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- Log uploaded on Wednesday, May 16, 2018, 9:26:45 PM
- Loaded mods:
- Core: (no assemblies)
- HugsLib[4.1.1]: 0Harmony(1.0.9.1), HugsLib(0.18.0.0)
- JecsTools: 0Harmony(1.0.9.1), 0JecsTools(1.0.8.0), AbilityUser(1.18.0.0), AbilityUserAI(1.18.0.0), CompActivatableEffect(1.18.0.0), CompAnimated(1.18.0.0), CompDeflector(1.18.0.0), CompDelayedSpawner(1.18.0.0), CompExtraSounds(1.18.0.0), CompInstalledPart(1.18.0.0), CompLumbering(1.18.0.0), CompOverlays(1.18.0.0), CompOversizedWeapon(1.18.0.0), CompSlotLoadable(1.18.0.0), CompToggleDef(1.18.0.0), CompVehicle(1.17.0.1), PawnShields(1.0.0.0)
- Humanoid Alien Races 2.0: 0Harmony(1.0.9.1), AlienRace(1.0.0.0)
- Doors Expanded: 0Harmony(1.0.9.1), DoorsExpanded(1.18.0.0)
- Camera+: 0Harmony(1.0.9.1), CameraPlus(1.2.0.0)
- Lord of the Rims - Hobbits: 0Harmony(1.0.9.1), MiniCCL(1.0.0.0), Hobbits(0.0.0.0)
- Rim of Madness - Vampires: 0Harmony(1.0.9.1), Vampire(1.18.0.0)
- Yes, Vehicles: (no assemblies)
- Lord of the Rims - Elves: 0Harmony(1.0.9.1), MiniCCL(1.0.0.0), Elves(0.0.0.0)
- Lord of the Rims - Dwarves: 0Harmony(1.0.9.1), MiniCCL(1.0.0.0), Dwarves(0.0.0.0)
- Active Harmony patches:
- <EnsureRequiredEnemies>c__AnonStorey1.<>m__1: post: AlienRace.HarmonyPatches.EnsureRequiredEnemiesPostfix
- AddictionUtility.CanBingeOnNow: post: AlienRace.HarmonyPatches.CanBingeNowPostfix
- AgeInjuryUtility.GenerateRandomOldAgeInjuries: PRE: AlienRace.HarmonyPatches.GenerateRandomOldAgeInjuriesPrefix, Vampire.HarmonyPatches.Vamp_GenerateRandomOldAgeInjuries
- AgeInjuryUtility.RandomHediffsToGainOnBirthday: post: AlienRace.HarmonyPatches.RandomHediffsToGainOnBirthdayPostfix
- Alert_NeedDoctor.get_Patients: PRE: Vampire.HarmonyPatches.get_Patients_Vamp
- Alert_NeedWarmClothes.GetReport: post: Vampire.HarmonyPatches.Vamp_DontNeedWarmClothesReports
- ApparelProperties.GetInterferingBodyPartGroups: TRANS: AlienRace.HarmonyPatches.GetInterferingBodyPartGroupsTranspiler
- ApparelUtility.CanWearTogether: post: JecsTools.HarmonyPatches.Post_CanWearTogether
- ArmorUtility.ApplyArmor: PRE: JecsTools.HarmonyPatches.ApplyProperDamage
- ArmorUtility.GetPostArmorDamage: post: JecsTools.HarmonyPatches.Post_GetPostArmorDamage
- Bill.PawnAllowedToStartAnew: post: AlienRace.HarmonyPatches.PawnAllowedToStartAnewPostfix
- Bill_Medical.Notify_DoBillStarted: PRE: Vampire.HarmonyPatches.Notify_DoBillStarted_Debug
- Building.Draw: PRE: Vampire.HarmonyPatches.Draw_VampBed
- Building_Bed.get_AssigningCandidates: post: AlienRace.HarmonyPatches.AssigningCandidatesPostfix
- Building_Casket.Accepts: PRE: Vampire.HarmonyPatches.Accepts_VampBed
- Building_Door.DoorOpen: PRE: DoorsExpanded.HarmonyPatches.InvisDoorOpen
- Building_Door.DoorTryClose: PRE: DoorsExpanded.HarmonyPatches.InvisDoorTryClose
- Building_Door.Notify_PawnApproaching: post: DoorsExpanded.HarmonyPatches.InvisDoorNotifyApproaching
- Building_Door.StartManualCloseBy: PRE: DoorsExpanded.HarmonyPatches.InvisDoorManualClose
- Building_Door.StartManualOpenBy: post: DoorsExpanded.HarmonyPatches.InvisDoorManualOpen
- Building_Door.get_FreePassage: PRE: DoorsExpanded.HarmonyPatches.get_FreePassage
- Building_Grave.GetGizmos: post: Vampire.HarmonyPatches.Vamp_TheyNeverDie
- Building_Grave.get_Graphic: PRE: Vampire.HarmonyPatches.get_Graphic_VampBed
- CameraDriver.ApplyPositionToGameObject: TRANS: CameraPlus.CameraDriver_ApplyPositionToGameObject_Patch.Postfix_ApplyPositionToGameObject
- CameraDriver.get_CurrentViewRect: TRANS: CameraPlus.CameraDriver_CurrentViewRect_Patch.LerpCurrentViewRect
- CameraDriver.get_CurrentZoom: TRANS: CameraPlus.CameraDriver_CurrentZoom_Patch.LerpCurrentZoom
- Caravan.AddPawn: PRE: CompVehicle.HarmonyCompVehicle.AddVehiclePawnsToCaravan
- Caravan.GetGizmos: post: JecsTools.HarmonyCaravanPatches.GetGizmos_Jobs
- Caravan.GetInspectString: post: JecsTools.HarmonyCaravanPatches.GetInspectString_Jobs, CompVehicle.HarmonyCompVehicle.GetInspectString_PostFix
- Caravan.get_Resting: post: Vampire.HarmonyPatches.get_Resting_Vampires
- CaravanEnterMapUtility.Enter: PRE: CompVehicle.HarmonyCompVehicle.Enter_PreFix
- CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: CompVehicle.HarmonyCompVehicle.CanExit_PostFix
- CaravanExitMapUtility.ExitMapAndJoinOrCreateCaravan: PRE: CompVehicle.HarmonyCompVehicle.ExitMapAndJoinOrCreateCaravan_PreFix
- CaravanPawnsNeedsUtility.TrySatisfyPawnNeeds: PRE: CompVehicle.HarmonyCompVehicle.TrySatisfyFuelNeeds
- CaravanPeopleAndItemsTabUtility.DoRow: TRANS: CompVehicle.HarmonyCompVehicle.DoRow_Transpiler
- CaravanPeopleAndItemsTabUtility.DoRows: PRE: CompVehicle.HarmonyCompVehicle.DoRows_PreFix
- CaravanTicksPerMoveUtility.GetTicksPerMove: post: CompVehicle.HarmonyCompVehicle.GetTicksPerMove_PostFix
- CaravanUIUtility.AddPawnsSections: post: CompVehicle.HarmonyCompVehicle.AddPawnsSections_PostFix
- CharacterCardUtility.DrawCharacterCard: post: Vampire.HarmonyPatches.Vamp_DrawCharacterCard
- CompDrug.PostIngested: post: AlienRace.HarmonyPatches.PostIngestedPostfix
- CompForbiddable.PostDraw: PRE: DoorsExpanded.HarmonyPatches.DontDrawInvisDoorForbiddenIcons
- CompSpawnerMechanoidsOnDamaged.<TrySpawnMechanoids>m__1: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixer
- Corpse.ButcherProducts: PRE: AlienRace.HarmonyPatches.ButcherProductsPrefix
- DamageWorker_AddInjury.FinalizeAndAddInjury: post: CompVehicle.HarmonyCompVehicle.TryInjureVehicleOccupants
- DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
- Designator.CanDesignateThing: post: AlienRace.HarmonyPatches.CanDesignateThingTamePostfix
- Designator_Slaughter.CanDesignateThing: PRE: Vampire.HarmonyPatches.Vamp_CantSlaughterTemps
- Dialog_DebugActionsMenu.DoListingItems_MapTools: post: Vampire.HarmonyPatches.DoListingItems_MapTools_Vamp
- Dialog_FormCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.CheckForErrors_PreFix post: Vampire.HarmonyPatches.CheckForErrors_Vampires
- Dialog_FormCaravan.DoWindowContents: PRE: CompVehicle.HarmonyCompVehicle.DoWindowContents_PreFix
- Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
- Dialog_SplitCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.DontSplitCaravansWithVehicles
- EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
- Faction.FactionTick: TRANS: AlienRace.HarmonyPatches.FactionTickTranspiler
- Faction.TryMakeInitialRelationsWith: post: AlienRace.HarmonyPatches.TryMakeInitialRelationsWithPostfix
- FloatMenuMakerMap.AddHumanlikeOrders: post: JecsTools._HumanlikeOrdersUtility.AddHumanlikeOrders_PostFix, CompVehicle.HarmonyCompVehicle.DontRescueVehiclesInFloatMenus, AlienRace.HarmonyPatches.AddHumanlikeOrdersPostfix, Vampire.HarmonyPatches.AddHumanlikeOrders_Vamp
- FloatMenuMakerMap.AddUndraftedOrders: TRANS: CompVehicle.HarmonyCompVehicle.AddUndraftedOrders_Transpiler
- FloatMenuUtility.GetMeleeAttackAction: TRANS: CompVehicle.HarmonyCompVehicle.FightActionTranspiler
- FloatMenuUtility.GetRangedAttackAction: TRANS: CompVehicle.HarmonyCompVehicle.FightActionTranspiler
- FoodUtility.ThoughtsFromIngesting: post: AlienRace.HarmonyPatches.ThoughtsFromIngestingPostfix
- FoodUtility.WillIngestStackCountOf: PRE: Vampire.HarmonyPatches.Vamp_WillIngestStackCountOf
- ForbidUtility.IsForbidden: post: Vampire.HarmonyPatches.Vamp_IsForbidden
- Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
- Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
- Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
- GameEnder.IsPlayerControlledWithFreeColonist: post: CompVehicle.HarmonyCompVehicle.CanEndGame
- GameInitData.PrepForMapGen: PRE: AlienRace.HarmonyPatches.PrepForMapGenPrefix
- GameRules.DesignatorAllowed: post: AlienRace.HarmonyPatches.DesignatorAllowedPostfix
- GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: Vampire.HarmonyPatches.Vamp_GuestFix
- GenCelestial.CelestialSunGlowPercent: post: Vampire.HarmonyPatches.Vamp_CelestialSunGlowPercent
- GenConstruct.CanConstruct: post: AlienRace.HarmonyPatches.CanConstructPostfix
- GenMapUI.DrawThingLabel: TRANS: CameraPlus.GenMapUI_DrawThingLabel_Patch.AdaptedGameFontReplacerPatch
- GenPath.ShouldNotEnterCell: post: DoorsExpanded.HarmonyPatches.ShouldNotEnterCellInvisDoors
- GenSpawn.SpawningWipes: post: DoorsExpanded.HarmonyPatches.InvisDoorsDontWipe
- GenSpawn.WipeExistingThings: PRE: DoorsExpanded.HarmonyPatches.WipeExistingThings
- GenText.AdjustedFor: post: AlienRace.HarmonyPatches.GenTextAdjustedForPostfix
- GhostDrawer.DrawGhostThing: PRE: DoorsExpanded.HarmonyPatches.HeronDoorGhostHandler
- HealthCardUtility.DrawOverviewTab: PRE: CompVehicle.HarmonyCompVehicle.DisplayOperationalSystems
- HealthCardUtility.GetEfficiencyLabel: post: Vampire.HarmonyPatches.GetEfficiencyLabel
- HealthCardUtility.GetPawnCapacityTip: post: Vampire.HarmonyPatches.Vamp_GetPawnCapacityTip
- HealthUtility.GetGeneralConditionLabel: PRE: CompVehicle.HarmonyCompVehicle.ReplaceConditionLabel
- HediffGiver_Heat.OnIntervalPassed: post: Vampire.HarmonyPatches.Vamp_IgnoreStrokeAndHypotherm
- HediffGiver_Hypothermia.OnIntervalPassed: post: Vampire.HarmonyPatches.Vamp_IgnoreStrokeAndHypotherm
- HediffSet.<get_HasHead>m__0: post: AlienRace.HarmonyPatches.HasHeadPostfix
- HediffSet.get_HasHead: PRE: AlienRace.HarmonyPatches.HasHeadPrefix
- Hediff_Injury.get_BleedRate: post: Vampire.HarmonyPatches.get_VampBleedRate
- ITab_Pawn_Character.FillTab: PRE: Vampire.HarmonyPatches.Vamp_FillTab
- ITab_Pawn_Gear.DrawThingRow: post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix
- ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix
- ITab_Pawn_Gear.TryDrawAverageArmor: TRANS: AlienRace.HarmonyPatches.TryDrawAverageArmorTranspiler
- JobDriver.get_Posture: post: AlienRace.HarmonyPatches.PosturePostfix
- JobDriver_Skygaze.GetReport: post: Vampire.HarmonyPatches.Vamp_QuitWatchingSunrisesAlreadyJeez
- JobDriver_Skygaze.get_Posture: post: AlienRace.HarmonyPatches.PosturePostfix
- JobDriver_Vomit.MakeNewToils: PRE: Vampire.HarmonyPatches.MakeNewToils_VampVomit
- JobDriver_Wait.CheckForAutoAttack: TRANS: CompVehicle.HarmonyCompVehicle.CheckForAutoAttackTranspiler
- JobGiver_AIAbilityUser.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_AIDefendPawn.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_AIDefendPawn.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_AIDefendPawn.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_AIDefendPawn.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_AIFightEnemy.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_AIFightEnemy.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_AIFightEnemy.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_AIFightEnemy.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral, Vampire.HarmonyPatches.BloodMist_NoAttack
- JobGiver_AIFirelessTrashColonyClose.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_AIFirelessTrashColonyDistant.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_AIFollowPawn.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_AIFollowPawn.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_AIFollowPawn.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_AIGotoNearestHostile.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_AISapper.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_AITrashBuildingsDistant.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_AITrashColonyClose.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_Berserk.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_Binge.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_Binge.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_Binge.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral, Vampire.HarmonyPatches.Vamp_DontBinge
- JobGiver_ConfigurableHostilityResponse.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_DoLovin.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_DropRandomGearOrApparel.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_DropUnusedInventory.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_EatInPartyArea.TryGiveJob: PRE: Vampire.HarmonyPatches.Vamp_DontEatAtTheParty post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_EatRandom.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_EnterTransporter.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_ExitMap.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_ExitMap.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_ExitMap.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_ExitMap.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_ExitMap.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_ExtinguishSelf.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_FightFiresNearPoint.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_FireStartingSpree.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_FleeImmediateDanger.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_FleePotentialExplosion.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_ForceSleepNow.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_ForcedGoto.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_GetBlood.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_GetFood.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_GetJoy.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_GetJoy.TryGiveJob: PRE: Vampire.HarmonyPatches.INeverDrink___Juice post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_GetJoyInBed.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_GetRest.FindGroundSleepSpotFor: post: Vampire.HarmonyPatches.FindGroundSleepSpotFor_Vampire
- JobGiver_GetRest.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_GotoTravelDestination.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_Haul.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveJob_PreFix post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_HaulCorpseToPublicPlace.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_Idle.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_IdleError.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_IdleForever.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_IdleJoy.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral, Vampire.HarmonyPatches.Vamps_DontDoIdleDrugs
