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- <div class="container">
- <input type="radio" class="sheet-tab sheet-tab1" name="attr_core-tab" value="1" title="Basic Info" checked="checked"/>
- <span class="sheet-tab sheet-tab1" style='line-height: 40px;'>BASIC INFO</span>
- <input type="radio" class="sheet-tab sheet-tab2" name="attr_core-tab" value="2" title="Skills" />
- <span class="sheet-tab sheet-tab2" style='line-height: 40px;'>SKILLS</span>
- <input type="radio" class="sheet-tab sheet-tab3" name="attr_core-tab" value="3" title="Spells" />
- <span class="sheet-tab sheet-tab3" style='line-height: 40px;'>SPELLS</span>
- <input type="radio" class="sheet-tab sheet-tab6" name="attr_core-tab" value="6" title="Abilities" />
- <span class="sheet-tab sheet-tab6" style='line-height: 40px;'>ABILITIES</span>
- <input type="radio" class="sheet-tab sheet-tab4" name="attr_core-tab" value="4" title="Equipment" />
- <span class="sheet-tab sheet-tab4" style='line-height: 40px;'>EQUIPMENT</span>
- <input type="radio" class="sheet-tab sheet-tab5" name="attr_core-tab" value="5" title="Notes" />
- <span class="sheet-tab sheet-tab5" style='line-height: 40px;'>NOTES</span>
- <input type="radio" class="sheet-tab sheet-tab99" name="attr_core-tab" value="99" title="All" />
- <span class="sheet-tab sheet-tab99" style='line-height: 40px;'>ALL</span>
- <div class="sheet-section-core">
- <p>
- <div class='sheet-2colrow'>
- <div class='sheet-col'>
- <h3 style="text-align: center; color: #FFF; background-color: #000;">Character Information</h3>
- <table style="width: 100%;">
- <tr>
- <td>Name </td>
- <td><input type="text" name="attr_Name" style="width: 200px" /></td>
- </tr>
- <tr>
- <td>Aliases</td>
- <td><input type="text" name="attr_Alias" style="width: 200px"/></td>
- </tr>
- <tr>
- <td>Gender</td>
- <td><input type="text" name="attr_Gender" style="width: 58px" />
- Age <input type="number" name="attr_Age" style="width: 58px" /></td>
- </tr>
- <tr><td style="padding-bottom: 20px;"></td></tr>
- <tr>
- <td>Total Hit Points</td>
- <td><input type="number" name="attr_Hit-Points-Total" /></td>
- </tr>
- <tr>
- <td>Damage (Real)</td>
- <td><input type="number" name="attr_Hit-Points-Real" /></td>
- </tr>
- <tr>
- <td>Damage (Stun)</td>
- <td><input type="number" name="attr_Hit-Points-Stun" /></td>
- </tr>
- <tr>
- <td>Magic Points</td>
- <td><input type="number" name="attr_Magic-Points" /></td>
- </tr>
- </table>
- </div>
- <div class='sheet-col'>
- <h3 style="text-align: center; color: #FFF; background-color: #000;">Stats</h3>
- <table style="width: 100%;">
- <tbody>
- <tr>
- <td><input type="checkbox" name="attr_SUCCESS-Willpower" /></td>
- <td><button type="roll" name="roll_Willpower" value='&{template:stat2} {{name=@{Name} attempts Willpower X1}} {{skill_lvl=[[@{Willpower}]]}}{{totalmod=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]]]}}'/>Willpower</td>
- <td><input type="number" name="attr_Willpower" /></td>
- <td><button type="roll" name="roll_Willpower-X2" value='&{template:stat2} {{name=@{Name} attempts Willpower X2}} {{skill_lvl=[[@{Willpower}*{2}]]}}{{totalmod=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{2})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{2})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]]]}}'/>X2</td>
- <td><button type="roll" name="roll_Willpower-X3" value='&{template:stat2} {{name=@{Name} attempts Willpower X3}} {{skill_lvl=[[@{Willpower}*{3}]]}}{{totalmod=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{3})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{3})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]]]}}'/>X3</td>
- <td><button type="roll" name="roll_Willpower-X4" value='&{template:stat2} {{name=@{Name} attempts Willpower X4}} {{skill_lvl=[[@{Willpower}*{4}]]}}{{totalmod=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{4})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{4})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]]]}}'/>X4</td>
