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MulConRay

Player.log

Jan 24th, 2020
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  1. Mono path[0] = 'E:/Steam Drive E/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'E:/Steam Drive E/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: NVIDIA GeForce GTX 1060 with Max-Q Design (ID=0x1c20)
  8. Vendor:
  9. VRAM: 6052 MB
  10. Driver: 24.21.13.9836
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 0.155 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 1.462900 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/24/2020 11:11:11 PM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.4
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 6 worker threads for Enlighten.
  31. Thread -> id: 460c -> priority: 1
  32. Thread -> id: 3834 -> priority: 1
  33. Thread -> id: 56c0 -> priority: 1
  34. Thread -> id: 492c -> priority: 1
  35. Thread -> id: 4394 -> priority: 1
  36. Thread -> id: a8 -> priority: 1
  37. Fallback handler could not load library E:/Steam Drive E/steamapps/common/Temtem/Temtem_Data/Mono/libc
  38. Fallback handler could not load library E:/Steam Drive E/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  39. Fallback handler could not load library E:/Steam Drive E/steamapps/common/Temtem/Temtem_Data/Mono/libc
  40. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  41.  
  42. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174309.
  43. Total: 290.646100 ms (FindLiveObjects: 7.349400 ms CreateObjectMapping: 13.800800 ms MarkObjects: 269.174100 ms DeleteObjects: 0.321200 ms)
  44.  
  45. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  46. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  47. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  48. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  49. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  50. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  51. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  52. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  53. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  54. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  55. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  56. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  57. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  58. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  59. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  60. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  61. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  62. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  63. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  64. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  65. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  66. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  67. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  68. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  69. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  70. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  71. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  72. Tamer ID: 131190
  73.  
  74. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  75.  
  76. Unloading 7 Unused Serialized files (Serialized files now loaded: 1)
  77.  
  78. Unloading 131 unused Assets to reduce memory usage. Loaded Objects now: 175540.
  79. Total: 317.328500 ms (FindLiveObjects: 11.494900 ms CreateObjectMapping: 13.228800 ms MarkObjects: 291.839800 ms DeleteObjects: 0.764800 ms)
  80.  
  81. Unloading 8 Unused Serialized files (Serialized files now loaded: 11)
  82.  
  83. Unloading 2291 unused Assets to reduce memory usage. Loaded Objects now: 191563.
  84. Total: 300.855900 ms (FindLiveObjects: 8.380400 ms CreateObjectMapping: 13.681600 ms MarkObjects: 277.060500 ms DeleteObjects: 1.732800 ms)
  85.  
  86. Unloading 5 Unused Serialized files (Serialized files now loaded: 12)
  87.  
  88. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 191580.
  89. Total: 304.195300 ms (FindLiveObjects: 10.069000 ms CreateObjectMapping: 16.112600 ms MarkObjects: 277.706000 ms DeleteObjects: 0.307200 ms)
  90.  
  91. Unloading 0 Unused Serialized files (Serialized files now loaded: 12)
  92.  
  93. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 191580.
  94. Total: 297.068700 ms (FindLiveObjects: 8.325400 ms CreateObjectMapping: 13.563400 ms MarkObjects: 274.886200 ms DeleteObjects: 0.293400 ms)
  95.  
  96. Join 1083
  97.  
  98. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  99.  
  100. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  101.  
  102. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
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