- JobGiver_InducePrisonerToEscape.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_InsultingSpree.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_JumpInWater.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_KeepLyingDown.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_Kidnap.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_LayEgg.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_LoadTransporters.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_MaintainHives.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_ManTurrets.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_ManTurrets.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_ManTurrets.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_Manhunter.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_MarryAdjacentPawn.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_Mate.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_MineRandom.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_MurderousRage.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_Nuzzle.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_OptimizeApparel.ApparelScoreGain: post: AlienRace.HarmonyPatches.ApparelScoreGainPostFix
- JobGiver_OptimizeApparel.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_Orders.TryGiveJob: post: CompVehicle.HarmonyCompVehicle.PreventWaitAttackError, Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_PackFood.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_PickUpOpportunisticWeapon.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_PrepareCaravan_GatherItems.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveItemJob_PreFix post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_PrepareCaravan_GatherPawns.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_PrisonerEscape.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_PrisonerGetDressed.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_PrisonerWaitInsteadOfEscaping.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_ReachOutside.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_ReactToCloseMeleeThreat.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_RescueNearby.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_SatisfyChemicalNeed.DrugValidator: post: AlienRace.HarmonyPatches.DrugValidatorPostfix
- JobGiver_SatisfyChemicalNeed.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_SeekAllowedArea.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_SeekSafeTemperature.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_SeekShelterFromSunlight.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_ShareBlood.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_SlaughterRandomAnimal.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_SocialFighting.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_SpectateDutySpectateRect.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_StandAndBeSociallyActive.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_Steal.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_TakeCombatEnhancingDrug.TryGiveJob: PRE: Vampire.HarmonyPatches.TryGiveJob_DrugGiver_Vampire post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_TakeDrugsForDrugPolicy.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_TakeWoundedGuest.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_Tantrum.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_UnloadMyLordCarriers.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_UnloadYourInventory.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_VampireBeast.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_Wander.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_Wander.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_Wander.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_Wander.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_Wander.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_Wander.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_Wander.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_Wander.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_Wander.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_Wander.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_Wander.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_Wander.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_Wander.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JoyGiver_BuildSnowman.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JoyGiver_GoForWalk.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JoyGiver_InPrivateRoom.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JoyGiver_Ingest.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JoyGiver_Ingest.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JoyGiver_InteractBuilding.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JoyGiver_InteractBuilding.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JoyGiver_InteractBuilding.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JoyGiver_InteractBuilding.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JoyGiver_InteractBuilding.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JoyGiver_Skygaze.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JoyGiver_SocialRelax.TryFindIngestibleToNurse: PRE: Vampire.HarmonyPatches.INeverDrink___Wine
- JoyGiver_SocialRelax.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JoyGiver_ViewArt.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JoyGiver_VisitGrave.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JoyGiver_VisitSickPawn.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JoyUtility.EnjoyableOutsideNow: post: Vampire.HarmonyPatches.EnjoyableOutsideNow_Vampire
- LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
- Listing_TreeThingFilter.Visible: post: Vampire.HarmonyPatches.CorpsesAreNotVisible
- LordMaker.MakeNewLord: post: Vampire.HarmonyPatches.VampiresGuestTracker
- LordToil_PrepareCaravan_GatherAnimals.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadAnimalDuties
- LordToil_PrepareCaravan_GatherItems.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemToil
- LordToil_PrepareCaravan_GatherItems.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemDuties
- LordToil_PrepareCaravan_GatherSlaves.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadSlaveDuties
- LovePartnerRelationUtility.GetLovinMtbHours: PRE: Vampire.HarmonyPatches.Vamp_LovinFoodFix
- MainTabWindow_Research.DrawRightRect: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler
- MainTabWindow_Research.ViewSize: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler
- Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
- Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
- MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
- MapPawns.get_AnyPawnBlockingMapRemoval: post: Vampire.HarmonyPatches.get_LetVampiresKeepMapsOpen
- MapPawns.get_FreeColonistsSpawnedCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
- MapPawns.get_FreeColonistsSpawnedOrInPlayerEjectablePodsCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
- MassUtility.Capacity: post: CompVehicle.HarmonyCompVehicle.Capacity_PostFix
- MemoryThoughtHandler.TryGainMemory: PRE: AlienRace.HarmonyPatches.TryGainMemoryThoughtPrefix
- ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
- Need.GetTipString: post: Vampire.HarmonyPatches.Vamp_RestTextToolTip
- Need_Rest.NeedInterval: post: Vampire.HarmonyPatches.Vamp_SleepyDuringDaylight
- Page_ConfigureStartingPawns.CanDoNext: post: AlienRace.HarmonyPatches.CanDoNextStartPawnPostfix
- Pawn.CurrentlyUsableForBills: post: CompVehicle.HarmonyCompVehicle.CantUseMovingVehicles
- Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix
- Pawn.GetGizmos: post: CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix, Vampire.HarmonyPatches.GetGizmos_PostFix
- Pawn.MakeCorpse: PRE: Vampire.HarmonyPatches.Vamp_MakeCorpse
- Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix
- Pawn.SetFaction: post: AlienRace.HarmonyPatches.SetFactionPostfix
- Pawn.Tick: post: PawnShields.HarmonyPatches.Patch_Pawn_Tick
- Pawn.get_BodySize: post: Vampire.HarmonyPatches.VampireBodySize
- Pawn.get_HealthScale: post: Vampire.HarmonyPatches.VampireHealthScale
- Pawn.get_IsColonistPlayerControlled: post: CompVehicle.HarmonyCompVehicle.IncludeVehiclesInIsColonistPlayerControlled
- PawnApparelGenerator.GenerateStartingApparelFor: PRE: AlienRace.HarmonyPatches.GenerateStartingApparelForPrefix post: AlienRace.HarmonyPatches.GenerateStartingApparelForPostfix
- PawnBioAndNameGenerator.FillBackstorySlotShuffled: PRE: AlienRace.HarmonyPatches.FillBackstoryInSlotShuffledPrefix
- PawnBioAndNameGenerator.GeneratePawnName: PRE: AlienRace.HarmonyPatches.GeneratePawnNamePrefix
- PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo: post: AlienRace.HarmonyPatches.GiveAppropriateBioAndNameToPostfix
- PawnBioAndNameGenerator.TryGetRandomUnusedSolidBioFor: post: AlienRace.HarmonyPatches.TryGetRandomUnusedSolidBioForPostfix
- PawnBreathMoteMaker.BreathMoteMakerTick: PRE: Vampire.HarmonyPatches.Vamp_NoBreathingMote
- PawnDownedWiggler.WigglerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldWiggle
- PawnGenerator.GenerateBodyType: post: AlienRace.HarmonyPatches.GenerateBodyTypePostfix
- PawnGenerator.GenerateGearFor: post: PawnShields.HarmonyPatches.Patch_PawnGenerator_GenerateGearFor, AlienRace.HarmonyPatches.GenerateGearForPostfix
- PawnGenerator.GenerateInitialHediffs: post: AlienRace.HarmonyPatches.GenerateInitialHediffsPostfix
- PawnGenerator.GeneratePawn: PRE: AlienRace.HarmonyPatches.GeneratePawnPrefix
- PawnGenerator.GeneratePawnInternal: post: JecsTools.HarmonyPatches.Post_GeneratePawnInternal
- PawnGenerator.GeneratePawnRelations: PRE: AlienRace.HarmonyPatches.GeneratePawnRelationsPrefix
- PawnGenerator.GenerateRandomAge: PRE: AlienRace.HarmonyPatches.GenerateRandomAgePrefix
- PawnGenerator.GenerateTraits: PRE: AlienRace.HarmonyPatches.GenerateTraitsPrefix TRANS: AlienRace.HarmonyPatches.GenerateTraitsTranspiler
- PawnGraphicSet.ResolveAllGraphics: PRE: AlienRace.HarmonyPatches.ResolveAllGraphicsPrefix post: Vampire.HarmonyPatches.Vamp_ResolveAllGraphics
- PawnGraphicSet.ResolveApparelGraphics: PRE: Vampire.HarmonyPatches.Vamp_ResolveApparelGraphics
- PawnGroupKindWorker.GeneratePawns: post: AbilityUser.AbilityUserMod.GeneratePawns_PostFix
- PawnHairChooser.RandomHairDefFor: PRE: AlienRace.HarmonyPatches.RandomHairDefForPrefix
- PawnRelationDef.GetGenderSpecificLabel: PRE: AlienRace.HarmonyPatches.GetGenderSpecificLabelPrefix
- PawnRelationWorker_Child.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceChildPostfix
- PawnRelationWorker_ExLover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExLoverPostfix
- PawnRelationWorker_ExSpouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExSpousePostfix
- PawnRelationWorker_Fiance.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceFiancePostfix
- PawnRelationWorker_Lover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceLoverPostfix
- PawnRelationWorker_Parent.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceParentPostfix
- PawnRelationWorker_Sibling.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSiblingPostfix
- PawnRelationWorker_Spouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSpousePostfix
- PawnRenderer.BaseHeadOffsetAt: post: AlienRace.HarmonyPatches.BaseHeadOffsetAtPostfix
- PawnRenderer.DrawEquipment: post: Vampire.HarmonyPatches.DrawEquipment_PostFix
- PawnRenderer.DrawEquipmentAiming: PRE: CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix
- PawnRenderer.RenderPawnAt: post: PawnShields.HarmonyPatches.Patch_PawnRenderer_RenderPawnAt
- PawnRenderer.RenderPawnInternal: PRE: Vampire.VampireGraphicUtility.RenderVampire TRANS: AlienRace.HarmonyPatches.RenderPawnInternalTranspiler
- PawnUtility.GainComfortFromCellIfPossible: post: Vampire.HarmonyPatches.Vamp_BedComfort
- PawnUtility.IsTravelingInTransportPodWorldObject: post: CompVehicle.HarmonyCompVehicle.PreventAssigningRandomFaction
- PawnUtility.KnownDangerAt: post: Vampire.HarmonyPatches.KnownDangerAt_Vamp
- PawnWeaponGenerator.TryGenerateWeaponFor: PRE: AlienRace.HarmonyPatches.TryGenerateWeaponForPrefix post: AlienRace.HarmonyPatches.TryGenerateWeaponForPostfix
- Pawn_AgeTracker.BirthdayBiological: PRE: Vampire.HarmonyPatches.VampireBirthdayBiological
- Pawn_AgeTracker.RecalculateLifeStageIndex: post: AlienRace.HarmonyPatches.RecalculateLifeStageIndexPostfix
- Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.AbilityUserMod.Notify_ApparelAdded_PostFix
- Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.AbilityUserMod.Notify_ApparelRemoved_PostFix
- Pawn_DraftController.set_Drafted: PRE: CompVehicle.HarmonyCompVehicle.DraftedVehiclesCanMove post: CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix
- Pawn_EquipmentTracker.MakeRoomFor: post: PawnShields.HarmonyPatches.Patch_Pawn_EquipmentTracker_MakeRoomFor
- Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.AbilityUserMod.Notify_EquipmentAdded_PostFix
- Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.AbilityUserMod.Notify_EquipmentRemoved_PostFix
- Pawn_EquipmentTracker.TryDropEquipment: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix
- Pawn_GuestTracker.get_CanBeBroughtFood: post: Vampire.HarmonyPatches.Vamp_WardensDontFeedVamps, Vampire.HarmonyPatches.Vamps_DontWantGuestFood
- Pawn_HealthTracker.AddHediff: PRE: Vampire.HarmonyPatches.AddHediff
- Pawn_HealthTracker.CheckForStateChange: post: AlienRace.HarmonyPatches.CheckForStateChangePostfix
- Pawn_HealthTracker.PreApplyDamage: PRE: JecsTools.HarmonyPatches.PreApplyDamage_PrePatch, PawnShields.HarmonyPatches.Patch_Pawn_HealthTracker_PreApplyDamage, Vampire.HarmonyPatches.VampFortitude
- Pawn_HealthTracker.ShouldBeDowned: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldBeDowned
- Pawn_InventoryTracker.TryAddItemNotForSale: PRE: Vampire.HarmonyPatches.Vamp_BloodItemsDontSpawnForNormies
- Pawn_NeedsTracker.ShouldHaveNeed: post: Vampire.HarmonyPatches.ShouldHaveNeed_Vamp
- Pawn_Ownership.ClaimBedIfNonMedical: PRE: Vampire.HarmonyPatches.Vamp_BedsForTheUndead
- Pawn_PathFollower.StartPath: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleMove
- Pawn_RelationsTracker.CompatibilityWith: post: AlienRace.HarmonyPatches.CompatibilityWith
- Pawn_RelationsTracker.SecondaryLovinChanceFactor: TRANS: AlienRace.HarmonyPatches.SecondaryLovinChanceFactorTranspiler
- Pawn_RotationTracker.RotationTrackerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleRotatorTick
- Pawn_StoryTracker.get_SkinColor: PRE: Vampire.HarmonyPatches.get_SkinColor_Vamp post: AlienRace.HarmonyPatches.SkinColorPostfix
- PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
- RCellFinder.TryFindPartySpot: post: JecsHuntingWithTraps.HarmonyPatches.TryFindPartySpot_PostFix
- RaceProperties.CanEverEat: post: AlienRace.HarmonyPatches.CanEverEat
- ReachabilityUtility.CanReach: post: Vampire.HarmonyPatches.CanReach_Vampire
- RestUtility.CanUseBedEver: post: AlienRace.HarmonyPatches.CanUseBedEverPostfix
