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  1.  
  2. [Script loaded: steal.cmd]
  3. steal.cmd, stealVariables.Inc(12): setvariable PAWN_CONTAINER Sack
  4. steal.cmd, stealVariables.Inc(13): setvariable BIN_CONTAINER satchel
  5. steal.cmd, stealVariables.Inc(17): setvariable SAFE_CONTAINER backpack
  6. steal.cmd, stealVariables.Inc(21): setvariable IMPORTANT_ITEMS \btarge\b|\bbuckler\b|basilisk arrow|shield|mirror blade|katana|crossbow|mirror flail|quadrello|orb|bolt|throwing hammer|pouch
  7. steal.cmd, stealVariables.Inc(25): setvariable RISKY ON
  8. steal.cmd, stealVariables.Inc(29): setvariable SINGLE_RUN OFF
  9. steal.cmd, stealVariables.Inc(34): setvariable SHARD_RUN OFF
  10. steal.cmd, stealVariables.Inc(38): setvariable HAVEN_RUN OFF
  11. steal.cmd, stealVariables.Inc(42): setvariable RETURN_HOME ON
  12. steal.cmd, stealVariables.Inc(45): setvariable PLEAD innocent
  13. steal.cmd, stealVariables.Inc(49): setvariable TRAVEL_SCRIPT travel
  14. steal.cmd, stealVariables.Inc(53): setvariable SHARD_CITIZEN OFF
  15. steal.cmd, stealVariables.Inc(57): setvariable PREMIUM OFF
  16. steal.cmd, stealVariables.Inc(61): setvariable EXCHANGE ON
  17. steal.cmd, stealVariables.Inc(66): setvariable STEALTH OFF
  18. steal.cmd, stealVariables.Inc(70): setvariable SNEAK OFF
  19. steal.cmd, stealVariables.Inc(76): setvariable HEALTH_CHECK ON
  20. steal.cmd, stealVariables.Inc(81): setvariable FAR_CITIES ON
  21. steal.cmd, stealVariables.Inc(84): setvariable ScriptName prime
  22. steal.cmd, stealVariables.Inc(91): setvariable HAVEN_PW stavorkaedo
  23. steal.cmd, stealVariables.Inc(92): setvariable SHARD_PW avrendom
  24. steal.cmd, stealVariables.Inc(93): setvariable khri1 focus plunder hasten dampen darken shadowstep
  25. steal.cmd, stealVariables.Inc(99): setvariable BIN ON
  26. steal.cmd, stealVariables.Inc(100): setvariable PAWN ON
  27. steal.cmd, stealVariables.Inc(106): setvariable MARK.ALL ON
  28. steal.cmd, stealVariables.Inc(107): setvariable STEALCOUNT 5
  29. steal.cmd, stealVariables.Inc(114): setvariable EOTB ON
  30. steal.cmd, stealVariables.Inc(115): setvariable eotbMana 20
  31. steal.cmd, stealVariables.Inc(116): setvariable ROC OFF
  32. steal.cmd, stealVariables.Inc(117): setvariable rocMana 5
  33. steal.cmd, stealVariables.Inc(118): setvariable castPause 20
  34. steal.cmd, stealVariables.Inc(123): setvariable donotcastlist The Crossing, Western Gate|The Crossing, Hodierna Way|Northeast Wilds, Outside Northeast Gate
  35. steal.cmd, stealVariables.Inc(132): setvariable POWER OFF
  36. steal.cmd, stealVariables.Inc(133): setvariable PercHealth OFF
  37. steal.cmd, stealVariables.Inc(134): setvariable GuardianSpirit OFF
  38. steal.cmd, stealVariables.Inc(135): setvariable gsMana 15
  39. steal.cmd, stealVariables.Inc(136): setvariable ECastPause 20
  40. steal.cmd, stealVariables.Inc(143): setvariable ClanItem NO
  41. steal.cmd, stealVariables.Inc(144): setvariable CLAN.ITEM.NAME human skull
  42. steal.cmd(10): setvariable version 6.24
  43. steal.cmd(86): gosub DefaultVariables
  44. steal.cmd(9781): setvariable runTime 0
  45. steal.cmd(9782): setvariable Banked 0
  46. steal.cmd(9783): setvariable Profit 0
  47. steal.cmd(9784): setvariable Plat 0
  48. steal.cmd(9785): setvariable Gold 0
  49. steal.cmd(9786): setvariable Silver 0
  50. steal.cmd(9787): setvariable Bronze 0
  51. steal.cmd(9788): setvariable Copper 0
  52. steal.cmd(9789): setvariable Plats 0
  53. steal.cmd(9790): setvariable Golds 0
  54. steal.cmd(9791): setvariable Silvers 0
  55. steal.cmd(9792): setvariable Bronzes 0
  56. steal.cmd(9793): setvariable Coppers 0
  57. steal.cmd(9799): setvariable itemLocation
  58. steal.cmd(9800): setvariable stolen 0
  59. steal.cmd(9801): setvariable grabbed 0
  60. steal.cmd(9802): setvariable Jailed 0
  61. steal.cmd(9803): setvariable Charges 0
  62. steal.cmd(9804): setvariable Binned 0
  63. steal.cmd(9805): setvariable Pawned 0
  64. steal.cmd(9806): setvariable EndEarly OFF
  65. steal.cmd(9807): setvariable SECOND_ITEM 0
  66. steal.cmd(9808): setvariable SECOND_PAWN OFF
  67. steal.cmd(9809): setvariable goPawn OFF
  68. steal.cmd(9810): setvariable marking OFF
  69. steal.cmd(9811): setvariable noLearn OFF
  70. steal.cmd(9812): setvariable noSteal OFF
  71. steal.cmd(9813): setvariable Rite OFF
  72. steal.cmd(9814): setvariable Eyes OFF
  73. steal.cmd(9815): setvariable nosell null
  74. steal.cmd(9816): setvariable armor null
  75. steal.cmd(9817): setvariable armor1 null
  76. steal.cmd(9818): setvariable armor2 null
  77. steal.cmd(9819): setvariable armor3 null
  78. steal.cmd(9820): setvariable armor4 null
  79. steal.cmd(9821): setvariable armor5 null
  80. steal.cmd(9822): setvariable armor6 null
  81. steal.cmd(9823): setvariable armor7 null
  82. steal.cmd(9824): setvariable armor8 null
  83. steal.cmd(9825): setvariable armor9 null
  84. steal.cmd(9826): setvariable armor10 null
  85. steal.cmd(9827): setvariable total_armor 0
  86. steal.cmd(9828): return
  87. Variables Saved
  88. steal.cmd(89): passing label: INIT.ACTIONS
  89. steal.cmd(90): setvariable LAST INIT.ACTIONS
  90. steal.cmd(121): passing label: INIT.SETUP
  91. steal.cmd: if evaluate: ("OFF" = "ON")
  92. steal.cmd: if returned: False
  93. steal.cmd(123): gosub GUILD.CHECK
  94. **** Guild: Thief  ****
  95. **** Circle: 49 ****
  96. steal.cmd(3792): pause 0.5
  97. steal.cmd: if evaluate: ("Thief" = "Thief")
  98. steal.cmd: if returned: True
  99. steal.cmd(3795): setvariable marking ON
  100. steal.cmd: if evaluate: ("stavorkaedo" = "null") || ("avrendom" = "null")
  101. steal.cmd: if returned: False
  102. steal.cmd: if evaluate: ("ON" = "ON") && ("ON" = "ON") && ("satchel" = "Sack")
  103. steal.cmd: if returned: False
  104. steal.cmd: if evaluate: ("Thief" != "Thief")
  105. steal.cmd: if returned: False
  106. steal.cmd: if evaluate: DRF != DRF
  107. steal.cmd: if returned: False
  108. Variables Saved
  109. steal.cmd(3807): return
  110. steal.cmd: if evaluate: ("Thief" = "Necromancer")
  111. steal.cmd: if returned: False
  112. steal.cmd(125): gosub CITY.CHECK
  113. steal.cmd: if evaluate: 30 = 66
  114. steal.cmd: if returned: False
  115. steal.cmd: if evaluate: 30 = 68
  116. steal.cmd: if returned: False
  117. steal.cmd: if evaluate: 30 = 69
  118. steal.cmd: if returned: False
  119. steal.cmd: if evaluate: 30 = 42
  120. steal.cmd: if returned: False
  121. steal.cmd: if evaluate: 30 = 30
  122. steal.cmd: if returned: True
  123. steal.cmd(3662): gosub AUTOMOVE portal
  124. steal.cmd(3507): delay 0.0001
  125. steal.cmd(3508): setvariable Destination portal
  126. steal.cmd(3509): setvariable automovefailCounter 0
  127. steal.cmd: if evaluate: 8 = 0
  128. steal.cmd: if returned: False
  129. steal.cmd: if evaluate: (!1)
  130. steal.cmd: if returned: False
  131. steal.cmd: if evaluate: ("OFF" = "ON")
  132. steal.cmd: if returned: False
  133. steal.cmd: if evaluate: ("8" = "portal")
  134. steal.cmd: if returned: False
  135. steal.cmd(3514): passing label: AUTOMOVE.GO
  136. steal.cmd(3521): matchwait
  137. [AutoMapper] Goto: Portal
  138. [Script loaded: automapper.cmd]
  139. [automapper]: north
  140. You go north.
  141.  
  142. [Riverhaven, Town Hall Road]
  143. This short arc of roadway connects the eastern and western halves of town.  The smooth style of the Town hall is echoed in the curving roadway, paved with granite stones flecked with brighter bits of crystal.  Heavy traffic of all sorts converges here at the mercantile and social center of Riverhaven.
  144. You also see the Riverhaven Market Plaza and the Trader Market building.
  145. Obvious paths: north, northeast, southeast, south, southwest.
  146.  
  147. >
  148. Mapped exits: go trader building, go market plaza
  149.  
  150. [automapper]: south
  151. You go south.
  152.  
  153. [Riverhaven, Town Square]
  154. This square sits in the space between the Town Hall and the municipal pier.  It is a large park with the graceful gardens of the Temple set within well-tended lawns.  Here and there, benches for the public's use are set out under shady trees, and you can often find an old retired merchant or river captain taking his ease and watching the passing tide of people.