- <!-- <td><button type="roll" name="roll_Willpower-X5" value="&{template:default} {{name=@{Name} rolls Willpower X5}}{{Skill Level is [[@{Willpower}]]}}{{Total Modifier is [[floor(@{Willpower}*{5}+?{Modifier|0})-@{Willpower}]]}}{{Target is [[floor(@{Willpower}*{5}+?{Modifier|0})]]}}{{Critical Success is [[floor((@{Willpower}*{5}+?{Modifier|0})/10)]] or below}}{{Critical Failure is [[90 +floor((@{Willpower}*{5}+?{Modifier|0})/10)]] or higher}}{{Rolled=[[d100cs<[[floor((@{Willpower}*{5}+?{Modifier|0})/10)]]cf>[[90 +floor((@{Willpower}*{5}+?{Modifier|0})/10)]]]]}}" />X5</td> -->
- <td><button type="roll" class="bold" name="roll_Willpower-X5" value="&{template:stat}{{name=@{Name} attempts Willpower X5}}{{score=[[@{Willpower}*{5}]]}}{{totalmod=[[?{Modifier|0})]]}}{{success=[[(@{Willpower}*{5}+?{Modifier|0})]]}}{{byfive=[[(@{Willpower}*{5}+?{Modifier|0})]]}}{{byfour=[[(@{Willpower}*{4}+?{Modifier|0})]]}}{{bythree=[[(@{Willpower}*{3}+?{Modifier|0})]]}}{{bytwo=[[(@{Willpower}*{2}+?{Modifier|0})]]}}{{byone=[[(@{Willpower}+?{Modifier|0})]]}}{{crit=[[floor((@{Willpower}*{5}+?{Modifier|0})/10)]]}}{{fumble=[[90 +floor((@{Willpower}*{5}+?{Modifier|0})/10)]]}}{{Rolled=[[d100cs<[[floor((@{Willpower}*{5}+?{Modifier|0})/10)]]cf>[[90 +floor((@{Willpower}*{5}+?{Modifier|0})/10)]]]]}}" />X5</td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_SUCCESS-Learn" /></td>
- <td><button type="roll" name="roll_Learn" value='&{template:stat2} {{name=@{Name} attempts Learn X1}} {{skill_lvl=[[@{Learn}]]}}{{totalmod=[[floor((round(@{Learn}*{1})+?{Modifier|0}))-@{Learn}]]}}{{success=[[floor((round(@{Learn}*{1})+?{Modifier|0}))]]}}{{half=[[((round((@{Learn}*{1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Learn}*{1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Learn}*{1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Learn}*{1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Learn}*{1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Learn}*{1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Learn}*{1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Learn}*{1})+?{Modifier|0}))/10)]]]]}}'/>Learn</td>
- <td><input type="number" name="attr_Learn" /></td>
- <td><button type="roll" name="roll_Learn-X2" value='&{template:stat2} {{name=@{Name} attempts Learn X2}} {{skill_lvl=[[@{Learn}*{2}]]}}{{totalmod=[[floor((round(@{Learn}*{2})+?{Modifier|0}))-@{Learn}]]}}{{success=[[floor((round(@{Learn}*{2})+?{Modifier|0}))]]}}{{half=[[((round((@{Learn}*{2})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Learn}*{2})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Learn}*{2})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Learn}*{2})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Learn}*{2})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Learn}*{2})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Learn}*{2})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Learn}*{2})+?{Modifier|0}))/10)]]]]}}'/>X2</td>
- <td><button type="roll" name="roll_Learn-X3" value='&{template:stat2} {{name=@{Name} attempts Learn X3}} {{skill_lvl=[[@{Learn}*{3}]]}}{{totalmod=[[floor((round(@{Learn}*{3})+?{Modifier|0}))-@{Learn}]]}}{{success=[[floor((round(@{Learn}*{3})+?{Modifier|0}))]]}}{{half=[[((round((@{Learn}*{3})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Learn}*{3})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Learn}*{3})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Learn}*{3})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Learn}*{3})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Learn}*{3})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Learn}*{3})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Learn}*{3})+?{Modifier|0}))/10)]]]]}}'/>X3</td>
- <td><button type="roll" name="roll_Learn-X4" value='&{template:stat2} {{name=@{Name} attempts Learn X4}} {{skill_lvl=[[@{Learn}*{4}]]}}{{totalmod=[[floor((round(@{Learn}*{4})+?{Modifier|0}))-@{Learn}]]}}{{success=[[floor((round(@{Learn}*{4})+?{Modifier|0}))]]}}{{half=[[((round((@{Learn}*{4})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Learn}*{4})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Learn}*{4})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Learn}*{4})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Learn}*{4})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Learn}*{4})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Learn}*{4})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Learn}*{4})+?{Modifier|0}))/10)]]]]}}'/>X4</td>
