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Flippin's CS:GO Config

a guest Jan 24th, 2020 66 Never
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  1. // General & Performance
  2.  
  3. sv_cheats 1
  4. cl_use_opens_buy_menu 0
  5. cl_autowepswitch 0
  6. fps_max 75
  7. fps_max_menu 75
  8. cl_autohelp 0
  9. cl_disablefreezecam 1
  10. cl_disablehtmlmotd 1
  11. cl_forcepreload 1
  12. cl_freezecameffects_showholiday 0
  13. cl_showhelp 0
  14. gameinstructor_enable 0
  15. mat_queue_mode -1
  16. r_drawtracers_firstperson 0
  17. r_dynamic 0
  18.  
  19. // Crosshair
  20.  
  21. cl_crosshair_drawoutline "1"
  22. cl_crosshair_dynamic_maxdist_splitratio "0.0"
  23. cl_crosshair_dynamic_splitalpha_innermod "1"
  24. cl_crosshair_dynamic_splitalpha_outermod "0.300000"
  25. cl_crosshair_dynamic_splitdist "5"
  26. cl_crosshair_friendly_warning "1"
  27. cl_crosshair_outlinethickness "1"
  28. cl_crosshair_sniper_show_normal_inaccuracy "0"
  29. cl_crosshair_sniper_width "1"
  30. cl_crosshair_t "0"
  31. cl_crosshairalpha "190.000000"
  32. cl_crosshaircolor "1"
  33. cl_crosshaircolor_b "50"
  34. cl_crosshaircolor_g "250"
  35. cl_crosshaircolor_r "50"
  36. cl_crosshairdot "0"
  37. cl_crosshairgap "-2"
  38. cl_crosshairgap_useweaponvalue "0"
  39. cl_crosshairscale "600"
  40. cl_crosshairsize "4"
  41. cl_crosshairstyle "5"
  42. cl_crosshairthickness "1"
  43. cl_crosshairusealpha "1"
  44. cl_fixedcrosshairgap "-11.000000"
  45. cl_viewmodel_shift_left_amt "0.5"
  46. cl_viewmodel_shift_right_amt "0.25"
  47.  
  48. // Viewmodel
  49.  
  50. viewmodel_fov "67.000000"
  51. viewmodel_offset_x "2.5"
  52. viewmodel_offset_y "2"
  53. viewmodel_offset_z "-2"
  54. viewmodel_presetpos "0"
  55. viewmodel_recoil "0"
  56. cl_bob_lower_amt "5"
  57. cl_bobamt_lat "0.1"
  58. cl_bobamt_vert "0.1"
  59. cl_bobcycle "0.98"
  60. cl_righthand "1"
  61.  
  62. // HUD & Radar
  63.  
  64. cl_hud_background_alpha "0.600000"
  65. cl_hud_bomb_under_radar "1"
  66. cl_hud_color "9"
  67. cl_hud_healthammo_style "1"
  68. cl_hud_playercount_pos "1"
  69. cl_hud_playercount_showcount "0"
  70. cl_hud_radar_scale "1.100000"
  71. hud_scaling "0.800000"
  72. hud_showtargetid "1"
  73. cl_color "2"
  74. cl_radar_always_centered "1"
  75. cl_radar_icon_scale_min "0.500000"
  76. cl_radar_rotate "1"
  77. cl_radar_scale "0.500000"
  78. cl_radar_square_with_scoreboard "1"
  79.  
  80. // Networking
  81.  
  82. rate 786432
  83. cl_updaterate 128
  84. cl_cmdrate 128
  85. cl_interp 0
  86. cl_interp_ratio 1
  87. cl_predict 1
  88. cl_predictweapons 1
  89. cl_lagcompensation 1
  90.  
  91. // Custom Binds
  92.  
  93. // Toggleable Left & Right Hand Viewmodel
  94.  
  95. bindToggle k cl_righthand
  96.  
  97. // Crouch-Jump
  98.  
  99. alias +jumpduck "+duck; +jump"
  100. alias -jumpduck "-duck; -jump"
  101. bind mouse3 +jumpduck
  102.  
  103. // Clearing Decals
  104.  
  105. bind CTRL "+duck; r_cleardecals"
  106.  
  107. // net_graph along with Scoreboard
  108.  
  109. alias +shownet "+showscores; net_graphheight 64"
  110. alias -shownet "-showscores; net_graphheight 9999"
  111. net_graph 1
  112. bind TAB +shownet
  113.  
  114. // Bomb Throw
  115.  
  116. bind c "use weapon_c4; drop"
  117.  
  118. // Jumpthrow
  119.  
  120. alias +jumpthrow "+jump; -attack"
  121. alias -jumpthrow -jump
  122. bind v +jumpthrow
  123.  
  124. // Given Damage in the Top Left of the Screen
  125.  
  126. con_filter_text "Damage given"
  127. con_filter_text_out Player:
  128. con_filter_enable 2
  129. developer 1
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