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- # ==============================OO=============================#
- # I---------------------------------------------------------I
- # | Advanced Achievements 2.5.6 configuration - Readme |
- # 1---------------------------------------------------------1
- # ==============================o==============================#
- # You can use Minecraft chat colours in Message/Name, but include '' around the whole text: '&4Colour'.
- # When using colours, you must also double apostrophes: '&2I''ve doubled apostrophes!'.
- # In command rewards, PLAYER designates the name of the player who got the achievement.
- # Only spaces, no tabs. Don't forget the indents, plugin won't work otherwise!
- # To check your file, use: yaml-online-parser.appspot.com
- # Do NOT delete any sections in the configuration file.
- # Possible items for rewards/Crafts/Places/Breaks: hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html
- # "Possible mobs for the Kills section: \t hub.spigotmc.org/javadocs/bukkit/org/bukkit/entity/EntityType.html"
- # Default config.yml file: github.com/PyvesB/AdvancedAchievements/blob/master/src/main/resources/config.yml
- # =============================O=O=============================#
- # II-------------------------------------------------------II
- # | General settings |
- # 2---------------------------------------------------------2
- # =============================o=o=============================#
- # Time in seconds between each /aach book.
- TimeBook: 900
- # Time in seconds between each /aach list.
- TimeList: 0
- # Check for update on plugin launch and notify when an OP joins the game.
- CheckForUpdate: true
- # Set to true to activate firework effects when a player receives an achievement.
- Firework: false
- # Choose BALL_LARGE, BALL, BURST, CREEPER or STAR.
- FireworkStyle: BALL_LARGE
- # Number of players displayed on /aach top command.
- TopList: 5
- # Set to true to activate particle effects when receiving book and for players in top list.
- AdditionalEffects: true
- # Set to true to activate sound effects when receiving book and for players in top list.
- Sound: true
- # Set the icon of the plugin (default: shamrock, '\u2618').
- Icon: ADD2
- # Set the color of the plugin (default: 5, dark purple).
- Color: '4'
- # Notify other connected players when an achievement is received.
- ChatNotify: true
- # Separator between name, description and date on a book page.
- BookSeparator: ''
- # Separator between name and level in /aach list (default: arrow and spaces, ' \u2192 ').
- ListItemSeparator: ' ADD2 '
- # Set the format of the achievement name in /aach list (default: '%ICON% %NAME% %ICON%').
- ListAchievementFormat: '%ICON% %NAME% %ICON%'
- # Stop stats from increasing when player in creative mode (except Connections and PlayedTime).
- RestrictCreative: false
- # Stop stats from increasing when player in a specific world (delete the [] before using).
- ExcludedWorlds: []
- # - yourWorld1
- # - yourWorld2
- # Ignore vertical dimension (Y axis) when calculating distance statistics.
- IgnoreVerticalDistance: false
- # Don't show these categories in the achievement GUI or in the stats output (delete the [] before using).
- # Also prevent obtaining achievements for these categories and prevent stats from increasing.
- # If changed, do a full server reload, and not just /aach reload.
- DisabledCategories:
- - Brewing
- - Taming
- - Fireworks
- - DistanceGliding
- - MusicDiscs
- # - Beds
- # - ItemBreaks
- # - Crafts
- # Obfuscate achievements that have not yet been received in /aach list.
- ObfuscateNotReceived: true
- # Hide categories with no achievements yet received in /aach list.
- HideNotReceivedCategories: false
- # Hide the reward display in /aach list.
- HideRewardDisplayInList: false
- # Display achievement name and description as screen titles.
- TitleScreen: true
- # =============================OOO=============================#
- # III-----------------------------------------------------III
- # | Database settings |
- # 3---------------------------------------------------------3
- # =============================ooo=============================#
- # Make a daily backup of your local database (if sqlite).
- DatabaseBackup: false
- # Database type, sqlite or mysql.
- DatabaseType: mysql
- # Settings to link with MySQL database (ignore if sqlite).
- MYSQL:
- Database: jdbc:mysql://89.39.13.242:3306/achvm
- User: root
- Password: YogySt3f@t0ru5
- # ============================OO=OO============================#
- # IV-------------------------------------------------------IV
- # | Performance settings |
- # 4---------------------------------------------------------4
- # ============================oo=oo============================#
- # DO NOT CHANGE THE FOLLOWING UNLESS YOU ARE AN EXPERIENCED USER. The intervals are in seconds.
- # If any of the performance settings are changed, do a full server reload, and not just /aach reload.
- # Frequency of play time checks for players. Smaller values give more precision but more CPU usage.
- PlaytimeTaskInterval: 900
- # Calculates distance traveled by players. Smaller values give more precision but more CPU usage.
- DistanceTaskInterval: 5
- # Frequency of some statistics writes to the database.
- PooledRequestsTaskInterval: 60
- # Enable multithreading for database write operations.
- AsyncPooledRequestsSender: true
- # ============================OOOOO============================#
- # V---------------------------------------------------------V
- # | Action achievements |
- # 5---------------------------------------------------------5
- # ============================ooooo============================#
- # When a player connects during the day.
- Connections:
- '1':
- Message: 'Te-ai conectat pe SkyPvP pentru prima data!'
- Name: '&4Play&f.&4addicted2&f.&4Ro'
- # When a specific block is placed (specify material name, lower case).
- # When a specific block is broken (specify material name, lower case).
- # Below, the notation log:1 means log item with metadata 1.
- # When a specific mob is killed (specify an entity name or poweredcreeper or player, lower case).
- Kills:
- player:
- '1':
- Message: '&4Primul player omorat!'
- Name: Crima perfecta
- Reward:
- Money: 100
- Kills1:
- player:
- '10':
- Message: '&4Primele 10 killuri!'
- Name: Ucigas incepator
- Reward:
- Money: 200
- Kills2:
- player:
- '50':
- Message: '&4Primele 50 de killuri!'
- Name: Ucigas moderat
- Reward:
- Money: 500
- Kills3:
- player:
- '100':
- Message: '&4Primele 100 de killuri!'
- Name: Ucigas in serie
- Reward:
- Money: 1000
- Kills4:
- player:
- '500':
- Message: '&4Primele 500 de killuri!'
- Name: Ucigas profesionist
- Reward:
- Money: 5000
- Kills5:
- player:
- '1000':
- Message: '&4Primele 1000 de killuri!'
- Name: Assassin
- Reward:
- Money: 10000
- # When a specific item is crafted (specify material name, lower case).
- Crafts:
- wooden_sword:
- '1':
- Message: Prima data cand ai craftat o sabie!
- Name: Sabie acceptabila
- Reward:
- Money: 100
- Crafts1:
- iron_sword:
- '10':
- Message: Prima data cand ai craftat o sabie!
- Name: Sabie buna
- Reward:
- Money: 500
- Crafts2:
- diamond_sword:
- '1':
- Message: Prima data cand ai craftat o sabie!
- Name: Sabie perfecta
- Reward:
- Money: 1000
- # When the player dies.
- Deaths:
- '1':
- Message: Prima data cand ai murit!
- Name: R.I.P
- # When an arrow is shot.
- Arrows:
- '50':
- Message: 50 de sageti trase!
- Name: Sagetile din jur
- Arrows1:
- '200':
- Message: 200 de sageti trase!
- Name: Masacru de sageti!
- Arrows2:
- '500':
- Message: 500 de sageti trase!
- Name: Ploaie de sageti!
- # When a snowball is thrown.
- # When an egg is thrown.
- # When a fish is caught.
- # When a tool/armor/weapon is broken.
- # When an item is eaten.
- # When a sheep is sheared.
- # When a cow is milked.
- # When a trade with a villager is made.
