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RedGull AirRace Roice V2.0 PROTECTED

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Oct 21st, 2018
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  1. _newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['ProtectionZone_Invisible_F', [23026.4,17394.5,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23026.4,17394.5,7.94]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_LightHouse_F', [23012.1,17401.9,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23013.6,17404.8,14.707]; [_newObject, [[0.444888,0.895586,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_LightHouse_F', [23042.1,17385.2,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23043.5,17388.1,14.707]; [_newObject, [[0.444888,0.895586,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_LightHouse_F', [23151.9,18140.9,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23151.9,18144.2,14.707]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_LightHouse_F', [23186.1,18139.4,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23186.1,18142.6,14.707]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['ProtectionZone_Invisible_F', [23167.7,18142,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23167.7,18142,7.94]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_LightHouse_F', [23220.7,17774,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23218,17775.8,14.707]; [_newObject, [[-0.825081,0.565014,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['ProtectionZone_Invisible_F', [23230.5,17788.2,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23230.5,17788.2,7.94]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_LightHouse_F', [23241.3,17801.3,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23238.6,17803.1,14.707]; [_newObject, [[-0.825081,0.565014,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23276.5,18671,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23276.5,18671,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23276.5,18710.8,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23276.6,18710.8,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23276.5,18691,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23276.6,18691,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23276.5,18730.8,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23276.6,18730.8,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23276.5,18750.8,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23276.6,18750.8,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Hangar_F', [23294.6,18679.4,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23295.8,18679.4,13.6594]; [_newObject, [[-1,1.19249e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23300.4,18671,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23300.5,18671,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23288.4,18671,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23288.5,18671,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Hangar_F', [23294.6,18710.6,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23295.8,18710.6,13.6594]; [_newObject, [[-1,1.19249e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23300.5,18710.8,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23300.5,18710.8,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23288.4,18691,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23288.5,18691,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23300.4,18691,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23300.5,18691,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23288.5,18710.8,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23288.5,18710.8,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Hangar_F', [23294.6,18742.1,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23295.8,18742.1,13.6594]; [_newObject, [[-1,1.19249e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23288.5,18730.8,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23288.5,18730.8,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23300.5,18730.8,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23300.5,18730.8,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23300.5,18750.8,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23300.5,18750.8,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23288.5,18750.8,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23288.5,18750.8,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_LightHouse_F', [23338,17554.3,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23336.8,17557.3,14.707]; [_newObject, [[-0.36432,0.931274,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23324.2,18671,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23324.2,18671,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23312.4,18671,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23312.4,18671,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23336.1,18671,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23336.1,18671,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23336.1,18691,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23336.1,18691,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23312.4,18710.8,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23312.5,18710.8,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23336.1,18710.8,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23336.2,18710.8,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23324.2,18691,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23324.2,18691,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23324.2,18710.8,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23324.2,18710.8,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23312.4,18691,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23312.4,18691,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23324.2,18730.8,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23324.2,18730.8,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23312.4,18730.8,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23312.5,18730.8,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23336.1,18730.8,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23336.2,18730.8,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23336.1,18770.5,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23336.2,18770.5,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23336.1,18750.8,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23336.2,18750.8,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23312.4,18750.8,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23312.5,18750.8,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23324.2,18750.8,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23324.2,18750.8,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_LightHouse_F', [23312.5,19143,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23313.1,19139.8,14.707]; [_newObject, [[0.175451,-0.984488,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['ProtectionZone_Invisible_F', [23315.7,19140.6,-0.938647], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23312.1,19142.2,8.36018]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_LightHouse_F', [23370.4,17565.3,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23369.2,17568.3,14.707]; [_newObject, [[-0.36432,0.931274,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['ProtectionZone_Invisible_F', [23353.9,17560.4,-4.76837e-007], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