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  1. Log uploaded on Tuesday, May 14, 2019, 7:32:40 PM
  2. Loaded mods:
  3. Core: (no assemblies)
  4. Fences And Floors: (no assemblies)
  5. Additional Joy Objects Classic: AdditionalJoyObjects(1.0.0.0)
  6. [T] MoreFloors: (no assemblies)
  7. [SS]Lovely Hair Style: (no assemblies)
  8. Door Mat R1.0: RimWorld-DoorMat(1.0.0.0)
  9. RimHUD: 0Harmony(1.2.0.1), RimHUD(1.3.2.0)
  10. Tacticool Lyrics - A Radio Patch for RedHorse Furniture: (no assemblies)
  11. Roof Support 1.0: (no assemblies)
  12. Dummy!: (no assemblies)
  13. Strong Back: (no assemblies)
  14. RWBY Weapons: 0Harmony(1.2.0.1), RWBYWeapons(1.0.0.0)
  15. RimEVE (Music Pack): (no assemblies)
  16. Barbed Wire (unofficial update): (no assemblies)
  17. Definitely More Cannons - No Armored Centipedes: (no assemblies)
  18. Stockpile Ranking: 0Harmony(1.2.0.1), Stockpile_Ranking(1.0.0.0)
  19. Enhanced Battery: EnhancedBattery(1.0.0.0)
  20. EdB Prepare Carefully[δΈ­ζ–‡η‰ˆ]1.0: 0Harmony(1.1.0.0), EdBPrepareCarefully(1.0.10.0)
  21. Glass+Lights: (no assemblies)
  22. Facial Stuff 1.0: 0Harmony(1.2.0.1), FacialStuff(1.0.0.0), _harmonycheck(1.0.0.0)
  23. Industrial Age - Objects and Furniture: 0Harmony(1.0.9.1), IndustrialAgeObjects(1.1.0.7)
  24. RT Fuse: 0Harmony(1.2.0.1), RT_Fuse(1.0.0.0)
  25. VGP Garden Tools: VGTools(1.0.0.0)
  26. [KV] Trading Spot - 1.0: TradingSpot(1.0.0.0)
  27. [KV] RimFridge - 1.0: 0Harmony(1.2.0.1), RimFridge(1.0.0.0)
  28. Rimsenal - Security pack: (no assemblies)
  29. [sd] advanced powergeneration: sd_adv_powergen(1.0.6938.22941)
  30. Increased Stack: (no assemblies)
  31. More Trade Ships: (no assemblies)
  32. HugsLib[ov:6.1.3]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.3)
  33. EdB Prepare Carefully: 0Harmony(1.1.0.0), EdBPrepareCarefully(1.0.11.0)
  34. VGP Vegetable Garden: ModFinder(1.0.0.0)
  35. Hospitality: $HugsLibChecker(0.5.0.0), Hospitality(1.0.16.0)
  36. Misc. Training: TrainingFacility(1.0.0.0)
  37. Medical Tab: 0Harmony(1.2.0.1), DynamicPawnTable(1.0.0.0), MedicalInfo(av:2.0.0.0,fv:2.5.71)
  38. RIMkea: (no assemblies)
  39. Colony Manager: 0Harmony(1.2.0.1), Fluffy_ColonyManager(av:4.0.0.0,fv:4.8.445)
  40. Rimsenal: (no assemblies)
  41. Xeva's Rimhair: (no assemblies)
  42. Tilled Soil: (no assemblies)
  43. RunAndGun[ov:1.1.2]: RunAndGun(1.18.3.0)
  44. Dubs Bad Hygiene: 0Harmony(1.2.0.1), BadHygiene(2.5.7038.23870)
  45. Rimsenal - Enhanced Vanilla Pack: (no assemblies)
  46. Simple sidearms[ov:1.3.2]: SimpleSidearms(1.0.0.0)
  47.  
  48. Active Harmony patches:
  49. AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix
  50. AutoUndrafter.AutoUndraftTick: post: SimpleSidearms.intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTick
  51. Building_Bed.GetGizmos: post: Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
  52. Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
  53. Building_Door.PawnCanOpen: PRE: Hospitality.Harmony.Building_Door_Patch+PawnCanOpen.Prefix
  54. ColonistSaver.SaveToFile: TRANS: FacialStuff.Harmony.Optional.PrepC.PresetSaver_Postfix.SavePawnRef
  55. CompTemperatureRuinable.DoTicks: PRE: RimFridge.Patch_CompTemperatureRuinable_DoTicks.Prefix
  56. DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
  57. DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
  58. DefGenerator.GenerateImpliedDefs_PreResolve: post: Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix
  59. DefOfHelper.EnsureInitializedInCtor: PRE: Stockpile_Ranking.Mod.EnsureInitializedInCtorPrefix
  60. Dialog_DebugActionsMenu.DoListingItems_MapTools: post: DubsBadHygiene.HarmonyPatches+Patch_DoListingItems_MapTools.Postfix
  61. Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
  62. EditWindow_DebugInspector.CurrentDebugString: post: DubsBadHygiene.MapComponent_Hygiene+Harmony_AmountCanAccept.Postfix
  63. EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
  64. ExpectationsUtility.CurrentExpectationFor: post: Hospitality.Harmony.ExpectationsUtility_Patch+CurrentExpectationForPawn.Postfix
  65. FactionDialogMaker.FactionDialogFor: post: Hospitality.Harmony.FactionDialogMaker_Patch+FactionDialogFor.Postfix
  66. FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix
  67. FertilityGrid.CalculateFertilityAt: post: DubsBadHygiene.HarmonyPatches+Patch_CalculateFertilityAt.Postfix
  68. FloatMenuMakerMap.AddHumanlikeOrders: post: SimpleSidearms.intercepts.FloatMenuMakerMap_AddHumanLikeOrders_Postfix.AddHumanlikeOrders
  69. ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
  70. ForbidUtility.InAllowedArea: post: Hospitality.Harmony.ForbidUtility_Patch+InAllowedArea.Postfix
  71. ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix
  72. Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
  73. Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
  74. Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, RimHUD.Patch.Verse_Game_FinalizeInit.Postfix
  75. Game.InitNewGame: post: EdB.PrepareCarefully.HarmonyPatches.InitNewGamePostfix, EdB.PrepareCarefully.HarmonyPatches.InitNewGamePostfix
  76. GameComponentUtility.LoadedGame: post: RimFridge.Patch_GameComponentUtility_LoadedGame.Postfix
  77. GameComponentUtility.StartedNewGame: post: RimFridge.Patch_GameComponentUtility_StartedNewGame.Postfix
  78. GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: Hospitality.Harmony.GatheringsUtility_Patch+ShouldGuestKeepAttendingGathering.Prefix
  79. GenConstruct.CanBuildOnTerrain: PRE: DubsBadHygiene.HarmonyPatches+Patch_CanBuildOnTerrain.Prefix
  80. GenDrop.TryDropSpawn: post: RWBYWeapons.HarmonyPatch.TryDropSpawn_Fix
  81. GraphicDatabaseHeadRecords.Reset: post: FacialStuff.GraphicsFS.GraphicDatabaseHeadRecordsModded.Reset
  82. HediffSet.DirtyCache: post: FacialStuff.Harmony.HarmonyPatchesFS.DirtyCache_Postfix
  83. ITab.get_PaneTopY: PRE: RimHUD.Patch.RimWorld_ITab_PaneTopY.Prefix
  84. ITab_Pawn_Gear.InterfaceDrop: PRE: Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix, SimpleSidearms.intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop
  85. ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
  86. ITab_Storage.FillTab: TRANS: Stockpile_Ranking.FillTab.Transpiler
  87. ITab_Storage.get_TopAreaHeight: post: Stockpile_Ranking.TopAreaHeight.Postfix
  88. InspectPaneFiller.DoPaneContentsFor: PRE: RimHUD.Patch.RimWorld_InspectPaneFiller_DoPaneContentsFor.Prefix
  89. InspectPaneUtility.DoTabs: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_DoTabs.Prefix
  90. InspectPaneUtility.InspectPaneOnGUI: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_InspectPaneOnGUI.Prefix
  91. InspectPaneUtility.PaneSizeFor: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_PaneSizeFor.Prefix
  92. InspectPaneUtility.PaneWidthFor: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_PaneWidthFor.Prefix
  93. JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix
  94. JobDriver.SetupToils: post: RunAndGun.Harmony.JobDriver_SetupToils.Postfix
  95. JobDriver_AttackMelee.TryMakePreToilReservations: post: SimpleSidearms.intercepts.JobDriver_AttackMelee_TryMakePreToilReservations.Postfix
  96. JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix
  97. JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix
  98. JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix
  99. JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
  100. LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
  101. LetterStack.LettersOnGUI: PRE: RimHUD.Patch.Verse_LetterStack_LettersOnGUI.Prefix
  102. ListerHaulables.Check: TRANS: Stockpile_Ranking.DirtyHaulables.Transpiler
  103. ListerHaulables.CheckAdd: TRANS: Stockpile_Ranking.DirtyHaulablesAdd.Transpiler
  104. ListerHaulables.TryRemove: TRANS: Stockpile_Ranking.DirtyHaulablesRemove.Transpiler
  105. MainTabWindow_Inspect.get_PaneTopY: PRE: RimHUD.Patch.RimWorld_MainTabWindow_Inspect_PaneTopY.Prefix
  106. Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
  107. Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
  108. MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
  109. MapInterface.MapInterfaceOnGUI_AfterMainTabs: PRE: RimHUD.Patch.Verse_MapInterface_MapInterfaceOnGUI_AfterMainTabs.Prefix
