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- :\Games\FreespaceOpen\FS2\ExileITDW-1.0.3\Exile_Maps1.vp' with a checksum of 0x73c5c238
- Found root pack 'C:\Games\FreespaceOpen\FS2\ExileITDW-1.0.3\Exile_Maps2.vp' with a checksum of 0x2b34807c
- Found root pack 'C:\Games\FreespaceOpen\FS2\ExileITDW-1.0.3\Exile_Models.vp' with a checksum of 0xef744d2c
- Found root pack 'C:\Games\FreespaceOpen\FS2\ExileITDW-1.0.3\Exile_RadarIcons.vp' with a checksum of 0x560a8ce3
- Found root pack 'C:\Games\FreespaceOpen\FS2\ExileITDW-1.0.3\Exile_SFX.vp' with a checksum of 0x39f1c2a7
- Found root pack 'C:\Games\FreespaceOpen\FS2\ExileITDW-1.0.3\Exile_VFX.vp' with a checksum of 0xd7f480ba
- Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-3.8.2\MV_Advanced.vp' with a checksum of 0xaa083400
- Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-3.8.2\mv_animglows.vp' with a checksum of 0x59d9b456
- Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-3.8.2\mv_assets.vp' with a checksum of 0x040bf9ff
- Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-3.8.2\mv_assets_s.vp' with a checksum of 0x09bf6875
- Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-3.8.2\mv_assets_t.vp' with a checksum of 0xbf6bf3ee
- Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-3.8.2\mv_assets_v.vp' with a checksum of 0x28766e56
- Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-3.8.2\mv_cb_ani_1.vp' with a checksum of 0xe74894ce
- Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-3.8.2\MV_CB_ANI_2.vp' with a checksum of 0x704bef0b
- Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-3.8.2\MV_CB_ANI_3.vp' with a checksum of 0x4dd494ae
- Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-3.8.2\MV_Compatibility.vp' with a checksum of 0x8e4d6abc
- Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-3.8.2\mv_effects.vp' with a checksum of 0x6ad58327
- Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-3.8.2\mv_music.vp' with a checksum of 0x12918c9a
- Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-3.8.2\mv_radaricons.vp' with a checksum of 0xb29bee49
- Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-3.8.2\mv_root.vp' with a checksum of 0xf04deb91
- Found root pack 'C:\Games\FreespaceOpen\FS2\Root_fs2.vp' with a checksum of 0xce10d76c
- Found root pack 'C:\Games\FreespaceOpen\FS2\smarty_fs2.vp' with a checksum of 0xddeb3b1e
- Found root pack 'C:\Games\FreespaceOpen\FS2\sparky_fs2.vp' with a checksum of 0x164fe65a
- Found root pack 'C:\Games\FreespaceOpen\FS2\sparky_hi_fs2.vp' with a checksum of 0xa11d56f1
- Found root pack 'C:\Games\FreespaceOpen\FS2\stu_fs2.vp' with a checksum of 0xd77da83a
- Found root pack 'C:\Games\FreespaceOpen\FS2\tango1_fs2.vp' with a checksum of 0x4c25221e
- Found root pack 'C:\Games\FreespaceOpen\FS2\tango2_fs2.vp' with a checksum of 0x86920b82
- Found root pack 'C:\Games\FreespaceOpen\FS2\tango3_fs2.vp' with a checksum of 0x705e8d71
- Found root pack 'C:\Games\FreespaceOpen\FS2\warble_fs2.vp' with a checksum of 0xd85c305d
- Searching root 'C:\Users\Admin\AppData\Roaming\HardLightProductions\FreeSpaceOpen\ExileITDW-1.0.3\' ... 0 files
- Searching root 'C:\Users\Admin\AppData\Roaming\HardLightProductions\FreeSpaceOpen\MVPS-3.8.2\' ... 0 files
- Searching root 'C:\Users\Admin\AppData\Roaming\HardLightProductions\FreeSpaceOpen\' ... 0 files
- Searching root 'C:\Games\FreespaceOpen\FS2\ExileITDW-1.0.3\' ... 0 files
