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GroupManager config.yml

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Sep 30th, 2015
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  1. settings:
  2.   config:
  3.    # With this enabled anyone set as op has full permissions when managing GroupManager
  4.     # The user will be able to promote players to the same group or even above.
  5.     opOverrides: true
  6.    
  7.     # Default setting for 'mantogglevalidate'
  8.     # true will cause GroupManager to attempt name matching by default.
  9.     validate_toggle: true
  10.     # ************************************************************************************************************************************************************
  11.     # *** NOTE: Having this feature enabled can allow improper use of Command Blocks which may lead to undesireable permission changes. You have been warned! ***
  12.     # ************************************************************************************************************************************************************
  13.     allow_commandblocks: false
  14.    
  15.   data:
  16.     save:
  17.      # How often GroupManager will save it's data back to groups.yml and users.yml
  18.       minutes: 10
  19.       # Number of hours to retain backups (plugins/GroupManager/backup)
  20.       hours: 24
  21.      
  22.   logging:
  23.    # Level of detail GroupManager will use when logging.
  24.     # Acceptable entries are - ALL,CONFIG,FINE,FINER,FINEST,INFO,OFF,SEVERE,WARNING
  25.     level: INFO
  26.    
  27.   mirrors:
  28.        # Worlds listed here have their settings mirrored in their children.
  29.         # The first element 'world' is the main worlds name, and is the parent world.
  30.         # subsequent elements 'world_nether' and 'world_the_end' are worlds which will use
  31.         # the same user/groups files as the parent.
  32.         # the element 'all_unnamed_worlds' specifies all worlds that aren't listed, and automatically mirrors them to it's parent.
  33.         # Each child world can be configured to mirror the 'groups', 'users' or both files from its parent.
  34.         creative:
  35.           world:
  36.            - users
  37.             - groups
  38.           Endspawn:
  39.            - users
  40.             - groups
  41.           survival:
  42.            - users
  43.         survival:
  44.           survival_nether:
  45.            - users
  46.             - groups
  47.           survival_pvp:
  48.            - users
  49.             - groups
  50.           survival_pvp_nether:
  51.            - users
  52.             - groups
  53.           survival_pvp_the_end:
  54.            - users
  55.             - groups
  56.           zombiedefence:
  57.            - groups
  58.         zombiedefence:
  59.           world_nether:
  60.            - users
  61.             - groups
  62.  
  63.     #  world2:      (World2 would have it's own set of user and groups files)
  64.     #    world3:
  65.     #    - users    (World3 would use the users.yml from world2, but it's own groups.yml)
  66.     #    world4:
  67.     #    - groups   (World4 would use the groups.yml from world2, but it's own users.yml)
  68.     #  world5:
  69.     #    - world6   (this would cause world6 to mirror both files from world5)
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