  110. MapInterface.Notify_SwitchedMap: post: RimHUD.Patch.Verse_MapInterface_Notify_SwitchedMap.Postfix
  111. MemoryUtility.ClearAllMapsAndWorld: PRE: RimHUD.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix
  112. MentalStateHandler.TryStartMentalState: post: RunAndGun.Harmony.MentalStateHandler_TryStartMentalState.Postfix
  113. MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix
  114. ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement
  115. ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
  116. MouseoverReadout.MouseoverReadoutOnGUI: PRE: DubsBadHygiene.HarmonyPatches+Patch_MouseoverReadoutOnGUI.Prefix post: DubsBadHygiene.HarmonyPatches+Patch_MouseoverReadoutOnGUI.Postfix
  117. Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix, EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
  118. Page_ConfigureStartingPawns.DrawPortraitArea: post: FacialStuff.Harmony.HarmonyPatchesFS.AddFaceEditButton
  119. Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix, EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
  120. PanelBackstory.DrawPanelContent: post: FacialStuff.Harmony.Optional.PrepC.PanelBackstory_Postfix.AddFaceEditButton
  121. PathFinder.GetBuildingCost: PRE: FluffyManager.PathFinder_GetBuildingCost.Prefix
  122. Pawn.GetGizmos: post: RunAndGun.Harmony.Pawn_DraftController_GetGizmos_Patch.Postfix, SimpleSidearms.intercepts.Pawn_GetGizmos_Postfix.GetGizmos
  123. Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
  124. Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
  125. Pawn.SetFaction: PRE: Hospitality.Harmony.Pawn_Patch+SetFaction.Prefix
  126. Pawn.TicksPerMove: post: RunAndGun.Harmony.Pawn_TicksPerMove.Postfix
  127. Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix
  128. PawnGenerator.GenerateGearFor: post: SimpleSidearms.intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor
  129. PawnGraphicSet.ResolveAllGraphics: post: FacialStuff.Harmony.HarmonyPatchesFS.ResolveAllGraphics_Postfix
  130. PawnGraphicSet.ResolveApparelGraphics: post: FacialStuff.Harmony.HarmonyPatchesFS.ResolveApparelGraphics_Postfix
  131. PawnHairChooser.RandomHairDefFor: PRE: FacialStuff.Harmony.HarmonyPatchesFS.RandomHairDefFor_PreFix
  132. PawnNameColorUtility.PawnNameColorOf: PRE: Hospitality.Harmony.PawnNameColorUtility_Patch+PawnNameColorOf.Prefix
  133. PawnRenderer.DrawEquipmentAiming: PRE: FacialStuff.Harmony.HarmonyPatchesFS.DrawEquipmentAiming_Prefix TRANS: FacialStuff.Harmony.HarmonyPatchesFS.DrawEquipmentAiming_Transpiler
  134. PawnRenderer.RenderPawnAt: TRANS: FacialStuff.Harmony.HarmonyPatchesFS.RenderPawnAt_Transpiler
  135. PawnRenderer.RenderPawnInternal: PRE: FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix, DubsBadHygiene.HarmonyPatches+Patch_PawnRenderer.Prefix
  136. PawnSkinColors.GetMelaninCommonalityFactor: PRE: FacialStuff.Genetics.PawnSkinColors_FS.GetMelaninCommonalityFactor_Prefix
  137. PawnSkinColors.GetSkinColor: PRE: FacialStuff.Genetics.PawnSkinColors_FS.GetSkinColor_Prefix
  138. PawnSkinColors.GetSkinDataIndexOfMelanin: PRE: FacialStuff.Genetics.PawnSkinColors_FS.GetSkinDataIndexOfMelanin_Prefix
  139. PawnSkinColors.RandomMelanin: PRE: FacialStuff.Genetics.PawnSkinColors_FS.RandomMelanin_Prefix
  140. PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
  141. PawnUtility.WillSoonHaveBasicNeed: post: DubsBadHygiene.HarmonyPatches+Patch_WillSoonHaveBasicNeed.Postfix
  142. PawnWeaponGenerator.Reset: post: SimpleSidearms.intercepts.PawnWeaponGenerator_Reset_Postfix.Reset
  143. Pawn_ApparelTracker.TryDrop: PRE: Hospitality.Harmony.Pawn_ApparelTracker_Patch+TryDrop.Replacement
  144. Pawn_DrawTracker.get_DrawPos: post: FacialStuff.Harmony.DrawPos_Patch.Postfix
  145. Pawn_EquipmentTracker.AddEquipment: post: SimpleSidearms.intercepts.Pawn_EquipmentTracker_AddEquipment_Postfix.AddEquipment
  146. Pawn_EquipmentTracker.GetGizmos: post: RWBYWeapons.HarmonyPatch.GetGizmos_Fix
  147. Pawn_FilthTracker.TryPickupFilth: post: DubsBadHygiene.HarmonyPatches+Patch_TryPickupFilth.Postfix
  148. Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix
  149. Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
  150. Pawn_InteractionsTracker.TryInteractWith: post: FacialStuff.Harmony.HarmonyPatchesFS.TryInteractWith_Postfix
  151. Pawn_InventoryTracker.get_FirstUnloadableThing: TRANS: SimpleSidearms.intercepts.Pawn_InventoryTracker_FirstUnloadableThing_Transpiler.Transpiler
  152. Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix post: DubsBadHygiene.HarmonyPatches+Patch_ShouldHaveNeed.Postfix
  153. Pawn_PathFollower.SetupMoveIntoNextCell: post: DubsBadHygiene.HarmonyPatches+Patch_SetupMoveIntoNextCell.Postfix
  154. Pawn_WorkSettings.ExposeData: post: Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix
  155. PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
  156. PlaySettings.DoPlaySettingsGlobalControls: post: RimHUD.Patch.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix
  157. PresetLoaderVersion3.LoadPawn: post: FacialStuff.Harmony.Optional.PrepC.PresetLoader_Postfix.LoadFace
  158. PresetSaver.SaveToFile: TRANS: FacialStuff.Harmony.Optional.PrepC.PresetSaver_Postfix.SavePawnRef
  159. RCellFinder.CanWanderToCell: PRE: DubsBadHygiene.HarmonyPatches+Patch_CanWanderToCell.Prefix
  160. Reachability.CanReach: post: Hospitality.Harmony.Reachability_Patch+CanReach.Postfix
  161. ReachabilityUtility.CanReach: PRE: RimFridge.Patch_ReachabilityUtility_CanReach.Prefix
  162. ReservationManager.LogCouldNotReserveError: PRE: Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix
  163. RestUtility.CanUseBedEver: post: Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix
  164. RoomStatWorker_Cleanliness.GetScore: post: DubsBadHygiene.HarmonyPatches+Patch_GetScore.Postfix
  165. Root.Start: post: RimHUD.Patch.Verse_PlayDataLoader_DoPlayLoad.Postfix
  166. Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
  167. Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
  168. SaveRecordPawnV3.ExposeData: post: FacialStuff.Harmony.Optional.PrepC.SaveRecordPawnV3_Postfix.ExposeFaceData
  169. ShortCircuitUtility.DoShortCircuit: PRE: RT_Fuse.Patch_DoShortCircuit.Prefix
  170. SocialCardUtility.DrawPawnRow: PRE: Hospitality.Harmony.SocialCardUtility_Patch+DrawPawnRow.Prefix
  171. SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
  172. Stance_Warmup.StanceTick: post: SimpleSidearms.intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick
  173. StorageSettings.AllowedToAccept: TRANS: Stockpile_Ranking.AllowedToAccept_Thing.Transpiler
  174. StorageSettings.CopyFrom: TRANS: Stockpile_Ranking.CopyFrom.Transpiler
  175. StorageSettings.ExposeData: PRE: Stockpile_Ranking.ExposeData.Prefix post: Stockpile_Ranking.ExposeData.Postfix
  176. StorageSettings.TryNotifyChanged: PRE: Stockpile_Ranking.TryNotifyChanged.Prefix
  177. ThingFilterUI.DrawHitPointsFilterConfig: PRE: Stockpile_Ranking.DrawHitPointsFilterConfig.Prefix post: Stockpile_Ranking.DrawHitPointsFilterConfig.Postfix
  178. ThingFilterUI.DrawQualityFilterConfig: PRE: Stockpile_Ranking.DrawQualityFilterConfig.Prefix post: Stockpile_Ranking.DrawQualityFilterConfig.Postfix
  179. ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
  180. ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
  181. ThoughtWorker_PsychologicallyNude.CurrentStateInternal: post: DubsBadHygiene.HarmonyPatches+Patch_ThoughtWorker_PsychologicallyNude.Postfix
  182. Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement
  183. TradeShip.ColonyThingsWillingToBuy: post: RimFridge.Patch_PassingShip_TryOpenComms.Postfix
  184. TradeUtility.PlayerSellableNow: post: RWBYWeapons.HarmonyPatch.PlayerSellableNow_Fix
  185. TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
  186. TransitionAction_SetDefendLocalGroup.DoAction: PRE: Hospitality.Harmony.TransitionAction_SetDefendLocalGroup_Patch+DoAction.Prefix
  187. Tutor.TutorOnGUI: PRE: RimHUD.Patch.RimWorld_Tutor_TutorOnGUI.Prefix
  188. UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
  189. Verb.TryCastNextBurstShot: TRANS: RunAndGun.Harmony.Verb_TryCastNextBurstShot.Transpiler
  190. Verb.TryStartCastOn: PRE: RunAndGun.Harmony.Verb_TryStartCastOn.Prefix
