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  1. Starting a 'Full - Both' compile.
  2. Starting compilation of rp_osiriscity_v1
  3. Valve Software - vbsp.exe (Jan 13 2020)
  4. 6 threads
  5. materialPath: D:\Steam\steamapps\common\GarrysMod\garrysmod\materials
  6. Loading C:\Users\louis\OneDrive\Bureau\osiris test\rp_osiriscity_v1.vmf
  7. Can't find surfaceprop marble for material AGENCY/WALL/MARBLE01, using default
  8. Can't find surfaceprop marble for material AGENCY/FLOOR/MARBLE01A, using default
  9. Can't find surfaceprop marble for material AGENCY/FLOOR/TILE01, using default
  10. material "agency/floor/wood_black" not found.
  11. Material not found!: AGENCY/FLOOR/WOOD_BLACK
  12. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  13. material "maps/rp_evocity_v4b1/tile/wall_white01_-4980_2365_148" not found.
  14. Material not found!: MAPS/RP_EVOCITY_V4B1/TILE/WALL_WHITE01_-4980_2365_148
  15. material "maps/rp_evocity_v4b1/highrise/se1_marble_office_wall_04_-10460_-9253_324" not found.
  16. Material not found!: MAPS/RP_EVOCITY_V4B1/HIGHRISE/SE1_MARBLE_OFFICE_WALL_04_-10460_-9253_324
  17. Patching WVT material: maps/rp_osiriscity_v1/pichot/grass/pichotgrass_wvt_patch
  18. fixing up env_cubemap materials on brush sides...
  19. env_cubemap pointing at deleted brushside near (7584, 2947, 96)
  20. env_cubemap pointing at deleted brushside near (7584, 2947, 96)
  21. env_cubemap pointing at deleted brushside near (7584, 2947, 96)
  22. env_cubemap pointing at deleted brushside near (7584, 2947, 96)
  23. env_cubemap pointing at deleted brushside near (7584, 2947, 96)
  24. Multiple references for cubemap on texture maps/rp_osiriscity_v1/tile/wall_white01_10102_7768_76!!!
  25. Multiple references for cubemap on texture maps/rp_osiriscity_v1/tile/wall_white01_10857_7768_82!!!
  26. Multiple references for cubemap on texture maps/rp_osiriscity_v1/mark2580/gtav/mp_office_03c/ak_dlc_ex1_woodfloor_brown_7584_2947_96!!!
  27. Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
  28. Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
  29. Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
  30. Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
  31. ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
  32. ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
  33. Processing areas...done (0)
  34. Building Faces...done (1)
  35. Chop Details...done (0)
  36. Find Visible Detail Sides...
  37. Merged 1442 detail faces...done (0)
  38. Merging details...done (0)
  39. FixTjuncs...
  40. PruneNodes...
  41. WriteBSP...
  42. done (2)
  43. writing C:\Users\louis\OneDrive\Bureau\osiris test\rp_osiriscity_v1.prt...Building visibility clusters...
  44. done (0)
  45. Creating default LDR cubemaps for env_cubemap using skybox materials:
  46. skybox/militia_hdr*.vmt
  47. ! Run buildcubemaps in the engine to get the correct cube maps.
  48. Creating default HDR cubemaps for env_cubemap using skybox materials:
  49. skybox/militia_hdr*.vmt
  50. ! Run buildcubemaps in the engine to get the correct cube maps.
  51. Finding displacement neighbors...
  52. Finding lightmap sample positions...
  53. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  54. Building Physics collision data...
  55. WARNING: Map using power 4 displacements, terrain physics cannot be compressed, map will need additional memory and CPU.
  56. done (1) (4946053 bytes)
  57. WARNING! model "models/props_foliage/mall_bigleaves_plant03.mdl" has mismatching model version (49, expected 48)! Expect problems.
  58. WARNING! model "models/props_foliage/mall_pot_large01.mdl" has mismatching model version (49, expected 48)! Expect problems.
  59. WARNING! model "models/props_resort/bench01.mdl" has mismatching model version (49, expected 48)! Expect problems.
  60. WARNING! model "models/props_foliage/urban_streettree01.mdl" has mismatching model version (49, expected 48)! Expect problems.