23353.9,17560.4,7.94]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23359.4,18152,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23359.4,18152,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23359.4,18172,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23359.4,18172,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23347.4,18151.9,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23347.5,18151.9,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23347.4,18172,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23347.5,18172,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23359.4,18191.9,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23359.4,18191.9,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23347.4,18191.9,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23347.5,18191.9,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23359.4,18231.7,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23359.5,18231.7,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23359.4,18211.9,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23359.4,18211.9,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23347.5,18231.7,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23347.5,18231.7,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23347.4,18211.9,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23347.5,18211.9,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23359.4,18251.7,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23359.5,18251.7,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23347.5,18251.7,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23347.5,18251.7,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23359.4,18271.6,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23359.5,18271.6,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23359.4,18291.6,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23359.5,18291.6,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23347.5,18271.6,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23347.5,18271.6,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23347.5,18291.6,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23347.5,18291.6,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23359.4,18311.6,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23359.5,18311.6,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23347.5,18311.6,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23347.5,18311.6,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23359.4,18331.7,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23359.5,18331.7,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23359.4,18351.6,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23359.4,18351.6,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23347.5,18331.7,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23347.5,18331.7,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23347.4,18351.6,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23347.5,18351.6,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23359.4,18371.6,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23359.5,18371.6,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23347.4,18371.6,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23347.5,18371.6,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23359.4,18391.4,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23359.5,18391.4,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23359.4,18411.4,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23359.5,18411.4,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23347.5,18391.3,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23347.5,18391.4,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23347.5,18411.4,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23347.5,18411.4,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23359.4,18431.3,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23359.5,18431.3,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23347.5,18431.3,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23347.5,18431.3,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23359.4,18471.4,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23359.5,18471.4,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23359.4,18451.3,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23359.5,18451.3,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23347.5,18471.4,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23347.5,18471.4,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23347.5,18451.3,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23347.5,18451.3,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23359.4,18491.4,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23359.5,18491.4,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23347.5,18491.4,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23347.5,18491.4,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23359.4,18511.3,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23359.5,18511.3,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23359.4,18531.3,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23359.5,18531.3,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23347.5,18511.3,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23347.5,18511.3,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23347.5,18531.3,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23347.5,18531.3,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23359.5,18551.1,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23359.5,18551.1,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23347.5,18551.1,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23347.5,18551.1,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23359.5,18571.1,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23359.5,18571.1,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23359.4,18591,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23359.5,18591,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23347.5,18571.1,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23347.5,18571.1,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23347.5,18591,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23347.5,18591,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23359.5,18611.1,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23359.5,18611.1,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23347.5,18611,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23347.5,18611,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23359.4,18630.9,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23359.5,18630.9,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23359.5,18650.9,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23359.5,18650.9,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23347.5,18630.9,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23347.5,18630.9,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23347.5,18650.9,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23347.5,18650.9,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23359.4,18670.8,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23359.5,18670.8,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23347.5,18670.8,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23347.5,18670.8,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23359.5,18710.6,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