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Player.log (Ash Fetchum #67864)

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Jan 24th, 2020
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  1. Mono path[0] = 'D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'D:/SteamLibrary/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: NVIDIA GeForce GTX 960 (ID=0x1401)
  8. Vendor:
  9. VRAM: 4053 MB
  10. Driver: 26.21.14.3200
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 2.200 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 67.776200 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/25/2020 12:01:39 AM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.4
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 2 worker threads for Enlighten.
  31. Thread -> id: 2c64 -> priority: 1
  32. Thread -> id: a8c -> priority: 1
  33. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  34. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc
  35. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  36. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc
  37.  
  38. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174186.
  39. Total: 422.899500 ms (FindLiveObjects: 10.565300 ms CreateObjectMapping: 22.251400 ms MarkObjects: 389.726300 ms DeleteObjects: 0.356200 ms)
  40.  
  41. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  42. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  43. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  44. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  45. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  46. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  47. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  48. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  49. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  50. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  51. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  52. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  53. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  54. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  55. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  56. Tamer ID: 67864
  57.  
  58. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  59.  
  60. Unloading 7 Unused Serialized files (Serialized files now loaded: 1)
  61.  
  62. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175426.
  63. Total: 378.557600 ms (FindLiveObjects: 13.829100 ms CreateObjectMapping: 15.863000 ms MarkObjects: 348.497300 ms DeleteObjects: 0.367900 ms)
  64.  
  65. Unloading 6 Unused Serialized files (Serialized files now loaded: 3)
  66.  
  67. Unloading 426 unused Assets to reduce memory usage. Loaded Objects now: 193756.
  68. Total: 371.763700 ms (FindLiveObjects: 10.661300 ms CreateObjectMapping: 15.497300 ms MarkObjects: 344.453800 ms DeleteObjects: 1.150900 ms)
  69.  
  70. Unloading 6 Unused Serialized files (Serialized files now loaded: 3)
  71.  
  72. Unloading 449 unused Assets to reduce memory usage. Loaded Objects now: 199603.
  73. Total: 376.373000 ms (FindLiveObjects: 9.795000 ms CreateObjectMapping: 18.213700 ms MarkObjects: 347.437400 ms DeleteObjects: 0.926700 ms)
  74.  
  75. Unloading 6 Unused Serialized files (Serialized files now loaded: 5)
  76.  
  77. Unloading 403 unused Assets to reduce memory usage. Loaded Objects now: 206770.
  78. Total: 380.699700 ms (FindLiveObjects: 11.948600 ms CreateObjectMapping: 16.235100 ms MarkObjects: 351.854600 ms DeleteObjects: 0.660900 ms)
  79.  
  80. Unloading 7 Unused Serialized files (Serialized files now loaded: 6)
  81.  
  82. Unloading 537 unused Assets to reduce memory usage. Loaded Objects now: 211346.
  83. Total: 382.742600 ms (FindLiveObjects: 11.210700 ms CreateObjectMapping: 16.256000 ms MarkObjects: 354.352100 ms DeleteObjects: 0.923600 ms)
  84.  
  85. Unloading 5 Unused Serialized files (Serialized files now loaded: 9)
  86.  
  87. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 211441.
  88. Total: 377.858100 ms (FindLiveObjects: 10.479000 ms CreateObjectMapping: 15.704500 ms MarkObjects: 351.425700 ms DeleteObjects: 0.248700 ms)
  89.  
  90. Unloading 6 Unused Serialized files (Serialized files now loaded: 9)
  91.  
  92. Unloading 491 unused Assets to reduce memory usage. Loaded Objects now: 219203.
  93. Total: 389.316800 ms (FindLiveObjects: 10.706600 ms CreateObjectMapping: 22.454400 ms MarkObjects: 355.265400 ms DeleteObjects: 0.890200 ms)
  94.  
  95. Unloading 7 Unused Serialized files (Serialized files now loaded: 11)
  96.  
  97. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 224690.
  98. Total: 395.781200 ms (FindLiveObjects: 11.740100 ms CreateObjectMapping: 23.236500 ms MarkObjects: 360.307400 ms DeleteObjects: 0.496800 ms)
  99.  
  100. Unloading 8 Unused Serialized files (Serialized files now loaded: 11)
  101.  
  102. Unloading 247 unused Assets to reduce memory usage. Loaded Objects now: 230126.
  103. Total: 394.354700 ms (FindLiveObjects: 12.097100 ms CreateObjectMapping: 22.651700 ms MarkObjects: 358.914800 ms DeleteObjects: 0.690800 ms)
  104.  
  105. Unloading 7 Unused Serialized files (Serialized files now loaded: 12)
  106.  
  107. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 237895.
  108. Total: 398.826100 ms (FindLiveObjects: 12.188700 ms CreateObjectMapping: 23.495400 ms MarkObjects: 362.904700 ms DeleteObjects: 0.236900 ms)
  109.  
  110. Unloading 0 Unused Serialized files (Serialized files now loaded: 12)
  111.  
  112. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 237895.
  113. Total: 397.994100 ms (FindLiveObjects: 11.960100 ms CreateObjectMapping: 22.702700 ms MarkObjects: 363.096300 ms DeleteObjects: 0.234600 ms)
  114.  
  115. Unloading 0 Unused Serialized files (Serialized files now loaded: 12)
  116.  
  117. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 237895.
  118. Total: 395.173700 ms (FindLiveObjects: 12.209500 ms CreateObjectMapping: 21.627600 ms MarkObjects: 361.100700 ms DeleteObjects: 0.235200 ms)
  119.  
  120. Join 3
  121.  
  122. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  123.  
  124. Join 7
  125.  
  126. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  127.  
  128. Join 8
  129.  
  130. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  131.  
  132. Exit 3
  133.  
  134. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  135.  
  136. Unloading 6 Unused Serialized files (Serialized files now loaded: 26)
  137.  
  138. Unloading 1931 unused Assets to reduce memory usage. Loaded Objects now: 255281.
  139. Total: 426.917000 ms (FindLiveObjects: 21.360900 ms CreateObjectMapping: 25.023100 ms MarkObjects: 378.082800 ms DeleteObjects: 2.449700 ms)
  140.  
  141. Unloading 5 Unused Serialized files (Serialized files now loaded: 26)
  142.  
  143. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 255307.
  144. Total: 407.593900 ms (FindLiveObjects: 12.574700 ms CreateObjectMapping: 24.715700 ms MarkObjects: 370.044800 ms DeleteObjects: 0.258400 ms)
  145.  
  146. Unloading 0 Unused Serialized files (Serialized files now loaded: 26)
  147.  
  148. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 255307.
  149. Total: 410.054300 ms (FindLiveObjects: 13.711600 ms CreateObjectMapping: 24.636600 ms MarkObjects: 371.309700 ms DeleteObjects: 0.395800 ms)
  150.  
  151. Join 7
  152.  