  61. WARNING! model "models/props_downtown/booth01.mdl" has mismatching model version (49, expected 48)! Expect problems.
  62. WARNING! model "models/props_downtown/booth_table.mdl" has mismatching model version (49, expected 48)! Expect problems.
  63. WARNING! model "models/props_downtown/booth02.mdl" has mismatching model version (49, expected 48)! Expect problems.
  64. WARNING! model "models/props_foliage/mall_bush02.mdl" has mismatching model version (49, expected 48)! Expect problems.
  65. WARNING! model "models/props_foliage/mall_pot_squarexl01.mdl" has mismatching model version (49, expected 48)! Expect problems.
  66. WARNING! model "models/props_foliage/mall_small_palm01.mdl" has mismatching model version (49, expected 48)! Expect problems.
  67. WARNING! model "models/props_downtown/horse_statue.mdl" has mismatching model version (49, expected 48)! Expect problems.
  68. WARNING! model "models/agency/doors/frame56.mdl" has mismatching model version (49, expected 48)! Expect problems.
  69. WARNING! model "models/props_junk/trashcluster01a_corner.mdl" has mismatching model version (49, expected 48)! Expect problems.
  70. WARNING! model "models/props_urban/bench001.mdl" has mismatching model version (49, expected 48)! Expect problems.
  71. WARNING! model "models/mirrors_edge_source/sathor/sath_sofa02b.mdl" has mismatching model version (49, expected 48)! Expect problems.
  72. WARNING! model "models/props_interiors/shelvinggrocery01.mdl" has mismatching model version (49, expected 48)! Expect problems.
  73. WARNING! model "models/props_interiors/shelvingstore01.mdl" has mismatching model version (49, expected 48)! Expect problems.
  74. WARNING! model "models/props_rooftop/roof_dish001.mdl" has mismatching model version (49, expected 48)! Expect problems.
  75. WARNING! model "models/props_urban/air_conditioner001.mdl" has mismatching model version (49, expected 48)! Expect problems.
  76. WARNING! model "models/props_pipes/pipeset32d_corner128d_001a.mdl" has mismatching model version (49, expected 48)! Expect problems.
  77. WARNING! model "models/agency/electrical/messageboard.mdl" has mismatching model version (49, expected 48)! Expect problems.
  78. Error! prop_static using model "models/props/cs_office/offcorkboarda.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
  79. Error loading studio model STATIC "models/props/cs_office/offcorkboarda.mdl"!
  80. WARNING! model "models/props_foliage/maple_001_l.mdl" has mismatching model version (49, expected 48)! Expect problems.
  81. WARNING! model "models/props_junk/trashcluster01a.mdl" has mismatching model version (49, expected 48)! Expect problems.
  82. WARNING! model "models/props_wasteland/exterior_fence002e.mdl" has mismatching model version (49, expected 48)! Expect problems.
  83. WARNING! model "models/props_wasteland/exterior_fence002d.mdl" has mismatching model version (49, expected 48)! Expect problems.
  84. WARNING! model "models/props_wasteland/exterior_fence002c.mdl" has mismatching model version (49, expected 48)! Expect problems.
  85. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  86. Compacting texture/material tables...
  87. Reduced 6894 texinfos to 4053
  88. Reduced 781 texdatas to 638 (40231 bytes to 33921)
  89. Writing C:\Users\louis\OneDrive\Bureau\osiris test\rp_osiriscity_v1.bsp
  90. 24 seconds elapsed
  91. Valve Software - vvis.exe (Nov 20 2019)
  92. 6 threads
  93. reading c:\users\louis\onedrive\bureau\osiris test\rp_osiriscity_v1.bsp
  94. reading c:\users\louis\onedrive\bureau\osiris test\rp_osiriscity_v1.prt
  95. 8846 portalclusters
  96. 25004 numportals
  97. BasePortalVis: 0...1...2...3...4...5...6...7...8...9...10 (10)
  98. PortalFlow: 0...1...2...3...4...5...6...7...8...9...10 (26395)
  99. Optimized: 38556 visible clusters (0.55%)
  100. Total clusters visible: 7062300
  101. Average clusters visible: 798
  102. Building PAS...
  103. Average clusters audible: 2566
  104. visdatasize:10059033 compressed from 19673504
  105. writing c:\users\louis\onedrive\bureau\osiris test\rp_osiriscity_v1.bsp
  106. 7 hours, 20 minutes, 6 seconds elapsed
  107. Valve Software - vrad.exe SSE (Nov 20 2019)
  108.  
