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- Mono path[0] = 'E:/Nieuwe map/steamapps/common/7 Days To Die/7daystodie_Data/Managed'
- Mono config path = 'E:/Nieuwe map/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
- Initialize engine version: 2019.1.0f2 (292b93d75a2c)
- Forcing GfxDevice: Direct3D 11
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 1060 6GB (ID=0x1c03)
- Vendor:
- VRAM: 6052 MB
- Driver: 26.21.14.4141
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.440 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 1.823100 ms
- 2020-03-06T20:41:00 0.024 INF [Steamworks.NET] SteamAPI_Init() ok
- 2020-03-06T20:41:00 0.191 INF Localization language: english
- 2020-03-06T20:41:00 0.229 INF Texture quality is set to 1
- 2020-03-06T20:41:00 0.230 INF Precaching...
- 2020-03-06T20:41:00 0.231 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2020-03-06T20:41:00 0.305 INF [EAC] Initializing ...
- 2020-03-06T20:41:00 0.309 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
- 2020-03-06T20:41:04 3.625 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2020-03-06T20:41:04 3.628 INF Precaching file: Data/Bundles/blocktextureatlases
- 2020-03-06T20:41:08 7.869 INF Precaching file: Data/Bundles/terraintextures
- 2020-03-06T20:41:12 11.976 INF Precaching done
- 2020-03-06T20:41:12 11.977 INF Loading main scene
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 2.469300 ms
- 2020-03-06T20:41:12 12.097 INF Awake IsFocused: True
- 2020-03-06T20:41:12 12.097 INF Awake
- 2020-03-06T20:41:12 12.119 INF Version: Alpha 18.4 (b4) Compatibility Version: Alpha 18.4, Build: Windows 64 Bit
- 2020-03-06T20:41:12 12.119 INF System information:
- 2020-03-06T20:41:12 12.119 INF OS: Windows 10 (10.0.0) 64bit
- 2020-03-06T20:41:12 12.120 INF CPU: Intel(R) Core(TM) i5-6500 CPU @ 3.20GHz (cores: 4)
- 2020-03-06T20:41:12 12.120 INF RAM: 14569 MB
- 2020-03-06T20:41:12 12.120 INF GPU: NVIDIA GeForce GTX 1060 6GB (6052 MB)
- 2020-03-06T20:41:12 12.120 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
- 2020-03-06T20:41:12 12.121 INF Last played version: Alpha 18.4
- 2020-03-06T20:41:12 12.121 INF Local UTC offset: 1 hours
- 2020-03-06T20:41:12 12.129 INF Command line arguments: E:\Nieuwe map\steamapps\common\7 Days To Die\7daystodie.exe -force-d3d11 -logfile E:\Nieuwe map\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2020-03-06__20-40-42.txt
- 2020-03-06T20:41:12 12.131 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2020-03-06T20:41:12 12.131 INF Starting PlayerInputManager...
- 2020-03-06T20:41:12 12.170 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
- Fallback handler could not load library E:/Nieuwe map/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
- Fallback handler could not load library E:/Nieuwe map/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll
- Fallback handler could not load library E:/Nieuwe map/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
- Fallback handler could not load library E:/Nieuwe map/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
- Fallback handler could not load library E:/Nieuwe map/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll
- Fallback handler could not load library E:/Nieuwe map/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
- 2020-03-06T20:41:12 12.305 INF Starting UserProfileManager...
- 2020-03-06T20:41:13 12.438 INF Occlusion: Awake
- 2020-03-06T20:41:13 12.450 INF ApplyAllOptions streaming True, budget 5446.8 MB
- 2020-03-06T20:41:13 12.451 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, fullscreen True FullScreenWindow
- 2020-03-06T20:41:13 12.451 INF Texture quality is set to 1
- 2020-03-06T20:41:13 12.452 INF ApplyTextureFilter 1, AF Enable
- 2020-03-06T20:41:13 12.455 INF ApplyTerrainOptions 2
- 2020-03-06T20:41:13 13.264 INF [MODS] No mods folder found
- 2020-03-06T20:41:13 13.281 INF Loading permissions file at 'C:\Users\Ramon Haupt\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2020-03-06T20:41:14 13.345 INF Loading permissions file done.
- 2020-03-06T20:41:14 13.399 INF Awake done in 1302 ms
- Fallback handler could not load library E:/Nieuwe map/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Fallback handler could not load library E:/Nieuwe map/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
- Fallback handler could not load library E:/Nieuwe map/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 3972.
