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- phase data is 64 bytes
- first 3 sets of 16 bytes are phase data from top left to bottom right
- each byte in a space
- level 1 starts at 90
- level 100 starts at 1950
- 0 floor
- 1 ladder
- 2 white door
- 3 2-hit wall
- 4 3-hit wall
- 5 white ladder
- 6 bomb
- 7 door
- 8 empty
- 9 girder
- A barrel
- B orange wrench
- C purple wrench
- D eggplant
- E spike
- F mario
- the last set of 16 bytes is the phase name. only the first 10 bytes are usable
- 00-09 number
- 0A-23 letters
- 24 (space)
- 25 -
- 26 .
- 27 ,
- 28 !
- 29 (heart)
- each bonus coin stage data is 16 bytes starting at 1A8A. There are 10 unique bonus stages back-to-back in ROM.
- there are 25 bonus stages in the game; you play 1 thru 10, then 1 thru 10 again and finally 6-10.
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