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- Initialize engine version: 5.3.5p3 (4c1fbb057dc3)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvd3dumx.dll 21.21.13.7270]
- Renderer: NVIDIA GeForce GTX 980
- Vendor: NVIDIA
- VRAM: 4060 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0
- Begin MonoManager ReloadAssembly
- Platform assembly: D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\AmplifyMotion.dll (this message is harmless)
- Loading D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\AmplifyMotion.dll into Unity Child Domain
- Platform assembly: D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
- Loading D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
- Platform assembly: D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\libnoise.dll (this message is harmless)
- Loading D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\libnoise.dll into Unity Child Domain
- Platform assembly: D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LogLibrary.dll (this message is harmless)
- Loading D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LogLibrary.dll into Unity Child Domain
- Platform assembly: D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\ProfileAttribute.dll (this message is harmless)
- Loading D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\ProfileAttribute.dll into Unity Child Domain
- Platform assembly: D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\NSpeex.dll (this message is harmless)
- Loading D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\NSpeex.dll into Unity Child Domain
- Platform assembly: D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
- Loading D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
- Platform assembly: D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless)
- Loading D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain
- Platform assembly: D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Drawing.dll (this message is harmless)
- Loading D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Drawing.dll into Unity Child Domain
- Platform assembly: D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Windows.Forms.dll (this message is harmless)
- Loading D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Windows.Forms.dll into Unity Child Domain
- Platform assembly: D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LitJson.dll (this message is harmless)
- Loading D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LitJson.dll into Unity Child Domain
- - Completed reload, in 0.324 seconds
- Platform assembly: D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.dll (this message is harmless)
- Platform assembly: D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Xml.dll (this message is harmless)
- Platform assembly: D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityScript.Lang.dll (this message is harmless)
- Platform assembly: D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Boo.Lang.dll (this message is harmless)
- <RI> Initializing input.<RI> Input initialized.desktop: 1920x1080 60Hz; virtual: 3840x1080 at 0,0
- <RI> Initialized touch support.UnloadTime: 1.313998 ms
- 2016-09-23T15:52:40 0.000 INF [Steamworks.NET] SteamAPI_Init() ok
- 2016-09-23T15:52:40 0.051 INF NET: InitCallbacks
- 2016-09-23T15:52:40 0.061 INF Texture quality is set to 0
- 2016-09-23T15:52:40 0.063 INF Precaching...
- 2016-09-23T15:52:40 0.069 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2016-09-23T15:52:40 0.128 INF [EAC] Initializing ...
- 2016-09-23T15:52:40 0.131 INF [EAC] Initialized :: EasyAntiCheat successfully initialized
- 2016-09-23T15:52:40 0.795 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2016-09-23T15:52:40 0.799 INF Precaching file: Data/Bundles/BlockTextureAtlases
- 2016-09-23T15:52:40 0.855 INF Precaching file: Data/Bundles/TerrainTextures
- 2016-09-23T15:52:40 0.882 INF Precaching done
- 2016-09-23T15:52:46 5.994 INF Loading main scene
- The referenced script on this Behaviour (Game Object 'wdwFocusHealthState') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'AudioMixerManager') is missing!
- (Filename: Line: 1655)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 4.137978 ms
- 2016-09-23T15:52:46 6.326 INF Awake
- 2016-09-23T15:52:46 6.393 INF Version: Alpha 15 (b83) Compatibility Version: Alpha 15, Build: Windows 64 Bit
- 2016-09-23T15:52:46 6.395 INF System information:
- 2016-09-23T15:52:46 6.395 INF OS: Windows 10 (10.0.0) 64bit
- 2016-09-23T15:52:46 6.396 INF CPU: AMD FX(tm)-8120 Eight-Core Processor (cores: 8)
- 2016-09-23T15:52:46 6.397 INF RAM: 12266 MB
- 2016-09-23T15:52:46 6.398 INF GPU: NVIDIA GeForce GTX 980 (4060 MB)
- 2016-09-23T15:52:46 6.399 INF Graphics API: Direct3D 9.0c [nvd3dumx.dll 21.21.13.7270] (shader level 3.0)
- 2016-09-23T15:52:46 6.400 INF Last played version: Alpha 15
- 2016-09-23T15:52:46 6.400 INF Local UTC offset: 1 hours
- 2016-09-23T15:52:46 6.402 INF Command line arguments: 7daystodie.exe
- 2016-09-23T15:52:46 6.405 INF Starting PlayerInputManager...