  155. You also see a young alchemist student, a festive meeting portal, a simple bench, a news stand with a parchment scroll on it, the Temple and a uniformed representative.
  156. Obvious paths: north, east, west.
  157.  
  158. >
  159. Mapped exits: go temple, go town hall, go meeting portal
  160.  
  161. [Script finished (In 1.0839966 seconds): automapper.cmd(147)]
  162. steal.cmd: match goto automove.return
  163. steal.cmd(3551): passing label: AUTOMOVE.RETURN
  164. steal.cmd: if evaluate: matchre("portal", "teller|exchange|debt|PAWN")
  165. steal.cmd: if returned: False
  166. steal.cmd(3553): pause 0.001
  167. steal.cmd(3554): return
  168. steal.cmd: if evaluate: 30 = 7
  169. steal.cmd: if returned: False
  170. steal.cmd: if evaluate: 30 = 61
  171. steal.cmd: if returned: False
  172. steal.cmd: if evaluate: 30 = 67
  173. steal.cmd: if returned: False
  174. steal.cmd: if evaluate: 30 = 116
  175. steal.cmd: if returned: False
  176. steal.cmd(3667): pause 0.1
  177. steal.cmd: if evaluate: 30 = 99
  178. steal.cmd: if returned: False
  179. steal.cmd: if evaluate: 30 = 90
  180. steal.cmd: if returned: False
  181. steal.cmd: if evaluate: 30 = 42
  182. steal.cmd: if returned: False
  183. steal.cmd: if evaluate: 30 = 30
  184. steal.cmd: if returned: True
  185. steal.cmd(3671): setvariable CITY RIVERHAVEN
  186. steal.cmd: if evaluate: 30 = 7
  187. steal.cmd: if returned: False
  188. steal.cmd: if evaluate: 30 = 1
  189. steal.cmd: if returned: False
  190. steal.cmd: if evaluate: 30 = 61
  191. steal.cmd: if returned: False
  192. steal.cmd: if evaluate: 30 = 67
  193. steal.cmd: if returned: False
  194. steal.cmd: if evaluate: 30 = 116
  195. steal.cmd: if returned: False
  196. steal.cmd: if evaluate: !matchre("30","(1|7|42|30|61|66|67|68|69|90|99|116)")
  197. steal.cmd: if returned: False
  198.  
  199. *** STARTING CITY: RIVERHAVEN
  200.  
  201. steal.cmd(3681): pause 0.5
  202. steal.cmd(3682): return
  203. steal.cmd(126): gosub SKILL.CHECK
  204.  
  205. **** Checking Your Skills.............
  206.  
  207. steal.cmd(3765): pause 0.5
  208. skill thievery
  209.          SKILL: Rank/Percent towards next rank/Amount learning/Mindstate fraction
  210.        Thievery:    159 20.31% very rapt     (31/34)
  211.  
  212. Time Development Points: 128  Favors: 10  Deaths: 6  Departs: 6
  213. Overall state of mind: clear
  214. EXP HELP for more information
  215.  
  216. >
  217. steal.cmd: if evaluate: 159.2 < 20
  218. steal.cmd: if returned: False
  219. steal.cmd: if evaluate: 159.2 >= 0 && 159.2 < 20
  220. steal.cmd: if returned: False
  221. steal.cmd: if evaluate: 159.2 >= 20 && 159.2 < 40
  222. steal.cmd: if returned: False
  223. steal.cmd: if evaluate: 159.2 >= 40 && 159.2 < 60
  224. steal.cmd: if returned: False
  225. steal.cmd: if evaluate: 159.2 >= 60 && 159.2 < 80
  226. steal.cmd: if returned: False
  227. steal.cmd: if evaluate: 159.2 >= 80 && 159.2 < 100
  228. steal.cmd: if returned: False
  229. steal.cmd: if evaluate: 159.2 >= 100 && 159.2 < 150
  230. steal.cmd: if returned: False
  231. steal.cmd: if evaluate: 159.2 >= 150 && 159.2 < 200
  232. steal.cmd: if returned: True
  233. steal.cmd(3773): goto CLASS5
  234. steal.cmd(6568): setvariable skillrange 150-199
  235. steal.cmd(6569): setvariable T.Tarsha canons
  236. steal.cmd(6570): setvariable T.Rose shirt
  237. steal.cmd(6571): setvariable T.Music four strings
  238. steal.cmd(6572): setvariable T.Music.Num
  239. steal.cmd(6573): setvariable T.Hats sailor hat
  240. steal.cmd(6574): setvariable T.Arm <nothing>
  241. steal.cmd(6575): setvariable T.Gift blue shirt
  242. steal.cmd(6576): setvariable T.Sweet cake
  243. steal.cmd(6577): setvariable T.Cupcake cupcake
  244. steal.cmd(6578): setvariable T.Gen carving knife
  245. steal.cmd(6579): setvariable T.Krrish <nothing>
  246. steal.cmd(6580): setvariable T.Lense <nothing>
  247. steal.cmd(6581): setvariable T.Cleric pestle
  248. steal.cmd(6582): setvariable T.Men trousers
  249. steal.cmd(6583): setvariable T.Women <nothing>
  250. steal.cmd(6584): setvariable T.Cloth suspenders
  251. steal.cmd(6585): setvariable T.Armory dagger
  252. steal.cmd(6586): setvariable T.Forge copper slug
  253. steal.cmd(6588): setvariable skillrange 150-199
  254. steal.cmd(6589): setvariable RH.Herb riolur leaf
  255. steal.cmd(6590): setvariable RH.Iron bronze gauntlets
  256. steal.cmd(6591): setvariable RH.Naph naphtha
  257. steal.cmd(6592): setvariable RH.Naph.Loc on cart
  258. steal.cmd(6593): setvariable RH.Flow <nothing>
  259. steal.cmd(6594): setvariable RH.Seli studded helm
  260. steal.cmd(6595): setvariable RH.Arms rapier
  261. steal.cmd(6596): setvariable RH.Gen razor
  262. steal.cmd(6597): setvariable RH.Cloth jerkin
  263. steal.cmd(6598): setvariable RH.Artif simple talisman
  264. steal.cmd(6599): setvariable RH.Joy troll
  265. steal.cmd(6600): setvariable RH.Smoke lanival pipe
  266. steal.cmd(6601): setvariable RH.Weap <nothing>
  267. steal.cmd(6602): setvariable RH.Bard tipper
  268. steal.cmd(6603): setvariable RH.Bard2 earrings
  269. steal.cmd(6604): setvariable RH.Cleric pomander
  270. steal.cmd(6605): setvariable RH.Cleric2 bottle
  271. steal.cmd(6606): setvariable RH.Lock slim lockpick
  272. steal.cmd(6607): setvariable RH.Tog beaded slippers
  273. steal.cmd(6608): setvariable RH.Tog2 <nothing>
  274. steal.cmd(6609): setvariable RH.Mirg <nothing>
  275. steal.cmd(6611): setvariable skillrange 150-199
  276. steal.cmd(6612): setvariable AD.Feta butter cheese
  277. steal.cmd(6613): setvariable AD.FETA.Loc
  278. steal.cmd(6614): setvariable AD.Thread bobbin
  279. steal.cmd(6615): setvariable AD.Fash shawl
  280. steal.cmd(6616): setvariable AD.Odds fan
  281. steal.cmd(6617): setvariable AD.Bard four strings
  282. steal.cmd(6618): setvariable AD.Map <nothing>
  283. steal.cmd(6619): setvariable AD.Arm sword
  284. steal.cmd(6620): setvariable AD.Smoke cigarillo
  285. steal.cmd(6621): setvariable AD.Tart.E tart
  286. steal.cmd(6622): setvariable AD.Tart.C tart
  287. steal.cmd(6623): setvariable AD.Tart.M tart
  288. steal.cmd(6624): setvariable AD.Tart.L tart
  289. steal.cmd(6625): setvariable AD.Tart.F tart
  290. steal.cmd(6626): setvariable KA.Grek skinning knife
  291. steal.cmd(6628): setvariable skillrange 150-199
  292. steal.cmd(6629): setvariable C.Alch gloves
  293. steal.cmd(6630): setvariable C.Alch.Loc on rack
  294. steal.cmd(6631): setvariable C.Artif flake
  295. steal.cmd(6632): setvariable C.Artif.Loc in bucket
  296. steal.cmd(6633): setvariable C.Bath towel
  297. steal.cmd(6634): setvariable C.Bath.Num
  298. steal.cmd(6635): setvariable C.Bath.Loc on stand
  299. steal.cmd(6636): setvariable C.Card <nothing>
  300. steal.cmd(6637): setvariable C.Gen canvas sack
  301. steal.cmd(6638): setvariable C.Weap dagger
  302. steal.cmd(6639): setvariable C.Arm scale aventail
  303. steal.cmd(6640): setvariable C.Music ocarina
  304. steal.cmd(6641): setvariable C.Music2 ebony guiro
  305. steal.cmd(6642): setvariable C.Lock lockpick ring
  306. steal.cmd(6643): setvariable C.Empath <nothing>
  307. steal.cmd(6644): setvariable C.Empath.Alt <nothing>
  308. steal.cmd(6645): setvariable C.Empath2 garland
  309. steal.cmd(6646): setvariable C.Empath3 button
  310. steal.cmd(6647): setvariable C.Empath3.Loc on case
  311. steal.cmd(6648): setvariable C.Empath3.Alt <nothing>
  312. steal.cmd(6649): setvariable C.Cler silver vial
  313. steal.cmd(6650): setvariable C.Haber jerkin
  314. steal.cmd(6651): setvariable C.Script <nothing>
  315. steal.cmd(6652): setvariable C.Tann scraper
  316. steal.cmd(6653): setvariable C.Tann.Loc
  317. steal.cmd(6654): setvariable C.Jewel band
  318. steal.cmd(6655): setvariable C.Stitch vest
  319. steal.cmd(6656): setvariable C.Cobb snowshoes