- RestUtility.FindBedFor: post: CompVehicle.HarmonyCompVehicle.DontRescueVehicles
- RestUtility.IsValidBedFor: post: Vampire.HarmonyPatches.Vamp_IsValidBedFor
- Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
- Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
- Scenario.Notify_PawnGenerated: post: Vampire.HarmonyPatches.Vamp_DontGenerateVampsInDaylight
- ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch
- SickPawnVisitUtility.CanVisit: PRE: Vampire.HarmonyPatches.Vamp_CanVisit
- SituationalThoughtHandler.TryCreateThought: PRE: AlienRace.HarmonyPatches.TryCreateSituationalThoughtPrefix
- SkillRecord.Learn: post: Vampire.HarmonyPatches.Learn_PostFix
- SkillRecord.get_Level: post: Vampire.HarmonyPatches.VampLevel
- SnowGrid.CanHaveSnow: post: JecsHuntingWithTraps.HarmonyPatches.CanHaveSnow_PostFix
- SocialCardUtility.Recache: PRE: CompVehicle.HarmonyCompVehicle.SocialTabNullHandling
- StartingPawnUtility.NewGeneratedStartingPawn: PRE: AlienRace.HarmonyPatches.NewGeneratedStartingPawnPrefix
- StatExtension.GetStatValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix
- StatPart_Glow.FactorFromGlow: post: Vampire.HarmonyPatches.VampiresAlwaysWorkHard
- StatWorker.GetExplanationUnfinalized: TRANS: PawnShields.HarmonyPatches.Transpiler_StatWorker_GetExplanationUnfinalized
- StatWorker.GetValueUnfinalized: post: PawnShields.HarmonyPatches.Patch_StatWorker_GetValueUnfinalized
- StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix
- SymbolResolver_RandomMechanoidGroup.<Resolve>m__0: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixerAncient
- Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid
- Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix
- Targeter.TargeterUpdate: post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix
- Thing.SetFactionDirect: post: AlienRace.HarmonyPatches.SetFactionDirectPostfix
- Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix
- Thing.get_DefaultGraphic: post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_Graphic_PostFix
- ThingDef.get_AllRecipes: post: Vampire.HarmonyPatches.get_AllRecipes_BloodFeedable
- ThingWithComps.GetFloatMenuOptions: post: Vampire.HarmonyPatches.GetFloatMenuOptions_VampBed
- ThingWithComps.InitializeComps: post: AbilityUser.AbilityUserMod.InitializeComps_PostFix
- ThinkNode_ConditionalColonist.Satisfied: post: CompVehicle.HarmonyCompVehicle.Satisfied_PostFix
- ThinkNode_ConditionalNeedPercentageAbove.Satisfied: PRE: Vampire.HarmonyPatches.Satisfied_Vamp
- ThoughtUtility.CanGetThought: post: AlienRace.HarmonyPatches.CanGetThoughtPostfix
- ThoughtWorker_CabinFever.CurrentStateInternal: post: Vampire.HarmonyPatches.Vamp_NoCabinFever
- ThoughtWorker_Cold.CurrentStateInternal: post: Vampire.HarmonyPatches.Vamp_IgnoreHotAndCold
- ThoughtWorker_Dark.CurrentStateInternal: post: Vampire.HarmonyPatches.Vamp_TheyDontDislikeDarkness
- ThoughtWorker_Hot.CurrentStateInternal: post: Vampire.HarmonyPatches.Vamp_IgnoreHotAndCold
- ThoughtWorker_WantToSleepWithSpouseOrLover.CurrentStateInternal: PRE: Vampire.HarmonyPatches.Vamp_FineSleepingAlone
- TileFinder.RandomFactionBaseTileFor: PRE: Elves.HarmonyFactions.RandomFactionBaseTileFor_PreFix, Dwarves.HarmonyFactions.RandomFactionBaseTileFor_PreFix
- Toils_LayDown.ApplyBedThoughts: post: Vampire.HarmonyPatches.Vamp_ApplyBedThoughts
- TraderCaravanUtility.GetTraderCaravanRole: TRANS: AlienRace.HarmonyPatches.GetTraderCaravanRoleTranspiler
- TraitSet.GainTrait: PRE: AlienRace.HarmonyPatches.GainTraitPrefix
- Trigger_UrgentlyHungry.ActivateOn: PRE: Vampire.HarmonyPatches.ActivateOn_Vampire
- UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
- Verb.TryStartCastOn: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix
- VerbTracker.GetVerbsCommands: PRE: CompVehicle.HarmonyCompVehicle.GetVerbsCommands_PreFix
- Verb_MeleeAttack.DamageInfosToApply: post: CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix, AlienRace.HarmonyPatches.DamageInfosToApplyPostfix
- Verb_MeleeAttackBase.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix
- Verb_MeleeAttackBase.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix
- Verb_MeleeAttackBase.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix
- Verb_MeleeAttackBase.TryCastShot: PRE: Vampire.HarmonyPatches.Vamp_TryCastShot
- Verb_Shoot.TryCastShot: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleShoot, Vampire.HarmonyPatches.Vamp_TryCastShot
- WorkGiver_BuildRoof.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_BuryCorpses.FindBestGrave: post: Vampire.HarmonyPatches.FindBestGrave_VampBed
- WorkGiver_ClearSnow.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_ConstructAffectFloor.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_ConstructAffectFloor.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_ConstructAffectFloor.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_GrowerHarvest.HasJobOnCell: post: AlienRace.HarmonyPatches.HasJobOnCellHarvestPostfix, Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_GrowerSow.ExtraRequirements: post: AlienRace.HarmonyPatches.ExtraRequirementsGrowerSowPostfix
- WorkGiver_InteractAnimal.CanInteractWithAnimal: post: AlienRace.HarmonyPatches.CanInteractWithAnimalPostfix
- WorkGiver_RemoveRoof.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Researcher.ShouldSkip: post: AlienRace.HarmonyPatches.ShouldSkipResearchPostfix
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorldSelector.AutoOrderToTileNow: post: JecsTools.HarmonyCaravanPatches.AutoOrderToTileNow_Jobs
- WorldSelector.SelectableObjectsUnderMouse: post: JecsTools.HarmonyCaravanPatches.SelectableObjectsUnderMouse_InvisHandler
- Harmony versions present: UnlimitedHugs.HugsLib:1.0.9.1, rimworld.jecrell.abilityuser:1.0.9.1, net.pardeike.rimworld.mod.camera+:1.0.9.1, rimworld.jecrell.caravanjobs:1.0.9.1, rimworld.jecrell.comps.vehicle:1.0.9.1, rimworld.jecrell.jecstools.main:1.0.9.1, chjees.shields:1.0.9.1, rimworld.jecrell.vampire:1.0.9.1, rimworld.jecrell.humanlikeorders:1.0.9.1, rimworld.erdelf.alien_race.main:1.0.9.1, rimworld.jecrell.comps.activator:1.0.9.1, rimworld.jecrell.comps.slotloadable:1.0.9.1, rimworld.jecrell.comps.installedpart:1.0.9.1, rimworld.jecrell.comps.oversized:1.0.9.1, rimworld.jecrell.comps.deflector:1.0.9.1, rimworld.jecrell.comps.sounds:1.0.9.1, rimworld.jecrell.doorsexpanded:1.0.9.1, rimworld.lotr.hobbits:1.0.9.1, rimworld.lotr.elves:1.0.9.1, rimworld.lotr.dwarves:1.0.9.1
- Platform information: (hidden, hold Shift while publishing to include)
- Log file contents:
- Initialize engine version: 5.6.3p1 (9c92e827232b)
- GfxDevice: [Renderer information redacted]
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 0.18.1722 rev1198
- Mod RimWorld has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>0.18.1722</targetVersion>
- Attempt to use string targetversion to refer to field targetVersion in type Verse.ModMetaData+ModMetaDataInternal; xml tags are now case-sensitive. XML: <ModMetaData><name>H.P. Lovecraft Storyteller V1.2 A16</name><author>Jecrell</author><targetversion>0.16.1393</targetversion><description>
- In this mod, Lovecraft will be added to your list of storytellers. In Lovecraft's tales, protagonists often face their own mortality and insignificance in the universe. Threats to your colony and its sanity will be constant. Can your colony survive a cosmic horror tale?