- 2016-09-23T15:52:46 6.428 INF InControl (version 1.6.4 build 8510)
- InControl Native (version 1.0.1 build 1000)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- [InControl.Native] Using XInput1_4.dll
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- 2016-09-23T15:52:46 6.586 INF Starting UserProfileManager...
- 2016-09-23T15:52:46 6.594 WRN ApplyAllowControllerOption, sets: 3
- 2016-09-23T15:52:46 6.615 INF Texture quality is set to 0
- 2016-09-23T15:52:46 6.680 INF [MODS] No mods folder found
- 2016-09-23T15:52:46 6.699 INF Loading permissions file at 'C:\Users\michael\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2016-09-23T15:52:46 6.781 INF Loading permissions file done.
- 2016-09-23T15:52:46 6.833 INF Awake done
- 2016-09-23T15:52:47 7.241 INF Atlas reset took 278 ms
- 2016-09-23T15:52:47 7.243 INF Atlas load took 407 ms
- Platform assembly: D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Mono.Posix.dll (this message is harmless)
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/.\libc
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 14542.
- Total: 20.884617 ms (FindLiveObjects: 1.163000 ms CreateObjectMapping: 0.524403 ms MarkObjects: 19.149395 ms DeleteObjects: 0.047186 ms)
- 2016-09-23T15:52:47 7.349 INF User joined: Phil Arrow
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 1b8 -> priority: 1
- Thread -> id: 2ed0 -> priority: 1
- 2016-09-23T15:52:47 7.463 INF Reloading serveradmin.xml
- 2016-09-23T15:52:47 7.464 INF Loading permissions file at 'C:\Users\michael\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2016-09-23T15:52:47 7.466 INF Loading permissions file done.
- UMA Overlay loading took 1751 ms
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- UMA Slot loading took 5 ms
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
- 2016-09-23T15:53:09 29.367 INF XUI loading took 4730ms
- 2016-09-23T15:53:09 29.370 INF WorldStaticData.Init() needed 17.045s
- 2016-09-23T15:53:09 29.387 INF [Steamworks.NET] Login ok.
- 2016-09-23T15:53:09 29.661 INF AchievementManager: Received stats and achievements from Steam
- 2016-09-23T15:53:16 36.661 WRN Loaded world file from different version: 'Alpha 14.7(b6)'
- 2016-09-23T15:53:22 42.075 INF NET: Starting server protocols
- 2016-09-23T15:53:22 42.122 INF NET: UNET server started
- 2016-09-23T15:53:22 42.166 INF NET: Unity NW server started
- 2016-09-23T15:53:22 42.167 INF [Steamworks.NET] NET: Server started
- 2016-09-23T15:53:22 42.168 INF StartGame
- 2016-09-23T15:53:22 42.530 INF Atlas reset took 359 ms
- 2016-09-23T15:53:23 43.461 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 24
- GamePref.AirDropMarker = True
- GamePref.AutopilotMode = 0
- GamePref.BlockDurabilityModifier = 100
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 16
- GamePref.DayNightLength = 50
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 2
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySenseMemory = 30
- GamePref.EnemySpawnMode = 3
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 2
- GamePref.GameMode = GameModeSurvivalMP
- GamePref.GameName = alpha 15
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 15
- GamePref.GameWorld = Navezgane
- GamePref.JoiningOptions = True
- GamePref.LandClaimDeadZone = 15
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 5
- GamePref.LandClaimOfflineDurabilityModifier = 16
- GamePref.LandClaimOnlineDurabilityModifier = 8
- GamePref.LandClaimSize = 31
- GamePref.LastGameResetRevision = 9
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 10
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 60
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAA = 1
- GamePref.OptionsAllowController = False
- GamePref.OptionsAmbientVolumeLevel = 0.5561091
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsBloom = True
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDOF = True
- GamePref.OptionsFieldOfView = 67
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 0.375