- <td><button type="roll" class="bold" name="roll_Learn-X5" value="&{template:stat}{{name=@{Name} attempts Learn X5}}{{score=[[@{Learn}*{5}]]}}{{totalmod=[[?{Modifier|0})]]}}{{success=[[(@{Learn}*{5}+?{Modifier|0})]]}}{{byfive=[[(@{Learn}*{5}+?{Modifier|0})]]}}{{byfour=[[(@{Learn}*{4}+?{Modifier|0})]]}}{{bythree=[[(@{Learn}*{3}+?{Modifier|0})]]}}{{bytwo=[[(@{Learn}*{2}+?{Modifier|0})]]}}{{byone=[[(@{Learn}+?{Modifier|0})]]}}{{crit=[[floor((@{Learn}*{5}+?{Modifier|0})/10)]]}}{{fumble=[[90 +floor((@{Learn}*{5}+?{Modifier|0})/10)]]}}{{Rolled=[[d100cs<[[floor((@{Learn}*{5}+?{Modifier|0})/10)]]cf>[[90 +floor((@{Learn}*{5}+?{Modifier|0})/10)]]]]}}" />X5</td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_SUCCESS-Essence" /></td>
- <td><button type="roll" name="roll_Essence" value='&{template:stat2} {{name=@{Name} attempts Essence X1}} {{skill_lvl=[[@{Essence}]]}}{{totalmod=[[floor((round(@{Essence}*{1})+?{Modifier|0}))-@{Essence}]]}}{{success=[[floor((round(@{Essence}*{1})+?{Modifier|0}))]]}}{{half=[[((round((@{Essence}*{1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Essence}*{1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Essence}*{1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Essence}*{1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Essence}*{1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Essence}*{1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Essence}*{1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Essence}*{1})+?{Modifier|0}))/10)]]]]}}'/>Essence</td>
- <td><input type="number" name="attr_Essence" /></td>
- <td><button type="roll" name="roll_Essence-X2" value='&{template:stat2} {{name=@{Name} attempts Essence X2}} {{skill_lvl=[[@{Essence}*{2}]]}}{{totalmod=[[floor((round(@{Essence}*{2})+?{Modifier|0}))-@{Essence}]]}}{{success=[[floor((round(@{Essence}*{2})+?{Modifier|0}))]]}}{{half=[[((round((@{Essence}*{2})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Essence}*{2})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Essence}*{2})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Essence}*{2})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Essence}*{2})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Essence}*{2})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Essence}*{2})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Essence}*{2})+?{Modifier|0}))/10)]]]]}}'/>X2</td>
- <td><button type="roll" name="roll_Essence-X3" value='&{template:stat2} {{name=@{Name} attempts Essence X3}} {{skill_lvl=[[@{Essence}*{3}]]}}{{totalmod=[[floor((round(@{Essence}*{3})+?{Modifier|0}))-@{Essence}]]}}{{success=[[floor((round(@{Essence}*{3})+?{Modifier|0}))]]}}{{half=[[((round((@{Essence}*{3})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Essence}*{3})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Essence}*{3})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Essence}*{3})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Essence}*{3})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Essence}*{3})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Essence}*{3})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Essence}*{3})+?{Modifier|0}))/10)]]]]}}'/>X3</td>
- <td><button type="roll" name="roll_Essence-X4" value='&{template:stat2} {{name=@{Name} attempts Essence X4}} {{skill_lvl=[[@{Essence}*{4}]]}}{{totalmod=[[floor((round(@{Essence}*{4})+?{Modifier|0}))-@{Essence}]]}}{{success=[[floor((round(@{Essence}*{4})+?{Modifier|0}))]]}}{{half=[[((round((@{Essence}*{4})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Essence}*{4})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Essence}*{4})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Essence}*{4})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Essence}*{4})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Essence}*{4})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Essence}*{4})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Essence}*{4})+?{Modifier|0}))/10)]]]]}}'/>X4</td>