- *Note: Storytellers in Rimworld affect your colony's population. This mod uses the default number of colonists. For double population, please refer to the double population edition.</description></ModMetaData>
- Exception reading ROMV_Presence.xml as XML: System.Xml.XmlException: 'comps' is expected Line 233, position 6.
- at Mono.Xml2.XmlTextReader.Expect (System.String expected) [0x00000] in <filename unknown>:0
- at Mono.Xml2.XmlTextReader.ReadEndTag () [0x00000] in <filename unknown>:0
- at Mono.Xml2.XmlTextReader.ReadContent () [0x00000] in <filename unknown>:0
- at Mono.Xml2.XmlTextReader.ReadContent () [0x00000] in <filename unknown>:0
- at Mono.Xml2.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNode (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.Load (System.Xml.XmlReader xmlReader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.LoadXml (System.String xml) [0x00000] in <filename unknown>:0
- at Verse.LoadableXmlAsset..ctor (System.String name, System.String fullFolderPath, System.String contents) [0x00000] in <filename unknown>:0
- Caught exception while loading play data but there are active mods other than Core. Resetting mods config and trying again.
- The exception was: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.PatchOperationTest.ApplyWorker (System.Xml.XmlDocument xml) [0x00000] in <filename unknown>:0
- at Verse.PatchOperation.Apply (System.Xml.XmlDocument xml) [0x00000] in <filename unknown>:0
- at Verse.PatchOperationSequence.ApplyWorker (System.Xml.XmlDocument xml) [0x00000] in <filename unknown>:0
- at Verse.PatchOperation.Apply (System.Xml.XmlDocument xml) [0x00000] in <filename unknown>:0
- at Verse.ModContentPack.LoadDefs (IEnumerable`1 patches) [0x00000] in <filename unknown>:0
- at Verse.LoadedModManager.LoadAllActiveMods () [0x00000] in <filename unknown>:0
- at Verse.PlayDataLoader.DoPlayLoad () [0x00000] in <filename unknown>:0
- at Verse.PlayDataLoader.LoadAllPlayData (Boolean recovering) [0x00000] in <filename unknown>:0
- Could not resolve cross-reference to RimWorld.ConceptDef named ROMV_VampDiablerie
- Could not resolve cross-reference to RimWorld.ConceptDef named ROMV_VampGenerations
- Could not resolve cross-reference to RimWorld.ConceptDef named ROMV_GhoulsBloodBond
- Could not resolve cross-reference to RimWorld.ConceptDef named ROMV_Ghouls
- Could not resolve cross-reference to RimWorld.ConceptDef named ROMV_Vampirism
- Could not resolve cross-reference to RimWorld.ConceptDef named ROMV_Vitae
- Could not resolve cross-reference to RimWorld.ConceptDef named ROMV_Bloodlines
- Could not resolve cross-reference to RimWorld.ConceptDef named ROMV_Disciplines
- Could not resolve cross-reference to RimWorld.ConceptDef named ROMV_BloodPoints
- Could not resolve cross-reference to RimWorld.ConceptDef named ROMV_BloodPacks
- Could not resolve cross-reference to RimWorld.ConceptDef named ROMV_TheEmbrace
- Could not resolve cross-reference to RimWorld.ConceptDef named ROMV_TheBeast
- Could not resolve cross-reference to RimWorld.ConceptDef named ROMV_Rotschreck
- Could not resolve cross-reference to RimWorld.ConceptDef named Jecrell_Wax
- Could not resolve cross-reference to RimWorld.ConceptDef named Jecrell_TypewriterTable
- Could not resolve cross-reference to RimWorld.ConceptDef named Jecrell_Gramophone
- Could not resolve cross-reference to RimWorld.ConceptDef named Jecrell_Refrigerator
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Could not resolve cross-reference to RimWorld.ConceptDef named ROMV_VampDiablerie
- Could not resolve cross-reference to RimWorld.ConceptDef named ROMV_VampGenerations
- Could not resolve cross-reference to RimWorld.ConceptDef named ROMV_GhoulsBloodBond
- Could not resolve cross-reference to RimWorld.ConceptDef named ROMV_Ghouls
- Could not resolve cross-reference to RimWorld.ConceptDef named ROMV_Vampirism
- Could not resolve cross-reference to RimWorld.ConceptDef named ROMV_Vitae
- Could not resolve cross-reference to RimWorld.ConceptDef named ROMV_Bloodlines
- Could not resolve cross-reference to RimWorld.ConceptDef named ROMV_Disciplines
- Could not resolve cross-reference to RimWorld.ConceptDef named ROMV_BloodPoints
- Could not resolve cross-reference to RimWorld.ConceptDef named ROMV_BloodPacks
- Could not resolve cross-reference to RimWorld.ConceptDef named ROMV_TheEmbrace
- Could not resolve cross-reference to RimWorld.ConceptDef named ROMV_TheBeast
- Could not resolve cross-reference to RimWorld.ConceptDef named ROMV_Rotschreck
- Could not resolve cross-reference to RimWorld.ConceptDef named Jecrell_Wax
- Could not resolve cross-reference to RimWorld.ConceptDef named Jecrell_TypewriterTable
- Could not resolve cross-reference to RimWorld.ConceptDef named Jecrell_Gramophone
- Could not resolve cross-reference to RimWorld.ConceptDef named Jecrell_Refrigerator
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Successfully recovered from errors and loaded play data.
- Could not load UnityEngine.Texture2D at NullTex in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at BlankTex in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Door/DoorDouble_Mover in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Door/DoorTriple_Mover in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Door/JailCell_Mover in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Door/JailCell_Mover in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Door/Curtain_Mover in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Door/Curtain_MenuIcon in any active mod or in base resources.
- Failed to find any texture while constructing Multi(initPath=Things/Building/Door/GateDoubleThick_Mover, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Could not load UnityEngine.Texture2D at Things/Building/Door/Gate_MenuUI in any active mod or in base resources.
- Failed to find any texture while constructing Multi(initPath=Things/Building/Door/DoorBlastDoor_Mover, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Could not load UnityEngine.Texture2D at Things/Building/Door/BlastDoorUI in any active mod or in base resources.