  320. steal.cmd(6657): setvariable C.Herb junliar stem
  321. steal.cmd(6658): setvariable C.Flow <nothing>
  322. steal.cmd(6660): setvariable skillrange 150-199
  323. steal.cmd(6661): setvariable L.Skin deer skin
  324. steal.cmd(6662): setvariable L.Bow long arrows
  325. steal.cmd(6663): setvariable L.Orig case
  326. steal.cmd(6664): setvariable L.Orig.Num fourth
  327. steal.cmd(6665): setvariable L.Weap <nothing>
  328. steal.cmd(6666): setvariable L.Weap.Loc in catalog
  329. steal.cmd(6667): setvariable L.Wick wicker quiver
  330. steal.cmd(6668): setvariable L.Bard flute
  331. steal.cmd(6669): setvariable L.Bard2 four strings
  332. steal.cmd(6670): setvariable L.Cloth tunic
  333. steal.cmd(6671): setvariable L.Wood log
  334. steal.cmd(6672): setvariable L.Gen dice
  335. steal.cmd(6673): setvariable L.Gen.Alt <nothing>
  336. steal.cmd(6674): setvariable L.Perf <nothing>
  337. steal.cmd(6676): setvariable skillrange 150-199
  338. steal.cmd(6677): setvariable S.Gen clippers
  339. steal.cmd(6678): setvariable S.Weap targe
  340. steal.cmd(6679): setvariable S.Cleric armband
  341. steal.cmd(6680): setvariable S.Stitch blouse
  342. steal.cmd(6681): setvariable S.Alch tukai stones
  343. steal.cmd(6682): setvariable S.Herb riolur leaf
  344. steal.cmd(6683): setvariable S.Artif <nothing>
  345. steal.cmd(6684): setvariable S.Music bow
  346. steal.cmd(6685): setvariable S.Armor mail gauntlets
  347. steal.cmd(6686): setvariable S.Reed <nothing>
  348. steal.cmd(6687): setvariable S.Reed.Num
  349. steal.cmd(6688): setvariable S.Bow crossbow bolts
  350. steal.cmd(6689): setvariable S.Lock bronze keyblank
  351. steal.cmd(6690): setvariable S.Coin coin case
  352. steal.cmd(6691): setvariable S.Coin.Loc
  353. steal.cmd(6692): setvariable S.Frill lace fan
  354. steal.cmd(6693): setvariable S.Herald <nothing>
  355. steal.cmd(6694): setvariable S.Herald.Loc on rack
  356. steal.cmd(6695): setvariable S.Gift boggle doll
  357. steal.cmd(6696): setvariable S.Gift.Num
  358. steal.cmd(6697): setvariable S.Gift.Loc in black basket
  359. steal.cmd(6698): setvariable S.Toy whistle
  360. steal.cmd(6699): setvariable S.Toy.Loc
  361. steal.cmd(6700): setvariable S.Memory <nothing>
  362. steal.cmd(6701): setvariable S.Memory.Num first
  363. steal.cmd(6702): setvariable S.Token <nothing>
  364. steal.cmd(6703): setvariable S.Museum <nothing>
  365. steal.cmd(6704): setvariable S.Barber tincture jar
  366. steal.cmd(6705): setvariable S.Tanner scraper
  367. steal.cmd(6706): setvariable S.Tanner.Loc on counter
  368. steal.cmd(6707): setvariable S.Surv stone pestle
  369. steal.cmd(6708): setvariable S.Surv.Loc on cabinet
  370. steal.cmd(6709): setvariable S.Surv.Alt wood pestle
  371. steal.cmd(6710): setvariable S.Surv.Alt.Loc on cabinet
  372. steal.cmd(6711): setvariable S.Surv2 steel shaper
  373. steal.cmd(6712): setvariable S.Surv2.Num
  374. steal.cmd(6713): setvariable S.Surv2.Alt pine box
  375. steal.cmd(6714): setvariable S.Surv2.Loc
  376. steal.cmd(6715): setvariable S.Spire <nothing>
  377. steal.cmd(6717): setvariable skillrange 150-199
  378. steal.cmd(6718): setvariable SC.Weap <nothing>
  379. steal.cmd(6719): setvariable H.Shield <nothing>
  380. steal.cmd(6720): setvariable H.Shield.Loc on rack
  381. steal.cmd(6721): setvariable H.Jewel <nothing>
  382. steal.cmd(6722): setvariable H.Tog white soap
  383. steal.cmd(6723): setvariable H.Tog.Num
  384. steal.cmd(6724): setvariable H.Herb <nothing>
  385. steal.cmd(6725): setvariable H.Sund bone comb
  386. steal.cmd(6726): setvariable H.Sund.Loc on shel
  387. steal.cmd(6727): setvariable H.Lamp <nothing>
  388. steal.cmd(6728): setvariable H.Music cloth
  389. steal.cmd(6729): setvariable H.Alch stone pestle
  390. steal.cmd(6730): setvariable H.Forge shaft
  391. steal.cmd(6731): setvariable H.Forge.Loc on rack
  392. steal.cmd(6732): setvariable RP.Gen pestle
  393. steal.cmd(6733): setvariable RP.Gen.Loc on table
  394. steal.cmd(6734): setvariable RP.Tobac pipe
  395. steal.cmd(6736): setvariable skillrange 150-199
  396. steal.cmd(6737): setvariable R.Bait pole
  397. steal.cmd(6738): setvariable R.Gen breaker
  398. steal.cmd(6739): setvariable R.Herb cebi root
  399. steal.cmd(6740): setvariable R.Forge dagger
  400. steal.cmd(6741): setvariable R.Tailor tunic
  401. steal.cmd(6742): setvariable R.Leather <nothing>
  402. steal.cmd(6743): setvariable R.Hair clippers
  403. steal.cmd(6744): setvariable R.Music flute
  404. steal.cmd(6745): setvariable R.Magic <nothing>
  405. steal.cmd(6746): setvariable R.Origami white paper
  406. steal.cmd(6747): setvariable R.Origami.Loc on shelf
  407. steal.cmd(6748): setvariable R.Jewelry clasp
  408. steal.cmd(6749): setvariable R.Cleric vial
  409. steal.cmd(6750): setvariable R.Cleric2 <nothing>
  410. steal.cmd(6751): setvariable R.Ring <nothing>
  411. steal.cmd(6753): setvariable skillrange 150-199
  412. steal.cmd(6754): setvariable A.Herb cebi root
  413. steal.cmd(6755): setvariable A.Tanner bodkin
  414. steal.cmd(6756): setvariable A.Clothing tunic
  415. steal.cmd(6757): setvariable A.Script trimmed scroll
  416. steal.cmd(6758): setvariable A.Cleric wine
  417. steal.cmd(6759): setvariable A.Origami plain paper
  418. steal.cmd(6760): setvariable A.Jewelry bracelet
  419. steal.cmd(6761): setvariable A.Magic <nothing>
  420. steal.cmd(6762): setvariable A.Slings rocks
  421. steal.cmd(6763): setvariable A.Puzzle intermediate puzzle
  422. steal.cmd(6764): setvariable A.Footwear woolen tights
  423. steal.cmd(6765): setvariable A.Shields <nothing>
  424. steal.cmd(6766): setvariable A.Shields.Loc on table
  425. steal.cmd(6767): setvariable A.Weapon telek
  426. steal.cmd(6768): setvariable A.Armor <nothing>
  427. steal.cmd(6769): setvariable A.Gen razor
  428. steal.cmd(6770): setvariable A.Flower necklace
  429. steal.cmd(6771): setvariable A.Music bow
  430. steal.cmd(6772): gosub ITEM.COUNT1
  431. steal.cmd(9070): setvariable T.TarshaQuant 1
  432. steal.cmd(9071): setvariable T.RoseQuant 1
  433. steal.cmd(9072): setvariable T.MusicQuant 1
  434. steal.cmd(9073): setvariable T.HatsQuant 1
  435. steal.cmd(9074): setvariable T.ArmQuant 1
  436. steal.cmd(9075): setvariable T.GiftQuant 1
  437. steal.cmd(9076): setvariable T.SweetQuant 1
  438. steal.cmd(9077): setvariable T.CupcakeQuant 1
  439. steal.cmd(9078): setvariable T.GenQuant 1
  440. steal.cmd(9079): setvariable T.KrrishQuant 1
  441. steal.cmd(9080): setvariable T.LenseQuant 1
  442. steal.cmd(9081): setvariable T.ClericQuant 1
  443. steal.cmd(9082): setvariable T.MenQuant 1
  444. steal.cmd(9083): setvariable T.WomenQuant 1
  445. steal.cmd(9084): setvariable T.ClothQuant 1
  446. steal.cmd(9085): setvariable T.ArmoryQuant 1
  447. steal.cmd(9086): setvariable T.ForgeQuant 1
  448. steal.cmd(9088): setvariable RH.HerbQuant 3
  449. steal.cmd(9089): setvariable RH.IronQuant 1
  450. steal.cmd(9090): setvariable RH.NaphQuant 1
  451. steal.cmd(9091): setvariable RH.FlowQuant 2
  452. steal.cmd(9092): setvariable RH.SeliQuant 1
  453. steal.cmd(9093): setvariable RH.ArmsQuant 1
  454. steal.cmd(9094): setvariable RH.GenQuant 1
  455. steal.cmd(9095): setvariable RH.ClothQuant 1
  456. steal.cmd(9096): setvariable RH.ArtifQuant 1
  457. steal.cmd(9097): setvariable RH.JoyQuant 1
  458. steal.cmd(9098): setvariable RH.SmokeQuant 1
  459. steal.cmd(9099): setvariable RH.WeapQuant 1
  460. steal.cmd(9100): setvariable RH.BardQuant 1
  461. steal.cmd(9101): setvariable RH.Bard2Quant 1
  462. steal.cmd(9102): setvariable RH.ClericQuant 1
  463. steal.cmd(9103): setvariable RH.Cleric2Quant 1
  464. steal.cmd(9104): setvariable RH.LockQuant 1
  465. steal.cmd(9105): setvariable RH.TogQuant 1
  466. steal.cmd(9106): setvariable RH.Tog2Quant 1
  467. steal.cmd(9107): setvariable RH.MirgQuant 1
