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- return model =
- name: 'Fly-OP'
- level: 1
- model: 1
- size: 2.10
- specs:
- shield:
- capacity: [750,1000]
- reload: [20,30]
- generator:
- capacity: [400,600]
- reload: [100,150]
- ship:
- mass: 240
- speed: [250,350]
- rotation: [1100,1300]
- acceleration: [150,200]
- bodies:
- main:
- section_segments: 12
- offset:
- x: 0
- y: 0
- z: 10
- position:
- x: [0,0,0,0,0,0,0,0,0,0]
- y: [-65,-60,-50,-20,10,30,55,75,60]
- z: [0,0,0,0,0,0,0,0,0]
- width: [0,8,10,30,25,30,18,15,0]
- height: [0,6,8,12,20,20,18,15,0]
- propeller: true
- texture: [4,63,10,1,1,1,12,17]
- cockpit:
- section_segments: 12
- offset:
- x: 0
- y: 0
- z: 20
- position:
- x: [0,0,0,0,0,0,0]
- y: [-15,0,20,30,60]
- z: [0,0,0,0,0]
- width: [0,13,17,10,5]
- height: [0,18,25,18,5]
- propeller: false
- texture: [7,9,9,4,4]
- cannon:
- section_segments: 6
- offset:
- x: 0
- y: -15
- z: -10
- position:
- x: [0,0,0,0,0,0]
- y: [-40,-50,-20,0,20,30]
- z: [0,0,0,0,0,20]
- width: [0,5,8,11,7,0]
- height: [0,5,8,11,10,0]
- angle: 0
- laser:
- damage: [50,60]
- rate: 4
- type: 1
- speed: [180,200]
- number: 1
- error: 2.5
- propeller: false
- texture: [3,3,10,3]
- wings: main:
- length: [60,20]
- width: [100,50,40]
- angle: [-10,10]
- position: [0,20,10]
- doubleside: true
- offset:
- x: 0
- y: 10
- z: 5
- bump:
- position: 30
- size: 20
- texture: [11,63]
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