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- abs
- absangleclamp180
- acos
- addcylinderinfluencer
- addspawnpoints
- addsphereinfluencer
- addtestclient
- adsbuttonpressed
- allclientsprint
- allowads
- allowedstances
- allowjump
- allowspectateteam
- allowsprint
- ambientplay
- ambientstop
- angleclamp180
- anglestoforward
- anglestoright
- anglestoup
- animcustom
- animhasnotetrack
- animmode
- announcement
- anyammoforweaponmodes
- artilleryiconlocation
- asin
- assert
- assertex
- assertmsg
- atan
- attach
- attachpath
- attackbuttonpressed
- ban
- bbprint
- beginlocationselection
- boundswouldtelefrag
- bullettrace
- bullettracepassed
- bullettracer
- buttonpressed
- canattackenemynode
- cansee
- ceil
- checkprone
- clear_objective_squad
- clearalltextafterhudelem
- clearenemy
- clearentityowner
- clearentitytarget
- clearfixednodesafevolume
- cleargoalvolume
- cleargoalyaw
- cleargunnertarget
- clearlookatent
- clearperks
- clearpitchorient
- clearpotentialthreat
- clearspawnpoints
- clearspawnpointsbaseweight
- cleartargetent
- cleartargetyaw
- clearturrettarget
- clientannouncement
- clientclaimtrigger
- clienthassnapshot
- clientprint
- clientreleasetrigger
- clientsysregister
- clientsyssetstate
- cloneplayer
- closefile
- closeingamemenu
- closemenu
- closer
- collisiontestpointsinbox
- collisiontestpointsincone
- collisiontestpointsincylinder
- collisiontestpointsinpill
- collisiontestpointsinsphere
- combineangles
- connectpaths
- cos
- createdynentandlaunch
- createprintchannel
- createsquad
- damageconetrace
- deactivatechannelvolumes
- deactivatereverb
- delete
- deletefakeent
- deletefx
- depthinwater
- depthofplayerinwater
- destroy
- detach
- detachall
- detonate
- devaddpitch
- devaddroll
- devaddyaw
- disableaimassist
- disabledestructiblepieces
- disablegrenadetouchdamage
- disablegunnerfiring
- disableoffhandweapons
- disableweaponcycling
- disableweapons
- disconnectpaths
- distance
- distance2d
- distancesquared
- dodamage
- dropitem
- earthquake
- enableaimassist
- enablealldestructiblepieces
- enablegrenadetouchdamage
- enableinfluencer
- enablelinkto
- enableoffhandweapons
- enableweaponcycling
- enableweapons
- endlobby
- endlocationselection
- endparty
- exitlevel
- fadeovertime
- fgetarg
- findanimbyname
- findreacquiredirectpath
- findreacquirenode
- findreacquireproximatepath
- finishactordamage
- finishplayerdamage
- finishvehicledamage
- finishvehicleradiusdamage
- firegunnerweapon
- fireweapon
- flagenemyunattackable
- floor
- forceteleport
- fprintfields
- fprintln
- fragbuttonpressed
- freadln
- freehelicopter
- freevehicle
- freezecontrols
- getabsmaxs
- getabsmins
- getaitriggerflags
- getallnodes
- getammocount
- getangledelta
- getangles
- getanglestolikelyenemypath
- getanimlength
- getanimstate
- getanimstatecategory
- getarraykeys
- getassignedteam
- getatrloaded
- getattachignorecollision
- getattachmodelname
- getattachpos
- getattachsize
- getattachtagname
- getbrushmodelcenter
- getbuscount
- getbusname
- getclanid
- getclanname
- getcorpseanim
- getcurrentoffhand
- getcurrentweapon
- getdebugdvar
- getdebugdvarfloat
- getdebugdvarint
- getdvar
- getdvarfloat
- getdvarint
- getent
- getentarray
- getentbynum
- getentitynumber
- getentnum
- geteye
- geteyeapprox
- getfixednodesafevolume
- getflashbangedstrength
- getfractionmaxammo
- getfractionstartammo
- getgoalspeedmph
- getgoalvolume
- getgroundenttype
- getguid
- gethitenttype
- gethityaw
- getinkillcam
- getknownlength
- getlefttreadhealth
- getlightcolor
- getlightexponent
- getlightfovinner
- getlightfovouter
- getlightintensity
- getlightradius
- getlocalclientangles
- getlocalclienteyepos
- getlocalclientpos
- getlocalplayers
- getmaxs
- getmaxvehicles
- getmins
- getmotionangle
- getmovedelta
- getnegotiationendnode
- getnegotiationstartnode
- getnode
- getnodearray
- getnormalhealth
- getnorthyaw
- getnotetracktimes
- getnumparts
- getoccupantseat
