Advertisement
Guest User

Untitled

a guest
Jun 26th, 2017
514
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 66.50 KB | None | 0 0
  1. [URL]
  2. Protocol=unreal
  3. Name=Player
  4. Map=DunDefEntry.udk
  5. LocalMap=DunDefEntry.udk
  6. TransitionMap=DunDefTransition.udk
  7. MapExt=udk
  8. EXEName=UDKGame.exe
  9. DebugEXEName=DEBUG-UDKGame.exe
  10. SaveExt=usa
  11. Port=7777
  12. GameName=Dungeon Defenders 2
  13. GameNameShort=DunDef
  14.  
  15. [Engine.Engine]
  16. NetworkDevice=IpDrv.TcpNetDriver
  17. ConsoleClassName=UDKGame.DunDefConsole
  18. GameViewportClientClassName=UDKGame.DunDefViewportClient
  19. LocalPlayerClassName=UDKGame.DunDefLocalPlayer
  20. DataStoreClientClassName=Engine.DataStoreClient
  21. StorageDeviceManagerClassName=Engine.StorageDeviceManager
  22. Language=INT
  23. bAllowMatureLanguage=FALSE
  24. GameEngine=UDKGame.DunDefEngine
  25. EditorEngine=UnrealEd.EditorEngine
  26. UnrealEdEngine=UDKEditor.UDKEditorEngine
  27. Client=WinDrv.WindowsClient
  28. Render=Render.Render
  29. Input=Engine.Input
  30. Canvas=Engine.Canvas
  31. TinyFontName=EngineFonts.TinyFont
  32. SmallFontName=EngineFonts.SmallFont
  33. MediumFontName=Font'DunDefFonts.AltGameFontMediumLarge'
  34. LargeFontName=Font'DunDefFonts.Fonts.AltGameFontLarge'
  35. SubtitleFontName=Font'DunDefFonts.AltGameFontMediumLarge'
  36. WireframeMaterialName=EngineDebugMaterials.WireframeMaterial
  37. DefaultMaterialName=EngineMaterials.DefaultMaterial
  38. DefaultDecalMaterialName=EngineMaterials.DefaultDecalMaterial
  39. DefaultTextureName=EngineMaterials.DefaultDiffuse
  40. EmissiveTexturedMaterialName=EngineMaterials.EmissiveTexturedMaterial
  41. GeomMaterialName=EngineDebugMaterials.GeomMaterial
  42. DefaultFogVolumeMaterialName=EngineMaterials.FogVolumeMaterial
  43. TickMaterialName=EditorMaterials.Tick_Mat
  44. CrossMaterialName=EditorMaterials.Cross_Mat
  45. ExclamationMaterialName=EditorMaterials.Exclamation_Mat
  46. ;DefaultUICaretMaterialName=EngineMaterials.BlinkingCaret
  47. SceneCaptureReflectActorMaterialName=EngineMaterials.ScreenMaterial
  48. SceneCaptureCubeActorMaterialName=EngineMaterials.CubeMaterial
  49. ScreenDoorNoiseTextureName=EngineMaterials.ScreenDoorNoiseTexture
  50. RandomAngleTextureName=EngineMaterials.RandomAngles
  51. RandomNormalTextureName=EngineMaterials.RandomNormal
  52. RandomNormalTextureName2=EngineMaterials.RandomNormal2
  53. RandomMirrorDiscTextureName=EngineMaterials.RandomMirrorDisc
  54. NullTextureName=DunDefNullTexture.NullTexture
  55. WeightMapPlaceholderTextureName=EngineMaterials.WeightMapPlaceholderTexture
  56. LightMapDensityTextureName=EngineMaterials.DefaultWhiteGrid
  57. LightMapDensityNormalName=EngineMaterials.DefaultNormal
  58. LevelColorationLitMaterialName=EngineDebugMaterials.LevelColorationLitMaterial
  59. LevelColorationUnlitMaterialName=EngineDebugMaterials.LevelColorationUnlitMaterial
  60. LevelColorationWireFrameUnlitMaterialName=EngineDebugMaterials.LevelColorationWireframeUnlitMaterial
  61. LightingTexelDensityName=EngineDebugMaterials.MAT_LevelColorationLitLightmapUVs
  62. ShadedLevelColorationUnlitMaterialName=EngineDebugMaterials.ShadedLevelColorationUnlitMaterial
  63. ShadedLevelColorationLitMaterialName=EngineDebugMaterials.ShadedLevelColorationLitMaterial
  64. RemoveSurfaceMaterialName=EngineMaterials.RemoveSurfaceMaterial
  65. VertexColorMaterialName=EngineDebugMaterials.VertexColorMaterial
  66. VertexColorViewModeMaterialName_ColorOnly=EngineDebugMaterials.VertexColorViewMode_ColorOnly
  67. VertexColorViewModeMaterialName_AlphaAsColor=EngineDebugMaterials.VertexColorViewMode_AlphaAsColor
  68. VertexColorViewModeMaterialName_RedOnly=EngineDebugMaterials.VertexColorViewMode_RedOnly
  69. VertexColorViewModeMaterialName_GreenOnly=EngineDebugMaterials.VertexColorViewMode_GreenOnly
  70. VertexColorViewModeMaterialName_BlueOnly=EngineDebugMaterials.VertexColorViewMode_BlueOnly
  71. HeatmapMaterialName=EngineDebugMaterials.HeatmapMaterial
  72. BoneWeightMaterialName=EngineDebugMaterials.BoneWeightMaterial
  73. TangentColorMaterialName=EngineDebugMaterials.TangentColorMaterial
  74. EditorBrushMaterialName=EngineMaterials.EditorBrushMaterial
  75. DefaultPhysMaterialName=EngineMaterials.DefaultPhysicalMaterial
  76. TextureStreamingBoundsMaterialName=EditorMaterials.Utilities.TextureStreamingBounds_MATInst
  77. TerrainErrorMaterialName=EngineDebugMaterials.MaterialError_Mat
  78. ProcBuildingSimpleMaterialName=None
  79. BuildingQuadStaticMeshName=None
  80. ProcBuildingLODColorTexelsPerWorldUnit=0.075
  81. ProcBuildingLODLightingTexelsPerWorldUnit=0.015
  82. MaxProcBuildingLODColorTextureSize=1024
  83. MaxProcBuildingLODLightingTextureSize=256
  84. UseProcBuildingLODTextureCropping=True
  85. ForcePowerOfTwoProcBuildingLODTextures=True
  86. TerrainMaterialMaxTextureCount=16
  87. TerrainTessellationCheckCount=6
  88. TerrainTessellationCheckBorder=2.0
  89. TerrainTessellationCheckDistance=4096.0
  90. BeginUPTryCount=200000
  91. bStaticDecalsEnabled=True
  92. bDynamicDecalsEnabled=True
  93. bForceStaticTerrain=False
  94. LightingOnlyBrightness=(R=0.5,G=0.5,B=0.5,A=1.0)
  95. LightComplexityColors=(R=0,G=0,B=0,A=1)
  96. LightComplexityColors=(R=0,G=255,B=0,A=1)
  97. LightComplexityColors=(R=63,G=191,B=0,A=1)
  98. LightComplexityColors=(R=127,G=127,B=0,A=1)
  99. LightComplexityColors=(R=191,G=63,B=0,A=1)
  100. LightComplexityColors=(R=255,G=0,B=0,A=1)
  101. ShaderComplexityColors=(R=0.0,G=0.0,B=1.0,A=1.0)
  102. ShaderComplexityColors=(R=0.0,G=0.5,B=0.75,A=1.0)
  103. ShaderComplexityColors=(R=0.0,G=1.0,B=0.25,A=1.0)
  104. ShaderComplexityColors=(R=0.25,G=1.0,B=0.0,A=1.0)
  105. ShaderComplexityColors=(R=0.75,G=1.0,B=0.0,A=1.0)
  106. ShaderComplexityColors=(R=1.0,G=0.25,B=0.0,A=1.0)
  107. ShaderComplexityColors=(R=1.0,G=0.0,B=0.5,A=1.0)
  108. ShaderComplexityColors=(R=1.0,G=0.0,B=1.0,A=1.0)
  109. ShaderComplexityColors=(R=1.0,G=1.0,B=1.0,A=1.0)
  110. MaxPixelShaderAdditiveComplexityCount=1800
  111. TimeBetweenPurgingPendingKillObjects=30
  112. bUseTextureStreaming=True
  113. bUseBackgroundLevelStreaming=True
  114. bSubtitlesEnabled=True
  115. bSubtitlesForcedOff=FALSE
  116. ScoutClassName=Engine.Scout
  117. DefaultPostProcessName=EngineMaterials.DefaultScenePostProcess
  118. DefaultUIScenePostProcessName=EngineMaterials.DefaultUIPostProcess
  119. ThumbnailSkeletalMeshPostProcessName=EngineMaterials.DefaultThumbnailPostProcess
  120. ThumbnailParticleSystemPostProcessName=EngineMaterials.DefaultThumbnailPostProcess
  121. ThumbnailMaterialPostProcessName=EngineMaterials.DefaultThumbnailPostProcess
  122. DefaultSoundName=EngineSounds.WhiteNoise
  123. bOnScreenKismetWarnings=True
  124. bEnableKismetLogging=False
  125. bUseRecastNavMesh=TRUE
  126. AllowShadowVolumes=False
  127. AllowTargetingSM2=False
  128. ; If setting bAllowDebugViewmodesOnConsoles=TRUE, must also add EngineDebugMaterials to the StartupPackages for console platforms
  129. bAllowDebugViewmodesOnConsoles=FALSE
  130. CameraRotationThreshold=45.0
  131. CameraTranslationThreshold=10000
  132. PrimitiveProbablyVisibleTime=8.0
  133. PercentUnoccludedRequeries=0.125
  134. MaxOcclusionPixelsFraction=0.001
  135. MinTextureDensity=0.0
  136. IdealTextureDensity=13.0
  137. MaxTextureDensity=55.0
  138. MinLightMapDensity=0.0
  139. IdealLightMapDensity=1.0
  140. MaxLightMapDensity=3.0
  141. RenderLightMapDensityGrayscaleScale=1.0
  142. RenderLightMapDensityColorScale=1.0
  143. bRenderLightMapDensityGrayscale=true
  144. LightMapDensityVertexMappedColor=(R=0.65,G=0.65,B=0.25,A=1.0)
  145. LightMapDensitySelectedColor=(R=1.0,G=0.2,B=1.0,A=1.0)
  146. bDisablePhysXHardwareSupport=True
  147. DemoRecordingDevice=Engine.DemoRecDriver
  148. bPauseOnLossOfFocus=FALSE
  149. MaxFluidNumVerts=1048576
  150. FluidSimulationTimeLimit=30.0
  151. MaxParticleResize=1024
  152. MaxParticleResizeWarn=10240
  153. bCheckParticleRenderSize=True
  154. MaxParticleVertexMemory=131972
  155. NetClientTicksPerSecond=200
  156. MaxTrackedOcclusionIncrement=0.10
  157. TrackedOcclusionStepSize=0.10
  158. MipLevelFadingInRate=0.3
  159. MipLevelFadingOutRate=0.1
  160. StatColorMappings=(StatName="AverageFPS",ColorMap=((In=15.0,Out=(R=255)),(In=30,Out=(R=255,G=255)),(In=45.0,Out=(G=255))))
  161. StatColorMappings=(StatName="Frametime",ColorMap=((In=1.0,Out=(G=255)),(In=15.0,Out=(G=255)),(In=17.5,Out=(R=255,G=255)),(In=20.0,Out=(R=255))))
  162. StatColorMappings=(StatName="Streaming fudge factor",ColorMap=((In=0.0,Out=(G=255)),(In=1.0,Out=(G=255)),(In=2.5,Out=(R=255,G=255)),(In=5.0,Out=(R=255)),(In=10.0,Out=(R=255))))
  163. PhysXGpuHeapSize=32
  164. PhysXMeshCacheSize=8
  165. HACK_UseTickFrequency=FALSE
  166. bShouldGenerateSimpleLightmaps=FALSE
  167. bShouldGenerateDirectionalLightmaps=true
  168. bSmoothFrameRate=false
  169. MinSmoothedFrameRate=22
  170. MaxSmoothedFrameRate=62
  171. DefaultSelectedMaterialColor=(R=0.33,G=0.02,B=0.02,A=1.0)
  172. bEnableOnScreenDebugMessages=False
  173. AllowScreenDoorFade=true
  174. MINIMALMaterialCompilation=FALSE
  175. IgnoreSimulatedFuncWarnings=Tick
  176. bDevAlwaysUseSteamworks=false
  177. ;EditorEngine=UnrealEd.EditorEngine
  178. ;DefaultOnlineSubsystemName=OnlineSubsystemPlayVerse.OnlineSubsystemPlayVerse
  179. DefaultOnlineSubsystemName=OnlineSubsystemPC.OnlineSubsystemPC
  180. UseStreaming=True
  181. ;DemoRecordingDevice=Engine.DemoRecDriver
  182. bEnableColorClear=True
  183. ;DefaultPostProcessName=DunDefMisc.DunDefScenePostProcess
  184. bSuppressMapWarnings=True
  185. ;InviteGameSearchClassName=UDKGame.DunDefGameSearchCoop
  186.  