  191. VerbProperties.AdjustedAccuracy: post: RunAndGun.Harmony.VerbProperties_AdjustedAccuracy.Postfix
  192. Verb_MeleeAttack.TryCastShot: post: SimpleSidearms.intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot
  193. Verb_ShootOneUse.SelfConsume: post: SimpleSidearms.intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume
  194. WorkGiver_HunterHunt.HasJobOnThing: post: Hospitality.Harmony.WorkGiver_HunterHunt+HasJobOnThing.Postfix
  195. Harmony versions present: 1.2.0.1: Uuugggg.rimworld.Stockpile_Ranking.main, io.github.ratysz.madskills, UnlimitedHugs.HugsLib, RimHUD, fluffy.medicaltab, fluffy.colonymanager, rimworld.carnysenpai.rwbyweapons, rimworld.facialstuff.mod, Dubwise.DubsBadHygiene, rimworld.facialstuff.prepare_carefully_patch, com.rimfridge.rimworld.mod, HugsLib.Hospitality, HugsLib.SimpleSidearms, HugsLib.RunAndGun; 1.1.0.0: EdB.PrepareCarefully
  196.  
  197. Platform information: (hidden, use publishing options to include)
  198.  
  199. Log file contents:
  200. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  201. GfxDevice: [Renderer information redacted]
  202. Begin MonoManager ReloadAssembly
  203. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  204. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  205. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  206. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  207. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  208. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  209. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  210. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  211. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  212. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  213. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  214. RimWorld 1.0.2231 rev1142
  215.  
  216. Malformed (correct format is Major.Minor) version string on mod Definitely More Cannons - No Armored Centipedes from Faryzal2020 "1.0.2150" - parsed as "1.0"
  217.  
  218. Malformed (correct format is Major.Minor) version string on mod Definitely More Cannons - No Armored Centipedes from Faryzal2020 "1.0.2150" - parsed as "1.0"
  219.  
  220. [HugsLib] version 6.1.3
  221.  
  222. BadHygiene 2.5.733
  223.  
  224. Could not find type named CompOversizedWeapon.CompProperties_OversizedWeapon from node <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  225.  
  226. XML error: <eastOffset>(0,0,0)</eastOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  227.  
  228. XML error: <westOffset>(0,0,0)</westOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  229.  
  230. Could not find type named CompOversizedWeapon.CompProperties_OversizedWeapon from node <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  231.  
  232. XML error: <eastOffset>(0,0,0)</eastOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  233.  
  234. XML error: <westOffset>(0,0,0)</westOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  235.  
  236. Could not find type named CompOversizedWeapon.CompProperties_OversizedWeapon from node <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  237.  
  238. XML error: <eastOffset>(0,0,0)</eastOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  239.  
  240. XML error: <westOffset>(0,0,0)</westOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  241.  
  242. Could not find type named CompOversizedWeapon.CompProperties_OversizedWeapon from node <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  243.  
  244. XML error: <eastOffset>(0,0,0)</eastOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  245.  
  246. XML error: <westOffset>(0,0,0)</westOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  247.  
  248. Could not find type named CompOversizedWeapon.CompProperties_OversizedWeapon from node <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0.25,0,0)</eastOffset><westOffset>(-0.25,0,0)</westOffset></li>
  249.  
  250. XML error: <eastOffset>(0.25,0,0)</eastOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0.25,0,0)</eastOffset><westOffset>(-0.25,0,0)</westOffset></li>
  251.  
  252. XML error: <westOffset>(-0.25,0,0)</westOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0.25,0,0)</eastOffset><westOffset>(-0.25,0,0)</westOffset></li>
  253.  
  254. Could not find type named CompOversizedWeapon.CompProperties_OversizedWeapon from node <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0.15,0,-0.1)</eastOffset><westOffset>(-0.15,0,-0.1)</westOffset></li>
  255.  
  256. XML error: <eastOffset>(0.15,0,-0.1)</eastOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0.15,0,-0.1)</eastOffset><westOffset>(-0.15,0,-0.1)</westOffset></li>
  257.  
  258. XML error: <westOffset>(-0.15,0,-0.1)</westOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0.15,0,-0.1)</eastOffset><westOffset>(-0.15,0,-0.1)</westOffset></li>
  259.  
  260. Could not find type named CompOversizedWeapon.CompProperties_OversizedWeapon from node <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  261.  
  262. XML error: <eastOffset>(0,0,0)</eastOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  263.  
  264. XML error: <westOffset>(0,0,0)</westOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  265.  
  266. Could not find type named CompOversizedWeapon.CompProperties_OversizedWeapon from node <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  267.  
  268. XML error: <eastOffset>(0,0,0)</eastOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  269.  
  270. XML error: <westOffset>(0,0,0)</westOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  271.  
  272. Could not find type named CompOversizedWeapon.CompProperties_OversizedWeapon from node <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  273.  
  274. XML error: <eastOffset>(0,0,0)</eastOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  275.  
  276. XML error: <westOffset>(0,0,0)</westOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  277.  
  278. Could not find type named PawnShields.CompProperties_Shield from node <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Crocea_Mors_Shield</texPath><drawSize>(1.1, 1.1)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.3, -0.017, -0.3)</northOffset><southOffset>(0.3, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.3)</westOffset><eastOffset>(0.3, -0.017, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.5</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  279.  
  280. XML error: <wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Crocea_Mors_Shield</texPath><drawSize>(1.1, 1.1)</drawSize></wieldedGraphic> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Crocea_Mors_Shield</texPath><drawSize>(1.1, 1.1)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.3, -0.017, -0.3)</northOffset><southOffset>(0.3, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.3)</westOffset><eastOffset>(0.3, -0.017, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.5</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  281.  
  282. XML error: <renderProperties><northOffset>(-0.3, -0.017, -0.3)</northOffset><southOffset>(0.3, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.3)</westOffset><eastOffset>(0.3, -0.017, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Crocea_Mors_Shield</texPath><drawSize>(1.1, 1.1)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.3, -0.017, -0.3)</northOffset><southOffset>(0.3, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.3)</westOffset><eastOffset>(0.3, -0.017, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.5</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  283.  
  284. XML error: <canBlockRanged>true</canBlockRanged> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Crocea_Mors_Shield</texPath><drawSize>(1.1, 1.1)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.3, -0.017, -0.3)</northOffset><southOffset>(0.3, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.3)</westOffset><eastOffset>(0.3, -0.017, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.5</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  285.  