- Total: 23.421700 ms (FindLiveObjects: 0.256600 ms CreateObjectMapping: 0.097200 ms MarkObjects: 22.989400 ms DeleteObjects: 0.077900 ms)
- 2020-03-06T20:41:14 13.695 INF User joined: Batman
- 2020-03-06T20:41:14 13.822 INF Updated culture for display texts
- 2020-03-06T20:41:14 14.031 INF Reloading serveradmin.xml
- 2020-03-06T20:41:14 14.032 INF Loading permissions file at 'C:\Users\Ramon Haupt\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2020-03-06T20:41:14 14.032 INF Loading permissions file done.
- 2020-03-06T20:41:16 16.077 INF UMA Overlay loading took 1868 ms
- 2020-03-06T20:41:16 16.080 INF UMA Slot loading took 2 ms
- 2020-03-06T20:41:18 17.628 INF LoadTextureArraysForQuality quality -1 to 1, reload False
- 2020-03-06T20:41:19 18.594 INF WorldStaticData.Init() needed 2.335s
- 2020-03-06T20:41:21 20.546 INF [Steamworks.NET] Login ok.
- 2020-03-06T20:41:21 20.947 INF AchievementManager: Received stats and achievements from Steam
- 2020-03-06T20:41:37 37.243 INF Started thread ServerBrowserListUpdater
- 2020-03-06T20:41:41 40.459 INF Connecting to server Quarantine Batman...
- 2020-03-06T20:41:41 40.465 INF NET: LiteNetLib trying to connect to: 109.169.4.34:41391
- 2020-03-06T20:41:41 40.504 INF Exited thread ServerBrowserListUpdater
- 2020-03-06T20:41:41 40.532 INF NET: LiteNetLib: Connected to server
- 2020-03-06T20:41:41 40.559 INF Started thread NCS_Reader_0
- 2020-03-06T20:41:41 40.560 INF Started thread NCS_Writer_0
- 2020-03-06T20:41:41 40.565 INF Started thread NCS_Reader_1
- 2020-03-06T20:41:41 40.565 INF Started thread NCS_Writer_1
- 2020-03-06T20:41:41 40.583 INF NPCID.Read
- 2020-03-06T20:41:41 40.584 INF Connection handshake done
- 2020-03-06T20:41:41 40.585 INF [Steamworks.NET] Auth.GetAuthTicket()
- 2020-03-06T20:41:41 40.586 INF [EAC] Connected to game server
- 2020-03-06T20:41:41 40.588 INF NPPL.Write
- 2020-03-06T20:41:41 40.690 INF Login: WaitingForSteam
- 2020-03-06T20:41:41 40.984 INF Login: WaitingForEac
- 2020-03-06T20:41:43 42.334 INF Login: Authenticated
- 2020-03-06T20:41:43 42.334 INF Player allowed
- 2020-03-06T20:41:43 42.337 INF [Steamworks.NET] AddFavorite: 21
- 2020-03-06T20:41:43 42.344 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePublic)
- 2020-03-06T20:41:43 42.347 INF StartGame
- 2020-03-06T20:41:43 42.450 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = False
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 30
- GamePref.BedrollExpiryTime = 30
- GamePref.BlockDamageAI = 100
- GamePref.BlockDamageAIBM = 33
- GamePref.BlockDamagePlayer = 100
- GamePref.BloodMoonEnemyCount = 6
- GamePref.BloodMoonFrequency = 10
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 109.169.4.34
- GamePref.ConnectToServerPort = 41391
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 60
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 2
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 2
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = Quarantine
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 18.4
- GamePref.GameWorld = Valodi Territory
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 1
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 3
- GamePref.LandClaimOfflineDelay = 0
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 7
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadedPrefabSize =
- GamePref.LootAbundance = 200
- GamePref.LootRespawnDays = 5
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 64
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAA = 1
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 0.487069
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.3
- GamePref.OptionsDynamicMusicEnabled = True
- GamePref.OptionsFieldOfView = 67
- GamePref.OptionsFieldOfViewNew = 65
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 1.112069
- GamePref.OptionsGfxBloom = True
- GamePref.OptionsGfxDOF = False
- GamePref.OptionsGfxMotionBlur = 1
- GamePref.OptionsGfxOcclusion = True
