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Mar 26th, 2020
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  1. #0 = normal
  2. #1 = helper
  3. #2 = mod
  4. #3 = sr mod
  5. #4 = admin
  6. #5 = owner
  7.  
  8. variables:
  9. {rank.%player%} = 0
  10.  
  11. command /hire <player>:
  12. permission: rank.hire
  13. permission message: &4You can't do that.
  14. trigger:
  15. if {rank.%arg%} is 1, 2, 3, 4 or 5:
  16. send "&a%arg% &4 is alredy in staff team!" to player
  17. stop
  18. set {rank.%arg%} to 1
  19. send "&a%arg% &4has been promoted to &f[&3&lHELPER&f]" to player
  20. send "&aYou &4have been promoted to &f[&3&lHELPER&f]" to arg
  21.  
  22. command /promote <player>:
  23. permission: rank.promote
  24. permission message: &4You can't do that.
  25. trigger:
  26. if {rank.%player%} is 5:
  27. send "&a%arg% &4is alredy owner!" to player
  28. stop
  29. add 1 to {rank.%arg%}
  30. if {rank.%arg%} is 1:
  31. send "&a%arg% &4has been promoted to &f[&3&lHELPER&f]" to player
  32. send "&aYou &4have been promoted to &f[&3&lHELPER&f]" to arg
  33. if {rank.%arg%} is 2:
  34. send "&a%arg% &4has been promoted to &f[&e&lMOD&f]" to player
  35. send "&aYou &4have been promoted to &f[&e&lMOD&f]" to arg
  36. if {rank.%arg%} is 3:
  37. send "&a%arg% &4has been promoted to &f[&e&lSr. Mod&f]" to player
  38. send "&aYou &4have been promoted to &f[&e&lSr. Mod&f]" to arg
  39. if {rank.%arg%} is 4:
  40. send "&a%arg% &4has been promoted to &f[&c&lADMIN&f]" to player
  41. send "&aYou &4have been promoted to &f[&c&lADMIN&f]" to arg
  42. if {rank.%arg%} is 5:
  43. send "&a%arg% &4has been promoted to &f[&c&lOWNER&f]" to player
  44. send "&aYou &4have been promoted to &f[&c&lOWNER&f]" to arg
  45.  
  46. command /demote <player>:
  47. permission: rank.demote
  48. permission message: &4You can't do that.
  49. trigger:
  50. if {rank.%player%} is 0:
  51. send "&a%arg% &4is alredy default." to player
  52. stop
  53. remove 1 from {rank.%arg%}
  54. if {rank.%arg%} is 0:
  55. send "&a%arg% &4has been demoted to &7Default" to player
  56. send "&aYou &4have been demoted to &7Default" to arg
  57. if {rank.%arg%} is 1:
  58. send "&a%arg% &4has been demoted to &f[&3&lHELPER&f]" to player
  59. send "&aYou &4have been demoted to &f[&3&lHELPER&f]" to arg
  60. if {rank.%arg%} is 2:
  61. send "&a%arg% &4has been demoted to &f[&e&lMOD&f]" to player
  62. send "&aYou &4have been demoted to &f[&e&lMOD&f]" to arg
  63. if {rank.%arg%} is 3:
  64. send "&a%arg% &4has been demoted to &f[&e&lSr. Mod&f]" to player
  65. send "&aYou &4have been demoted to &f[&e&lSr. Mod&f]" to arg
  66. if {rank.%arg%} is 4:
  67. send "&a%arg% &4has been demoted to &f[&c&lADMIN&f]" to player
  68. send "&aYou &4have been demoted to &f[&c&lADMIN&f]" to arg
  69.  
  70.  
  71.  
  72. command /instademote <player>:
  73. permission: rank.demote
  74. permission message: &4You can't do that.
  75. trigger:
  76. if {rank.%player%} is 0:
  77. send "&a%arg% &4is alredy default." to player
  78. stop
  79. set {rank.%arg%} to 0
  80. send "&a%arg% &4has been demoted to &7Default" to player
  81. send "&aYou &4have been demoted to &7Default" to arg
  82.  
  83.  
  84. command /check <player>:
  85. permission: rank.check
  86. permission message: &4You can't do that.
  87. trigger:
  88. if {rank.%arg%} is 0:
  89. send "&a%arg% &4is currently &7Default" to player
  90. if {rank.%arg%} is 1:
  91. send "&a%arg% &4is currently &f[&3&lHELPER&f]" to player
  92. if {rank.%arg%} is 2:
  93. send "&a%arg% &4is currently &f[&e&lMOD&f]" to player
  94. if {rank.%arg%} is 3:
  95. send "&a%arg% &4is currently &f[&e&lSr. Mod&f]" to player
  96. if {rank.%arg%} is 4:
  97. send "&a%arg% &4is currently &f[&c&lADMIN&f]" to player
  98. if {rank.%arg%} is 5:
  99. send "&a%arg% &4is currently &f[&c&lOWNER&f]" to player
  100.  
  101. on chat:
  102. if {rank.%player%} is 0:
  103. broadcast "&7%player's display name%: %message%"
  104. cancel event
  105. stop
  106. if {rank.%player%} is 1:
  107. broadcast "&f[&3&lHELPER&f] %player's display name%: %message%"
  108. cancel event
  109. stop
  110. if {rank.%player%} is 2:
  111. broadcast "&f[&e&lMOD&f] %player's display name%: %message%"
  112. cancel event
  113. stop
  114. if {rank.%player%} is 3:
  115. broadcast "&f[&e&lSr. Mod&f] %player's display name%: %message%"
  116. cancel event
  117. stop
  118. if {rank.%player%} is 4:
  119. broadcast "&f[&c&lADMIN&f] %player's display name%: %message%"
  120. cancel event
  121. stop
  122. if {rank.%player%} is 5:
  123. broadcast "&f[&c&lOWNER&f] %player's display name%: %message%"
  124. cancel event
  125. stop
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