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- # Just some general OKChat settings.
- general:
- # Specify the locale.yml file here.
- locale: 'locale.yml'
- # Should we enable word wrapping?
- word-wrap: true
- # Specify the format of timestamps for the %time% variable here.
- time-format: 'HH:mm:ss'
- # Configure join messages here.
- join-messages:
- # Enable modification of join messages?
- enable: true
- # Configure global join message here.
- # Set to ''(empty) or 'none' to disable, or 'default' to leave as is.
- message: '&bPlayer &f%prefix%%displayname%%suffix% &bhas joined &f%world%&b!'
- # Configure world-specific join messages here.
- worlds:
- # The name of your world goes here.
- AoM:
- # The join message.
- # Set to ''(empty) or 'none' to disable, or 'default' to leave as is.
- message: '&bPlayer &f%prefix%%displayname%%suffix% &bhas joined &f%world%&b!'
- # Should this join message be treated as a global join message?
- global: false
- # If global is set to false, list the worlds that can see this join message here.
- see:
- - 'world'
- - 'world_nether'
- - 'world_the_end'
- # If global is set to true, list the worlds that can't see this join message here.
- hide:
- - 'AnotherWorld'
- - 'AnotherWorld_the_end'
- # Configure quit messages here.
- quit-messages:
- # Enable modification of quit messages?
- enable: true
- # Configure global quit message here.
- # Set to ''(empty) or 'none' to disable, or 'default' to leave as is.
- message: '&bPlayer &f%prefix%%displayname%%suffix% &bhas left &f%world%&b!'
- # Configure world-specific quit messages here.
- worlds:
- # The name of your world goes here.
- AoM:
- # The quit message.
- # Set to ''(empty) or 'none' to disable, or 'default' to leave as is.
- message: '&bPlayer &f%prefix%%displayname%%suffix% &bhas left &f%world%&b!'
- # Should this quit message be treated as a global quit message?
- global: false
- # If global is set to false, list the worlds that can see this quit message here.
- see:
- - 'world'
- - 'world_nether'
- - 'world_the_end'
- # If global is set to true, list the worlds that can't see this quit message here.
- hide:
- - 'AnotherWorld'
- - 'AnotherWorld_the_end'
- # Configure kick messages here.
- kick-messages:
- # Enable modification of kick messages?
- enable: true
- # Configure global kick message here.
- # Set to ''(empty) or 'none' to disable, or 'default' to leave as is.
- message: '&bPlayer &f%prefix%%displayname%%suffix% &bwas kicked from &f%world%&b!'
- # Configure world-specific kick messages here.
- worlds:
- # The name of your world goes here.
- AoM:
- # The kick message.
- # Set to ''(empty) or 'none' to disable, or 'default' to leave as is.
- message: '&bPlayer &f%prefix%%displayname%%suffix% &bwas kicked from &f%world%&b!'
- # Should this kick message be treated as a global kick message?
- global: false
- # If global is set to false, list the worlds that can see this kick message here.
- see:
- - 'world'
- - 'world_nether'
- - 'world_the_end'
- # If global is set to true, list the worlds that can't see this kick message here.
- hide:
- - 'AnotherWorld'
- - 'AnotherWorld_the_end'
- # This will allow you to define permissions-based prefixes.
- # This is useful for when your Permissions bridge does not support prefixes.
- # Note: This WILL override the %prefix% variable if enabled.
- prefixes:
- # Enable OKChat's built-in prefix system?
- enable: false
- # List nodes, prefixes and weights here.
- prefixes:
- # This would be the permissions node required to have the prefix.
- # These need to be one word. No decimal points allowed.
- # So you'd need "okchat.prefix.examplenode" in this case.
- examplenode:
- # Define the actual prefix here.
- prefix: '&6Dev'
- # Weight values can be assigned to prefixes(default: 0).
- # If a user has access to multiple prefixes, the one with the highest weight value will be chosen.
- weight: '50'
- # This will allow you to define permissions-based suffixes.
- # This is useful for when your Permissions bridge does not support suffixes.
- # Note: This WILL override the %suffix% variable if enabled.
- suffixes:
- # Enable OKChat's built-in suffix system?
- enable: true
- # List nodes, suffixes and weights here.
- suffixes:
- # This would be the permissions node required to have the suffix.
