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Jan 18th, 2019
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  1. local Target = "keremtinaztepe" --Twitdoof does it the best, call me ;)  1- (888) 420 1738local Target = "[Target'sUserNameHere]" --Twitdoof does it the best, call me ;)  1- (888) 420 1738local Id = 165333063 --Set your own custom sound idlocal Mp = game:GetService("Players")[Target]local Mpc = Mp.Characterlocal Torso = Mpc.HumanoidRootPart.RootJointlocal Ra = Mpc.Torso["Right Shoulder"]local La = Mpc.Torso["Left Shoulder"]local Rl = Mpc.Torso["Right Hip"]local Ll = Mpc.Torso["Left Hip"]local Down = false
  2. Mpc.Animate.Disabled = truefor k,v in ipairs(Mpc.Humanoid:GetPlayingAnimationTracks()) do v:Stop()endlocal Music = Instance.new("Sound", Mpc.Torso)Music.Looped = trueMusic.SoundId = "rbxassetid://"..tostring(Id)wait(1)Mpc.Animate.Disabled = trueMusic:Play()
  3. local New = function(Object, Parent, Name, Data) local Object = Instance.new(Object) for Index, Value in pairs(Data or {}) do Object[Index] = Value end Object.Parent = Parent Object.Name = Name return Objectend
  4. while true do if Mpc == nil or Mpc.Parent ~= workspace then return end if Down == true then Mpc.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, -0.642787576, 0.766044378, 0, 0.766044378, 0.642787576) Torso.C0 = CFrame.new(0, -0.565685511, 0.565685451, -1, 0, 0, 0, 0.819151998, 0.57357645, 0, 0.57357645, -0.819151998) Ra.C0 = CFrame.new(1, 0.5, 0, -0.640856445, 0.298836261, 0.70710665, 0.422618181, 0.906307697, 0, -0.640856206, 0.298836142, -0.707106829) La.C0 = CFrame.new(-1, 0.5, 0, -0.640856266, -0.298836112, -0.707106829, -0.42261821, 0.906307638, 1.1920929e-007, 0.640856326, 0.298836291, -0.70710665) Rl.C0 = CFrame.new(1, -1.00000024, -7.15255737e-007, 0, -0.173648179, 0.98480773, 0.906307578, 0.416197598, 0.0733868778, -0.422618181, 0.892538607, 0.157378644) Ll.C0 = CFrame.new(-1, -1.00000012, -4.76837158e-007, 0, 0.173648179, -0.98480773, -0.906307578, 0.416197598, 0.0733868778, 0.422618181, 0.892538607, 0.157378644) Down = false                                                                                                                                                                                                    else Torso.C0 = CFrame.new(0, -0.680400848, 0.729515791, -1, 0, 0, 0, 0.906307518, 0.422618628, 0, 0.422618628, -0.906307518) Rl.C0 = CFrame.new(0.906030774, -1.00885236, -0.0330374241, 1.72189232e-007, -0.342020363, 0.939692497, 0.965925455, 0.243210346, 0.0885212049, -0.258818984, 0.907672882, 0.330366194) Ll.C0 = CFrame.new(-0.906030774, -1.00885236, -0.0330374241, 0, 0.342020094, -0.939692497, -0.965925455, 0.243210256, 0.088521257, 0.258819014, 0.907672822, 0.330365896) Down = true end for g,p in pairs(game:GetService("Players"):GetPlayers()) do if p.Name ~= "Twitdoof" then ypcall(function() if (Mpc.Torso.Position - p.Character.Torso.Position).magnitude
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