  153. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  154.  
  155. Join 8
  156.  
  157. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  158.  
  159. Unloading 6 Unused Serialized files (Serialized files now loaded: 26)
  160.  
  161. Unloading 2253 unused Assets to reduce memory usage. Loaded Objects now: 255604.
  162. Total: 413.559900 ms (FindLiveObjects: 13.390600 ms CreateObjectMapping: 23.435400 ms MarkObjects: 374.175600 ms DeleteObjects: 2.558000 ms)
  163.  
  164. Unloading 0 Unused Serialized files (Serialized files now loaded: 26)
  165.  
  166. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 255604.
  167. Total: 414.258800 ms (FindLiveObjects: 14.097300 ms CreateObjectMapping: 24.523200 ms MarkObjects: 375.363400 ms DeleteObjects: 0.274500 ms)
  168.  
  169. Join 7
  170.  
  171. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  172.  
  173. Join 8
  174.  
  175. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  176.  
  177. Exit 8
  178.  
  179. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  180.  
  181. Exit 7
  182.  
  183. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  184.  
  185. Join 1014
  186.  
  187. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  188.  
  189. Exit 1014
  190.  
  191. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  192.  
  193. Join 1015
  194.  
  195. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  196.  
  197. Exit 1015
  198.  
  199. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  200.  
  201. Join 1014
  202.  
  203. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  204.  
  205. Exit 1014
  206.  
  207. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  208.  
  209. Join 1013
  210.  
  211. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  212.  
  213. Unloading 6 Unused Serialized files (Serialized files now loaded: 30)
  214.  
  215. Unloading 879 unused Assets to reduce memory usage. Loaded Objects now: 261421.
  216. Total: 422.762300 ms (FindLiveObjects: 19.062300 ms CreateObjectMapping: 23.761700 ms MarkObjects: 377.981200 ms DeleteObjects: 1.956700 ms)
  217.  
  218. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  219.  
  220. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 261421.
  221. Total: 409.464400 ms (FindLiveObjects: 13.158900 ms CreateObjectMapping: 22.981800 ms MarkObjects: 372.810100 ms DeleteObjects: 0.513300 ms)
  222.  
  223. Join 1013
  224.  
  225. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  226.  
  227. Exit 1013
  228.  
  229. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  230.  
  231. Join 1012
  232.  
  233. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  234.  
  235. Unloading 6 Unused Serialized files (Serialized files now loaded: 30)
  236.  
  237. Unloading 281 unused Assets to reduce memory usage. Loaded Objects now: 262381.
  238. Total: 414.398600 ms (FindLiveObjects: 14.211600 ms CreateObjectMapping: 24.431500 ms MarkObjects: 374.666900 ms DeleteObjects: 1.088100 ms)
  239.  
  240. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  241.  
  242. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 262381.
  243. Total: 412.720100 ms (FindLiveObjects: 13.883600 ms CreateObjectMapping: 24.139400 ms MarkObjects: 374.355800 ms DeleteObjects: 0.340600 ms)
  244.  
  245. Join 1012
  246.  
  247. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  248.  
  249. Unloading 6 Unused Serialized files (Serialized files now loaded: 30)
  250.  
  251. Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 262380.
  252. Total: 414.709000 ms (FindLiveObjects: 15.042000 ms CreateObjectMapping: 22.561000 ms MarkObjects: 376.616700 ms DeleteObjects: 0.489000 ms)
  253.  
  254. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  255.  
  256. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 262380.
  257. Total: 412.911900 ms (FindLiveObjects: 15.239600 ms CreateObjectMapping: 23.156100 ms MarkObjects: 374.177000 ms DeleteObjects: 0.338900 ms)
  258.  
  259. Join 1012
  260.  
  261. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  262.  
  263. Exit 1012
  264.  
  265. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  266.  
  267. Join 7
  268.  
  269. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  270.  
  271. Join 8
  272.  
  273. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  274.  
  275. Exit 8
  276.  
  277. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  278.  
  279. Exit 7
  280.  
  281. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  282.  
  283. Join 1012
  284.  
  285. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  286.  
  287. Exit 1012
  288.  
  289. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  290.  
  291. Join 1013
  292.  
  293. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  294.  
  295. Exit 1013
  296.  
  297. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  298.  
  299. Join 1014
  300.  
  301. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  302.  
  303. Exit 1014
  304.  
  305. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  306.  
  307. Join 1013
  308.  
  309. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  310.  
  311. Exit 1013
  312.  
  313. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  314.  
  315. Join 1014
  316.  
  317. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  318.  
  319. Exit 1014
  320.  
  321. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  322.  
  323. Join 1015
  324.  
  325. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  326.  
  327. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  328.  
  329. Unloading 386 unused Assets to reduce memory usage. Loaded Objects now: 263114.
  330. Total: 419.924600 ms (FindLiveObjects: 13.744700 ms CreateObjectMapping: 24.029600 ms MarkObjects: 380.562800 ms DeleteObjects: 1.587100 ms)
  331.  
  332. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  333.  
  334. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 263114.
  335. Total: 414.660400 ms (FindLiveObjects: 14.490600 ms CreateObjectMapping: 23.014600 ms MarkObjects: 376.889700 ms DeleteObjects: 0.265100 ms)
  336.  
  337. Join 1015
  338.  
  339. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  340.  
  341. Exit 1015
  342.  
  343. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  344.  
  345. Join 1016
  346.  
  347. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  348.  
  349. Exit 1016
  350.  
  351. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  352.  
  353. Join 1017
  354.  
  355. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  356.  
  357. Exit 1017
  358.  
  359. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  360.  
  361. Join 1016
  362.  
  363. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  364.  
  365. Exit 1016
  366.  
  367. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  368.  
  369. Join 1015
  370.  
  371. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  372.  
  373. Exit 1015
  374.  
  375. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  376.  
  377. Join 1014
  378.  
  379. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  380.  
  381. Exit 1014
  382.  
  383. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  384.  
  385. Join 1013
  386.  
  387. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  388.  
  389. Exit 1013
  390.  
  391. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  392.  
  393. Join 1012
  394.  
  395. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  396.  
  397. Exit 1012
  398.  
  399. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  400.  
  401. Join 7
  402.  
  403. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  404.  
  405. Join 8
  406.  
  407. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  408.  
  409. Exit 7
  410.  
  411. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  412.  
  413. Exit 8
  414.  
  415. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  416.  
  417. Join 1012
  418.  
  419. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  420.  
  421. Exit 1012
  422.  
  423. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  424.  
  425. Join 1027
  426.  
  427. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  428.  
  429. Exit 1027
  430.  
  431. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  432.  
  433. Join 3
  434.  
  435. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  436.  
  437. Join 6
  438.  
  439. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  440.  
  441. Join 8
  442.  
  443. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  444.  
  445. Exit 3
  446.  
  447. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  448.  
  449. Join 2
  450.  
