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  1. Log uploaded on Monday, January 08, 2018, 12:20:09 AM
  2. Loaded mods:
  3. Core: (no assemblies)
  4. Bridgello: (no assemblies)
  5. CleaningArea: 0Harmony(1.0.9.1), CleaningArea(0.17.2.0)
  6. ED-ShieldsBasic: ED-ShieldsBasic(1.0.0.0)
  7. Embrasures: (no assemblies)
  8. Fast regen A17 : (no assemblies)
  9. Fences And Floors: (no assemblies)
  10. HugsLib[3.0.1]: 0Harmony(1.0.9.1), HugsLib(0.17.0.0)
  11. Legs!: (no assemblies)
  12. Medical Tab: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), MedicalInfo(0.17.1.0)
  13. Matching Embrasures: (no assemblies)
  14. More Furniture (A17): (no assemblies)
  15. Miscellaneous 'CORE': ColonistKeys(0.8.0.0), CommonMisc(0.10.0.0)
  16. Misc. Robots: AIRobot(1.10.0.0)
  17. Misc. Training: TrainingFacility(1.0.0.0)
  18. Moody: Moody(1.2.0.0)
  19. More Vanilla Turrets: (no assemblies)
  20. EdB Prepare Carefully: EdBPrepareCarefully(0.17.0.4)
  21. QualityBuilder: QualityBuilder(0.17.3.0)
  22. ResearchPal: 0Harmony(1.0.9.1), ResearchPal(1.0.0.0)
  23. Misc. Robots++: (no assemblies)
  24. [sd] advanced powergeneration: sd_adv_powergen(1.0.6358.26410)
  25. Storage Search A17: StorageSearch(1.0.0.0)
  26. Tilled Soil: (no assemblies)
  27.  
  28. Active Harmony patches:
  29. AreaManager.ExposeData: PRE: CleaningArea.AreaManager_AddStartingAreas_Patch.Prefix
  30. DefGenerator.GenerateImpliedDefs_PreResolve: post: Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix
  31. Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
  32. EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
  33. Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
  34. Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
  35. LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
  36. ListerBuildings.Add: post: ResearchPal.ListerBuildingsPatch_Add.Postfix
  37. ListerBuildings.Remove: post: ResearchPal.ListerBuildingsPatch_Remove.Postfix
  38. Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
  39. Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
  40. PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
  41. PlaySettings.DoPlaySettingsGlobalControls: post: CleaningArea.PlaySettingsPatch.Postfix
  42. ResearchManager.DoCompletionDialog: PRE: ResearchPal.ResearchManagerPatch_DoCompletionDialog.Prefix
  43. ResearchManager.ResearchPerformed: PRE: ResearchPal.ResearchManagerPatch_ResearchPerformed.Prefix post: ResearchPal.ResearchManagerPatch_ResearchPerformed.Postfix
  44. Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
  45. UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
  46. Harmony versions present: UnlimitedHugs.HugsLib:1.0.9.1, fluffy.medicaltab:1.0.9.1, rimworld.research_engine:1.0.9.1, de.hatti.rimworld.mod.cleaningarea:1.0.9.1
  47.  
  48. Platform information: (hidden, hold Shift while publishing to include)
  49.  
  50. Log file contents:
  51. Initialize engine version: 5.4.1f1 (649f48bbbf0f)
  52. GfxDevice: [Renderer information redacted]
  53. Begin MonoManager ReloadAssembly
  54. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  55. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  56. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  57. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  58. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  59. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\System.Xml.Linq.dll into Unity Child Domain
  60. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  61. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  62. desktop: 1440x900 75Hz; virtual: 1440x900 at 0,0
  63. RimWorld 0.17.1557 rev1153
  64.  
  65. XML error: <volumeAmbient>1</volumeAmbient> doesn't correspond to any field in type PrefsData.
  66.  
  67. Rebuilding mods list
  68. Adding mods from mods folder:
  69. Adding Bridges([Rimworld_dir]\Mods\Bridges)
  70. Adding CleaningArea([Rimworld_dir]\Mods\CleaningArea)
  71. Adding Core([Rimworld_dir]\Mods\Core)
  72. Adding ED-ShieldsBasic([Rimworld_dir]\Mods\ED-ShieldsBasic)
  73. Adding Embrasures([Rimworld_dir]\Mods\Embrasures)
  74. Adding Fast_regen([Rimworld_dir]\Mods\Fast_regen)
  75. Adding Fences_And_Floors([Rimworld_dir]\Mods\Fences_And_Floors)
  76. Adding HugsLib([Rimworld_dir]\Mods\HugsLib)
  77. Adding Legs([Rimworld_dir]\Mods\Legs)
  78. Adding Matching_Embrasures([Rimworld_dir]\Mods\Matching_Embrasures)
  79. Adding MedicalTab([Rimworld_dir]\Mods\MedicalTab)
  80. Adding MF A17([Rimworld_dir]\Mods\MF A17)
  81. Adding Miscellaneous_Core([Rimworld_dir]\Mods\Miscellaneous_Core)
  82. Adding Miscellaneous_Robots([Rimworld_dir]\Mods\Miscellaneous_Robots)
  83. Adding Miscellaneous_TrainingFacility([Rimworld_dir]\Mods\Miscellaneous_TrainingFacility)
  84. Adding Moody([Rimworld_dir]\Mods\Moody)
  85. Adding More Vanilla Turrets([Rimworld_dir]\Mods\More Vanilla Turrets)
  86. Adding prepare_v0.17.1.3([Rimworld_dir]\Mods\prepare_v0.17.1.3)
  87. Adding QualityBuilder([Rimworld_dir]\Mods\QualityBuilder)
  88. Adding ResearchPal([Rimworld_dir]\Mods\ResearchPal)
  89. Adding robots_plus_2.0.3([Rimworld_dir]\Mods\robots_plus_2.0.3)
  90. Adding sd_adv_powergen([Rimworld_dir]\Mods\sd_adv_powergen)
  91. Adding Storage_Search([Rimworld_dir]\Mods\Storage_Search)
  92. Adding Tilled_Soil([Rimworld_dir]\Mods\Tilled_Soil)
  93. Adding mods from Steam:
  94. Deactivating not-installed mods:
  95.  
  96. Rebuilding mods list
  97. Adding mods from mods folder:
  98. Adding Bridges([Rimworld_dir]\Mods\Bridges)
  99. Adding CleaningArea([Rimworld_dir]\Mods\CleaningArea)
  100. Adding Core([Rimworld_dir]\Mods\Core)
  101. Adding ED-ShieldsBasic([Rimworld_dir]\Mods\ED-ShieldsBasic)
  102. Adding Embrasures([Rimworld_dir]\Mods\Embrasures)
  103. Adding Fast_regen([Rimworld_dir]\Mods\Fast_regen)
  104. Adding Fences_And_Floors([Rimworld_dir]\Mods\Fences_And_Floors)
  105. Adding HugsLib([Rimworld_dir]\Mods\HugsLib)
  106. Adding Legs([Rimworld_dir]\Mods\Legs)
  107. Adding Matching_Embrasures([Rimworld_dir]\Mods\Matching_Embrasures)
  108. Adding MedicalTab([Rimworld_dir]\Mods\MedicalTab)
  109. Adding MF A17([Rimworld_dir]\Mods\MF A17)
  110. Adding Miscellaneous_Core([Rimworld_dir]\Mods\Miscellaneous_Core)
  111. Adding Miscellaneous_Robots([Rimworld_dir]\Mods\Miscellaneous_Robots)
  112. Adding Miscellaneous_TrainingFacility([Rimworld_dir]\Mods\Miscellaneous_TrainingFacility)
  113. Adding Moody([Rimworld_dir]\Mods\Moody)
  114. Adding More Vanilla Turrets([Rimworld_dir]\Mods\More Vanilla Turrets)
  115. Adding prepare_v0.17.1.3([Rimworld_dir]\Mods\prepare_v0.17.1.3)
  116. Adding QualityBuilder([Rimworld_dir]\Mods\QualityBuilder)
  117. Adding ResearchPal([Rimworld_dir]\Mods\ResearchPal)
  118. Adding robots_plus_2.0.3([Rimworld_dir]\Mods\robots_plus_2.0.3)
  119. Adding sd_adv_powergen([Rimworld_dir]\Mods\sd_adv_powergen)
  120. Adding Storage_Search([Rimworld_dir]\Mods\Storage_Search)
  121. Adding Tilled_Soil([Rimworld_dir]\Mods\Tilled_Soil)
  122. Adding mods from Steam:
  123. Deactivating not-installed mods:
  124.  
  125. Duplicate def-linked translation key: ShutDown.label
  126.  
  127. Error loading language from [Rimworld_dir]\Mods\Core\Languages\Spanish: dir MainTabDef doesn't correspond to any def type. Skipping...
  128.  
  129. Error loading language from [Rimworld_dir]\Mods\Core\Languages\Spanish: dir MapConditionDef doesn't correspond to any def type. Skipping...
  130.  
  131. --- Thread 2 ---
  132. 6360ms LoadAllPlayData
  133. - 4782ms Load all active mods.
  134. - - 1ms Initializing [Core|Core]
  135. - - 0ms Loading Core content
  136. - - 4714ms Loading Core
  137. - - - 4713ms Loading all defs
  138. - - - - 0ms Loading all patches
  139. - 68ms Load language metadata.
  140. - 274ms Loading language data: Spanish
  141. - 85ms Copy all Defs from mods to global databases.
  142. - 64ms Resolve cross-references between non-implied Defs.
  143. - 41ms Rebind defs (early).
  144. - 27ms Generate implied Defs (pre-resolve).
  145. - 0ms Resolve cross-references between Defs made by the implied defs.
  146. - 34ms Rebind DefOfs (final).
  147. - 94ms Other def binding, resetting and global operations.
  148. - - 51ms Loading language data: English
  149. - 738ms Resolve references.
  150. - 2ms Generate implied Defs (post-resolve).
  151. - 80ms Error check all defs.
  152. - 25ms Load keyboard preferences.
  153. - 38ms Short hash giving.
  154.  
  155.  
  156. --- Main thread ---
  157. 1373ms Load backstories.
  158.  
  159.  
  160. Def-linked translation error: Found no RimWorld.ScenPartDef named MapCondition_Planetkiller to match MapCondition_Planetkiller.label
  161.  
  162. Def-linked translation error: Found no RimWorld.ScenPartDef named PermanentMapCondition to match PermanentMapCondition.label
  163.  
  164. Def-linked translation error: Exception getting field at path Shooting.pawnLabel in RimWorld.SkillDef: System.InvalidOperationException: Field pawnLabel does not exist in type RimWorld.SkillDef.
  165. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  166.  
  167. Def-linked translation error: Exception getting field at path Melee.pawnLabel in RimWorld.SkillDef: System.InvalidOperationException: Field pawnLabel does not exist in type RimWorld.SkillDef.
