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Mar 18th, 2019
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  1. Passive - (note: manaless and uses health costs instead)
  2. Hungering beast - Gains hp and ap for every unit killed. Gets physically bigger increasing damage hitboxes.
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  4. Conjured Glaive - When below a health threshold weapon breaks. Affects abilities and raises attack speed. Summons glaive back at a different, higher threshold. (say it breaks at 40% it will come back at 50%)
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  6. Q - Low Blow - Sweeps glaive in a circle dealing % missing health damage and slowing, without glaive hit box is shortened and turned into a cone but deals more damage. Auto attacking reduces cooldown, increased against champions.
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  8. W - Imbued Armor - Passive: Gain a shield from killing minions, caps at X. Active: Gain damage reduction for X seconds and heal when it expires, heal increases for damage taken. Without glaive, no damage reduction is granted but healing is increased.
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  10. E - Death from above - Jump to area and knock up nearby enemies, glaive fires a shockwave that slows. Without glaive just knocks up.
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  12. R - I will find you and kill you - Channel and and go towards health threshold (cannot move). Once at threshold you can target a champion to dash to, continuing channeling increases range. Has a global sound indicator. Can channel up to global range (eventually) and after dashing deal damage and knock up champion. Hits minions, champions, and monsters along the way shoving them aside.
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  14. Lore - (Noxian?) Jealous asshole envied vastaya. Tried to become a vastaya but fricked up and is now a very power hungry monster fella that doesn’t remember who he was. Becomes more insane as time goes on.
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