- GamePref.OptionsGfxSSAO = True
- GamePref.OptionsGfxSSReflections = 1
- GamePref.OptionsGfxSunShafts = True
- GamePref.OptionsGraphicsQuality = 2
- GamePref.OptionsGrassDistance = 2
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 2
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsLODDistance = 0.5
- GamePref.OptionsMenuMusicVolumeLevel = 0.7
- GamePref.OptionsMicVolumeLevel = 0.9310345
- GamePref.OptionsMouseSensitivity = 0.98125
- GamePref.OptionsMusicVolumeLevel = 0.2
- GamePref.OptionsObjectQuality = 2
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerFemale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 1
- GamePref.OptionsReflectedShadows = False
- GamePref.OptionsReflectionBounces = 0
- GamePref.OptionsReflectionCullList = Default
- GamePref.OptionsReflectionFarClip = 3000
- GamePref.OptionsReflectionQuality = 1
- GamePref.OptionsReflectionRefreshMode = ViaScripting
- GamePref.OptionsReflectionRefreshRate = 0
- GamePref.OptionsReflectionShadowDistance = 60
- GamePref.OptionsReflectionTimeSlicingMode = IndividualFaces
- GamePref.OptionsResolution = 0
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShadowDistance = 1
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsStreamingMipmapsBudget = 4096
- GamePref.OptionsStreamingMipmapsEnabled = True
- GamePref.OptionsTempCelsius = True
- GamePref.OptionsTerrainQuality = 2
- GamePref.OptionsTextureFilter = 1
- GamePref.OptionsTextureQuality = 1
- GamePref.OptionsTreeDistance = 4
- GamePref.OptionsUMATextureQuality = 1
- GamePref.OptionsViewDistance = 6
- GamePref.OptionsVoiceChatEnabled = False
- GamePref.OptionsVoiceVolumeLevel = 0.9310345
- GamePref.OptionsVsync = 1
- GamePref.OptionsWaterParticleLimiter = 0.5
- GamePref.OptionsWaterQuality = 1
- GamePref.OptionsZoomMouseSensitivity = 0.5
- GamePref.PartySharedKillRange = 100
- GamePref.PersistentPlayerProfiles = True
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561198052205817
- GamePref.PlayerKillingMode = 0
- GamePref.PlayerName = Batman
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\Ramon Haupt\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 8
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 2
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 25003
- GamePref.TerminalWindowEnabled = True
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsImageEffects =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UserDataFolder = C:\Users\Ramon Haupt\AppData\Roaming/7DaysToDie
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 150
- GamePref.ZombieBMMove = 1
- GamePref.ZombieFeralMove = 1
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 1
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AllowedViewDistance = 12
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 0
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimCount = 1
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDelay = 0
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 0
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = False
- 2020-03-06T20:41:43 42.509 INF StartAsClient
- 2020-03-06T20:41:43 42.509 INF Sending RequestToEnterGame...
- 2020-03-06T20:41:43 42.515 INF StartGame done
- 2020-03-06T20:41:43 42.670 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775240984596612, server SteamID=90133106740080649, server public IP=109.169.4.34, server port=41391
- 2020-03-06T20:41:43 42.682 INF [Steamworks.NET] Lobby entered: 109775240984596612
- 2020-03-06T20:41:43 43.003 INF Received mapping data for: blocks
- 2020-03-06T20:41:43 43.005 INF Received mapping data for: items
- 2020-03-06T20:41:43 43.008 INF Received config file 'materials' from server. Len: 3916
- 2020-03-06T20:41:43 43.009 INF Received config file 'physicsbodies' from server. Len: 3183
- 2020-03-06T20:41:43 43.009 INF Received config file 'blocks' from server. Len: 111738
- 2020-03-06T20:41:43 43.009 INF Received config file 'painting' from server. Len: 3286