  286. XML error: <canBlockMelee>true</canBlockMelee> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Crocea_Mors_Shield</texPath><drawSize>(1.1, 1.1)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.3, -0.017, -0.3)</northOffset><southOffset>(0.3, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.3)</westOffset><eastOffset>(0.3, -0.017, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.5</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  287.  
  288. XML error: <meleeBlockChanceFactor>10.0</meleeBlockChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Crocea_Mors_Shield</texPath><drawSize>(1.1, 1.1)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.3, -0.017, -0.3)</northOffset><southOffset>(0.3, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.3)</westOffset><eastOffset>(0.3, -0.017, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.5</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  289.  
  290. XML error: <rangedBlockChanceFactor>0.5</rangedBlockChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Crocea_Mors_Shield</texPath><drawSize>(1.1, 1.1)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.3, -0.017, -0.3)</northOffset><southOffset>(0.3, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.3)</westOffset><eastOffset>(0.3, -0.017, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.5</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  291.  
  292. XML error: <shieldTakeDamage>false</shieldTakeDamage> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Crocea_Mors_Shield</texPath><drawSize>(1.1, 1.1)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.3, -0.017, -0.3)</northOffset><southOffset>(0.3, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.3)</westOffset><eastOffset>(0.3, -0.017, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.5</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  293.  
  294. XML error: <shieldTakeDamageFactor>0</shieldTakeDamageFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Crocea_Mors_Shield</texPath><drawSize>(1.1, 1.1)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.3, -0.017, -0.3)</northOffset><southOffset>(0.3, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.3)</westOffset><eastOffset>(0.3, -0.017, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.5</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  295.  
  296. XML error: <canBeAutoDiscarded>false</canBeAutoDiscarded> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Crocea_Mors_Shield</texPath><drawSize>(1.1, 1.1)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.3, -0.017, -0.3)</northOffset><southOffset>(0.3, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.3)</westOffset><eastOffset>(0.3, -0.017, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.5</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  297.  
  298. XML error: <healthAutoDiscardThreshold>0</healthAutoDiscardThreshold> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Crocea_Mors_Shield</texPath><drawSize>(1.1, 1.1)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.3, -0.017, -0.3)</northOffset><southOffset>(0.3, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.3)</westOffset><eastOffset>(0.3, -0.017, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.5</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  299.  
  300. XML error: <useFatigue>false</useFatigue> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Crocea_Mors_Shield</texPath><drawSize>(1.1, 1.1)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.3, -0.017, -0.3)</northOffset><southOffset>(0.3, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.3)</westOffset><eastOffset>(0.3, -0.017, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.5</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  301.  
  302. XML error: <damageToFatigueFactor>0</damageToFatigueFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Crocea_Mors_Shield</texPath><drawSize>(1.1, 1.1)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.3, -0.017, -0.3)</northOffset><southOffset>(0.3, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.3)</westOffset><eastOffset>(0.3, -0.017, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.5</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  303.  
  304. Could not find type named CompOversizedWeapon.CompProperties_OversizedWeapon from node <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  305.  
  306. XML error: <eastOffset>(0,0,0)</eastOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  307.  
  308. XML error: <westOffset>(0,0,0)</westOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  309.  
  310. Could not find type named CompOversizedWeapon.CompProperties_OversizedWeapon from node <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  311.  
  312. XML error: <eastOffset>(0,0,0)</eastOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  313.  
  314. XML error: <westOffset>(0,0,0)</westOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  315.  
  316. Could not find type named CompOversizedWeapon.CompProperties_OversizedWeapon from node <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  317.  
  318. XML error: <eastOffset>(0,0,0)</eastOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  319.  
  320. XML error: <westOffset>(0,0,0)</westOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  321.  
  322. Could not find type named CompOversizedWeapon.CompProperties_OversizedWeapon from node <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  323.  
  324. XML error: <eastOffset>(0,0,0)</eastOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  325.  
  326. XML error: <westOffset>(0,0,0)</westOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  327.  
  328. Could not find type named CompOversizedWeapon.CompProperties_OversizedWeapon from node <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0.25,0,0)</eastOffset><westOffset>(-0.25,0,0)</westOffset></li>
  329.  
  330. XML error: <eastOffset>(0.25,0,0)</eastOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0.25,0,0)</eastOffset><westOffset>(-0.25,0,0)</westOffset></li>
  331.  
  332. XML error: <westOffset>(-0.25,0,0)</westOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0.25,0,0)</eastOffset><westOffset>(-0.25,0,0)</westOffset></li>
  333.  
  334. Could not find type named CompOversizedWeapon.CompProperties_OversizedWeapon from node <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0.25,0,0)</eastOffset><westOffset>(-0.25,0,0)</westOffset></li>
  335.  
  336. XML error: <eastOffset>(0.25,0,0)</eastOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0.25,0,0)</eastOffset><westOffset>(-0.25,0,0)</westOffset></li>
  337.  
  338. XML error: <westOffset>(-0.25,0,0)</westOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0.25,0,0)</eastOffset><westOffset>(-0.25,0,0)</westOffset></li>
  339.  
  340. Could not find type named CompOversizedWeapon.CompProperties_OversizedWeapon from node <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  341.  
  342. XML error: <eastOffset>(0,0,0)</eastOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  343.  
  344. XML error: <westOffset>(0,0,0)</westOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  345.  
  346. Could not find type named CompOversizedWeapon.CompProperties_OversizedWeapon from node <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  347.  
  348. XML error: <eastOffset>(0,0,0)</eastOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  349.  
  350. XML error: <westOffset>(0,0,0)</westOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  351.  
  352. Could not find type named CompOversizedWeapon.CompProperties_OversizedWeapon from node <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  353.  
  354. XML error: <eastOffset>(0,0,0)</eastOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  355.  
  356. XML error: <westOffset>(0,0,0)</westOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  357.  
  358. Could not find type named CompOversizedWeapon.CompProperties_OversizedWeapon from node <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  359.  
  360. XML error: <eastOffset>(0,0,0)</eastOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  361.  
  362. XML error: <westOffset>(0,0,0)</westOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  363.  
  364. Could not find type named CompOversizedWeapon.CompProperties_OversizedWeapon from node <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  365.  
  366. XML error: <eastOffset>(0,0,0)</eastOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  367.  
  368. XML error: <westOffset>(0,0,0)</westOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  369.  
  370. Could not find type named CompOversizedWeapon.CompProperties_OversizedWeapon from node <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0.25,0,0)</eastOffset><westOffset>(-0.25,0,0)</westOffset></li>
  371.  
  372. XML error: <eastOffset>(0.25,0,0)</eastOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0.25,0,0)</eastOffset><westOffset>(-0.25,0,0)</westOffset></li>
  373.  
  374. XML error: <westOffset>(-0.25,0,0)</westOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0.25,0,0)</eastOffset><westOffset>(-0.25,0,0)</westOffset></li>
  375.  
  376. Could not find type named CompOversizedWeapon.CompProperties_OversizedWeapon from node <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  377.  
  378. XML error: <eastOffset>(0,0,0)</eastOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  379.  
  380. XML error: <westOffset>(0,0,0)</westOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  381.  
  382. Could not find type named CompOversizedWeapon.CompProperties_OversizedWeapon from node <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  383.  
  384. XML error: <eastOffset>(0,0,0)</eastOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  385.  
  386. XML error: <westOffset>(0,0,0)</westOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  387.  
  388. Could not find type named PawnShields.CompProperties_Shield from node <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Akouo_Shield</texPath><drawSize>(0.8, 0.8)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.3, -0.017, -0.3)</northOffset><southOffset>(0.3, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.3)</westOffset><eastOffset>(0.3, -0.017, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.5</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  389.  
  390. XML error: <wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Akouo_Shield</texPath><drawSize>(0.8, 0.8)</drawSize></wieldedGraphic> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Akouo_Shield</texPath><drawSize>(0.8, 0.8)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.3, -0.017, -0.3)</northOffset><southOffset>(0.3, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.3)</westOffset><eastOffset>(0.3, -0.017, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.5</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  391.  
  392. XML error: <renderProperties><northOffset>(-0.3, -0.017, -0.3)</northOffset><southOffset>(0.3, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.3)</westOffset><eastOffset>(0.3, -0.017, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Akouo_Shield</texPath><drawSize>(0.8, 0.8)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.3, -0.017, -0.3)</northOffset><southOffset>(0.3, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.3)</westOffset><eastOffset>(0.3, -0.017, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.5</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  393.  
  394. XML error: <canBlockRanged>true</canBlockRanged> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Akouo_Shield</texPath><drawSize>(0.8, 0.8)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.3, -0.017, -0.3)</northOffset><southOffset>(0.3, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.3)</westOffset><eastOffset>(0.3, -0.017, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.5</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  395.  