- Searching root pack 'C:\Games\FreespaceOpen\FS2\ExileITDW-1.0.3\Exile_Core.vp' ... 84 files
- Searching root pack 'C:\Games\FreespaceOpen\FS2\ExileITDW-1.0.3\Exile_GUI.vp' ... 2404 files
- Searching root pack 'C:\Games\FreespaceOpen\FS2\ExileITDW-1.0.3\Exile_Maps1.vp' ... 368 files
- Searching root pack 'C:\Games\FreespaceOpen\FS2\ExileITDW-1.0.3\Exile_Maps2.vp' ... 428 files
- Searching root pack 'C:\Games\FreespaceOpen\FS2\ExileITDW-1.0.3\Exile_Models.vp' ... 157 files
- Searching root pack 'C:\Games\FreespaceOpen\FS2\ExileITDW-1.0.3\Exile_RadarIcons.vp' ... 1 files
- Searching root pack 'C:\Games\FreespaceOpen\FS2\ExileITDW-1.0.3\Exile_SFX.vp' ... 216 files
- Searching root pack 'C:\Games\FreespaceOpen\FS2\ExileITDW-1.0.3\Exile_VFX.vp' ... 1339 files
- Searching root 'C:\Games\FreespaceOpen\FS2\MVPS-3.8.2\' ... 0 files
- Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-3.8.2\MV_Advanced.vp' ... 1654 files
- Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-3.8.2\mv_animglows.vp' ... 1735 files
- Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-3.8.2\mv_assets.vp' ... 1106 files
- Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-3.8.2\mv_assets_s.vp' ... 190 files
- Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-3.8.2\mv_assets_t.vp' ... 333 files
- Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-3.8.2\mv_assets_v.vp' ... 209 files
- Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-3.8.2\mv_cb_ani_1.vp' ... 26 files
- Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-3.8.2\MV_CB_ANI_2.vp' ... 31 files
- Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-3.8.2\MV_CB_ANI_3.vp' ... 32 files
- Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-3.8.2\MV_Compatibility.vp' ... 943 files
- Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-3.8.2\mv_effects.vp' ... 2080 files
- Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-3.8.2\mv_music.vp' ... 32 files
- Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-3.8.2\mv_radaricons.vp' ... 24 files
- Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-3.8.2\mv_root.vp' ... 688 files
- Searching root 'C:\Games\FreespaceOpen\FS2\' ... 13 files
- Searching root pack 'C:\Games\FreespaceOpen\FS2\Root_fs2.vp' ... 157 files
- Searching root pack 'C:\Games\FreespaceOpen\FS2\smarty_fs2.vp' ... 10 files
- Searching root pack 'C:\Games\FreespaceOpen\FS2\sparky_fs2.vp' ... 3027 files
- Searching root pack 'C:\Games\FreespaceOpen\FS2\sparky_hi_fs2.vp' ... 1337 files
- Searching root pack 'C:\Games\FreespaceOpen\FS2\stu_fs2.vp' ... 2355 files
- Searching root pack 'C:\Games\FreespaceOpen\FS2\tango1_fs2.vp' ... 32 files
- Searching root pack 'C:\Games\FreespaceOpen\FS2\tango2_fs2.vp' ... 15 files
- Searching root pack 'C:\Games\FreespaceOpen\FS2\tango3_fs2.vp' ... 10 files
- Searching root pack 'C:\Games\FreespaceOpen\FS2\warble_fs2.vp' ... 52 files
- Searching memory root ... 57 files
- Found 38 roots and 21145 files.
- Game Settings Table: Using Standard Loops For SEXP Arguments
- Game Settings Table: Using standard event chaining behavior
- Game Settings Table: External shaders are DISABLED
- Game Settings Table: Parsed target version of 3.8.1
- TBM => Starting parse of 'Exile-mod.tbm' ...
- Game Settings Table: Removed extension on ignored campaign file name FreeSpace2
- Game Settings Table: External shaders are DISABLED
- Game Settings Table: Setting briefing window FOV from 0.293750 to 0.500000
- TBM => Starting parse of 'axmsg-mod.tbm' ...