  168. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  169.  
  170. Def-linked translation error: Exception getting field at path Social.pawnLabel in RimWorld.SkillDef: System.InvalidOperationException: Field pawnLabel does not exist in type RimWorld.SkillDef.
  171. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  172.  
  173. Def-linked translation error: Exception getting field at path Animals.pawnLabel in RimWorld.SkillDef: System.InvalidOperationException: Field pawnLabel does not exist in type RimWorld.SkillDef.
  174. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  175.  
  176. Def-linked translation error: Exception getting field at path Medicine.pawnLabel in RimWorld.SkillDef: System.InvalidOperationException: Field pawnLabel does not exist in type RimWorld.SkillDef.
  177. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  178.  
  179. Def-linked translation error: Exception getting field at path Cooking.pawnLabel in RimWorld.SkillDef: System.InvalidOperationException: Field pawnLabel does not exist in type RimWorld.SkillDef.
  180. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  181.  
  182. Def-linked translation error: Exception getting field at path Construction.pawnLabel in RimWorld.SkillDef: System.InvalidOperationException: Field pawnLabel does not exist in type RimWorld.SkillDef.
  183. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  184.  
  185. Def-linked translation error: Exception getting field at path Growing.pawnLabel in RimWorld.SkillDef: System.InvalidOperationException: Field pawnLabel does not exist in type RimWorld.SkillDef.
  186. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  187.  
  188. Def-linked translation error: Exception getting field at path Mining.pawnLabel in RimWorld.SkillDef: System.InvalidOperationException: Field pawnLabel does not exist in type RimWorld.SkillDef.
  189. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  190.  
  191. Def-linked translation error: Exception getting field at path Artistic.pawnLabel in RimWorld.SkillDef: System.InvalidOperationException: Field pawnLabel does not exist in type RimWorld.SkillDef.
  192. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  193.  
  194. Def-linked translation error: Exception getting field at path Crafting.pawnLabel in RimWorld.SkillDef: System.InvalidOperationException: Field pawnLabel does not exist in type RimWorld.SkillDef.
  195. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  196.  
  197. Def-linked translation error: Exception getting field at path Intellectual.pawnLabel in RimWorld.SkillDef: System.InvalidOperationException: Field pawnLabel does not exist in type RimWorld.SkillDef.
  198. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  199.  
  200. Def-linked translation error: Found no RimWorld.StatDef named PersonalShieldEnergyMax to match PersonalShieldEnergyMax.label
  201.  
  202. Def-linked translation error: Found no RimWorld.StatDef named PersonalShieldEnergyMax to match PersonalShieldEnergyMax.description
  203.  
  204. Def-linked translation error: Found no RimWorld.StatDef named PersonalShieldRechargeRate to match PersonalShieldRechargeRate.label
  205.  
  206. Def-linked translation error: Found no RimWorld.StatDef named PersonalShieldRechargeRate to match PersonalShieldRechargeRate.description
  207.  
  208. Def-linked translation error: Found no RimWorld.StatDef named HarvestFailChance to match HarvestFailChance.label
  209.  
  210. Def-linked translation error: Found no RimWorld.StatDef named HarvestFailChance to match HarvestFailChance.description
  211.  
  212. Def-linked translation error: Found no RimWorld.StatDef named ConstructFailChance to match ConstructFailChance.label
  213.  
  214. Def-linked translation error: Found no RimWorld.StatDef named ConstructFailChance to match ConstructFailChance.description
  215.  
  216. Def-linked translation error: Found no RimWorld.StatDef named FixBrokenDownBuildingFailChance to match FixBrokenDownBuildingFailChance.label
  217.  
  218. Def-linked translation error: Found no RimWorld.StatDef named FixBrokenDownBuildingFailChance to match FixBrokenDownBuildingFailChance.description
  219.  
  220. Def-linked translation error: Found no Verse.ThingDef named TemporaryRegionBarrier to match TemporaryRegionBarrier.label
  221.  
  222. Def-linked translation error: Found no Verse.ThingDef named EquipmentRack_Blueprint to match EquipmentRack_Blueprint.label
  223.  
  224. Def-linked translation error: Found no Verse.ThingDef named EquipmentRack_Frame to match EquipmentRack_Frame.label
  225.  
  226. Def-linked translation error: Found no Verse.ThingDef named EquipmentRack_Frame to match EquipmentRack_Frame.description
  227.  
  228. Def-linked translation error: Found no Verse.ThingDef named EquipmentRack_Blueprint_Install to match EquipmentRack_Blueprint_Install.label
  229.  
  230. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.0.label
  231.  
  232. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.0.description
  233.  
  234. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.3.label
  235.  
  236. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.3.description
  237.  
  238. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.4.label
  239.  
  240. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.4.description
  241.  
  242. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.5.label
  243.  
  244. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.5.description
  245.  
  246. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.6.label
  247.  
  248. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.6.description
  249.  
  250. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.7.label
  251.  
  252. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.7.description
  253.  
  254. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.8.label
  255.  
  256. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.8.description
  257.  
  258. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.9.label
  259.  
  260. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.9.description
  261.  
  262. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.0.label
  263.  
  264. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.0.description
  265.  
  266. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.1.label
  267.  
  268. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.1.description
  269.  
  270. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.4.label
  271.  
  272. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.4.description
  273.  
  274. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.5.label
  275.  
  276. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.5.description
  277.  
  278. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.6.label
  279.  
  280. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.6.description
  281.  
  282. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.7.label
  283.  
  284. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.7.description
  285.  
  286. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.8.label
  287.  
  288. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.8.description
  289.  
  290. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.9.label
  291.  
  292. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.9.description
  293.  
  294. Def-linked translation error: Found no RimWorld.ThoughtDef named SharedBedroom to match SharedBedroom.stages.0.label
  295.  
  296. Def-linked translation error: Found no RimWorld.ThoughtDef named SharedBedroom to match SharedBedroom.stages.0.description
  297.  
  298. Def-linked translation error: Found no RimWorld.TraderKindDef named Caravan_Neolithic_CombatSupplier to match Caravan_Neolithic_CombatSupplier.label
  299.  
  300. Def-linked translation error: Found no RimWorld.WorkGiverDef named DoctorTreatEmergency to match DoctorTreatEmergency.label
  301.  
  302. Def-linked translation error: Found no RimWorld.WorkGiverDef named DoctorTreatEmergency to match DoctorTreatEmergency.verb
  303.  
  304. Def-linked translation error: Found no RimWorld.WorkGiverDef named DoctorTreatEmergency to match DoctorTreatEmergency.gerund
  305.  
  306. Def-linked translation error: Found no RimWorld.WorkGiverDef named DoctorTreat to match DoctorTreat.label
  307.  
  308. Def-linked translation error: Found no RimWorld.WorkGiverDef named DoctorTreat to match DoctorTreat.verb
  309.  
  310. Def-linked translation error: Found no RimWorld.WorkGiverDef named DoctorTreat to match DoctorTreat.gerund
  311.  
  312. Def-linked translation error: Found no RimWorld.WorkGiverDef named DoctorFeed to match DoctorFeed.label
  313.  
  314. Def-linked translation error: Found no RimWorld.WorkGiverDef named DoctorFeed to match DoctorFeed.verb
  315.  
  316. Def-linked translation error: Found no RimWorld.WorkGiverDef named DoctorFeed to match DoctorFeed.gerund
  317.  
  318. Couldn't load backstory Refugee70: System.Exception: Backstory not found matching identifier Refugee70
  319. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  320. Full XML text:
  321.  
  322. <Refugee70>
  323. <title>Refugiado</title>
  324. <titleShort>Refugiado</titleShort>
  325. <desc>La guerra estalló en la casa de NAME cuando él era un bebé. Los padres de HISCAP huyeron con él, buscando seguridad dondequiera que pudieran encontrarla. Los primeros recuerdos de NAME son enseñanzas de cómo defenderse. La violencia y la destrucción que presenció lo dejaron marcado para toda la vida.</desc>
  326. </Refugee70>
  327.  
  328. Couldn't load backstory Mathematician46: System.Exception: Backstory not found matching identifier Mathematician46
  329. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  330. Full XML text:
  331.  
  332. <Mathematician46>
  333. <title>Matemático</title>
  334. <titleShort>Profesor</titleShort>
  335. <desc>NAME realizó una investigación matemática en una universidad. HECAP pasó gran parte de su tiempo libre inmerso en simulaciones de tiro, aunque HECAP fue frecuentemente ridiculizado por otros jugadores por su terrible puntería.</desc>
  336. </Mathematician46>
  337.  
  338. Couldn't load backstory FireTender4: System.Exception: Backstory not found matching identifier FireTender4
  339. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  340. Full XML text:
  341.  
  342. <FireTender4>
  343. <title>Mantención de fuego</title>
  344. <titleShort>Fuego</titleShort>
  345. <desc>En su infancia, NAME fue responsable de mantener el fuego de la tribu en marcha. HECAP tomó esta responsabilidad muy en serio.</desc>
  346. </FireTender4>
  347.  
  348. Couldn't load backstory Aristocrat7: System.Exception: Backstory not found matching identifier Aristocrat7
  349. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  350. Full XML text:
  351.  
  352. <Aristocrat7>
  353. <title>Aristócrata</title>
  354. <titleShort>Aristócrata</titleShort>
  355. <desc>Nacido en una familia aristocrática, Nev pasó sus años más jóvenes en la feliz ignorancia. Sus estudios eran esporádicos y nunca le gustó llevar nada de sus manos. El destino, sin embargo, forzaría un cambio en el hábito. Una guerra mundial estalló y las armas nucleares convirtieron la superficie del planeta en vidrio radiactivo.</desc>
  356. </Aristocrat7>
  357.  
  358. Couldn't load backstory WastelandRuffian93: System.Exception: Backstory not found matching identifier WastelandRuffian93
  359. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  360. Full XML text:
  361.  
  362. <WastelandRuffian93>
  363. <title>Vago de la tierra baldía</title>
  364. <titleShort>Vago</titleShort>
  365. <desc>La supervivencia era una lucha del día a día. Los alimentos consistían generalmente en animales medio descompuestos y el agua tenía que condensarse del aire. Para sobrevivir, Nev se volvió ingenioso. Un topógrafo del Ordo Historia pasó por el mundo de Nev y lo rescató.</desc>
  366. </WastelandRuffian93>
  367.  
  368. Couldn't load backstory TragicTwin21: System.Exception: Backstory not found matching identifier TragicTwin21
  369. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  370. Full XML text:
  371.  
  372. <TragicTwin21>
  373. <title>Gemelo trágico</title>
  374. <titleShort>Gemelo</titleShort>
  375. <desc>Caligari fue atraído al agua desde temprana edad, y pasó la mayor parte de su tiempo posible en y alrededor de él. Su gemelo quedó atrapado durante una inmersión y no sobrevivió. Caligari nunca volvió al agua otra vez.</desc>
  376. </TragicTwin21>
  377.  
