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  1. Moon mage who just returned to DR gweths for a cleric at the NE gate because someone might die.
  2.  
  3. >go gate
  4. [Northeast Wilds, Outside Northeast Gate]
  5. You are before the Northeast Gate of the Crossing, surrounded by wayfarers and adventurers also in mid-journey. Above, guardsmen stare down from the thick stone wall that encloses the city, wary for hostile visitors. Whether they travel to destinations in town or farther west, or to the north and east, they all appear to be seeking something beyond themselves. You also see a weathered roadsign, a bucket of viscous gloop, the Northeast Gate and a narrow footpath.
  6. Also here: Thaesaer, Graeves, Ghanan and Flamedancer Zalinyar.
  7. Obvious paths: north, east, southeast.
  8. Room Number: 992
  9. >squint
  10. >ass
  11. You squint.
  12.  
  13. You assess your combat situation...
  14.  
  15. Thaesaer (solidly balanced) is wrestling Zalinyar at melee range.
  16. Zalinyar (badly balanced) is wrestling Thaesaer at melee range.
  17. You appear to be having difficulty targeting melee and ranged attacks.
  18. >
  19. You say, "Oh."
  20. >
  21. Thaesaer breaks away from Zalinyar.
  22. >
  23. Ghanan says, "He's a bully."
  24.  
  25. You say, "Well, one of them can be raised, the other cannot."
  26. >
  27. You grin.
  28. >
  29. Thaesaer pats Zalinyar on the back.
  30. >
  31. Ghanan points at Thaesaer.
  32.  
  33. You ask, "Who's that?"
  34. >
  35. Ghanan says, "Not cool."
  36. >
  37. Thaesaer shakes his head.
  38.  
  39. You say, "Ah, yeah."
  40.  
  41. Thaesaer says, "I haven't even swung."
  42. >
  43. Zalinyar falls over.
  44. >
  45. You grin at Thaesaer.
  46.  
  47. You say to Thaesaer, "Pick on someone your own size."
  48. >
  49. Thaesaer says, "But someone was bored."
  50.  
  51. You grin at Thaesaer.
  52. >
  53. Thaesaer shrugs.
  54. >
  55. Zalinyar says, "Because you know Im not able to fight you."
  56.  
  57. You raise your palms skyward, chanting the equation of the Starlight Sphere spell.
  58.  
  59. Ghanan mumbles something unprintable.
  60. >
  61. >cast spider
  62. You gesture.
  63. Several motes of light gather, briefly forming a minute version of the constellation of the Spider before collapsing into a glittering brilliant red sphere.
  64. >
  65. Zalinyar says, "So thats kind of really not fair."
  66.  
  67. Zalinyar says, "So stomp me and get it over with."
  68.  
  69. Zalinyar stands up.
  70.  
  71. You poke Zalinyar in the ribs.
  72. >
  73. Thaesaer says, "And why I won't swing."
  74. >challenge thae
  75. You step up to Thaesaer and say, "I challenge you to The Pain in a contest of skill!"
  76. >
  77. Thaesaer shrugs.
  78.  
  79. You say, "Come on Thae."
  80.  
  81. You grin at Thaesaer.
  82. >
  83. Ghanan says, "Just drop this."
  84. >
  85. Zalinyar sighs.
  86. >
  87. Thaesaer stops the contest, admitting Zalinyar is the better opponent.
  88. >
  89. Thaesaer accepts your challenge.
  90. >
  91. >point thae
  92. You gesture at a glittering brilliant red sphere.
  93. The brilliant red sphere begins to move ominously toward Thaesaer.
  94. Roundtime: 3 sec.
  95. >
  96. Thaesaer draws forth a steel scimitar.
  97. >
  98. You notice Thaesaer slip into a hiding place.
  99. >prep mb 66
  100. You raise your palms skyward, chanting the equation of the Mental Blast spell.
  101.  
