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Mod Psysword Rimworld

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Nov 6th, 2022
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  1. RimWorld 1.4.3537 rev246
  2. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  3. Verse.Log:Message (string)
  4. RimWorld.VersionControl:LogVersionNumber ()
  5. Verse.Root:CheckGlobalInit ()
  6. Verse.Root:Start ()
  7. Verse.Root_Entry:Start ()
  8.  
  9. Config error in MeleeWeapon_PsySword: is smeltable but does not give anything for smelting.
  10. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  11. Verse.Log:Error (string)
  12. Verse.DefDatabase`1<Verse.ThingDef>:ErrorCheckAllDefs ()
  13. System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
  14. System.Reflection.MethodBase:Invoke (object,object[])
  15. Verse.GenGeneric:InvokeStaticMethodOnGenericType (System.Type,System.Type,string)
  16. Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_1 (System.Type)
  17. System.Threading.Tasks.Parallel/<>c__DisplayClass31_0`2<System.Type, object>:<ForEachWorker>b__0 (int)
  18. System.Threading.Tasks.Parallel/<>c__DisplayClass17_0`1<object>:<ForWorker>b__1 ()
  19. System.Threading.Tasks.Task:InnerInvoke ()
  20. System.Threading.Tasks.Task:InnerInvokeWithArg (System.Threading.Tasks.Task)
  21. System.Threading.Tasks.Task/<>c__DisplayClass178_0:<ExecuteSelfReplicating>b__0 (object)
  22. System.Threading.Tasks.Task:InnerInvoke ()
  23. System.Threading.Tasks.Task:Execute ()
  24. System.Threading.Tasks.Task:ExecutionContextCallback (object)
  25. System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
  26. System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
  27. System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&)
  28. System.Threading.Tasks.Task:ExecuteEntry (bool)
  29. System.Threading.Tasks.Task:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()
  30. System.Threading.ThreadPoolWorkQueue:Dispatch ()
  31. System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()
  32.  
  33. Config error in MeleeWeapon_PsySwordBladelink: is smeltable but does not give anything for smelting.
  34. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  35. Verse.Log:Error (string)
  36. Verse.DefDatabase`1<Verse.ThingDef>:ErrorCheckAllDefs ()
  37. System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
  38. System.Reflection.MethodBase:Invoke (object,object[])
  39. Verse.GenGeneric:InvokeStaticMethodOnGenericType (System.Type,System.Type,string)
  40. Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_1 (System.Type)
  41. System.Threading.Tasks.Parallel/<>c__DisplayClass31_0`2<System.Type, object>:<ForEachWorker>b__0 (int)
  42. System.Threading.Tasks.Parallel/<>c__DisplayClass17_0`1<object>:<ForWorker>b__1 ()
  43. System.Threading.Tasks.Task:InnerInvoke ()
  44. System.Threading.Tasks.Task:InnerInvokeWithArg (System.Threading.Tasks.Task)
  45. System.Threading.Tasks.Task/<>c__DisplayClass178_0:<ExecuteSelfReplicating>b__0 (object)
  46. System.Threading.Tasks.Task:InnerInvoke ()
  47. System.Threading.Tasks.Task:Execute ()
  48. System.Threading.Tasks.Task:ExecutionContextCallback (object)
  49. System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
  50. System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
  51. System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&)
  52. System.Threading.Tasks.Task:ExecuteEntry (bool)
  53. System.Threading.Tasks.Task:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()
  54. System.Threading.ThreadPoolWorkQueue:Dispatch ()
  55. System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()
  56.  
  57. Initializing new game with mods:
  58. - brrainz.harmony
  59. - Ludeon.RimWorld
  60. - Ludeon.RimWorld.Royalty
  61. - Ludeon.RimWorld.Ideology
  62. - Ludeon.RimWorld.Biotech
  63. - xedos.psyblade (incompatible version)
  64. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  65. Verse.Log:Message (string)
  66. Verse.Game:InitNewGame ()
  67. Verse.Root_Play/<>c:<Start>b__1_2 ()
  68. Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
  69. Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
  70. System.Threading.ThreadHelper:ThreadStart_Context (object)
  71. System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
  72. System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
  73. System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
  74. System.Threading.ThreadHelper:ThreadStart ()
  75.  