23359.5,18710.6,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23359.4,18690.9,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23359.5,18690.9,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23347.5,18710.6,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23347.6,18710.6,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23347.5,18690.8,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23347.5,18690.8,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23359.5,18730.7,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23359.5,18730.7,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23347.5,18730.6,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23347.6,18730.6,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Windsock_01_F', [23344.1,18779.4,1.14441e-005], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23344.1,18779.4,9.47093]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23347.5,18750.5,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23347.6,18750.5,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23359.5,18750.5,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23359.5,18750.5,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23347.5,18770.6,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23347.6,18770.6,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23359.5,18770.6,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23359.5,18770.6,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_GH_Stairs_F', [23366.4,18784.3,0.762653], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23366.4,18784.3,5.45498]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_GH_Stairs_F', [23367.9,18784.3,0.762653], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23367.9,18784.3,5.45498]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_GH_Stairs_F', [23369.2,18784.2,0.762653], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23369.2,18784.3,5.45498]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_LightHouse_F', [23388.7,17239.2,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23388.6,17242.4,14.707]; [_newObject, [[-0.034973,0.999388,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23371,18152,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23371,18152,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23371,18172,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23371,18172,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23371,18191.9,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23371,18191.9,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23371,18231.7,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23371.1,18231.7,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23371,18211.9,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23371,18211.9,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23371,18251.7,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23371.1,18251.7,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23371,18271.6,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23371.1,18271.6,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23371,18291.7,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23371.1,18291.7,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23371,18311.7,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23371.1,18311.7,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23371,18331.7,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23371.1,18331.7,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23371,18351.6,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23371,18351.6,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23371,18371.6,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23371,18371.6,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23371,18391.4,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23371.1,18391.4,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23371,18411.4,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23371.1,18411.4,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23371,18431.3,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23371.1,18431.3,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23371,18471.4,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23371.1,18471.4,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23371,18451.3,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23371.1,18451.3,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23371,18491.4,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23371.1,18491.4,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23371,18511.3,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23371.1,18511.3,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23371,18531.4,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23371.1,18531.4,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23371.1,18551.1,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23371.1,18551.1,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23371.1,18571.2,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23371.1,18571.2,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23371,18591,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23371.1,18591,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23371.1,18611.1,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23371.1,18611.1,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23371,18630.9,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23371.1,18630.9,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23371,18651,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23371.1,18651,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23371,18670.8,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23371.1,18670.8,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23371.1,18710.6,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23371.1,18710.6,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23371,18690.9,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23371.1,18690.9,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23371.1,18730.7,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23371.1,18730.7,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23383,18770.6,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23383,18770.6,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23383,18750.6,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23383,18750.6,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23371.1,18770.6,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23371.1,18770.6,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirstripPlatform_01_F', [23371.1,18750.6,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23371.1,18750.6,-4.11691]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_GH_Stairs_F', [23372.1,18784.2,0.762653], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23372.1,18784.3,5.45498]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_GH_Stairs_F', [23374.9,18784.2,0.762653], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23374.9,18784.3,5.45498]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_GH_Stairs_F', [23373.6,18784.2,0.762653], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23373.6,18784.3,5.45498]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_GH_Stairs_F', [23376.4,18784.2,0.762653], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23376.4,18784.3,5.45498]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_GH_Stairs_F', [23370.7,18784.2