  451. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  452.  
  453. Unloading 6 Unused Serialized files (Serialized files now loaded: 32)
  454.  
  455. Unloading 243 unused Assets to reduce memory usage. Loaded Objects now: 269570.
  456. Total: 437.426300 ms (FindLiveObjects: 19.910600 ms CreateObjectMapping: 23.791700 ms MarkObjects: 392.951800 ms DeleteObjects: 0.772000 ms)
  457.  
  458. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  459.  
  460. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 269570.
  461. Total: 420.948900 ms (FindLiveObjects: 14.792800 ms CreateObjectMapping: 23.478500 ms MarkObjects: 382.342500 ms DeleteObjects: 0.334700 ms)
  462.  
  463. Join 6
  464.  
  465. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  466.  
  467. Unloading 6 Unused Serialized files (Serialized files now loaded: 32)
  468.  
  469. Unloading 386 unused Assets to reduce memory usage. Loaded Objects now: 269566.
  470. Total: 427.204900 ms (FindLiveObjects: 14.482000 ms CreateObjectMapping: 22.946700 ms MarkObjects: 388.450500 ms DeleteObjects: 1.325200 ms)
  471.  
  472. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  473.  
  474. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 269566.
  475. Total: 423.306100 ms (FindLiveObjects: 14.552700 ms CreateObjectMapping: 22.897900 ms MarkObjects: 385.593700 ms DeleteObjects: 0.261200 ms)
  476.  
  477. Join 6
  478.  
  479. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  480.  
  481. Unloading 6 Unused Serialized files (Serialized files now loaded: 32)
  482.  
  483. Unloading 116 unused Assets to reduce memory usage. Loaded Objects now: 269793.
  484. Total: 424.964500 ms (FindLiveObjects: 14.281000 ms CreateObjectMapping: 24.062800 ms MarkObjects: 386.223200 ms DeleteObjects: 0.397100 ms)
  485.  
  486. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  487.  
  488. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 269793.
  489. Total: 430.775600 ms (FindLiveObjects: 14.207300 ms CreateObjectMapping: 23.457100 ms MarkObjects: 392.787300 ms DeleteObjects: 0.323600 ms)
  490.  
  491. Join 6
  492.  
  493. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  494.  
  495. Join 2
  496.  
  497. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  498.  
  499. Join 8
  500.  
  501. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  502.  
  503. Unloading 6 Unused Serialized files (Serialized files now loaded: 34)
  504.  
  505. Unloading 211 unused Assets to reduce memory usage. Loaded Objects now: 271528.
  506. Total: 421.752200 ms (FindLiveObjects: 14.454200 ms CreateObjectMapping: 23.033500 ms MarkObjects: 383.404800 ms DeleteObjects: 0.859500 ms)
  507.  
  508. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  509.  
  510. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 271528.
  511. Total: 423.709600 ms (FindLiveObjects: 13.500700 ms CreateObjectMapping: 25.029200 ms MarkObjects: 384.827100 ms DeleteObjects: 0.352300 ms)
  512.  
  513. Join 2
  514.  
  515. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  516.  
  517. Join 6
  518.  
  519. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  520.  
  521. Unloading 6 Unused Serialized files (Serialized files now loaded: 35)
  522.  
  523. Unloading 556 unused Assets to reduce memory usage. Loaded Objects now: 271716.
  524. Total: 420.136200 ms (FindLiveObjects: 13.762800 ms CreateObjectMapping: 23.463300 ms MarkObjects: 381.542400 ms DeleteObjects: 1.367300 ms)
  525.  
  526. Unloading 0 Unused Serialized files (Serialized files now loaded: 35)
  527.  
  528. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 271716.
  529. Total: 420.159600 ms (FindLiveObjects: 13.825500 ms CreateObjectMapping: 22.770600 ms MarkObjects: 383.198800 ms DeleteObjects: 0.364200 ms)
  530.  
  531. Join 2
  532.  
  533. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  534.  
  535. Join 6
  536.  
  537. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  538.  
  539. Join 8
  540.  
  541. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  542.  
  543. Exit 6
  544.  
  545. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  546.  
  547. Unloading 7 Unused Serialized files (Serialized files now loaded: 36)
  548.  
  549. Unloading 180 unused Assets to reduce memory usage. Loaded Objects now: 276051.
  550. Total: 428.692100 ms (FindLiveObjects: 19.947300 ms CreateObjectMapping: 23.690200 ms MarkObjects: 384.053100 ms DeleteObjects: 1.001300 ms)
  551.  
  552. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  553.  
  554. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 276051.
  555. Total: 429.804500 ms (FindLiveObjects: 15.309100 ms CreateObjectMapping: 23.378500 ms MarkObjects: 390.671500 ms DeleteObjects: 0.444900 ms)
  556.  
  557. Join 2
  558.  
  559. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  560.  
  561. Join 8
  562.  
  563. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  564.  
  565. Unloading 7 Unused Serialized files (Serialized files now loaded: 36)
  566.  
  567. Unloading 282 unused Assets to reduce memory usage. Loaded Objects now: 275922.
  568. Total: 426.334400 ms (FindLiveObjects: 14.459000 ms CreateObjectMapping: 23.650000 ms MarkObjects: 387.230800 ms DeleteObjects: 0.994000 ms)
  569.  
  570. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  571.  
  572. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 275922.
  573. Total: 421.721200 ms (FindLiveObjects: 14.893300 ms CreateObjectMapping: 23.012200 ms MarkObjects: 383.463000 ms DeleteObjects: 0.352300 ms)
  574.  
  575. Join 2
  576.  
  577. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  578.  
  579. Join 8
  580.  
  581. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  582.  
  583. Join 6
  584.  
  585. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  586.  
  587. Exit 8
  588.  
  589. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  590.  
  591. Exit 2
  592.  
  593. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  594.  
  595. Exit 6
  596.  
  597. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  598.  
  599. Join 1023
  600.  
  601. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  602.  
  603. Unloading 8 Unused Serialized files (Serialized files now loaded: 37)
  604.  
  605. Unloading 108 unused Assets to reduce memory usage. Loaded Objects now: 286639.
  606. Total: 430.031800 ms (FindLiveObjects: 20.057400 ms CreateObjectMapping: 22.774200 ms MarkObjects: 386.259900 ms DeleteObjects: 0.939800 ms)
  607.  
  608. Unloading 0 Unused Serialized files (Serialized files now loaded: 37)
  609.  
  610. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 286639.
  611. Total: 424.081100 ms (FindLiveObjects: 14.217500 ms CreateObjectMapping: 23.686600 ms MarkObjects: 385.749700 ms DeleteObjects: 0.426100 ms)
  612.  
  613. Join 1023
  614.  
  615. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  616.  
  617. Unloading 8 Unused Serialized files (Serialized files now loaded: 37)
  618.  