- # These need to be one word. No decimal points allowed.
- # So you'd need "okchat.suffix.examplenode" in this case.
- examplenode:
- # Define the actual suffix here.
- suffix: '&6 the Awesome'
- # Weight values can be assigned to suffixes(default: 0).
- # If a user has access to multiple suffixes, the one with the highest weight value will be chosen.
- weight: '50'
- # Configure OKChat's spam security suite here.
- spam-protection:
- # Should we enable it?
- enable: true
- # Configure chat spam protection here.
- chat:
- # Is protection enabled?
- enable: true
- # How many actions can a player perform before protection kicks in?
- actions: 30
- # How long should a player refrain from trying to chat for the punishment to wear off(seconds)?
- inactivity: 15
- # Configure punishments per action here.
- punishments:
- # Configure muting chat here.
- mute:
- # Is muting enabled?
- enable: false
- # Configure damaging on chat here.
- damage:
- # Is damaging enabled?
- enable: false
- # The amount of damage to deal per chat attempt.
- amount: 4
- # Configure executing commands on chat here.
- command:
- # Are commands enabled?
- enable: false
- # List commands here.
- commands:
- - 'money grant %name% -20'
- - 'example command'
- # The messages to send players.
- messages:
- # The message sent when the punishment starts. Set to '' or 'none' to disable.
- entry: 'none'
- # The message sent when the punishment starts. Set to '' or 'none' to disable.
- exit: 'none'
- # Configure command spam protection here.
- command:
- # Is protection enabled?
- enable: true
- # How many actions can a player perform before protection kicks in?
- actions: 30
- # How long should a player refrain from trying to use commands for the punishment to wear off(seconds)?
- inactivity: 15
- # Configure punishments per action here.
- punishments:
- # Configure muting commands here.
- mute:
- # Is muting enabled?
- enable: true
- # Configure damaging on commands here.
- damage:
- # Is damaging enabled?
- enable: false
- # The amount of damage to deal per command attempt.
- amount: 4
- # Configure executing commands on commands here.
- command:
- # Are commands enabled?
- enable: false
- # List commands here.
- commands:
- - 'money grant %name% -20'
- - 'example command'
- # The messages to send players.
- messages:
- # The message sent when the punishment starts. Set to '' or 'none' to disable.
- entry: '&4You have been muted for spamming!'
- # The message sent when the punishment starts. Set to '' or 'none' to disable.
- exit: '&eYou are no longer muted!'
- # Configure login spam protection here.
- login:
- # Is protection enabled?
- enable: true
- # How many actions can a player perform before protection kicks in?
- actions: 10
- # How long should a player refrain from trying to log in for the punishment to wear off(seconds)?
- inactivity: 15
- # Configure punishments per action here.
- punishments:
- # Configure executing commands on login here.
- command:
- # Are commands enabled?
- enable: true
- # List commands here.
- commands:
- - 'ban %name%'
- - 'say &fBanning &b%name% &ffor spamming.'
- messages:
- # The message sent when the punishment starts. Set to '' or 'none' to disable.
- entry: 'none'
- # The message sent when the punishment starts. Set to '' or 'none' to disable.
- exit: 'none'
- # Configure the Message of the Day.
- motd:
- # Enable MotD?
- enable: true
- # Configure global MotD here.
- # Set to ''(empty) or 'none' to disable.
- messages:
- - '&6Welcome, &f%prefix%%displayname%%suffix%&6!'
- - '&eYou are currently in &f%world%&e. Have fun!'
- # Should we show the /who player list?
- global-list: true
- # Should we show the /who <world> player list?
- world-list: false
- # Configure world-specific MotDs here.
- worlds:
- # The name of your world goes here.
- AoM:
- # This would be the permissions node required to have the motd.
- # These need to be one word. No decimal points allowed.
- # So you'd need "okchat.motd.ExampleWorld.examplenode" in this case.
- examplenode:
- # The MotD.
- # Set to ''(empty) or 'none' to disable.
- messages:
- - '&6Welcome to &f%world%&6, &f%prefix%%displayname%%suffix%&6!'
- # Should we show the /who player list?
- global-list: true
- # Should we show the /who <world> player list?
- world-list: false
- # Weight values can be assigned to motds(default: 0).
- # If a user has access to multiple motds, the one with the highest weight value will be chosen.
