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dwm config

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Jan 28th, 2013
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  1. /* See LICENSE file for copyright and license details. */
  2.  
  3. /* appearance */
  4. static const char font[] = "-*-terminus-medium-r-*-*-16-*-*-*-*-*-*-*";
  5. static const char normbordercolor[] = "#444444";
  6. static const char normbgcolor[] = "#222222";
  7. static const char normfgcolor[] = "#E8DEC2";
  8. static const char selbordercolor[] = "#EDCF7D";
  9. static const char selbgcolor[] = "#333333";
  10. static const char selfgcolor[] = "#EDCF7D";
  11. static const unsigned int borderpx = 1; /* border pixel of windows */
  12. static const unsigned int snap = 32; /* snap pixel */
  13. static const Bool showbar = True; /* False means no bar */
  14. static const Bool topbar = True; /* False means bottom bar */
  15.  
  16. /* tagging */
  17. static const char *tags[] = { "main", "web", "term", "code", "geo", "data", "im", "game", "rnd" };
  18.  
  19. static const Rule rules[] = {
  20. /* class instance title tags mask isfloating monitor */
  21. { "Pcmanfm", NULL, NULL, 1 << 5, True, -1 },
  22. { "Chromium", NULL, NULL, 1 << 1, False, -1 },
  23. };
  24.  
  25. /* layout(s) */
  26. static const float mfact = 0.65; /* factor of master area size [0.05..0.95] */
  27. static const int nmaster = 1; /* number of clients in master area */
  28. static const Bool resizehints = True; /* True means respect size hints in tiled resizals */
  29.  
  30. static const Layout layouts[] = {
  31. /* symbol arrange function */
  32. { "|t|", tile }, /* first entry is default */
  33. { "><>", NULL }, /* no layout function means floating behavior */
  34. { "[M]", monocle },
  35. };
  36.  
  37. /* key definitions */
  38. #define MODKEY Mod4Mask
  39. #define TAGKEYS(KEY,TAG) \
  40. { MODKEY, KEY, view, {.ui = 1 << TAG} }, \
  41. { MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \
  42. { MODKEY|ShiftMask, KEY, tag, {.ui = 1 << TAG} }, \
  43. { MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} },
  44.  
  45. /* helper for spawning shell commands in the pre dwm-5.0 fashion */
  46. #define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } }
  47.  
  48. /* commands */
  49. static const char *dmenucmd[] = { "dmenu_run", "-fn", font, "-nb", normbgcolor, "-nf", normfgcolor, "-sb", selbgcolor, "-sf", selfgcolor, NULL };
  50. static const char *termcmd[] = { "x-terminal-emulator", NULL };
  51.  
  52. static Key keys[] = {
  53. /* modifier key function argument */
  54. { MODKEY, XK_d, spawn, {.v = dmenucmd } },
  55. { MODKEY, XK_Return, spawn, {.v = termcmd } },
  56. { MODKEY, XK_b, togglebar, {0} },
  57. { MODKEY, XK_j, focusstack, {.i = +1 } },
  58. { MODKEY, XK_k, focusstack, {.i = -1 } },
  59. { MODKEY, XK_i, incnmaster, {.i = +1 } },
  60. { MODKEY, XK_d, incnmaster, {.i = -1 } },
  61. { MODKEY, XK_h, setmfact, {.f = -0.05} },
  62. { MODKEY, XK_l, setmfact, {.f = +0.05} },
  63. { MODKEY, XK_Return, zoom, {0} },
  64. { MODKEY, XK_Tab, view, {0} },
  65. { MODKEY|ShiftMask, XK_q, killclient, {0} },
  66. { MODKEY, XK_t, setlayout, {.v = &layouts[0]} },
  67. { MODKEY, XK_f, setlayout, {.v = &layouts[1]} },
  68. { MODKEY, XK_m, setlayout, {.v = &layouts[2]} },
  69. { MODKEY, XK_space, setlayout, {0} },
  70. { MODKEY|ShiftMask, XK_space, togglefloating, {0} },
  71. { MODKEY, XK_0, view, {.ui = ~0 } },
  72. { MODKEY|ShiftMask, XK_0, tag, {.ui = ~0 } },
  73. { MODKEY, XK_comma, focusmon, {.i = -1 } },
  74. { MODKEY, XK_period, focusmon, {.i = +1 } },
  75. { MODKEY|ShiftMask, XK_comma, tagmon, {.i = -1 } },
  76. { MODKEY|ShiftMask, XK_period, tagmon, {.i = +1 } },
  77. TAGKEYS( XK_1, 0)
  78. TAGKEYS( XK_2, 1)
  79. TAGKEYS( XK_3, 2)
  80. TAGKEYS( XK_4, 3)
  81. TAGKEYS( XK_5, 4)
  82. TAGKEYS( XK_6, 5)
  83. TAGKEYS( XK_7, 6)
  84. TAGKEYS( XK_8, 7)
  85. TAGKEYS( XK_9, 8)
  86. { MODKEY|ShiftMask, XK_e, quit, {0} },
  87. };
  88.  
  89. /* button definitions */
  90. /* click can be ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */
  91. static Button buttons[] = {
  92. /* click event mask button function argument */
  93. { ClkLtSymbol, 0, Button1, setlayout, {0} },
  94. { ClkLtSymbol, 0, Button3, setlayout, {.v = &layouts[2]} },
  95. { ClkWinTitle, 0, Button2, zoom, {0} },
  96. { ClkStatusText, 0, Button2, spawn, {.v = termcmd } },
  97. { ClkClientWin, MODKEY, Button1, movemouse, {0} },
  98. { ClkClientWin, MODKEY, Button2, togglefloating, {0} },
  99. { ClkClientWin, MODKEY, Button3, resizemouse, {0} },
  100. { ClkTagBar, 0, Button1, view, {0} },
  101. { ClkTagBar, 0, Button3, toggleview, {0} },
  102. { ClkTagBar, MODKEY, Button1, tag, {0} },
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