  102. You notice Thaesaer attempting to conceal his spell preparations from a hidden location.
  103. You hear someone reciting arcane words from the shadows.
  104. You decipher the telltale signs of the Eyes of the Blind spell.
  105. >point thae
  106. You point at Thaesaer, ruining his hiding place.
  107. Roundtime: 1 sec.
  108.  
  109. Thaesaer begins to advance on you!
  110. Thaesaer is still a distance away from you and is closing steadily.
  111. >engage thae
  112. You begin to advance on Thaesaer.
  113. >
  114. The brilliant red sphere begins to move ominously toward Thaesaer.
  115. >
  116. You feel fully prepared to cast your spell.
  117. >
  118. Ghanan just nudged Zalinyar.
  119. >
  120. >cast thae
  121. >
  122. You close to pole weapon range on Thaesaer.
  123. You stop Thaesaer from advancing any farther.
  124. >
  125. You gesture at Thaesaer.
  126. A jolt of psychic energy discharges from your pattern and grounds into Thaesaer's brain.
  127. Thaesaer collapses as if dead, dropping his scimitar.
  128. Roundtime: 2 sec.
  129. >
  130. The brilliant red sphere begins to move ominously toward Thaesaer.
  131. >
  132. Xibar slowly rises above the horizon.
  133. You sense an overall increase in Lunar mana.
  134. >
  135. You notice Thaesaer attempting to conceal his spell preparations despite his invisibility.
  136. You hear someone reciting arcane words from the shadows.
  137. You decipher the telltale signs of the Vivisection spell.
  138. You notice Thaesaer focusing intently on you while remaining hidden!
  139. >get khop
  140. You get a tyrium serrated khopesh from inside your weapon harness.
  141. >
  142. You close to melee range on Thaesaer.
  143.  
  144. Zalinyar inhales a great swallow of air.
  145. >
  146. < You slice a tyrium serrated khopesh at Thaesaer. Thaesaer attempts to evade. The khopesh lands a hard hit to Thaesaer's right arm.
  147. [You're winded, solidly balanced and in dominating position.]
  148. [Roundtime 3 sec.]
  149. >
  150. < You slice a tyrium serrated khopesh at Thaesaer. Thaesaer attempts to evade. The khopesh lands a heavy strike that barely pierces the skin to nick the chest.
  151. [You're winded, solidly balanced and in dominating position.]
  152. [Roundtime 3 sec.]
  153. >
  154. < You slice a tyrium serrated khopesh at Thaesaer. Thaesaer fails to block with a ceremonial shield. The khopesh lands a hard hit to Thaesaer's right arm.
  155. [You're winded, nimbly balanced and in dominating position.]
  156. [Roundtime 3 sec.]
  157. >
  158. You begin to advance on Thaesaer.
  159. >prep sleep
  160. >cast
  161. Since you're not feeding enough power into the spell pattern to make it coherent, you quickly work your way to the minimum required.
  162. You raise your palms skyward, chanting the equation of the Sleep spell.
  163. >
  164. You gesture at Thaesaer.
  165. You weave the spell pattern into Thaesaer's mind, gently forcing him into an enchanted sleep.
  166. Roundtime: 2 sec.
  167. >
  168. The brilliant red sphere begins to move ominously toward Thaesaer.
  169.  
  170. You point at Thaesaer, ruining his hiding place.
  171. Roundtime: 1 sec.
  172. >
  173. Thaesaer begins to wake.
  174.  
  175. You close to pole weapon range on Thaesaer.
  176. >prep daz
  177. Thaesaer stands up.
  178. >cast
  179. Since you're not feeding enough power into the spell pattern to make it coherent, you quickly work your way to the minimum required.
  180. You raise your palms skyward, chanting the equation of the Dazzle spell.
  181. >
  182. You gesture at Thaesaer.
  183. A flicker of prismatic light envelops Thaesaer!
  184. Thaesaer stops dead in his tracks and rapidly blinks his eyes.
  185. Roundtime: 2 sec.
  186. >
  187. The air takes on a sudden chill as a glittering brilliant red sphere flares and rushes at Thaesaer!
  188. Thaesaer's ceremonial shield frosts over.
  189. His neck blisters with white boils that quickly break and release frosty wisps.
  190.  