  619. Unloading 155 unused Assets to reduce memory usage. Loaded Objects now: 286537.
  620. Total: 437.254700 ms (FindLiveObjects: 15.706900 ms CreateObjectMapping: 24.674800 ms MarkObjects: 396.131900 ms DeleteObjects: 0.740600 ms)
  621.  
  622. Unloading 0 Unused Serialized files (Serialized files now loaded: 37)
  623.  
  624. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 286537.
  625. Total: 426.580700 ms (FindLiveObjects: 14.311600 ms CreateObjectMapping: 23.599000 ms MarkObjects: 388.196600 ms DeleteObjects: 0.473100 ms)
  626.  
  627. Join 1023
  628.  
  629. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  630.  
  631. Unloading 8 Unused Serialized files (Serialized files now loaded: 37)
  632.  
  633. Unloading 80 unused Assets to reduce memory usage. Loaded Objects now: 287049.
  634. Total: 444.817000 ms (FindLiveObjects: 18.069800 ms CreateObjectMapping: 23.759300 ms MarkObjects: 400.697900 ms DeleteObjects: 2.289700 ms)
  635.  
  636. Unloading 0 Unused Serialized files (Serialized files now loaded: 37)
  637.  
  638. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 287049.
  639. Total: 425.049700 ms (FindLiveObjects: 15.203700 ms CreateObjectMapping: 23.679400 ms MarkObjects: 385.923500 ms DeleteObjects: 0.242900 ms)
  640.  
  641. Join 1023
  642.  
  643. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  644.  
  645. Unloading 8 Unused Serialized files (Serialized files now loaded: 37)
  646.  
  647. Unloading 30 unused Assets to reduce memory usage. Loaded Objects now: 287120.
  648. Total: 428.421400 ms (FindLiveObjects: 15.252300 ms CreateObjectMapping: 24.333800 ms MarkObjects: 388.455700 ms DeleteObjects: 0.379200 ms)
  649.  
  650. Unloading 0 Unused Serialized files (Serialized files now loaded: 37)
  651.  
  652. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 287120.
  653. Total: 425.211700 ms (FindLiveObjects: 14.154800 ms CreateObjectMapping: 23.131000 ms MarkObjects: 387.355800 ms DeleteObjects: 0.569800 ms)
  654.  
  655. Join 1023
  656.  
  657. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  658.  
  659. Exit 1023
  660.  
  661. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  662.  
  663. Join 1024
  664.  
  665. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  666.  
  667. Exit 1024
  668.  
  669. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  670.  
  671. Join 1023
  672.  
  673. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  674.  
  675. Unloading 8 Unused Serialized files (Serialized files now loaded: 37)
  676.  
  677. Unloading 66 unused Assets to reduce memory usage. Loaded Objects now: 289466.
  678. Total: 441.602800 ms (FindLiveObjects: 18.736400 ms CreateObjectMapping: 25.943100 ms MarkObjects: 396.419800 ms DeleteObjects: 0.503200 ms)
  679.  
  680. Unloading 0 Unused Serialized files (Serialized files now loaded: 37)
  681.  
  682. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 289466.
  683. Total: 432.498200 ms (FindLiveObjects: 14.884400 ms CreateObjectMapping: 25.999700 ms MarkObjects: 391.083100 ms DeleteObjects: 0.530300 ms)
  684.  
  685. Join 1023
  686.  
  687. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  688.  
  689. Exit 1023
  690.  
  691. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  692.  
  693. Join 1024
  694.  
  695. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  696.  
  697. Unloading 8 Unused Serialized files (Serialized files now loaded: 37)
  698.  
  699. Unloading 36 unused Assets to reduce memory usage. Loaded Objects now: 289465.
  700. Total: 433.385700 ms (FindLiveObjects: 15.255900 ms CreateObjectMapping: 23.499900 ms MarkObjects: 394.152000 ms DeleteObjects: 0.477600 ms)
  701.  
  702. Unloading 0 Unused Serialized files (Serialized files now loaded: 37)
  703.  
  704. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 289465.
  705. Total: 426.320200 ms (FindLiveObjects: 14.167200 ms CreateObjectMapping: 23.778600 ms MarkObjects: 387.882900 ms DeleteObjects: 0.491200 ms)
  706.  
  707. Join 1024
  708.  
  709. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  710.  
  711. Unloading 8 Unused Serialized files (Serialized files now loaded: 37)
  712.  
  713. Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 289477.
  714. Total: 438.433200 ms (FindLiveObjects: 15.882100 ms CreateObjectMapping: 24.593800 ms MarkObjects: 397.571100 ms DeleteObjects: 0.385700 ms)
  715.  
  716. Unloading 0 Unused Serialized files (Serialized files now loaded: 37)
  717.  
  718. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 289477.
  719. Total: 431.837100 ms (FindLiveObjects: 14.590600 ms CreateObjectMapping: 23.664400 ms MarkObjects: 393.096900 ms DeleteObjects: 0.484800 ms)
  720.  
  721. Unloading 4 Unused Serialized files (Serialized files now loaded: 37)
  722.  
  723. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 294154.
  724. Total: 452.709600 ms (FindLiveObjects: 19.976200 ms CreateObjectMapping: 24.249400 ms MarkObjects: 408.127900 ms DeleteObjects: 0.355600 ms)
  725.  
  726. Join 1024
  727.  
  728. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  729.  
  730. Unloading 8 Unused Serialized files (Serialized files now loaded: 37)
  731.  
  732. Unloading 27 unused Assets to reduce memory usage. Loaded Objects now: 294122.
  733. Total: 457.533200 ms (FindLiveObjects: 18.663600 ms CreateObjectMapping: 24.488800 ms MarkObjects: 413.914000 ms DeleteObjects: 0.466500 ms)
  734.  
  735. Unloading 0 Unused Serialized files (Serialized files now loaded: 37)
  736.  
  737. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 294122.
  738. Total: 452.788100 ms (FindLiveObjects: 14.783400 ms CreateObjectMapping: 24.275400 ms MarkObjects: 413.254600 ms DeleteObjects: 0.474400 ms)
  739.  
  740. Join 1024
  741.  
  742. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  743.  
  744. Exit 1024
  745.  
  746. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  747.  
  748. Join 1023
  749.  
  750. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  751.  
  752. Unloading 8 Unused Serialized files (Serialized files now loaded: 37)
  753.  
  754. Unloading 33 unused Assets to reduce memory usage. Loaded Objects now: 294228.
  755. Total: 444.764900 ms (FindLiveObjects: 15.725700 ms CreateObjectMapping: 23.287400 ms MarkObjects: 405.289200 ms DeleteObjects: 0.462200 ms)
  756.  
  757. Unloading 0 Unused Serialized files (Serialized files now loaded: 37)
  758.  
  759. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 294228.
  760. Total: 443.604300 ms (FindLiveObjects: 14.528100 ms CreateObjectMapping: 24.189300 ms MarkObjects: 404.273700 ms DeleteObjects: 0.612700 ms)
  761.  