  187. [Engine.StreamingMovies]
  188. RenderPriorityPS3=1001
  189. SuspendGameIO=False
  190.  
  191. [Engine.ISVHacks]
  192. bInitializeShadersOnDemand=TRUE
  193. DisableATITextureFilterOptimizationChecks=True
  194. UseMinimalNVIDIADriverShaderOptimization=True
  195. PumpWindowMessagesWhenRenderThreadStalled=False
  196.  
  197. [Engine.GameEngine]
  198. MaxDeltaTime=0.15
  199. bClearAnimSetLinkupCachesOnLoadMap=TRUE
  200.  
  201. [Engine.DemoRecDriver]
  202. AllowDownloads=True
  203. DemoSpectatorClass=UDKGame.DemoRecSpectator
  204. MaxClientRate=25000
  205. ConnectionTimeout=15.0
  206. InitialConnectTimeout=30.0
  207. AckTimeout=1.0
  208. KeepAliveTime=1.0
  209. SimLatency=0
  210. RelevantTimeout=5.0
  211. SpawnPrioritySeconds=1.0
  212. ServerTravelPause=4.0
  213. NetServerMaxTickRate=30
  214. LanServerMaxTickRate=30
  215. MaxRewindPoints=30
  216. RewindPointInterval=1.0
  217. NumRecentRewindPoints=7
  218.  
  219. [Engine.PackagesToAlwaysCook]
  220. Package=EmptyRoom
  221. Package=DunDefEntry
  222. Package=DunDefTransition
  223. Package=DunDefSkin
  224. Package=UI_StyleArt
  225. ;+SeekFreePackage=StartupCoop
  226.  
  227. [Engine.StartupPackages]
  228. bSerializeStartupPackagesFromMemory=FALSE
  229. bFullyCompressStartupPackages=FALSE
  230. Package=EngineMaterials
  231. Package=DefaultUISkin
  232. Package=SoundClassesAndModes
  233. Package=EngineSounds
  234. Package=EngineFonts
  235. ;-Package=EditorMeshes
  236. ;+Package=HeroManager
  237. Package=DunDefSkin
  238. Package=UI_StyleArt
  239. SeekFreeStartupPackage=HeroManager
  240.  
  241. [Engine.PackagesToForceCookPerMap]
  242.  
  243. [Core.System]
  244. MaxObjectsNotConsideredByGC=120000
  245. SizeOfPermanentObjectPool=0
  246. StaleCacheDays=30
  247. MaxStaleCacheSize=10
  248. MaxOverallCacheSize=30
  249. PackageSizeSoftLimit=300
  250. AsyncIOBandwidthLimit=0
  251. CachePath=..\..\UDKGame\CookedMods
  252. CacheExt=.upk
  253. Paths=..\..\Engine\Content
  254. ScriptPaths=..\..\UDKGame\Script
  255. FRScriptPaths=..\..\UDKGame\ScriptFinalRelease
  256. CutdownPaths=..\..\UDKGame\CutdownPackages
  257. CutdownPaths=..\..\UDKGame\Script
  258. ScreenShotPath=..\..\UDKGame\ScreenShots
  259. LocalizationPaths=..\..\Engine\Localization
  260. Extensions=upk
  261. Extensions=u
  262. TextureFileCacheExtension=tfc
  263. Suppress=Dev
  264. Suppress=DevAudio
  265. Suppress=DevAudioVerbose
  266. Suppress=DevBind
  267. Suppress=DevBsp
  268. Suppress=DevCollision
  269. Suppress=DevCompile
  270. Suppress=DevComponents
  271. Suppress=DevCooking
  272. Suppress=DevDataStore
  273. Suppress=DevGarbage
  274. Suppress=DevKill
  275. Suppress=DevLoad
  276. Suppress=DevNetTraffic
  277. Suppress=DevPath
  278. Suppress=DevReplace
  279. Suppress=DevSave
  280. Suppress=DevSound
  281. Suppress=DevStats
  282. Suppress=DevTick
  283. Suppress=DevUI
  284. Suppress=DevUIStates
  285. Suppress=DevUIStyles
  286. Suppress=DevUIAnimation
  287. Suppress=DevUIFocus
  288. Suppress=DevHDDCaching
  289. Suppress=Init
  290. Suppress=Input
  291. Suppress=Inventory
  292. Suppress=Localization
  293. Suppress=LocalizationWarning
  294. Suppress=PlayerMove
  295. Suppress=DevSHA
  296. Suppress=DevAnim
  297. Suppress=DevDecals
  298. Suppress=RON_DEBUG
  299. Suppress=DevMatCaching
  300. Suppress=DynMatParamCheck
  301. ;Suppress=MatUsageInfo
  302. Suppress=DevShaders
  303. Suppress=DevShadersDetailed
  304. Suppress=GameStats
  305. Suppress=DevLightmassSolver
  306. Suppress=DevFaceFX
  307. Suppress=DevCrossLevel
  308. Suppress=DevOnline
  309. Suppress=DevMovie
  310. Suppress=DevConfig
  311. Suppress=PlayerManagement
  312. Suppress=DevNet
  313. Suppress=DevCamera
  314. Suppress=DevAbsorbFuncs
  315. Suppress=RenderCreate
  316. Suppress=PlayVerse
  317. Suppress=CURL
  318. ;.Suppress=MatchMaking
  319. Suppress=AxisInput
  320. Suppress=DataProvider
  321. Suppress=DevShops
  322. Suppress=CurrentGameDataStore
  323. Suppress=DevPlayerDataStores
  324. Suppress=DataTable
  325. Suppress=ScrollFrame
  326. Suppress=DevNet
  327. Paths=..\..\UDKGame\Content
  328. Paths=..\..\UDKGame\__Trashcan
  329. LocalizationPaths=..\..\UDKGame\Localization
  330. ;+Suppress=DevAnim
  331. ;-Suppress=Init
  332. Extensions=udk
  333. SeekFreePCPaths=..\..\UDKGame\CookedPC
  334. SeekFreePCExtensions=xxx
  335. SavePath=..\..\UDKGame\Save
  336.  
  337. [Engine.Client]
  338. DisplayGamma=1.0
  339. MinDesiredFrameRate=35.000000
  340. InitialButtonRepeatDelay=0.15
  341. ButtonRepeatDelay=0.05
  342.  
  343. [WinDrv.WindowsClient]
  344. AudioDeviceClass=XAudio2.XAudio2Device
  345. MinAllowableResolutionX=0
  346. MinAllowableResolutionY=0
  347. MaxAllowableResolutionX=0
  348. MaxAllowableResolutionY=0
  349. MinAllowableRefreshRate=0
  350. MaxAllowableRefreshRate=0
  351. ParanoidDeviceLostChecking=1
  352. AllowJoystickInput=1
  353. UnlockMouse=0
  354.  
  355. [XAudio2.XAudio2Device]
  356. MaxChannels=32
  357. CommonAudioPoolSize=0
  358. MinCompressedDurationGame=5
  359. MinCompressedDurationEditor=4
  360. LowPassFilterResonance=0.9
  361.  
  362. [Engine.Player]
  363. ConfiguredInternetSpeed=128000
  364. ConfiguredLanSpeed=20000
  365. PP_DesaturationMultiplier=1.0
  366. PP_HighlightsMultiplier=1.0
  367. PP_MidTonesMultiplier=1.0
  368. PP_ShadowsMultiplier=1.0
  369.  
  370. [Engine.NetDriver]
  371. MMOKeepAliveTime=5.0
  372.  
  373. [IpDrv.TcpNetDriver]
  374. AllowDownloads=False
  375. ConnectionTimeout=160.0
  376. InitialConnectTimeout=100.0
  377. AckTimeout=1.0
  378. KeepAliveTime=0.2
  379. MaxClientRate=35000
  380. MaxInternetClientRate=35000
  381. RelevantTimeout=20.0
  382. SpawnPrioritySeconds=1.0
  383. ServerTravelPause=4.0
  384. NetServerMaxTickRate=20
  385. LanServerMaxTickRate=20
  386. DownloadManagers=IpDrv.HTTPDownload
  387. DownloadManagers=Engine.ChannelDownload
  388. NetConnectionClassName=IpDrv.TcpipConnection
  389. ;InitialConnectTimeout=120.0
  390. bClampListenServerTickRate=false
  391.  
  392. [IpServer.UdpServerQuery]
  393. GameName=ut
  394.  
  395. [IpDrv.UdpBeacon]
  396. DoBeacon=True
  397. BeaconTime=0.50
  398. BeaconTimeout=5.0
  399. BeaconProduct=ut
  400. ServerBeaconPort=8777
  401. BeaconPort=9777
  402.  
  403. [TextureStreaming]
  404. PoolSizeMin=150
  405. PoolSizeLow=320
  406. PoolSizeMedium=1280
  407. PoolSizeHigh=2240
  408. HysteresisLimit=30
  409. DropMipLevelsLimit=16
  410. StopIncreasingLimit=0
  411. StopStreamingLimit=0
  412. MinEvictSize=12
  413. MinFudgeFactor=0.5
  414. FudgeFactorIncreaseRateOfChange=0.5
  415. FudgeFactorDecreaseRateOfChange=-0.4
  416. MinRequestedMipsToConsider=11
  417. MinTimeToGuaranteeMinMipCount=2
  418. MaxTimeToGuaranteeMinMipCount=12
  419. UseTextureFileCache=TRUE
  420. LoadMapTimeLimit=1.5
  421. LightmapStreamingFactor=0.04
  422. MaxLightmapRadius=2000.0
  423. AllowStreamingLightmaps=true
  424. TextureFileCacheBulkDataAlignment=1
  425. SeamlessTravelLoadTextureStream=2.5
  426.  
  427. [StreamByURL]
  428. PostLoadPause=6.0
  429.  