- Failed to find any texture while constructing Multi(initPath=Things/Building/Door/DoorBlastDoor_Mover, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Could not load UnityEngine.Texture2D at Things/Building/Door/BlastDoorUI in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Item/Drug/Pipeweed/Pipe
- Could not load UnityEngine.Texture2D at Things/Pawn/Hobbit/Apparel/Jacket/HobbitJacketDisplay in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Hobbit/Apparel/Vest/Vest_Male_front in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Hobbit/Apparel/Dress/Dress_Male_front in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at BlankTex in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Door/HobbitHoleArch_MenuIcon in any active mod or in base resources.
- Failed to find any texture while constructing Multi(initPath=Things/Building/Door/HobbitHoleDoor, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Could not load UnityEngine.Texture2D at Things/Building/Door/HobbitHoleDoor_MenuIcon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Linked/LotRH_CompactSoil_Atlas in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Linked/LotRH_CompactSoilGrassy_MenuIcon in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Plant/LotRH_PartyTree
- Collection cannot init: No textures found at path Things/Plant/LotRH_PartyTree/LotRH_PartyTreeImmature
- Collection cannot init: No textures found at path Things/Item/Drug/Pipeweed/Plant
- Could not load UnityEngine.Texture2D at Things/Item/Drug/Pipeweed/Leaves/PipeweedLeaves in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/WeaponMelee/LotRH_Anklebiter in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/WeaponMelee/LotRH_Pitchfork in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/WeaponMelee/LotRH_Baskethilt in any active mod or in base resources.
- MatFrom with null sourceTex.
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
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- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
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- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
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- null texture passed to GUI.DrawTexture
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- null texture passed to GUI.DrawTexture
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- null texture passed to GUI.DrawTexture
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- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
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- null texture passed to GUI.DrawTexture
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- null texture passed to GUI.DrawTexture
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- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
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- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
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- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
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- null texture passed to GUI.DrawTexture
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- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
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- null texture passed to GUI.DrawTexture
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- null texture passed to GUI.DrawTexture
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- null texture passed to GUI.DrawTexture
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- Setting up 4 worker threads for Enlighten.
- Thread -> id: 44f4 -> priority: 1
- Thread -> id: 436c -> priority: 1
- Thread -> id: 1f64 -> priority: 1
- Thread -> id: 35f8 -> priority: 1
- Initialize engine version: 5.6.3p1 (9c92e827232b)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvldumd.dll 23.21.13.9124]
- Renderer: NVIDIA GeForce GTX 1050
- Vendor: NVIDIA
- VRAM: 3072 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 0.18.1722 rev1198
- Mod RimWorld has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>0.18.1722</targetVersion>
- Attempt to use string targetversion to refer to field targetVersion in type Verse.ModMetaData+ModMetaDataInternal; xml tags are now case-sensitive. XML: <ModMetaData><name>H.P. Lovecraft Storyteller V1.2 A16</name><author>Jecrell</author><targetversion>0.16.1393</targetversion><description>
- In this mod, Lovecraft will be added to your list of storytellers. In Lovecraft's tales, protagonists often face their own mortality and insignificance in the universe. Threats to your colony and its sanity will be constant. Can your colony survive a cosmic horror tale?
- *Note: Storytellers in Rimworld affect your colony's population. This mod uses the default number of colonists. For double population, please refer to the double population edition.</description></ModMetaData>
- Could not find a type named Dwarves.IncidentWorker_QuestAncientMines
- Knowledge data was missing key ROMV_VampDiablerie. Adding it...
- Knowledge data was missing key ROMV_VampGenerations. Adding it...
- Knowledge data was missing key ROMV_GhoulsBloodBond. Adding it...
- Knowledge data was missing key ROMV_Ghouls. Adding it...
- Knowledge data was missing key ROMV_Vampirism. Adding it...
- Knowledge data was missing key ROMV_Vitae. Adding it...
- Knowledge data was missing key ROMV_Bloodlines. Adding it...
- Knowledge data was missing key ROMV_Disciplines. Adding it...
- Knowledge data was missing key ROMV_BloodPoints. Adding it...
- Knowledge data was missing key ROMV_BloodPacks. Adding it...
- Knowledge data was missing key ROMV_TheEmbrace. Adding it...
- Knowledge data was missing key ROMV_TheBeast. Adding it...
- Knowledge data was missing key ROMV_Rotschreck. Adding it...
- Knowledge data was missing key ROMV_VampDiablerie. Adding it...
- Knowledge data was missing key ROMV_VampGenerations. Adding it...
- Knowledge data was missing key ROMV_GhoulsBloodBond. Adding it...
- Knowledge data was missing key ROMV_Ghouls. Adding it...
- Knowledge data was missing key ROMV_Vampirism. Adding it...
- Knowledge data was missing key ROMV_Vitae. Adding it...
- Knowledge data was missing key ROMV_Bloodlines. Adding it...
- Knowledge data was missing key ROMV_Disciplines. Adding it...
- Knowledge data was missing key ROMV_BloodPoints. Adding it...
- Knowledge data was missing key ROMV_BloodPacks. Adding it...
- Knowledge data was missing key ROMV_TheEmbrace. Adding it...
- Knowledge data was missing key ROMV_TheBeast. Adding it...
- Knowledge data was missing key ROMV_Rotschreck. Adding it...
- Config error in APC: surgery bed requirement mismatch; flesh-type Mechanoid is False, recipe Vehicle_RepairsTank is True
- Config error in Tank: surgery bed requirement mismatch; flesh-type Mechanoid is False, recipe Vehicle_RepairsTank is True
- Config error in Truck: surgery bed requirement mismatch; flesh-type Mechanoid is False, recipe Vehicle_RepairsTruck is True
- Config error in APC: surgery bed requirement mismatch; flesh-type Mechanoid is False, recipe Vehicle_RepairsTank is True
- Config error in Tank: surgery bed requirement mismatch; flesh-type Mechanoid is False, recipe Vehicle_RepairsTank is True
- Config error in Truck: surgery bed requirement mismatch; flesh-type Mechanoid is False, recipe Vehicle_RepairsTruck is True
- Could not load UnityEngine.Texture2D at UI/Icons/Commands/PresenceI in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at UI/Icons/Commands/PresenceII in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at UI/Icons/Commands/PresenceIII in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at UI/Icons/Commands/PresenceIV in any active mod or in base resources.
- Variants found for Things/Beards/Beard: 5
- Variants found for Things/Ears/Ears: 2
- Variants found for Things/Ears/Ears: 2
- Type VampireGraphicUtility probably needs a StaticConstructorOnStartup attribute, because it has a field invisibleForm of type Graphic. All assets must be loaded in the main thread.
- [HugsLib] Quickstarter generating map with scenario: Crashlanded
- Apparel Stuff Color detours loaded, hopefully correct
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 49 unused Assets to reduce memory usage. Loaded Objects now: 8889.
- Total: 31.417601 ms (FindLiveObjects: 0.380353 ms CreateObjectMapping: 0.766176 ms MarkObjects: 30.195585 ms DeleteObjects: 0.075122 ms)
- Initializing new game with mods Core, 818773962, JecsTools, 839005762, Doors-Expanded, 867467808, Lord-of-the-Rims---Hobbits, Rim-of-Madness---Vampires, Truck, Lord-of-the-Rims---Dwarves, and Lord-of-the-Rims---Elves
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 12908.