- TBM => Starting parse of 'mv_root-lcl.tbm' ...
- TBM => Starting parse of 'Exile-lcl.tbm' ...
- Setting language to English
- TBM => Starting parse of 'mv_root-lcl.tbm' ...
- TBM => Starting parse of 'Exile-lcl.tbm' ...
- Initializing OpenAL...
- OpenAL Vendor : OpenAL Community
- OpenAL Renderer : OpenAL Soft
- OpenAL Version : 1.1 ALSOFT 1.18.2
- Found extension "AL_EXT_float32".
- Found extension "ALC_EXT_EFX".
- Enhanced sound is enabled.
- Sample rate: 48000 (44100)
- EFX enabled: NO
- Playback device: OpenAL Soft on Kaiuttimet (High Definition Audio -laite)
- Capture device: <not available>
- ... OpenAL successfully initialized!
- Initializing SDL video...
- Initializing OpenGL graphics device at 1920x1080 with 32-bit color...
- Requested SDL Pixel values = R: 8, G: 8, B: 8, depth: 24, stencil: 8, double-buffer: 1, FSAA: 0
- SDL: Creating window at 0,0 because window has same size as desktop.
- Requested SDL Pixel values = R: 8, G: 8, B: 8, depth: 24, stencil: 8, double-buffer: 1, FSAA: 0
- Actual SDL Video values = R: 8, G: 8, B: 8, depth: 24, stencil: 8, double-buffer: 1, FSAA: 0
- OpenGL Vendor : NVIDIA Corporation
- OpenGL Renderer : GeForce GTX 780 Ti/PCIe/SSE2
- OpenGL Version : 4.5.0 NVIDIA 411.70
- Compiling new shader:
- Particle Effects
- Loading built-in default shader for: effect-v.sdr
- Loading built-in default shader for: effect-particle-f.sdr
- Loading built-in default shader for: gamma.sdr
- Shader Variant Features:
- Compiling new shader:
- Particle Effects
- Loading built-in default shader for: effect-v.sdr
- Loading built-in default shader for: effect-particle-f.sdr
- Loading built-in default shader for: gamma.sdr
- Loading built-in default shader for: effect-screen-g.sdr
- Shader Variant Features:
- Geometry shader point-based particles
- Compiling new shader:
- Distortion Effects
- Loading built-in default shader for: effect-distort-v.sdr
- Loading built-in default shader for: effect-distort-f.sdr
- Shader Variant Features:
- Compiling new shader:
- Shield Decals
- Loading built-in default shader for: shield-impact-v.sdr
- Loading built-in default shader for: shield-impact-f.sdr
- Loading built-in default shader for: gamma.sdr
- Shader Variant Features:
- Compiling new shader:
- Deferred Lighting
- Loading built-in default shader for: deferred-v.sdr
- Loading built-in default shader for: lighting.sdr
- Loading built-in default shader for: deferred-f.sdr
- Loading built-in default shader for: lighting.sdr
- Loading built-in default shader for: shadows.sdr
- Shader Variant Features:
- Compiling new shader:
- Clear Deferred Lighting Buffer
- Loading built-in default shader for: deferred-clear-v.sdr
- Loading built-in default shader for: deferred-clear-f.sdr
- Shader Variant Features:
- Compiling passthrough shader...
- Compiling new shader:
- Passthrough
- Loading built-in default shader for: passthrough-v.sdr
- Loading built-in default shader for: passthrough-f.sdr
- Loading built-in default shader for: gamma.sdr
- Shader Variant Features:
- Max texture units: 2 (32)
- Max client texture states: 2 (1)
- Max elements vertices: 1048576
- Max elements indices: 1048576
- Max texture size: 16384x16384
- Max render buffer size: 16384x16384
- Can use compressed textures: YES
- Texture compression available: YES
- Post-processing enabled: NO
- Using trilinear texture filter.
- OpenGL Shader Version: 4.50 NVIDIA
- Max uniform block size: 65536
- Max uniform buffer bindings: 84
- Uniform buffer byte offset alignment: 256
- ... OpenGL init is complete!