  378. Couldn't load backstory SpaceTraveler4: System.Exception: Backstory not found matching identifier SpaceTraveler4
  379. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  380. Full XML text:
  381.  
  382. <SpaceTraveler4>
  383. <title>Viajero espacial</title>
  384. <titleShort>Espacial</titleShort>
  385. <desc>Caligari abandonó su casa y se volvió hacia las estrellas. Trabajó su camino de planeta a planeta, asumiendo cualquier trabajo que pudiera encontrar para ganar el paso hacia adelante, rara vez permaneciendo en una nave por mucho tiempo. Eventualmente obtuvo su propio buque y poco a poco ha atraído a un equipo tranquilo pero eficaz.</desc>
  386. </SpaceTraveler4>
  387.  
  388. Couldn't load backstory ShunnedGirl18: System.Exception: Backstory not found matching identifier ShunnedGirl18
  389. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  390. Full XML text:
  391.  
  392. <ShunnedGirl18>
  393. <title>Chica rechazada</title>
  394. <titleShort>Rehuido</titleShort>
  395. <desc>Freya nació en una familia pequeña y pobre. Fue intimidada implacablemente, golpeada y odiada. A medida que creció, desarrolló un interés en las armas. Por lo general, estudiaba en los libros, pero de vez en cuando se las arreglaba para conseguir algo de tiempo de práctica con lo real. Freya más tarde descubrió un talento para el arte y comenzó a enseñarse a sí misma a dibujar y pintar.</desc>
  396. </ShunnedGirl18>
  397.  
  398. Couldn't load backstory ArtStudent43: System.Exception: Backstory not found matching identifier ArtStudent43
  399. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  400. Full XML text:
  401.  
  402. <ArtStudent43>
  403. <title>Estudiante de arte</title>
  404. <titleShort>Artista</titleShort>
  405. <desc>Después de años de práctica, Freya fue capaz de inscribirse en una universidad de arte y llevar sus habilidades aún más. Ella buscó el trabajo de la industria del arte después de graduarse con buenas calificaciones. Ella hizo un cierto progreso con comisiones privadas, consiguiendo hacer una vida decente de su arte.</desc>
  406. </ArtStudent43>
  407.  
  408. Couldn't load backstory ToxicChild46: System.Exception: Backstory not found matching identifier ToxicChild46
  409. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  410. Full XML text:
  411.  
  412. <ToxicChild46>
  413. <title>Niño tóxico</title>
  414. <titleShort>Tóxico</titleShort>
  415. <desc>Creciendo en un planeta industrial, NAME comenzó a trabajar en una planta química a la edad de seis años. Los años de exposición a las toxinas industriales lo dejaron físicamente y mentalmente marcado. HECAP eventualmente explotó la instalación y escapó del planeta en un buque de carga robado.</desc>
  416. </ToxicChild46>
  417.  
  418. Couldn't load backstory CriminalTinker97: System.Exception: Backstory not found matching identifier CriminalTinker97
  419. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  420. Full XML text:
  421.  
  422. <CriminalTinker97>
  423. <title>Juguete criminal</title>
  424. <titleShort>Gitano</titleShort>
  425. <desc>NAME se unió a una tripulación de mercenarios, ayudando a mantener su reactor de fusión y armas nucleares. HECAP rápidamente se convirtió en la mano derecha de su líder y tomó el relevo cuando surgió la oportunidad, conectando la ducha del líder con el ácido de desecho de la nave.</desc>
  426. </CriminalTinker97>
  427.  
  428. Couldn't load backstory Dreamer99: System.Exception: Backstory not found matching identifier Dreamer99
  429. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  430. Full XML text:
  431.  
  432. <Dreamer99>
  433. <title>Soñador</title>
  434. <titleShort>Soñador</titleShort>
  435. <desc>Puesto que su padre estaba a menudo ausente, NAME tomó el papel del hombre de la casa. Aprendió el valor del trabajo duro, pero nunca tuvo una infancia. Todos los días, NAME soñaba con salir de su casa y explorar nuevos mundos.</desc>
  436. </Dreamer99>
  437.  
  438. Couldn't load backstory PirateSurveyor66: System.Exception: Backstory not found matching identifier PirateSurveyor66
  439. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  440. Full XML text:
  441.  
  442. <PirateSurveyor66>
  443. <title>Topógrafo pirata</title>
  444. <titleShort>Topógrafo</titleShort>
  445. <desc>Como topógrafo para Geotek Corporation, el trabajo de NAME era buscar nuevos sitios de salvamento. Sin embargo, su verdadero deseo era encontrar un artefacto antiguo entre las ruinas para vender en el mercado negro. Cuando finalmente tropezó con uno, la compañía trató de recuperarlo por la fuerza. NAME escapó con su recompensa y comenzó una vida de piratería.</desc>
  446. </PirateSurveyor66>
  447.  
  448. Couldn't load backstory StarSquire21: System.Exception: Backstory not found matching identifier StarSquire21
  449. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  450. Full XML text:
  451.  
  452. <StarSquire21>
  453. <title>Escudero estrella</title>
  454. <titleShort>Escudero</titleShort>
  455. <desc>Nacido en un mundo medieval, el primer recuerdo de NAME es contemplar el cielo nocturno. Desde entonces, él soñó con preguntar por un caballero en medio de los cielos llenos de estrellas. El enfoque de HISCAP en esa visión le dejó algo unicolores.</desc>
  456. </StarSquire21>
  457.  
  458. Couldn't load backstory MilitaryChild34: System.Exception: Backstory not found matching identifier MilitaryChild34
  459. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  460. Full XML text:
  461.  
  462. <MilitaryChild34>
  463. <title>Niño militar</title>
  464. <titleShort>Militar</titleShort>
  465. <desc>NAME creció en una familia con un rico bagaje militar. Los años de la adolescencia de HISCAP se pasaron viajando de sistema en sistema a dondequiera que sus padres fueran enviados. HECAP se alistó a la edad de 18 años, siguiendo la tradición de su familia.</desc>
  466. </MilitaryChild34>
  467.  
  468. Couldn't load backstory AWOLSoldier46: System.Exception: Backstory not found matching identifier AWOLSoldier46
  469. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  470. Full XML text:
  471.  
  472. <AWOLSoldier46>
  473. <title>Soldado de AWOL</title>
  474. <titleShort>Soldado</titleShort>
  475. <desc>NAME era un soldado de infantería. Cuando HECAP fue informado de su asignación a la Guerra Xennoa-Zartza, HECAP decidió que no quería ser un soldado. Fue capaz de escapar en un avión espacial militar.</desc>
  476. </AWOLSoldier46>
  477.  
  478. Couldn't load backstory FallenOfficial88: System.Exception: Backstory not found matching identifier FallenOfficial88
  479. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  480. Full XML text:
  481.  
  482. <FallenOfficial88>
  483. <title>Funcionario caído</title>
  484. <titleShort>Oficial</titleShort>
  485. <desc>NAME era un funcionario de un gobierno autocrático. Cuando sus superiores le exigieron que participara en atrocidades, NAME renunció y escapó de su mundo natal con nada más que la ropa en su espalda.</desc>
  486. </FallenOfficial88>
  487.  
  488. Couldn't load backstory FarmMechanic40: System.Exception: Backstory not found matching identifier FarmMechanic40
  489. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  490. Full XML text:
  491.  
  492. <FarmMechanic40>
  493. <title>Mecánico de la granja</title>
  494. <titleShort>Mecánico</titleShort>
  495. <desc>Creciendo en un planeta agrícola, NAME pasó su tiempo aprendiendo sobre la maquinaria automatizada que cultivaba y cosechaba la multitud de cultivos.</desc>
  496. </FarmMechanic40>
  497.  
  498. Couldn't load backstory OrbitalReservist59: System.Exception: Backstory not found matching identifier OrbitalReservist59
  499. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  500. Full XML text:
  501.  
  502. <OrbitalReservist59>
  503. <title>Reservista orbital</title>
  504. <titleShort>Reservista</titleShort>
  505. <desc>Cuando el gobierno declaró que fortalecería sus defensas militares, NAME fue obligado y entrenado. HECAP estaba estacionado en una base orbital, manejando los sistemas de defensa y, en situaciones extremas, descendiendo en una capsula de escape, a la superficie.</desc>
  506. </OrbitalReservist59>
  507.  
  508. Couldn't load backstory Squire51: System.Exception: Backstory not found matching identifier Squire51
  509. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  510. Full XML text:
  511.  
  512. <Squire51>
  513. <title>Escudero</title>
  514. <titleShort>Escudero</titleShort>
  515. <desc>Nacido en una familia noble en un mundo medieval, NAME se convirtió en un escudero. El entrenamiento de HISCAP involucró la cetrería, la esgrima y la lucha libre, a menudo hechas con armadura. En la batalla, su trabajo era asegurar que los caballeros fueran cuidados y que su armadura estuviese bien pulida.</desc>
  516. </Squire51>
  517.  
  518. Couldn't load backstory Knight23: System.Exception: Backstory not found matching identifier Knight23
  519. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  520. Full XML text:
  521.  
  522. <Knight23>
  523. <title>Caballero</title>
  524. <titleShort>Caballero</titleShort>
  525. <desc>Cuando NAME alcanzó a la mayoría de edad, se le dio una espada bendita por un sumo sacerdote. La determinación HISCAP y el enfoque en la batalla lo establecieron como un caballero. A lo largo del tiempo, sus historias fueron contadas en el arte y el folclore. Por humildad, nunca contó sus historias.</desc>
  526. </Knight23>
  527.  
  528. Couldn't load backstory JoywireAddict71: System.Exception: Backstory not found matching identifier JoywireAddict71
  529. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  530. Full XML text:
  531.  
  532. <JoywireAddict71>
  533. <title>Adicto a los cables de felicidad</title>
  534. <titleShort>Adicto</titleShort>
  535. <desc>Los ricos padres de NAME proporcionaron todo lo que él siempre quiso. Después de descubrir los 'cables de felicidad' (Dispositivo que se instala en el cerebro, y causa una fuerte sensación de felicidad), se obsesionó. Una vez que sus padres se dieron cuenta de lo que pasó, lo cortaron. Despreocupado y, a menudo, violento, buscó su arreglar su proximo 'cable de felicidad' por cualquier medio posible.</desc>
  536. </JoywireAddict71>
  537.  
  538. Couldn't load backstory DischargedSoldier36: System.Exception: Backstory not found matching identifier DischargedSoldier36
  539. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  540. Full XML text:
  541.  
  542. <DischargedSoldier36>
  543. <title>Soldado dado de baja</title>
  544. <titleShort>Soldado</titleShort>
  545. <desc>Jeremy se prostituyó para financiar sus hábitos de droga. Como escape, se unió a los militares y aprendió a luchar. Demasiado inteligente para el ejército, cuestionó y muchas veces no estuvo de acuerdo con las decisiones de sus superiores. Esto finalmente llevó a su baja deshonrosa y le dejó con un chip en su hombro.</desc>
  546. </DischargedSoldier36>
  547.  