- <td><button type="roll" class="bold" name="roll_Essence-X5" value="&{template:stat}{{name=@{Name} attempts Essence X5}}{{score=[[@{Essence}*{5}]]}}{{totalmod=[[?{Modifier|0})]]}}{{success=[[(@{Essence}*{5}+?{Modifier|0})]]}}{{byfive=[[(@{Essence}*{5}+?{Modifier|0})]]}}{{byfour=[[(@{Essence}*{4}+?{Modifier|0})]]}}{{bythree=[[(@{Essence}*{3}+?{Modifier|0})]]}}{{bytwo=[[(@{Essence}*{2}+?{Modifier|0})]]}}{{byone=[[(@{Essence}+?{Modifier|0})]]}}{{crit=[[floor((@{Essence}*{5}+?{Modifier|0})/10)]]}}{{fumble=[[90 +floor((@{Essence}*{5}+?{Modifier|0})/10)]]}}{{Rolled=[[d100cs<[[floor((@{Essence}*{5}+?{Modifier|0})/10)]]cf>[[90 +floor((@{Essence}*{5}+?{Modifier|0})/10)]]]]}}" />X5</td>
- </tr>
- </tbody>
- </table>
- <br>
- <table style="width: 37%;">
- <tr>
- <td>Hero Points</td>
- <td><input type="number" name="attr_HERO-PTS" /></td>
- </tr>
- <tr>
- <td>Hero Overflow</td>
- <td><input type="number" name="attr_HERO-OFW" /></td>
- </tr>
- </table>
- </div>
- </div>
- </p>
- <hr/>
- <p>
- <div class='sheet-row'>
- <h3 style="text-align: center; color: #FFF; background-color: #000;">
- Sanity Points
- <button type="roll" value='&{template:ataw} {{name=@{Name} rolls for Sanity}} {{skill_lvl=[[@{Sanity}]]}}{{totalmod=[[floor((round(@{Sanity}*?{Multiplier|1})+?{Modifier|0}))-@{Sanity}]]}}{{success=[[floor((round(@{Sanity}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Sanity}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Sanity}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Sanity}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Sanity}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Sanity}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Sanity}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Sanity}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Sanity}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'></button></button></h3>
- <br>
- <table style="width: 100%; text-align: center; font-size: 10px;">
- <tr>
- <td>99<br><input type="radio" value="99" name="attr_Sanity" /></td>
- <td>98<br><input type="radio" value="98" name="attr_Sanity" /></td>
- <td>97<br><input type="radio" value="97" name="attr_Sanity" /></td>
- <td>96<br><input type="radio" value="96" name="attr_Sanity" /></td>
- <td>95<br><input type="radio" value="95" name="attr_Sanity" /></td>
- <td>94<br><input type="radio" value="94" name="attr_Sanity" /></td>
- <td>93<br><input type="radio" value="93" name="attr_Sanity" /></td>
- <td>92<br><input type="radio" value="92" name="attr_Sanity" /></td>
- <td>91<br><input type="radio" value="91" name="attr_Sanity" /></td>
- <td>90<br><input type="radio" value="90" name="attr_Sanity" /></td>
- <td>89<br><input type="radio" value="89" name="attr_Sanity" /></td>
- <td>88<br><input type="radio" value="88" name="attr_Sanity" /></td>
- <td>87<br><input type="radio" value="87" name="attr_Sanity" /></td>
- <td>86<br><input type="radio" value="86" name="attr_Sanity" /></td>
- <td>85<br><input type="radio" value="85" name="attr_Sanity" /></td>
- <td>84<br><input type="radio" value="84" name="attr_Sanity" /></td>
- <td>83<br><input type="radio" value="83" name="attr_Sanity" /></td>
- <td>82<br><input type="radio" value="82" name="attr_Sanity" /></td>
- <td>81<br><input type="radio" value="81" name="attr_Sanity" /></td>
- <td>80<br><input type="radio" value="80" name="attr_Sanity" /></td>
- </tr>
- <tr>
- <td>79<br><input type="radio" value="79" name="attr_Sanity" /></td>
- <td>78<br><input type="radio" value="78" name="attr_Sanity" /></td>
- <td>77<br><input type="radio" value="77" name="attr_Sanity" /></td>
- <td>76<br><input type="radio" value="76" name="attr_Sanity" /></td>
- <td>75<br><input type="radio" value="75" name="attr_Sanity" /></td>
- <td>74<br><input type="radio" value="74" name="attr_Sanity" /></td>
- <td>73<br><input type="radio" value="73" name="attr_Sanity" /></td>
- <td>72<br><input type="radio" value="72" name="attr_Sanity" /></td>
- <td>71<br><input type="radio" value="71" name="attr_Sanity" /></td>
- <td>70<br><input type="radio" value="70" name="attr_Sanity" /></td>
- <td>69<br><input type="radio" value="69" name="attr_Sanity" /></td>
- <td>68<br><input type="radio" value="68" name="attr_Sanity" /></td>
- <td>67<br><input type="radio" value="67" name="attr_Sanity" /></td>
- <td>66<br><input type="radio" value="66" name="attr_Sanity" /></td>
- <td>65<br><input type="radio" value="65" name="attr_Sanity" /></td>