,0.762653], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23370.7,18784.3,5.45498]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_LightHouse_F', [23423,17238.8,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23422.8,17242,14.707]; [_newObject, [[-0.034973,0.999388,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['ProtectionZone_Invisible_F', [23405.5,17240.8,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23405.5,17240.8,7.94]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['ProtectionZone_Invisible_F', [23459.1,17931.7,4.76837e-007], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23459.1,17931.7,7.94]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_LightHouse_F', [23444.2,17940,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23445.9,17942.7,14.707]; [_newObject, [[0.535886,0.844291,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Pipe_fence_4m_F', [23458.3,18509.8,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23458.3,18509.8,52.0556]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_FireEscape_01_tall_F', [23456.2,18524,12.8403], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23456.2,18524.3,21.1597]; [_newObject, [[-0.011781,-0.999931,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_FireEscape_01_tall_F', [23453.8,18529.3,38.5907], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23453.8,18529,46.9101]; [_newObject, [[0.0117808,0.999931,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_FireEscape_01_tall_F', [23457.7,18526.3,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23457.4,18526.3,8.31941]; [_newObject, [[0.999931,-0.0117811,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_FireEscape_01_tall_F', [23452.3,18525.6,25.8024], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23452.6,18525.6,34.1218]; [_newObject, [[-0.999931,0.011781,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Pipe_fence_4m_F', [23456.4,18524.1,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23456.4,18524.1,52.0556]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Pipe_fence_4m_F', [23456.3,18534.6,48.3421], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23456.3,18534.6,52.0556]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Pipe_fence_4m_F', [23456.4,18520,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23456.4,18520,52.0556]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Pipe_fence_4m_F', [23456.3,18538.5,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23456.3,18538.5,52.0556]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Pipe_fence_4m_F', [23456.3,18515.9,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23456.3,18515.9,52.0556]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Pipe_fence_4m_F', [23456.4,18511.9,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23456.4,18511.9,52.0556]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Pipe_fence_4m_F', [23456.3,18531.4,48.3421], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23456.3,18531.4,52.0556]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Pipe_fence_4m_F', [23456.4,18525.8,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23456.4,18525.8,52.0556]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_LampAirport_F', [23453.8,18523.4,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23453.8,18523.7,15.6091]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Pipe_fence_4m_F', [23456.3,18550.6,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23456.3,18550.6,52.0556]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Pipe_fence_4m_F', [23456.3,18554.6,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23456.3,18554.6,52.0556]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Pipe_fence_4m_F', [23456.3,18546.6,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23456.3,18546.6,52.0556]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Pipe_fence_4m_F', [23458.4,18556.5,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23458.4,18556.5,52.0556]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Pipe_fence_4m_F', [23456.3,18542.6,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23456.3,18542.6,52.0556]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_LightHouse_F', [23472.2,17920.3,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23473.9,17923.1,14.707]; [_newObject, [[0.535886,0.844291,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Pipe_fence_4m_F', [23489.4,18509.8,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23489.4,18509.8,52.0556]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Pipe_fence_4m_F', [23477.2,18509.8,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23477.2,18509.8,52.0556]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Pipe_fence_4m_F', [23485.3,18509.8,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23485.3,18509.8,52.0556]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Pipe_fence_4m_F', [23465.1,18509.8,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23465.1,18509.8,52.0556]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Pipe_fence_4m_F', [23481.3,18509.8,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23481.3,18509.8,52.0556]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Pipe_fence_4m_F', [23469.1,18509.8,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23469.1,18509.8,52.0556]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Pipe_fence_4m_F', [23473.2,18509.8,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23473.2,18509.8,52.0556]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Pipe_fence_4m_F', [23462.4,18509.8,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23462.4,18509.8,52.0556]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_VR_Block_02_F', [23474,18539,44.3421], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23474,18539,49.5321]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_VR_Block_02_F', [23486,18539,44.3421], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23486,18539,49.5321]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_VR_Block_02_F', [23474,18515.7,44.3421], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23474,18515.7,49.5321]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_VR_Block_02_F', [23486,18527.3,44.3421], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23486,18527.3,49.5321]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_VR_Block_02_F', [23462.3,18527.3,44.3421], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23462.3,18527.3,49.5321]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_VR_Block_02_F', [23474,18527.3,44.3421], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23474,18527.3,49.5321]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_VR_Block_02_F', [23462.3,18539,44.3421], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23462.3,18539,49.5321]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_VR_Block_02_F', [23486,18515.7,44.3421], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23486,18515.7,49.5321]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_VR_Block_02_F', [23462.3,18515.7,44.3421], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23462.3,18515.7,49.5321]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_VR_Block_02_F', [23479.8,18534.8,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23479.8,18534.8,53.5321]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_VR_Block_02_F', [23469,18523,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23469,18523,53.5321]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