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- `
- class A
- {
- bool fullscreen;
- public A(bool fs)
- {
- fullscreen = fs;
- fullscreen = false;
- //TODO modify the GFullScreen
- }
- }
- class Game
- {
- bool Gfullscreen;
- public Game()
- {
- GFullScreen = true;
- A myclassA(Gfullscreen)
- }
- };
- int main(int argc, char* argv[])
- {
- Game theGame;
- }
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