  548. Couldn't load backstory MidworldLoner78: System.Exception: Backstory not found matching identifier MidworldLoner78
  549. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  550. Full XML text:
  551.  
  552. <MidworldLoner78>
  553. <title>Solitario de mundo medio</title>
  554. <titleShort>Solitario</titleShort>
  555. <desc>Nacido en un medio mundo escasamente poblado, NAME tenía algunos amigos. HECAP prefería perseguir sus pasiones en la soledad, ya sea jugando con su moto, viendo videos largos sobre la nueva tecnología más caliente, o alineando sus figurillas y disparando con su pistola de balines.</desc>
  556. </MidworldLoner78>
  557.  
  558. Couldn't load backstory MilitaryGunsmith58: System.Exception: Backstory not found matching identifier MilitaryGunsmith58
  559. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  560. Full XML text:
  561.  
  562. <MilitaryGunsmith58>
  563. <title>Armero militar</title>
  564. <titleShort>Armero</titleShort>
  565. <desc>Inspirado por un pedazo particularmente sugestivo de la propaganda, Roberto firmó para ingresar a los armada con en esperanzas de encontrar gloria. Para su consternación, sin embargo, sus pruebas de aptitud le pusieron en la tienda de máquinas en vez de en las líneas de frente. Más tarde, cuando vio las filas de bolsas de cuerpos volviendo a su casa, se dió cuenta de lo afortunado que era.</desc>
  566. </MilitaryGunsmith58>
  567.  
  568. Couldn't load backstory CaravanTraveler8: System.Exception: Backstory not found matching identifier CaravanTraveler8
  569. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  570. Full XML text:
  571.  
  572. <CaravanTraveler8>
  573. <title>Viajero de caravanas</title>
  574. <titleShort>Viajero</titleShort>
  575. <desc>NAME nació en una familia nómada de comerciantes de caravanas en un mundo llano. HISCAP padre, el líder de la caravana, le enseñó el comercio de caravanas. Debido a que era capaz de hacer trueques o cazar toda su comida, nunca tuvo que preocuparse por hacer ningún trabajo en la granja. Más tarde, su padre se retiró a una granja y ofreció a NAME la posición de líder de la caravana.</desc>
  576. </CaravanTraveler8>
  577.  
  578. Couldn't load backstory Caravaneer75: System.Exception: Backstory not found matching identifier Caravaneer75
  579. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  580. Full XML text:
  581.  
  582. <Caravaneer75>
  583. <title>Caravaneador</title>
  584. <titleShort>Caravaneador</titleShort>
  585. <desc>NAME era el líder de una caravana nómada. Era su deber negociar acuerdos comerciales y asegurar la seguridad de su caravana contra bandoleros y salteadores. Se convirtió en un maestro en la gestión de mercancías, trazando rutas, y hacer buenas ofertas.</desc>
  586. </Caravaneer75>
  587.  
  588. --- Main thread ---
  589. 317ms Inject selected language data into game data.
  590.  
  591.  
  592. Rebuilding mods list
  593. Adding mods from mods folder:
  594. Adding Bridges([Rimworld_dir]\Mods\Bridges)
  595. Adding CleaningArea([Rimworld_dir]\Mods\CleaningArea)
  596. Adding Core([Rimworld_dir]\Mods\Core)
  597. Adding ED-ShieldsBasic([Rimworld_dir]\Mods\ED-ShieldsBasic)
  598. Adding Embrasures([Rimworld_dir]\Mods\Embrasures)
  599. Adding Fast_regen([Rimworld_dir]\Mods\Fast_regen)
  600. Adding Fences_And_Floors([Rimworld_dir]\Mods\Fences_And_Floors)
  601. Adding HugsLib([Rimworld_dir]\Mods\HugsLib)
  602. Adding Legs([Rimworld_dir]\Mods\Legs)
  603. Adding Matching_Embrasures([Rimworld_dir]\Mods\Matching_Embrasures)
  604. Adding MedicalTab([Rimworld_dir]\Mods\MedicalTab)
  605. Adding MF A17([Rimworld_dir]\Mods\MF A17)
  606. Adding Miscellaneous_Core([Rimworld_dir]\Mods\Miscellaneous_Core)
  607. Adding Miscellaneous_Robots([Rimworld_dir]\Mods\Miscellaneous_Robots)
  608. Adding Miscellaneous_TrainingFacility([Rimworld_dir]\Mods\Miscellaneous_TrainingFacility)
  609. Adding Moody([Rimworld_dir]\Mods\Moody)
  610. Adding More Vanilla Turrets([Rimworld_dir]\Mods\More Vanilla Turrets)
  611. Adding prepare_v0.17.1.3([Rimworld_dir]\Mods\prepare_v0.17.1.3)
  612. Adding QualityBuilder([Rimworld_dir]\Mods\QualityBuilder)
  613. Adding ResearchPal([Rimworld_dir]\Mods\ResearchPal)
  614. Adding robots_plus_2.0.3([Rimworld_dir]\Mods\robots_plus_2.0.3)
  615. Adding sd_adv_powergen([Rimworld_dir]\Mods\sd_adv_powergen)
  616. Adding Storage_Search([Rimworld_dir]\Mods\Storage_Search)
  617. Adding Tilled_Soil([Rimworld_dir]\Mods\Tilled_Soil)
  618. Adding mods from Steam:
  619. Deactivating not-installed mods:
  620.  
  621. Setting up 1 worker threads for Enlighten.
  622. Thread -> id: 20a0 -> priority: 1
  623. Initialize engine version: 5.4.1f1 (649f48bbbf0f)
  624. GfxDevice: creating device client; threaded=1
  625. Direct3D:
  626. Version: Direct3D 9.0c [igdumd32.dll 9.17.10.4459]
  627. Renderer: Intel(R) HD Graphics
  628. Vendor: Intel
  629. VRAM: 594 MB (via DXGI)
  630. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=0 ATOC=1
  631. Begin MonoManager ReloadAssembly
  632. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  633. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  634. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  635. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  636. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  637. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\System.Xml.Linq.dll into Unity Child Domain
  638. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  639. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  640. desktop: 1440x900 75Hz; virtual: 1440x900 at 0,0
  641. RimWorld 0.17.1557 rev1153
  642.  
  643. XML error: <volumeAmbient>1</volumeAmbient> doesn't correspond to any field in type PrefsData.
  644.  
  645. Rebuilding mods list
  646. Adding mods from mods folder:
  647. Adding Bridges([Rimworld_dir]\Mods\Bridges)
  648. Adding CleaningArea([Rimworld_dir]\Mods\CleaningArea)
  649. Adding Core([Rimworld_dir]\Mods\Core)
  650. Adding ED-ShieldsBasic([Rimworld_dir]\Mods\ED-ShieldsBasic)
  651. Adding Embrasures([Rimworld_dir]\Mods\Embrasures)
  652. Adding Fast_regen([Rimworld_dir]\Mods\Fast_regen)
  653. Adding Fences_And_Floors([Rimworld_dir]\Mods\Fences_And_Floors)
  654. Adding HugsLib([Rimworld_dir]\Mods\HugsLib)
  655. Adding Legs([Rimworld_dir]\Mods\Legs)
  656. Adding Matching_Embrasures([Rimworld_dir]\Mods\Matching_Embrasures)
  657. Adding MedicalTab([Rimworld_dir]\Mods\MedicalTab)
  658. Adding MF A17([Rimworld_dir]\Mods\MF A17)
  659. Adding Miscellaneous_Core([Rimworld_dir]\Mods\Miscellaneous_Core)
  660. Adding Miscellaneous_Robots([Rimworld_dir]\Mods\Miscellaneous_Robots)
  661. Adding Miscellaneous_TrainingFacility([Rimworld_dir]\Mods\Miscellaneous_TrainingFacility)
  662. Adding Moody([Rimworld_dir]\Mods\Moody)
  663. Adding More Vanilla Turrets([Rimworld_dir]\Mods\More Vanilla Turrets)
  664. Adding prepare_v0.17.1.3([Rimworld_dir]\Mods\prepare_v0.17.1.3)
  665. Adding QualityBuilder([Rimworld_dir]\Mods\QualityBuilder)
  666. Adding ResearchPal([Rimworld_dir]\Mods\ResearchPal)
  667. Adding robots_plus_2.0.3([Rimworld_dir]\Mods\robots_plus_2.0.3)
  668. Adding sd_adv_powergen([Rimworld_dir]\Mods\sd_adv_powergen)
  669. Adding Storage_Search([Rimworld_dir]\Mods\Storage_Search)
  670. Adding Tilled_Soil([Rimworld_dir]\Mods\Tilled_Soil)
  671. Adding mods from Steam:
  672. Deactivating not-installed mods:
  673.  
  674. Rebuilding mods list
  675. Adding mods from mods folder:
  676. Adding Bridges([Rimworld_dir]\Mods\Bridges)
  677. Adding CleaningArea([Rimworld_dir]\Mods\CleaningArea)
  678. Adding Core([Rimworld_dir]\Mods\Core)
  679. Adding ED-ShieldsBasic([Rimworld_dir]\Mods\ED-ShieldsBasic)
  680. Adding Embrasures([Rimworld_dir]\Mods\Embrasures)
  681. Adding Fast_regen([Rimworld_dir]\Mods\Fast_regen)
  682. Adding Fences_And_Floors([Rimworld_dir]\Mods\Fences_And_Floors)
  683. Adding HugsLib([Rimworld_dir]\Mods\HugsLib)
  684. Adding Legs([Rimworld_dir]\Mods\Legs)
  685. Adding Matching_Embrasures([Rimworld_dir]\Mods\Matching_Embrasures)
  686. Adding MedicalTab([Rimworld_dir]\Mods\MedicalTab)
  687. Adding MF A17([Rimworld_dir]\Mods\MF A17)
  688. Adding Miscellaneous_Core([Rimworld_dir]\Mods\Miscellaneous_Core)
  689. Adding Miscellaneous_Robots([Rimworld_dir]\Mods\Miscellaneous_Robots)
  690. Adding Miscellaneous_TrainingFacility([Rimworld_dir]\Mods\Miscellaneous_TrainingFacility)
  691. Adding Moody([Rimworld_dir]\Mods\Moody)
  692. Adding More Vanilla Turrets([Rimworld_dir]\Mods\More Vanilla Turrets)
  693. Adding prepare_v0.17.1.3([Rimworld_dir]\Mods\prepare_v0.17.1.3)
  694. Adding QualityBuilder([Rimworld_dir]\Mods\QualityBuilder)
  695. Adding ResearchPal([Rimworld_dir]\Mods\ResearchPal)
  696. Adding robots_plus_2.0.3([Rimworld_dir]\Mods\robots_plus_2.0.3)
  697. Adding sd_adv_powergen([Rimworld_dir]\Mods\sd_adv_powergen)
  698. Adding Storage_Search([Rimworld_dir]\Mods\Storage_Search)
  699. Adding Tilled_Soil([Rimworld_dir]\Mods\Tilled_Soil)
  700. Adding mods from Steam:
  701. Deactivating not-installed mods:
  702.  