- Total: 75.484581 ms (FindLiveObjects: 0.957629 ms CreateObjectMapping: 1.161116 ms MarkObjects: 73.333748 ms DeleteObjects: 0.031361 ms)
- [HugsLib] Quickstarter generating map with scenario: Vampires - Strange cargo
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 32 unused Assets to reduce memory usage. Loaded Objects now: 13013.
- Total: 72.370651 ms (FindLiveObjects: 0.536797 ms CreateObjectMapping: 1.038950 ms MarkObjects: 70.712120 ms DeleteObjects: 0.081321 ms)
- Failed to find faction base tile for Woodland Domain of the Elves
- Initializing new game with mods Core, 818773962, JecsTools, 839005762, Doors-Expanded, 867467808, Lord-of-the-Rims---Hobbits, Rim-of-Madness---Vampires, Truck, Lord-of-the-Rims---Dwarves, and Lord-of-the-Rims---Elves
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 17177.
- Total: 126.473770 ms (FindLiveObjects: 1.162939 ms CreateObjectMapping: 3.388533 ms MarkObjects: 121.872345 ms DeleteObjects: 0.048501 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 9209 unused Assets to reduce memory usage. Loaded Objects now: 13328.
- Total: 105.567482 ms (FindLiveObjects: 1.309902 ms CreateObjectMapping: 3.888863 ms MarkObjects: 83.233871 ms DeleteObjects: 17.133757 ms)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: needs reset, doing it
- FullResetD3DDevice
- ResetD3DDevice
- dev->Reset
- D3Dwindow device not lost anymore
- HandleD3DDeviceLost
- HandleD3DDeviceLost: needs reset, doing it
- FullResetD3DDevice
- ResetD3DDevice
- dev->Reset
- D3Dwindow device not lost anymore
- HandleD3DDeviceLost
- HandleD3DDeviceLost: needs reset, doing it
- FullResetD3DDevice
- ResetD3DDevice
- dev->Reset
- D3Dwindow device not lost anymore
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: needs reset, doing it
- FullResetD3DDevice
- ResetD3DDevice
- dev->Reset
- D3Dwindow device not lost anymore
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: needs reset, doing it
- FullResetD3DDevice
- ResetD3DDevice
- dev->Reset
- D3Dwindow device not lost anymore
- HandleD3DDeviceLost
- HandleD3DDeviceLost: needs reset, doing it
- FullResetD3DDevice
- ResetD3DDevice
- dev->Reset
- D3Dwindow device not lost anymore
- HandleD3DDeviceLost
- HandleD3DDeviceLost: needs reset, doing it
- FullResetD3DDevice
- ResetD3DDevice
- dev->Reset
- D3Dwindow device not lost anymore
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: needs reset, doing it
- FullResetD3DDevice
- ResetD3DDevice
- dev->Reset
- D3Dwindow device not lost anymore
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: needs reset, doing it
- FullResetD3DDevice
- ResetD3DDevice
- dev->Reset
- D3Dwindow device not lost anymore
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: needs reset, doing it
- FullResetD3DDevice
- ResetD3DDevice
- dev->Reset
- D3Dwindow device not lost anymore
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: needs reset, doing it
- FullResetD3DDevice
- ResetD3DDevice
- dev->Reset
- D3Dwindow device not lost anymore
- HandleD3DDeviceLost
- HandleD3DDeviceLost: needs reset, doing it
- FullResetD3DDevice
- ResetD3DDevice
- dev->Reset
- D3Dwindow device not lost anymore
- HandleD3DDeviceLost
- HandleD3DDeviceLost: needs reset, doing it
- FullResetD3DDevice
- ResetD3DDevice
- dev->Reset
- D3Dwindow device not lost anymore
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 774)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: needs reset, doing it
- FullResetD3DDevice
- ResetD3DDevice
- dev->Reset
- D3Dwindow device not lost anymore
- Setting up 4 worker threads for Enlighten.
- Thread -> id: 28f4 -> priority: 1
- Thread -> id: 3b00 -> priority: 1
- Thread -> id: 4efc -> priority: 1
- Thread -> id: 51d0 -> priority: 1
- Initialize engine version: 5.6.3p1 (9c92e827232b)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvldumd.dll 23.21.13.9124]
- Renderer: NVIDIA GeForce GTX 1050
- Vendor: NVIDIA
- VRAM: 3072 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 0.18.1722 rev1198
- Mod RimWorld has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>0.18.1722</targetVersion>
- Attempt to use string targetversion to refer to field targetVersion in type Verse.ModMetaData+ModMetaDataInternal; xml tags are now case-sensitive. XML: <ModMetaData><name>H.P. Lovecraft Storyteller V1.2 A16</name><author>Jecrell</author><targetversion>0.16.1393</targetversion><description>
- In this mod, Lovecraft will be added to your list of storytellers. In Lovecraft's tales, protagonists often face their own mortality and insignificance in the universe. Threats to your colony and its sanity will be constant. Can your colony survive a cosmic horror tale?
- *Note: Storytellers in Rimworld affect your colony's population. This mod uses the default number of colonists. For double population, please refer to the double population edition.</description></ModMetaData>
- Could not find a type named Dwarves.IncidentWorker_QuestAncientMines
- Config error in APC: surgery bed requirement mismatch; flesh-type Mechanoid is False, recipe Vehicle_RepairsTank is True
- Config error in Tank: surgery bed requirement mismatch; flesh-type Mechanoid is False, recipe Vehicle_RepairsTank is True
- Config error in Truck: surgery bed requirement mismatch; flesh-type Mechanoid is False, recipe Vehicle_RepairsTruck is True
- Config error in APC: surgery bed requirement mismatch; flesh-type Mechanoid is False, recipe Vehicle_RepairsTank is True
- Config error in Tank: surgery bed requirement mismatch; flesh-type Mechanoid is False, recipe Vehicle_RepairsTank is True
- Config error in Truck: surgery bed requirement mismatch; flesh-type Mechanoid is False, recipe Vehicle_RepairsTruck is True
- Could not load UnityEngine.Texture2D at UI/Icons/Commands/PresenceI in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at UI/Icons/Commands/PresenceII in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at UI/Icons/Commands/PresenceIII in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at UI/Icons/Commands/PresenceIV in any active mod or in base resources.
- Variants found for Things/Ears/Ears: 2
- Variants found for Things/Ears/Ears: 2
- Variants found for Things/Beards/Beard: 5
- Type VampireGraphicUtility probably needs a StaticConstructorOnStartup attribute, because it has a field invisibleForm of type Graphic. All assets must be loaded in the main thread.
- [HugsLib] Quickstarter generating map with scenario: Vampires - Strange cargo
- Apparel Stuff Color detours loaded, hopefully correct
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 49 unused Assets to reduce memory usage. Loaded Objects now: 8889.
- Total: 31.962786 ms (FindLiveObjects: 0.370142 ms CreateObjectMapping: 0.811395 ms MarkObjects: 30.701750 ms DeleteObjects: 0.078404 ms)
- Initializing new game with mods Core, 818773962, JecsTools, 839005762, Doors-Expanded, 867467808, Lord-of-the-Rims---Hobbits, Rim-of-Madness---Vampires, Truck, Lord-of-the-Rims---Elves, and Lord-of-the-Rims---Dwarves
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 13004.
- Total: 109.434837 ms (FindLiveObjects: 1.025822 ms CreateObjectMapping: 1.271247 ms MarkObjects: 107.102394 ms DeleteObjects: 0.035008 ms)
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