- <td>64<br><input type="radio" value="64" name="attr_Sanity" /></td>
- <td>63<br><input type="radio" value="63" name="attr_Sanity" /></td>
- <td>62<br><input type="radio" value="62" name="attr_Sanity" /></td>
- <td>61<br><input type="radio" value="61" name="attr_Sanity" /></td>
- <td>60<br><input type="radio" value="60" name="attr_Sanity" /></td>
- </tr>
- <tr>
- <td>59<br><input type="radio" value="59" name="attr_Sanity" /></td>
- <td>58<br><input type="radio" value="58" name="attr_Sanity" /></td>
- <td>57<br><input type="radio" value="57" name="attr_Sanity" /></td>
- <td>56<br><input type="radio" value="56" name="attr_Sanity" /></td>
- <td>55<br><input type="radio" value="55" name="attr_Sanity" checked="true" /></td>
- <td>54<br><input type="radio" value="54" name="attr_Sanity" /></td>
- <td>53<br><input type="radio" value="53" name="attr_Sanity" /></td>
- <td>52<br><input type="radio" value="52" name="attr_Sanity" /></td>
- <td>51<br><input type="radio" value="51" name="attr_Sanity" /></td>
- <td>50<br><input type="radio" value="50" name="attr_Sanity" /></td>
- <td>49<br><input type="radio" value="49" name="attr_Sanity" /></td>
- <td>48<br><input type="radio" value="48" name="attr_Sanity" /></td>
- <td>47<br><input type="radio" value="47" name="attr_Sanity" /></td>
- <td>46<br><input type="radio" value="46" name="attr_Sanity" /></td>
- <td>45<br><input type="radio" value="45" name="attr_Sanity" /></td>
- <td>44<br><input type="radio" value="44" name="attr_Sanity" /></td>
- <td>43<br><input type="radio" value="43" name="attr_Sanity" /></td>
- <td>42<br><input type="radio" value="42" name="attr_Sanity" /></td>
- <td>41<br><input type="radio" value="41" name="attr_Sanity" /></td>
- <td class="bold">40<br><input type="radio" value="40" name="attr_Sanity" /></td>
- </tr>
- <tr>
- <td>39<br><input type="radio" value="39" name="attr_Sanity" /></td>
- <td>38<br><input type="radio" value="38" name="attr_Sanity" /></td>
- <td>37<br><input type="radio" value="37" name="attr_Sanity" /></td>
- <td>36<br><input type="radio" value="36" name="attr_Sanity" /></td>
- <td>35<br><input type="radio" value="35" name="attr_Sanity" /></td>
- <td>34<br><input type="radio" value="34" name="attr_Sanity" /></td>
- <td>33<br><input type="radio" value="33" name="attr_Sanity" /></td>
- <td>32<br><input type="radio" value="32" name="attr_Sanity" /></td>
- <td>31<br><input type="radio" value="31" name="attr_Sanity" /></td>
- <td class="bold">30<br><input type="radio" value="30" name="attr_Sanity" /></td>
- <td>29<br><input type="radio" value="29" name="attr_Sanity" /></td>
- <td>28<br><input type="radio" value="28" name="attr_Sanity" /></td>
- <td>27<br><input type="radio" value="27" name="attr_Sanity" /></td>
- <td>26<br><input type="radio" value="26" name="attr_Sanity" /></td>
- <td>25<br><input type="radio" value="25" name="attr_Sanity" /></td>
- <td>24<br><input type="radio" value="24" name="attr_Sanity" /></td>
- <td>23<br><input type="radio" value="23" name="attr_Sanity" /></td>
- <td>22<br><input type="radio" value="22" name="attr_Sanity" /></td>
- <td>21<br><input type="radio" value="21" name="attr_Sanity" /></td>
- <td class="bold">20<br><input type="radio" value="20" name="attr_Sanity" /></td>
- </tr>
- <tr>
- <td>19<br><input type="radio" value="19" name="attr_Sanity" /></td>
- <td>18<br><input type="radio" value="18" name="attr_Sanity" /></td>
- <td>17<br><input type="radio" value="17" name="attr_Sanity" /></td>
- <td>16<br><input type="radio" value="16" name="attr_Sanity" /></td>
- <td>15<br><input type="radio" value="15" name="attr_Sanity" /></td>
- <td>14<br><input type="radio" value="14" name="attr_Sanity" /></td>
- <td>13<br><input type="radio" value="13" name="attr_Sanity" /></td>
- <td>12<br><input type="radio" value="12" name="attr_Sanity" /></td>
- <td>11<br><input type="radio" value="11" name="attr_Sanity" /></td>
- <td>10<br><input type="radio" value="10" name="attr_Sanity" /></td>
- <td>9<br><input type="radio" value="9" name="attr_Sanity" /></td>
- <td>8<br><input type="radio" value="8" name="attr_Sanity" /></td>
- <td>7<br><input type="radio" value="7" name="attr_Sanity" /></td>
- <td>6<br><input type="radio" value="6" name="attr_Sanity" /></td>
- <td>5<br><input type="radio" value="5" name="attr_Sanity" /></td>