- getoffhandsecondaryclass
- getorigin
- getpartname
- getplaybacktime
- getplayerangles
- getplayersquad
- getplayersquadid
- getreacquirenode
- getrealtime
- getreflectionlocs
- getreflectionorigin
- getrighttreadhealth
- getseatfiringangles
- getseatfiringorigin
- getseatoccupant
- getshootatpos
- getsortedspawnpoints
- getsoundvolume
- getspeed
- getspeedmph
- getstance
- getstarttime
- getstat
- getsubstr
- gettagangles
- gettagorigin
- getteam
- getteamplayersalive
- getteamradar
- getteamscore
- gettime
- gettreadhealth
- getvehiclehealth
- getvehicleoccupied
- getvehicleowner
- getvehoccupants
- getvelocity
- getviewmodel
- getweaponammoclip
- getweaponammostock
- getweaponmodel
- getweaponslist
- getweaponslistprimaries
- getwheelsurface
- getxuid
- ghost
- givemaxammo
- givestartammo
- giveweapon
- grenadeexplosioneffect
- hasagrenadepulledback
- hasperk
- hasweapon
- hide
- hidepart
- int
- iprintln
- iprintlnbold
- isai
- isalive
- isarray
- iscollectors
- isdefined
- isdeflected
- isflared
- isgunnerfiring
- isingoal
- isinsecondchance
- isinvehicle
- isknownenemyinradius
- isknownenemyinvolume
- ismantling
- ismartyrdomgrenade
- isonground
- isonladder
- ispathdirect
- isplayer
- isplayernumber
- ispoisoned
- isragdoll
- isspawnpointvisible
- issplitscreen
- issquadleader
- isstanceallowed
- isstring
- issubstr
- istalking
- isthrowinggrenade
- istouching
- isturretready
- isvalidgametype
- isvehicleimmunetodamage
- isvehicleusable
- isweaponcliponly
- isweapondetonationtimed
- itemweaponsetammo
- joinsquad
- joltbody
- kick
- knockback
- laseroff
- laseron
- launchbomb
- launchragdoll
- launchvehicle
- leavesquad
- length
- lengthsquared
- lerpposition
- line
- linelist
- linkto
- loadedfx
- loadfx
- localtoworldcoords
- locksquad
- logprint
- logstring
- makedvarserverinfo
- makegrenadedud
- makelight
- makevehicleunusable
- makevehicleusable
- map
- map_restart
- mapexists
- matchend
- matrix4x4transformpoints
- max
- maymovefrompointtopoint
- maymovetopoint
- melee
- meleebuttonpressed
- min
- missile_createattractorent
- missile_createattractororigin
- missile_createrepulsorent
- missile_createrepulsororigin
- missile_deleteattractor
- missile_settarget
- movegravity
- moveovertime
- moveto
- movex
- movey
- movez
- musicplay
- musicstop
- nearnode
- needsrevive
- newclienthudelem
- newdebughudelem
- newhudelem
- newscorehudelem
- newsquadhudelem
- newteamhudelem
- notsolid
- obituary
- obituary_squad
- objective_add
- objective_current
- objective_delete
- objective_icon
- objective_onentity
- objective_position
- objective_squad
- objective_state
- objective_team
- openfile
- openmenu
- openmenunomouse
- orientmode
- physicsexplosioncylinder
- physicsexplosionsphere
- physicsjolt
- physicslaunch
- physicstrace
- pingplayer
- placespawnpoint
- playbattlechattertoteam
- playerads
- playerphysicstrace
- playersighttrace
- playfx
- playfxontag
- playlocalsound
- playloopedfx
- playloopsound
- playrumblelooponentity
- playrumblelooponposition
- playrumbleonentity
- playrumbleonposition
- playsound
- playsoundasmaster
- playsoundtoplayer
- playsoundtoteam
- pointonsegmentnearesttopoint
- positionwouldtelefrag
- precacheheadicon
- precacheitem
- precachelocationselector
- precachemenu
- precachemodel
- precacherumble
- precacheshader
- precacheshellshock
- precachestatusicon
- precachestring
- precacheturret
- predictanim
- predictoriginandangles
- print
- print3d
- println
- pushplayer
- qsortscoredspawnpointsascending
- quitlobby
- quitparty
- radiusdamage
- randomfloat
- randomfloatrange
- randomint
- randomintrange
- reacquiremove
- reacquirestep
- recordplayerstats
- releaseclaimedtrigger
- removeinfluencer
- removeplayerfromstatslb
- reset
- resetspreadoverride
- resettimeout
- resumespeed
- revive
- reviveobituary
- rotatepitch
- rotateroll
- rotateto
- rotatevelocity
- rotateyaw
- sayall
- sayteam
- scaleovertime
- searchforonlinegames
- seathasweapon
