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  1. Log uploaded on Saturday, September 21, 2019, 11:59:52 PM
  2. Loaded mods:
  3. Core: (no assemblies)
  4. Mod Manager: 0ColourPicker(2.0.0.22137), 0Harmony(1.2.0.1), FluffyUI(1.0.0.22965), ModManager(av:1.0.0.0,fv:1.31.872), YamlDotNet(av:6.0.0.0,fv:6.1.2.0)
  5. Color Coded Mood Bar: 0Harmony(1.2.0.1), ColoredMoodBar(1.0.0.0)
  6. Room Food: 0Harmony(1.2.0.1), Room_Food(1.0.0.0)
  7. Increased Stack: (no assemblies)
  8. QualityBuilder: 0Harmony(1.2.0.1), QualityBuilder(1.0.8.0)
  9. Heat Map: $HugsLibChecker(0.5.0.0)
  10. HugsLib[ov:6.1.3]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.3)
  11.  
  12. Active Harmony patches:
  13. ColonistBarColonistDrawer.DrawColonist: PRE: MoodBarPatch.MoodPatch.Prefix
  14. DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
  15. DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
  16. DefOfHelper.EnsureInitializedInCtor: PRE: Room_Food.Mod.EnsureInitializedInCtorPrefix
  17. Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
  18. EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
  19. FoodUtility.BestFoodSourceOnMap: PRE: Room_Food.FoodFinder.Prefix
  20. Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
  21. Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
  22. Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
  23. JobDriver_ConstructFinishFrame.MakeNewToils: post: QualityBuilder._JobDriver_ConstructFinishFrame.Postfix
  24. JobDriver_Deconstruct.MakeNewToils: post: QualityBuilder._JobDriver_Deconstruct.Postfix
  25. LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
  26. MainMenuDrawer.DoMainMenuControls: TRANS: ModManager.Patch_Replace_Page_ModsConfig.Transpiler
  27. Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
  28. Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
  29. MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
  30. ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
  31. PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
  32. Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
  33. Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
  34. ThingUtility.CheckAutoRebuildOnDestroyed: post: QualityBuilder.Patch_ThingUtillity.Postfix
  35. Toils_Construct.MakeSolidThingFromBlueprintIfNecessary: PRE: QualityBuilder._Toils_Construct.Prefix
  36. UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
  37. WindowResizer.DoResizeControl: post: ModManager.Patch_WindowResizer_DoResizeControl.Postfix
  38. WorkGiver_ConstructFinishFrames.JobOnThing: post: QualityBuilder._WorkGiver_ConstructFinishFrames.Postfix
  39. WorkshopItems.Notify_Installed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Installed.Prefix
  40. WorkshopItems.Notify_Subscribed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Subscribed.Prefix
  41. WorkshopItems.Notify_Unsubscribed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Unsubscribed.Prefix
  42. Harmony versions present: 1.2.0.1: fluffy.modmanager, Uuugggg.rimworld.Room_Food.main, UnlimitedHugs.HugsLib, com.github.restive2k12.rimworld.mod.moodbar, de.hatti.rimworld.mod.qualitybuilder
  43.  
  44. Platform information: (hidden, use publishing options to include)
  45.  
  46. Log file contents:
  47. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  48. GfxDevice: [Renderer information redacted]
  49. Begin MonoManager ReloadAssembly
  50. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  51. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  52. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  53. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  54. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  55. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  56. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  57. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  58. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  59. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  60. desktop: 1920x1080 50Hz; virtual: 3840x1263 at 0,0
  61. RimWorld 1.0.2282 rev726
  62.  
  63. Setting up 2 worker threads for Enlighten.
  64. Thread -> id: 162c -> priority: 1
  65. Thread -> id: 1b38 -> priority: 1
  66. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  67. GfxDevice: creating device client; threaded=1
  68. Direct3D:
  69. Version: Direct3D 9.0c [igdumdim64.dll 20.19.15.4835]
  70. Renderer: Intel(R) HD Graphics Family
  71. Vendor: Intel
  72. VRAM: 1136 MB (via DXGI)
  73. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  74. Begin MonoManager ReloadAssembly
  75. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  76. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  77. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  78. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  79. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  80. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  81. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  82. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  83. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  84. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  85. desktop: 1920x1080 50Hz; virtual: 3840x1263 at 0,0
  86. RimWorld 1.0.2282 rev726
  87.  
  88. ReflectionTypeLoadException getting types in assembly HeatMap: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
  89. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
  90. at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
  91. at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
  92.  
  93. Loader exceptions:
  94. => System.TypeLoadException: Could not load type 'HugsLib.ModBase' from assembly 'HugsLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  95. => System.TypeLoadException: Could not load type '<>c__DisplayClass6_0' from assembly 'HeatMap, Version=1.0.4.0, Culture=neutral, PublicKeyToken=null'.
  96. => System.TypeLoadException: Could not load type '<>c' from assembly 'HeatMap, Version=1.0.4.0, Culture=neutral, PublicKeyToken=null'.
  97.  
  98.  
  99. [HugsLib] version 6.1.3
  100.  
  101. [ColorCodedMoodBar] initialized
  102.  
  103. OnLevelWasLoaded was found on ModInitializerComponent
  104. This message has been deprecated and will be removed in a later version of Unity.
  105. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  106. (Filename: Line: 376)
  107.  
  108. The classes in the module cannot be loaded.
  109. The classes in the module cannot be loaded.
  110. The classes in the module cannot be loaded.
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