  703. Duplicate def-linked translation key: ShutDown.label
  704.  
  705. Error loading language from [Rimworld_dir]\Mods\Core\Languages\Spanish: dir MainTabDef doesn't correspond to any def type. Skipping...
  706.  
  707. Error loading language from [Rimworld_dir]\Mods\Core\Languages\Spanish: dir MapConditionDef doesn't correspond to any def type. Skipping...
  708.  
  709. Knowledge data was missing key Moody. Adding it...
  710.  
  711. Knowledge data was missing key Moody_SummaryView. Adding it...
  712.  
  713. Knowledge data was missing key Moody_ThoughtView. Adding it...
  714.  
  715. Knowledge data was missing key Moody_TemperatureView. Adding it...
  716.  
  717. Knowledge data was missing key Moody_SkillView. Adding it...
  718.  
  719. Knowledge data was missing key Moody_JobView. Adding it...
  720.  
  721. Knowledge data was missing key Moody_HealthView. Adding it...
  722.  
  723. Knowledge data was missing key Moody. Adding it...
  724.  
  725. Knowledge data was missing key Moody_SummaryView. Adding it...
  726.  
  727. Knowledge data was missing key Moody_ThoughtView. Adding it...
  728.  
  729. Knowledge data was missing key Moody_TemperatureView. Adding it...
  730.  
  731. Knowledge data was missing key Moody_SkillView. Adding it...
  732.  
  733. Knowledge data was missing key Moody_JobView. Adding it...
  734.  
  735. Knowledge data was missing key Moody_HealthView. Adding it...
  736.  
  737. Duplicate code-linked translation key: QualityBuilder.Nothing in language English
  738.  
  739. Config error in FAFWoodTile: flammable but burnedDef is null
  740.  
  741. Config error in FAFWoodTile: flammable but burnedDef is null
  742.  
  743. --- Thread 2 ---
  744. 10682ms LoadAllPlayData
  745. - 8310ms Load all active mods.
  746. - - 1ms Initializing [Core|Core]
  747. - - 0ms Initializing [Bridges|Bridgello]
  748. - - 0ms Initializing [CleaningArea|CleaningArea]
  749. - - 0ms Initializing [ED-ShieldsBasic|ED-ShieldsBasic]
  750. - - 0ms Initializing [Embrasures|Embrasures]
  751. - - 0ms Initializing [Fast_regen|Fast regen A17 ]
  752. - - 0ms Initializing [Fences_And_Floors|Fences And Floors]
  753. - - 0ms Initializing [HugsLib|HugsLib]
  754. - - 0ms Initializing [Legs|Legs!]
  755. - - 0ms Initializing [MedicalTab|Medical Tab]
  756. - - 0ms Initializing [Matching_Embrasures|Matching Embrasures]
  757. - - 0ms Initializing [MF A17|More Furniture (A17)]
  758. - - 0ms Initializing [Miscellaneous_Core|Miscellaneous 'CORE']
  759. - - 0ms Initializing [Miscellaneous_Robots|Misc. Robots]
  760. - - 0ms Initializing [Miscellaneous_TrainingFacility|Misc. Training]
  761. - - 0ms Initializing [Moody|Moody]
  762. - - 0ms Initializing [More Vanilla Turrets|More Vanilla Turrets]
  763. - - 0ms Initializing [prepare_v0.17.1.3|EdB Prepare Carefully]
  764. - - 0ms Initializing [QualityBuilder|QualityBuilder]
  765. - - 0ms Initializing [ResearchPal|ResearchPal]
  766. - - 0ms Initializing [robots_plus_2.0.3|Misc. Robots++]
  767. - - 0ms Initializing [sd_adv_powergen|[sd] advanced powergeneration]
  768. - - 0ms Initializing [Storage_Search|Storage Search A17]
  769. - - 0ms Initializing [Tilled_Soil|Tilled Soil]
  770. - - 1ms Loading Core content
  771. - - 0ms Loading Bridges content
  772. - - 7ms Loading CleaningArea content
  773. - - 2ms Loading ED-ShieldsBasic content
  774. - - 0ms Loading Embrasures content
  775. - - 0ms Loading Fast_regen content
  776. - - 0ms Loading Fences_And_Floors content
  777. - - 24ms Loading HugsLib content
  778. - - 0ms Loading Legs content
  779. - - 12ms Loading MedicalTab content
  780. - - 0ms Loading Matching_Embrasures content
  781. - - 0ms Loading MF A17 content
  782. - - 17ms Loading Miscellaneous_Core content
  783. - - 3ms Loading Miscellaneous_Robots content
  784. - - 2ms Loading Miscellaneous_TrainingFacility content
  785. - - 13ms Loading Moody content
  786. - - 0ms Loading More Vanilla Turrets content
  787. - - 17ms Loading prepare_v0.17.1.3 content
  788. - - 11ms Loading QualityBuilder content
  789. - - 8ms Loading ResearchPal content
  790. - - 0ms Loading robots_plus_2.0.3 content
  791. - - 12ms Loading sd_adv_powergen content
  792. - - 5ms Loading Storage_Search content
  793. - - 0ms Loading Tilled_Soil content
  794. - - 6441ms Loading Core
  795. - - - 6440ms Loading all defs
  796. - - - - 0ms Loading all patches
  797. - - - - 20ms Loading all patches
  798. - - - - 0ms Loading all patches
  799. - - - - 0ms Loading all patches
  800. - - - - 0ms Loading all patches
  801. - - - - 0ms Loading all patches
  802. - - - - 0ms Loading all patches
  803. - - - - 0ms Loading all patches
  804. - - - - 1ms Loading all patches
  805. - - - - 0ms Loading all patches
  806. - - - - 0ms Loading all patches
  807. - - - - 20ms Loading all patches
  808. - - - - 0ms Loading all patches
  809. - - - - 0ms Loading all patches
  810. - - - - 0ms Loading all patches
  811. - - - - 0ms Loading all patches
  812. - - - - 0ms Loading all patches
  813. - - - - 0ms Loading all patches
  814. - - - - 0ms Loading all patches
  815. - - - - 0ms Loading all patches
  816. - - - - 0ms Loading all patches
  817. - - - - 0ms Loading all patches
  818. - - - - 0ms Loading all patches
  819. - - - - 0ms Loading all patches
  820. - - 41ms Loading Bridges
  821. - - - 41ms Loading all defs
  822. - - 4ms Loading CleaningArea
  823. - - - 4ms Loading all defs
  824. - - 56ms Loading ED-ShieldsBasic
  825. - - - 56ms Loading all defs
  826. - - 26ms Loading Embrasures
  827. - - - 26ms Loading all defs
  828. - - 38ms Loading Fast_regen
  829. - - - 38ms Loading all defs
  830. - - 48ms Loading Fences_And_Floors
  831. - - - 48ms Loading all defs
  832. - - 4ms Loading HugsLib
  833. - - - 4ms Loading all defs
  834. - - 0ms Loading Legs
  835. - - - 0ms Loading all defs
  836. - - 11ms Loading MedicalTab
  837. - - - 11ms Loading all defs
  838. - - 10ms Loading Matching_Embrasures
  839. - - - 10ms Loading all defs
  840. - - 147ms Loading MF A17
  841. - - - 147ms Loading all defs
  842. - - 36ms Loading Miscellaneous_Core
  843. - - - 36ms Loading all defs
  844. - - 134ms Loading Miscellaneous_Robots
  845. - - - 133ms Loading all defs
  846. - - 39ms Loading Miscellaneous_TrainingFacility
  847. - - - 39ms Loading all defs
  848. - - 4ms Loading Moody
  849. - - - 4ms Loading all defs
  850. - - 134ms Loading More Vanilla Turrets
  851. - - - 134ms Loading all defs
  852. - - 22ms Loading prepare_v0.17.1.3
  853. - - - 22ms Loading all defs
  854. - - 7ms Loading QualityBuilder
  855. - - - 7ms Loading all defs
  856. - - 1ms Loading ResearchPal
  857. - - - 1ms Loading all defs
  858. - - 483ms Loading robots_plus_2.0.3
  859. - - - 483ms Loading all defs
  860. - - 39ms Loading sd_adv_powergen
  861. - - - 39ms Loading all defs
  862. - - 0ms Loading Storage_Search
  863. - - - 0ms Loading all defs
  864. - - 13ms Loading Tilled_Soil
  865. - - - 13ms Loading all defs
  866. - 148ms Load language metadata.
  867. - 383ms Loading language data: Spanish
  868. - 107ms Copy all Defs from mods to global databases.
  869. - 110ms Resolve cross-references between non-implied Defs.
  870. - 41ms Rebind defs (early).
  871. - 30ms Generate implied Defs (pre-resolve).
  872. - 0ms Resolve cross-references between Defs made by the implied defs.
  873. - 51ms Rebind DefOfs (final).
  874. - 217ms Other def binding, resetting and global operations.
  875. - - 154ms Loading language data: English
  876. - 1121ms Resolve references.
  877. - 2ms Generate implied Defs (post-resolve).
  878. - 83ms Error check all defs.
  879. - 29ms Load keyboard preferences.
  880. - 42ms Short hash giving.
  881.  
  882.  
  883. --- Main thread ---
  884. 213ms Loading assets of type UnityEngine.Texture2D for mod Bridges
  885.  
  886.  
  887. --- Main thread ---
  888. 1ms Loading assets of type UnityEngine.Texture2D for mod CleaningArea
  889.  
  890.  
  891. --- Main thread ---
  892. 8ms Loading assets of type UnityEngine.AudioClip for mod ED-ShieldsBasic
  893. - 8ms Loading file hitshield
  894.  
  895.  
  896. --- Main thread ---
  897. 27ms Loading assets of type UnityEngine.Texture2D for mod ED-ShieldsBasic
  898.  
  899.  
  900. --- Main thread ---
  901. 113ms Loading assets of type UnityEngine.Texture2D for mod Embrasures
  902.  
  903.  
  904. --- Main thread ---
  905. 71ms Loading assets of type UnityEngine.Texture2D for mod Fast_regen
  906.  
  907.  
  908. --- Main thread ---
  909. 568ms Loading assets of type UnityEngine.Texture2D for mod Fences_And_Floors
  910.  
  911.  
  912. --- Main thread ---
  913. 40ms Loading assets of type UnityEngine.Texture2D for mod Legs
  914.  
  915.  
  916. --- Main thread ---
  917. 13ms Loading assets of type UnityEngine.Texture2D for mod MedicalTab
  918.  
  919.  