- <td>4<br><input type="radio" value="4" name="attr_Sanity" /></td>
- <td>3<br><input type="radio" value="3" name="attr_Sanity" /></td>
- <td>2<br><input type="radio" value="2" name="attr_Sanity" /></td>
- <td>1<br><input type="radio" value="1" name="attr_Sanity" /></td>
- <td><strong>0</strong><br><input type="radio" value="0" name="attr_Sanity" /></td>
- </tr>
- </table>
- </div>
- </p>
- <p>
- <h3 style="text-align: center; color: #FFF; background-color: #000;">Insanities</h3>
- <div class="insanities-header">
- <div class="inline bold" style="width: 90%">Name</div>
- <div class="inline bold" style="width: 45.5px">Level</div>
- </div>
- <div class="insanities-table" style="margin-top: 10px;">
- <fieldset class="repeating_Insanities">
- <div>
- <div class="insanities-row inline" style="width: 90%">
- <input type="text" style="width: 100%" name="attr_INSANITY-NAME"/>
- </div>
- <div class="insanities-row inline">
- <input type="number" name="attr_INSANITY-SKILL"/>
- </div>
- </div>
- </fieldset>
- </div>
- </p>
- <hr/>
- <p>
- <h3 style="text-align: center; color: #FFF; background-color: #000;">Sanity Sheet</h3>
- <div class="sanity-sheet-header">
- <div class="inline bold" style="width: 50%">Name</div>
- <div class="inline bold" style="width: 45.5px">Cur</div>
- <div class="inline bold" style="width: 45.5px">Max</div>
- </div>
- <div class="sanity-table" style="margin-top: 10px;">
- <div class="sanity-sheet-row inline" style="width: 50%; height: 30px;">
- <input type="text" style="width: 100%" value="Byankee" disabled/>
- </div>
- <div class="sanity-sheet-row inline">
- <input type="number" name="attr_SANITY-Byankee" />
- </div>
- <div class="sanity-sheet-row inline">
- <input type="number" name="attr_SANITY-MAX" value="12" disabled/>
- </div>
- <div class="sanity-sheet-row inline" style="width: 50%; height: 30px;">
- <input type="text" style="width: 100%" value="Cannibalism" disabled/>
- </div>
- <div class="sanity-sheet-row inline">
- <input type="number" name="attr_SANITY-Cannibalism" />
- </div>
- <div class="sanity-sheet-row inline">
- <input type="number" name="attr_SANITY-MAX" value="20" disabled/>
- </div>
- <div class="sanity-sheet-row inline" style="width: 50%; height: 30px;">
- <input type="text" style="width: 100%" value="Carcosa" disabled/>
- </div>
- <div class="sanity-sheet-row inline">
- <input type="number" name="attr_SANITY-Carcosa" />
- </div>
- <div class="sanity-sheet-row inline">
- <input type="number" name="attr_SANITY-MAX" value="20" disabled/>
- </div>
- <div class="sanity-sheet-row inline" style="width: 50%; height: 30px;">
- <input type="text" style="width: 100%" value="Cold-Blooded Killing/Guilt" disabled/>
- </div>
- <div class="sanity-sheet-row inline">
- <input type="number" name="attr_SANITY-Cold-Blooded-Killing-Guilt" />
- </div>
- <div class="sanity-sheet-row inline">
- <input type="number" name="attr_SANITY-MAX" value="60" disabled/>
- </div>
- <div class="sanity-sheet-row inline" style="width: 50%; height: 30px;">
- <input type="text" style="width: 100%" value="Dark Young" disabled/>
- </div>
- <div class="sanity-sheet-row inline">
- <input type="number" name="attr_SANITY-Dark Young" />
- </div>
- <div class="sanity-sheet-row inline">
- <input type="number" name="attr_SANITY-MAX" value="40" disabled/>
- </div>
- <div class="sanity-sheet-row inline" style="width: 50%; height: 30px;">
- <input type="text" style="width: 100%" value="Dimensional Shambler" disabled/>
- </div>
- <div class="sanity-sheet-row inline">
- <input type="number" name="attr_SANITY-Dimensional-Shambler" />
- </div>
- <div class="sanity-sheet-row inline">
- <input type="number" name="attr_SANITY-MAX" value="20" disabled/>
- </div>
- <div class="sanity-sheet-row inline" style="width: 50%; height: 30px;">
- <input type="text" style="width: 100%" value="Dinosaurs" disabled/>
- </div>
- <div class="sanity-sheet-row inline">
- <input type="number" name="attr_SANITY-Dinosaurs" />
- </div>
- <div class="sanity-sheet-row inline">
- <input type="number" name="attr_SANITY-MAX" value="12" disabled/>
- </div>
- <div class="sanity-sheet-row inline" style="width: 50%; height: 30px;">
- <input type="text" style="width: 100%" value="Dying/Death (Self)" disabled/>
