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Oct 20th, 2019
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  1. var config = {};
  2.  
  3. var base_amount = 2, amount = base_amount;
  4. var losses = -1, vlosses = 0;
  5. var playing = true;
  6.  
  7. engine.on('GAME_STARTING', function () {
  8. if(playing) {
  9. log(losses + ' losses, betting with ' + amount);
  10. engine.bet(parseInt(amount) * 100, 80);
  11. }
  12. });
  13.  
  14. engine.on('GAME_ENDED', function (game) {
  15. if(parseInt(game.bust) < 80){
  16. losses++;
  17. if(losses < 110) {
  18. if (losses >= 70) amount = base_amount * 2;
  19. }else if(losses == 110){
  20. amount = base_amount * 2.5;
  21. }else if(losses > 110){
  22. vlosses++;
  23. if(vlosses == 20){
  24. vlosses = 0;
  25. amount = amount + amount/4;
  26. }
  27. }
  28. }else{
  29. //playing = false;
  30. log('won ' + (parseInt(amount) * 80)+' bits, restarting');
  31. amount = base_amount;
  32. losses = vlosses = 0;
  33. }
  34. });
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