  396. XML error: <canBlockMelee>true</canBlockMelee> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Akouo_Shield</texPath><drawSize>(0.8, 0.8)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.3, -0.017, -0.3)</northOffset><southOffset>(0.3, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.3)</westOffset><eastOffset>(0.3, -0.017, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.5</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  397.  
  398. XML error: <meleeBlockChanceFactor>10.0</meleeBlockChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Akouo_Shield</texPath><drawSize>(0.8, 0.8)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.3, -0.017, -0.3)</northOffset><southOffset>(0.3, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.3)</westOffset><eastOffset>(0.3, -0.017, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.5</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  399.  
  400. XML error: <rangedBlockChanceFactor>0.5</rangedBlockChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Akouo_Shield</texPath><drawSize>(0.8, 0.8)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.3, -0.017, -0.3)</northOffset><southOffset>(0.3, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.3)</westOffset><eastOffset>(0.3, -0.017, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.5</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  401.  
  402. XML error: <shieldTakeDamage>false</shieldTakeDamage> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Akouo_Shield</texPath><drawSize>(0.8, 0.8)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.3, -0.017, -0.3)</northOffset><southOffset>(0.3, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.3)</westOffset><eastOffset>(0.3, -0.017, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.5</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  403.  
  404. XML error: <shieldTakeDamageFactor>0</shieldTakeDamageFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Akouo_Shield</texPath><drawSize>(0.8, 0.8)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.3, -0.017, -0.3)</northOffset><southOffset>(0.3, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.3)</westOffset><eastOffset>(0.3, -0.017, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.5</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  405.  
  406. XML error: <canBeAutoDiscarded>false</canBeAutoDiscarded> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Akouo_Shield</texPath><drawSize>(0.8, 0.8)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.3, -0.017, -0.3)</northOffset><southOffset>(0.3, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.3)</westOffset><eastOffset>(0.3, -0.017, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.5</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  407.  
  408. XML error: <healthAutoDiscardThreshold>0</healthAutoDiscardThreshold> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Akouo_Shield</texPath><drawSize>(0.8, 0.8)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.3, -0.017, -0.3)</northOffset><southOffset>(0.3, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.3)</westOffset><eastOffset>(0.3, -0.017, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.5</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  409.  
  410. XML error: <useFatigue>false</useFatigue> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Akouo_Shield</texPath><drawSize>(0.8, 0.8)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.3, -0.017, -0.3)</northOffset><southOffset>(0.3, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.3)</westOffset><eastOffset>(0.3, -0.017, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.5</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  411.  
  412. XML error: <damageToFatigueFactor>0</damageToFatigueFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Akouo_Shield</texPath><drawSize>(0.8, 0.8)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.3, -0.017, -0.3)</northOffset><southOffset>(0.3, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.3)</westOffset><eastOffset>(0.3, -0.017, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.5</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  413.  
  414. Could not find type named CompOversizedWeapon.CompProperties_OversizedWeapon from node <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  415.  
  416. XML error: <eastOffset>(0,0,0)</eastOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  417.  
  418. XML error: <westOffset>(0,0,0)</westOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  419.  
  420. Could not find type named CompOversizedWeapon.CompProperties_OversizedWeapon from node <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  421.  
  422. XML error: <eastOffset>(0,0,0)</eastOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  423.  
  424. XML error: <westOffset>(0,0,0)</westOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  425.  
  426. Could not find type named CompOversizedWeapon.CompProperties_OversizedWeapon from node <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  427.  
  428. XML error: <eastOffset>(0,0,0)</eastOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  429.  
  430. XML error: <westOffset>(0,0,0)</westOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  431.  
  432. Could not find type named CompOversizedWeapon.CompProperties_OversizedWeapon from node <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0.33,0,0)</eastOffset><westOffset>(-0.33,0,0)</westOffset></li>
  433.  
  434. XML error: <eastOffset>(0.33,0,0)</eastOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0.33,0,0)</eastOffset><westOffset>(-0.33,0,0)</westOffset></li>
  435.  
  436. XML error: <westOffset>(-0.33,0,0)</westOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0.33,0,0)</eastOffset><westOffset>(-0.33,0,0)</westOffset></li>
  437.  
  438. Could not find type named CompOversizedWeapon.CompProperties_OversizedWeapon from node <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0.25,0,0)</eastOffset><westOffset>(-0.25,0,0)</westOffset></li>
  439.  
  440. XML error: <eastOffset>(0.25,0,0)</eastOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0.25,0,0)</eastOffset><westOffset>(-0.25,0,0)</westOffset></li>
  441.  
  442. XML error: <westOffset>(-0.25,0,0)</westOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0.25,0,0)</eastOffset><westOffset>(-0.25,0,0)</westOffset></li>
  443.  
  444. Could not find type named CompOversizedWeapon.CompProperties_OversizedWeapon from node <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0.25,0,0)</eastOffset><westOffset>(-0.25,0,0)</westOffset></li>
  445.  
  446. XML error: <eastOffset>(0.25,0,0)</eastOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0.25,0,0)</eastOffset><westOffset>(-0.25,0,0)</westOffset></li>
  447.  
  448. XML error: <westOffset>(-0.25,0,0)</westOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0.25,0,0)</eastOffset><westOffset>(-0.25,0,0)</westOffset></li>
  449.  
  450. Could not find type named CompOversizedWeapon.CompProperties_OversizedWeapon from node <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0.25,0,0)</eastOffset><westOffset>(-0.25,0,0)</westOffset></li>
  451.  
  452. XML error: <eastOffset>(0.25,0,0)</eastOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0.25,0,0)</eastOffset><westOffset>(-0.25,0,0)</westOffset></li>
  453.  
  454. XML error: <westOffset>(-0.25,0,0)</westOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0.25,0,0)</eastOffset><westOffset>(-0.25,0,0)</westOffset></li>
  455.  
  456. Could not find type named PawnShields.CompProperties_Shield from node <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Raven_Scabbard</texPath><drawSize>(1.0, 1.0)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.3, 0.033, -0.45)</northOffset><southOffset>(0.3, -0.033, 0.15)</southOffset><westOffset>(0.3, 0.033, -0.3)</westOffset><eastOffset>(-0.3, -0.033, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>false</canBlockRanged><canBlockMelee>false</canBlockMelee><meleeBlockChanceFactor>0</meleeBlockChanceFactor><rangedBlockChanceFactor>0</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  457.  
  458. XML error: <wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Raven_Scabbard</texPath><drawSize>(1.0, 1.0)</drawSize></wieldedGraphic> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Raven_Scabbard</texPath><drawSize>(1.0, 1.0)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.3, 0.033, -0.45)</northOffset><southOffset>(0.3, -0.033, 0.15)</southOffset><westOffset>(0.3, 0.033, -0.3)</westOffset><eastOffset>(-0.3, -0.033, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>false</canBlockRanged><canBlockMelee>false</canBlockMelee><meleeBlockChanceFactor>0</meleeBlockChanceFactor><rangedBlockChanceFactor>0</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  459.  
  460. XML error: <renderProperties><northOffset>(-0.3, 0.033, -0.45)</northOffset><southOffset>(0.3, -0.033, 0.15)</southOffset><westOffset>(0.3, 0.033, -0.3)</westOffset><eastOffset>(-0.3, -0.033, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Raven_Scabbard</texPath><drawSize>(1.0, 1.0)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.3, 0.033, -0.45)</northOffset><southOffset>(0.3, -0.033, 0.15)</southOffset><westOffset>(0.3, 0.033, -0.3)</westOffset><eastOffset>(-0.3, -0.033, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>false</canBlockRanged><canBlockMelee>false</canBlockMelee><meleeBlockChanceFactor>0</meleeBlockChanceFactor><rangedBlockChanceFactor>0</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  461.  
  462. XML error: <canBlockRanged>false</canBlockRanged> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Raven_Scabbard</texPath><drawSize>(1.0, 1.0)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.3, 0.033, -0.45)</northOffset><southOffset>(0.3, -0.033, 0.15)</southOffset><westOffset>(0.3, 0.033, -0.3)</westOffset><eastOffset>(-0.3, -0.033, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>false</canBlockRanged><canBlockMelee>false</canBlockMelee><meleeBlockChanceFactor>0</meleeBlockChanceFactor><rangedBlockChanceFactor>0</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  463.  