  920. --- Main thread ---
  921. 35ms Loading assets of type UnityEngine.Texture2D for mod Matching_Embrasures
  922.  
  923.  
  924. --- Main thread ---
  925. 296ms Loading assets of type UnityEngine.Texture2D for mod MF A17
  926.  
  927.  
  928. --- Main thread ---
  929. 2ms Loading assets of type UnityEngine.Texture2D for mod Miscellaneous_Core
  930.  
  931.  
  932. --- Main thread ---
  933. 72ms Loading assets of type UnityEngine.Texture2D for mod Miscellaneous_Robots
  934.  
  935.  
  936. --- Main thread ---
  937. 38ms Loading assets of type UnityEngine.AudioClip for mod Miscellaneous_TrainingFacility
  938. - 37ms Loading file Interact/Joy/ArrowImpact
  939.  
  940.  
  941. --- Main thread ---
  942. 15ms Loading assets of type UnityEngine.Texture2D for mod Miscellaneous_TrainingFacility
  943.  
  944.  
  945. --- Main thread ---
  946. 55ms Loading assets of type UnityEngine.Texture2D for mod Moody
  947.  
  948.  
  949. --- Main thread ---
  950. 235ms Loading assets of type UnityEngine.Texture2D for mod More Vanilla Turrets
  951.  
  952.  
  953. --- Main thread ---
  954. 19ms Loading assets of type UnityEngine.Texture2D for mod prepare_v0.17.1.3
  955.  
  956.  
  957. --- Main thread ---
  958. 1ms Loading assets of type UnityEngine.Texture2D for mod QualityBuilder
  959.  
  960.  
  961. --- Main thread ---
  962. 9ms Loading assets of type UnityEngine.Texture2D for mod ResearchPal
  963.  
  964.  
  965. --- Main thread ---
  966. 296ms Loading assets of type UnityEngine.Texture2D for mod robots_plus_2.0.3
  967.  
  968.  
  969. --- Main thread ---
  970. 71ms Loading assets of type UnityEngine.Texture2D for mod sd_adv_powergen
  971.  
  972.  
  973. --- Main thread ---
  974. 177ms Loading assets of type UnityEngine.Texture2D for mod Tilled_Soil
  975.  
  976.  
  977. OnLevelWasLoaded was found on ModInitializerComponent
  978. This message has been deprecated and will be removed in a later version of Unity.
  979. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  980. (Filename: Line: 375)
  981.  
  982. --- Main thread ---
  983. 1352ms Load backstories.
  984.  
  985.  
  986. Def-linked translation error: Found no RimWorld.ScenPartDef named MapCondition_Planetkiller to match MapCondition_Planetkiller.label
  987.  
  988. Def-linked translation error: Found no RimWorld.ScenPartDef named PermanentMapCondition to match PermanentMapCondition.label
  989.  
  990. Def-linked translation error: Exception getting field at path Shooting.pawnLabel in RimWorld.SkillDef: System.InvalidOperationException: Field pawnLabel does not exist in type RimWorld.SkillDef.
  991. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  992.  
  993. Def-linked translation error: Exception getting field at path Melee.pawnLabel in RimWorld.SkillDef: System.InvalidOperationException: Field pawnLabel does not exist in type RimWorld.SkillDef.
  994. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  995.  
  996. Def-linked translation error: Exception getting field at path Social.pawnLabel in RimWorld.SkillDef: System.InvalidOperationException: Field pawnLabel does not exist in type RimWorld.SkillDef.
  997. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  998.  
  999. Def-linked translation error: Exception getting field at path Animals.pawnLabel in RimWorld.SkillDef: System.InvalidOperationException: Field pawnLabel does not exist in type RimWorld.SkillDef.
  1000. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  1001.  
  1002. Def-linked translation error: Exception getting field at path Medicine.pawnLabel in RimWorld.SkillDef: System.InvalidOperationException: Field pawnLabel does not exist in type RimWorld.SkillDef.
  1003. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  1004.  
  1005. Def-linked translation error: Exception getting field at path Cooking.pawnLabel in RimWorld.SkillDef: System.InvalidOperationException: Field pawnLabel does not exist in type RimWorld.SkillDef.
  1006. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  1007.  
  1008. Def-linked translation error: Exception getting field at path Construction.pawnLabel in RimWorld.SkillDef: System.InvalidOperationException: Field pawnLabel does not exist in type RimWorld.SkillDef.
  1009. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  1010.  
  1011. Def-linked translation error: Exception getting field at path Growing.pawnLabel in RimWorld.SkillDef: System.InvalidOperationException: Field pawnLabel does not exist in type RimWorld.SkillDef.
  1012. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  1013.  
  1014. Def-linked translation error: Exception getting field at path Mining.pawnLabel in RimWorld.SkillDef: System.InvalidOperationException: Field pawnLabel does not exist in type RimWorld.SkillDef.
  1015. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  1016.  
  1017. Def-linked translation error: Exception getting field at path Artistic.pawnLabel in RimWorld.SkillDef: System.InvalidOperationException: Field pawnLabel does not exist in type RimWorld.SkillDef.
  1018. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  1019.  
  1020. Def-linked translation error: Exception getting field at path Crafting.pawnLabel in RimWorld.SkillDef: System.InvalidOperationException: Field pawnLabel does not exist in type RimWorld.SkillDef.
  1021. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  1022.  
  1023. Def-linked translation error: Exception getting field at path Intellectual.pawnLabel in RimWorld.SkillDef: System.InvalidOperationException: Field pawnLabel does not exist in type RimWorld.SkillDef.
  1024. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  1025.  
  1026. Def-linked translation error: Found no RimWorld.StatDef named PersonalShieldEnergyMax to match PersonalShieldEnergyMax.label
  1027.  
  1028. Def-linked translation error: Found no RimWorld.StatDef named PersonalShieldEnergyMax to match PersonalShieldEnergyMax.description
  1029.  
  1030. Def-linked translation error: Found no RimWorld.StatDef named PersonalShieldRechargeRate to match PersonalShieldRechargeRate.label
  1031.  
  1032. Def-linked translation error: Found no RimWorld.StatDef named PersonalShieldRechargeRate to match PersonalShieldRechargeRate.description
  1033.  
  1034. Def-linked translation error: Found no RimWorld.StatDef named HarvestFailChance to match HarvestFailChance.label
  1035.  
  1036. Def-linked translation error: Found no RimWorld.StatDef named HarvestFailChance to match HarvestFailChance.description
  1037.  
  1038. Def-linked translation error: Found no RimWorld.StatDef named ConstructFailChance to match ConstructFailChance.label
  1039.  
  1040. Def-linked translation error: Found no RimWorld.StatDef named ConstructFailChance to match ConstructFailChance.description
  1041.  
  1042. Def-linked translation error: Found no RimWorld.StatDef named FixBrokenDownBuildingFailChance to match FixBrokenDownBuildingFailChance.label
  1043.  
  1044. Def-linked translation error: Found no RimWorld.StatDef named FixBrokenDownBuildingFailChance to match FixBrokenDownBuildingFailChance.description
  1045.  
  1046. Def-linked translation error: Found no Verse.ThingDef named TemporaryRegionBarrier to match TemporaryRegionBarrier.label
  1047.  
  1048. Def-linked translation error: Found no Verse.ThingDef named EquipmentRack_Blueprint to match EquipmentRack_Blueprint.label
  1049.  
  1050. Def-linked translation error: Found no Verse.ThingDef named EquipmentRack_Frame to match EquipmentRack_Frame.label
  1051.  
  1052. Def-linked translation error: Found no Verse.ThingDef named EquipmentRack_Frame to match EquipmentRack_Frame.description
  1053.  
  1054. Def-linked translation error: Found no Verse.ThingDef named EquipmentRack_Blueprint_Install to match EquipmentRack_Blueprint_Install.label
  1055.  
  1056. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.0.label
  1057.  
  1058. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.0.description
  1059.  
  1060. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.3.label
  1061.  
  1062. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.3.description
  1063.  
  1064. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.4.label
  1065.  
  1066. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.4.description
  1067.  
  1068. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.5.label
  1069.  
  1070. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.5.description
  1071.  
  1072. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.6.label
  1073.  
  1074. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.6.description
  1075.  
  1076. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.7.label
  1077.  
  1078. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.7.description
  1079.  
  1080. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.8.label
  1081.  
  1082. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.8.description
  1083.  
  1084. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.9.label
  1085.  
  1086. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.9.description
  1087.  
  1088. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.0.label
  1089.  
  1090. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.0.description
  1091.  
  1092. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.1.label
  1093.  
  1094. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.1.description
  1095.  
  1096. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.4.label
  1097.  
  1098. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.4.description
  1099.  
  1100. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.5.label
  1101.  
  1102. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.5.description
  1103.  
  1104. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.6.label
  1105.  
  1106. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.6.description
  1107.  
  1108. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.7.label
  1109.  
  1110. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.7.description
  1111.  
  1112. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.8.label
  1113.  
  1114. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.8.description
  1115.  
  1116. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.9.label
  1117.  
  1118. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.9.description
  1119.  
  1120. Def-linked translation error: Found no RimWorld.ThoughtDef named SharedBedroom to match SharedBedroom.stages.0.label
  1121.  
  1122. Def-linked translation error: Found no RimWorld.ThoughtDef named SharedBedroom to match SharedBedroom.stages.0.description
  1123.  
  1124. Def-linked translation error: Found no RimWorld.TraderKindDef named Caravan_Neolithic_CombatSupplier to match Caravan_Neolithic_CombatSupplier.label
  1125.  
  1126. Def-linked translation error: Found no RimWorld.WorkGiverDef named DoctorTreatEmergency to match DoctorTreatEmergency.label
  1127.  
  1128. Def-linked translation error: Found no RimWorld.WorkGiverDef named DoctorTreatEmergency to match DoctorTreatEmergency.verb
  1129.  
  1130. Def-linked translation error: Found no RimWorld.WorkGiverDef named DoctorTreatEmergency to match DoctorTreatEmergency.gerund
  1131.  
  1132. Def-linked translation error: Found no RimWorld.WorkGiverDef named DoctorTreat to match DoctorTreat.label
  1133.  
  1134. Def-linked translation error: Found no RimWorld.WorkGiverDef named DoctorTreat to match DoctorTreat.verb
  1135.  
  1136. Def-linked translation error: Found no RimWorld.WorkGiverDef named DoctorTreat to match DoctorTreat.gerund
  1137.  
  1138. Def-linked translation error: Found no RimWorld.WorkGiverDef named DoctorFeed to match DoctorFeed.label
  1139.  
  1140. Def-linked translation error: Found no RimWorld.WorkGiverDef named DoctorFeed to match DoctorFeed.verb
  1141.  
  1142. Def-linked translation error: Found no RimWorld.WorkGiverDef named DoctorFeed to match DoctorFeed.gerund
  1143.  