  430. [UnrealEd.EditorEngine]
  431. LocalPlayerClassName=UDKGame.DunDefLocalPlayer
  432. bUseSound=True
  433. bSubtitlesEnabled=True
  434. GridEnabled=True
  435. SnapScaleEnabled=True
  436. ScaleGridSize=5
  437. SnapVertices=False
  438. SnapDistance=10.000000
  439. GridSize=(X=16.000000,Y=16.000000,Z=16.000000)
  440. RotGridEnabled=True
  441. RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024)
  442. GameCommandLine=-log
  443. FOVAngle=90.000000
  444. GodMode=True
  445. AutoSaveDir=..\..\UDKGame\Autosaves
  446. InvertWidgetZAxis=True
  447. UseAxisIndicator=True
  448. MatineeCurveDetail=0.1
  449. Client=WinDrv.WindowsClient
  450. CurrentGridSz=4
  451. bUseMayaCameraControls=True
  452. bPrefabsLocked=True
  453. HeightMapExportClassName=TerrainHeightMapExporterTextT3D
  454. bBuildReachSpecs=FALSE
  455. EditorOnlyContentPackages=EditorMeshes
  456. EditorOnlyContentPackages=EditorMaterials
  457. EditorOnlyContentPackages=EditorResources
  458. EditPackagesInPath=..\..\Development\Src
  459. EditPackages=Core
  460. EditPackages=Engine
  461. EditPackages=GameFramework
  462. EditPackages=UnrealEd
  463. EditPackages=IpDrv
  464. ;EditPackages=OnlineSubsystemPC
  465. ;EditPackages=OnlineSubsystemGameSpy
  466. DefaultPostProcessName=DunDefPost.PostProcess_Editor
  467. EditPackagesOutPath=..\..\UDKGame\Script
  468. FRScriptOutputPath=..\..\UDKGame\ScriptFinalRelease
  469. EditPackages=OnlineSubsystemPlayVerse
  470. EditPackages=OnlineSubsystemPC
  471. EditPackages=UDKGame
  472. EditPackages=UDKEditor
  473. EditPackages=DunDefMoba
  474. EditPackages=DunDefCoop
  475. EditPackages=DD2Tests
  476. InEditorGameURLOptions=?quickstart=1?numplay=1
  477. TextureSaturationGroupDefault=1.0
  478. TagGroups=(Group=Tags,Tags=(Ability,Ability_ChiBlast,Ability_MagicMissile,Ability_SwordBeam,Ability_PoleVault,Defense,Defense_BoostAura,Defense_LightningAura,Defense_LightningStrikesAura,Defense_SerenityAura,Defense_ArcaneBarrier,Defense_Colossus,Defense_SkelOrc,Defense_SpikeBlockade,Defense_TrainingDummy,Defense_ProtonBeam,Defense_TorpedoBeam,Defense_MegaDeathLaser,Defense_ProtonMortar,Defense_Ballista,Defense_Cannon,Defense_HeavyCannonball,Defense_Earthshatter,Defense_Flameburst,Defense_Flamethrower,Defense_Frostbite,Defense_PoisonDart,Defense_Ramster,Defense_SkeletalArcher,Defense_SkyGuard,Defense_GeyserTrap,Defense_NapalmBallon,Defense_ProximityMine,Defense_ElementalChaos,Defense_WorldTree,Defense_SlimePit,Defense_Harpy,Defense_AngryNimbus,Defense_HornetsNest,Defense_Fissure,Defense_Maw,Defense_OilGeyser,Defense_Volcano,Defense_Obelisk,Defense_SandViper,Defense_SnakingSands,Defense_VipersFang,DefenseType,DefenseType_Aura,DefenseType_Blockade,DefenseType_Pickup,DefenseType_Node,DefenseType_Tower,DefenseType_Trap,DefenseType_Crushable,DefenseType_Spawner,Enemy,Enemy_DarkMage,Enemy_Drakin,Enemy_Geode,Enemy_GoblinMelee,Enemy_GoblinRanged,Enemy_JavelinThrower,Enemy_KoboldNormal,Enemy_KoboldHeavy,Enemy_KoboldSpeedy,Enemy_KoboldFlier,Enemy_LadyOrc,Enemy_LightningBug,Enemy_Orc,Enemy_SkeletonGoblin,Enemy_SkeletonOrc,Enemy_SkeletonHero,Enemy_SkeletonHero_Apprentice,Enemy_SkeletonHero_Huntress,Enemy_SkeletonHero_Monk,Enemy_SkeletonHero_Squire,Enemy_Warboar,Enemy_Witherbug,Enemy_Wyvern,Enemy_Ogre,Enemy_Harbinger,EnemyType,EnemyType_Goblin,EnemyType_Eye,EnemyType_Orc,EnemyType_Kobold,EnemyType_Skeleton,EnemyType_Special,EnemyType_Miniboss,EnemyType_Boss,EnemyType_Ranged,EnemyType_Melee,Enemy_DarkMage_Maldonis,Enemy_GoblinRanged_Quibly,Enemy_SkeletonOrc_Plauge,Enemy_SkeletonOrc_Revive,Enemy_SkeletonOrc_Trikk,Enemy_Orc_Treet,Enemy_Warboar_Tuskar,Enemy_SiegeTank,ItemType,ItemType_Armor,ItemType_Weapon,ItemType_Relic,ItemType_RelicMedallion,ItemType_RelicRing,ItemType_RelicTotem,ItemType_RelicOrb,ItemType_RelicMark,ItemType_Pet,ItemType_PetEgg,ItemType_Lockbox,ItemType_LockboxKey,ItemType_Ticket,Item,Item_PrizeWheelTicket,Item_SpookyApprentice,Item_SpookyHuntress,Item_SpookyMonk,Item_SpookySquire,BuffType,BuffType_Stun,BuffType_Slow,BuffType_Root,BuffType_Knockup,Bufftype_Taunt,BuffType_Boost,BuffType_Vulnerablity,BuffType_Polymorph,BuffType_Confuse,Buff,Buff_Electrocute,Buff_Ignite,Buff_Drench,Buff_Freeze,Buff_GeyserTrapKnockup,Buff_FrostbiteChill,Buff_LeapShotStun,Buff_OilFlaskSlow,Buff_ProvokeTaunt,Buff_TornadoKnockup,Buff_PoleVaultKnockup,Hero,Hero_AbyssLord,Hero_Apprentice,Hero_Huntress,Hero_Monk,Hero_MonkSecondary,Hero_Squire,Hero_HuntressSecondary,Hero_ApprenticeSecondary,Hero_AbyssLordSecondary,Hero_Ev2,Hero_Ev2Secondary,Environment,Environment_Spooky,Immunity,Immunity_Stun,Immunity_Taunt,Immunity_Knockup,Immunity_Slow,Defense_BuffBeam))
  479. TagGroups=(Group=EnemyTag,Tags=(Melee,Ranged,Boss,Miniboss,Special,Goblins,Kobolds,Orcs,Skeletons,DarkMage,Drakin,GoblinMelee,GoblinRanged,JavelinThrower,KoboldHeavy,KoboldNormal,KoboldSpeedy,KoboldFlier,LadyOrc,LightningBug,Orc,SkeletonGoblin,SkeletonOrc,WarBoar,Witherbug,Wyvern,Ogre,AllEnemies))
  480. TagGroups=(Group=DialogueSpeaker,Tags=(TavernKeeper,Blacksmith,RelicDealer,SkillSphereDealer,CostumeDealer,ItemEnhancmentLady,SquireDad,ArchibaldInside,ArchibaldOutside,AdventureLady,PetFoodKid,PetStableKid,WarRecruiter,OldMan,Scavenger,King,Talonguard,Jester,PassSeller,PassTaker,Wheelmaster,TerrariaShop,HolidayTree,Huntress,Squire,Monk,Apprentice,Frog,Orc,Kobald,Drakkon,Wyvern,WitherBeast,Ramster,KoboldFlier,Townsperson,FallenGaurd,LadyOrc,LightningBug,Mananode,Griblok,40Roller,60Ogre,Skeleton,Prince,RangedGoblin,Harbinger,MightyWarboar,JavelinThrower,ShadyMerchant,Fernando,OldManNew,Wayfarer,Petrinarian,StableBoy,Sigvald,Tuskar,DarkMage,Quibly,HarbingerCape))
  481. TagGroups=(Group=StoryBranch,Tags=(Default,Locked,DB_PremiumShop, DB_TownEntrance01_001,DB_TownEntrance01_002,DB_TownEntrance01_003,DB_TownEntrance01_004,DB_TownEntrance01_005,DB_TownEntrance01_006, DB_TownEntrance01_007,DB_TownEntrance01_008,DB_TownEntrance01_009,DB_TownEntrance01_010,DB_TownEntrance01_011,DB_TownEntrance01_012,DB_TownEntrance01_013,DB_TownSquare03_01,DB_TownSquare03_02,DB_TownSquare03_03,DB_TownSquare03_04,DB_TownSquare03_05,DB_Sewers01_01,DB_Sewers02_01,DB_Ruins01_01,DB_Ruins02_01,DB_TownSquare01_01,DB_TownSquare01_02,DB_ThroneRoom01_01,DB_ThroneRoom01_02,DB_ThroneRoom01_03,DB_ThroneRoom01_04,DB_ThroneRoom01_05,DB_ThroneRoom01_06,DB_ThroneRoom01_07,DB_ThroneRoom01_08,DB_ThroneRoom01_09,DB_ForestAmbush01_01,DB_ForestAmbush01_02,DB_Quest_001,DB_Quest_002,DB_Quest_003,DB_Quest_004,DB_Quest_005,DB_Quest_006,DB_Quest_007,DB_Quest_008,DB_Quest_009,DB_Quest_010,DB_Quest_011,DB_Quest_012,DB_Quest_013,DB_Quest_014,DB_Quest_015,DB_Quest_016,DB_Quest_017,DB_Quest_018,DB_Quest_019,DB_Quest_020,DB_Quest_021,DB_Quest_022,DB_Quest_023,DB_Quest_024,DB_Quest_025,DB_Quest_026,DB_Quest_027,DB_Quest_028,DB_Quest_029,DB_Quest_030,DB_Quest_031,DB_Quest_032,DB_Quest_033,DB_Quest_034,DB_Quest_035,DB_Quest_036,DB_Quest_037,DB_Quest_038,DB_Quest_039,DB_Quest_040,DB_Quest_041,DB_Quest_042,DB_Quest_043,DB_Quest_044,DB_Quest_045,DB_Quest_046,DB_Quest_047,DB_Quest_048,DB_Quest_049,DB_Quest_050,DB_Quest_051,DB_Quest_052,DB_Quest_053,DB_Quest_054,DB_Quest_101,DB_Quest_102,DB_Quest_103,DB_Quest_104,DB_Quest_105,DB_Quest_106,DB_Quest_107,DB_Quest_108,DB_Quest_109,DB_Quest_110,DB_Quest_111,DB_Quest_112,DB_Quest_113,DB_Quest_114,DB_Quest_115,DB_Quest_116,DB_Quest_117,DB_Quest_118,DB_Quest_119,DB_Quest_120,DB_Quest_121,DB_Quest_122,DB_Quest_123,DB_Quest_124,DB_Quest_125,DB_Quest_126,DB_Quest_127,DB_Quest_128,DB_Quest_129,DB_Quest_130,DB_Quest_135,DB_Quest_136,DB_Quest_137,DB_Quest_138,DB_Quest_139,DB_Quest_140,DB_Tutorial2_01,DB_Tutorial2_02,DB_Tutorial2_03,DB_Tutorial2_04,DB_Tutorial2_05,DB_Tutorial2_06,DB_Tutorial2_07,DB_Tutorial2_08,DB_Tutorial2_09,DB_Tutorial2_10,DB_Event_Spooky01, DB_HarbFight_01, DB_HarbFight_02, DB_HarbFight_03, DB_HarbFight_04, DB_HarbFight_05, DB_HarbFight_06, DB_HarbFight_07, DB_HarbFight_08, DB_HarbFight_09, Test01, Test02, Test03, DB_TownSquare001_001, DB_TownSquare001_002, DB_TownSquare001_003, DB_TownSquare001_004, DB_TownSquare001_005, DB_TownSquare001_006, DB_TownSquare001_007, DB_TownSquare001_008, DB_TownSquare001_009, DB_TownSquare001_010, DB_TownSquare001_011, DB_TownSquare001_012, DB_TownSquare001_013, DB_TownSquare001_014, DB_TownSquare001_015, DB_TownSquare001_016, DB_TownSquare001_017, DB_TownSquare001_018, DB_TownSquare001_019, DB_Ramparts001_001, DB_Ramparts001_002, DB_Ramparts001_003, DB_Ramparts001_004, DB_Ramparts001_005, DB_Ramparts001_006, DB_Ramparts001_007, DB_Ramparts001_008, DB_Ramparts001_009, DB_Ramparts001_010, DB_Ramparts001_011, DB_Ramparts001_012, DB_Ramparts001_013, DB_ThroneRoom001_001, DB_ThroneRoom001_002, DB_ThroneRoom001_003, DB_ThroneRoom001_004, DB_ThroneRoom001_005, DB_ThroneRoom001_006, DB_ThroneRoom001_007, DB_ThroneRoom001_008, DB_ThroneRoom001_009, DB_ThroneRoom001_010, DB_ThroneRoom001_011, DB_ThroneRoom001_012, DB_ThroneRoom001_013, DB_ThroneRoom001_014, DB_ThroneRoom001_015, DB_ThroneRoom001_016, DB_ThroneRoom001_017, DB_ThroneRoom001_018, DB_ThroneRoom001_019, DB_ThroneRoom001_020, DB_Sewers001_001, DB_Sewers001_002, DB_Sewers001_003, DB_Sewers001_004, DB_Sewers001_005, DB_Sewers001_006, DB_Sewers001_007, DB_Sewers001_008, DB_Sewers001_009, DB_Sewers001_010, DB_Sewers001_011, DB_Sewers001_012, DB_Sewers001_013, DB_DFSewers001_001, DB_DFSewers001_002, DB_DFSewers001_003, DB_DFSewers001_004, DB_DFSewers001_005, DB_DFSewers001_006, DB_DFSewers001_007, DB_DFSewers001_008, DB_DFSewers001_009, DB_DFSewers001_010, DB_DFSewers001_011, DB_DFSewers001_012, DB_LHValley001_001, DB_LHValley001_002, DB_LHValley001_003, DB_LHValley001_004, DB_LHValley001_005, DB_LHValley001_006, DB_LHValley001_007, DB_LHValley001_008, DB_LHValley001_009, DB_LHValley001_010, DB_LHValley001_011, DB_LHValley001_012, DB_LHValley001_013, DB_LHValley001_014, DB_LHValley001_015, DB_LHValley001_016, DB_LHValley001_017, DB_LHValley001_018, DB_LHValley001_019, DB_LHValley001_020, DB_LHValley001_021, DB_Tut01, DB_Tut02, DB_Tut03, DB_Tut04, DB_Tut05, DB_Tut06, DB_Tut07, DB_Tut08, DB_Tut09, DB_Tut10, DB_Tut11, DB_Tut12, DB_Tut13, DB_Tut14, DB_Tut15, DB_ForestCRoads001_001, DB_ForestCRoads001_002, DB_ForestCRoads001_003, DB_ForestCRoads001_004, DB_ForestCRoads001_005, DB_ForestCRoads001_006, DB_ForestCRoads001_007, DB_ForestRoot001_001, DB_ForestRoot001_002, DB_ForestRoot001_003, DB_ForestRoot001_004, DB_ForestRoot001_005, DB_ForestRoot001_006, DB_ForestRoot001_007, DB_ForestRoot001_008, DB_ForestRoot001_009, DB_ForestRoot001_010, DB_WyvernDen001_001, DB_WyvernDen001_002, DB_WyvernDen001_003, DB_WyvernDen001_004, DB_WyvernDen001_005, DB_WyvernDen001_006, DB_WyvernDen001_007, DB_WyvernDen001_008, DB_WyvernDen001_009, DB_WyvernDen001_010, DB_WyvernDen001_011, DB_WyvernDen001_012, DB_WyvernDen001_013, DB_WyvernDen001_014, DB_WyvernDen001_015, DB_FRuins001_001, DB_FRuins001_002, DB_FRuins001_003, DB_FRuins001_004, DB_FRuins001_005, DB_FRuins001_006, DB_FRuins001_007, DB_FRuins001_008, DB_FRuins001_009, DB_NimbusReach001_001, DB_NimbusReach001_002, DB_NimbusReach001_003, DB_DeadRoad001_001, DB_DeadRoad001_002, DB_DeadRoad001_003, DB_DeadRoad001_004, DB_DeadRoad001_005, DB_DeadRoad001_006, DB_DeadRoad001_007, DB_DeadRoad001_008, DB_DeadRoad001_009, DB_DeadRoad001_010, DB_DeadRoad001_011, DB_DeadRoad001_012, DB_DeadRoad001_013, DB_TempleNecrotic001_001, DB_TempleNecrotic001_002, DB_TempleNecrotic001_003, DB_TempleNecrotic001_004, DB_TempleNecrotic001_005, DB_TempleNecrotic001_006, DB_TempleNecrotic001_007, DB_TempleNecrotic001_008, DB_TempleNecrotic001_009, DB_RampartsSeige001_001, DB_RampartsSeige001_002, DB_RampartsSeige001_003, DB_RampartsSeige001_004, DB_RampartsSeige001_005, DB_RampartsSeige001_006, DB_RampartsSeige001_007, DB_RampartsSeige001_008, DB_RampartsSeige001_009, DB_RampartsSeige001_010, DB_RampartsSeige001_011, DB_RampartsSeige001_012, DB_RampartsSeige001_013, DB_RampartsSeige001_014, DB_RampartsSeige001_015, DB_RampartsSeige001_016, DB_RampartsSeige001_017, DB_RampartsSeige001_018, DB_RampartsSeige001_019, DB_HWarship001_001, DB_HWarship001_002, DB_HWarship001_003, DB_HWarship001_004, DB_HWarship001_005, DB_HWarship001_006, DB_HWarship001_007, DB_HWarship001_008, DB_HWarship001_009, DB_HWarship001_010, DB_ATRoom001_001, DB_ATRoom001_002, DB_ATRoom001_003, DB_ATRoom001_004, DB_ATRoom001_005, DB_ATRoom001_006, DB_ATRoom001_007, DB_ATRoom001_008, DB_TGDFall001_001, DB_TGDFall001_002, DB_TGDFall001_003, DB_TGDFall001_004, DB_TGDFall001_005, DB_TGDFall001_006, DB_TGDFall001_007, DB_TGDFall001_008, DB_TGDFall001_009, DB_TGDFall001_010, DB_TGDFall001_011, DB_TGDFall001_012, DB_TGDFall001_013, DB_TGDFall001_014, DB_TGDFall001_015, DB_TGDFall001_016, DB_DFBazaar_001, DB_DFBazaar_002, DB_DFBazaar_003, DB_DFBazaar_004, DB_DFBazaar_005, DB_DFBazaar_006, DB_DFBazaar_007, DB_DFBazaar_008, DB_DFBazaar_009, DB_DFBazaar_010, DB_DFBazaar_011, DB_TavernKeepOnce, DB_Ramparts001_014, DB_Ramparts001_015, DB_Ramparts001_016, DB_TGDFall001_017, DB_TGDFall001_018, DB_TGDFall001_019, DB_DFBazaar_012, DB_DFBazaar_013, DB_DFBazaar_014, DB_DFBazaar_015, DB_Ramparts001_017, DB_Ramparts001_018, DB_TownSquare001_020, DB_ThroneRoom001_021, DB_ThroneRoom001_022, DB_ThroneRoom001_023, DB_DFSewers001_013, DB_DFSewers001_014, DB_DeadRoad001_014, DB_DeadRoad001_015, DB_ATRoom001_009, DB_ATRoom001_010,DB_LHValley001_022, DB_TGDFall001_020, DB_TownSquare001_021, DB_TownSquare001_022, DB_Ramparts001_019, DB_Ramparts001_020, DB_ThroneRoom001_024, DB_ThroneRoom001_025, DB_ThroneRoom001_026, DB_Sewers001_014, DB_DFSewers001_015, DB_DFSewers001_016, DB_DFSewers001_017, DB_NimbusReach001_004, DB_NimbusReach001_005, DB_NimbusReach001_006, DB_NimbusReach001_007, DB_NimbusReach001_008, DB_NimbusReach001_009, DB_DeadRoad001_016, DB_ATRoom001_011, DB_ATRoom001_012))
  482. TagGroups=(Group=DialogueEventID,Tags=(PremiumShop, Event1,Event2,Event3,Event4,Entrance_Tutorial_01,Entrance_Tutorial_02,Entrance_Tutorial_03,Entrance_Tutorial_04,Entrance_Tutorial_05,Entrance_Tutorial_06,Entrance_Tutorial_07,Entrance_Tutorial_08,Entrance_Tutorial_09,Entrance_Tutorial_10,Entrance_Tutorial_11,Entrance_Tutorial_12,Entrance_Tutorial_13,Market_Campaign_01,Market_Campaign_02,Market_Campaign_03,Market_Campaign_04,Market_Campaign_05,Siphon_Campaign_01,Sewers_Campaign_01,Ruins_Campaign_01,Nimbus_Campaign_01,Greystone_Campaign_01,Greystone_Campaign_02,Throne_Campaign_01,Throne_Campaign_02,Throne_Campaign_03,Throne_Campaign_04,Throne_Campaign_05,Throne_Campaign_06,Throne_Campaign_07,Throne_Campaign_08,Throne_Campaign_09,Ambush_Campaign_01,Ambush_Campaign_02,DE_Quest_001,DE_Quest_002,DE_Quest_003,DE_Quest_004,DE_Quest_005,DE_Quest_006,DE_Quest_007,DE_Quest_008,DE_Quest_009,DE_Quest_010,DE_Quest_011,DE_Quest_012,DE_Quest_013,DE_Quest_014,DE_Quest_015,DE_Quest_016,DE_Quest_017,DE_Quest_018,DE_Quest_019,DE_Quest_020,DE_Quest_021,DE_Quest_022,DE_Quest_023,DE_Quest_024,DE_Quest_025,DE_Quest_026,DE_Quest_027,DE_Quest_028,DE_Quest_029,DE_Quest_030,DE_Quest_031,DE_Quest_032,DE_Quest_033,DE_Quest_034,DE_Quest_035,DE_Quest_036,DE_Quest_037,DE_Quest_038,DE_Quest_039,DE_Quest_039A,DE_Quest_039B,DE_Quest_040,DE_Quest_041,DE_Quest_042,DE_Quest_043,DE_Quest_044,DE_Quest_045,DE_Quest_046,DE_Quest_047,DE_Quest_048,DE_Quest_049,DE_Quest_050,DE_Quest_051,DE_Quest_052,DE_Quest_053,DE_Quest_054,DE_Quest_055,DE_Quest_056,DE_Quest_057, DE_Quest_057A,DE_Quest_057B,DE_Quest_058,DE_Quest_059,DE_Quest_060,DE_Quest_060A,DE_Quest_061,DE_Quest_062,DE_Quest_063,DE_Quest_064,DE_Quest_065,DE_Quest_066,DE_Quest_067,DE_Quest_068,DE_Quest_069,DE_Quest_070,DE_Quest_071,DE_Quest_072,DE_Quest_073,DE_Quest_074,DE_Quest_075,DE_Quest_076,DE_Quest_077,DE_Quest_078,DE_Quest_079,DE_Quest_080,DE_Quest_081,DE_Quest_082,DE_Quest_083,DE_Quest_084,DE_Quest_085,DE_Quest_086,DE_Quest_087,DE_Quest_088,DE_Quest_089,DE_Quest_090,Entrance_Tutorial2_01,Entrance_Tutorial2_02,Entrance_Tutorial2_03,Entrance_Tutorial2_04,Entrance_Tutorial2_05,Entrance_Tutorial2_06,Entrance_Tutorial2_07,Entrance_Tutorial2_08,Entrance_Tutorial2_09,Entrance_Tutorial2_10,DE_Event_Spooky01, DE_HarbFight_01, DE_HarbFight_02, DE_HarbFight_03, DE_HarbFight_04, DE_HarbFight_05, DE_HarbFight_06, DE_HarbFight_07, DE_HarbFight_08, DE_HarbFight_09, DE_Test01, DE_TownSquare001_001, DE_TownSquare001_002, DE_TownSquare001_003, DE_TownSquare001_004, DE_TownSquare001_005, DE_TownSquare001_006, DE_TownSquare001_007, DE_TownSquare001_008, DE_TownSquare001_009, DE_TownSquare001_010, DE_TownSquare001_011, DE_TownSquare001_012, DE_TownSquare001_013, DE_TownSquare001_014, DE_TownSquare001_015, DE_TownSquare001_016, DE_TownSquare001_017, DE_TownSquare001_018, DE_TownSquare001_019, DE_Ramparts001_001, DE_Ramparts001_002, DE_Ramparts001_003, DE_Ramparts001_004, DE_Ramparts001_005, DE_Ramparts001_006, DE_Ramparts001_007, DE_Ramparts001_008, DE_Ramparts001_009, DE_Ramparts001_010, DE_Ramparts001_011, DE_Ramparts001_012, DE_Ramparts001_013, DE_ThroneRoom001_001, DE_ThroneRoom001_002, DE_ThroneRoom001_003, DE_ThroneRoom001_004, DE_ThroneRoom001_005, DE_ThroneRoom001_006, DE_ThroneRoom001_007, DE_ThroneRoom001_008, DE_ThroneRoom001_009, DE_ThroneRoom001_010, DE_ThroneRoom001_011, DE_ThroneRoom001_012, DE_ThroneRoom001_013, DE_ThroneRoom001_014, DE_ThroneRoom001_015, DE_ThroneRoom001_016, DE_ThroneRoom001_017, DE_ThroneRoom001_018, DE_ThroneRoom001_019, DE_ThroneRoom001_020, DE_Sewers001_001, DE_Sewers001_002, DE_Sewers001_003, DE_Sewers001_004, DE_Sewers001_005, DE_Sewers001_006, DE_Sewers001_007, DE_Sewers001_008, DE_Sewers001_009, DE_Sewers001_010, DE_Sewers001_011, DE_Sewers001_012, DE_Sewers001_013, DE_DFSewers001_001, DE_DFSewers001_002, DE_DFSewers001_003, DE_DFSewers001_004, DE_DFSewers001_005, DE_DFSewers001_006, DE_DFSewers001_007, DE_DFSewers001_008, DE_DFSewers001_009, DE_DFSewers001_010, DE_DFSewers001_011, DE_DFSewers001_012, DE_LHValley001_001, DE_LHValley001_002, DE_LHValley001_003, DE_LHValley001_004, DE_LHValley001_005, DE_LHValley001_006, DE_LHValley001_007, DE_LHValley001_008, DE_LHValley001_009, DE_LHValley001_010, DE_LHValley001_011, DE_LHValley001_012, DE_LHValley001_013, DE_LHValley001_014, DE_LHValley001_015, DE_LHValley001_016, DE_LHValley001_017, DE_LHValley001_018, DE_LHValley001_019, DE_LHValley001_020, DE_LHValley001_021, DE_Tut01, DE_Tut02, DE_Tut03, DE_Tut04, DE_Tut05, DE_Tut06, DE_Tut07, DE_Tut08, DE_Tut09, DE_Tut10, DE_Tut11, DE_Tut12, DE_Tut13, DE_Tut14, DE_Tut15, DE_ForestCRoads001_001, DE_ForestCRoads001_002, DE_ForestCRoads001_003, DE_ForestCRoads001_004, DE_ForestCRoads001_005, DE_ForestCRoads001_006, DE_ForestCRoads001_007, DE_ForestRoot001_001, DE_ForestRoot001_002, DE_ForestRoot001_003, DE_ForestRoot001_004, DE_ForestRoot001_005, DE_ForestRoot001_006, DE_ForestRoot001_007, DE_ForestRoot001_008, DE_ForestRoot001_009, DE_ForestRoot001_010, DE_WyvernDen001_001, DE_WyvernDen001_002, DE_WyvernDen001_003, DE_WyvernDen001_004, DE_WyvernDen001_005, DE_WyvernDen001_006, DE_WyvernDen001_007, DE_WyvernDen001_008, DE_WyvernDen001_009, DE_WyvernDen001_010, DE_WyvernDen001_011, DE_WyvernDen001_012, DE_WyvernDen001_013, DE_WyvernDen001_014, DE_WyvernDen001_015, DE_FRuins001_001, DE_FRuins001_002, DE_FRuins001_003, DE_FRuins001_004, DE_FRuins001_005, DE_FRuins001_006, DE_FRuins001_007, DE_FRuins001_008, DE_FRuins001_009, DE_NimbusReach001_001, DE_NimbusReach001_002, DE_NimbusReach001_003, DE_DeadRoad001_001, DE_DeadRoad001_002, DE_DeadRoad001_003, DE_DeadRoad001_004, DE_DeadRoad001_005, DE_DeadRoad001_006, DE_DeadRoad001_007, DE_DeadRoad001_008, DE_DeadRoad001_009, DE_DeadRoad001_010, DE_DeadRoad001_011, DE_DeadRoad001_012, DE_DeadRoad001_013, DE_TempleNecrotic001_001, DE_TempleNecrotic001_002, DE_TempleNecrotic001_003, DE_TempleNecrotic001_004, DE_TempleNecrotic001_005, DE_TempleNecrotic001_006, DE_TempleNecrotic001_007, DE_TempleNecrotic001_008, DE_TempleNecrotic001_009, DE_RampartsSeige001_001, DE_RampartsSeige001_002, DE_RampartsSeige001_003, DE_RampartsSeige001_004, DE_RampartsSeige001_005, DE_RampartsSeige001_006, DE_RampartsSeige001_007, DE_RampartsSeige001_008, DE_RampartsSeige001_009, DE_RampartsSeige001_010, DE_RampartsSeige001_011, DE_RampartsSeige001_012, DE_RampartsSeige001_013, DE_RampartsSeige001_014, DE_RampartsSeige001_015, DE_RampartsSeige001_016, DE_RampartsSeige001_017, DE_RampartsSeige001_018, DE_RampartsSeige001_019, DE_HWarship001_001, DE_HWarship001_002, DE_HWarship001_003, DE_HWarship001_004, DE_HWarship001_005, DE_HWarship001_006, DE_HWarship001_007, DE_HWarship001_008, DE_HWarship001_009, DE_HWarship001_010, DE_ATRoom001_001, DE_ATRoom001_002, DE_ATRoom001_003, DE_ATRoom001_004, DE_ATRoom001_005, DE_ATRoom001_006, DE_ATRoom001_007, DE_ATRoom001_008, DE_TGDFall001_001, DE_TGDFall001_002, DE_TGDFall001_003, DE_TGDFall001_004, DE_TGDFall001_005, DE_TGDFall001_006, DE_TGDFall001_007, DE_TGDFall001_008, DE_TGDFall001_009, DE_TGDFall001_010, DE_TGDFall001_011, DE_TGDFall001_012, DE_TGDFall001_013, DE_TGDFall001_014, DE_TGDFall001_015, DE_TGDFall001_016, DE_DFBazaar_001, DE_DFBazaar_002, DE_DFBazaar_003, DE_DFBazaar_004, DE_DFBazaar_005, DE_DFBazaar_006, DE_DFBazaar_007, DE_DFBazaar_008, DE_DFBazaar_009, DE_DFBazaar_010, DE_DFBazaar_011, DE_TavernKeepOnce, DE_Ramparts001_014, DE_Ramparts001_015, DE_Ramparts001_016, DE_TGDFall001_017, DE_TGDFall001_018, DE_TGDFall001_019, DE_DFBazaar_012, DE_DFBazaar_013, DE_DFBazaar_014, DE_DFBazaar_015, DE_Ramparts001_017, DE_Ramparts001_018, DE_TownSquare001_020, DE_ThroneRoom001_021, DE_ThroneRoom001_022, DE_ThroneRoom001_023, DE_DFSewers001_013, DE_DFSewers001_014, DE_DeadRoad001_014, DE_DeadRoad001_015, DE_ATRoom001_009, DE_ATRoom001_010,DE_LHValley001_022, DE_TGDFall001_020, DE_TownSquare001_021, DE_TownSquare001_022, DE_Ramparts001_019, DE_Ramparts001_020, DE_ThroneRoom001_024, DE_ThroneRoom001_025, DE_ThroneRoom001_026, DE_Sewers001_014, DE_DFSewers001_015, DE_DFSewers001_016, DE_DFSewers001_017, DE_NimbusReach001_004, DE_NimbusReach001_005, DE_NimbusReach001_006, DE_NimbusReach001_007, DE_NimbusReach001_008, DE_NimbusReach001_009, DE_DeadRoad001_016, DE_ATRoom001_011, DE_ATRoom001_012))
  483. TagGroups=(Group=StatisticCategory,Tags=(Stat_Miscellaneous,Stat_Maps,Stat_Combat,Stat_Enemies))
  484. TagGroups=(Group=CurrencyCategory,Tags=(Skin_Uncommon,Skin_Rare,Skin_Mythic,Skin_Legendary,Skin_Ultimate,Accessory_Sturdy,Accessory_Epic,Accessory_Mythic,Accessory_Legendary,AccessoryProgression_1,Rune_Small_v1,Rune_Small_v2,Rune_Small_v3,Rune_Small_v4,Rune_Small_v5,Rune_Small_v6,Rune_Small_v7,Rune_Medium_v1,Rune_Medium_v2,Rune_Medium_v3,Rune_Medium_v4,Rune_Medium_v5,Rune_Large_v1,Bag_Standard,Bag_Premium,LockBox,PetsPremium_Powerful,PetsPremium_Epic,PetsPremium_Mythic,PetsPremium_Legendary,PetsReroll_01,PetsReroll_02,PetsReroll_03,PetsReroll_04,PetsReroll_05,PetsReroll_06,PetsReroll_07,PetsReroll_08,PetsReroll_09,PetsReroll_10,PetsEvolve_1,PetsEvolve_2,PetsEvolve_3,PetsConsumable_Generic,PetsConsumable_Specific,PetsMonthly_Reward,PetFood_2_Quality,PetFood_3_Premium,PetFood_4_Exquisite,PetsEvolveMat_1_Basic,PetsEvolveMat_2_Common,PetsEvolveMat_3_Uncommon,PetsEvolveMat_4_Rare,Pets_Sell,Hero_Slot,GoldenIdol,SilverIdol,PetsPremium_Artifact, Event_Carnival_Pass, Event_Carnival_PrizeTicket,Rune_Medals_Small,Rune_Medals_Medium,Rune_Medals_Large))
  485. TagGroups=(Group=PetSpecies,Tags=(None,Gatos,Creepers,Dragons, C_OtherworldlySpectre, C_BearAkira, C_PossessedSword, C_HeadlessHorseman, C_OldOneGhost, C_TableFlip, D_Betsy, D_Blinkee, D_Dragolich,D_Grumpy, D_BoneDragon, D_DragonSkull, D_Unidragon, D_Megadon, G_Thundergato, G_Shinobicat, G_Supercat, G_ShiftingLeafCat, G_G4t0))
  486. TagGroups=(Group=GenericConsumables, Tags=(CarnivalPass, CarnivalPrizeWheelTicket, CarnivalBundle))
  487. TagGroups=(Group=Resource,Tags=(Resource_BlueMana,Resource_GreenMana,Resource_Appeasement,Resource_Corruption))
  488.  
  489. [UnrealEd.UnrealEdEngine]
  490. AutoSaveIndex=0
  491. ;PackagesToBeFullyLoadedAtStartup=EngineFonts
  492. ;PackagesToBeFullyLoadedAtStartup=EngineMaterials
  493. ;PackagesToBeFullyLoadedAtStartup=EditorMaterials
  494. ;PackagesToBeFullyLoadedAtStartup=EditorMeshes
  495. ;PackagesToBeFullyLoadedAtStartup=EditorResources
  496. ;PackagesToBeFullyLoadedAtStartup=EngineDebugMaterials
  497. ;PackagesToBeFullyLoadedAtStartup=EngineScenes
  498. ;PackagesToBeFullyLoadedAtStartup=EngineResources
  499. ;PackagesToBeFullyLoadedAtStartup=DefaultUISkin
  500. ;PackagesToBeFullyLoadedAtStartup=Engine_MI_Shaders
  501.  
  502. [Engine.DataStoreClient]
  503. GlobalDataStoreClasses=Engine.UIDataStore_Strings
  504. GlobalDataStoreClasses=Engine.UIDataStore_Images
  505. GlobalDataStoreClasses=Engine.UIDataStore_GameResource
  506. GlobalDataStoreClasses=Engine.CurrentGameDataStore
  507. ;;GlobalDataStoreClasses=Engine.UIDataStore_SessionSettings" ; unused
  508. GlobalDataStoreClasses=Engine.UIDataStore_Fonts
  509. GlobalDataStoreClasses=Engine.UIDataStore_Color
  510. GlobalDataStoreClasses=Engine.UIDataStore_Gamma
  511. GlobalDataStoreClasses=Engine.UIDataStore_Registry
  512. GlobalDataStoreClasses=Engine.UIDataStore_InputAlias
  513. GlobalDataStoreClasses=DunDefCoop.Test_DataSource
  514. GlobalDataStoreClasses=UDKGame.UIDataStore_ServerBrowser
  515. ;PlayerDataStoreClassNames=Engine.UIDataStore_InputAlias
  516. PlayerDataStoreClassNames=Engine.PlayerOwnerDataStore
  517.  
  518. [Engine.UIDataStore_SessionSettings]
  519. SessionSettingsProviderClassNames=Engine.SessionSettingsProvider_GameInfo
  520.  
  521. [DevOptions.Shaders]
  522. AutoReloadChangedShaders=False
  523. bAllowMultiThreadedShaderCompile=True
  524. NumUnusedShaderCompilingThreads=0
  525. ThreadedShaderCompileThreshold=1
  526. bDumpShaderPDBs=False
  527. bPromptToRetryFailedShaderCompiles=False
  528.  
  529. [DevOptions.Debug]
  530. ShowSelectedLightmap=False
  531.  
  532. [StatNotifyProviders]
  533. BinaryFileStatNotifyProvider=false
  534. XmlStatNotifyProvider=false
  535. CsvStatNotifyProvider=false
  536. StatsNotifyProvider_UDP=false
  537. PIXNamedCounterProvider=false
  538.  
  539. [StatNotifyProviders.StatNotifyProvider_UDP]
  540. ListenPort=13000
  541.  
  542. [RemoteControl]
  543. SuppressRemoteControlAtStartup=False
  544.  
  545. [LogFiles]
  546. PurgeLogsDays=3
  547.  
  548. [AnimationCompression]
  549. DefaultCompressionAlgorithm=AnimationCompressionAlgorithm_RemoveTrivialKeys
  550. TranslationCompressionFormat=0
  551. RotationCompressionFormat=1
  552. AlternativeCompressionThreshold=1.f
  553. ForceRecompression=False
  554. bOnlyCheckForMissingSkeletalMeshes=False
  555.  
  556. [IpDrv.OnlineSubsystemCommonImpl]
  557. MaxLocalTalkers=1
  558. MaxRemoteTalkers=16
  559. bIsUsingSpeechRecognition=false
  560.  
  561. [IpDrv.OnlineGameInterfaceImpl]
  562. LanAnnouncePort=14001
  563. LanQueryTimeout=2.5
  564. LanPacketPlatformMask=0x43
  565. LanGameUniqueId=0x57110A20
  566.  
  567. [OnlineSubsystemLive.OnlineSubsystemLive]
  568. LiveSystemLinkPort=14000
  569. LanAnnouncePort=14001
  570.  
  571. [Engine.StaticMeshCollectionActor]
  572. bCookOutStaticMeshActors=TRUE
  573. MaxStaticMeshComponents=100
  574.  
  575. [Engine.StaticLightCollectionActor]
  576. bCookOutStaticLightActors=TRUE
  577. MaxLightComponents=100
  578.  
  579. [LiveSock]
  580. bUseVDP=True
  581. bUseSecureConnections=true
  582. MaxDgramSockets=64
  583. MaxStreamSockets=16
  584. DefaultRecvBufsizeInK=256
  585. DefaultSendBufsizeInK=256
  586.  