  191. You close to melee range on Thaesaer.
  192. >
  193. You grab hold of Thaesaer in a tight grip. Thaesaer grips you back.
  194. [You're solidly balanced and in very strong position.]
  195. Roundtime: 4 sec.
  196. >
  197. You get a startling sensation, as some sixth sense barely warns you of an assault by Thaesaer!
  198. You manage to quickly raise your shield to intercept the invisible attack.
  199. >
  200. Thaesaer seems to be trying to shove you back, but only manages to push some air.
  201. [You're nimbly balanced and in excellent position.]
  202.  
  203. Thaesaer tries to push you but you don't budge!
  204. [You're nimbly balanced and in superior position.]
  205. >
  206. The brilliant red sphere begins to move ominously toward Thaesaer.
  207. >sear
  208. >
  209. You search around for a moment.
  210. Roundtime: 3 sec.
  211. You notice the vague silhouette of Thaesaer.
  212. >
  213. >cast thae
  214.  
  215. You gesture at Thaesaer.
  216. You weave the spell pattern into Thaesaer's mind, gently forcing him into an enchanted sleep.
  217. Roundtime: 2 sec.
  218.  
  219. Thaesaer begins to wake.
  220.  
  221. >point thae
  222. You point at Thaesaer, ruining his hiding place.
  223. Roundtime: 1 sec.
  224.  
  225. The air takes on a sudden chill as a glittering brilliant red sphere flares and rushes at Thaesaer!
  226. Thaesaer's ceremonial shield frosts over.
  227. The skin along his right arm rolls with bubbles as ice forms within, shattering the flesh in a myriad of directions and discoloring the small bits that remain attached.
  228. Thaesaer is severely stunned!
  229. >
  230. >slice
  231. < You slice a tyrium serrated khopesh at Thaesaer. Thaesaer attempts to dodge. The khopesh lands an extremely heavy hit that exposes bone along the entire left arm and spatters blood everywhere.
  232. [You're winded, nimbly balanced and overwhelming opponent.]
  233. [Roundtime 3 sec.]
  234. >
  235. The air takes on a sudden chill as a glittering brilliant red sphere flares and rushes at Thaesaer!
  236. Thaesaer's ceremonial shield frosts over.
  237. A blast of cold fills the air as his back blackens, crystallizes, and finally explodes violently, showering the area with bits of iced blood, ribs, and things best left unmentioned.
  238.  
  239. As Thaesaer slumps unconscious, you back off. The challenge is satisfied!
  240.  
  241. You aren't harnessing any mana.
  242. You aren't preparing a spell.
  243. A glittering brilliant red sphere suddenly flares with a cold light and vaporizes!
  244. >
  245. You put your khopesh in your weapon harness.
  246.  
  247. >;tendother thae
  248. [tendother]>look Thaesaer
  249. You see Thaesaer, Mortician of Elanthia, a Human.
  250. Thaesaer has sullenly glowing inky-black eyes. His silver hair is short and fine, and is worn loose. He has fair skin.
  251. He appears to be middle-aged.
  252. He has a thin bushy mustache on his upper lip and a short stringy beard.
  253.  
  254. He appears to be unconscious! Other than that...
  255.  
  256.  
  257. He has a severely swollen and deeply bruised neck compounded by deep slashes across the neck, a severely swollen and deeply bruised right arm with bones protruding out from the skin compounded by a shattered right arm with gaping wounds, a severely swollen and deeply bruised left arm with odd protrusions under the skin compounded by a broken left arm with gaping holes, minor swelling and bruising in the chest area compounded by cuts and bruises about the chest area, a severely swollen and deeply bruised back with ribs or vertebrae protruding out from the skin compounded by a shattered back with gaping wounds, partial paralysis of the entire body.
  258.  
  259. He is bleeding with discoloration in the neck, with widespread discoloration in the right arm, very badly from the right arm, lightly from the neck, with widespread discoloration in the left arm and moderately from the left arm.