  762. Join 1023
  763.  
  764. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  765.  
  766. Exit 1023
  767.  
  768. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  769.  
  770. Join 1024
  771.  
  772. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  773.  
  774. Exit 1024
  775.  
  776. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  777.  
  778. Join 1025
  779.  
  780. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  781.  
  782. Unloading 8 Unused Serialized files (Serialized files now loaded: 40)
  783.  
  784. Unloading 472 unused Assets to reduce memory usage. Loaded Objects now: 297407.
  785. Total: 460.003000 ms (FindLiveObjects: 17.003800 ms CreateObjectMapping: 27.273100 ms MarkObjects: 414.324800 ms DeleteObjects: 1.400800 ms)
  786.  
  787. Unloading 0 Unused Serialized files (Serialized files now loaded: 40)
  788.  
  789. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 297407.
  790. Total: 446.895600 ms (FindLiveObjects: 14.542900 ms CreateObjectMapping: 24.529100 ms MarkObjects: 407.350500 ms DeleteObjects: 0.472500 ms)
  791.  
  792. Join 1025
  793.  
  794. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  795.  
  796. Unloading 8 Unused Serialized files (Serialized files now loaded: 40)
  797.  
  798. Unloading 754 unused Assets to reduce memory usage. Loaded Objects now: 296670.
  799. Total: 458.607700 ms (FindLiveObjects: 15.431900 ms CreateObjectMapping: 25.978700 ms MarkObjects: 415.591500 ms DeleteObjects: 1.605200 ms)
  800.  
  801. Unloading 0 Unused Serialized files (Serialized files now loaded: 40)
  802.  
  803. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 296670.
  804. Total: 442.979600 ms (FindLiveObjects: 14.593100 ms CreateObjectMapping: 23.408600 ms MarkObjects: 404.240200 ms DeleteObjects: 0.737400 ms)
  805.  
  806. Join 1025
  807.  
  808. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  809.  
  810. Exit 1025
  811.  
  812. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  813.  
  814. Join 6
  815.  
  816. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  817.  
  818. Unloading 6 Unused Serialized files (Serialized files now loaded: 40)
  819.  
  820. Unloading 358 unused Assets to reduce memory usage. Loaded Objects now: 296988.
  821. Total: 470.564500 ms (FindLiveObjects: 20.907300 ms CreateObjectMapping: 26.731500 ms MarkObjects: 420.929000 ms DeleteObjects: 1.996400 ms)
  822.  
  823. Unloading 0 Unused Serialized files (Serialized files now loaded: 40)
  824.  
  825. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 296988.
  826. Total: 455.465500 ms (FindLiveObjects: 16.874300 ms CreateObjectMapping: 25.882700 ms MarkObjects: 412.422300 ms DeleteObjects: 0.285800 ms)
  827.  
  828. Join 6
  829.  
  830. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  831.  
  832. Unloading 7 Unused Serialized files (Serialized files now loaded: 40)
  833.  
  834. Unloading 55 unused Assets to reduce memory usage. Loaded Objects now: 299309.
  835. Total: 472.894400 ms (FindLiveObjects: 19.449400 ms CreateObjectMapping: 26.587100 ms MarkObjects: 425.979300 ms DeleteObjects: 0.878200 ms)
  836.  
  837. Unloading 0 Unused Serialized files (Serialized files now loaded: 40)
  838.  
  839. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 299309.
  840. Total: 457.892700 ms (FindLiveObjects: 18.184000 ms CreateObjectMapping: 26.557400 ms MarkObjects: 412.802400 ms DeleteObjects: 0.348500 ms)
  841.  
  842. Join 6
  843.  
  844. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  845.  
  846. Unloading 6 Unused Serialized files (Serialized files now loaded: 41)
  847.  
  848. Unloading 67 unused Assets to reduce memory usage. Loaded Objects now: 299903.
  849. Total: 462.877900 ms (FindLiveObjects: 17.254900 ms CreateObjectMapping: 26.360100 ms MarkObjects: 418.536100 ms DeleteObjects: 0.726600 ms)
  850.  
  851. Unloading 0 Unused Serialized files (Serialized files now loaded: 41)
  852.  
  853. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 299903.
  854. Total: 456.114800 ms (FindLiveObjects: 16.347800 ms CreateObjectMapping: 25.568500 ms MarkObjects: 413.601200 ms DeleteObjects: 0.596900 ms)
  855.  
  856. Join 6
  857.  
  858. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  859.  
  860. Unloading 7 Unused Serialized files (Serialized files now loaded: 41)
  861.  
  862. Unloading 314 unused Assets to reduce memory usage. Loaded Objects now: 300094.
  863. Total: 461.876600 ms (FindLiveObjects: 18.464300 ms CreateObjectMapping: 26.701100 ms MarkObjects: 415.041100 ms DeleteObjects: 1.669800 ms)
  864.  
  865. Unloading 0 Unused Serialized files (Serialized files now loaded: 41)
  866.  
  867. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 300094.
  868. Total: 459.733100 ms (FindLiveObjects: 16.450000 ms CreateObjectMapping: 25.498000 ms MarkObjects: 417.320700 ms DeleteObjects: 0.463900 ms)
  869.  
  870. Join 6
  871.  
  872. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  873.  
  874. Unloading 6 Unused Serialized files (Serialized files now loaded: 41)
  875.  
  876. Unloading 69 unused Assets to reduce memory usage. Loaded Objects now: 300120.
  877. Total: 461.660700 ms (FindLiveObjects: 17.772000 ms CreateObjectMapping: 26.372200 ms MarkObjects: 416.916700 ms DeleteObjects: 0.599300 ms)
  878.  
  879. Unloading 0 Unused Serialized files (Serialized files now loaded: 41)
  880.  
  881. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 300120.
  882. Total: 460.109800 ms (FindLiveObjects: 15.924200 ms CreateObjectMapping: 25.488100 ms MarkObjects: 418.285400 ms DeleteObjects: 0.411500 ms)
  883.  
  884. Join 6
  885.  
  886. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  887.  
  888. Unloading 6 Unused Serialized files (Serialized files now loaded: 41)
  889.  
  890. Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 301367.
  891. Total: 474.544200 ms (FindLiveObjects: 19.680900 ms CreateObjectMapping: 27.227100 ms MarkObjects: 426.781600 ms DeleteObjects: 0.854300 ms)
  892.  
  893. Unloading 0 Unused Serialized files (Serialized files now loaded: 41)
  894.  
  895. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 301367.
  896. Total: 461.238500 ms (FindLiveObjects: 15.785900 ms CreateObjectMapping: 26.767500 ms MarkObjects: 418.407400 ms DeleteObjects: 0.277300 ms)
  897.  
  898. Join 6
  899.  
  900. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  901.  
  902. Join 2
  903.  
  904. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  905.  