- secondaryoffhandbuttonpressed
- sendleaderboards
- sendranks
- setacceleration
- setactionslot
- setaimanimweights
- setairresistance
- setanimstate
- setarchive
- setbottomarc
- setburn
- setbusfadetime
- setbusvolume
- setcandamage
- setchannelvolumes
- setclientdvar
- setclientdvars
- setclientnamemode
- setclock
- setclockup
- setcontents
- setculldist
- setcursorhint
- setdamagestage
- setdebugsideswitch
- setdeceleration
- setdepthoffield
- setdvar
- setdvarbool
- setelectrified
- setenemymodel
- setentertime
- setentityowner
- setentitytarget
- setexpfog
- setfakeentorg
- setfixednodesafevolume
- setflashbanged
- setflashbangimmunity
- setgameendtime
- setgametypestring
- setgoalentity
- setgoalnode
- setgoalpos
- setgoalvolume
- setgoalyaw
- setgunnertargetent
- setgunnertargetvec
- sethintstring
- sethoverparams
- setinfluencerteammask
- setleftarc
- setlightcolor
- setlightexponent
- setlightfovrange
- setlightintensity
- setlightradius
- setlookat
- setlookatanimnodes
- setlookatent
- setlookatyawlimits
- setmapcenter
- setmapnamestring
- setmaxpitchroll
- setminimap
- setmodel
- setmovespeedscale
- setneargoalnotifydist
- setnormalhealth
- setoffhandsecondaryclass
- setorigin
- setperk
- setplanebarrelroll
- setplanegoalpos
- setplayerangles
- setplayerignoreradiusdamage
- setplayernamestring
- setplayerteamrank
- setpotentialthreat
- setprintchannel
- setpulsefx
- setrank
- setreverb
- setrevivehintstring
- setrightarc
- setruntopos
- setshader
- setsoundpitch
- setsoundpitchrate
- setsoundvolume
- setsoundvolumerate
- setspawnpointrandomvariation
- setspawnpointsbaseweight
- setspawnweapon
- setspeed
- setspeedimmediate
- setspreadoverride
- setstablemissile
- setstat
- setstatlbbyname
- setswitchnode
- settalktospecies
- settargetent
- settargetyaw
- setteamfortrigger
- setteamradar
- setteamscore
- settenthstimer
- settenthstimerup
- settext
- settimer
- settimerup
- settoparc
- settransported
- setturningability
- setturrettargetent
- setturrettargetvec
- setvalue
- setvehgoalpos
- setvehiclelookattext
- setvehicleteam
- setvehmaxspeed
- setvehweapon
- setviewmodel
- setviewmodeldepthoffield
- setvisibletosquad
- setvolfog
- setvotenocount
- setvotestring
- setvotetime
- setvoteyescount
- setwaitnode
- setwaitspeed
- setwargamedata
- setwaypoint
- setweaponammoclip
- setweaponammostock
- setwinningplayer
- setwinningteam
- setyawspeed
- shellshock
- shootup
- show
- showallparts
- showpart
- showscoreboard
- showtoplayer
- sightconetrace
- sighttracepassed
- sin
- solid
- soundexists
- soundfade
- soundplaying
- spawn
- spawnactor
- spawncollision
- spawnfakeent
- spawnfx
- spawnhelicopter
- spawnplane
- spawnstruct
- spawnturret
- spawnvehicle
- splitargs
- sqrt
- startcoverarrival
- startenginesound
- startparty
- startpath
- startpoisoning
- startprivatematch
- startragdoll
- starttanning
- starttraversearrival
- stopallrumbles
- stopburning
- stopenginesound
- stopfireweapon
- stoplocalsound
- stoplookat
- stoploopsound
- stoppoisoning
- stoprumble
- stopshellshock
- stopsound
- strtok
- structinfo
- suicide
- switchtooffhand
- switchtoweapon
- syncsystemstates
- tablelookup
- tablelookupistring
- takeallweapons
- takeweapon
- tan
- teleport
- tolower
- traversemode
- triggerfx
- trimpathtoattack
- unlink
- unlocksquad
- unsetperk
- updateclientnames
- updatedmscores
- updatescores
- usebuttonpressed
- useby
- usereacquirenode
- usetriggerrequirelookat
- usevehicle
- vectorcross
- vectordot
- vectorfromlinetopoint
- vectorlerp
- vectornormalize
- vectortoangles
- vehforcematerialspeed
- vehgetmodel
- vibrate
- viewkick
- visionsetlerpratio
- visionsetnaked
- visionsetnight
- weaponaltweaponname
- weaponclass
- weaponclipsize
- weaponfiretime
- weaponinventorytype
- weaponisboltaction
- weaponissemiauto
- weaponmaxammo
- weaponmountable
- weaponstartammo
- weapontype
- withinapproxpathdist
- worldentnumber
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