  587. [CustomStats]
  588. LD=Streaming fudge factor
  589. LD=FrameTime
  590. LD=Terrain Foliage Time
  591. LD=Foliage Render Time
  592. LD=Terrain Smooth Time
  593. LD=Terrain Render Time
  594. LD=Decal Render Time
  595. LD=Terrain Triangles
  596. LD=Foliage Instances
  597. LD=Decal Triangles
  598. LD=Decal Draw Calls
  599. LD=Static Mesh Tris
  600. LD=Skel Mesh Tris
  601. LD=Skel Verts CPU Skin
  602. LD=Skel Verts GPU Skin
  603. LD=30+ FPS
  604. LD=Total CPU rendering time
  605. LD=Total GPU rendering time
  606. LD=Occluded primitives
  607. LD=Projected shadows
  608. LD=Visible static mesh elements
  609. LD=Visible dynamic primitives
  610. LD=Texture Pool Size
  611. LD=Physical Memory Used
  612. LD=Virtual Memory Used
  613. LD=Audio Memory Used
  614. LD=Texture Memory Used
  615. LD=360 Texture Memory Used
  616. LD=Animation Memory
  617. LD=Vertex Lighting Memory
  618. LD=StaticMesh Vertex Memory
  619. LD=StaticMesh Index Memory
  620. LD=SkeletalMesh Vertex Memory
  621. LD=SkeletalMesh Index Memory
  622. LD=Decal Vertex Memory
  623. LD=Decal Index Memory
  624. LD=Decal Interaction Memory
  625. MEMLEAN=Virtual Memory Used
  626. MEMLEAN=Audio Memory Used
  627. MEMLEAN=Animation Memory
  628. MEMLEAN=FaceFX Cur Mem
  629. MEMLEAN=Vertex Lighting Memory
  630. MEMLEAN=StaticMesh Vertex Memory
  631. MEMLEAN=StaticMesh Index Memory
  632. MEMLEAN=SkeletalMesh Vertex Memory
  633. MEMLEAN=SkeletalMesh Index Memory
  634. MEMLEAN=Decal Vertex Memory
  635. MEMLEAN=Decal Index Memory
  636. MEMLEAN=Decal Interaction Memory
  637. MEMLEAN=VertexShader Memory
  638. MEMLEAN=PixelShader Memory
  639. GameThread=Async Loading Time
  640. GameThread=Audio Update Time
  641. GameThread=FrameTime
  642. GameThread=HUD Time
  643. GameThread=Input Time
  644. GameThread=Kismet Time
  645. GameThread=Move Actor Time
  646. GameThread=RHI Game Tick
  647. GameThread=RedrawViewports
  648. GameThread=Script time
  649. GameThread=Tick Time
  650. GameThread=Update Components Time
  651. GameThread=World Tick Time
  652. GameThread=Async Work Wait
  653. GameThread=PerFrameCapture
  654. GameThread=DynamicLightEnvComp Tick
  655.  
  656. [MemorySplitClassesToTrack]
  657. Class=AnimSequence
  658. Class=AudioComponent
  659. Class=AudioDevice
  660. Class=CylinderComponent
  661. Class=DecalComponent
  662. Class=DecalLifetime
  663. Class=DecalLifetimeAge
  664. Class=DecalLifetimeData
  665. Class=DecalLifetimeDataAge
  666. Class=DecalManager
  667. Class=DecalMaterial
  668. Class=Field
  669. Class=Font
  670. Class=Level
  671. Class=Material
  672. Class=MaterialInstanceConstant
  673. Class=MaterialInstanceTimeVarying
  674. Class=Model
  675. Class=ModelComponent
  676. Class=MorphTarget
  677. Class=ObjectReferencer
  678. Class=ParticleModule
  679. Class=ParticleSystemComponent
  680. Class=PathNode
  681. Class=RB_BodyInstance
  682. Class=RB_BodySetup
  683. Class=ReachSpec
  684. Class=SkeletalMesh
  685. Class=SoundCue
  686. Class=SoundNode
  687. Class=StaticMesh
  688. Class=StaticMeshActor
  689. Class=StaticMeshComponent
  690. Class=Terrain
  691. Class=TerrainComponent
  692. Class=Texture2D
  693. Class=UIRoot
  694.  
  695. [ConfigCoalesceFilter]
  696. FilterOut=UDKEditorKeyBindings.ini
  697. FilterOut=UDKEditorUserSettings.ini
  698. FilterOut=Descriptions.int
  699. FilterOut=Editor.int
  700. FilterOut=EditorTips.int
  701. FilterOut=UnrealEd.int
  702. FilterOut=WinDrv.int
  703. FilterOut=XWindow.int
  704. FilterOut=UDKInput.ini
  705. FilterOut=DefaultInput.ini
  706. FilterOut=BaseInput.ini
  707. FilterOut=Mac-UDKInput.ini
  708.  
  709. [TaskPerfTracking]
  710. bUseTaskPerfTracking=FALSE
  711. RemoteConnectionIP=10.1.10.83
  712. ConnectionString=Provider=sqloledb;Data Source=DB-02;Initial Catalog=EngineTaskPerf;Trusted_Connection=Yes
  713. RemoteConnectionStringOverride=Data Source=DB-02;Initial Catalog=EngineTaskPerf;Integrated Security=True;Pooling=False;Asynchronous Processing=True;Network Library=dbmssocn
  714.  
  715. [TaskPerfMemDatabase]
  716. bUseTaskPerfMemDatabase=FALSE
  717. RemoteConnectionIP=10.1.10.83
  718. ConnectionString=Provider=sqloledb;Data Source=DEVDB-02;Initial Catalog=PerfMem;Trusted_Connection=Yes
  719. RemoteConnectionStringOverride=Data Source=DEVDB-02;Initial Catalog=PerfMem;Integrated Security=True;Pooling=True;Asynchronous Processing=True;Network Library=dbmssocn
  720.  
  721. [MemoryPools]
  722. FLightPrimitiveInteractionInitialBlockSize=512
  723. FModShadowPrimitiveInteractionInitialBlockSize=512
  724.  
  725. [SystemSettings]
  726. StaticDecals=True
  727. DynamicDecals=True
  728. UnbatchedDecals=True
  729. DecalCullDistanceScale=3.000000
  730. DynamicLights=True
  731. DynamicShadows=True
  732. LightEnvironmentShadows=True
  733. CompositeDynamicLights=True
  734. SHSecondaryLighting=False
  735. DirectionalLightmaps=true
  736. MotionBlur=False
  737. MotionBlurPause=False
  738. DepthOfField=True
  739. AmbientOcclusion=True
  740. Bloom=True
  741. UseHighQualityBloom=True
  742. Distortion=True
  743. FilteredDistortion=True
  744. DropParticleDistortion=False
  745. SpeedTreeLeaves=False
  746. SpeedTreeFronds=False
  747. OnlyStreamInTextures=False
  748. LensFlares=True
  749. FogVolumes=False
  750. FloatingPointRenderTargets=True
  751. OneFrameThreadLag=True
  752. UseVsync=True
  753. UpscaleScreenPercentage=True
  754. Fullscreen=True
  755. AllowD3D10=False
  756. AllowOpenGL=False
  757. AllowRadialBlur=True
  758. SkeletalMeshLODBias=0
  759. ParticleLODBias=0
  760. DetailMode=2
  761. ShadowFilterQualityBias=1
  762. MaxAnisotropy=4
  763. MaxMultisamples=1
  764. MinShadowResolution=16
  765. MaxShadowResolution=512
  766. MaxWholeSceneDominantShadowResolution=1344
  767. ShadowFadeResolution=32
  768. ShadowFadeExponent=2.200000
  769. ResX=1280
  770. ResY=800
  771. ScreenPercentage=100.000000
  772. SceneCaptureStreamingMultiplier=1.000000
  773. FoliageDrawRadiusMultiplier=1.000000
  774. ShadowTexelsPerPixel=1.273240
  775. PreShadowResolutionFactor=0.500000
  776. bEnableVSMShadows=False
  777. bEnableBranchingPCFShadows=False
  778. bAllowBetterModulatedShadows=False
  779. bEnableForegroundShadowsOnWorld=False
  780. bEnableForegroundSelfShadowing=False
  781. ShadowFilterRadius=8.000000
  782. ShadowDepthBias=0.045000
  783. ShadowVolumeLightRadiusThreshold=1000.000000
  784. ShadowVolumePrimitiveScreenSpacePercentageThreshold=0.250000
  785. bAllowFracturedDamage=False
  786. NumFracturedPartsScale=1.000000
  787. FractureDirectSpawnChanceScale=1.000000
  788. FractureRadialSpawnChanceScale=1.000000
  789. FractureCullDistanceScale=1.000000
  790. bForceCPUAccessToGPUSkinVerts=false
  791. bDisableSkeletalInstanceWeights=false
  792. TEXGROUP_World=(MinMipSize=64,MinLODSize=64,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  793. TEXGROUP_World_High=(MinMipSize=128,MinLODSize=128,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  794. TEXGROUP_WorldNormalMap=(MinMipSize=64,MinLODSize=64,MaxLODSize=1024,LODBias=0,MinMagFilter=linear,MipFilter=point)
  795. TEXGROUP_WorldMergeMap=(MinMipSize=64,MinLODSize=64,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  796. TEXGROUP_Sky=(MinMipSize=128,MinLODSize=128,MaxLODSize=4096,LODBias=0,MinMagFilter=linear,MipFilter=point)
  797. TEXGROUP_Explicit=(MinMipSize=128,MinLODSize=128,MaxLODSize=8192,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  798. TEXGROUP_Character=(MinMipSize=64,MinLODSize=64,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  799. TEXGROUP_CharacterNormalMap=(MinMipSize=64,MinLODSize=64,MaxLODSize=1024,LODBias=0,MinMagFilter=linear,MipFilter=point)
  800. TEXGROUP_CharacterMergeMap=(MinMipSize=64,MinLODSize=64,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  801. TEXGROUP_Weapon=(MinMipSize=64,MinLODSize=64,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  802. TEXGROUP_WeaponNormalMap=(MinMipSize=64,MinLODSize=64,MaxLODSize=1024,LODBias=0,MinMagFilter=linear,MipFilter=point)
  803. TEXGROUP_WeaponMergeMap=(MinMipSize=64,MinLODSize=64,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  804. TEXGROUP_Tower=(MinMipSize=64,MinLODSize=64,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  805. TEXGROUP_TowerNormalMap=(MinMipSize=64,MinLODSize=64,MaxLODSize=1024,LODBias=0,MinMagFilter=linear,MipFilter=point)
  806. TEXGROUP_TowerMergeMap=(MinMipSize=64,MinLODSize=64,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  807. TEXGROUP_FX_Aniso=(MinMipSize=64,MinLODSize=64,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  808. TEXGROUP_FX_Linear=(MinMipSize=64,MinLODSize=64,MaxLODSize=1024,LODBias=0,MinMagFilter=linear,MipFilter=point)
  809. TEXGROUP_FX_SubUV_Aniso=(MinMipSize=128,MinLODSize=256,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  810. TEXGROUP_FX_SubUV_Linear=(MinMipSize=128,MinLODSize=256,MaxLODSize=4096,LODBias=0,MinMagFilter=linear,MipFilter=point)
  811. TEXGROUP_GradientMap=(MinMipSize=128,MinLODSize=128,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  812. TEXGROUP_UI=(MinMipSize=128,MinLODSize=128,MaxLODSize=2048,LODBias=0,MinMagFilter=linear,MipFilter=point)
  813. TEXGROUP_UI_Aniso=(MinMipSize=128,MinLODSize=128,MaxLODSize=2048,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  814. TEXGROUP_UI_LowRes=(MinMipSize=64,MinLODSize=64,MaxLODSize=512,LODBias=0,MinMagFilter=linear,MipFilter=point)
  815. TEXGROUP_Font=(MinMipSize=64,MinLODSize=64,MaxLODSize=512,LODBias=0,MinMagFilter=linear,MipFilter=point)
  816. TEXGROUP_LightMap=(MinMipSize=128,MinLODSize=128,MaxLODSize=4096,LODBias=0,MinMagFilter=linear,MipFilter=point)
  817. TEXGROUP_ShadowMap=(MinMipSize=64,MinLODSize=64,MaxLODSize=2048,LODBias=1,MinMagFilter=linear,MipFilter=point)
  818. TEXGROUP_RenderTarget=(MinMipSize=4,MinLODSize=4,MaxLODSize=2048,LODBias=0,MinMagFilter=linear,MipFilter=point)
  819. TEXGROUP_CubeMap=(MinMipSize=64,MinLODSize=64,MaxLODSize=256,LODBias=0,MinMagFilter=linear,MipFilter=point)
  820. ;MapsCookedWithLowQuality=DD2-TownSquare3
  821. PCUseMobileLightingMode=false
  822. OnlinePlatformType=1
  823. GameLanguageOverride=AUTO
  824. bUseSound=True
  825. UseTotalConversion=
  826. bRendererUsesOneThread=False
  827. bUseAsyncSaving=True
  828. SkeletalBiasSplitScreenPercentShift=0.125000
  829. ForceCompleteTextureStreamIn=False
  830. FullscreenWindowed=false
  831. bAllowForegroundRendering=True
  832. bAutoCookSM2=false
  833. bAutoCookSM4=False
  834. GraphicsQualityMode=2
  835. IgnoreCullInEditor=false
  836.  