- GamePref.OptionsGraphicsQuality = 4
- GamePref.OptionsGrassDistance = 3
- GamePref.OptionsHudOpacity = 0
- GamePref.OptionsHudSize = 2
- GamePref.OptionsImageEffects = True
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsLODDistance = 1
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMotionBlur = 0
- GamePref.OptionsMouseSensitivity = 0.5
- GamePref.OptionsMusicVolumeLevel = 0.05877526
- GamePref.OptionsObjectBlur = False
- GamePref.OptionsOverallAudioVolumeLevel = 0.6454204
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsReflectedShadows = True
- GamePref.OptionsReflectionQuality = 4
- GamePref.OptionsResolution = 0
- GamePref.OptionsShadowDistance = 4
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsSSAO = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsSunShafts = True
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsTextureQuality = 0
- GamePref.OptionsTreeQuality = 3
- GamePref.OptionsViewDistance = 12
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 1
- GamePref.OptionsWaterParticleLimiter = 0
- GamePref.OptionsWaterQuality = 1
- GamePref.PersistentPlayerProfiles = True
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561197999251879
- GamePref.PlayerKillingMode = 3
- GamePref.PlayerName = Phil Arrow
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\michael\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerMaxPlayerCount = 16
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetPort = 25003
- GamePref.ZombiePlayers = True
- GamePref.ZombiesRun = 0
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AnimalCount = 0
- GameStat.BlockDurabilityModifier = 1
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 16
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.Difficulty = 2
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySenseMemory = 60
- GameStat.EnemySpawnMode = 3
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 7
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.ZombieHordeMeter = False
- 2016-09-23T15:53:23 43.585 INF StartAsServer
- 2016-09-23T15:53:23 43.592 INF createWorld: Navezgane, alpha 15, GameModeSurvivalMP
- 2016-09-23T15:53:23 43.671 INF Started thread WD
- 2016-09-23T15:53:23 43.671 INF Started thread thread_Regenerating
- 2016-09-23T15:53:23 43.734 INF World.Load: Navezgane
- 2016-09-23T15:53:23 43.763 INF Started thread thread_Pathfinder
- 2016-09-23T15:53:26 46.339 INF SelectionBoxManager.Instance: SelectionBoxes (SelectionBoxManager)
- 2016-09-23T15:53:26 46.351 INF Started thread thread_GenerateChunks
- 2016-09-23T15:53:26 46.416 INF POI image size w= 4096, h = 4096
- 2016-09-23T15:53:26 46.549 INF Biomes image size w= 2048, h = 2048
- 2016-09-23T15:53:26 46.698 INF Biomes image size w= 2048, h = 2048
- 2016-09-23T15:53:26 46.796 INF Biomes image size w= 2048, h = 2048
- WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Setting to default shader.
- 2016-09-23T15:53:36 56.146 INF createWorld() done
- 2016-09-23T15:53:36 56.148 INF Loading players.xml
- 2016-09-23T15:53:36 56.421 INF Created player with id=171
- 2016-09-23T15:53:36 56.466 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 2, default = 0
- 2016-09-23T15:53:36 56.467 INF Setting for 'EnemySenseMemory' does not match the default (server will go to the modded category): current = 30, default = 60
- 2016-09-23T15:53:36 56.469 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 10, default = 30
- 2016-09-23T15:53:36 56.470 INF Setting for 'AirDropFrequency' does not match the default (server will go to the modded category): current = 24, default = 72
- 2016-09-23T15:53:36 56.503 INF StartGame done
- Platform assembly: D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Configuration.dll (this message is harmless)
- 2016-09-23T15:53:44 64.692 INF [Steamworks.NET] GameServer.Init successful
- 2016-09-23T15:53:44 64.737 INF ************************Weather Packages Created FROM BIOMES :D ************************
- Crash!!!