  468. steal.cmd(9109): setvariable AD.FetaQuant 1
  469. steal.cmd(9110): setvariable AD.ThreadQuant 1
  470. steal.cmd(9111): setvariable AD.FashQuant 1
  471. steal.cmd(9112): setvariable AD.OddsQuant 1
  472. steal.cmd(9113): setvariable AD.BardQuant 1
  473. steal.cmd(9114): setvariable AD.MapQuant 1
  474. steal.cmd(9115): setvariable AD.ArmQuant 1
  475. steal.cmd(9116): setvariable AD.SmokeQuant 1
  476. steal.cmd(9117): setvariable AD.Tart.EQuant 1
  477. steal.cmd(9118): setvariable AD.Tart.CQuant 1
  478. steal.cmd(9119): setvariable AD.Tart.MQuant 1
  479. steal.cmd(9120): setvariable AD.Tart.LQuant 1
  480. steal.cmd(9121): setvariable AD.Tart.FQuant 1
  481. steal.cmd(9122): setvariable KA.GrekQuant 1
  482. steal.cmd(9124): setvariable C.AlchQuant 2
  483. steal.cmd(9125): setvariable C.ArtifQuant 1
  484. steal.cmd(9126): setvariable C.BathQuant 1
  485. steal.cmd(9127): setvariable C.CardQuant 1
  486. steal.cmd(9128): setvariable C.GenQuant 2
  487. steal.cmd(9129): setvariable C.WeapQuant 1
  488. steal.cmd(9130): setvariable C.ArmQuant 1
  489. steal.cmd(9131): setvariable C.MusicQuant 1
  490. steal.cmd(9132): setvariable C.Music2Quant 1
  491. steal.cmd(9133): setvariable C.LockQuant 1
  492. steal.cmd(9134): setvariable C.EmpathQuant 1
  493. steal.cmd(9135): setvariable C.Empath2Quant 1
  494. steal.cmd(9136): setvariable C.Empath3Quant 1
  495. steal.cmd(9137): setvariable C.ClerQuant 1
  496. steal.cmd(9138): setvariable C.HaberQuant 2
  497. steal.cmd(9139): setvariable C.ScriptQuant 1
  498. steal.cmd(9140): setvariable C.TannQuant 1
  499. steal.cmd(9141): setvariable C.JewelQuant 1
  500. steal.cmd(9142): setvariable C.StitchQuant 2
  501. steal.cmd(9143): setvariable C.CobbQuant 2
  502. steal.cmd(9144): setvariable C.HerbQuant 2
  503. steal.cmd(9145): setvariable C.FlowQuant 2
  504. steal.cmd(9147): setvariable L.SkinQuant 1
  505. steal.cmd(9148): setvariable L.BowQuant 1
  506. steal.cmd(9149): setvariable L.OrigQuant 1
  507. steal.cmd(9150): setvariable L.WeapQuant 1
  508. steal.cmd(9151): setvariable L.WickQuant 1
  509. steal.cmd(9152): setvariable L.BardQuant 1
  510. steal.cmd(9153): setvariable L.Bard2Quant 1
  511. steal.cmd(9154): setvariable L.ClothQuant 1
  512. steal.cmd(9155): setvariable L.WoodQuant 1
  513. steal.cmd(9156): setvariable L.GenQuant 1
  514. steal.cmd(9157): setvariable L.PerfQuant 1
  515. steal.cmd(9159): setvariable S.GenQuant 2
  516. steal.cmd(9160): setvariable S.WeapQuant 1
  517. steal.cmd(9161): setvariable S.ClericQuant 1
  518. steal.cmd(9162): setvariable S.StitchQuant 1
  519. steal.cmd(9163): setvariable S.AlchQuant 1
  520. steal.cmd(9164): setvariable S.HerbQuant 1
  521. steal.cmd(9165): setvariable S.ArtifQuant 1
  522. steal.cmd(9166): setvariable S.MusicQuant 1
  523. steal.cmd(9167): setvariable S.ArmorQuant 1
  524. steal.cmd(9168): setvariable S.ReedQuant 1
  525. steal.cmd(9169): setvariable S.MuseumQuant 1
  526. steal.cmd(9170): setvariable S.BowQuant 1
  527. steal.cmd(9171): setvariable S.SpireQuant 1
  528. steal.cmd(9172): setvariable S.LockQuant 1
  529. steal.cmd(9173): setvariable S.CoinQuant 1
  530. steal.cmd(9174): setvariable S.FrillQuant 1
  531. steal.cmd(9175): setvariable S.HeraldQuant 1
  532. steal.cmd(9176): setvariable S.GiftQuant 1
  533. steal.cmd(9177): setvariable S.ToyQuant 1
  534. steal.cmd(9178): setvariable S.MemoryQuant 1
  535. steal.cmd(9179): setvariable S.TokenQuant 1
  536. steal.cmd(9180): setvariable S.BarberQuant 1
  537. steal.cmd(9181): setvariable S.TannerQuant 1
  538. steal.cmd(9182): setvariable S.SurvQuant 1
  539. steal.cmd(9183): setvariable S.Surv2Quant 1
  540. steal.cmd(9184): setvariable RP.GenQuant 1
  541. steal.cmd(9185): setvariable RP.TobacQuant 1
  542. steal.cmd(9187): setvariable SC.WeapQuant 1
  543. steal.cmd(9188): setvariable H.ShieldQuant 1
  544. steal.cmd(9189): setvariable H.JewelQuant 1
  545. steal.cmd(9190): setvariable H.TogQuant 1
  546. steal.cmd(9191): setvariable H.HerbQuant 1
  547. steal.cmd(9192): setvariable H.SundQuant 1
  548. steal.cmd(9193): setvariable H.LampQuant 1
  549. steal.cmd(9194): setvariable H.MusicQuant 1
  550. steal.cmd(9195): setvariable H.AlchQuant 1
  551. steal.cmd(9196): setvariable H.ForgeQuant 1
  552. steal.cmd(9197): setvariable H.GenQuant 1
  553. steal.cmd(9198): setvariable H.TobacQuant 1
  554. steal.cmd(9200): setvariable R.BaitQuant 1
  555. steal.cmd(9201): setvariable R.GenQuant 1
  556. steal.cmd(9202): setvariable R.HerbQuant 1
  557. steal.cmd(9203): setvariable R.ForgeQuant 1
  558. steal.cmd(9204): setvariable R.TailorQuant 1
  559. steal.cmd(9205): setvariable R.LeatherQuant 1
  560. steal.cmd(9206): setvariable R.HairQuant 1
  561. steal.cmd(9207): setvariable R.MusicQuant 1
  562. steal.cmd(9208): setvariable R.MagicQuant 1
  563. steal.cmd(9209): setvariable R.OrigamiQuant 1
  564. steal.cmd(9210): setvariable R.JewelryQuant 1
  565. steal.cmd(9211): setvariable R.ClericQuant 1
  566. steal.cmd(9212): setvariable R.RingQuant 1
  567. steal.cmd(9214): setvariable A.HerbQuant 2
  568. steal.cmd(9215): setvariable A.TannerQuant 1
  569. steal.cmd(9216): setvariable A.ClothingQuant 1
  570. steal.cmd(9217): setvariable A.ScriptQuant 1
  571. steal.cmd(9218): setvariable A.ClericQuant 1
  572. steal.cmd(9219): setvariable A.OrigamiQuant 1
  573. steal.cmd(9220): setvariable A.JewelryQuant 1
  574. steal.cmd(9221): setvariable A.MagicQuant 1
  575. steal.cmd(9222): setvariable A.SlingsQuant 1
  576. steal.cmd(9223): setvariable A.PuzzleQuant 1
  577. steal.cmd(9224): setvariable A.FootwearQuant 1
  578. steal.cmd(9225): setvariable A.ShieldsQuant 1
  579. steal.cmd(9226): setvariable A.WeaponQuant 1
  580. steal.cmd(9227): setvariable A.ArmorQuant 1
  581. steal.cmd(9228): setvariable A.GenQuant 1
  582. steal.cmd(9229): setvariable A.FlowerQuant 1
  583. steal.cmd(9230): setvariable A.MusicQuant 1
  584. steal.cmd(9231): return
  585. steal.cmd(6773): return
  586. steal.cmd(127): gosub HEALTH.CHECK
  587. steal.cmd: if evaluate: ("ON" = "ON")
  588. steal.cmd: if returned: True
  589. steal.cmd(4540): return
  590. steal.cmd(128): gosub STOWING
  591. steal.cmd(4016): setvariable location STOWING
  592. steal.cmd(4017): pause 0.1
  593. steal.cmd: if evaluate: "" = "rope"
  594. steal.cmd: if returned: False
  595. steal.cmd: if evaluate: "Empty" = "bundle" || "Empty" = "bundle"
  596. steal.cmd: if returned: False
  597. steal.cmd: if evaluate: matchre("","(crossbow|bow|short bow)")
  598. steal.cmd: if returned: False
  599. steal.cmd: if evaluate: matchre("Empty","(partisan|shield|buckler|crossbow|lumpy bundle|halberd|staff|longbow|khuj)")
  600. steal.cmd: if returned: False
  601. steal.cmd: if evaluate: matchre("Empty","(partisan|shield|buckler|crossbow|lumpy bundle|halberd|staff|longbow|khuj)")
  602. steal.cmd: if returned: False
  603. steal.cmd: if evaluate: matchre("Empty","(longbow|khuj)")
  604. steal.cmd: if returned: False
  605. steal.cmd: if evaluate: "Empty" != "Empty"
  606. steal.cmd: if returned: False
  607. steal.cmd: if evaluate: "Empty" != "Empty"
  608. steal.cmd: if returned: False
  609. steal.cmd(4026): return
  610. steal.cmd(129): gosub WELCOME
  611.  
  612. ************************************************************
  613. *  Welcome Kiovyn - Circle 49 Thief !~
  614. *  SHROOM'S ULTIMATE GENIE3 STEALING SCRIPT version 6.24
  615. *  Completely automated Progressive Stealing!
  616. *  Send bug reports/feedback to skultamaphon@gmail.com
  617. ************************************************************
  618.  
  619. steal.cmd(9576): pause 4
  620.  
  621. >
  622.  
  623. ************************************************************
  624. ***  MAKE SURE YOU HAVE PLENTY OF PLATS IN THE BANK
  625. ***  IN THE CITIES YOU ARE STEALING IN TO PAY YOUR FINES!