  837. [SystemSettingsEditor]
  838. bEnableForegroundSelfShadowing=False
  839. TEXGROUP_World=(MinMipSize=64,MinLODSize=64,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  840. TEXGROUP_World_High=(MinMipSize=128,MinLODSize=128,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  841. TEXGROUP_WorldNormalMap=(MinMipSize=64,MinLODSize=64,MaxLODSize=1024,LODBias=0,MinMagFilter=linear,MipFilter=point)
  842. TEXGROUP_WorldMergeMap=(MinMipSize=64,MinLODSize=64,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  843. TEXGROUP_Sky=(MinMipSize=128,MinLODSize=128,MaxLODSize=4096,LODBias=0,MinMagFilter=linear,MipFilter=point)
  844. TEXGROUP_Explicit=(MinMipSize=128,MinLODSize=128,MaxLODSize=8192,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  845. TEXGROUP_Character=(MinMipSize=64,MinLODSize=64,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  846. TEXGROUP_CharacterNormalMap=(MinMipSize=64,MinLODSize=64,MaxLODSize=1024,LODBias=0,MinMagFilter=linear,MipFilter=point)
  847. TEXGROUP_CharacterMergeMap=(MinMipSize=64,MinLODSize=64,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  848. TEXGROUP_Weapon=(MinMipSize=64,MinLODSize=64,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  849. TEXGROUP_WeaponNormalMap=(MinMipSize=64,MinLODSize=64,MaxLODSize=1024,LODBias=0,MinMagFilter=linear,MipFilter=point)
  850. TEXGROUP_WeaponMergeMap=(MinMipSize=64,MinLODSize=64,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  851. TEXGROUP_Tower=(MinMipSize=64,MinLODSize=64,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  852. TEXGROUP_TowerNormalMap=(MinMipSize=64,MinLODSize=64,MaxLODSize=1024,LODBias=0,MinMagFilter=linear,MipFilter=point)
  853. TEXGROUP_TowerMergeMap=(MinMipSize=64,MinLODSize=64,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  854. TEXGROUP_FX_Aniso=(MinMipSize=64,MinLODSize=64,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  855. TEXGROUP_FX_Linear=(MinMipSize=64,MinLODSize=64,MaxLODSize=1024,LODBias=0,MinMagFilter=linear,MipFilter=point)
  856. TEXGROUP_FX_SubUV_Aniso=(MinMipSize=128,MinLODSize=256,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  857. TEXGROUP_FX_SubUV_Linear=(MinMipSize=128,MinLODSize=256,MaxLODSize=4096,LODBias=0,MinMagFilter=linear,MipFilter=point)
  858. TEXGROUP_GradientMap=(MinMipSize=128,MinLODSize=128,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  859. TEXGROUP_UI=(MinMipSize=128,MinLODSize=128,MaxLODSize=2048,LODBias=0,MinMagFilter=linear,MipFilter=point)
  860. TEXGROUP_UI_Aniso=(MinMipSize=128,MinLODSize=128,MaxLODSize=2048,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  861. TEXGROUP_UI_LowRes=(MinMipSize=64,MinLODSize=64,MaxLODSize=512,LODBias=0,MinMagFilter=linear,MipFilter=point)
  862. TEXGROUP_Font=(MinMipSize=64,MinLODSize=64,MaxLODSize=512,LODBias=0,MinMagFilter=linear,MipFilter=point)
  863. TEXGROUP_LightMap=(MinMipSize=128,MinLODSize=128,MaxLODSize=4096,LODBias=0,MinMagFilter=linear,MipFilter=point)
  864. TEXGROUP_ShadowMap=(MinMipSize=64,MinLODSize=64,MaxLODSize=2048,LODBias=1,MinMagFilter=linear,MipFilter=point)
  865. TEXGROUP_RenderTarget=(MinMipSize=4,MinLODSize=4,MaxLODSize=2048,LODBias=0,MinMagFilter=linear,MipFilter=point)
  866. TEXGROUP_CubeMap=(MinMipSize=64,MinLODSize=64,MaxLODSize=256,LODBias=0,MinMagFilter=linear,MipFilter=point)
  867. ;PCUseMobileLightingMode=true
  868. ;DirectionalLightmaps=false
  869. PCUseMobileLightingMode=false
  870. DirectionalLightmaps=true
  871. StaticDecals=True
  872. DynamicDecals=True
  873. IgnoreCullInEditor=false
  874. bAllowForegroundRendering=True
  875. FullscreenWindowed=false
  876.  
  877. [Engine.PhysicsLODVerticalDestructible]
  878. MaxDynamicChunkCount=1000
  879. DebrisLifetime=60.0
  880.  
  881. [Engine.PhysicsLODVerticalEmitter]
  882. ParticlePercentage=100
  883.  
  884. [Engine.OnlineSubsystem]
  885. +NamedInterfaceDefs=(InterfaceName="RecentPlayersList",InterfaceClassName="Engine.OnlineRecentPlayersList")
  886. AsyncMinCompletionTime=0.0
  887.  
  888. [Engine.OnlineRecentPlayersList]
  889. MaxRecentPlayers=100
  890. MaxRecentParties=5
  891.  
  892. [VoIP]
  893. VolumeThreshold=0.2
  894. bHasVoiceEnabled=true
  895.  
  896. [FullScreenMovie]
  897. bForceNoMovies=False
  898. StartupMovies=Logo
  899. StartupMovies=Intro_NUE
  900. ; +StartupMovies=Cinematic0
  901. SkippableMovies=Logo
  902. SkippableMovies=Intro_NUE
  903. ; +SkippableMovies=Cinematic0
  904. ;LoadMapMovies=LoadingMovie
  905. bShouldStopMovieAtEndOfLoadMap=True
  906. BinkIOStreamReadBufferSize=1000000
  907.  
  908. [IPDrv.WebConnection]
  909. MaxValueLength=512
  910. MaxLineLength=4096
  911.  
  912. [IPDrv.WebServer]
  913. ApplicationPaths[0]=/ServerAdmin
  914. ApplicationPaths[1]=/images
  915. ;;Applications[0]=UWeb.HelloWeb
  916. ;;ApplicationPaths[0]=/Hello
  917. ListenPort=80
  918. MaxConnections=18
  919. ExpirationSeconds=86400
  920. bEnabled=false
  921.  
  922. [IPDrv.WebResponse]
  923. IncludePath=/Web
  924. CharSet=iso-8859-1
  925.  
  926. [TextureTracking]
  927. #TextureName=WhatsNewScreen_o
  928.  
  929. [AnimNotify]
  930. Trail_MaxSampleRate=200.0
  931.  
  932. [Engine.UIDataStore_OnlinePlayerData]
  933. PartyChatProviderClassName=Engine.UIDataProvider_OnlinePartyChatList
  934. FriendMessagesProviderClassName=Engine.UIDataProvider_OnlineFriendMessages
  935. FriendsProviderClassName=Engine.UIDataProvider_OnlineFriends
  936.  
  937. [Engine.LocalPlayer]
  938. PPRecoveryTime=1.0
  939. bEnablePostProcessOverrideRecovery=false
  940.  
  941. [MobileSupport]
  942. bShouldCachePVRTCTextures=False
  943. bShouldFlattenMaterials=true
  944. FlattenedTextureResolutionBias=0
  945. bUseHighQualityPVRTCCompression=False
  946.  
  947. [TextureSettingsMedium]
  948. TEXGROUP_World=(MinMipSize=64,MinLODSize=64,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  949. TEXGROUP_World_High=(MinMipSize=128,MinLODSize=128,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  950. TEXGROUP_WorldNormalMap=(MinMipSize=64,MinLODSize=64,MaxLODSize=1024,LODBias=1,MinMagFilter=linear,MipFilter=point)
  951. TEXGROUP_WorldMergeMap=(MinMipSize=64,MinLODSize=64,MaxLODSize=1024,LODBias=1,MinMagFilter=linear,MipFilter=point)
  952. TEXGROUP_Sky=(MinMipSize=128,MinLODSize=128,MaxLODSize=4096,LODBias=1,MinMagFilter=linear,MipFilter=point)
  953. TEXGROUP_Explicit=(MinMipSize=128,MinLODSize=128,MaxLODSize=8192,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  954. TEXGROUP_Character=(MinMipSize=64,MinLODSize=64,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  955. TEXGROUP_CharacterNormalMap=(MinMipSize=64,MinLODSize=64,MaxLODSize=1024,LODBias=1,MinMagFilter=linear,MipFilter=point)
  956. TEXGROUP_CharacterMergeMap=(MinMipSize=64,MinLODSize=64,MaxLODSize=1024,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  957. TEXGROUP_Weapon=(MinMipSize=64,MinLODSize=64,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  958. TEXGROUP_WeaponNormalMap=(MinMipSize=64,MinLODSize=64,MaxLODSize=1024,LODBias=1,MinMagFilter=linear,MipFilter=point)
  959. TEXGROUP_WeaponMergeMap=(MinMipSize=64,MinLODSize=64,MaxLODSize=1024,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  960. TEXGROUP_Tower=(MinMipSize=64,MinLODSize=64,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  961. TEXGROUP_TowerNormalMap=(MinMipSize=64,MinLODSize=64,MaxLODSize=1024,LODBias=1,MinMagFilter=linear,MipFilter=point)
  962. TEXGROUP_TowerMergeMap=(MinMipSize=64,MinLODSize=64,MaxLODSize=1024,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  963. TEXGROUP_FX_Aniso=(MinMipSize=64,MinLODSize=64,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  964. TEXGROUP_FX_Linear=(MinMipSize=64,MinLODSize=64,MaxLODSize=1024,LODBias=0,MinMagFilter=linear,MipFilter=point)
  965. TEXGROUP_FX_SubUV_Aniso=(MinMipSize=128,MinLODSize=256,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  966. TEXGROUP_FX_SubUV_Linear=(MinMipSize=128,MinLODSize=256,MaxLODSize=4096,LODBias=0,MinMagFilter=linear,MipFilter=point)
  967. TEXGROUP_GradientMap=(MinMipSize=128,MinLODSize=128,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  968. TEXGROUP_UI=(MinMipSize=128,MinLODSize=128,MaxLODSize=2048,LODBias=0,MinMagFilter=linear,MipFilter=point)
  969. TEXGROUP_UI_Aniso=(MinMipSize=128,MinLODSize=128,MaxLODSize=2048,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  970. TEXGROUP_UI_LowRes=(MinMipSize=64,MinLODSize=64,MaxLODSize=512,LODBias=0,MinMagFilter=linear,MipFilter=point)
  971. TEXGROUP_Font=(MinMipSize=64,MinLODSize=64,MaxLODSize=512,LODBias=0,MinMagFilter=linear,MipFilter=point)
  972. TEXGROUP_LightMap=(MinMipSize=128,MinLODSize=128,MaxLODSize=4096,LODBias=0,MinMagFilter=linear,MipFilter=point)
  973. TEXGROUP_ShadowMap=(MinMipSize=64,MinLODSize=64,MaxLODSize=2048,LODBias=1,MinMagFilter=linear,MipFilter=point)
  974. TEXGROUP_RenderTarget=(MinMipSize=4,MinLODSize=4,MaxLODSize=1024,LODBias=0,MinMagFilter=linear,MipFilter=point)
  975. TEXGROUP_CubeMap=(MinMipSize=64,MinLODSize=64,MaxLODSize=256,LODBias=0,MinMagFilter=linear,MipFilter=point)
  976.  
  977. [TextureSettingsLow]
  978. TEXGROUP_World=(MinMipSize=64,MinLODSize=64,MaxLODSize=1024,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  979. TEXGROUP_World_High=(MinMipSize=128,MinLODSize=128,MaxLODSize=2048,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  980. TEXGROUP_WorldNormalMap=(MinMipSize=64,MinLODSize=64,MaxLODSize=1024,LODBias=2,MinMagFilter=linear,MipFilter=point)
  981. TEXGROUP_WorldMergeMap=(MinMipSize=64,MinLODSize=64,MaxLODSize=1024,LODBias=2,MinMagFilter=linear,MipFilter=point)
  982. TEXGROUP_Sky=(MinMipSize=128,MinLODSize=128,MaxLODSize=4096,LODBias=2,MinMagFilter=linear,MipFilter=point)
  983. TEXGROUP_Explicit=(MinMipSize=128,MinLODSize=128,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  984. TEXGROUP_Character=(MinMipSize=64,MinLODSize=64,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  985. TEXGROUP_CharacterNormalMap=(MinMipSize=64,MinLODSize=64,MaxLODSize=1024,LODBias=1,MinMagFilter=linear,MipFilter=point)
  986. TEXGROUP_CharacterMergeMap=(MinMipSize=64,MinLODSize=64,MaxLODSize=1024,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  987. TEXGROUP_Weapon=(MinMipSize=64,MinLODSize=64,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  988. TEXGROUP_WeaponNormalMap=(MinMipSize=64,MinLODSize=64,MaxLODSize=1024,LODBias=1,MinMagFilter=linear,MipFilter=point)
  989. TEXGROUP_WeaponMergeMap=(MinMipSize=64,MinLODSize=64,MaxLODSize=1024,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  990. TEXGROUP_Tower=(MinMipSize=64,MinLODSize=64,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  991. TEXGROUP_TowerNormalMap=(MinMipSize=64,MinLODSize=64,MaxLODSize=1024,LODBias=1,MinMagFilter=linear,MipFilter=point)
  992. TEXGROUP_TowerMergeMap=(MinMipSize=64,MinLODSize=64,MaxLODSize=1024,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  993. TEXGROUP_FX_Aniso=(MinMipSize=64,MinLODSize=64,MaxLODSize=1024,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  994. TEXGROUP_FX_Linear=(MinMipSize=64,MinLODSize=64,MaxLODSize=1024,LODBias=1,MinMagFilter=linear,MipFilter=point)
  995. TEXGROUP_FX_SubUV_Aniso=(MinMipSize=128,MinLODSize=128,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  996. TEXGROUP_FX_SubUV_Linear=(MinMipSize=128,MinLODSize=128,MaxLODSize=4096,LODBias=1,MinMagFilter=linear,MipFilter=point)
  997. TEXGROUP_GradientMap=(MinMipSize=128,MinLODSize=128,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  998. TEXGROUP_UI=(MinMipSize=128,MinLODSize=128,MaxLODSize=2048,LODBias=1,MinMagFilter=linear,MipFilter=point)
  999. TEXGROUP_UI_Aniso=(MinMipSize=128,MinLODSize=128,MaxLODSize=2048,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  1000. TEXGROUP_UI_LowRes=(MinMipSize=64,MinLODSize=64,MaxLODSize=512,LODBias=1,MinMagFilter=linear,MipFilter=point)
  1001. TEXGROUP_Font=(MinMipSize=64,MinLODSize=64,MaxLODSize=512,LODBias=0,MinMagFilter=linear,MipFilter=point)
  1002. TEXGROUP_LightMap=(MinMipSize=128,MinLODSize=128,MaxLODSize=4096,LODBias=0,MinMagFilter=linear,MipFilter=point)
  1003. TEXGROUP_ShadowMap=(MinMipSize=64,MinLODSize=64,MaxLODSize=2048,LODBias=1,MinMagFilter=linear,MipFilter=point)
  1004. TEXGROUP_RenderTarget=(MinMipSize=4,MinLODSize=4,MaxLODSize=512,LODBias=0,MinMagFilter=linear,MipFilter=point)
  1005. TEXGROUP_CubeMap=(MinMipSize=64,MinLODSize=64,MaxLODSize=256,LODBias=0,MinMagFilter=linear,MipFilter=point)
  1006.  