  1144. Couldn't load backstory Refugee70: System.Exception: Backstory not found matching identifier Refugee70
  1145. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  1146. Full XML text:
  1147.  
  1148. <Refugee70>
  1149. <title>Refugiado</title>
  1150. <titleShort>Refugiado</titleShort>
  1151. <desc>La guerra estalló en la casa de NAME cuando él era un bebé. Los padres de HISCAP huyeron con él, buscando seguridad dondequiera que pudieran encontrarla. Los primeros recuerdos de NAME son enseñanzas de cómo defenderse. La violencia y la destrucción que presenció lo dejaron marcado para toda la vida.</desc>
  1152. </Refugee70>
  1153.  
  1154. Couldn't load backstory Mathematician46: System.Exception: Backstory not found matching identifier Mathematician46
  1155. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  1156. Full XML text:
  1157.  
  1158. <Mathematician46>
  1159. <title>Matemático</title>
  1160. <titleShort>Profesor</titleShort>
  1161. <desc>NAME realizó una investigación matemática en una universidad. HECAP pasó gran parte de su tiempo libre inmerso en simulaciones de tiro, aunque HECAP fue frecuentemente ridiculizado por otros jugadores por su terrible puntería.</desc>
  1162. </Mathematician46>
  1163.  
  1164. Couldn't load backstory FireTender4: System.Exception: Backstory not found matching identifier FireTender4
  1165. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  1166. Full XML text:
  1167.  
  1168. <FireTender4>
  1169. <title>Mantención de fuego</title>
  1170. <titleShort>Fuego</titleShort>
  1171. <desc>En su infancia, NAME fue responsable de mantener el fuego de la tribu en marcha. HECAP tomó esta responsabilidad muy en serio.</desc>
  1172. </FireTender4>
  1173.  
  1174. Couldn't load backstory Aristocrat7: System.Exception: Backstory not found matching identifier Aristocrat7
  1175. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  1176. Full XML text:
  1177.  
  1178. <Aristocrat7>
  1179. <title>Aristócrata</title>
  1180. <titleShort>Aristócrata</titleShort>
  1181. <desc>Nacido en una familia aristocrática, Nev pasó sus años más jóvenes en la feliz ignorancia. Sus estudios eran esporádicos y nunca le gustó llevar nada de sus manos. El destino, sin embargo, forzaría un cambio en el hábito. Una guerra mundial estalló y las armas nucleares convirtieron la superficie del planeta en vidrio radiactivo.</desc>
  1182. </Aristocrat7>
  1183.  
  1184. Couldn't load backstory WastelandRuffian93: System.Exception: Backstory not found matching identifier WastelandRuffian93
  1185. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  1186. Full XML text:
  1187.  
  1188. <WastelandRuffian93>
  1189. <title>Vago de la tierra baldía</title>
  1190. <titleShort>Vago</titleShort>
  1191. <desc>La supervivencia era una lucha del día a día. Los alimentos consistían generalmente en animales medio descompuestos y el agua tenía que condensarse del aire. Para sobrevivir, Nev se volvió ingenioso. Un topógrafo del Ordo Historia pasó por el mundo de Nev y lo rescató.</desc>
  1192. </WastelandRuffian93>
  1193.  
  1194. Couldn't load backstory TragicTwin21: System.Exception: Backstory not found matching identifier TragicTwin21
  1195. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  1196. Full XML text:
  1197.  
  1198. <TragicTwin21>
  1199. <title>Gemelo trágico</title>
  1200. <titleShort>Gemelo</titleShort>
  1201. <desc>Caligari fue atraído al agua desde temprana edad, y pasó la mayor parte de su tiempo posible en y alrededor de él. Su gemelo quedó atrapado durante una inmersión y no sobrevivió. Caligari nunca volvió al agua otra vez.</desc>
  1202. </TragicTwin21>
  1203.  
  1204. Couldn't load backstory SpaceTraveler4: System.Exception: Backstory not found matching identifier SpaceTraveler4
  1205. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  1206. Full XML text:
  1207.  
  1208. <SpaceTraveler4>
  1209. <title>Viajero espacial</title>
  1210. <titleShort>Espacial</titleShort>
  1211. <desc>Caligari abandonó su casa y se volvió hacia las estrellas. Trabajó su camino de planeta a planeta, asumiendo cualquier trabajo que pudiera encontrar para ganar el paso hacia adelante, rara vez permaneciendo en una nave por mucho tiempo. Eventualmente obtuvo su propio buque y poco a poco ha atraído a un equipo tranquilo pero eficaz.</desc>
  1212. </SpaceTraveler4>
  1213.  
  1214. Couldn't load backstory ShunnedGirl18: System.Exception: Backstory not found matching identifier ShunnedGirl18
  1215. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  1216. Full XML text:
  1217.  
  1218. <ShunnedGirl18>
  1219. <title>Chica rechazada</title>
  1220. <titleShort>Rehuido</titleShort>
  1221. <desc>Freya nació en una familia pequeña y pobre. Fue intimidada implacablemente, golpeada y odiada. A medida que creció, desarrolló un interés en las armas. Por lo general, estudiaba en los libros, pero de vez en cuando se las arreglaba para conseguir algo de tiempo de práctica con lo real. Freya más tarde descubrió un talento para el arte y comenzó a enseñarse a sí misma a dibujar y pintar.</desc>
  1222. </ShunnedGirl18>
  1223.  
  1224. Couldn't load backstory ArtStudent43: System.Exception: Backstory not found matching identifier ArtStudent43
  1225. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  1226. Full XML text:
  1227.  
  1228. <ArtStudent43>
  1229. <title>Estudiante de arte</title>
  1230. <titleShort>Artista</titleShort>
  1231. <desc>Después de años de práctica, Freya fue capaz de inscribirse en una universidad de arte y llevar sus habilidades aún más. Ella buscó el trabajo de la industria del arte después de graduarse con buenas calificaciones. Ella hizo un cierto progreso con comisiones privadas, consiguiendo hacer una vida decente de su arte.</desc>
  1232. </ArtStudent43>
  1233.  
  1234. Couldn't load backstory ToxicChild46: System.Exception: Backstory not found matching identifier ToxicChild46
  1235. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  1236. Full XML text:
  1237.  
  1238. <ToxicChild46>
  1239. <title>Niño tóxico</title>
  1240. <titleShort>Tóxico</titleShort>
  1241. <desc>Creciendo en un planeta industrial, NAME comenzó a trabajar en una planta química a la edad de seis años. Los años de exposición a las toxinas industriales lo dejaron físicamente y mentalmente marcado. HECAP eventualmente explotó la instalación y escapó del planeta en un buque de carga robado.</desc>
  1242. </ToxicChild46>
  1243.  
  1244. Couldn't load backstory CriminalTinker97: System.Exception: Backstory not found matching identifier CriminalTinker97
  1245. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  1246. Full XML text:
  1247.  
  1248. <CriminalTinker97>
  1249. <title>Juguete criminal</title>
  1250. <titleShort>Gitano</titleShort>
  1251. <desc>NAME se unió a una tripulación de mercenarios, ayudando a mantener su reactor de fusión y armas nucleares. HECAP rápidamente se convirtió en la mano derecha de su líder y tomó el relevo cuando surgió la oportunidad, conectando la ducha del líder con el ácido de desecho de la nave.</desc>
  1252. </CriminalTinker97>
  1253.  
  1254. Couldn't load backstory Dreamer99: System.Exception: Backstory not found matching identifier Dreamer99
  1255. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  1256. Full XML text:
  1257.  
  1258. <Dreamer99>
  1259. <title>Soñador</title>
  1260. <titleShort>Soñador</titleShort>
  1261. <desc>Puesto que su padre estaba a menudo ausente, NAME tomó el papel del hombre de la casa. Aprendió el valor del trabajo duro, pero nunca tuvo una infancia. Todos los días, NAME soñaba con salir de su casa y explorar nuevos mundos.</desc>
  1262. </Dreamer99>
  1263.  
  1264. Couldn't load backstory PirateSurveyor66: System.Exception: Backstory not found matching identifier PirateSurveyor66
  1265. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  1266. Full XML text:
  1267.  
  1268. <PirateSurveyor66>
  1269. <title>Topógrafo pirata</title>
  1270. <titleShort>Topógrafo</titleShort>
  1271. <desc>Como topógrafo para Geotek Corporation, el trabajo de NAME era buscar nuevos sitios de salvamento. Sin embargo, su verdadero deseo era encontrar un artefacto antiguo entre las ruinas para vender en el mercado negro. Cuando finalmente tropezó con uno, la compañía trató de recuperarlo por la fuerza. NAME escapó con su recompensa y comenzó una vida de piratería.</desc>
  1272. </PirateSurveyor66>
  1273.  
  1274. Couldn't load backstory StarSquire21: System.Exception: Backstory not found matching identifier StarSquire21
  1275. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  1276. Full XML text:
  1277.  
  1278. <StarSquire21>
  1279. <title>Escudero estrella</title>
  1280. <titleShort>Escudero</titleShort>
  1281. <desc>Nacido en un mundo medieval, el primer recuerdo de NAME es contemplar el cielo nocturno. Desde entonces, él soñó con preguntar por un caballero en medio de los cielos llenos de estrellas. El enfoque de HISCAP en esa visión le dejó algo unicolores.</desc>
  1282. </StarSquire21>
  1283.  
  1284. Couldn't load backstory MilitaryChild34: System.Exception: Backstory not found matching identifier MilitaryChild34
  1285. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  1286. Full XML text:
  1287.  
  1288. <MilitaryChild34>
  1289. <title>Niño militar</title>
  1290. <titleShort>Militar</titleShort>
  1291. <desc>NAME creció en una familia con un rico bagaje militar. Los años de la adolescencia de HISCAP se pasaron viajando de sistema en sistema a dondequiera que sus padres fueran enviados. HECAP se alistó a la edad de 18 años, siguiendo la tradición de su familia.</desc>
  1292. </MilitaryChild34>
  1293.  
  1294. Couldn't load backstory AWOLSoldier46: System.Exception: Backstory not found matching identifier AWOLSoldier46
  1295. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  1296. Full XML text:
  1297.  
  1298. <AWOLSoldier46>
  1299. <title>Soldado de AWOL</title>
  1300. <titleShort>Soldado</titleShort>
  1301. <desc>NAME era un soldado de infantería. Cuando HECAP fue informado de su asignación a la Guerra Xennoa-Zartza, HECAP decidió que no quería ser un soldado. Fue capaz de escapar en un avión espacial militar.</desc>
  1302. </AWOLSoldier46>
  1303.  
  1304. Couldn't load backstory FallenOfficial88: System.Exception: Backstory not found matching identifier FallenOfficial88
  1305. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  1306. Full XML text:
  1307.  