  109. Valve Radiosity Simulator
  110. 6 threads
  111. [Reading texlights from 'lights.rad']
  112. [45 texlights parsed from 'lights.rad']
  113.  
  114. Loading c:\users\louis\onedrive\bureau\osiris test\rp_osiriscity_v1.bsp
  115. PREP OK
  116. Error! Invalid model version "models/props_foliage/mall_bigleaves_plant03.mdl"
  117. Error! Invalid model version "models/props_foliage/mall_pot_large01.mdl"
  118. Error! Invalid model version "models/props_resort/bench01.mdl"
  119. Error! Invalid model version "models/props_foliage/urban_streettree01.mdl"
  120. Error! Invalid model version "models/props_downtown/booth01.mdl"
  121. Error! Invalid model version "models/props_downtown/booth_table.mdl"
  122. Error! Invalid model version "models/props_downtown/booth02.mdl"
  123. Error! Invalid model version "models/props_foliage/mall_bush02.mdl"
  124. Error! Invalid model version "models/props_foliage/mall_pot_squarexl01.mdl"
  125. Error! Invalid model version "models/props_foliage/mall_small_palm01.mdl"
  126. Error! Invalid model version "models/props_downtown/horse_statue.mdl"
  127. Error! Invalid model version "models/agency/doors/frame56.mdl"
  128. Error! Invalid model version "models/props_junk/trashcluster01a_corner.mdl"
  129. Error! Invalid model version "models/props_urban/bench001.mdl"
  130. Error! Invalid model version "models/mirrors_edge_source/sathor/sath_sofa02b.mdl"
  131. Error! Invalid VTX file checksum: -1759608277, expected 141403518 "models/props_lab/freightelevatorbutton.dx80.vtx"
  132. Error! Invalid model version "models/props_interiors/shelvinggrocery01.mdl"
  133. Error! Invalid model version "models/props_interiors/shelvingstore01.mdl"
  134. Error! Invalid model version "models/props_rooftop/roof_dish001.mdl"
  135. Error! Invalid model version "models/props_urban/air_conditioner001.mdl"
  136. Error! Invalid model version "models/props_pipes/pipeset32d_corner128d_001a.mdl"
  137. Error! Invalid model version "models/agency/electrical/messageboard.mdl"
  138. Error! Invalid model version "models/props_foliage/maple_001_l.mdl"
  139. Error! Invalid model version "models/props_junk/trashcluster01a.mdl"
  140. Error! Invalid model version "models/props_wasteland/exterior_fence002e.mdl"
  141. Error! Invalid model version "models/props_wasteland/exterior_fence002d.mdl"
  142. Error! Invalid model version "models/props_wasteland/exterior_fence002c.mdl"
  143. Error! Unable to load file "models/props_rpd/radio_tower01.dx80.vtx"
  144. Patch Sample Radius Clamped!
  145. Patch Sample Radius Clamped!
  146. Patch Sample Radius Clamped!
  147. Patch Sample Radius Clamped!
  148. Patch Sample Radius Clamped!
  149. Patch Sample Radius Clamped!
  150. Patch Sample Radius Clamped!
  151. Patch Sample Radius Clamped!
  152. Patch Sample Radius Clamped!
  153. Patch Sample Radius Clamped!
  154. Patch Sample Radius Clamped!
  155. Patch Sample Radius Clamped!
  156. Patch Sample Radius Clamped!
  157. Patch Sample Radius Clamped!
  158. Patch Sample Radius Clamped!
  159. Patch Sample Radius Clamped!
  160. Patch Sample Radius Clamped!
  161. Setting up ray-trace acceleration structure... Done (2.22 seconds)
  162. 28593 faces
  163. 8 degenerate faces
  164. 16941408 square feet [2439562752.00 square inches]
  165. 54 Displacements
  166. 1311150 Square Feet [188805616.00 Square Inches]
