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Oct 23rd, 2019
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  1. BLUE_MAP_1_L(GauntletType.NORMAL, new Location(1344, 5760, 1), MapPosition.LEFT),
  2. // x1, x2
  3. // x1, x2
  4.  
  5. BLUE_MAP_1_M(GauntletType.NORMAL, new Location(1361, 5760, 1), MapPosition.MIDDLE),
  6.  
  7. BLUE_MAP_1_R(GauntletType.NORMAL, new Location(1377, 5760, 1), MapPosition.RIGHT),
  8.  
  9. BLUE_MAP_2_L(GauntletType.NORMAL, new Location(1344, 5776, 1), MapPosition.LEFT),
  10.  
  11. BLUE_MAP_2_M(GauntletType.NORMAL, new Location(1361, 5776, 1), MapPosition.MIDDLE),
  12.  
  13. BLUE_MAP_2_R(GauntletType.NORMAL, new Location(1377, 5776, 1), MapPosition.RIGHT),
  14.  
  15. BLUE_MAP_3_L(GauntletType.NORMAL, new Location(1344, 5792, 1), MapPosition.LEFT),
  16.  
  17. BLUE_MAP_3_M(GauntletType.NORMAL, new Location(1361, 5792, 1), MapPosition.MIDDLE),
  18.  
  19. BLUE_MAP_3_R(GauntletType.NORMAL, new Location(1377, 5792, 1), MapPosition.RIGHT),
  20.  
  21. BLUE_MAP_4_L(GauntletType.NORMAL, new Location(1344, 5808, 1), MapPosition.LEFT),
  22.  
  23. BLUE_MAP_4_M(GauntletType.NORMAL, new Location(1361, 5808, 1), MapPosition.MIDDLE),
  24.  
  25. BLUE_MAP_4_R(GauntletType.NORMAL, new Location(1377, 5808, 1), MapPosition.RIGHT),
  26.  
  27. //resources
  28. // 1379, 5804, true
  29. // 1388, 5795, true
  30. // 1388, 5804, true
  31. // 1379, 5804, true
  32. // 1382, 5799, true
  33. // 1382, 5804, true
  34. // 1379, 5795, false
  35. // 1389, 5801, false
  36. // 1381, 5797, false
  37. // 1381, 5801, false
  38.  
  39. //monsters
  40. // 1379, 5800, true
  41. // 1384, 5795, true
  42. // 1384, 5798, true
  43. // 1385, 5804, true
  44. // 1384, 5800, true
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