Garnitrex

Circle of the Moon: All Upgrades

Dec 13th, 2015
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  1. There are 105 upgrades: 43 HP Max, 36 MP Max, 36 Heart Max
  2. You ARE NOT required to complete the map. That is a different
  3. definition.
  4.  
  5. What your stats should look like at these levels if you got all 105%
  6. Lv 33 = 850 HP, 780 MP, 330 Hearts
  7. Lv 34 = 860 HP, 790 MP, 332 Hearts
  8. LV 35 = 870 HP, 800 MP, 334 Hearts
  9.  
  10. You NEED 2 Strength Rings to defeat Dracula 2 fast. Even if you have to spend
  11. a little extra time farming for it - it is still worth it. 2 rings adds
  12. 13 damage to each cross hit, and 39 damage per Thunderbird hit.
  13. You will be getting them as a Common Drop from the Grizzlys (3% chance)
  14. throughout the Underground Warehouse, Catacombs directly after, and en route
  15. to the Battle Arena portal.
  16.  
  17. Map if you need it:
  18. http://www.gamefaqs.com/gba/449471-castlevania-circle-of-the-moon/faqs/67782
  19.  
  20. You will have to use the DSS activation glitch A LOT. There are 10 cards
  21. on each row. I will note them starting 1-10, left to right
  22. (1 farthest left, and 10 being farthest right).
  23. DSS Combos used:
  24. Wind Wave: Diana + Griffin (5/6)
  25. Double Speed: Pluto + Griffin (10/6)
  26. Summon for Warps: Apollo + Golem (6/4)
  27. Skeleton: Pluto + Black Dog (10/10)
  28. Rose Petals: Diana + Mandragora (5/3)
  29. Cockatrice: Uranus + Cockatrice (9/5)
  30. Thunderbird: Uranus + Thunderbird (9/7)
  31. Invincibility: Pluto + Unicorn (10/9)
  32.  
  33.  
  34. This pastebin really just covers the hidden/secret rooms that have upgrades.
  35. Practically every room has an upgrade, though, so it shouldn't be hard
  36. to find the rest. Maybe in the future I will make note of ALL %.
  37.  
  38. !Mercury + Salamander
  39. #Grab MP Max at the NW end of big climb
  40. > Diana + Griffin on Cerberus
  41.  
  42.  
  43. #Grab Hopper MP Max - activate Pluto + Griffin 4 double speed
  44. -Holy Water in Mummy Room
  45. $ecret wall for Mummy HP Max
  46. -Turn off DSS at start of Catacombs climb to Drac
  47. -Apollo + Golem to Warp to Drac 1
  48. > Skeleton on Drac 1
  49.  
  50.  
  51. !!! From here on out all movement unless stated otherwise should use
  52. Pluto + Griffin!!!
  53. -Head thru Audience Hall
  54. $ecret wall behind top Skeleton
  55. -Warp to Back of Machine Tower
  56. -Tap SP before Golem
  57. > Diana + Mandragora on Iron Golem
  58.  
  59. $ecret wall behind east Fox Archer
  60. ^ Grab cross in MP Max/Thunder Demon secret
  61. -Leave Machine and head to Necromancer
  62. $ecret wall above save point
  63. -Enter Hall Portal 2 to activate
  64. -Warp after Outer Wall
  65. > Diana + Mandragora on Necromancer
  66.  
  67.  
  68. -Enter and tap SP at bottom of room for MP restore
  69. $ecret in corner before Corridor
  70. -Run thru everything to Waterway
  71. -Waterway skip
  72. -Save point
  73. > Double Cockatrice vs Camilla
  74.  
  75.  
  76. -Go west and get the section with the Ice Demon and Lizards
  77. -Save Point
  78. $ecret wall above save
  79. Heart MAX across from secret
  80. $ecret left directly after exiting Waterway
  81. Heart MAX above
  82. -Triple Warp to Adramalech
  83. DON'T FORGET HEART MAX AT THE BOTTOM OF THE NEXT ROOM
  84. > Crosses on Adramalech
  85.  
  86. MP MAX directly after boss lol
  87. $ecret wall under save point
  88. $ecret wall in wall jump room with Bone Towers and Thunder Armors
  89. MP MAX in Brain Float Room left of Thunder Demons
  90. HP MAX east of Thunder Armors
  91. $ecret wall prior to Underground Gallery
  92. =Enter Underground Gallery=
  93. !!! Hold off on Platform Ride until cleanup later!!!
  94. Lower Alcove Upgrade before Lizardman Upgrade
  95. -Clean up along the way, jump over Mantis'
  96. > Cockatrice on ZDragons
  97.  
  98.  
  99. -Tap save on exit
  100. DON'T FORGET MANTIS $ecret
  101. $ecret before Gallery Exit
  102. -Run to Warehouse, cleanup along the way
  103. $ecret behind skeleton
  104. HP MAX above Flame Armor
  105. =Enter Underground Warehouse=
  106. MP MAX immediately east
  107. -Tap SP
  108. HEART MAX in Bone Tower Room
  109. $ecret behind NE Fox Hunter in Holy Armor
  110. MP MAX in Fox Hunter/Holy Armor segway
  111. HP MAX at top of Succubus Room
  112. $ecret wall into Lilith MP MAX
  113. !!!Attack Grizzlys along the way for Strength Ring!!!