- SymInit: Symbol-SearchPath: '.;D:\SteamLibrary\steamapps\common\7 Days To Die;D:\SteamLibrary\steamapps\common\7 Days To Die;C:\WINDOWS;C:\WINDOWS\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'michael'
- OS-Version: 10.0.10586 () 0x100-0x1
- 2016-09-23T15:53:46 65.981 INF [Steamworks.NET] Create Lobby
- 2016-09-23T15:53:46 65.983 INF [Steamworks.NET] GameServer.LogOn successful
- D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie.exe:7daystodie.exe (00007FF61F6D0000), size: 21557248 (result: 0), SymType: 'PDB', PDB: '.\player_win_x64.pdb', fileVersion: 5.3.5.8123
- C:\WINDOWS\SYSTEM32\ntdll.dll:ntdll.dll (00007FFF85C90000), size: 1839104 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\ntdll.dll', fileVersion: 10.0.10586.306
- C:\WINDOWS\system32\KERNEL32.DLL:KERNEL32.DLL (00007FFF83500000), size: 708608 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\KERNEL32.DLL', fileVersion: 10.0.10586.589
- C:\WINDOWS\system32\KERNELBASE.dll:KERNELBASE.dll (00007FFF82DF0000), size: 1998848 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\KERNELBASE.dll', fileVersion: 10.0.10586.589
- C:\WINDOWS\system32\GDI32.dll:GDI32.dll (00007FFF85480000), size: 1597440 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\GDI32.dll', fileVersion: 10.0.10586.420
- C:\WINDOWS\system32\USER32.dll:USER32.dll (00007FFF84F20000), size: 1400832 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\USER32.dll', fileVersion: 10.0.10586.306
- C:\WINDOWS\SYSTEM32\HID.DLL:HID.DLL (00007FFF812A0000), size: 49152 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\HID.DLL', fileVersion: 10.0.10586.0
- C:\WINDOWS\system32\msvcrt.dll:msvcrt.dll (00007FFF83090000), size: 643072 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\msvcrt.dll', fileVersion: 7.0.10586.0
- C:\WINDOWS\system32\ADVAPI32.dll:ADVAPI32.dll (00007FFF85610000), size: 684032 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\ADVAPI32.dll', fileVersion: 10.0.10586.63
- C:\WINDOWS\system32\sechost.dll:sechost.dll (00007FFF83920000), size: 372736 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\sechost.dll', fileVersion: 10.0.10586.0
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- 2016-09-23T15:53:46 66.416 INF [Steamworks.NET] Lobby creation succeeded
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- 2016-09-23T15:53:46 66.424 INF [Steamworks.NET] Lobby entered: 109775243553187339
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- C:\WINDOWS\SYSTEM32\ondemandconnroutehelper.dll:ondemandconnroutehelper.dll (00007FFF76190000), size: 86016 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\ondemandconnroutehelper.dll', fileVersion: 10.0.10586.589
- C:\WINDOWS\SYSTEM32\Wlanapi.dll:Wlanapi.dll (00007FFF753E0000), size: 397312 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\Wlanapi.dll', fileVersion: 10.0.10586.306
- C:\WINDOWS\SYSTEM32\dbghelp.dll:dbghelp.dll (00007FFF7C0F0000), size: 1622016 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\dbghelp.dll', fileVersion: 10.0.10586.589
- ========== OUTPUTING STACK TRACE ==================
- ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FFF64104242)
- 0x00007FFF64104242 (DINPUT8)
- ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FFF641046E4)
- 0x00007FFF641046E4 (DINPUT8)
- ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FFF641033F2)
- 0x00007FFF641033F2 (DINPUT8)
- ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FFF64107CCC)
- 0x00007FFF64107CCC (DINPUT8)
- ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FFF64106BF5)
- 0x00007FFF64106BF5 (DINPUT8)
- ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FFF641060A1)
- 0x00007FFF641060A1 (DINPUT8)
- ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FFF6410809D)
- 0x00007FFF6410809D (DINPUT8)
- ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FFF64108D02)
- 0x00007FFF64108D02 (DINPUT8)
- 0x00007FFF5A00DC89 (GameOverlayRenderer64) OverlayHookD3D3
- 0x00007FFF6A1E3257 (InControlNative) InControl_SetLightFlash
- ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FFF6A1E1B27)
- 0x00007FFF6A1E1B27 (InControlNative)
- 0x00007FFF83518102 (KERNEL32) BaseThreadInitThunk
- ========== END OF STACKTRACE ===========
- **** Crash! ****
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