_VR_Block_02_F', [23469,18534.8,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23469,18534.8,53.5321]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Airport_Tower_F', [23469.1,18534.6,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23469.8,18534.6,66.1967]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_VR_Slope_01_F', [23482.2,18523.8,-2.28882e-005], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23482.2,18523.8,53.5321]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_VR_Slope_01_F', [23477.4,18523.8,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23477.4,18523.8,53.5321]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['ProtectionZone_Invisible_F', [23480.4,18534.4,-2.1354], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23480.4,18534.4,58.1467]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_VR_Block_02_F', [23486,18550.6,44.3421], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23486,18550.6,49.5321]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_VR_Block_02_F', [23469,18546.7,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23469,18546.7,53.5321]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_VR_Block_02_F', [23474,18550.6,44.3421], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23474,18550.6,49.5321]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_VR_Block_02_F', [23462.3,18550.6,44.3421], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23462.3,18550.6,49.5321]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Pipe_fence_4m_F', [23477.3,18556.5,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23477.3,18556.5,52.0556]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Pipe_fence_4m_F', [23489.5,18556.5,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23489.5,18556.5,52.0556]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Pipe_fence_4m_F', [23481.4,18556.5,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23481.4,18556.5,52.0556]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Pipe_fence_4m_F', [23473.3,18556.5,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23473.3,18556.5,52.0556]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Pipe_fence_4m_F', [23465.1,18556.5,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23465.1,18556.5,52.0556]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Pipe_fence_4m_F', [23469.2,18556.5,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23469.2,18556.5,52.0556]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Pipe_fence_4m_F', [23462.5,18556.5,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23462.5,18556.5,52.0556]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Pipe_fence_4m_F', [23485.4,18556.5,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23485.4,18556.5,52.0556]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_VR_Slope_01_F', [23482.3,18545.7,3.8147e-006], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23482.3,18545.7,53.5321]; [_newObject, [[-8.74228e-008,-1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_VR_Slope_01_F', [23477.5,18545.7,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23477.5,18545.7,53.5321]; [_newObject, [[-8.74228e-008,-1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Pipe_fence_4m_F', [23497.5,18509.8,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23497.5,18509.8,52.0556]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Pipe_fence_4m_F', [23501.5,18509.8,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23501.5,18509.8,52.0556]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Pipe_fence_4m_F', [23493.4,18509.8,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23493.4,18509.8,52.0556]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_VR_Block_02_F', [23497.7,18539,44.3421], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23497.7,18539,49.5321]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_VR_Block_02_F', [23497.7,18527.3,44.3421], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23497.7,18527.3,49.5321]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_VR_Block_02_F', [23497.7,18515.7,44.3421], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23497.7,18515.7,49.5321]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Pipe_fence_4m_F', [23503.6,18538.4,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23503.6,18538.4,52.0556]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Pipe_fence_4m_F', [23503.6,18534.4,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23503.6,18534.4,52.0556]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Pipe_fence_4m_F', [23503.6,18526.4,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23503.6,18526.4,52.0556]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Pipe_fence_4m_F', [23503.5,18522.4,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23503.5,18522.4,52.0556]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Pipe_fence_4m_F', [23503.6,18530.4,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23503.6,18530.4,52.0556]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Pipe_fence_4m_F', [23503.6,18518.4,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23503.6,18518.4,52.0556]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Pipe_fence_4m_F', [23503.6,18515.8,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23503.6,18515.8,52.0556]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Pipe_fence_4m_F', [23503.6,18511.8,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23503.6,18511.8,52.0556]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_VR_Slope_01_F', [23490.8,18537.3,-3.8147e-006], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23490.8,18537.3,53.5321]; [_newObject, [[-1,1.19249e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_VR_Slope_01_F', [23490.8,18532.4,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23490.8,18532.4,53.5321]; [_newObject, [[-1,1.19249e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_VR_Block_02_F', [23497.7,18550.6,44.3421], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23497.7,18550.6,49.5321]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Pipe_fence_4m_F', [23501.6,18556.5,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23501.6,18556.5,52.0556]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Pipe_fence_4m_F', [23503.6,18550.5,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23503.6,18550.5,52.0556]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Pipe_fence_4m_F', [23493.5,18556.5,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23493.5,18556.5,52.0556]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Pipe_fence_4m_F', [23503.6,18546.5,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23503.6,18546.5,52.0556]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Pipe_fence_4m_F', [23497.6,18556.5,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23497.6,18556.5,52.0556]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Pipe_fence_4m_F', [23503.6,18542.5,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23503.6,18542.5,52.0556]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Pipe_fence_4m_F', [23503.6,18554.5,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23503.6,18554.5,52.0556]; [_newObject, [[1,-4.37114e-008,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_LightHouse_F', [23575.1,18154.1,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23574.4,18150.9,14.707]; [_newObject, [[-0.232615,-0.972569,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_LightHouse