  114. $ecret at top of Moth Room
  115. HEART MAX + HP MAX in big Holy Armor Room in the corner
  116. -Tap SP
  117. > Double Cock on Death, use crosses to finish off if needed
  118.  
  119. $ecret directly after Death
  120. HP MAX before leaving Warehouse
  121. Catacombs Cleanup
  122. !!!Attack Grizzlys if needed!!!
  123. -Clean up Catacombs
  124. HEART MAX in Archer/Demon room
  125. MP/HP MAX in big storeroom
  126. MP MAX in room NE from Dash Boots
  127. HP/HEART MAX in SE Corner Room
  128. $keleton bomber secret and HP MAX right across from each other
  129. HP MAX in Skeleton Spear backroom
  130. HEART/MP MAX east after Big Climb
  131. GET HEART MAX RIGHT AFTER SAVE ROOM IF YOU DIDN'T AT START
  132. HP MAX at Skeleton Alcove in Stairway
  133. DO NOT FORGET MP MAX IN THE Axe Armor/Slime
  134. SECRET AT THE START OF THE STAIRWAY
  135. -Clean up a little Abyss Stairway en route to Waterway
  136. #BE SURE TO GET HP MAX AT TOP BEFORE WATERWAY
  137. -Tap save point if needed
  138.  
  139. Waterway Cleanup
  140. $ecret under entrance
  141. HP MAX in Brain Float room.
  142. $ecret NW corner of big Ice Armor room
  143. -Glitch through like you do in All Bosses
  144. HEAD IMMEDIATELY WEST
  145. -Behind HP Max is Heart Max in the western room
  146. HP MAX in NW corner of next room.
  147. -Then hit the crumble ceiling $ecret after
  148. #Bottom MP Max, save point, MP Max above the switch
  149. -Hit Switches Like Normal After
  150. HEART MAX in Ice Demon corner.
  151. -Return to Gallery and get the 2 push block rooms
  152.  
  153. Chapel Cleanup
  154. Room to the left on bottom and top
  155. $ecret in first stained glass room on the left side
  156. $ecret in next room, pretty much in the same spot
  157. Room to the left at top
  158. -Head towards Battle Arena
  159. !!!Attack Grizzlys for Strength Ring if needed!!!
  160. -Upgrades in Fallen Angel room before Arena
  161. -Battle Arena Portal to Hall Portal 2
  162. -Pick up Stairway Map
  163. -Cleanup Audience Hall Clockwise along with Outer Wall
  164. (heading towards Necromancer)
  165. MP MAX east of Skeletons and HEART MAX straight up with the Witch
  166. MP MAX west after SP
  167. $ecret in left corner
  168. HP MAX with Skeleton Athletes
  169. HEART MAX x2 in lattice room
  170. $ecret leads to HP MAXE Armor
  171. HP MAX above the Brain Floats
  172. $ecret in floor >>> Nitemare room.
  173. -Rocs' Wing up to Observation Tower
  174.  
  175. =Observation Tower=
  176. You can die very easily here. If you're below 200 hp, switch to
  177. Pluto + Unicorn for invincibility.
  178.  
  179. -Warp to the top and fall all the way down to bottom right
  180. HP MAX in Wind Armor Room
  181. HEART MAX in Minotaur Room
  182. $ecret in left wall of entrance
  183. Warp to top, open secret with another summon.
  184. $ecret at NW corner of room with Harpies
  185. $ecret at SE corner of the same room
  186. MP MAX in Alarune room after Dullahan
  187. $ecret wall on eastern side of big Dark Armor room
  188. HEART MAX in Blepa+Legion
  189. > Double Cock on Hugh
  190. -Don't miss the room in the corner, under the Devil room.
  191. $ecret above portal 5
  192. -Take portal to Hall 1
  193.  
  194. Machine Tower Cleanup
  195. HP MAX before entrance with Thunder Demon
  196. HEART MAX just above with Ice Shade
  197. HEART MAX NW Corner
  198. Both rooms on the right
  199. $ecret in NW corner of entrance
  200. HP MAX in SW corner room
  201. $ecret in NW corner of the following room
  202. $ecret NE corner of Thunder Demon room
  203. HP MAX in NW Corner with Rock Armor
  204. ^
  205. MP MAX below exit
  206.  
  207. MP+HEART MAX in last Outer Wall room after exit
  208. Clean the whole room behind the Audience SP
  209. $ecret wall where you fell at the start
  210. $ecret Room after Last Door
  211.  
  212.  
  213. > Drac 2
  214. -If bubbles or meteors, use thunderbird.
  215. -Throw crosses if lasers
  216. -Thunderbird for last phase, throw crosses if you can after
  217. summon. Should be 2 round.
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