  906. Exit 2
  907.  
  908. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  909.  
  910. Join 2
  911.  
  912. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  913.  
  914. Exit 6
  915.  
  916. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  917.  
  918. Join 1
  919.  
  920. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  921.  
  922. Exit 1
  923.  
  924. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  925.  
  926. Join 1
  927.  
  928. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  929.  
  930. Join 8
  931.  
  932. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  933.  
  934. Exit 1
  935.  
  936. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  937.  
  938. Join 1
  939.  
  940. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  941.  
  942. Unloading 7 Unused Serialized files (Serialized files now loaded: 42)
  943.  
  944. Unloading 380 unused Assets to reduce memory usage. Loaded Objects now: 307354.
  945. Total: 479.531000 ms (FindLiveObjects: 22.572500 ms CreateObjectMapping: 24.622400 ms MarkObjects: 430.168300 ms DeleteObjects: 2.167300 ms)
  946.  
  947. Unloading 0 Unused Serialized files (Serialized files now loaded: 42)
  948.  
  949. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 307354.
  950. Total: 465.186600 ms (FindLiveObjects: 19.077200 ms CreateObjectMapping: 26.901100 ms MarkObjects: 418.739900 ms DeleteObjects: 0.468000 ms)
  951.  
  952. Join 1
  953.  
  954. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  955.  
  956. Join 2
  957.  
  958. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  959.  
  960. Join 8
  961.  
  962. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  963.  
  964. Exit 2
  965.  
  966. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  967.  
  968. Join 0
  969.  
  970. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  971.  
  972. Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
  973.  
  974. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)
  975.  
  976. To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
  977.  
  978. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541)
  979.  
  980. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  981.  
  982. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  983.  
  984. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  985.  
  986. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  987.  
  988. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  989.  
  990. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  991.  
  992. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  993.  
  994. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  995.  
  996. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  997.  
  998. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  999.  
  1000. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  1001.  
  1002. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  1003.  
  1004. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  1005.  
  1006. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  1007.  
  1008. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  1009.  
  1010. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  1011.  
  1012. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  1013.  
  1014. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  1015.  
  1016. Exit 0
  1017.  
  1018. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1019.  
  1020. Exit 1
  1021.  
  1022. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1023.  
  1024. Unloading 7 Unused Serialized files (Serialized files now loaded: 42)
  1025.  
  1026. Unloading 93 unused Assets to reduce memory usage. Loaded Objects now: 308324.
  1027. Total: 481.523600 ms (FindLiveObjects: 20.628900 ms CreateObjectMapping: 25.260000 ms MarkObjects: 435.112800 ms DeleteObjects: 0.521500 ms)
  1028.  
  1029. Unloading 0 Unused Serialized files (Serialized files now loaded: 42)
  1030.  
  1031. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 308324.
  1032. Total: 487.237400 ms (FindLiveObjects: 17.155800 ms CreateObjectMapping: 38.565200 ms MarkObjects: 431.094000 ms DeleteObjects: 0.422000 ms)
  1033.  
  1034. Join 8
  1035.  
  1036. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1037.  
  1038. Join 2
  1039.  
  1040. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1041.  
  1042. Unloading 7 Unused Serialized files (Serialized files now loaded: 42)
  1043.  
  1044. Unloading 41 unused Assets to reduce memory usage. Loaded Objects now: 309707.
  1045. Total: 485.424000 ms (FindLiveObjects: 19.407800 ms CreateObjectMapping: 27.596600 ms MarkObjects: 438.020600 ms DeleteObjects: 0.398800 ms)
  1046.  
  1047. Unloading 0 Unused Serialized files (Serialized files now loaded: 42)
  1048.  
  1049. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 309707.
  1050. Total: 481.375400 ms (FindLiveObjects: 18.342400 ms CreateObjectMapping: 28.198200 ms MarkObjects: 434.499900 ms DeleteObjects: 0.334400 ms)
  1051.  
  1052. Join 2
  1053.  
  1054. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1055.  
  1056. Join 8
  1057.  
  1058. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1059.  
  1060. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  1061.  
  1062. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1063.  
  1064. Join 1
  1065.  
  1066. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1067.  
  1068. Unloading 7 Unused Serialized files (Serialized files now loaded: 42)
  1069.  
  1070. Unloading 96 unused Assets to reduce memory usage. Loaded Objects now: 310611.
  1071. Total: 489.043600 ms (FindLiveObjects: 19.664600 ms CreateObjectMapping: 26.843900 ms MarkObjects: 441.871200 ms DeleteObjects: 0.663300 ms)
  1072.  
  1073. Unloading 0 Unused Serialized files (Serialized files now loaded: 42)
  1074.  
  1075. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 310611.
  1076. Total: 483.419800 ms (FindLiveObjects: 17.842400 ms CreateObjectMapping: 26.790200 ms MarkObjects: 438.471500 ms DeleteObjects: 0.315000 ms)
  1077.  
  1078. Join 1
  1079.  
  1080. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1081.  
  1082. Join 8
  1083.  
  1084. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1085.  
  1086. Unloading 7 Unused Serialized files (Serialized files now loaded: 42)
  1087.  
  1088. Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 310604.
  1089. Total: 498.319000 ms (FindLiveObjects: 18.674100 ms CreateObjectMapping: 25.338400 ms MarkObjects: 453.951200 ms DeleteObjects: 0.355000 ms)
  1090.  
  1091. Unloading 0 Unused Serialized files (Serialized files now loaded: 42)
  1092.  
  1093. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 310604.
  1094. Total: 484.372700 ms (FindLiveObjects: 18.265500 ms CreateObjectMapping: 25.834400 ms MarkObjects: 439.915900 ms DeleteObjects: 0.356400 ms)
  1095.  
  1096. Join 1
  1097.  
  1098. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1099.  
  1100. Join 8
  1101.  
  1102. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1103.  
  1104. Unloading 7 Unused Serialized files (Serialized files now loaded: 42)
  1105.  
  1106. Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 310615.
  1107. Total: 493.581200 ms (FindLiveObjects: 21.739400 ms CreateObjectMapping: 26.086100 ms MarkObjects: 445.364900 ms DeleteObjects: 0.390500 ms)
  1108.  
  1109. Unloading 0 Unused Serialized files (Serialized files now loaded: 42)
  1110.  
  1111. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 310615.
  1112. Total: 499.865600 ms (FindLiveObjects: 19.476700 ms CreateObjectMapping: 27.031700 ms MarkObjects: 453.071200 ms DeleteObjects: 0.285300 ms)
  1113.  
  1114. Join 1
  1115.  
  1116. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1117.  
  1118. Join 8
  1119.  
  1120. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1121.  
  1122. Exit 8
  1123.  
  1124. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1125.  
  1126. Join 33
  1127.  
  1128. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1129.  
  1130. Exit 33
  1131.  
  1132. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1133.  
  1134. Join 8
  1135.  