  1007. [TextureSettingsMin]
  1008. TEXGROUP_World=(MinMipSize=64,MinLODSize=64,MaxLODSize=1024,LODBias=2,MinMagFilter=aniso,MipFilter=point)
  1009. TEXGROUP_World_High=(MinMipSize=128,MinLODSize=128,MaxLODSize=1024,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  1010. TEXGROUP_WorldNormalMap=(MinMipSize=64,MinLODSize=64,MaxLODSize=1024,LODBias=2,MinMagFilter=linear,MipFilter=point)
  1011. TEXGROUP_WorldMergeMap=(MinMipSize=64,MinLODSize=64,MaxLODSize=1024,LODBias=2,MinMagFilter=linear,MipFilter=point)
  1012. TEXGROUP_Sky=(MinMipSize=128,MinLODSize=128,MaxLODSize=512,LODBias=2,MinMagFilter=linear,MipFilter=point)
  1013. TEXGROUP_Explicit=(MinMipSize=128,MinLODSize=128,MaxLODSize=1024,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  1014. TEXGROUP_Character=(MinMipSize=64,MinLODSize=64,MaxLODSize=256,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  1015. TEXGROUP_CharacterNormalMap=(MinMipSize=64,MinLODSize=64,MaxLODSize=128,LODBias=0,MinMagFilter=linear,MipFilter=point)
  1016. TEXGROUP_CharacterMergeMap=(MinMipSize=64,MinLODSize=64,MaxLODSize=256,LODBias=0,MinMagFilter=linear,MipFilter=point)
  1017. TEXGROUP_Weapon=(MinMipSize=64,MinLODSize=64,MaxLODSize=256,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  1018. TEXGROUP_WeaponNormalMap=(MinMipSize=64,MinLODSize=64,MaxLODSize=128,LODBias=0,MinMagFilter=linear,MipFilter=point)
  1019. TEXGROUP_WeaponMergeMap=(MinMipSize=64,MinLODSize=64,MaxLODSize=256,LODBias=0,MinMagFilter=linear,MipFilter=point)
  1020. TEXGROUP_Tower=(MinMipSize=64,MinLODSize=64,MaxLODSize=1024,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  1021. TEXGROUP_TowerNormalMap=(MinMipSize=64,MinLODSize=64,MaxLODSize=1024,LODBias=2,MinMagFilter=linear,MipFilter=point)
  1022. TEXGROUP_TowerMergeMap=(MinMipSize=64,MinLODSize=64,MaxLODSize=1024,LODBias=1,MinMagFilter=linear,MipFilter=point)
  1023. TEXGROUP_FX_Aniso=(MinMipSize=64,MinLODSize=64,MaxLODSize=256,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  1024. TEXGROUP_FX_Linear=(MinMipSize=64,MinLODSize=64,MaxLODSize=256,LODBias=1,MinMagFilter=linear,MipFilter=point)
  1025. TEXGROUP_FX_SubUV_Aniso=(MinMipSize=128,MinLODSize=128,MaxLODSize=2048,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  1026. TEXGROUP_FX_SubUV_Linear=(MinMipSize=128,MinLODSize=128,MaxLODSize=2048,LODBias=1,MinMagFilter=linear,MipFilter=point)
  1027. TEXGROUP_GradientMap=(MinMipSize=128,MinLODSize=128,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  1028. TEXGROUP_UI=(MinMipSize=128,MinLODSize=128,MaxLODSize=1024,LODBias=1,MinMagFilter=linear,MipFilter=point)
  1029. TEXGROUP_UI_Aniso=(MinMipSize=128,MinLODSize=128,MaxLODSize=1024,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  1030. TEXGROUP_UI_LowRes=(MinMipSize=64,MinLODSize=64,MaxLODSize=256,LODBias=1,MinMagFilter=linear,MipFilter=point)
  1031. TEXGROUP_Font=(MinMipSize=64,MinLODSize=64,MaxLODSize=512,LODBias=0,MinMagFilter=linear,MipFilter=point)
  1032. TEXGROUP_LightMap=(MinMipSize=128,MinLODSize=128,MaxLODSize=4096,LODBias=1,MinMagFilter=linear,MipFilter=point)
  1033. TEXGROUP_ShadowMap=(MinMipSize=64,MinLODSize=64,MaxLODSize=2048,LODBias=1,MinMagFilter=linear,MipFilter=point)
  1034. TEXGROUP_RenderTarget=(MinMipSize=4,MinLODSize=4,MaxLODSize=512,LODBias=0,MinMagFilter=linear,MipFilter=point)
  1035. TEXGROUP_CubeMap=(MinMipSize=64,MinLODSize=64,MaxLODSize=256,LODBias=0,MinMagFilter=linear,MipFilter=point)
  1036.  
  1037. [Configuration]
  1038.  
  1039. [ConfigCoalesceSectionFilter]
  1040. FilterOut=SystemSettings
  1041. FilterOut=IniVersion
  1042. FilterOut=AppCompat
  1043. FilterOut=Engine.ISVHacks
  1044.  
  1045. [Engine.Cooksettings]
  1046. bMobileRecompressTextures=false
  1047. bForceDisablePackageCompression=true
  1048. ;Maps=Etheria-Vis
  1049. ;+Maps=dd2-townhub
  1050.  
  1051. [DownloadManager]
  1052. ;+FileRequest1=DD2-CoopHub
  1053. ;+PreRequisiteCoop1=StartupCoop
  1054. ;+FileRequest2=DD2TestMap1
  1055. ;+PreRequisiteCoop2=StartupCoop
  1056. ;+FileRequest3=DD2TestMap2
  1057. ;+PreRequisiteCoop3=StartupCoop
  1058. ;+FileRequest4=DD2TestMap3
  1059. ;+PreRequisiteCoop4=StartupCoop
  1060. ;+FileRequest5=DD2TestMap4
  1061. ;+PreRequisiteCoop5=StartupCoop
  1062.  
  1063. [DownloadManager.Flash]
  1064. ;BrowserCachePersistentFiles=StartupPvP
  1065. ;+BrowserCachePersistentFiles=StartupCoop
  1066.  
  1067. [Performance]
  1068. AutoPostloadParticleLODDuplicationAdjust=false
  1069. ParticleLODDuplicationAdjustPercent=50
  1070.  
  1071. [Engine.MasterDedicatedServerMaps]
  1072. Map=EmptyRoom.udk
  1073.  
  1074. [OpaqueToTranslucencyFading]
  1075. FadeOutMin=0.3f
  1076. FadeOutSpeed=2.5f
  1077. FadeInSpeed=5.0f
  1078.  
  1079. [Engine.MaterialInterface]
  1080.  
  1081. [Engine.Texture]
  1082. ;HighPriorityStreamGroups=TEXTUREGROUP_UI
  1083. ;+HighPriorityStreamGroups=TEXTUREGROUP_UI_Aniso
  1084.  
  1085. [HashedConfigs]
  1086. ConfigHash=UDKGame.ini
  1087. ConfigHash=UDKDunDef.ini
  1088.  
  1089. [OnlineSubsystemGameSpy.OnlineSubsystemGameSpy]
  1090. bHasGameSpyAccount=true
  1091. EncryptedProductKey=NotForShip
  1092. ProfileDataDirectory=../UDKGame/SaveData
  1093. ProfileDataExtension=.ue3profile
  1094. ProductID=12912
  1095. NamespaceID=1
  1096. PartnerID=0
  1097. GameID=3114
  1098. StatsVersion=1
  1099. NickStatsKeyId=7
  1100. PlaceStatsKeyId=8
  1101. LocationUrlsForInvites=ut3pc
  1102. LocationUrl=UDKpc
  1103. bShouldUseMcp=true
  1104. WriteLeaderboards=true
  1105. VolumeThreshold=0.1
  1106. bHasVoiceEnabled=true
  1107.  
  1108. [MobileSettings]
  1109. bTreatSimulatorAsMobile=True
  1110.  
  1111. [OnlineSubsystemPlayVerse.OnlineSubsystemPlayVerse]
  1112. OverlayAlwaysShownIfNotLoggedIn=True
  1113. KickUsersNotInCurrentGameSession=True
  1114. bAutoLoginWithConfigInfo=false
  1115. PlayverseUserName=someone@trendyent.com
  1116. PlayversePassword=default
  1117. DBVersionPrepend_PC=3100_
  1118. DBVersionPrepend_PS4=3100_
  1119. DBVersionPrepend_XBOX1=3100_
  1120.  
  1121. [TrendySystemSettings]
  1122. PCUseLowQualityGraphics=false
  1123. ObjectsToIgnoreForCodeCoverage=DD2Tests,UnrealEd,IpDrv,GameFramework,Engine,Core
  1124.  
  1125. [Windows.StandardUser]
  1126. MyDocumentsSubDirName=UDKGame
  1127. DirsToCreateAtStartup=..\..\UDKGame\Src
  1128.  
  1129. [OnlineSubsystemSteamworks.OnlineSubsystemSteamworks]
  1130. ResetStats=2
  1131.  
  1132. [OnlineSubsystemSteamWorks.SteamWorksNetDriver]
  1133. AllowDownloads=True
  1134. ConnectionTimeout=15.0
  1135. InitialConnectTimeout=100.0
  1136. AckTimeout=1.0
  1137. KeepAliveTime=0.2
  1138. MaxClientRate=25000
  1139. MaxInternetClientRate=25000
  1140. RelevantTimeout=5.0
  1141. SpawnPrioritySeconds=1.0
  1142. ServerTravelPause=4.0
  1143. NetServerMaxTickRate=30
  1144. LanServerMaxTickRate=35
  1145. DownloadManagers=Engine.ChannelDownload
  1146.  
  1147. [RemapClassPackages]
  1148. ; +Remap=HeroEquipment_Familiar UDKGame UDKGame HeroEquipment_Pet
  1149. Remap=UIScriptwidget_Interaction DunDefCoop UDKGame UIScriptwidget_Interaction
  1150. Remap=PS4UIResources UDKGame DunDefCoop PS4UIResources
  1151. Remap=UI_PriceWheel UDKGame UDKGame UI_PrizeWheel
  1152. Remap=RouletteWheelInteractableNPC UDKGame UDKGame CarnivalPrizeWheelNPC
  1153. Remap=UI_CurrencyChooser DunDefCoop UDKGame UI_CurrencyChooser
  1154. Remap=UI_PremiumShopTab_Generic DunDefCoop UDKGame UI_PremiumShopTab_Generic
  1155. Remap=UI_PremiumShopBase DunDefCoop UDKGame UI_PremiumShopBase
  1156. Remap=UIShopTabContainer DunDefCoop UDKGame UIShopTabContainer
  1157. Remap=UI_TopBar DunDefCoop UDKGame UI_TopBar
  1158. Remap=UI_PremiumCurrencyBundles DunDefCoop UDKGame UI_PremiumCurrencyBundles
  1159. Remap=UIScriptWidget_Currency DunDefCoop UDKGame UIScriptWidget_Currency
  1160. Remap=UIShopTooltip DunDefCoop UDKGame UIShopTooltip
  1161.  
  1162. [RemapPackages]
  1163.  
  1164. [IniVersion]
  1165. 0=1498418728.000000
  1166. 1=1498418728.000000
  1167.  
  1168. [AppCompat]
  1169. MeasuredCPUScore=-1.000000
  1170. CompatLevelComposite=3
  1171. CompatLevelCPU=5
  1172. CompatLevelGPU=3
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement