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- The small boggle moves into a position to parry.
- > health
- Your body feels at full strength.
- Your spirit feels full of life.
- You have some minor abrasions to the right arm, some minor abrasions to the left arm, some minor abrasions to the left leg, some minor abrasions to the left hand, minor swelling and bruising in the chest area compounded by cuts and bruises about the chest area, some minor abrasions to the abdomen, some minor abrasions to the back.
- >
- The field goblin moves into a position to parry.
- >
- [Script debuglevel set to 5 for script: ubercombat.cmd]
- encumbrance
- ubercombat.cmd(270): action triggered: ^\s*Encumbrance\s*\:\s*None
- ubercombat.cmd(270): action commands: put #tvar Burden 0
- Encumbrance : None
- >
- ubercombat.cmd: match goto health_bad
- ubercombat.cmd(22210): passing label: HEALTH_BAD
- ubercombat.cmd(22211): delay 0.0001
- ubercombat.cmd(22213): delay 0.5
- ubercombat.cmd(22214): return
- ubercombat.cmd: if evaluate: (!1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("None" != "None")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("ON"), "ON")
- ubercombat.cmd: if returned: True
- ubercombat.cmd: if evaluate: (0)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (1)
- ubercombat.cmd: if returned: True
- ubercombat.cmd(1590): gosub stowammo
- ubercombat.cmd(11168): delay 0.001
- ubercombat.cmd: if evaluate: (0) && contains("Empty", "NULL") && ("Empty" != "Empty")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (0) && contains("Empty", "NULL") && ("Empty" != "Empty")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("You also see a hostile field goblin, the corpse of a golden lynx, a small boggle, a small boggle and a golden jackal.", "spear")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("You also see a hostile field goblin, the corpse of a golden lynx, a small boggle, a small boggle and a golden jackal.", "bola")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("You also see a hostile field goblin, the corpse of a golden lynx, a small boggle, a small boggle and a golden jackal.", "arrow")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("You also see a hostile field goblin, the corpse of a golden lynx, a small boggle, a small boggle and a golden jackal.", "arrow")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("You also see a hostile field goblin, the corpse of a golden lynx, a small boggle, a small boggle and a golden jackal.", "crossbow bolt")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("You also see a hostile field goblin, the corpse of a golden lynx, a small boggle, a small boggle and a golden jackal.", "shard")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(tolower("Empty"),"(partisan|shield|light crossbow|buckler|lumpy bundle|halberd|mistwood longbow|gloomwood khuj|halberd)") && ("Empty" != "Empty")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(tolower("Empty"),"(partisan|shield|light crossbow|buckler|lumpy bundle|halberd|mistwood longbow|gloomwood khuj|halberd)") && ("Empty" != "Empty")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(tolower("You also see a hostile field goblin, the corpse of a golden lynx, a small boggle, a small boggle and a golden jackal."),"(double-stringed crossbow|repeating crossbow|bloodwood dako'gi crossbow|forester's crossbow|bamboo crossbow|forester's bow|battle bow|assassin's crossbow)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(tolower("You also see a hostile field goblin, the corpse of a golden lynx, a small boggle, a small boggle and a golden jackal."),"(river rock|spider-carved rock|heavy quartz rock|smooth rock|boggle-shaped rock|fist-sized rock|pumpkin-shaped rock|granite rock)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(tolower("You also see a hostile field goblin, the corpse of a golden lynx, a small boggle, a small boggle and a golden jackal."),"(frog-crotch bolt|angiswaerd bolt|basilisk bolt|ice-adder bolt|drake-fang bolt|jagged-horn bolt|leafhead bolt|barbed bolt|flint-tip bolt|blunt tip bolt|hele'la bolt|sabertooth bolt|elsralael bolts)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(tolower("You also see a hostile field goblin, the corpse of a golden lynx, a small boggle, a small boggle and a golden jackal."),"(basilisk head arrow\b|cane arrow\b|bone-tipped arrow\b|barbed arrow\b|stone-tipped arrow\b|serrated-bodkin arrow\b|razor-edged arrow|claw-tipped arrow|razor-tipped arrow\b|cougar-claw arrow|boar tusk arrow|blunt tip arrow)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(tolower("You also see a hostile field goblin, the corpse of a golden lynx, a small boggle, a small boggle and a golden jackal."),"(quartzite stone shard|obsidian stone shard|glaes stone shard|tyrium stone shard|onyx stone shard|senci stone shard|belzune stone shard)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(tolower("You also see a hostile field goblin, the corpse of a golden lynx, a small boggle, a small boggle and a golden jackal."),"throwing blade")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(tolower("You also see a hostile field goblin, the corpse of a golden lynx, a small boggle, a small boggle and a golden jackal."),"telothian bola")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(tolower("You also see a hostile field goblin, the corpse of a golden lynx, a small boggle, a small boggle and a golden jackal."),"blowgun dart")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(tolower("You also see a hostile field goblin, the corpse of a golden lynx, a small boggle, a small boggle and a golden jackal."),"silver-edged star")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(tolower("You also see a hostile field goblin, the corpse of a golden lynx, a small boggle, a small boggle and a golden jackal."),"quartzite stone shard")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(tolower("You also see a hostile field goblin, the corpse of a golden lynx, a small boggle, a small boggle and a golden jackal."),"(ironwood shield|wooden shield)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(tolower("You also see a hostile field goblin, the corpse of a golden lynx, a small boggle, a small boggle and a golden jackal."),"(elongated stones|granite stone|panther-carved stone|goblin-carved stones|unicorn-carved stone)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(tolower("You also see a hostile field goblin, the corpse of a golden lynx, a small boggle, a small boggle and a golden jackal."),"(pyrite clump|smoky-quartz clump|obsidian clump)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(tolower("You also see a hostile field goblin, the corpse of a golden lynx, a small boggle, a small boggle and a golden jackal."),"sleek quadrello")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(tolower("You also see a hostile field goblin, the corpse of a golden lynx, a small boggle, a small boggle and a golden jackal."),"small shield|azure-scale shield")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(tolower("You also see a hostile field goblin, the corpse of a golden lynx, a small boggle, a small boggle and a golden jackal."),"T'Kashi mirror flamberge")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(tolower("You also see a hostile field goblin, the corpse of a golden lynx, a small boggle, a small boggle and a golden jackal."),"T'Kashi mirror flail")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(tolower("You also see a hostile field goblin, the corpse of a golden lynx, a small boggle, a small boggle and a golden jackal."),"mirror blade")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(tolower("You also see a hostile field goblin, the corpse of a golden lynx, a small boggle, a small boggle and a golden jackal."),"mirror knife")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(tolower("You also see a hostile field goblin, the corpse of a golden lynx, a small boggle, a small boggle and a golden jackal."),"Nisha short bow")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(tolower("You also see a hostile field goblin, the corpse of a golden lynx, a small boggle, a small boggle and a golden jackal."),"razor-sharp damascus steel sabre")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(tolower("You also see a hostile field goblin, the corpse of a golden lynx, a small boggle, a small boggle and a golden jackal."),"glaes and kertig-alloy katana capped with an ornate dragonfire amber pommel")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre(tolower("You also see a hostile field goblin, the corpse of a golden lynx, a small boggle, a small boggle and a golden jackal."),"(mirror axe|stonebow|pasabas|battle bow|throwing spike|thrusting blade|bone club|tago|quarrel|\btelo\b|flamberge|nightstick|mirror blade|katana|shadowy-black sling|sniper's crossbow|\btarge\b|throwing axe|throwing club|bastard sword|throwing blade|\bbola\b)")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(11202): return
- ubercombat.cmd: if evaluate: ("Necromancer" = "Barbarian") && (toupper("ON") = "ON")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (0)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (0 = 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (0 >= 6)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Light_Thrown", "Light_Thrown|Heavy_Thrown|Medium_Edged|") && !matchre(toupper("bola"), "NULL") && (10 < 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Small_Edged", "Light_Thrown|Heavy_Thrown|Medium_Edged|") && !matchre(toupper("scimitar"), "NULL") && (5 < 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Backstab", "Light_Thrown|Heavy_Thrown|Medium_Edged|") && !matchre(toupper("null"), "NULL") && ($Backstab.LearningRate < 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Large_Edged", "Light_Thrown|Heavy_Thrown|Medium_Edged|") && !matchre(toupper("bastard sword"), "NULL") && (21 < 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Twohanded_Edged", "Light_Thrown|Heavy_Thrown|Medium_Edged|") && !matchre(toupper("bastard sword"), "NULL") && (6 < 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Small_Blunt", "Light_Thrown|Heavy_Thrown|Medium_Edged|") && !matchre(toupper("null"), "NULL") && (0 < 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Large_Blunt", "Light_Thrown|Heavy_Thrown|Medium_Edged|") && !matchre(toupper("null"), "NULL") && (0 < 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Twohanded_Blunt", "Light_Thrown|Heavy_Thrown|Medium_Edged|") && !matchre(toupper("null"), "NULL") && (0 < 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Staves", "Light_Thrown|Heavy_Thrown|Medium_Edged|") && !matchre(toupper("nightstick"), "NULL") && (9 < 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Polearms", "Light_Thrown|Heavy_Thrown|Medium_Edged|") && !matchre(toupper("spear"), "NULL") && (2 < 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Offhand_Weapon", "Light_Thrown|Heavy_Thrown|Medium_Edged|") && !matchre(toupper("bola"), "NULL") && (19 < 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Bow", "Light_Thrown|Heavy_Thrown|Medium_Edged|") && !matchre(toupper("shortbow"), "NULL") && (7 < 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Crossbow", "Light_Thrown|Heavy_Thrown|Medium_Edged|") && !matchre(toupper("null"), "NULL") && (0 < 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Slings", "Light_Thrown|Heavy_Thrown|Medium_Edged|") && !matchre(toupper("null"), "NULL") && (0 < 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Heavy_Thrown", "Light_Thrown|Heavy_Thrown|Medium_Edged|") && !matchre(toupper("spear"), "NULL") && (10 < 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Brawling", "Light_Thrown|Heavy_Thrown|Medium_Edged|") && !matchre(toupper("jakooka"), "NULL") && (4 < 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(1612): pause 0.001
- ubercombat.cmd: if evaluate: (0 > 0) || (15 > 16)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(1624): math: switchloop add 1
- ubercombat.cmd(1624): math result: switchloop=16
- ===================
- *** WEAPON SWAP ***
- ===================
- ubercombat.cmd: if evaluate: ("None" != "None")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Necromancer", "Warrior Mage|Moon Mage|Bard|Ranger|Paladin|Empath|Cleric|Trader|Necromancer")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(1631): gosub MAGIC_PREP
- ubercombat.cmd: if evaluate: ("None" = "None") && (100 > 40)
- ubercombat.cmd: if returned: True
- ubercombat.cmd(3382): gosub PREP
- ubercombat.cmd(7771): pause 0.001
- ubercombat.cmd(7772): setvariable nissaloop 0
- ubercombat.cmd: if evaluate: !matchre("Necromancer", "Warrior Mage|Moon Mage|Bard|Ranger|Paladin|Empath|Cleric|Trader|Necromancer")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (!0) && (!0) && (!0) && (!0) && (!0) && (!0)
- ubercombat.cmd: if returned: True
- ubercombat.cmd(7774): return
- ubercombat.cmd: if evaluate: (0)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(3384): return
- **** Training Bow
- ubercombat.cmd(1633): pause 0.1
- ubercombat.cmd: if evaluate: ("Bow" = "")
- ubercombat.cmd: if returned: False
- ubercombat.cmd(1643): pause 0.01
- ubercombat.cmd: if evaluate: (0 >= 0)
- ubercombat.cmd: if returned: True
- ubercombat.cmd(1646): setvariable combatcount 0
- ubercombat.cmd(1647): goto SWITCH
- ubercombat.cmd(1574): setvariable InCombat 1
- ubercombat.cmd(1575): class off: offhand
- ubercombat.cmd(1576): class off: retreat
- ubercombat.cmd(1577): class on: combat
- ubercombat.cmd(1578): class on: escape
- ubercombat.cmd(1579): gosub FEET_CHECK
- ubercombat.cmd(11554): pause 0.001
- ubercombat.cmd: if evaluate: ("Empty" != "Empty")
- ubercombat.cmd: if returned: False
- ubercombat.cmd(11556): pause 0.3
- ubercombat.cmd(11557): pause 0.2
- * Awkwardly, a small boggle lunges a short sword at you. You turn aside nearly all the sword with a polished steel parry stick.
- ubercombat.cmd(304): action triggered: solidly balanced
- ubercombat.cmd(304): action commands: put #var balance 4
- [You're solidly balanced with no advantage.]
- > [ubercombat]: inv weapon
- ubercombat.cmd(11561): matchwait
- All of your weapons:
- a cherry Nisha shortbow with laminated limbs
- some bronze spiked knuckles with a tempered finish
- a pair of bright yellow puddle-stomping boots
- a polished steel parry stick
- [Type INVENTORY HELP for more options]
- >
- ubercombat.cmd: match goto stow_foot_2
- ubercombat.cmd(11576): passing label: STOW_FOOT_2
- ubercombat.cmd(11578): return
- ubercombat.cmd(1580): gosub CLEARHANDS
- ubercombat.cmd(4784): delay 0.0005
- ubercombat.cmd(4787): pause 0.1
- ubercombat.cmd(4788): gosub SHEATH_CHECK
- ubercombat.cmd: if evaluate: matchre(" ", "fan")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("Empty Empty", "pilum|bow|sling|cutlass|throwing axe|bastard sword|sterak axe|spear|flail")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(11849): return
- ubercombat.cmd: if evaluate: (0) && contains("Empty", "NULL") && ("Empty" != "Empty")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (0) && contains("Empty", "NULL") && ("Empty" != "Empty")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (0) && contains("Empty Empty", "NULL") && !matchre("Polearms", "Bow|Crossbow|Slings|Offhand_Weapon|Backstab|Brawling")
- ubercombat.cmd: if returned: False
- ubercombat.cmd(4792): pause 0.0001
- ubercombat.cmd(4793): pause 0.0001
- ubercombat.cmd: if evaluate: matchre("Empty Empty", "shortbow")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Empty Empty", "null")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Empty Empty", "null")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: contains(" ", "(partisan|shield|buckler|lumpy bundle|halberd|staff|longbow|khuj|spear)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Empty Empty", "scimitar|bastard sword|bastard sword|nightstick|spear|shortbow|bola|spear|bola|jakooka|")
- ubercombat.cmd: if returned: True
- ubercombat.cmd: if evaluate: !matchre("bastard sword", "Jakooka|NULL")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(4810): gosub SHEATH
- ubercombat.cmd(11865): passing label: SHEATH_RIGHT
- ubercombat.cmd(11866): setvariable LOCATION SHEATH_1
- ubercombat.cmd(11867): pause 0.0001
- ubercombat.cmd: if evaluate: ("Empty" = "Empty")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(11869): return
- ubercombat.cmd: if evaluate: matchre("Empty Empty", "null")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Empty Empty", "null")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Empty Empty", "null")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Empty Empty", "scimitar")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Empty Empty", "bastard sword")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Empty Empty", "bastard sword")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Empty Empty", "spear")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Empty Empty", "bola")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Empty Empty", "shortbow")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Empty Empty", "null")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Empty Empty", "null")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Empty Empty", "spear")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Empty Empty", "spear")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Empty Empty", "nightstick")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Empty Empty", "nightstick")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Empty Empty", "shield")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("You also see a hostile field goblin, the corpse of a golden lynx, a small boggle, a small boggle and a golden jackal." , "bola")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("You also see a hostile field goblin, the corpse of a golden lynx, a small boggle, a small boggle and a golden jackal." , "spear")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("You also see a hostile field goblin, the corpse of a golden lynx, a small boggle, a small boggle and a golden jackal." , "arrow")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("You also see a hostile field goblin, the corpse of a golden lynx, a small boggle, a small boggle and a golden jackal." , "arrow")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("You also see a hostile field goblin, the corpse of a golden lynx, a small boggle, a small boggle and a golden jackal." , "crossbow bolt")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("You also see a hostile field goblin, the corpse of a golden lynx, a small boggle, a small boggle and a golden jackal." , "shard")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("Empty" != "Empty")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("Empty" != "Empty")
- ubercombat.cmd: if returned: False
- ubercombat.cmd(4837): return
- ubercombat.cmd(1581): gosub EXP_MODS
- ubercombat.cmd(9736): class on: exp_mods
- [ubercombat]: exp mods
- ubercombat.cmd(9740): matchwait
- The following skills are currently under the influence of a modifier:
- ubercombat.cmd(412): action triggered: ^(\-|\+\d+ .+)$
- ubercombat.cmd(412): action commands: put #echo >ExpMods $0
- +10 Evasion
- >
- ubercombat.cmd: match goto exp_mods_done
- ubercombat.cmd(9741): passing label: EXP_MODS_DONE
- ubercombat.cmd(9742): pause 0.2
- ubercombat.cmd(9743): class off: exp_mods
- ubercombat.cmd(9744): return
- ubercombat.cmd: if evaluate: ("Necromancer" = "Necromancer") && (1 = 1)
- ubercombat.cmd: if returned: True
- ubercombat.cmd(1584): gosub HEALTH_CHECK
- ubercombat.cmd(22200): delay 0.0001
- ubercombat.cmd(22202): delay 0.5
- ubercombat.cmd(22208): matchwait
- health
- * As if fumbling muscle flab were natural, a small boggle jabs a short sword at you. You dodge.
- ubercombat.cmd(304): action triggered: solidly balanced
- ubercombat.cmd(304): action commands: put #var balance 4
- [You're solidly balanced with opponent in good position.]
- >
- * As if effort and skill were a bad thing, a hostile field goblin feints low at you. You turn aside nearly all the sword with a polished steel parry stick.
- ubercombat.cmd(304): action triggered: solidly balanced
- ubercombat.cmd(304): action commands: put #var balance 4
- [You're solidly balanced with opponent in strong position.]
- >
- * Moving in like a timid schoolboy, a golden jackal bites at you. You dodge.
- ubercombat.cmd(304): action triggered: solidly balanced
- ubercombat.cmd(304): action commands: put #var balance 4
- [You're solidly balanced and in good position.]
- >
- Your body feels at full strength.
- Your spirit feels full of life.
- You have some minor abrasions to the right arm, some minor abrasions to the left arm, some minor abrasions to the left leg, some minor abrasions to the left hand, minor swelling and bruising in the chest area compounded by cuts and bruises about the chest area, some minor abrasions to the abdomen, some minor abrasions to the back.
- > encumbrance
- >
- The air fills with humming as a small boggle arrives from the north!
- >
- A kobold bounds energetically in from the south!
- >
- ubercombat.cmd(270): action triggered: ^\s*Encumbrance\s*\:\s*None
- ubercombat.cmd(270): action commands: put #tvar Burden 0
- Encumbrance : None
- >
- ubercombat.cmd: match goto health_bad
- ubercombat.cmd(22210): passing label: HEALTH_BAD
- ubercombat.cmd(22211): delay 0.0001
- ubercombat.cmd(22213): delay 0.5
- ubercombat.cmd(22214): return
- ubercombat.cmd: if evaluate: (!1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("None" != "None")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("ON"), "ON")
- ubercombat.cmd: if returned: True
- ubercombat.cmd: if evaluate: (0)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (1)
- ubercombat.cmd: if returned: True
- ubercombat.cmd(1590): gosub stowammo
- ubercombat.cmd(11168): delay 0.001
- ubercombat.cmd: if evaluate: (0) && contains("Empty", "NULL") && ("Empty" != "Empty")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (0) && contains("Empty", "NULL") && ("Empty" != "Empty")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("You also see a hostile field goblin, the corpse of a golden lynx, a small boggle, a small boggle, a golden jackal, a small boggle and a kobold.", "spear")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("You also see a hostile field goblin, the corpse of a golden lynx, a small boggle, a small boggle, a golden jackal, a small boggle and a kobold.", "bola")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("You also see a hostile field goblin, the corpse of a golden lynx, a small boggle, a small boggle, a golden jackal, a small boggle and a kobold.", "arrow")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("You also see a hostile field goblin, the corpse of a golden lynx, a small boggle, a small boggle, a golden jackal, a small boggle and a kobold.", "arrow")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("You also see a hostile field goblin, the corpse of a golden lynx, a small boggle, a small boggle, a golden jackal, a small boggle and a kobold.", "crossbow bolt")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("You also see a hostile field goblin, the corpse of a golden lynx, a small boggle, a small boggle, a golden jackal, a small boggle and a kobold.", "shard")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(tolower("Empty"),"(partisan|shield|light crossbow|buckler|lumpy bundle|halberd|mistwood longbow|gloomwood khuj|halberd)") && ("Empty" != "Empty")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(tolower("Empty"),"(partisan|shield|light crossbow|buckler|lumpy bundle|halberd|mistwood longbow|gloomwood khuj|halberd)") && ("Empty" != "Empty")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(tolower("You also see a hostile field goblin, the corpse of a golden lynx, a small boggle, a small boggle, a golden jackal, a small boggle and a kobold."),"(double-stringed crossbow|repeating crossbow|bloodwood dako'gi crossbow|forester's crossbow|bamboo crossbow|forester's bow|battle bow|assassin's crossbow)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(tolower("You also see a hostile field goblin, the corpse of a golden lynx, a small boggle, a small boggle, a golden jackal, a small boggle and a kobold."),"(river rock|spider-carved rock|heavy quartz rock|smooth rock|boggle-shaped rock|fist-sized rock|pumpkin-shaped rock|granite rock)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(tolower("You also see a hostile field goblin, the corpse of a golden lynx, a small boggle, a small boggle, a golden jackal, a small boggle and a kobold."),"(frog-crotch bolt|angiswaerd bolt|basilisk bolt|ice-adder bolt|drake-fang bolt|jagged-horn bolt|leafhead bolt|barbed bolt|flint-tip bolt|blunt tip bolt|hele'la bolt|sabertooth bolt|elsralael bolts)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(tolower("You also see a hostile field goblin, the corpse of a golden lynx, a small boggle, a small boggle, a golden jackal, a small boggle and a kobold."),"(basilisk head arrow\b|cane arrow\b|bone-tipped arrow\b|barbed arrow\b|stone-tipped arrow\b|serrated-bodkin arrow\b|razor-edged arrow|claw-tipped arrow|razor-tipped arrow\b|cougar-claw arrow|boar tusk arrow|blunt tip arrow)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(tolower("You also see a hostile field goblin, the corpse of a golden lynx, a small boggle, a small boggle, a golden jackal, a small boggle and a kobold."),"(quartzite stone shard|obsidian stone shard|glaes stone shard|tyrium stone shard|onyx stone shard|senci stone shard|belzune stone shard)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(tolower("You also see a hostile field goblin, the corpse of a golden lynx, a small boggle, a small boggle, a golden jackal, a small boggle and a kobold."),"throwing blade")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(tolower("You also see a hostile field goblin, the corpse of a golden lynx, a small boggle, a small boggle, a golden jackal, a small boggle and a kobold."),"telothian bola")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(tolower("You also see a hostile field goblin, the corpse of a golden lynx, a small boggle, a small boggle, a golden jackal, a small boggle and a kobold."),"blowgun dart")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(tolower("You also see a hostile field goblin, the corpse of a golden lynx, a small boggle, a small boggle, a golden jackal, a small boggle and a kobold."),"silver-edged star")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(tolower("You also see a hostile field goblin, the corpse of a golden lynx, a small boggle, a small boggle, a golden jackal, a small boggle and a kobold."),"quartzite stone shard")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(tolower("You also see a hostile field goblin, the corpse of a golden lynx, a small boggle, a small boggle, a golden jackal, a small boggle and a kobold."),"(ironwood shield|wooden shield)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(tolower("You also see a hostile field goblin, the corpse of a golden lynx, a small boggle, a small boggle, a golden jackal, a small boggle and a kobold."),"(elongated stones|granite stone|panther-carved stone|goblin-carved stones|unicorn-carved stone)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(tolower("You also see a hostile field goblin, the corpse of a golden lynx, a small boggle, a small boggle, a golden jackal, a small boggle and a kobold."),"(pyrite clump|smoky-quartz clump|obsidian clump)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(tolower("You also see a hostile field goblin, the corpse of a golden lynx, a small boggle, a small boggle, a golden jackal, a small boggle and a kobold."),"sleek quadrello")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(tolower("You also see a hostile field goblin, the corpse of a golden lynx, a small boggle, a small boggle, a golden jackal, a small boggle and a kobold."),"small shield|azure-scale shield")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(tolower("You also see a hostile field goblin, the corpse of a golden lynx, a small boggle, a small boggle, a golden jackal, a small boggle and a kobold."),"T'Kashi mirror flamberge")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(tolower("You also see a hostile field goblin, the corpse of a golden lynx, a small boggle, a small boggle, a golden jackal, a small boggle and a kobold."),"T'Kashi mirror flail")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(tolower("You also see a hostile field goblin, the corpse of a golden lynx, a small boggle, a small boggle, a golden jackal, a small boggle and a kobold."),"mirror blade")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(tolower("You also see a hostile field goblin, the corpse of a golden lynx, a small boggle, a