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- foreach($this->combatUnits as $combatUnits) {
- $this->attackerGPLost = $this->attackerGPLost + (
- ($combatUnits['attackerUnitsLost'] * $combatUnits['wood'])
- +($combatUnits['attackerUnitsLost'] * $combatUnits['sulphur'])
- +($combatUnits['attackerUnitsLost'] * $combatUnits['wine'])
- +($combatUnits['attackerUnitsLost'] * $combatUnits['glass']));
- if(array_key_exists('alliedAttackerUnitsLeft', $combatUnits)) {
- $this->attackerGPLost = $this->attackerGPLost + (
- ($combatUnits['alliedAttackerUnitsLost'] * $combatUnits['wood'])
- +($combatUnits['alliedAttackerUnitsLost'] * $combatUnits['sulphur'])
- +($combatUnits['alliedAttackerUnitsLost'] * $combatUnits['wine'])
- +($combatUnits['alliedAttackerUnitsLost'] * $combatUnits['glass']));
- }
- }
- $this->attackerGPLost = round($this->attackerGPLost/50);
- foreach($this->combatUnits as $combatUnits) {
- $this->defenderGP = $this->defenderGP + (
- ($combatUnits['defenderUnitsLeft'] * $combatUnits['wood'])
- +($combatUnits['defenderUnitsLeft'] * $combatUnits['sulphur'])
- +($combatUnits['defenderUnitsLeft'] * $combatUnits['wine'])
- +($combatUnits['defenderUnitsLeft'] * $combatUnits['glass']));
- if(array_key_exists('alliedDefenderUnitsLeft', $combatUnits)) {
- $this->defenderGP = $this->defenderGP + (
- ($combatUnits['alliedDefenderUnitsLeft'] * $combatUnits['wood'])
- +($combatUnits['alliedDefenderUnitsLeft'] * $combatUnits['sulphur'])
- +($combatUnits['alliedDefenderUnitsLeft'] * $combatUnits['wine'])
- +($combatUnits['alliedDefenderUnitsLeft'] * $combatUnits['glass']));
- }
- }
- $this->defenderGP = round($this->defenderGP/50);
- foreach($this->combatUnits as $combatUnits) {
- $this->defenderGPLost = $this->defenderGPLost + (
- ($combatUnits['defenderUnitsLost'] * $combatUnits['wood'])
- +($combatUnits['defenderUnitsLost'] * $combatUnits['sulphur'])
- +($combatUnits['defenderUnitsLost'] * $combatUnits['wine'])
- +($combatUnits['defenderUnitsLost'] * $combatUnits['glass']));
- if(array_key_exists('alliedDefenderUnitsLeft', $combatUnits)) {
- $this->defenderGPLost = $this->defenderGPLost + (
- ($combatUnits['alliedDefenderUnitsLost'] * $combatUnits['wood'])
- +($combatUnits['alliedDefenderUnitsLost'] * $combatUnits['sulphur'])
- +($combatUnits['alliedDefenderUnitsLost'] * $combatUnits['wine'])
- +($combatUnits['alliedDefenderUnitsLost'] * $combatUnits['glass']));
- }
- }
- $this->defenderGPLost = round($this->defenderGPLost/50);
- // Calculate resources
- //
- $this->attackerRes = array('wood'=>0,'sulphur'=>0,'wine'=>0,'glass'=>0,'marble'=>0);
- foreach($this->combatUnits as $combatUnits) {
- $this->attackerRes['wood'] = $this->attackerRes['wood'] - (
- ($combatUnits['attackerUnitsLost'] * $combatUnits['wood'])
- //+($combatUnits['alliedAttackerUnitsLost'] * $combatUnits['wood'])
- );
- }
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