  626. ************************************************************
  627.  
  628. steal.cmd(9583): pause 2
  629. steal.cmd(9584): return
  630. steal.cmd(131): setvariable STEAL.LIST.THEREN canons|shirt|four strings|sailor hat|<nothing>|blue shirt|cake|cupcake|carving knife|<nothing>|<nothing>|pestle|trousers|<nothing>|suspenders|dagger|copper slug
  631. steal.cmd(132): setvariable STEAL.LIST.HAVEN riolur leaf|bronze gauntlets|naphtha|<nothing>|studded helm|rapier|razor|jerkin|simple talisman|troll|lanival pipe|<nothing>|tipper|earrings|pomander|bottle|slim lockpick|beaded slippers|<nothing>|<nothing>
  632. steal.cmd(133): setvariable STEAL.LIST.ARTHE butter cheese|bobbin|shawl|fan|four strings|<nothing>|sword|tart|skinning knife|cigarillo|skinning knife
  633. steal.cmd(134): setvariable STEAL.LIST.CROSS gloves|flake|towel|<nothing>|canvas sack|dagger|scale aventail|ocarina|ebony guiro|lockpick ring|<nothing>|garland|button|silver vial|jerkin|<nothing>|scraper|band|vest|snowshoes|junliar stem|<nothing>
  634. steal.cmd(135): setvariable STEAL.LIST.LETH deer skin|long arrows|case|<nothing>|wicker quiver|flute|four strings|tunic|log|dice|<nothing>|<nothing>
  635. steal.cmd(136): setvariable STEAL.LIST.SHARD clippers|targe|armband|blouse|tukai stones|riolur leaf|<nothing>|bow|mail gauntlets|<nothing>|crossbow bolts|bronze keyblank|coin case|lace fan|<nothing>|boggle doll|<nothing>|whistle|<nothing>|<nothing>|<nothing>|tincture jar|scraper|stone pestle|wood pestle|steel shaper|pine box
  636. steal.cmd(137): setvariable STEAL.LIST.HIB <nothing>|<nothing>|<nothing>|white soap|<nothing>|bone comb|<nothing>|cloth|stone pestle|shaft|pestle|pipe
  637. steal.cmd(138): setvariable STEAL.LIST.RATHA pole|breaker|cebi root|dagger|tunic|clippers|<nothing>|flute|<nothing>|white paper|clasp|<nothing>
  638. steal.cmd(139): setvariable STEAL.LIST.AESRY cebi root|bodkin|tunic|trimmed scroll|wine|plain paper|bracelet|<nothing>|rocks|intermediate puzzle|woolen tights|<nothing>|telek|<nothing>|razor|necklace|bow
  639. steal.cmd(140): setvariable ODD_ITEMS cigar|scroll|naphtha|sling|mining helm|mining cap|ordinary shield|tobacco|bagpipes|cowl|dwarven hammer|lamp|robes|string|oil|holy oil|sacramental wine
  640. steal.cmd(141): setvariable large.items cauldron|stove|spear|wayerd pyramid|longbow
  641. steal.cmd(142): setvariable STEAL.LIST canons|shirt|four strings|sailor hat|<nothing>|blue shirt|cake|cupcake|carving knife|<nothing>|<nothing>|pestle|trousers|<nothing>|suspenders|dagger|copper slug|riolur leaf|bronze gauntlets|naphtha|<nothing>|studded helm|rapier|razor|jerkin|simple talisman|troll|lanival pipe|<nothing>|tipper|earrings|pomander|bottle|slim lockpick|beaded slippers|<nothing>|<nothing>|butter cheese|bobbin|shawl|fan|four strings|<nothing>|sword|tart|skinning knife|cigarillo|skinning knife|gloves|flake|towel|<nothing>|canvas sack|dagger|scale aventail|ocarina|ebony guiro|lockpick ring|<nothing>|garland|button|silver vial|jerkin|<nothing>|scraper|band|vest|snowshoes|junliar stem|<nothing>|deer skin|long arrows|case|<nothing>|wicker quiver|flute|four strings|tunic|log|dice|<nothing>|<nothing>|clippers|targe|armband|blouse|tukai stones|riolur leaf|<nothing>|bow|mail gauntlets|<nothing>|crossbow bolts|bronze keyblank|coin case|lace fan|<nothing>|boggle doll|<nothing>|whistle|<nothing>|<nothing>|<nothing>|tincture jar|scraper|stone pestle|wood pestle|steel shaper|pine box|<nothing>|<nothing>|<nothing>|white soap|<nothing>|bone comb|<nothing>|cloth|stone pestle|shaft|pestle|pipe|pole|breaker|cebi root|dagger|tunic|clippers|<nothing>|flute|<nothing>|white paper|clasp|<nothing>|cebi root|bodkin|tunic|trimmed scroll|wine|plain paper|bracelet|<nothing>|rocks|intermediate puzzle|woolen tights|<nothing>|telek|<nothing>|razor|necklace|bow|cigar|scroll|naphtha|sling|mining helm|mining cap|ordinary shield|tobacco|bagpipes|cowl|dwarven hammer|lamp|robes|string|oil|holy oil|sacramental wine
  642. steal.cmd(144): passing label: ARMOR.INIT
  643. steal.cmd(145): setvariable LAST ARMOR.INIT
  644.  
  645. **** CHECKING WORN ARMOR...
  646.  
  647. steal.cmd(149): gosub ARMOR.CHECK
  648. steal.cmd(2676): counter: set 0
  649. steal.cmd(2676): math result: c=0
  650. steal.cmd(2677): gosub PUT open my backpack
  651. steal.cmd(4175): delay 0.0001
  652.  
  653. steal.cmd(4176): setvariable command open my backpack
  654. steal.cmd(4177): setvariable LOCATION PUT.1
  655. steal.cmd(4178): passing label: PUT.1
  656. steal.cmd(4238): matchwait
  657. open my backpack
  658. >
  659. That is already open.
  660. >
  661. steal.cmd: match goto return_clear
  662. steal.cmd(4583): passing label: RETURN_CLEAR
  663. steal.cmd(4584): passing label: RETURN.CLEAR
  664. steal.cmd(4585): delay 0.0001
  665. steal.cmd(4587): pause 0.0001
  666. steal.cmd(4588): return
  667. steal.cmd(2678): pause 0.2
  668. steal.cmd(2679): passing label: ARMOR.CHECK.1
  669. steal.cmd(2680): delay 0.001
  670. steal.cmd(2681): pause 0.001
  671. steal.cmd(2682): pause 0.001
  672. steal.cmd(2686): matchwait
  673. inv armor
  674. You aren't wearing anything like that.
  675. [Type INVENTORY HELP for more options]
  676. >
  677. steal.cmd: match goto armor.none
  678. steal.cmd(2723): passing label: ARMOR.NONE
  679. **** NO ARMOR FOUND!
  680. steal.cmd(2725): setvariable ARMOR_STOW OFF
  681. steal.cmd(2726): return
  682. steal.cmd(150): pause 0.1
  683. steal.cmd(152): pause 0.5
  684. stance evasion
  685.  
  686. You are now set to use your evasion stance:
  687.  
  688.  Attack :  100%
  689.  Evade  :  80%
  690.  Parry  :  60%
  691.  Block  :  41%
  692.  
  693. >
  694. steal.cmd: if evaluate: 3 >= 1
  695. steal.cmd: if returned: True
  696. steal.cmd(153): setvariable command HAVEN.TO.CLOTH
  697. steal.cmd: if evaluate: matchre("rob", tolower("HAVEN.TO.CLOTH"))
  698. steal.cmd: if returned: False
  699. steal.cmd: if evaluate: 3 >= 1
  700. steal.cmd: if returned: True
  701.  
  702. ****************************** WARNING!!!! **********************************
  703. *** YOU STARTED SCRIPT WITH VARIABLES!
  704. *** THIS IS FOR TROUBLESHOOTING/TESTING PURPOSES ONLY!
  705. *** ( OR FOR STARTING SCRIPT MIDWAY AND JUMPING TO A LABEL)
  706. *****************************************************************************
  707. *** USAGE: Var 1 - Skip to specified Label  Var 2 - Starting City
  708. *** Var 3 - Type anything to skip bag check and turn on debug
  709. *** Use a Third Variable so you don't stash stolen items
  710. *** If restarting script in the middle of a stealing run
  711. *****7***********************************************************************
  712.  
  713. steal.cmd(169): pause 8
  714.  
  715. >
  716. steal.cmd: if evaluate: 3 >= 2
  717. steal.cmd: if returned: True
  718. steal.cmd(173): setvariable CITY HAVEN
  719. steal.cmd: if evaluate: 3 >= 3
  720. steal.cmd: if returned: True
  721.  
  722. ****************************************************************************************
  723. *** WARNING!!! WARNING!!! SKIPPING INITIAL BAG CHECK !!!!
  724. *** THIS FEATURE IS ONLY FOR TESTING/TROUBLESHOOTING PURPOSES!!!
  725. *** OR FOR SKIPPING BAG CHECK SO YOU DON'T STASH ALREADY STOLEN ITEMS
  726. *** THIS IS ONLY USEFUL WHEN RE-STARTING THE SCRIPT AFTER STOPPING IT HALFWAY THROUGH A RUN
  727. *** YOU MAY LOSE ITEMS IF YOU DIDN'T ALREADY STASH YOUR IMPORTANT ITEMS!!!
  728. ****************************************************************************************
  729. steal.cmd(185): pause 5
  730.  
  731. >
  732. ********************************************************************
  733. *** TYPE "YES" TO IF YOU WISH TO CONTINUE AT YOUR OWN RISK!!
  734. ********************************************************************
  735.  
  736. steal.cmd(191): matchwait
  737.  
  738. >
  739. You are still rather wet, but drying off nicely.
  740. > yes
  741. A good positive attitude never hurts.
  742. >
  743. steal.cmd: match goto debug.cont
  744. steal.cmd(193): passing label: DEBUG.CONT
  745.  
  746. *** ~~~~ DEBUG MODE ENABLED ~~~~
  747. *** STARTING SCRIPT FROM HAVEN.TO.CLOTH LABEL...
  748.  
  749. steal.cmd(199): pause 2
  750.  