  464. XML error: <canBlockMelee>false</canBlockMelee> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Raven_Scabbard</texPath><drawSize>(1.0, 1.0)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.3, 0.033, -0.45)</northOffset><southOffset>(0.3, -0.033, 0.15)</southOffset><westOffset>(0.3, 0.033, -0.3)</westOffset><eastOffset>(-0.3, -0.033, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>false</canBlockRanged><canBlockMelee>false</canBlockMelee><meleeBlockChanceFactor>0</meleeBlockChanceFactor><rangedBlockChanceFactor>0</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  465.  
  466. XML error: <meleeBlockChanceFactor>0</meleeBlockChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Raven_Scabbard</texPath><drawSize>(1.0, 1.0)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.3, 0.033, -0.45)</northOffset><southOffset>(0.3, -0.033, 0.15)</southOffset><westOffset>(0.3, 0.033, -0.3)</westOffset><eastOffset>(-0.3, -0.033, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>false</canBlockRanged><canBlockMelee>false</canBlockMelee><meleeBlockChanceFactor>0</meleeBlockChanceFactor><rangedBlockChanceFactor>0</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  467.  
  468. XML error: <rangedBlockChanceFactor>0</rangedBlockChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Raven_Scabbard</texPath><drawSize>(1.0, 1.0)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.3, 0.033, -0.45)</northOffset><southOffset>(0.3, -0.033, 0.15)</southOffset><westOffset>(0.3, 0.033, -0.3)</westOffset><eastOffset>(-0.3, -0.033, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>false</canBlockRanged><canBlockMelee>false</canBlockMelee><meleeBlockChanceFactor>0</meleeBlockChanceFactor><rangedBlockChanceFactor>0</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  469.  
  470. XML error: <shieldTakeDamage>false</shieldTakeDamage> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Raven_Scabbard</texPath><drawSize>(1.0, 1.0)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.3, 0.033, -0.45)</northOffset><southOffset>(0.3, -0.033, 0.15)</southOffset><westOffset>(0.3, 0.033, -0.3)</westOffset><eastOffset>(-0.3, -0.033, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>false</canBlockRanged><canBlockMelee>false</canBlockMelee><meleeBlockChanceFactor>0</meleeBlockChanceFactor><rangedBlockChanceFactor>0</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  471.  
  472. XML error: <shieldTakeDamageFactor>0</shieldTakeDamageFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Raven_Scabbard</texPath><drawSize>(1.0, 1.0)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.3, 0.033, -0.45)</northOffset><southOffset>(0.3, -0.033, 0.15)</southOffset><westOffset>(0.3, 0.033, -0.3)</westOffset><eastOffset>(-0.3, -0.033, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>false</canBlockRanged><canBlockMelee>false</canBlockMelee><meleeBlockChanceFactor>0</meleeBlockChanceFactor><rangedBlockChanceFactor>0</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  473.  
  474. XML error: <canBeAutoDiscarded>false</canBeAutoDiscarded> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Raven_Scabbard</texPath><drawSize>(1.0, 1.0)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.3, 0.033, -0.45)</northOffset><southOffset>(0.3, -0.033, 0.15)</southOffset><westOffset>(0.3, 0.033, -0.3)</westOffset><eastOffset>(-0.3, -0.033, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>false</canBlockRanged><canBlockMelee>false</canBlockMelee><meleeBlockChanceFactor>0</meleeBlockChanceFactor><rangedBlockChanceFactor>0</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  475.  
  476. XML error: <healthAutoDiscardThreshold>0</healthAutoDiscardThreshold> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Raven_Scabbard</texPath><drawSize>(1.0, 1.0)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.3, 0.033, -0.45)</northOffset><southOffset>(0.3, -0.033, 0.15)</southOffset><westOffset>(0.3, 0.033, -0.3)</westOffset><eastOffset>(-0.3, -0.033, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>false</canBlockRanged><canBlockMelee>false</canBlockMelee><meleeBlockChanceFactor>0</meleeBlockChanceFactor><rangedBlockChanceFactor>0</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  477.  
  478. XML error: <useFatigue>false</useFatigue> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Raven_Scabbard</texPath><drawSize>(1.0, 1.0)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.3, 0.033, -0.45)</northOffset><southOffset>(0.3, -0.033, 0.15)</southOffset><westOffset>(0.3, 0.033, -0.3)</westOffset><eastOffset>(-0.3, -0.033, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>false</canBlockRanged><canBlockMelee>false</canBlockMelee><meleeBlockChanceFactor>0</meleeBlockChanceFactor><rangedBlockChanceFactor>0</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  479.  
  480. XML error: <damageToFatigueFactor>0</damageToFatigueFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Raven_Scabbard</texPath><drawSize>(1.0, 1.0)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.3, 0.033, -0.45)</northOffset><southOffset>(0.3, -0.033, 0.15)</southOffset><westOffset>(0.3, 0.033, -0.3)</westOffset><eastOffset>(-0.3, -0.033, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>false</canBlockRanged><canBlockMelee>false</canBlockMelee><meleeBlockChanceFactor>0</meleeBlockChanceFactor><rangedBlockChanceFactor>0</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  481.  
  482. Could not find type named CompOversizedWeapon.CompProperties_OversizedWeapon from node <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  483.  
  484. XML error: <eastOffset>(0,0,0)</eastOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  485.  
  486. XML error: <westOffset>(0,0,0)</westOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  487.  
  488. Could not find type named CompOversizedWeapon.CompProperties_OversizedWeapon from node <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  489.  
  490. XML error: <eastOffset>(0,0,0)</eastOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  491.  
  492. XML error: <westOffset>(0,0,0)</westOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  493.  
  494. Could not find type named CompOversizedWeapon.CompProperties_OversizedWeapon from node <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  495.  
  496. XML error: <eastOffset>(0,0,0)</eastOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  497.  
  498. XML error: <westOffset>(0,0,0)</westOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  499.  
  500. Could not find type named PawnShields.CompProperties_Shield from node <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Velvet_Camera_Box</texPath><drawSize>(0.7, 0.7)</drawSize></wieldedGraphic><renderProperties><northOffset>(0.3, 0.033, -0.25)</northOffset><southOffset>(-0.3, -0.033, -0.25)</southOffset><westOffset>(0.3, 0.033, -0.3)</westOffset><eastOffset>(-0.3, 0.033, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>false</canBlockRanged><canBlockMelee>false</canBlockMelee><meleeBlockChanceFactor>0</meleeBlockChanceFactor><rangedBlockChanceFactor>0</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  501.  
  502. XML error: <wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Velvet_Camera_Box</texPath><drawSize>(0.7, 0.7)</drawSize></wieldedGraphic> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Velvet_Camera_Box</texPath><drawSize>(0.7, 0.7)</drawSize></wieldedGraphic><renderProperties><northOffset>(0.3, 0.033, -0.25)</northOffset><southOffset>(-0.3, -0.033, -0.25)</southOffset><westOffset>(0.3, 0.033, -0.3)</westOffset><eastOffset>(-0.3, 0.033, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>false</canBlockRanged><canBlockMelee>false</canBlockMelee><meleeBlockChanceFactor>0</meleeBlockChanceFactor><rangedBlockChanceFactor>0</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  503.  
  504. XML error: <renderProperties><northOffset>(0.3, 0.033, -0.25)</northOffset><southOffset>(-0.3, -0.033, -0.25)</southOffset><westOffset>(0.3, 0.033, -0.3)</westOffset><eastOffset>(-0.3, 0.033, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Velvet_Camera_Box</texPath><drawSize>(0.7, 0.7)</drawSize></wieldedGraphic><renderProperties><northOffset>(0.3, 0.033, -0.25)</northOffset><southOffset>(-0.3, -0.033, -0.25)</southOffset><westOffset>(0.3, 0.033, -0.3)</westOffset><eastOffset>(-0.3, 0.033, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>false</canBlockRanged><canBlockMelee>false</canBlockMelee><meleeBlockChanceFactor>0</meleeBlockChanceFactor><rangedBlockChanceFactor>0</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  505.  
  506. XML error: <canBlockRanged>false</canBlockRanged> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Velvet_Camera_Box</texPath><drawSize>(0.7, 0.7)</drawSize></wieldedGraphic><renderProperties><northOffset>(0.3, 0.033, -0.25)</northOffset><southOffset>(-0.3, -0.033, -0.25)</southOffset><westOffset>(0.3, 0.033, -0.3)</westOffset><eastOffset>(-0.3, 0.033, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>false</canBlockRanged><canBlockMelee>false</canBlockMelee><meleeBlockChanceFactor>0</meleeBlockChanceFactor><rangedBlockChanceFactor>0</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  507.  
  508. XML error: <canBlockMelee>false</canBlockMelee> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Velvet_Camera_Box</texPath><drawSize>(0.7, 0.7)</drawSize></wieldedGraphic><renderProperties><northOffset>(0.3, 0.033, -0.25)</northOffset><southOffset>(-0.3, -0.033, -0.25)</southOffset><westOffset>(0.3, 0.033, -0.3)</westOffset><eastOffset>(-0.3, 0.033, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>false</canBlockRanged><canBlockMelee>false</canBlockMelee><meleeBlockChanceFactor>0</meleeBlockChanceFactor><rangedBlockChanceFactor>0</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  509.  
  510. XML error: <meleeBlockChanceFactor>0</meleeBlockChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Velvet_Camera_Box</texPath><drawSize>(0.7, 0.7)</drawSize></wieldedGraphic><renderProperties><northOffset>(0.3, 0.033, -0.25)</northOffset><southOffset>(-0.3, -0.033, -0.25)</southOffset><westOffset>(0.3, 0.033, -0.3)</westOffset><eastOffset>(-0.3, 0.033, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>false</canBlockRanged><canBlockMelee>false</canBlockMelee><meleeBlockChanceFactor>0</meleeBlockChanceFactor><rangedBlockChanceFactor>0</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  511.  
  512. XML error: <rangedBlockChanceFactor>0</rangedBlockChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Velvet_Camera_Box</texPath><drawSize>(0.7, 0.7)</drawSize></wieldedGraphic><renderProperties><northOffset>(0.3, 0.033, -0.25)</northOffset><southOffset>(-0.3, -0.033, -0.25)</southOffset><westOffset>(0.3, 0.033, -0.3)</westOffset><eastOffset>(-0.3, 0.033, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>false</canBlockRanged><canBlockMelee>false</canBlockMelee><meleeBlockChanceFactor>0</meleeBlockChanceFactor><rangedBlockChanceFactor>0</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  513.  
  514. XML error: <shieldTakeDamage>false</shieldTakeDamage> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Velvet_Camera_Box</texPath><drawSize>(0.7, 0.7)</drawSize></wieldedGraphic><renderProperties><northOffset>(0.3, 0.033, -0.25)</northOffset><southOffset>(-0.3, -0.033, -0.25)</southOffset><westOffset>(0.3, 0.033, -0.3)</westOffset><eastOffset>(-0.3, 0.033, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>false</canBlockRanged><canBlockMelee>false</canBlockMelee><meleeBlockChanceFactor>0</meleeBlockChanceFactor><rangedBlockChanceFactor>0</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  515.  
  516. XML error: <shieldTakeDamageFactor>0</shieldTakeDamageFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Velvet_Camera_Box</texPath><drawSize>(0.7, 0.7)</drawSize></wieldedGraphic><renderProperties><northOffset>(0.3, 0.033, -0.25)</northOffset><southOffset>(-0.3, -0.033, -0.25)</southOffset><westOffset>(0.3, 0.033, -0.3)</westOffset><eastOffset>(-0.3, 0.033, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>false</canBlockRanged><canBlockMelee>false</canBlockMelee><meleeBlockChanceFactor>0</meleeBlockChanceFactor><rangedBlockChanceFactor>0</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  517.  
  518. XML error: <canBeAutoDiscarded>false</canBeAutoDiscarded> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Velvet_Camera_Box</texPath><drawSize>(0.7, 0.7)</drawSize></wieldedGraphic><renderProperties><northOffset>(0.3, 0.033, -0.25)</northOffset><southOffset>(-0.3, -0.033, -0.25)</southOffset><westOffset>(0.3, 0.033, -0.3)</westOffset><eastOffset>(-0.3, 0.033, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>false</canBlockRanged><canBlockMelee>false</canBlockMelee><meleeBlockChanceFactor>0</meleeBlockChanceFactor><rangedBlockChanceFactor>0</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  519.  
  520. XML error: <healthAutoDiscardThreshold>0</healthAutoDiscardThreshold> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Velvet_Camera_Box</texPath><drawSize>(0.7, 0.7)</drawSize></wieldedGraphic><renderProperties><northOffset>(0.3, 0.033, -0.25)</northOffset><southOffset>(-0.3, -0.033, -0.25)</southOffset><westOffset>(0.3, 0.033, -0.3)</westOffset><eastOffset>(-0.3, 0.033, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>false</canBlockRanged><canBlockMelee>false</canBlockMelee><meleeBlockChanceFactor>0</meleeBlockChanceFactor><rangedBlockChanceFactor>0</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  521.  
  522. XML error: <useFatigue>false</useFatigue> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Velvet_Camera_Box</texPath><drawSize>(0.7, 0.7)</drawSize></wieldedGraphic><renderProperties><northOffset>(0.3, 0.033, -0.25)</northOffset><southOffset>(-0.3, -0.033, -0.25)</southOffset><westOffset>(0.3, 0.033, -0.3)</westOffset><eastOffset>(-0.3, 0.033, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>false</canBlockRanged><canBlockMelee>false</canBlockMelee><meleeBlockChanceFactor>0</meleeBlockChanceFactor><rangedBlockChanceFactor>0</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  523.  
  524. XML error: <damageToFatigueFactor>0</damageToFatigueFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Velvet_Camera_Box</texPath><drawSize>(0.7, 0.7)</drawSize></wieldedGraphic><renderProperties><northOffset>(0.3, 0.033, -0.25)</northOffset><southOffset>(-0.3, -0.033, -0.25)</southOffset><westOffset>(0.3, 0.033, -0.3)</westOffset><eastOffset>(-0.3, 0.033, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>false</canBlockRanged><canBlockMelee>false</canBlockMelee><meleeBlockChanceFactor>0</meleeBlockChanceFactor><rangedBlockChanceFactor>0</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  525.  
  526. Could not find type named CompOversizedWeapon.CompProperties_OversizedWeapon from node <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  527.  
  528. XML error: <eastOffset>(0,0,0)</eastOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  529.  
  530. XML error: <westOffset>(0,0,0)</westOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  531.  
  532. Could not find type named CompOversizedWeapon.CompProperties_OversizedWeapon from node <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  533.  
  534. XML error: <eastOffset>(0,0,0)</eastOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  535.  
  536. XML error: <westOffset>(0,0,0)</westOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  537.  
  538. Could not find type named CompOversizedWeapon.CompProperties_OversizedWeapon from node <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  539.  
  540. XML error: <eastOffset>(0,0,0)</eastOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  541.  
  542. XML error: <westOffset>(0,0,0)</westOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  543.  
  544. Could not find type named JecsTools.BuildingExtension from node <li Class="JecsTools.BuildingExtension"><wipeCategories><li>OnCeiling</li></wipeCategories></li>
  545.  
  546. Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.DefModExtension'.
  547. at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
  548. at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
  549. at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
  550. at Verse.DirectXmlToObject.ObjectFromXml[DefModExtension] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
  551. at Verse.DirectXmlToObject.ListFromXml[DefModExtension] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
  552. XML:
  553. <modExtensions><li Class="JecsTools.BuildingExtension"><wipeCategories><li>OnCeiling</li></wipeCategories></li></modExtensions>
  554.  
  555. Could not find type named CompOverlays.CompProperties_Overlays from node <li Class="CompOverlays.CompProperties_Overlays"><overlays><li><graphicData><texPath>Things/Special/Fire</texPath><graphicClass>IndustrialAge.Objects.Graphic_CustomFlicker</graphicClass><shaderType>TransparentPostLight</shaderType><drawSize>0.27</drawSize></graphicData><offset>(-0.51,0.1,-0.1)</offset></li><li><graphicData><texPath>Things/Special/Fire</texPath><graphicClass>IndustrialAge.Objects.Graphic_CustomFlicker</graphicClass><shaderType>TransparentPostLight</shaderType><drawSize>0.27</drawSize></graphicData><offset>(-0.31,0.1,-0.05)</offset></li><li><graphicData><texPath>Things/Special/Fire</texPath><graphicClass>IndustrialAge.Objects.Graphic_CustomFlicker</graphicClass><shaderType>TransparentPostLight</shaderType><drawSize>0.27</drawSize></graphicData><offset>(0.31,0.1,-0.05)</offset></li><li><graphicData><texPath>Things/Special/Fire</texPath><graphicClass>IndustrialAge.Objects.Graphic_CustomFlicker</graphicClass><shaderType>TransparentPostLight</shaderType><drawSize>0.27</drawSize></graphicData><offset>(0.5,0.1,-0.1)</offset></li></overlays></li>
  556.  