- Initializing path renderer...
- ANI cursorweb with size 24x24 (25.0% wasted)
- ANI cursorweb.ani with size 24x24 (25.0% wasted)
- GRAPHICS: Initializing default colors...
- SCRIPTING: Beginning initialization sequence...
- SCRIPTING: Beginning Lua initialization...
- LUA: Opening LUA state...
- LUA: Initializing base Lua libraries...
- LUA: Beginning ADE initialization
- ADE: Initializing enumeration constants...
- ADE: Assigning Lua session...
- ADE: Loading default scripts...
- SCRIPTING: Beginning main hook parse sequence....
- Wokka! Error opening file (scripting.tbl)!
- TABLES: Unable to parse 'scripting.tbl'! Error message = Failed to open file.
- TBM => Starting parse of 'mv_flak-sct.tbm' ...
- TBM => Starting parse of 'mv_exp-sct.tbm' ...
- TBM => Starting parse of 'mv_dbrs-sct.tbm' ...
- TBM => Starting parse of 'zLoadFirst-sct.tbm' ...
- TBM => Starting parse of 'shipsaveload-sct.tbm' ...
- TBM => Starting parse of 'screencam-sct.tbm' ...
- TBM => Starting parse of 'parsecfg-sct.tbm' ...
- TBM => Starting parse of 'markbox-sct.tbm' ...
- TBM => Starting parse of 'escort-sct.tbm' ...
- TBM => Starting parse of 'branch-sct.tbm' ...
- TBM => Starting parse of 'axui-sct.tbm' ...
- TBM => Starting parse of 'axmsg-sct.tbm' ...
- SCRIPTING: Inititialization complete.
- SCRIPTING: Splash screen overrides checked
- Compiling new shader:
- Default material
- Loading built-in default shader for: passthrough-v.sdr
- Loading built-in default shader for: default-material-f.sdr
- Loading built-in default shader for: gamma.sdr
- Shader Variant Features:
- SCRIPTING: Splash screen conditional hook has been run
- Using high memory settings...
- Wokka! Error opening file (interface.tbl)!
- WMCGUI: Unable to parse 'interface.tbl'! Error message = Failed to open file.
- TBM => Starting parse of 'mv_effects-sdf.tbm' ...
- TBM => Starting parse of 'Exile-sdf.tbm' ...
- Dutifully converting retail sound 36, 'l_hit.wav' to a 3D sound...
- Dutifully converting retail sound 37, 'm_hit.wav' to a 3D sound...
- TBM => Starting parse of 'Exile-snd.tbm' ...
- Initializing Joystick...
- No joysticks found
- Printing joystick info:
- No joystick is being used.
- Current soundtrack set to -1 in event_music_reset_choices
- TBM => Starting parse of 'mv_music-mus.tbm' ...
- TBM => Starting parse of 'Exile-mus.tbm' ...
- TABLES => Starting parse of 'colors.tbl' (checking '#Start Colors' section only)...
- '$Blue:' has been redefined.
- '$Bright Blue:' has been redefined.
- '$Green:' has been redefined.
- '$Bright Green:' has been redefined.
- '$Black:' has been redefined.
- '$Grey:' has been redefined.
- '$Silver:' has been redefined.
- '$White:' has been redefined.
- '$Bright White:' has been redefined.
- '$Violet Gray:' has been redefined.
- '$Violet:' has been redefined.
- '$Dim Red:' has been redefined.
- '$Red:' has been redefined.
- '$Bright Red:' has been redefined.
- '$Pink:' has been redefined.
- '$Light Pink:' has been redefined.
- '$Yellow:' has been redefined.
- '$Bright Yellow:' has been redefined.
- '$UI Light Green:' has been redefined.
- '$UI Green:' has been redefined.
- '$UI Light Pink:' has been redefined.
- '$UI Pink:' has been redefined.
- TABLES => Starting parse of 'colors.tbl' (skipping '#Start Colors' section)...