  751. >
  752. steal.cmd(200): goto START
  753. steal.cmd(213): setvariable LAST START
  754.  
  755. *** THIEVERY SKILL RANGE - 150-199
  756.  
  757. steal.cmd(217): pause 0.5
  758. steal.cmd: if evaluate: ("ON" = "OFF")
  759. steal.cmd: if returned: False
  760. steal.cmd(226): gosub CITY.CHECK
  761. steal.cmd: if evaluate: 30 = 66
  762. steal.cmd: if returned: False
  763. steal.cmd: if evaluate: 30 = 68
  764. steal.cmd: if returned: False
  765. steal.cmd: if evaluate: 30 = 69
  766. steal.cmd: if returned: False
  767. steal.cmd: if evaluate: 30 = 42
  768. steal.cmd: if returned: False
  769. steal.cmd: if evaluate: 30 = 30
  770. steal.cmd: if returned: True
  771. steal.cmd(3662): gosub AUTOMOVE portal
  772. steal.cmd(3507): delay 0.0001
  773. steal.cmd(3508): setvariable Destination portal
  774. steal.cmd(3509): setvariable automovefailCounter 0
  775. steal.cmd: if evaluate: 8 = 0
  776. steal.cmd: if returned: False
  777. steal.cmd: if evaluate: (!1)
  778. steal.cmd: if returned: False
  779. steal.cmd: if evaluate: ("OFF" = "ON")
  780. steal.cmd: if returned: False
  781. steal.cmd: if evaluate: ("8" = "portal")
  782. steal.cmd: if returned: False
  783. steal.cmd(3514): passing label: AUTOMOVE.GO
  784. steal.cmd(3521): matchwait
  785. [AutoMapper] Goto: Portal
  786. [Script loaded: automapper.cmd]
  787. [automapper]: north
  788. You go north.
  789.  
  790. [Riverhaven, Town Hall Road]
  791. This short arc of roadway connects the eastern and western halves of town.  The smooth style of the Town hall is echoed in the curving roadway, paved with granite stones flecked with brighter bits of crystal.  Heavy traffic of all sorts converges here at the mercantile and social center of Riverhaven.
  792. You also see the Riverhaven Market Plaza and the Trader Market building.
  793. Obvious paths: north, northeast, southeast, south, southwest.
  794. [automapper]: south
  795.  
  796. >
  797. Mapped exits: go trader building, go market plaza
  798.  
  799. You go south.
  800.  
  801. [Riverhaven, Town Square]
  802. This square sits in the space between the Town Hall and the municipal pier.  It is a large park with the graceful gardens of the Temple set within well-tended lawns.  Here and there, benches for the public's use are set out under shady trees, and you can often find an old retired merchant or river captain taking his ease and watching the passing tide of people.
  803. You also see a young alchemist student, a festive meeting portal, a simple bench, a news stand with a parchment scroll on it, the Temple and a uniformed representative.
  804. Obvious paths: north, east, west.
  805.  
  806. >
  807. Mapped exits: go temple, go town hall, go meeting portal
  808.  
  809. [Script finished (In 1.1007663 seconds): automapper.cmd(147)]
  810. steal.cmd: match goto automove.return
  811. steal.cmd(3551): passing label: AUTOMOVE.RETURN
  812. steal.cmd: if evaluate: matchre("portal", "teller|exchange|debt|PAWN")
  813. steal.cmd: if returned: False
  814. steal.cmd(3553): pause 0.001
  815. steal.cmd(3554): return
  816. steal.cmd: if evaluate: 30 = 7
  817. steal.cmd: if returned: False
  818. steal.cmd: if evaluate: 30 = 61
  819. steal.cmd: if returned: False
  820. steal.cmd: if evaluate: 30 = 67
  821. steal.cmd: if returned: False
  822. steal.cmd: if evaluate: 30 = 116
  823. steal.cmd: if returned: False
  824. steal.cmd(3667): pause 0.1
  825. steal.cmd: if evaluate: 30 = 99
  826. steal.cmd: if returned: False
  827. steal.cmd: if evaluate: 30 = 90
  828. steal.cmd: if returned: False
  829. steal.cmd: if evaluate: 30 = 42
  830. steal.cmd: if returned: False
  831. steal.cmd: if evaluate: 30 = 30
  832. steal.cmd: if returned: True
  833. steal.cmd(3671): setvariable CITY RIVERHAVEN
  834. steal.cmd: if evaluate: 30 = 7
  835. steal.cmd: if returned: False
  836. steal.cmd: if evaluate: 30 = 1
  837. steal.cmd: if returned: False
  838. steal.cmd: if evaluate: 30 = 61
  839. steal.cmd: if returned: False
  840. steal.cmd: if evaluate: 30 = 67
  841. steal.cmd: if returned: False
  842. steal.cmd: if evaluate: 30 = 116
  843. steal.cmd: if returned: False
  844. steal.cmd: if evaluate: !matchre("30","(1|7|42|30|61|66|67|68|69|90|99|116)")
  845. steal.cmd: if returned: False
  846.  
  847. *** STARTING CITY: RIVERHAVEN
  848.  
  849. steal.cmd(3681): pause 0.5
  850. steal.cmd(3682): return
  851. steal.cmd(227): gosub PUT close my backpack
  852. steal.cmd(4175): delay 0.0001
  853. steal.cmd(4176): setvariable command close my backpack
  854. steal.cmd(4177): setvariable LOCATION PUT.1
  855. steal.cmd(4178): passing label: PUT.1
  856. steal.cmd(4238): matchwait
  857. close my backpack
  858. You close your black backpack.
  859. >
  860. steal.cmd: match goto return_clear
  861. steal.cmd(4583): passing label: RETURN_CLEAR
  862. steal.cmd(4584): passing label: RETURN.CLEAR
  863. steal.cmd(4585): delay 0.0001
  864. steal.cmd(4587): pause 0.0001
  865. steal.cmd(4588): return
  866. steal.cmd(228): pause 0.5
  867. steal.cmd: if evaluate: 3 >= 1
  868. steal.cmd: if returned: True
  869. steal.cmd(229): goto HAVEN.TO.CLOTH
  870. steal.cmd(513): setvariable LAST HAVEN.EXP.CHECK.5
  871. steal.cmd(514): gosub AUTOMOVE cloth
  872. steal.cmd(3507): delay 0.0001
  873. steal.cmd(3508): setvariable Destination cloth
  874. steal.cmd(3509): setvariable automovefailCounter 0
  875. steal.cmd: if evaluate: 8 = 0
  876. steal.cmd: if returned: False
  877. steal.cmd: if evaluate: (!1)
  878. steal.cmd: if returned: False
  879. steal.cmd: if evaluate: ("OFF" = "ON")
  880. steal.cmd: if returned: False
  881. steal.cmd: if evaluate: ("8" = "cloth")
  882. steal.cmd: if returned: False
  883. steal.cmd(3514): passing label: AUTOMOVE.GO
  884. steal.cmd(3521): matchwait
  885. [AutoMapper] Goto: Clothiers
  886. [Script loaded: automapper.cmd]
  887. [automapper]: west
  888. You go west.
  889.  
  890. [Riverhaven, Town Hall Road]
  891. The road skirts both the Town Square and the Trader's Guild as it passes through the center of town.  The tall signal tower of City Hall rises like the spire of some Temple.  The nearby Municipal Pier is a hotbed of activity with ships coming and going and knots of Traders huddled deep in conclave over the latest prices.  The elegant facade of the Guildhall beams down on these activities with a proprietary air.
  892. You also see some double doors leading to the guild-owned stable and a wide alley.
  893. Next move: go small shop
  894. Obvious paths: northeast, east, west, northwest.
  895. [automapper]: west
  896.  
  897. >
  898. Mapped exits: go municipal pier, go double doors, go wide alley, go trader's guild
  899.  
  900. You go west.
  901.  
  902. [Riverhaven, River Road West]
  903. A cluster of fine shops entices the well-to-do townsfolk to come in and browse.  Several shopgirls stand together outside one store decorated with ribbons and bows, apparently on their break.  They chatter amongst themselves and pass judgement on the fitness of various males passing by with whistles of approbation or giggles of amusement at some pot-bellied merchant wearing something that would be fashionable on anyone but him.
  904. You also see a low sandstone building and a small shop.
  905. Obvious paths: east, west.
  906.  
  907. >
  908. Mapped exits: go small shop, go sandstone building
  909. [automapper]: go small shop
  910.  
  911. [Clothiers, Sales Floor]
  912. Brightly colored silk veils hang down from the ceiling above you, forming a brilliant canopy overhead.  Rich velvet curtains hang from the shop's many windows, and the floor is covered in a soft thick rug.  Several low tables are set about the room, piled with bolts of cloth and spools of decorative thread and ribbon.
  913. You also see the shop owner Alayle, an order counter with a catalog on it and a full length mirror.
  914. Obvious exits: out.
  915.  
  916. >
  917. [Script finished (In 1.3015478 seconds): automapper.cmd(147)]
  918. steal.cmd: match goto automove.return
  919. steal.cmd(3551): passing label: AUTOMOVE.RETURN
  920. steal.cmd: if evaluate: matchre("cloth", "teller|exchange|debt|PAWN")
  921. steal.cmd: if returned: False
  922. steal.cmd(3553): pause 0.001
  923. steal.cmd(3554): return
  924. steal.cmd(515): passing label: HAVEN.CLOTH
  925. steal.cmd(516): setvariable shopcode RH.Cloth
  926. steal.cmd(517): setvariable SHOP Riverhaven Clothiers
  927. steal.cmd(518): gosub STEAL jerkin
  928. steal.cmd(2536): delay 0.001
  929. steal.cmd(2537): setvariable item jerkin
  930. steal.cmd(2538): setvariable stolen 0
  931. steal.cmd(2539): setvariable grabbed 0
  932. steal.cmd: if evaluate: ("OFF" = "ON")
  933. steal.cmd: if returned: False
  934. steal.cmd: if evaluate: ("Thief" != "Thief")
  935. steal.cmd: if returned: False
  936. steal.cmd: if evaluate: ("Thief" = "Empath") && ("OFF" = "ON")
  937. steal.cmd: if returned: False
  938. steal.cmd: if evaluate: ("Thief" = "Empath") && ("OFF" = "ON")
  939. steal.cmd: if returned: False
  940. steal.cmd(2544): passing label: STEAL.1
  941. steal.cmd: if evaluate: contains("jerkin" , "nothing")
  942. steal.cmd: if returned: False
  943. steal.cmd: if evaluate: ("Empty" != "Empty") || ("Empty" != "Empty")
  944. steal.cmd: if returned: False
  945. steal.cmd(2547): pause 0.001
  946. steal.cmd(2548): pause 0.001
  947. steal.cmd(2549): pause 0.001
  948. steal.cmd(2550): passing label: MARKING
  949. steal.cmd(2551): delay 0.001
  950. steal.cmd: if evaluate: ("Thief" != "Thief") || ("ON" = "OFF")
  951. steal.cmd: if returned: False
  952. steal.cmd: if evaluate: !0
  953. steal.cmd: if returned: True
  954. steal.cmd(2555): gosub HIDE
  955. steal.cmd(3965): pause 0.1
  956. steal.cmd(3966): pause 0.1
  957. steal.cmd(3977): matchwait
  958. hide
  959.  