  557. XML error: <overlays><li><graphicData><texPath>Things/Special/Fire</texPath><graphicClass>IndustrialAge.Objects.Graphic_CustomFlicker</graphicClass><shaderType>TransparentPostLight</shaderType><drawSize>0.27</drawSize></graphicData><offset>(-0.51,0.1,-0.1)</offset></li><li><graphicData><texPath>Things/Special/Fire</texPath><graphicClass>IndustrialAge.Objects.Graphic_CustomFlicker</graphicClass><shaderType>TransparentPostLight</shaderType><drawSize>0.27</drawSize></graphicData><offset>(-0.31,0.1,-0.05)</offset></li><li><graphicData><texPath>Things/Special/Fire</texPath><graphicClass>IndustrialAge.Objects.Graphic_CustomFlicker</graphicClass><shaderType>TransparentPostLight</shaderType><drawSize>0.27</drawSize></graphicData><offset>(0.31,0.1,-0.05)</offset></li><li><graphicData><texPath>Things/Special/Fire</texPath><graphicClass>IndustrialAge.Objects.Graphic_CustomFlicker</graphicClass><shaderType>TransparentPostLight</shaderType><drawSize>0.27</drawSize></graphicData><offset>(0.5,0.1,-0.1)</offset></li></overlays> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOverlays.CompProperties_Overlays"><overlays><li><graphicData><texPath>Things/Special/Fire</texPath><graphicClass>IndustrialAge.Objects.Graphic_CustomFlicker</graphicClass><shaderType>TransparentPostLight</shaderType><drawSize>0.27</drawSize></graphicData><offset>(-0.51,0.1,-0.1)</offset></li><li><graphicData><texPath>Things/Special/Fire</texPath><graphicClass>IndustrialAge.Objects.Graphic_CustomFlicker</graphicClass><shaderType>TransparentPostLight</shaderType><drawSize>0.27</drawSize></graphicData><offset>(-0.31,0.1,-0.05)</offset></li><li><graphicData><texPath>Things/Special/Fire</texPath><graphicClass>IndustrialAge.Objects.Graphic_CustomFlicker</graphicClass><shaderType>TransparentPostLight</shaderType><drawSize>0.27</drawSize></graphicData><offset>(0.31,0.1,-0.05)</offset></li><li><graphicData><texPath>Things/Special/Fire</texPath><graphicClass>IndustrialAge.Objects.Graphic_CustomFlicker</graphicClass><shaderType>TransparentPostLight</shaderType><drawSize>0.27</drawSize></graphicData><offset>(0.5,0.1,-0.1)</offset></li></overlays></li>
  558.  
  559. Could not find type named JecsTools.BuildingExtension from node <li Class="JecsTools.BuildingExtension"><wipeCategories><li>OnCeiling</li></wipeCategories></li>
  560.  
  561. Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.DefModExtension'.
  562. at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
  563. at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
  564. at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
  565. at Verse.DirectXmlToObject.ObjectFromXml[DefModExtension] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
  566. at Verse.DirectXmlToObject.ListFromXml[DefModExtension] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
  567. XML:
  568. <modExtensions><li Class="JecsTools.BuildingExtension"><wipeCategories><li>OnCeiling</li></wipeCategories></li></modExtensions>
  569.  
  570. Could not find type named JecsTools.BuildingExtension from node <li Class="JecsTools.BuildingExtension"><wipeCategories><li>OnFurniture</li></wipeCategories></li>
  571.  
  572. Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.DefModExtension'.
  573. at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
  574. at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
  575. at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
  576. at Verse.DirectXmlToObject.ObjectFromXml[DefModExtension] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
  577. at Verse.DirectXmlToObject.ListFromXml[DefModExtension] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
  578. XML:
  579. <modExtensions><li Class="JecsTools.BuildingExtension"><wipeCategories><li>OnFurniture</li></wipeCategories></li></modExtensions>
  580.  
  581. Could not find type named JecsTools.BuildingExtension from node <li Class="JecsTools.BuildingExtension"><wipeCategories><li>OnFurniture</li></wipeCategories></li>
  582.  
  583. Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.DefModExtension'.
  584. at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
  585. at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
  586. at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
  587. at Verse.DirectXmlToObject.ObjectFromXml[DefModExtension] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
  588. at Verse.DirectXmlToObject.ListFromXml[DefModExtension] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
  589. XML:
  590. <modExtensions><li Class="JecsTools.BuildingExtension"><wipeCategories><li>OnFurniture</li></wipeCategories></li></modExtensions>
  591.  
  592. Could not find type named JecsTools.BuildingExtension from node <li Class="JecsTools.BuildingExtension"><wipeCategories><li>OnFurniture</li></wipeCategories></li>
  593.  
  594. Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.DefModExtension'.
  595. at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
  596. at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
  597. at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
  598. at Verse.DirectXmlToObject.ObjectFromXml[DefModExtension] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
  599. at Verse.DirectXmlToObject.ListFromXml[DefModExtension] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
  600. XML:
  601. <modExtensions><li Class="JecsTools.BuildingExtension"><wipeCategories><li>OnFurniture</li></wipeCategories></li></modExtensions>
  602.  
  603. Could not find type named JecsTools.BuildingExtension from node <li Class="JecsTools.BuildingExtension"><wipeCategories><li>OnFurniture</li></wipeCategories></li>
  604.  
  605. Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.DefModExtension'.
  606. at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
  607. at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
  608. at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
  609. at Verse.DirectXmlToObject.ObjectFromXml[DefModExtension] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
  610. at Verse.DirectXmlToObject.ListFromXml[DefModExtension] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
  611. XML:
  612. <modExtensions><li Class="JecsTools.BuildingExtension"><wipeCategories><li>OnFurniture</li></wipeCategories></li></modExtensions>
  613.  
  614. Could not find type named JecsTools.BuildingExtension from node <li Class="JecsTools.BuildingExtension"><wipeCategories><li>OnFurniture</li></wipeCategories></li>
  615.  
  616. Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.DefModExtension'.
  617. at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
  618. at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
  619. at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
  620. at Verse.DirectXmlToObject.ObjectFromXml[DefModExtension] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
  621. at Verse.DirectXmlToObject.ListFromXml[DefModExtension] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
  622. XML:
  623. <modExtensions><li Class="JecsTools.BuildingExtension"><wipeCategories><li>OnFurniture</li></wipeCategories></li></modExtensions>
  624.  
  625. Could not find type named JecsTools.BuildingExtension from node <li Class="JecsTools.BuildingExtension"><wipeCategories><li>OnFurniture</li></wipeCategories></li>
  626.  
  627. Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.DefModExtension'.
  628. at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
  629. at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
  630. at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
  631. at Verse.DirectXmlToObject.ObjectFromXml[DefModExtension] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
  632. at Verse.DirectXmlToObject.ListFromXml[DefModExtension] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
  633. XML:
  634. <modExtensions><li Class="JecsTools.BuildingExtension"><wipeCategories><li>OnFurniture</li></wipeCategories></li></modExtensions>
  635.  
  636. Config error in CNCmodule: has null thingClass.
  637.  
  638. Config error in CNCmodule: has components but it's thingClass is not a ThingWithComps
  639.  
  640. Config error in GlassMonitorLarge: has null thingClass.
  641.  
  642. Config error in GlassMonitorLarge: has components but it's thingClass is not a ThingWithComps
  643.  
  644. Config error in MRSKitH: description has trailing whitespace
  645.  
  646. Config error in CNCmodule: has null thingClass.
  647.  
  648. Config error in CNCmodule: has components but it's thingClass is not a ThingWithComps
  649.  
  650. Config error in GlassMonitorLarge: has null thingClass.
  651.  
  652. Config error in GlassMonitorLarge: has components but it's thingClass is not a ThingWithComps
  653.  
  654. Config error in MRSKitH: description has trailing whitespace
  655.  
  656. Translation data for language English has 11 errors. Generate translation report for more info.
  657.  
  658. [RimHUD v1.3.2] Integrated with HugsLib
  659.  
  660. [RimHUD v1.3.2] Initialized
  661.  
  662. Facial Stuff successfully completed 66 patches with harmony.
  663.  
  664. RimFridge Harmony Patches:
  665. Prefix:
  666. CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
  667. ReachabilityUtility.CanReach
  668. Postfix:
  669. GameComponentUtility.StartedNewGame
  670. GameComponentUtility.LoadedGame
  671.  
  672. [HugsLib] initializing Hospitality, RunAndGun, SimpleSidearms
  673.  
  674. Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor
  675.  
  676. Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, PILFURBed, SNOREGGSingle, SNOREGGDouble, KRUDNEPPSingle, SLABNEPPDouble
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