  1136. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1137.  
  1138. Exit 8
  1139.  
  1140. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1141.  
  1142. Join 8
  1143.  
  1144. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1145.  
  1146. Exit 8
  1147.  
  1148. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1149.  
  1150. Join 8
  1151.  
  1152. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1153.  
  1154. Join 0
  1155.  
  1156. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1157.  
  1158. Exit 0
  1159.  
  1160. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1161.  
  1162. Join 0
  1163.  
  1164. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1165.  
  1166. Exit 0
  1167.  
  1168. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1169.  
  1170. Unloading 6 Unused Serialized files (Serialized files now loaded: 42)
  1171.  
  1172. Unloading 140 unused Assets to reduce memory usage. Loaded Objects now: 310646.
  1173. Total: 486.032700 ms (FindLiveObjects: 18.792800 ms CreateObjectMapping: 26.087300 ms MarkObjects: 440.180100 ms DeleteObjects: 0.972100 ms)
  1174.  
  1175. Unloading 0 Unused Serialized files (Serialized files now loaded: 42)
  1176.  
  1177. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 310646.
  1178. Total: 480.855800 ms (FindLiveObjects: 17.419400 ms CreateObjectMapping: 25.387500 ms MarkObjects: 437.702800 ms DeleteObjects: 0.345700 ms)
  1179.  
  1180. Join 1
  1181.  
  1182. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1183.  
  1184. Join 0
  1185.  
  1186. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1187.  
  1188. Join 8
  1189.  
  1190. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1191.  
  1192. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  1193.  
  1194. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1195.  
  1196. Exit 1
  1197.  
  1198. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1199.  
  1200. Exit 8
  1201.  
  1202. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1203.  
  1204. Join 8
  1205.  
  1206. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1207.  
  1208. Join 1
  1209.  
  1210. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1211.  
  1212. Exit 0
  1213.  
  1214. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1215.  
  1216. Unloading 7 Unused Serialized files (Serialized files now loaded: 42)
  1217.  
  1218. Unloading 209 unused Assets to reduce memory usage. Loaded Objects now: 311192.
  1219. Total: 483.174300 ms (FindLiveObjects: 18.333500 ms CreateObjectMapping: 28.157200 ms MarkObjects: 435.600800 ms DeleteObjects: 1.082400 ms)
  1220.  
  1221. Unloading 0 Unused Serialized files (Serialized files now loaded: 42)
  1222.  
  1223. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 311192.
  1224. Total: 485.151800 ms (FindLiveObjects: 17.357800 ms CreateObjectMapping: 26.785500 ms MarkObjects: 440.610000 ms DeleteObjects: 0.398100 ms)
  1225.  
  1226. Join 1
  1227.  
  1228. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1229.  
  1230. Join 8
  1231.  
  1232. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1233.  
  1234. Join 2
  1235.  
  1236. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1237.  
  1238. Unloading 7 Unused Serialized files (Serialized files now loaded: 42)
  1239.  
  1240. Unloading 27 unused Assets to reduce memory usage. Loaded Objects now: 311188.
  1241. Total: 484.965000 ms (FindLiveObjects: 18.014200 ms CreateObjectMapping: 26.246800 ms MarkObjects: 440.277300 ms DeleteObjects: 0.426300 ms)
  1242.  
  1243. Unloading 0 Unused Serialized files (Serialized files now loaded: 42)
  1244.  
  1245. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 311188.
  1246. Total: 491.402100 ms (FindLiveObjects: 18.096900 ms CreateObjectMapping: 29.621200 ms MarkObjects: 443.353500 ms DeleteObjects: 0.330200 ms)
  1247.  
  1248. Join 1
  1249.  
  1250. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1251.  
  1252. Join 2
  1253.  
  1254. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1255.  
  1256. Join 8
  1257.  
  1258. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1259.  
  1260. Exit 1
  1261.  
  1262. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1263.  
  1264. Unloading 7 Unused Serialized files (Serialized files now loaded: 42)
  1265.  
  1266. Unloading 34 unused Assets to reduce memory usage. Loaded Objects now: 311186.
  1267. Total: 496.278700 ms (FindLiveObjects: 19.765800 ms CreateObjectMapping: 25.458600 ms MarkObjects: 450.645800 ms DeleteObjects: 0.408100 ms)
  1268.  
  1269. Unloading 0 Unused Serialized files (Serialized files now loaded: 42)
  1270.  
  1271. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 311186.
  1272. Total: 486.819700 ms (FindLiveObjects: 21.472300 ms CreateObjectMapping: 27.939800 ms MarkObjects: 437.113300 ms DeleteObjects: 0.293900 ms)
  1273.  
  1274. Join 2
  1275.  
  1276. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1277.  
  1278. Join 8
  1279.  
  1280. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1281.  
  1282. Join 6
  1283.  
  1284. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1285.  
  1286. Unloading 7 Unused Serialized files (Serialized files now loaded: 42)
  1287.  
  1288. Unloading 43 unused Assets to reduce memory usage. Loaded Objects now: 311339.
  1289. Total: 485.326000 ms (FindLiveObjects: 19.807500 ms CreateObjectMapping: 26.669900 ms MarkObjects: 438.336100 ms DeleteObjects: 0.512200 ms)
  1290.  
  1291. Unloading 0 Unused Serialized files (Serialized files now loaded: 42)
  1292.  
  1293. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 311339.
  1294. Total: 482.792500 ms (FindLiveObjects: 17.315500 ms CreateObjectMapping: 26.189300 ms MarkObjects: 438.794200 ms DeleteObjects: 0.492800 ms)
  1295.  
  1296. Join 2
  1297.  
  1298. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1299.  
  1300. Join 6
  1301.  
  1302. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1303.  
  1304. Join 8
  1305.  
  1306. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1307.  
  1308. Exit 6
  1309.  
  1310. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1311.  
  1312. Join 6
  1313.  
  1314. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1315.  
  1316. Unloading 7 Unused Serialized files (Serialized files now loaded: 42)
  1317.  
  1318. Unloading 125 unused Assets to reduce memory usage. Loaded Objects now: 311779.
  1319. Total: 490.934400 ms (FindLiveObjects: 18.815700 ms CreateObjectMapping: 26.683300 ms MarkObjects: 444.813300 ms DeleteObjects: 0.621800 ms)
  1320.  
  1321. Unloading 0 Unused Serialized files (Serialized files now loaded: 42)
  1322.  
  1323. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 311779.
  1324. Total: 491.465900 ms (FindLiveObjects: 18.527400 ms CreateObjectMapping: 27.564000 ms MarkObjects: 444.972800 ms DeleteObjects: 0.401300 ms)
  1325.  
  1326. Join 2
  1327.  
  1328. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1329.  
  1330. Join 6
  1331.  
  1332. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1333.  
  1334. Join 8
  1335.  
  1336. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1337.  
  1338. Exit 6
  1339.  