  1308. <FallenOfficial88>
  1309. <title>Funcionario caído</title>
  1310. <titleShort>Oficial</titleShort>
  1311. <desc>NAME era un funcionario de un gobierno autocrático. Cuando sus superiores le exigieron que participara en atrocidades, NAME renunció y escapó de su mundo natal con nada más que la ropa en su espalda.</desc>
  1312. </FallenOfficial88>
  1313.  
  1314. Couldn't load backstory FarmMechanic40: System.Exception: Backstory not found matching identifier FarmMechanic40
  1315. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  1316. Full XML text:
  1317.  
  1318. <FarmMechanic40>
  1319. <title>Mecánico de la granja</title>
  1320. <titleShort>Mecánico</titleShort>
  1321. <desc>Creciendo en un planeta agrícola, NAME pasó su tiempo aprendiendo sobre la maquinaria automatizada que cultivaba y cosechaba la multitud de cultivos.</desc>
  1322. </FarmMechanic40>
  1323.  
  1324. Couldn't load backstory OrbitalReservist59: System.Exception: Backstory not found matching identifier OrbitalReservist59
  1325. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  1326. Full XML text:
  1327.  
  1328. <OrbitalReservist59>
  1329. <title>Reservista orbital</title>
  1330. <titleShort>Reservista</titleShort>
  1331. <desc>Cuando el gobierno declaró que fortalecería sus defensas militares, NAME fue obligado y entrenado. HECAP estaba estacionado en una base orbital, manejando los sistemas de defensa y, en situaciones extremas, descendiendo en una capsula de escape, a la superficie.</desc>
  1332. </OrbitalReservist59>
  1333.  
  1334. Couldn't load backstory Squire51: System.Exception: Backstory not found matching identifier Squire51
  1335. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  1336. Full XML text:
  1337.  
  1338. <Squire51>
  1339. <title>Escudero</title>
  1340. <titleShort>Escudero</titleShort>
  1341. <desc>Nacido en una familia noble en un mundo medieval, NAME se convirtió en un escudero. El entrenamiento de HISCAP involucró la cetrería, la esgrima y la lucha libre, a menudo hechas con armadura. En la batalla, su trabajo era asegurar que los caballeros fueran cuidados y que su armadura estuviese bien pulida.</desc>
  1342. </Squire51>
  1343.  
  1344. Couldn't load backstory Knight23: System.Exception: Backstory not found matching identifier Knight23
  1345. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  1346. Full XML text:
  1347.  
  1348. <Knight23>
  1349. <title>Caballero</title>
  1350. <titleShort>Caballero</titleShort>
  1351. <desc>Cuando NAME alcanzó a la mayoría de edad, se le dio una espada bendita por un sumo sacerdote. La determinación HISCAP y el enfoque en la batalla lo establecieron como un caballero. A lo largo del tiempo, sus historias fueron contadas en el arte y el folclore. Por humildad, nunca contó sus historias.</desc>
  1352. </Knight23>
  1353.  
  1354. Couldn't load backstory JoywireAddict71: System.Exception: Backstory not found matching identifier JoywireAddict71
  1355. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  1356. Full XML text:
  1357.  
  1358. <JoywireAddict71>
  1359. <title>Adicto a los cables de felicidad</title>
  1360. <titleShort>Adicto</titleShort>
  1361. <desc>Los ricos padres de NAME proporcionaron todo lo que él siempre quiso. Después de descubrir los 'cables de felicidad' (Dispositivo que se instala en el cerebro, y causa una fuerte sensación de felicidad), se obsesionó. Una vez que sus padres se dieron cuenta de lo que pasó, lo cortaron. Despreocupado y, a menudo, violento, buscó su arreglar su proximo 'cable de felicidad' por cualquier medio posible.</desc>
  1362. </JoywireAddict71>
  1363.  
  1364. Couldn't load backstory DischargedSoldier36: System.Exception: Backstory not found matching identifier DischargedSoldier36
  1365. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  1366. Full XML text:
  1367.  
  1368. <DischargedSoldier36>
  1369. <title>Soldado dado de baja</title>
  1370. <titleShort>Soldado</titleShort>
  1371. <desc>Jeremy se prostituyó para financiar sus hábitos de droga. Como escape, se unió a los militares y aprendió a luchar. Demasiado inteligente para el ejército, cuestionó y muchas veces no estuvo de acuerdo con las decisiones de sus superiores. Esto finalmente llevó a su baja deshonrosa y le dejó con un chip en su hombro.</desc>
  1372. </DischargedSoldier36>
  1373.  
  1374. Couldn't load backstory MidworldLoner78: System.Exception: Backstory not found matching identifier MidworldLoner78
  1375. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  1376. Full XML text:
  1377.  
  1378. <MidworldLoner78>
  1379. <title>Solitario de mundo medio</title>
  1380. <titleShort>Solitario</titleShort>
  1381. <desc>Nacido en un medio mundo escasamente poblado, NAME tenía algunos amigos. HECAP prefería perseguir sus pasiones en la soledad, ya sea jugando con su moto, viendo videos largos sobre la nueva tecnología más caliente, o alineando sus figurillas y disparando con su pistola de balines.</desc>
  1382. </MidworldLoner78>
  1383.  
  1384. Couldn't load backstory MilitaryGunsmith58: System.Exception: Backstory not found matching identifier MilitaryGunsmith58
  1385. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  1386. Full XML text:
  1387.  
  1388. <MilitaryGunsmith58>
  1389. <title>Armero militar</title>
  1390. <titleShort>Armero</titleShort>
  1391. <desc>Inspirado por un pedazo particularmente sugestivo de la propaganda, Roberto firmó para ingresar a los armada con en esperanzas de encontrar gloria. Para su consternación, sin embargo, sus pruebas de aptitud le pusieron en la tienda de máquinas en vez de en las líneas de frente. Más tarde, cuando vio las filas de bolsas de cuerpos volviendo a su casa, se dió cuenta de lo afortunado que era.</desc>
  1392. </MilitaryGunsmith58>
  1393.  
  1394. Couldn't load backstory CaravanTraveler8: System.Exception: Backstory not found matching identifier CaravanTraveler8
  1395. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  1396. Full XML text:
  1397.  
  1398. <CaravanTraveler8>
  1399. <title>Viajero de caravanas</title>
  1400. <titleShort>Viajero</titleShort>
  1401. <desc>NAME nació en una familia nómada de comerciantes de caravanas en un mundo llano. HISCAP padre, el líder de la caravana, le enseñó el comercio de caravanas. Debido a que era capaz de hacer trueques o cazar toda su comida, nunca tuvo que preocuparse por hacer ningún trabajo en la granja. Más tarde, su padre se retiró a una granja y ofreció a NAME la posición de líder de la caravana.</desc>
  1402. </CaravanTraveler8>
  1403.  
  1404. Couldn't load backstory Caravaneer75: System.Exception: Backstory not found matching identifier Caravaneer75
  1405. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  1406. Full XML text:
  1407.  
  1408. <Caravaneer75>
  1409. <title>Caravaneador</title>
  1410. <titleShort>Caravaneador</titleShort>
  1411. <desc>NAME era el líder de una caravana nómada. Era su deber negociar acuerdos comerciales y asegurar la seguridad de su caravana contra bandoleros y salteadores. Se convirtió en un maestro en la gestión de mercancías, trazando rutas, y hacer buenas ofertas.</desc>
  1412. </Caravaneer75>
  1413.  
  1414. --- Main thread ---
  1415. 327ms Inject selected language data into game data.
  1416.  
  1417.  
  1418. MoodyMapComponent Static Initialization
  1419.  
  1420. MoodyWindow Static Initialization
  1421.  
  1422. MoodyWindow Instance Initialization
  1423.  
  1424. DataCache Static Initialization
  1425.  
  1426. Type ModInitializer probably needs a StaticConstructorOnStartup attribute, because it has a field obj of type GameObject. All assets must be loaded in the main thread.
  1427.  
  1428. ResearchPal :: redundant prerequisites for Advanced solar power the following research: Electricidad
  1429.  
  1430. switched Vulcan cannon(7) and Advanced
  1431. Hauler(2)
  1432.  
  1433. switched Blast turrets(8) and Intermediate
  1434. Hauler(2)
  1435.  
  1436. switched Precision turrets(8) and Basic
  1437. Hauler(2)
  1438.  
  1439. switched Shredder turrets(14) and Simple
  1440. Hauler(2)
  1441.  
  1442. switched Taladro de perforación(2) and Shield belt(7)
  1443.  
  1444. switched Armas multibarril(5) and Shield belt(2)
  1445.  
  1446. switched Sarcófago de criptosueño(6) and Disparo de cargas(8)
  1447.  
  1448. switched Disparo de cargas(6) and Armas multibarril(2)
  1449.  
  1450. switched Military grade turrets(14) and Disparo de cargas(2)
  1451.  
  1452. switched Disparo de cargas(14) and Military grade turrets(2)
  1453.  
  1454. switched Armas multibarril(6) and Disparo de cargas(2)
  1455.  
  1456. switched Disparo de cargas(6) and Armas multibarril(2)
  1457.  
  1458. switched Military grade turrets(14) and Disparo de cargas(2)
  1459.  
  1460. switched Disparo de cargas(14) and Military grade turrets(2)
  1461.  
  1462. switched Armas multibarril(6) and Disparo de cargas(2)
  1463.  
  1464. switched Disparo de cargas(6) and Armas multibarril(2)
  1465.  
  1466. switched Military grade turrets(14) and Disparo de cargas(2)
  1467.  
  1468. switched Armas multibarril(6) and Military grade turrets(2)
  1469.  
  1470. switched Military grade turrets(6) and Armas multibarril(2)
  1471.  
  1472. switched Armas multibarril(6) and Military grade turrets(2)
  1473.  
  1474. switched Military grade turrets(6) and Armas multibarril(2)
  1475.  
  1476. switched Torretas(14) and Multi-analizador(2)
  1477.  
  1478. switched Camas hospitalarias(18) and Smokepop belts(3)
  1479.  
  1480. switched Pasta nutriente(5) and Paneles solares(6)
  1481.  
  1482. switched Microelectrónica básica(13) and Refinado(2)
  1483.  
  1484. switched Gun complex(14) and Microelectrónica básica(2)
  1485.  
  1486. switched Microelectrónica básica(14) and Gun complex(2)
  1487.  
  1488. switched Gun complex(14) and Microelectrónica básica(2)
  1489.  
  1490. switched Microelectrónica básica(14) and Gun complex(2)
  1491.  
  1492. switched Gun complex(14) and Microelectrónica básica(2)
  1493.  
  1494. switched Microelectrónica básica(14) and Gun complex(2)
  1495.  
  1496. switched Gun complex(14) and Microelectrónica básica(2)
  1497.  
  1498. switched Microelectrónica básica(14) and Gun complex(2)
  1499.  
  1500. switched Gun complex(14) and Microelectrónica básica(2)
  1501.  
  1502. Injector_StorageSearch : Injected
  1503.  
  1504. StorageSearch injected.
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