_F', [23608,18144.6,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23607.3,18141.4,14.707]; [_newObject, [[-0.232615,-0.972569,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['ProtectionZone_Invisible_F', [23590.1,18149.1,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23590.1,18149.1,7.94]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_LightHouse_F', [23584.4,18480.4,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23584.5,18477.2,14.707]; [_newObject, [[0.0238784,-0.999715,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['ProtectionZone_Invisible_F', [23600.4,18480.7,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23600.4,18480.7,7.94]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_LightHouse_F', [23584.5,18895.4,0.152439], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23584.5,18892.1,14.8595]; [_newObject, [[0.0238784,-0.999715,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['ProtectionZone_Invisible_F', [23602.2,18892.1,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23602.2,18892.1,7.94]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_TentHangar_V1_F', [23606.2,19257.5,0.709393], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23606.2,19257.5,7.98936]; [_newObject, [[0.00984538,-0.999952,0.000220691], [0.0174159,-4.91942e-005,-0.999848]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_TentHangar_V1_F', [23606,19257.7,9.0403], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23606,19257.7,16.3203]; [_newObject, [[-0.00982897,-0.999952,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['ProtectionZone_Invisible_F', [23606.6,19257,0.13291], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23606.6,19257,8.07291]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_TentHangar_V1_F', [23629.3,17188,22.7361], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23629.3,17188,29.9964]; [_newObject, [[-0.335733,-0.939344,0.0701129], [0,0.0744332,0.997226]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_TentHangar_V1_F', [23629.4,17187.2,14.4431], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23629.4,17187.2,21.7015]; [_newObject, [[-0.31708,-0.945747,0.0708635], [0.016439,-0.0801886,-0.996644]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['ProtectionZone_Invisible_F', [23632.2,17197,0.23436], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23633.4,17197.9,38.2747]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_LightHouse_F', [23618.7,18479.6,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23618.8,18476.4,14.707]; [_newObject, [[0.0238784,-0.999715,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_LightHouse_F', [23618.7,18894.6,0.152439], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23618.8,18891.4,14.8595]; [_newObject, [[0.0238784,-0.999715,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_LightHouse_F', [23665.9,17334.1,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23666.9,17337.2,14.707]; [_newObject, [[0.306527,0.951862,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_LightHouse_F', [23669.2,18886.6,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23669.2,18889.9,14.707]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_LightHouse_F', [23649,19151.7,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23649.6,19148.5,14.707]; [_newObject, [[0.175451,-0.984488,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['ProtectionZone_Invisible_F', [23649.1,19148.8,-2.77363], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23648.1,19150.2,8.35968]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_LightHouse_F', [23698,17322.2,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23699,17325.2,15.9473]; [_newObject, [[0.306527,0.951862,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['ProtectionZone_Invisible_F', [23681.8,17328.6,0.059988], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23681.8,17329.3,8.44541]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['ProtectionZone_Invisible_F', [23686.9,18887.6,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23686.9,18887.6,7.94]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_LightHouse_F', [23710.6,18547.7,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23709,18550.5,14.707]; [_newObject, [[-0.48543,0.874275,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['ProtectionZone_Invisible_F', [23725.2,18556.6,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23725.2,18556.6,7.94]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_LightHouse_F', [23703.4,18885.1,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23703.4,18888.3,14.707]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_LightHouse_F', [23741.3,18562.9,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23739.7,18565.7,14.707]; [_newObject, [[-0.48543,0.874275,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_LightHouse_F', [23839.7,17625.9,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23841.3,17628.7,14.707]; [_newObject, [[0.522532,0.85262,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_LightHouse_F', [23856.1,17391.4,-0.0172434], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23855,17388.4,14.6898]; [_newObject, [[-0.322409,-0.9466,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['ProtectionZone_Invisible_F', [23872.1,17385.1,2.86102e-006], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23872.1,17385.1,7.93013]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_LightHouse_F', [23868,17606.7,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23869.7,17609.5,14.707]; [_newObject, [[0.522532,0.85262,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['ProtectionZone_Invisible_F', [23855.1,17618.1,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23855.1,17618.1,7.94]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_LightHouse_F', [23887.9,17378.9,0.0806532], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23886.9,17375.8,14.6898]; [_newObject, [[-0.322409,-0.9466,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_LightHouse_F', [23897,18250.4,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23895.8,18253.4,14.707]; [_newObject, [[-0.3714,0.928473,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_LightHouse_F', [23932.1,17537.4,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23930.9,17534.4,14.707]; [_newObject, [[-0.363915,-0.931432,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_LightHouse_F', [23938.8,17903.4,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23939.2,17906.6,14.707]; [_newObject, [[0.100701,0.994917,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_LightHouse_F', [23929.3,18261.6,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23928.1,18264.6,14.707]; [_newObject, [[-0.3714,0.928473,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['ProtectionZone_Invisible_F', [23913.6,18257.1,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23913.6,18257.1,7.94]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_LightHouse_F', [23963.4,17523.5,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23962.2,17520.5,14.707]; [_newObject, [[-0.363915,-0.931432,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['ProtectionZone_Invisible_F', [23946.9,17531.1,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23946.9,17531.1,7.94]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['ProtectionZone_Invisible_F', [23955.6,17905.4,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23955.6,17905.4,7.94]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