  1340. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1341.  
  1342. Join 6
  1343.  
  1344. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1345.  
  1346. Exit 8
  1347.  
  1348. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1349.  
  1350. Exit 2
  1351.  
  1352. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1353.  
  1354. Unloading 6 Unused Serialized files (Serialized files now loaded: 42)
  1355.  
  1356. Unloading 94 unused Assets to reduce memory usage. Loaded Objects now: 311803.
  1357. Total: 488.211300 ms (FindLiveObjects: 19.984300 ms CreateObjectMapping: 27.859500 ms MarkObjects: 439.551900 ms DeleteObjects: 0.815200 ms)
  1358.  
  1359. Unloading 0 Unused Serialized files (Serialized files now loaded: 42)
  1360.  
  1361. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 311803.
  1362. Total: 485.087500 ms (FindLiveObjects: 17.350300 ms CreateObjectMapping: 26.639800 ms MarkObjects: 440.741700 ms DeleteObjects: 0.355100 ms)
  1363.  
  1364. Join 6
  1365.  
  1366. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1367.  
  1368. Join 2
  1369.  
  1370. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1371.  
  1372. Join 8
  1373.  
  1374. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1375.  
  1376. Exit 2
  1377.  
  1378. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1379.  
  1380. Join 3
  1381.  
  1382. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1383.  
  1384. Exit 8
  1385.  
  1386. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1387.  
  1388. Exit 6
  1389.  
  1390. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1391.  
  1392. Join 7
  1393.  
  1394. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1395.  
  1396. Join 8
  1397.  
  1398. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1399.  
  1400. Exit 8
  1401.  
  1402. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1403.  
  1404. Exit 3
  1405.  
  1406. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1407.  
  1408. Exit 7
  1409.  
  1410. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1411.  
  1412. Join 1077
  1413.  
  1414. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1415.  
  1416. Exit 1077
  1417.  
  1418. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1419.  
  1420. Join 3
  1421.  
  1422. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1423.  
  1424. Join 7
  1425.  
  1426. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1427.  
  1428. Join 8
  1429.  
  1430. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1431.  
  1432. Exit 8
  1433.  
  1434. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1435.  
  1436. Exit 7
  1437.  
  1438. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1439.  
  1440. Exit 3
  1441.  
  1442. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1443.  
  1444. Join 1077
  1445.  
  1446. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1447.  
  1448. Exit 1077
  1449.  
  1450. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1451.  
  1452. Join 3
  1453.  
  1454. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1455.  
  1456. Join 7
  1457.  
  1458. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1459.  
  1460. Join 8
  1461.  
  1462. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1463.  
  1464. Exit 8
  1465.  
  1466. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1467.  
  1468. Exit 7
  1469.  
  1470. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1471.  
  1472. Exit 3
  1473.  
  1474. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1475.  
  1476. Unloading 9 Unused Serialized files (Serialized files now loaded: 42)
  1477.  
  1478. Unloading 3284 unused Assets to reduce memory usage. Loaded Objects now: 284551.
  1479. Total: 585.623500 ms (FindLiveObjects: 18.693000 ms CreateObjectMapping: 27.802000 ms MarkObjects: 446.964100 ms DeleteObjects: 92.164000 ms)
  1480.  
  1481. Unloading 7 Unused Serialized files (Serialized files now loaded: 43)
  1482.  
  1483. Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 289310.
  1484. Total: 485.986000 ms (FindLiveObjects: 21.833000 ms CreateObjectMapping: 26.686500 ms MarkObjects: 436.941000 ms DeleteObjects: 0.525200 ms)
  1485.  
  1486. Unloading 1 Unused Serialized files (Serialized files now loaded: 43)
  1487.  
  1488. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 289310.
  1489. Total: 479.927100 ms (FindLiveObjects: 15.779500 ms CreateObjectMapping: 25.152600 ms MarkObjects: 438.591200 ms DeleteObjects: 0.403300 ms)
  1490.  
  1491. Unloading 0 Unused Serialized files (Serialized files now loaded: 43)
  1492.  
  1493. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 289310.
  1494. Total: 487.395100 ms (FindLiveObjects: 15.123400 ms CreateObjectMapping: 26.023900 ms MarkObjects: 445.829800 ms DeleteObjects: 0.417600 ms)
  1495.  
  1496. Join 13
  1497.  
  1498. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1499.  
  1500. Join 15
  1501.  
  1502. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1503.  
  1504. Exit 15
  1505.  
  1506. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1507.  
  1508. Join 15
  1509.  
  1510. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1511.  
  1512. Exit 13
  1513.  
  1514. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1515.  
  1516. Join 14
  1517.  
  1518. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1519.  
  1520. Exit 14
  1521.  
  1522. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1523.  
  1524. Join 14
  1525.  
  1526. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1527.  
  1528. Exit 15
  1529.  
  1530. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1531.  
  1532. Exit 14
  1533.  
  1534. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1535.  
  1536. Join 1101
  1537.  
  1538. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1539.  
  1540. Exit 1101
  1541.  
  1542. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1543.  
  1544. Join 14
  1545.  
  1546. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1547.  
  1548. [SFS - ERROR] [TCPSocketLayer] Connection closed by the remote side
  1549. Connection was lost; reason is: unknown
  1550.  
  1551. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1552.  
  1553. Reconnecting
  1554.  
  1555. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1556.  
  1557. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  1558. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  1559. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  1560. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  1561. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  1562. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  1563. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  1564. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  1565. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  1566. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  1567. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  1568. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  1569. Unloading 9 Unused Serialized files (Serialized files now loaded: 48)
  1570.  
  1571. Unloading 1715 unused Assets to reduce memory usage. Loaded Objects now: 291265.
  1572. Total: 502.493100 ms (FindLiveObjects: 16.355400 ms CreateObjectMapping: 26.596800 ms MarkObjects: 453.616700 ms DeleteObjects: 5.923800 ms)
  1573.  
  1574. Unloading 7 Unused Serialized files (Serialized files now loaded: 48)
  1575.  
  1576. Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 294512.
  1577. Total: 495.095500 ms (FindLiveObjects: 17.190600 ms CreateObjectMapping: 26.354900 ms MarkObjects: 451.138400 ms DeleteObjects: 0.411100 ms)
  1578.  
  1579. Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
  1580.  
  1581. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 294512.
  1582. Total: 491.934200 ms (FindLiveObjects: 16.695000 ms CreateObjectMapping: 26.853700 ms MarkObjects: 447.875700 ms DeleteObjects: 0.509300 ms)
  1583.  
  1584. Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
  1585.  
  1586. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 294512.
  1587. Total: 491.672700 ms (FindLiveObjects: 17.234400 ms CreateObjectMapping: 25.848500 ms MarkObjects: 448.207000 ms DeleteObjects: 0.382500 ms)
  1588.  
  1589. Join 14
  1590.  
  1591. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
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