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a guest Feb 26th, 2020 93 Never
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  1. local Finity = loadstring(game:HttpGet("http://finity.vip/scripts/finity_lib.lua"))()
  2. local FinityWindow = Finity.new(true)
  3. FinityWindow.ChangeToggleKey(Enum.KeyCode.X)
  4. local TheBlacksiteCategory = FinityWindow:Category("The Blacksite")
  5. local MiscCategory = FinityWindow:Category("Misc") 
  6. -- TheBlackSite
  7. local TeleportSelect = TheBlacksiteCategory:Sector("Teleports")
  8. -- Misc
  9. local MiscCategory = MiscCategory:Sector("Soon...")
  10.  
  11. TeleportSelect:Cheat("Dropdown", "Teleports", function(Option)
  12.     if Option == "First Door" then
  13.   game.Players.LocalPlayer.Character:MoveTo(Vector3.new(160, 20.2, 91))
  14. end
  15.     print("Teleported with Success:", Option)
  16. end, {
  17.     options = {
  18.         "None",
  19.         "First Door",
  20.         "Second Door",
  21.         "Third Door",
  22.         "Control Room",
  23.         "Fourth Door",
  24.         "Fifth Door",
  25.         "Escape"
  26.     }
  27. })
  28.  
  29. -- Create category
  30. local CreditsCategory = FinityWindow:Category("Credits")
  31.  
  32. -- Create sectors
  33. local CreditsCreator = CreditsCategory:Sector("Creators")
  34. local CreditsSpecialThanks = CreditsCategory:Sector("Special Thanks")
  35.  
  36. -- Create labels
  37. CreditsCreator:Cheat("Label", "Husky#9570")
  38.  
  39. CreditsSpecialThanks:Cheat("Label", "UI Creator - detourious")
  40. CreditsSpecialThanks:Cheat("Label", "Thx for your help - AbstractPoo")
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