  260.  
  261. He is wearing a ceremonial shield, some padded gloves, some darkstone spiked knuckles, a padded mask, a padded hood, a lumpy bundle, a dull serpent earcuff, a flowing windstorm gossamer khandur edged in spiraling moonsilver embroidery, a stylish cloak of smooth ultramarine spidersilk dotted with tiny spiders spinning webs., a blood-red farandine haversack, a carved birch stonebow with a bright white leather sling, a sleeveless black silk tunic belted with a deep purple sash, some darkstone elbow spikes, a pugilist's armguard of layered black steel plates, an inky-black glass ring, an ornate haralun ring, a twisted lilac moonsilver band wrapped around an uncut rivertear, a carmine sanowret crystal, a bourde alchemist's belt badly stained with black dye, some darkstone knee spikes, a plain black iron ankle fetter, some bleached bone footwraps and some stormy grey leather thigh boots cinched by lilac moonsilver buckles.
  262.  
  263. Lying at Thaesaer's feet is a steel scimitar.
  264. >
  265. Binu chuckles.
  266. >
  267. You whistle a merry tune.
  268.  
  269. You wave to Binu.
  270. >
  271. Zalinyar says, "Thanks mit."
  272.  
  273. You grin at Zalinyar.
  274. >
  275. Binu grins at you.
  276. >
  277. Ghanan points at you.
  278. >
  279. You point at Ghanan.
  280. >
  281. Ghanan says, "Looks like I owe you again."
  282. >
  283. Ghanan grins.
  284.  
  285. You chuckle.
  286.  
  287. Ghanan says, "Thank you."
  288.  
  289. You say, "He's probably gonna die."
  290.  
  291. Damiza shrilly whistles.
  292.  
  293. You ponder.
  294.  
  295. You say, "Can't heal him."
  296.  
  297. Ghanan says, "We can't have that."
  298.  
  299. You say, "He's gotta eat a body or somethin I think."
  300.  
  301. You ponder.
  302.  
  303. Ghanan says, "Ew."
  304.  
  305. You chuckle.
  306. >
  307. Zalinyar asks, "Hes going to eat anything that gets near him... I think.. isnt that what they do?"
  308. >
  309. Zalinyar frets.
  310.  
  311. Thaesaer's open wounds suddenly seem darker as the blood starts to flow from them.
  312.  
  313. Thaesaer stirs and wakes up moaning.
  314. >
  315. You snap your fingers.
  316. >
  317. You hear the voice of Thaesaer say, "I'll live."
  318.  
  319. Thaesaer says, "And we'll do this again."
  320. >
  321. Thaesaer grins at you.
  322.  
  323. Zalinyar says, "Yup, zombie rising..."
  324.  
  325. You cackle!
  326.  
  327. You grin at Thaesaer.
  328. >
  329. Thaesaer says, "Soon."
  330.  
  331. You nod to Thaesaer.
  332.  
  333. Ghanan whispers, "and he will get owned again...soon"
  334.  
  335. Ghanan snickers.
  336. >
  337. You whisper to Ghanan, "Easily"
  338.  
  339. You grin at Ghanan.
  340.  
  341. Ghanan whispers, "good job."
  342.  
  343. You raise your hand in a quick salute.
  344. >
  345. You exclaim, "Be well!"
  346. >prep wd
  347. >cas
  348. Since you're not feeding enough power into the spell pattern to make it coherent, you quickly work your way to the minimum required.
  349. You raise your palms skyward, chanting the equation of the Whole Displacement spell.
  350. >
  351. You steeple your fingers together to channel the spell's energies.
  352. The air seems to shudder as displacement magics gather around you.
  353. >go gate
  354. [The Crossing, Northeast Customs]
  355. Here stands the Northeast Gate, two massive doors of steel-banded ironwood securely attached to the masonry of the town walls. The traffic here is thick with travelers, and the Customs Officers are alert to any sign of trouble. You also see a winding trail.
  356. Obvious paths: west.
  357. Room Number: 818
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