  167. 28585 patches before subdivision
  168. zero area child patch
  169. 383581 patches after subdivision
  170. sun extent from map=0.000000
  171. WARNING: light_spot at (-7875 -3916 142) has outer angle larger than 90 degrees! Clamping to 90...
  172. WARNING: light_spot at (-7885 -4109 142) has outer angle larger than 90 degrees! Clamping to 90...
  173. WARNING: light_spot at (-8245 -4104 142) has outer angle larger than 90 degrees! Clamping to 90...
  174. WARNING: light_spot at (-8258 -3925 142) has outer angle larger than 90 degrees! Clamping to 90...
  175. WARNING: light_spot at (-7876 -3916 290) has outer angle larger than 90 degrees! Clamping to 90...
  176. WARNING: light_spot at (-7886 -4110 290) has outer angle larger than 90 degrees! Clamping to 90...
  177. WARNING: light_spot at (-8245 -4105 290) has outer angle larger than 90 degrees! Clamping to 90...
  178. WARNING: light_spot at (-8258 -3926 290) has outer angle larger than 90 degrees! Clamping to 90...
  179. 1288 direct lights
  180. BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (271)
  181. BuildVisLeafs: 0...1...2...3...4...5...6...7...8...9...10 (32)
  182. transfers 65803428, max 2097
  183. transfer lists: 502.0 megs
  184. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  185. Bounce #1 added RGB(2515356, 2234739, 1507247)
  186. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  187. Bounce #2 added RGB(653560, 520001, 321639)
  188. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  189. Bounce #3 added RGB(217523, 150965, 82472)
  190. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
  191. Bounce #4 added RGB(91616, 55513, 27566)
  192. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  193. Bounce #5 added RGB(41789, 21706, 9727)
  194. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  195. Bounce #6 added RGB(20664, 9253, 3895)
  196. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  197. Bounce #7 added RGB(10577, 4049, 1600)
  198. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  199. Bounce #8 added RGB(5608, 1854, 709)
  200. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  201. Bounce #9 added RGB(3020, 859, 316)
  202. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
  203. Bounce #10 added RGB(1655, 410, 148)
  204. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  205. Bounce #11 added RGB(914, 197, 69)
  206. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  207. Bounce #12 added RGB(509, 97, 33)
  208. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  209. Bounce #13 added RGB(285, 48, 16)
  210. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  211. Bounce #14 added RGB(160, 24, 8)
  212. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
  213. Bounce #15 added RGB(90, 12, 4)
  214. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  215. Bounce #16 added RGB(51, 6, 2)
  216. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  217. Bounce #17 added RGB(29, 3, 1)
  218. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  219. Bounce #18 added RGB(16, 2, 0)
  220. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  221. Bounce #19 added RGB(9, 1, 0)
  222. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
  223. Bounce #20 added RGB(5, 0, 0)
  224. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  225. Bounce #21 added RGB(3, 0, 0)
  226. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  227. Bounce #22 added RGB(2, 0, 0)
  228. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  229. Bounce #23 added RGB(1, 0, 0)
  230. Build Patch/Sample Hash Table(s).....Done<0.1046 sec>
  231. FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (9)
  232. FinalLightFace Done
  233. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  234. ThreadComputeLeafAmbient: 0...1...2...3...4...5...6...7...8...9...10 (43)
  235. Writing leaf ambient...done
  236. Computing static prop lighting : 0ThreadComputeStaticPropLighting: 0...1...2...3...4...5...6...7...8...9...10 (78)
  237. C:\Users\louis\OneDrive\Bureau\osiris test\rp_osiriscity_v1.bsp -> D:\Steam\steamapps\common\GarrysMod\garrysmod\maps\rp_osiriscity_v1.bsp
  238. 1 fichier(s) copi‚(s)
  239. 'Full - Both' compile finished in 07:27:56
  240. 12 errors/warnings logged:
  241. 12 errors/warnings logged for rp_osiriscity_v1:
  242. ● 3x: Caution: Material not found!: AGENCY/FLOOR/WOOD_BLACK
  243. ● 3x: Info: Multiple references for cubemap on texture maps/rp_osiriscity_v1/tile/wall_white01_10102_7768_76!!!
  244. ● 4x: Info: Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
  245. ● 1x: Caution: Error! prop_static using model "models/props/cs_office/offcorkboarda.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
  246. ● 1x: Info: zero area child patch
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