  960. >
  961. steal.cmd: match goto return
  962. steal.cmd(4589): passing label: RETURN
  963. steal.cmd(4590): delay 0.0001
  964. steal.cmd(4591): return
  965. steal.cmd(2556): pause 0
  966. You melt into the background, convinced that your attempt to hide went unobserved.
  967. Roundtime: 3 sec.
  968.  
  969. HR>
  970. steal.cmd(2557): pause 0.5
  971. steal.cmd: if evaluate: 3 > 0
  972. steal.cmd: if returned: True
  973. steal.cmd(2559): pause
  974. steal.cmd(2560): pause 0.001
  975. steal.cmd(2561): pause 0.001
  976. steal.cmd(2572): matchwait
  977. mark jerkin
  978.  
  979. You begin to carefully size up your chances at nabbing a jerkin.
  980. Considering actually grabbing the item, it should be about even odds.
  981. Regarding getting away with the theft, it's about even odds.
  982. You've stolen in this store recently, and the shop owner Alayle has a closer eye on you.
  983. You feel highly confident in the accuracy of your judgement.
  984. Roundtime: 5 sec.
  985.  
  986. HR>
  987. steal.cmd: match goto steal.last
  988. steal.cmd(2578): passing label: STEAL.LAST
  989. steal.cmd: if evaluate: ("ON" != "ON")
  990. steal.cmd: if returned: False
  991. steal.cmd(2580): setvariable stolen 5
  992. steal.cmd(2581): goto STEALING
  993. steal.cmd: if evaluate: ("Thief" != "Thief") && (5 = 5)
  994. steal.cmd: if returned: False
  995. steal.cmd: if evaluate: (5 > 5)
  996. steal.cmd: if returned: False
  997. steal.cmd(2585): math: stolen add 1
  998. steal.cmd(2585): math result: stolen=6
  999. steal.cmd(2586): passing label: STEAL.REAL
  1000. steal.cmd(2587): delay 0.001
  1001. steal.cmd: if evaluate: !1
  1002. steal.cmd: if returned: False
  1003. steal.cmd: if evaluate: 3 > 0
  1004. steal.cmd: if returned: True
  1005. steal.cmd(2594): pause 0.5
  1006. steal.cmd(2595): pause 0.1
  1007. steal.cmd(2596): pause 0.1
  1008. steal.cmd(2597): pause 0.001
  1009. steal.cmd(2598): pause 0.001
  1010. steal.cmd(2605): matchwait
  1011. steal jerkin
  1012.  
  1013. Moving stealthily, you manage to grab a jerkin right from underneath the shop owner Alayle's very nose.
  1014. Roundtime: 5 sec.
  1015.  
  1016. HR>
  1017. steal.cmd: match goto steal.check
  1018. steal.cmd(2608): passing label: STEAL.CHECK
  1019. steal.cmd(2609): math: grabbed add 1
  1020. steal.cmd(2609): math result: grabbed=1
  1021. steal.cmd: if evaluate: ("OFF" = "ON") || (6 >= 5)
  1022. steal.cmd: if returned: True
  1023. steal.cmd(2610): goto STEAL.RETURN
  1024. steal.cmd(2663): setvariable stolen 0
  1025. steal.cmd(2664): setvariable noLearn OFF
  1026. steal.cmd(2665): setvariable noSteal OFF
  1027. steal.cmd(2666): setvariable itemLocation
  1028. steal.cmd: if evaluate: ("Thief" = "Thief")
  1029. steal.cmd: if returned: True
  1030. steal.cmd(2667): setvariable marking ON
  1031. steal.cmd: if evaluate: ("jerkin" != "Empty") || ("Empty" != "Empty")
  1032. steal.cmd: if returned: True
  1033. steal.cmd(2668): gosub stow
  1034. steal.cmd(3208): delay 0.001
  1035. steal.cmd: if evaluate: (("jerkin" = "Empty") && ("Empty" = "Empty"))
  1036. steal.cmd: if returned: False
  1037. steal.cmd(3210): math: STOW.LOOP add 1
  1038. steal.cmd(3210): math result: STOW.LOOP=1
  1039. steal.cmd(3211): pause 0.1
  1040. steal.cmd(3212): pause 0.1
  1041. steal.cmd: if evaluate: contains("Empty" "jerkin" , "cauldron|stove|spear|wayerd pyramid|longbow")
  1042. steal.cmd: if returned: False
  1043. steal.cmd: if evaluate: matchre("jerkin","(satchel|Sack)")
  1044. steal.cmd: if returned: False
  1045. steal.cmd: if evaluate: 1 > 1
  1046. steal.cmd: if returned: False
  1047. steal.cmd: if evaluate: ("jerkin" != "Empty")
  1048. steal.cmd: if returned: True
  1049. steal.cmd: if evaluate: ("Empty" != "Empty")
  1050. steal.cmd: if returned: False
  1051. steal.cmd(3222): matchwait
  1052. put my jerkin in my Sack
  1053.  
  1054. You come out of hiding.
  1055. You put your jerkin in your sack.
  1056.  
  1057. >
  1058. steal.cmd: match goto stow.return
  1059. steal.cmd(3239): passing label: STOW.RETURN
  1060. steal.cmd(3240): setvariable STOW.LOOP 0
  1061. steal.cmd(3241): return
  1062. steal.cmd: if evaluate: 0
  1063. steal.cmd: if returned: False
  1064. steal.cmd: if evaluate: ("Thief" = "Necromancer") && (OFF = 0)
  1065. steal.cmd: if returned: False
  1066. steal.cmd(2671): return
  1067. steal.cmd(519): passing label: HAVEN.EXP.CHECK.5
  1068. steal.cmd(521): passing label: HAVEN.TO.ARTIFICER
  1069. steal.cmd(522): setvariable LAST HAVEN.EXP.CHECK.6
  1070. steal.cmd(523): gosub AUTOMOVE artif
  1071. steal.cmd(3507): delay 0.0001
  1072. steal.cmd(3508): setvariable Destination artif
  1073. steal.cmd(3509): setvariable automovefailCounter 0
  1074. steal.cmd: if evaluate: 222 = 0
  1075. steal.cmd: if returned: False
  1076. steal.cmd: if evaluate: (!1)
  1077. steal.cmd: if returned: False
  1078. steal.cmd: if evaluate: ("OFF" = "ON")
  1079. steal.cmd: if returned: False
  1080. steal.cmd: if evaluate: ("222" = "artif")
  1081. steal.cmd: if returned: False
  1082. steal.cmd(3514): passing label: AUTOMOVE.GO
  1083. steal.cmd(3521): matchwait
  1084. [AutoMapper] Goto: Artificer Shop
  1085. [Script loaded: automapper.cmd]
  1086. [automapper]: out
  1087. You go out.
  1088.  
  1089. [Riverhaven, River Road West]
  1090. A cluster of fine shops entices the well-to-do townsfolk to come in and browse.  Several shopgirls stand together outside one store decorated with ribbons and bows, apparently on their break.  They chatter amongst themselves and pass judgement on the fitness of various males passing by with whistles of approbation or giggles of amusement at some pot-bellied merchant wearing something that would be fashionable on anyone but him.
  1091. You also see a low sandstone building and a small shop.
  1092. Next move: northwest
  1093. Obvious paths: east, west.
  1094.  
  1095. >
  1096. Mapped exits: go small shop, go sandstone building
  1097. [automapper]: east
  1098.  
  1099. You go east.
  1100.  
  1101. [Riverhaven, Town Hall Road]
  1102. The road skirts both the Town Square and the Trader's Guild as it passes through the center of town.  The tall signal tower of City Hall rises like the spire of some Temple.  The nearby Municipal Pier is a hotbed of activity with ships coming and going and knots of Traders huddled deep in conclave over the latest prices.  The elegant facade of the Guildhall beams down on these activities with a proprietary air.
  1103. You also see some double doors leading to the guild-owned stable and a wide alley.
  1104. Next move: northwest
  1105. Obvious paths: northeast, east, west, northwest.
  1106.  
  1107. >
  1108. Mapped exits: go municipal pier, go double doors, go wide alley, go trader's guild
  1109. [automapper]: northwest
  1110.  
  1111. You go northwest.
  1112.  
  1113. [Riverhaven, Silvermoon Road]
  1114. Radiating from the center of town like the spoke of a wheel, Silvermoon Road provides a conduit from town hall to the outer wall.  Heavy traffic of all sorts winds its way along the thoroughfare.  Loaded wains and trudging porters mingle with fashionably dressed shoppers and salt-smudged workingmen.  A scant few beggars work the fringes of the road, begging bowls extended from palsied hands and gnarled fingers.  A freshly painted building watches over it all like a casual observer.
  1115. You also see Eggleston and a stacked-stone shop.
  1116. Next move: northwest
  1117. [automapper]: northwest
  1118. Obvious paths: southeast, northwest.
  1119.  
  1120. >
  1121. Mapped exits: go stacked-stone shop, go painted building
  1122.  
  1123. You go northwest.
  1124.  