- weight: '50'
- # Configure the /who player list here.
- global-list:
- # Configure the initial messages to be shown before the actual list.
- # Set to ''(empty) or 'none' to disable.
- messages:
- - '&cThere are currently &f%currentplrs% &cout of &f%maxplrs% &cplayers online.'
- # Configure the format for player names here. Set to ''(empty) or 'none' to disable.
- format: '%prefix%%displayname%'
- # Configure the /who <world> player list here.
- world-list:
- # Configure the initial messages to be shown before the actual list.
- # Set to ''(empty) or 'none' to disable.
- messages:
- - '&cOut of &f%currentplrs% &cplayers online, &f%targetworldplrs% &care in &f%targetworld%&c!'
- # Configure the format for player names here. Set to ''(empty) or 'none' to disable.
- format: '%prefix%%displayname%'
- # Configure the server player list here(press TAB).
- player-list:
- # Configure the format for player names here. Set to ''(empty) or 'none' to disable.
- format: '%prefix%%displayname%'
- # Configure OKChat's built-in alias/nickname system here.
- nicknames:
- # Should we enable it?
- enable: true
- # Define the maximum length of a nickname here.
- maximum: 24
- # Define the minimum length of a nickname here.
- minimum: 6
- # List nicknames that aren't allowed here.
- disallow:
- - Admin
- - Administrator
- - Console
- - Notch
- - Developer
- - Euthyphro
- - dmills
- - ThreeDrunkWhales
- - mewkin
- - Op
- - Euthy
- - Scholar
- # Configure titles here(REQUIRES SPOUT).
- titles:
- # Should we enable title formatting for SpoutCraft clients?
- enable: true
- # Configure the format for player titles here. Set to ''(empty) or 'none' to diable.
- format: '%prefix%%displayname%'
- # Configure private messages here.
- whispers:
- # Configure the format of the message the player SENDING the whisper will see.
- format-to: '&7[&fme&7->&f%prefix%%displayname%%suffix%&7] &f%message%'
- # Configure the format of the message the player RECEIVING the whisper will see.
- format-from: '&7[&f%prefix%%displayname%%suffix%&7->&fme&7] &f%message%'
- # Allow a player to whisper to someone he's ignoring?
- ignore-allow: false
- # Configure chat channels here.
- channels:
- # Configure the default channels here.
- default:
- - Global
- # Configure the channels here.
- channels:
- # Name of the channel.
- Global:
- # The chat format for the channel.
- format: '&7[&b%channel%&7] &f%prefix%%displayname%&7: &f%message%'
- # Is the chat global?
- global: true
- # Is the chat world-based?
- world: false
- # Is the chat local?
- local: false
- # (optional) Range of local chat
- range: 15
- # Does this channel require 'okchat.channel.<name>' to join?
- protected: false
- # Are you allowed to unsubscribe from this channel?
- unsubscribe: true
- # Name of the channel.
- Help:
- # The chat format for the channel.
- format: '&7[&b%channel%&7] &f%prefix%%displayname%&7: &f%message%'
- # Is the chat global?
- global: true
- # Is the chat world-based?
- world: false
- # Is the chat local?
- local: false
- # (optional) Range of local chat
- range: 15
- # Does this channel require 'okchat.channel.<name>' to join?
- protected: false
- # Are you allowed to unsubscribe from this channel?
- unsubscribe: true
- # Name of the channel.
- Market:
- # The chat format for the channel.
- format: '&7[&b%channel%&7] &f%prefix%%displayname%&7: &f%message%'
- # Is the chat global?
- global: true
- # Is the chat world-based?
- world: false
- # Is the chat local?
- local: false
- # (optional) Range of local chat
- range: 15
- # Does this channel require 'okchat.channel.<name>' to join?
- protected: false
- # Are you allowed to unsubscribe from this channel?
- unsubscribe: true
- Local:
- # The chat format for the channel.
- format: '&7[&b%channel%&7] &f%prefix%%displayname%&7: &f%message%'
- # Is the chat global?
- global: false
- # Is the chat world-based?
- world: false
- # Is the chat local?
- local: true
- # (optional) Range of local chat
- range: 30
- # Does this channel require 'okchat.channel.<name>' to join?
- protected: false
- # Are you allowed to unsubscribe from this channel?
- unsubscribe: true
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