- 2020-03-06T20:41:43 43.009 INF Received config file 'buffs' from server. Len: 27082
- 2020-03-06T20:41:43 43.009 INF Received config file 'misc' from server. Len: 675
- 2020-03-06T20:41:43 43.009 INF Received config file 'items' from server. Len: 74082
- 2020-03-06T20:41:43 43.009 INF Received config file 'item_modifiers' from server. Len: 10417
- 2020-03-06T20:41:43 43.009 INF Received config file 'entityclasses' from server. Len: 17201
- 2020-03-06T20:41:43 43.009 INF Received config file 'qualityinfo' from server. Len: 155
- 2020-03-06T20:41:43 43.009 INF Received config file 'sounds' from server. Len: 27456
- 2020-03-06T20:41:43 43.009 INF Received config file 'recipes' from server. Len: 14410
- 2020-03-06T20:41:43 43.009 INF Received config file 'blockplaceholders' from server. Len: 3529
- 2020-03-06T20:41:43 43.010 INF Received config file 'loot' from server. Len: 22274
- 2020-03-06T20:41:43 43.010 INF Received config file 'entitygroups' from server. Len: 52588
- 2020-03-06T20:41:43 43.010 INF Received config file 'utilityai' from server. Len: 625
- 2020-03-06T20:41:43 43.010 INF Received config file 'vehicles' from server. Len: 3499
- 2020-03-06T20:41:43 43.010 INF Received config file 'weathersurvival' from server. Len: 276
- 2020-03-06T20:41:43 43.010 INF Received config file 'progression' from server. Len: 21078
- 2020-03-06T20:41:43 43.010 INF Received config file 'archetypes' from server. Len: 9443
- 2020-03-06T20:41:43 43.010 INF Received config file 'quests' from server. Len: 7207
- 2020-03-06T20:41:43 43.010 INF Received config file 'traders' from server. Len: 9075
- 2020-03-06T20:41:43 43.011 INF Received config file 'npc' from server. Len: 465
- 2020-03-06T20:41:43 43.011 INF Received config file 'dialogs' from server. Len: 836
- 2020-03-06T20:41:43 43.011 INF Received config file 'ui_display' from server. Len: 4337
- 2020-03-06T20:41:43 43.011 INF Received config file 'music' from server. Len: 1632
- 2020-03-06T20:41:43 43.011 INF Received config file 'XUi/styles' from server. Len: 2635
- 2020-03-06T20:41:43 43.011 INF Received config file 'XUi/controls' from server. Len: 13149
- 2020-03-06T20:41:43 43.011 INF Received config file 'XUi/windows' from server. Len: 36748
- 2020-03-06T20:41:43 43.011 INF Received config file 'XUi/xui' from server. Len: 1681
- 2020-03-06T20:41:43 43.011 INF Received config file 'biomes' from server. Len: 7099
- 2020-03-06T20:41:43 43.012 INF Received game GUID: E65C95E065755542B2D383534C6B4635
- WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
- 2020-03-06T20:41:44 43.463 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_1 (UnityEngine.Texture2DArray)
- 2020-03-06T20:41:44 43.463 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_1 (UnityEngine.Texture2DArray)
- 2020-03-06T20:41:44 43.463 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray_1 (UnityEngine.Texture2DArray)
- 2020-03-06T20:41:44 43.467 INF Loaded: materials
- 2020-03-06T20:41:44 43.515 INF Loaded: physicsbodies
- 2020-03-06T20:41:50 49.897 INF Block IDs with mapping
- 2020-03-06T20:41:50 49.903 INF BlockIDs from Mapping
- 2020-03-06T20:41:50 49.911 INF Loaded: blocks
- 2020-03-06T20:41:50 49.929 INF Loaded: painting
- 2020-03-06T20:41:50 50.175 INF Loaded: buffs
- 2020-03-06T20:41:50 50.184 INF Loaded: misc
- 2020-03-06T20:41:52 51.451 INF Loaded: items
- 2020-03-06T20:41:52 51.583 INF Item IDs with mapping
- 2020-03-06T20:41:52 51.584 INF ItemIDs from Mapping
- 2020-03-06T20:41:52 51.598 INF Loaded: item_modifiers
- 2020-03-06T20:41:53 52.893 INF Loaded: entityclasses
- 2020-03-06T20:41:53 52.900 INF Loaded: qualityinfo
- 2020-03-06T20:41:53 52.974 INF Loaded: sounds
- 2020-03-06T20:41:53 53.084 INF Loaded: recipes
- 2020-03-06T20:41:53 53.111 INF Loaded: blockplaceholders
- 2020-03-06T20:41:53 53.168 INF Loaded: loot
- 2020-03-06T20:41:53 53.262 INF Loaded: entitygroups
- 2020-03-06T20:41:53 53.299 INF Loaded: utilityai