small boggle, a golden jackal, a small boggle and a kobold."),"mirror knife")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(tolower("You also see a hostile field goblin, the corpse of a golden lynx, a small boggle, a small boggle, a golden jackal, a small boggle and a kobold."),"Nisha short bow")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(tolower("You also see a hostile field goblin, the corpse of a golden lynx, a small boggle, a small boggle, a golden jackal, a small boggle and a kobold."),"razor-sharp damascus steel sabre")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(tolower("You also see a hostile field goblin, the corpse of a golden lynx, a small boggle, a small boggle, a golden jackal, a small boggle and a kobold."),"glaes and kertig-alloy katana capped with an ornate dragonfire amber pommel")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre(tolower("You also see a hostile field goblin, the corpse of a golden lynx, a small boggle, a small boggle, a golden jackal, a small boggle and a kobold."),"(mirror axe|stonebow|pasabas|battle bow|throwing spike|thrusting blade|bone club|tago|quarrel|\btelo\b|flamberge|nightstick|mirror blade|katana|shadowy-black sling|sniper's crossbow|\btarge\b|throwing axe|throwing club|bastard sword|throwing blade|\bbola\b)")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(11202): return
- ubercombat.cmd: if evaluate: ("Necromancer" = "Barbarian") && (toupper("ON") = "ON")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (0)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (0 = 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (0 >= 6)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Light_Thrown", "Light_Thrown|Heavy_Thrown|Medium_Edged|") && !matchre(toupper("bola"), "NULL") && (10 < 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Small_Edged", "Light_Thrown|Heavy_Thrown|Medium_Edged|") && !matchre(toupper("scimitar"), "NULL") && (5 < 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Backstab", "Light_Thrown|Heavy_Thrown|Medium_Edged|") && !matchre(toupper("null"), "NULL") && ($Backstab.LearningRate < 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Large_Edged", "Light_Thrown|Heavy_Thrown|Medium_Edged|") && !matchre(toupper("bastard sword"), "NULL") && (21 < 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Twohanded_Edged", "Light_Thrown|Heavy_Thrown|Medium_Edged|") && !matchre(toupper("bastard sword"), "NULL") && (6 < 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Small_Blunt", "Light_Thrown|Heavy_Thrown|Medium_Edged|") && !matchre(toupper("null"), "NULL") && (0 < 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Large_Blunt", "Light_Thrown|Heavy_Thrown|Medium_Edged|") && !matchre(toupper("null"), "NULL") && (0 < 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Twohanded_Blunt", "Light_Thrown|Heavy_Thrown|Medium_Edged|") && !matchre(toupper("null"), "NULL") && (0 < 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Staves", "Light_Thrown|Heavy_Thrown|Medium_Edged|") && !matchre(toupper("nightstick"), "NULL") && (9 < 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Polearms", "Light_Thrown|Heavy_Thrown|Medium_Edged|") && !matchre(toupper("spear"), "NULL") && (2 < 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Offhand_Weapon", "Light_Thrown|Heavy_Thrown|Medium_Edged|") && !matchre(toupper("bola"), "NULL") && (19 < 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Bow", "Light_Thrown|Heavy_Thrown|Medium_Edged|") && !matchre(toupper("shortbow"), "NULL") && (7 < 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Crossbow", "Light_Thrown|Heavy_Thrown|Medium_Edged|") && !matchre(toupper("null"), "NULL") && (0 < 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Slings", "Light_Thrown|Heavy_Thrown|Medium_Edged|") && !matchre(toupper("null"), "NULL") && (0 < 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Heavy_Thrown", "Light_Thrown|Heavy_Thrown|Medium_Edged|") && !matchre(toupper("spear"), "NULL") && (10 < 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Brawling", "Light_Thrown|Heavy_Thrown|Medium_Edged|") && !matchre(toupper("jakooka"), "NULL") && (4 < 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(1612): pause 0.001
- ubercombat.cmd: if evaluate: (0 > 0) || (16 > 16)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(1624): math: switchloop add 1
- ubercombat.cmd(1624): math result: switchloop=17
- ===================
- *** WEAPON SWAP ***
- ===================
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