  1125. [Riverhaven, Silvermoon Road]
  1126. A marked difference in architecture from the rest of town, indicates the Halfling Quarter.  Many low, rounded homes and single-story warehouses with sloping roofs attest to the success and mercantile skill of the local Halflings.  Even the cobbles of the road are smaller in deference to unshod feet.  One prosperous elder lounges before the round windows of his elegant home, smoking a pipe nearly the height and width of the owner, sending pungent clouds of smoke into the air.
  1127. You also see a round-doored brick shop.
  1128. Next move: northwest
  1129. Obvious paths: east, southeast, northwest.
  1130.  
  1131. [automapper]: northwest
  1132. >
  1133. Mapped exits: go brick shop
  1134.  
  1135. You go northwest.
  1136.  
  1137. [Riverhaven, Silvermoon Road]
  1138. The small shops and buildings of the local clans of the Halflings give way gradually to larger establishments of the northwest.  A vendor of fish sauces haggles with a housewife over her back fence, while a small passel of children play at her feet.  A nearby crossroads lead at an angle off into the back alleys and byways of town.  
  1139. Next move: northwest
  1140. Obvious paths: northeast, east, southeast, south, northwest.
  1141. [automapper]: northwest
  1142.  
  1143. >
  1144. You run northwest.
  1145.  
  1146. [Riverhaven, Crossroads]
  1147. Silvermoon Road meets Crescent Way in a small crossroads.  A tangle of back alleys and side roads wanders off behind the houses and shops of town.  The traffic here is fainter, almost nonexistent and the sounds of life seem oddly muted.  Passers-by seem more hurried and keep a warier eye out than you have seen along the main roads of town.
  1148. You also see a brick alleyway and an ornate iron gate with a sign on it.
  1149. Next move: go artificer shop
  1150. [automapper]: northwest
  1151. Obvious paths: southeast, northwest.
  1152.  
  1153. >
  1154. Mapped exits: go brick alleyway, go iron gate
  1155.  
  1156. You run northwest.
  1157.  
  1158. [Riverhaven, Silvermoon Road]
  1159. A curiously ordinary shop somehow catches your eye.  It tries so hard to look normal that your senses prick with curiosity.  You cannot quite decide just what is wrong with the place.  Perhaps it is the furtive look of the few people emerging from the shop, or the way the local guards seem to ignore the building pointedly.
  1160. You also see the artificer shop.
  1161. [automapper]: go artificer shop
  1162. Obvious paths: southeast, northwest.
  1163.  
  1164. >
  1165. Mapped exits: go ordinary shop, go artificer shop
  1166.  
  1167. [Zanthron's Artificer Shop, Salesroom]
  1168. You flinch as you feel slight shocks of static running up your arm while standing in Zanthron's shop.  A purple and black tapestry hangs in the back of the shop while glass display cases of miniature animals sit on shelves arranged haphazardly on another wall.  Zanthron herself sits on a stool behind the counter scowling at a runestone and muttering arcane phrases as if looking for an opening in the stone.
  1169. You also see a bookstand with a catalog on it.
  1170. Obvious exits: out.
  1171.  
  1172. >
  1173. [Script finished (In 2.4481559 seconds): automapper.cmd(147)]
  1174. steal.cmd: match goto automove.return
  1175. steal.cmd(3551): passing label: AUTOMOVE.RETURN
  1176. steal.cmd: if evaluate: matchre("artif", "teller|exchange|debt|PAWN")
  1177. steal.cmd: if returned: False
  1178. steal.cmd(3553): pause 0.001
  1179. steal.cmd(3554): return
  1180. steal.cmd(524): passing label: HAVEN.ARTIFICER
  1181. steal.cmd(525): setvariable shopcode RH.Artif
  1182. steal.cmd(526): setvariable SHOP Riverhaven Artificer
  1183. steal.cmd(527): gosub STEAL simple talisman
  1184. steal.cmd(2536): delay 0.001
  1185. steal.cmd(2537): setvariable item simple talisman
  1186. steal.cmd(2538): setvariable stolen 0
  1187. steal.cmd(2539): setvariable grabbed 0
  1188. steal.cmd: if evaluate: ("OFF" = "ON")
  1189. steal.cmd: if returned: False
  1190. steal.cmd: if evaluate: ("Thief" != "Thief")
  1191. steal.cmd: if returned: False
  1192. steal.cmd: if evaluate: ("Thief" = "Empath") && ("OFF" = "ON")
  1193. steal.cmd: if returned: False
  1194. steal.cmd: if evaluate: ("Thief" = "Empath") && ("OFF" = "ON")
  1195. steal.cmd: if returned: False
  1196. steal.cmd(2544): passing label: STEAL.1
  1197. steal.cmd: if evaluate: contains("simple talisman" , "nothing")
  1198. steal.cmd: if returned: False
  1199. steal.cmd: if evaluate: ("Empty" != "Empty") || ("Empty" != "Empty")
  1200. steal.cmd: if returned: False
  1201. steal.cmd(2547): pause 0.001
  1202. steal.cmd(2548): pause 0.001
  1203. steal.cmd(2549): pause 0.001
  1204. steal.cmd(2550): passing label: MARKING
  1205. steal.cmd(2551): delay 0.001
  1206. steal.cmd: if evaluate: ("Thief" != "Thief") || ("ON" = "OFF")
  1207. steal.cmd: if returned: False
  1208. steal.cmd: if evaluate: !0
  1209. steal.cmd: if returned: True
  1210. steal.cmd(2555): gosub HIDE
  1211. steal.cmd(3965): pause 0.1
  1212. steal.cmd(3966): pause 0.1
  1213. steal.cmd(3977): matchwait
  1214. hide
  1215. You melt into the background, convinced that your attempt to hide went unobserved.
  1216. Roundtime: 3 sec.
  1217.  
  1218. HR>
  1219. steal.cmd: match goto return
  1220. steal.cmd(4589): passing label: RETURN
  1221. steal.cmd(4590): delay 0.0001
  1222. steal.cmd(4591): return
  1223. steal.cmd(2556): pause 3
  1224. steal.cmd(2557): pause 0.5
  1225. steal.cmd: if evaluate: 3 > 0
  1226. steal.cmd: if returned: True
  1227. steal.cmd(2559): pause
  1228. steal.cmd(2560): pause 0.001
  1229. steal.cmd(2561): pause 0.001
  1230. steal.cmd(2572): matchwait
  1231. mark simple talisman
  1232.  
  1233. You begin to carefully size up your chances at nabbing a simple talisman.
  1234. Considering actually grabbing the item, it may be quite the struggle to nab.
  1235. Regarding getting away with the theft, it's somewhat of a long shot.
  1236. You feel highly confident in the accuracy of your judgement.
  1237. Roundtime: 5 sec.
  1238.  
  1239. HR>
  1240. steal.cmd: match goto too.hot
  1241. steal.cmd(2656): passing label: TOO.HOT
  1242. steal.cmd: if evaluate: (0 = 1)
  1243. steal.cmd: if returned: False
  1244. steal.cmd: if evaluate: (0 <> 1)
  1245. steal.cmd: if returned: True
  1246. steal.cmd(2659): goto STEAL.RETURN
  1247. steal.cmd(2663): setvariable stolen 0
  1248. steal.cmd(2664): setvariable noLearn OFF
  1249. steal.cmd(2665): setvariable noSteal OFF
  1250. steal.cmd(2666): setvariable itemLocation
  1251. steal.cmd: if evaluate: ("Thief" = "Thief")
  1252. steal.cmd: if returned: True
  1253. steal.cmd(2667): setvariable marking ON
  1254. steal.cmd: if evaluate: ("Empty" != "Empty") || ("Empty" != "Empty")
  1255. steal.cmd: if returned: False
  1256. steal.cmd: if evaluate: 1
  1257. steal.cmd: if returned: True
  1258. steal.cmd: if evaluate: ("OFF" = "OFF")
  1259. steal.cmd: if returned: True
  1260. steal.cmd(2669): gosub unhide
  1261. steal.cmd(4002): pause 0.1
  1262. steal.cmd(4003): pause 0.1
  1263. steal.cmd(4013): matchwait
  1264. UNHIDE
  1265. You come out of hiding.
  1266.  
  1267. >
  1268. steal.cmd: match goto return
  1269. steal.cmd(4589): passing label: RETURN
  1270. steal.cmd(4590): delay 0.0001
  1271. steal.cmd(4591): return
  1272. steal.cmd: if evaluate: ("Thief" = "Necromancer") && (OFF = 0)
  1273. steal.cmd: if returned: False
  1274. steal.cmd(2671): return
  1275. steal.cmd(528): passing label: HAVEN.EXP.CHECK.6
  1276. steal.cmd: if evaluate: 159.2 >= 138
  1277. steal.cmd: if returned: True
  1278. steal.cmd(529): goto HAVEN.EXP.CHECK.7
  1279. steal.cmd: if evaluate: (32 > 33) && ("OFF" != "ON")
  1280. steal.cmd: if returned: False
  1281. steal.cmd: if evaluate: (32 > 33) && (13 > 32)
  1282. steal.cmd: if returned: False
  1283. steal.cmd: if evaluate: 159.2 >= 414
  1284. steal.cmd: if returned: False
  1285. steal.cmd(541): passing label: HAVEN.TO.JOY
  1286. steal.cmd(542): setvariable LAST HAVEN.EXP.CHECK.8
  1287. steal.cmd(543): gosub AUTOMOVE smara
  1288. steal.cmd(3507): delay 0.0001
  1289. steal.cmd(3508): setvariable Destination smara
  1290. steal.cmd(3509): setvariable automovefailCounter 0
  1291. steal.cmd: if evaluate: 298 = 0
  1292. steal.cmd: if returned: False
  1293. steal.cmd: if evaluate: (!1)
  1294. steal.cmd: if returned: False
  1295. steal.cmd: if evaluate: ("OFF" = "ON")
  1296. steal.cmd: if returned: False
  1297. steal.cmd: if evaluate: ("298" = "smara")
  1298. steal.cmd: if returned: False
  1299. steal.cmd(3514): passing label: AUTOMOVE.GO
  1300. steal.cmd(3521): matchwait
  1301. [AutoMapper] Goto: Smaragdaus' Joy
  1302. [Script loaded: automapper.cmd]
  1303. [automapper]: out
  1304. You go out.
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