- 2020-03-06T20:41:54 53.366 INF Loaded: vehicles
- 2020-03-06T20:41:54 53.433 INF Loaded: weathersurvival
- 2020-03-06T20:41:54 53.500 INF Loaded: progression
- 2020-03-06T20:41:54 53.605 INF Loaded: archetypes
- 2020-03-06T20:41:54 53.666 INF Loaded: quests
- 2020-03-06T20:41:54 53.701 INF Loaded: traders
- 2020-03-06T20:41:54 53.767 INF Loaded: npc
- 2020-03-06T20:41:54 53.833 INF Loaded: dialogs
- 2020-03-06T20:41:54 53.904 INF Loaded: ui_display
- 2020-03-06T20:41:54 53.984 INF Loaded: music
- 2020-03-06T20:41:54 54.035 INF Loaded: XUi/styles
- 2020-03-06T20:41:54 54.101 INF Loaded: XUi/controls
- 2020-03-06T20:41:54 54.168 INF Loaded: XUi/windows
- 2020-03-06T20:41:54 54.265 INF Loaded: XUi/xui
- 2020-03-06T20:41:55 54.411 INF Loaded: biomes
- 2020-03-06T20:42:00 59.743 INF ShapeControllers: 64
- 2020-03-06T20:42:12 72.172 INF createWorld: Valodi Territory, Quarantine PvE, GameModeSurvival
- 2020-03-06T20:42:12 72.187 INF Occlusion: Enabled
- 2020-03-06T20:42:12 72.222 INF Started thread ChunkRegeneration
- 2020-03-06T20:42:12 72.233 INF Started thread ChunkCalc
- 2020-03-06T20:42:12 72.301 INF World.Load: Valodi Territory
- 2020-03-06T20:42:22 82.232 INF Loading dtm raw file took 613ms
- 2020-03-06T20:42:23 83.225 INF Biomes image size w= 8192, h = 8192
- 2020-03-06T20:42:25 84.506 INF Loading and creating biomes took 2274ms
- DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 268435460.
- DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 268435460.
- DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 268435460.
- d3d11: failed to create 2D texture id=5511 width=8192 height=8192 mips=1 dxgifmt=28 [D3D error was 8007000e]
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/TexturesD3D11.cpp Line: 442)
- d3d11: failed to create 2D texture shader resource view id=5511 [D3D error was 80070057]
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/TexturesD3D11.cpp Line: 406)
- DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 268435460.
- DynamicHeapAllocator out of memory - Could not get memory for large allocation 268435460!
- Could not allocate memory: System out of memory!
- Trying to allocate: 268435460B with 16 alignment. MemoryLabel: Texture
- Allocation happened at: Line:77 in C:\buildslave\unity\build\Runtime/Utilities/dynamic_array.h
- Memory overview
- [ ALLOC_DEFAULT ] used: 485174095B | peak: 0B | reserved: 561641007B
- [ ALLOC_TEMP_JOB_1_FRAME ] used: 0B | peak: 0B | reserved: 1048576B
- [ ALLOC_TEMP_JOB_2_FRAMES ] used: 0B | peak: 0B | reserved: 1048576B
- [ ALLOC_TEMP_JOB_4_FRAMES ] used: 0B | peak: 0B | reserved: 18874368B
- [ ALLOC_TEMP_JOB_ASYNC ] used: 0B | peak: 0B | reserved: 1048576B
- [ ALLOC_GFX ] used: 806275890B | peak: 0B | reserved: 812708738B
- [ ALLOC_CACHEOBJECTS ] used: 105522512B | peak: 0B | reserved: 123731968B
- [ ALLOC_TYPETREE ] used: 1661168B | peak: 0B | reserved: 4194304B
- [ ALLOC_TEMP_THREAD ] used: 32768B | peak: 0B | reserved: 3047424B
- Could not allocate memory: System out of memory!
- Trying to allocate: 268435460B with 16 alignment. MemoryLabel: Texture
- Allocation happened at: Line:77 in C:\buildslave\unity\build\Runtime/Utilities/dynamic_array.h
- Memory overview
- [ ALLOC_DEFAULT ] used: 485174095B | peak: 0B | reserved: 561641007B
- [ ALLOC_TEMP_JOB_1_FRAME ] used: 0B | peak: 0B | reserved: 1048576B
- [ ALLOC_TEMP_JOB_2_FRAMES ] used: 0B | peak: 0B | reserved: 1048576B
- [ ALLOC_TEMP_JOB_4_FRAMES ] used: 0B | peak: 0B | reserved: 18874368B
- [ ALLOC_TEMP_JOB_ASYNC ] used: 0B | peak: 0B | reserved: 1048576B
- [ ALLOC_GFX ] used: 806275890B | peak: 0B | reserved: 812708738B
- [ ALLOC_CACHEOBJECTS ] used: 105522512B | peak: 0B | reserved: 123731968B
- [ ALLOC_TYPETREE ] used: 1661168B | peak: 0B | reserved: 4194304B
- [ ALLOC_TEMP_THREAD ] used: 32768B | peak: 0B | reserved: 3047424B
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/MemoryManager.cpp Line: 1169)
- Crash!!!
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