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- Update v20180416:
- Fix for rounding tractor (reported on sprinkler watering)
- Resources in animals and production building don't have expiry date any more. It's strat counting only in warehouse
- HUD scaler improvements
- Fix for disabled autotrade right after upgrading to 3lvl of owners house
- Fix for birds minitask
- Fix for driver walking in machines
- Fix for unavailable staff after canceling harvesting with autosell option
- Few more fixes for collisions and paths
- Now food for animals can be moved by more than one worker at once
- Larger capacity of staff hand tools (moving food and resources)
- Fix for payed loan
- Changed amount of taken animals to slaughterhouse
- Fix for broken machines being blockers for another vehicles on the road
- Fix for unvisible haypiles
- More fixes for stuck staff
- Fix for some cases of stuck staff in building doors
- Fix for allowing assigning staff during work after harvesting with chest trailer
- Fix for staff climbing on collide with building mesh
- Moving food for animals by all assigned employees instead of only one
- Bigger capacity of staff box for moving resources
- Fix for few glitches in production building waiting for resource to start production
- Removing expired produced resource from factories and animals building
- Showing broken machine by red outline, auto opening broken machine modal on click
- Icon indicator for broken machine in garage
- Spawning machine in its own parking if it was saved in different parking lot
- Few fixes for counting loans
- Lower beef price (based on many requests)
- Lower volume of production buildings and demolish sound
- Update v20180413 v2:
- Fix for manure spreader on 100x100 fields
- More frequent moving food for animals
- Crash on production without proper warehouse
- More fixes for lading and saving
- Fixed few reasons for huge savegame files hard to load
- More fixes for loading and saving game
- Fix for checking amount on harvested resources on campaign goals
- More fixes for pathfinding
- Info in machine windows about waiting for mechanic
- And many more small issues...
- Update v20180413:
- - Less sensitive pathfinding so there should be much less exclamation marks
- - Improvements and fixing for workers in animals and production building - moving staff, producing etc
- - date format changed in few windows to same format as on topbar
- - many fixes in problems while loading or saving
- - smaller size of savegames in most cases
- - enabling 100x100 field on 3rd level sometimes didn't work
- - saving contract date for seasonal workers
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