  76. Exception drawing Pablo: System.MissingMethodException: Verse.Rot4 Verse.Rot4.get_North()
  77. at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipmentAiming_Patch1(Verse.PawnRenderer,Verse.Thing,UnityEngine.Vector3,single)
  78. at Verse.PawnRenderer.DrawEquipment (UnityEngine.Vector3 rootLoc, Verse.Rot4 pawnRotation, Verse.PawnRenderFlags flags) [0x0023c] in <2a35adf0a6b2491888068e783d046a45>:0
  79. at Verse.PawnRenderer.DrawDynamicParts (UnityEngine.Vector3 rootLoc, System.Single angle, Verse.Rot4 pawnRotation, Verse.PawnRenderFlags flags) [0x0000c] in <2a35adf0a6b2491888068e783d046a45>:0
  80. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.Rot4 bodyFacing, Verse.RotDrawMode bodyDrawType, Verse.PawnRenderFlags flags) [0x00408] in <2a35adf0a6b2491888068e783d046a45>:0
  81. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc, System.Nullable`1[T] rotOverride, System.Boolean neverAimWeapon) [0x0012c] in <2a35adf0a6b2491888068e783d046a45>:0
  82. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <2a35adf0a6b2491888068e783d046a45>:0
  83. at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <2a35adf0a6b2491888068e783d046a45>:0
  84. at Verse.Thing.Draw () [0x00015] in <2a35adf0a6b2491888068e783d046a45>:0
  85. at Verse.ThingWithComps.Draw () [0x0000e] in <2a35adf0a6b2491888068e783d046a45>:0
  86. at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <2a35adf0a6b2491888068e783d046a45>:0
  87. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  88. Verse.Log:Error (string)
  89. Verse.DynamicDrawManager:DrawDynamicThings ()
  90. Verse.Map:MapUpdate ()
  91. Verse.Game:UpdatePlay ()
  92. Verse.Root_Play:Update ()
  93.  
  94. Reached max messages limit. Stopping logging to avoid spam.
  95. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  96. Verse.Log:Warning (string)
  97. Verse.Log:Notify_MessageReceivedThreadedInternal (string,string,UnityEngine.LogType)
  98. UnityEngine.Application:CallLogCallback (string,string,UnityEngine.LogType,bool)
  99. UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
  100. UnityEngine.Logger:Log (UnityEngine.LogType,object)
  101. UnityEngine.Debug:LogError (object)
  102. Verse.Log:Error (string)
  103. Verse.DynamicDrawManager:DrawDynamicThings ()
  104. Verse.Map:MapUpdate ()
  105. Verse.Game:UpdatePlay ()
  106. Verse.Root_Play:Update ()
  107.  
  108. Exception drawing Pablo: System.MissingMethodException: Verse.Rot4 Verse.Rot4.get_North()
  109. at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipmentAiming_Patch1(Verse.PawnRenderer,Verse.Thing,UnityEngine.Vector3,single)
  110. at Verse.PawnRenderer.DrawEquipment (UnityEngine.Vector3 rootLoc, Verse.Rot4 pawnRotation, Verse.PawnRenderFlags flags) [0x0023c] in <2a35adf0a6b2491888068e783d046a45>:0
  111. at Verse.PawnRenderer.DrawDynamicParts (UnityEngine.Vector3 rootLoc, System.Single angle, Verse.Rot4 pawnRotation, Verse.PawnRenderFlags flags) [0x0000c] in <2a35adf0a6b2491888068e783d046a45>:0
  112. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.Rot4 bodyFacing, Verse.RotDrawMode bodyDrawType, Verse.PawnRenderFlags flags) [0x00408] in <2a35adf0a6b2491888068e783d046a45>:0
  113. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc, System.Nullable`1[T] rotOverride, System.Boolean neverAimWeapon) [0x0012c] in <2a35adf0a6b2491888068e783d046a45>:0
  114. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <2a35adf0a6b2491888068e783d046a45>:0
  115. at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <2a35adf0a6b2491888068e783d046a45>:0
  116. at Verse.Thing.Draw () [0x00015] in <2a35adf0a6b2491888068e783d046a45>:0
  117. at Verse.ThingWithComps.Draw () [0x0000e] in <2a35adf0a6b2491888068e783d046a45>:0
  118. at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <2a35adf0a6b2491888068e783d046a45>:0
  119. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  120. Verse.Log:Error (string)
  121. Verse.DynamicDrawManager:DrawDynamicThings ()
  122. Verse.Map:MapUpdate ()
  123. Verse.Game:UpdatePlay ()
  124. Verse.Root_Play:Update ()
  125.  
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