- Compiling new shader:
- Decal rendering
- Loading built-in default shader for: decal-v.sdr
- Loading built-in default shader for: decal-f.sdr
- Loading built-in default shader for: lighting.sdr
- Loading built-in default shader for: normals.sdr
- Loading built-in default shader for: gamma.sdr
- Shader Variant Features:
- Compiling new shader:
- Decal rendering
- Loading built-in default shader for: decal-v.sdr
- Loading built-in default shader for: decal-f.sdr
- Loading built-in default shader for: lighting.sdr
- Loading built-in default shader for: normals.sdr
- Loading built-in default shader for: gamma.sdr
- Shader Variant Features:
- Decal use scene normal map
- TBM => Starting parse of 'mv_effects-fbl.tbm' ...
- TBM => Starting parse of 'mv_effects-mfl.tbm' ...
- TBM => Starting parse of 'Exile-mfl.tbm' ...
- Wokka! Error opening file (armor.tbl)!
- TABLES: Unable to parse 'armor.tbl'! Error message = Failed to open file.
- TBM => Starting parse of 'mv_effects-amr.tbm' ...
- TBM => Starting parse of 'mv_assets-aip.tbm' ...
- TBM => Starting parse of 'Exile-aip.tbm' ...
- TBM => Starting parse of 'mv_root-wxp.tbm' ...
- TBM => Starting parse of 'mv_effects-wxp.tbm' ...
- TBM => Starting parse of 'Exile-wxp.tbm' ...
- BMPMAN: Found EFF (ExpMissileHit1.eff) with 92 frames at 30 fps.
- BMPMAN: Found EFF (exp04.eff) with 49 frames at 22 fps.
- BMPMAN: Found EFF (noeffect.eff) with 1 frames at 1 fps.
- BMPMAN: Found EFF (exp05.eff) with 93 frames at 20 fps.
- BMPMAN: Found EFF (exp06.eff) with 92 frames at 22 fps.
- BMPMAN: Found EFF (exp20.eff) with 75 frames at 20 fps.
- BMPMAN: Found EFF (capflash.eff) with 40 frames at 10 fps.
- BMPMAN: Found EFF (Maxim_Impact.eff) with 23 frames at 30 fps.
- ANI Lamprey_Impact with size 80x80 (37.5% wasted)
- BMPMAN: Found EFF (ehit-orange.eff) with 31 frames at 40 fps.
- BMPMAN: Found EFF (ParticleSmoke01.eff) with 54 frames at 30 fps.
- ANI Kratos_Impact with size 80x80 (37.5% wasted)
- BMPMAN: Found EFF (exp_plasma.eff) with 15 frames at 30 fps.
- BMPMAN: Found EFF (bexp04.eff) with 49 frames at 22 fps.
- BMPMAN: Found EFF (ElecM-Impct-Js.eff) with 34 frames at 20 fps.
- BMPMAN: Found EFF (YarFlak.eff) with 105 frames at 45 fps.
- BMPMAN: Found EFF (FB11hit.eff) with 9 frames at 20 fps.
- BMPMAN: Found EFF (big_railgun_muzzle.eff) with 92 frames at 65 fps.
- BMPMAN: Found EFF (ArtilleryGlow.eff) with 88 frames at 75 fps.
- BMPMAN: Found EFF (TachyHit.eff) with 9 frames at 20 fps.
- TBM => Starting parse of 'mv_root-wep.tbm' ...
- TBM => Starting parse of 'mv_effects-wep.tbm' ...
- TBM => Starting parse of 'mv_assets-wep.tbm' ...
- TBM => Starting parse of 'mv_effects-obt.tbm' ...
- TBM => Starting parse of 'Exile-obt.tbm' ...
- TBM => Starting parse of 'mv_root-shp.tbm' ...
- TBM => Starting parse of 'radar-shp.tbm' ...
- TBM => Starting parse of 'mv_effects-shp.tbm' ...
- mv_effects-shp.tbm(line 197): Warning: Could not find game sound with name '252'!
- WARNING: "mv_effects-shp.tbm(line 197):
- Warning: Could not find game sound with name '252'!" at parselo.cpp:301
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