_LightHouse_F', [23964.7,19155.2,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23965.3,19152,14.707]; [_newObject, [[0.175451,-0.984488,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['ProtectionZone_Invisible_F', [23962.9,19152.5,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23962.9,19152.5,7.94]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_LightHouse_F', [23972.7,17898.4,-0.010088], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [23973,17901.6,14.6969]; [_newObject, [[0.100701,0.994917,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_LightHouse_F', [24134.9,18683.3,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [24135.5,18680.1,14.707]; [_newObject, [[0.175451,-0.984488,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_LightHouse_F', [24168.9,18687.8,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [24169.4,18684.6,14.707]; [_newObject, [[0.175451,-0.984488,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['ProtectionZone_Invisible_F', [24152.2,18684.9,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [24152.2,18684.9,7.94]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_LightHouse_F', [24208.1,18196.1,-0.000331879], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [24208.4,18192.9,14.7067]; [_newObject, [[0.0757677,-0.997126,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['ProtectionZone_Invisible_F', [24226.1,18197.6,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [24226.1,18197.6,7.94]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_LightHouse_F', [24242.3,18197.1,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [24242.6,18193.9,14.707]; [_newObject, [[0.0757677,-0.997126,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newMarker = createMarker ['Ares_Imported_Marker_0', [23166.8,18142.2,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'mil_arrow2'; _newMarker setMarkerDir 181.936; _newMarker setMarkerColor 'ColorCIV'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_1', [23228.8,17787.4,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'mil_arrow2'; _newMarker setMarkerDir 126.902; _newMarker setMarkerColor 'ColorRed'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_2', [23353.9,17561,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'mil_arrow2'; _newMarker setMarkerDir 161.793; _newMarker setMarkerColor 'ColorGreen'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_3', [23405,17238.9,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'mil_arrow2'; _newMarker setMarkerDir 179.865; _newMarker setMarkerColor 'ColorBlue'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_4', [23026.3,17395.4,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'mil_arrow2'; _newMarker setMarkerDir 40.0385; _newMarker setMarkerColor 'ColorRed'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_5', [23456.8,17933,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'mil_arrow2'; _newMarker setMarkerDir 39.671; _newMarker setMarkerColor 'ColorGreen'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_6', [23593.3,18146.8,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'mil_arrow2'; _newMarker setMarkerDir 15.387; _newMarker setMarkerColor 'ColorBlue'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_7', [23603.9,18478,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'mil_arrow2'; _newMarker setMarkerDir 0.568; _newMarker setMarkerColor 'ColorRed'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_8', [23603.9,18893,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'mil_arrow2'; _newMarker setMarkerDir 0.568; _newMarker setMarkerColor 'ColorGreen'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_9', [23684,18887.9,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'mil_arrow2'; _newMarker setMarkerDir 181.936; _newMarker setMarkerColor 'ColorBlue'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_10', [23723,18556,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'mil_arrow2'; _newMarker setMarkerDir 152.895; _newMarker setMarkerColor 'ColorRed'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_11', [23910.3,18257.1,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'mil_arrow2'; _newMarker setMarkerDir 160.133; _newMarker setMarkerColor 'ColorGreen'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_12', [23953.7,17903.2,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'mil_arrow2'; _newMarker setMarkerDir 187.715; _newMarker setMarkerColor 'ColorBlue'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_13', [23853,17619.3,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'mil_arrow2'; _newMarker setMarkerDir 213.438; _newMarker setMarkerColor 'ColorRed'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_14', [23680.5,17330.8,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'mil_arrow2'; _newMarker setMarkerDir 199.786; _newMarker setMarkerColor 'ColorGreen'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_15', [23873.5,17382.5,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'mil_arrow2'; _newMarker setMarkerDir 20.745; _newMarker setMarkerColor 'ColorBlue'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_16', [23949.1,17527.7,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'mil_arrow2'; _newMarker setMarkerDir 23.277; _newMarker setMarkerColor 'ColorRed'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_17', [24227.6,18194.7,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'mil_arrow2'; _newMarker setMarkerDir 357.591; _newMarker setMarkerColor 'ColorGreen'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_18', [24154.5,18683.9,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'mil_arrow2'; _newMarker setMarkerDir 351.831; _newMarker setMarkerColor 'ColorBlue'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_19', [23606.7,19264.4,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'mil_start'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'ColorWhite'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_20', [23629.4,17185.6,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'mil_start'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'ColorWhite'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_21', [23475.3,18530.6,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'mil_warning'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'ColorCIV'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_22', [23360.1,18757.7,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'mil_ambush'; _newMarker setMarkerDir 90.847; _newMarker setMarkerColor 'Default'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_23', [23964.6,19153,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'mil_circle'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'ColorRed'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_24', [23650.6,19149.3,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'mil_circle'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'ColorGreen'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_25', [23314,19138,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'mil_circle'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'ColorBlue'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_26', [23363.5,18478.8,0]]; _newMarker setMarkerShape 'RECTANGLE'; _newMarker setMarkerType 'rectangle'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'ColorWEST'; _newMarker setMarkerAlpha 0.681083; _newMarker setMarkerSize [40,350]; _newMarker setMarkerBrush "Vertical";
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