- # When an anvil is used.
- AnvilsUsed:
- '1':
- Message: Ai mesterit la primul item!
- Name: Fierar Incepator
- AnvilsUsed:
- '5':
- Message: Ai mesterit multe iteme!
- Name: Fierar Obisnuit
- AnvilsUsed:
- '10':
- Message: Ai mesterit multe iteme!
- Name: Fierar Bun
- AnvilsUsed:
- '5':
- Message: Ai mesterit multe iteme!
- Name: Fierar Priceput
- # When an enchantment is performed.
- Enchantments:
- '1':
- Message: Prima enchantare!
- Name: '&5Vrajitor'
- # When a bed is entered.
- Beds: {}
- # Maximum level reached.
- # When a potion is consumed.
- # Amount of time played on the server (in hours, use integers).
- PlayedTime:
- '1':
- Message: Ai jucat o ora pe server!
- Name: Prima ora
- Reward:
- Money: 1000
- PlayedTime1:
- '2':
- Message: Ai jucat doua ore pe server!
- Name: Timp online
- Reward:
- Money: 500
- PlayedTime2:
- '3':
- Message: Ai jucat trei ore pe server!
- Name: Timp online
- Reward:
- Money: 300
- PlayedTime3:
- '4':
- Message: Ai jucat patru ore pe server!
- Name: Timp online
- Reward:
- Money: 400
- PlayedTime4:
- '5':
- Message: Ai jucat cinci ore pe server!
- Name: Timp online
- Reward:
- Money: 500
- PlayedTime24:
- '24':
- Message: Addicted 2 Gaming!
- Name: Timp online
- Reward:
- Money: 15000
- # When a distance is traveled by foot.
- # When a distance is traveled on a pig.
- # When a distance is traveled on a horse.
- # When a distance is traveled in a minecart.
- # When a distance is traveled in a boat.
- # When a distance is traveled with elytra.
- # (ignored on Minecraft versions prior to 1.9)
- # When an item is dropped on the ground.
- # When soil is plowed with a hoe.
- # When bone meal is used to fertilise plants.
- # When an animal is tamed.
- # When a potion is brewed.
- # When a firework is launched.
- # When a music disc is played.
- # When a player teleports with an enderpearl.
- EnderPearls:
- '10':
- Message: 10 teleportari cu Ender Pearl!
- Name: Ce?Teleportare?
- Reward:
- Money: 125
- EnderPearls1:
- '50':
- Message: 50 teleportari cu Ender Pearl!
- Name: Teleportare!
- Reward:
- Money: 200
- EnderPearls2:
- '100':
- Message: 100 teleportari cu Ender Pearl!
- Name: Teleportare eficienta
- Reward:
- Money: 500
- EnderPearls3:
- '500':
- Message: 500 teleportari cu Ender Pearl!
- Name: Teleportare masiva
- Reward:
- Money: 5000
- # ===========================OOO=OOO===========================#
- # VI-------------------------------------------------------VI
- # | Command achievements |
- # 6---------------------------------------------------------6
- # ===========================ooo=ooo===========================#
- # Let achievement commands be given several times.
- MultiCommand: true
- # A player with achievement.give (or the console) can use /aach give yourAch1 PLAYER to give
- # yourAch1 achievement to PLAYER. The /aach give command does NOT work with other achievements.
- Commands:
- # ===========================OOOOOOO===========================#
- # VII-----------------------------------------------------VII
- # | Parameters to appear in future versions |
- # 7---------------------------------------------------------7
- # ===========================ooooooo===========================#
- # When a potion is brewed.
- Brewing: {}
- # When an animal is tamed.
- Taming: {}
- # When a firework is launched.
- Fireworks: {}
- # When a distance is traveled with elytra.
- # (ignored on Minecraft versions prior to 1.9)
- DistanceGliding: {}
- # When a music disc is played.
- MusicDiscs: {}
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