- </div>
- <div class="sanity-sheet-row inline">
- <input type="number" name="attr_SANITY-Dying-Death-Self" />
- </div>
- <div class="sanity-sheet-row inline">
- <input type="number" name="attr_SANITY-MAX" value="50" disabled/>
- </div>
- <div class="sanity-sheet-row inline" style="width: 50%; height: 30px;">
- <input type="text" style="width: 100%" value="Fire Vampire" disabled/>
- </div>
- <div class="sanity-sheet-row inline">
- <input type="number" name="attr_SANITY-Fire Vampire" />
- </div>
- <div class="sanity-sheet-row inline">
- <input type="number" name="attr_SANITY-MAX" value="12" disabled/>
- </div>
- <div class="sanity-sheet-row inline" style="width: 50%; height: 30px;">
- <input type="text" style="width: 100%" value="Gate" disabled/>
- </div>
- <div class="sanity-sheet-row inline">
- <input type="number" name="attr_SANITY-Gate" />
- </div>
- <div class="sanity-sheet-row inline">
- <input type="number" name="attr_SANITY-MAX" value="12" disabled/>
- </div>
- <div class="sanity-sheet-row inline" style="width: 50%; height: 30px;">
- <input type="text" style="width: 100%" value="Ghosts" disabled/>
- </div>
- <div class="sanity-sheet-row inline">
- <input type="number" name="attr_SANITY-Ghosts" />
- </div>
- <div class="sanity-sheet-row inline">
- <input type="number" name="attr_SANITY-MAX" value="16" disabled/>
- </div>
- <div class="sanity-sheet-row inline" style="width: 50%; height: 30px;">
- <input type="text" style="width: 100%" value="Ghoul" disabled/>
- </div>
- <div class="sanity-sheet-row inline">
- <input type="number" name="attr_SANITY-Ghoul" />
- </div>
- <div class="sanity-sheet-row inline">
- <input type="number" name="attr_SANITY-MAX" value="12" disabled/>
- </div>
- <div class="sanity-sheet-row inline" style="width: 50%; height: 30px;">
- <input type="text" style="width: 100%" value="Gross Out" disabled/>
- </div>
- <div class="sanity-sheet-row inline">
- <input type="number" name="attr_SANITY_Gross-Out" />
- </div>
- <div class="sanity-sheet-row inline">
- <input type="number" name="attr_SANITY-MAX" value="20" disabled/>
- </div>
- <div class="sanity-sheet-row inline" style="width: 50%; height: 30px;">
- <input type="text" style="width: 100%" value="Gug" disabled/>
- </div>
- <div class="sanity-sheet-row inline">
- <input type="number" name="attr_SANITY-Gug" />
- </div>
- <div class="sanity-sheet-row inline">
- <input type="number" name="attr_SANITY-MAX" value="12" disabled/>
- </div>
- <div class="sanity-sheet-row inline" style="width: 50%; height: 30px;">
- <input type="text" style="width: 100%" value="Having Your Limbs Removed" disabled/>
- </div>
- <div class="sanity-sheet-row inline">
- <input type="number" name="attr_SANITY-Having-Your-Limbs-Removed" />
- </div>
- <div class="sanity-sheet-row inline">
- <input type="number" name="attr_SANITY-MAX" value="20" disabled/>
- </div>
- <div class="sanity-sheet-row inline" style="width: 50%; height: 30px;">
- <input type="text" style="width: 100%" value="Hopping Vampires" disabled/>
- </div>
- <div class="sanity-sheet-row inline">
- <input type="number" name="attr_SANITY-Hopping-Vampires" />
- </div>
- <div class="sanity-sheet-row inline">
- <input type="number" name="attr_SANITY-MAX" value="16" disabled/>
- </div>
- <div class="sanity-sheet-row inline" style="width: 50%; height: 30px;">
- <input type="text" style="width: 100%" value="Horrors of War" disabled/>
- </div>
- <div class="sanity-sheet-row inline">
- <input type="number" name="attr_SANITY-Horrors-Of-War" />
- </div>
- <div class="sanity-sheet-row inline">
- <input type="number" name="attr_SANITY-MAX" value="20" disabled/>
- </div>
- <div class="sanity-sheet-row inline" style="width: 50%; height: 30px;">
- <input type="text" style="width: 100%" value="Human Gore" disabled/>
- </div>
- <div class="sanity-sheet-row inline">
- <input type="number" name="attr_SANITY-Human-Gore" />
- </div>
- <div class="sanity-sheet-row inline">
- <input type="number" name="attr_SANITY-MAX" value="20" disabled/>
- </div>
- <div class="sanity-sheet-row inline" style="width: 50%; height: 30px;">
- <input type="text" style="width: 100%" value="Hunting Horror" disabled/>
- </div>
- <div class="sanity-sheet-row inline">
- <input type="number" name="attr_SANITY-Hunting-Horror" />
- </div>
- <div class="sanity-sheet-row inline">
- <input type="number" name="attr_SANITY-MAX" value="20" disabled/>
- </div>
- <div class="sanity-sheet-row inline" style="width: 50%; height: 30px;">
- <input type="text" style="width: 100%" value="KBC Building" disabled/>
- </div>
- <div class="sanity-sheet-row inline">
- <input type="number" name="attr_SANITY-KBC-Building" />
- </div>
- <div class="sanity-sheet-row inline">
- <input type="number" name="attr_SANITY-MAX" value="30" disabled/>
- </div>
- <div class="sanity-sheet-row inline" style="width: 50%; height: 30px;">
- <input type="text" style="width: 100%" value="Lengite" disabled/>
- </div>
- <div class="sanity-sheet-row inline">
- <input type="number" name="attr_SANITY-Lengite" />
- </div>
- <div class="sanity-sheet-row inline">
- <input type="number" name="attr_SANITY-MAX" value="12" disabled/>
- </div>
- <div class="sanity-sheet-row inline" style="width: 50%; height: 30px;">
- <input type="text" style="width: 100%" value="Lich" disabled/>
- </div>
- <div class="sanity-sheet-row inline">
- <input type="number" name="attr_SANITY-Lich" />
- </div>
- <div class="sanity-sheet-row inline">
- <input type="number" name="attr_SANITY-MAX" value="16" disabled/>
- </div>
- <div class="sanity-sheet-row inline" style="width: 50%; height: 30px;">
- <input type="text" style="width: 100%" value="Marriage" disabled/>
- </div>
- <div class="sanity-sheet-row inline">
- <input type="number" name="attr_SANITY-Marriage" />
- </div>
- <div class="sanity-sheet-row inline">
- <input type="number" name="attr_SANITY-MAX" value="20" disabled/>
- </div>
- <div class="sanity-sheet-row inline" style="width: 50%; height: 30px;">
- <input type="text" style="width: 100%" value="Mi-go" disabled/>
- </div>
- <div class="sanity-sheet-row inline">
- <input type="number" name="attr_SANITY-Mi-go" />
- </div>
- <div class="sanity-sheet-row inline">
- <input type="number" name="attr_SANITY-MAX" value="12" disabled/>
- </div>
- <div class="sanity-sheet-row inline" style="width: 50%; height: 30px;">
- <input type="text" style="width: 100%" value="Moonbeast" disabled/>
- </div>
- <div class="sanity-sheet-row inline">
- <input type="number" name="attr_SANITY-Moonbeast" />
- </div>
- <div class="sanity-sheet-row inline">
- <input type="number" name="attr_SANITY-MAX" value="16" disabled/>
- </div>
- <div class="sanity-sheet-row inline" style="width: 50%; height: 30px;">
- <input type="text" style="width: 100%" value="Near Death Experiences" disabled/>
- </div>
- <div class="sanity-sheet-row inline">
- <input type="number" name="attr_SANITY-Near-Death-Experience" />
- </div>
- <div class="sanity-sheet-row inline">
- <input type="number" name="attr_SANITY-MAX" value="20" disabled/>
- </div>
- <div class="sanity-sheet-row inline" style="width: 50%; height: 30px;">
- <input type="text" style="width: 100%" value="Quickening (Highlander)" disabled/>
- </div>
- <div class="sanity-sheet-row inline">
- <input type="number" name="attr_SANITY-Quickening-Highlander" />
- </div>
- <div class="sanity-sheet-row inline">
- <input type="number" name="attr_SANITY-MAX" value="6" disabled/>
- </div>
- <div class="sanity-sheet-row inline" style="width: 50%; height: 30px;">
- <input type="text" style="width: 100%" value="Serpent Men" disabled/>
- </div>
- <div class="sanity-sheet-row inline">
- <input type="number" name="attr_SANITY-Serpent-Men" />
- </div>
- <div class="sanity-sheet-row inline">
- <input type="number" name="attr_SANITY-MAX" value="12" disabled/>
- </div>
- <div class="sanity-sheet-row inline" style="width: 50%; height: 30px;">
- <input type="text" style="width: 100%" value="Shantak" disabled/>
- </div>
- <div class="sanity-sheet-row inline">
- <input type="number" name="attr_SANITY-Shantak" />
- </div>
- <div class="sanity-sheet-row inline">
- <input type="number" name="attr_SANITY-MAX" value="12" disabled/>
- </div>
- <div class="sanity-sheet-row inline" style="width: 50%; height: 30px;">
- <input type="text" style="width: 100%" value="Shape Shifting" disabled/>
- </div>
- <div class="sanity-sheet-row inline">
- <input type="number" name="attr_SANITY-Shape-Shifting" />
- </div>
- <div class="sanity-sheet-row inline">
- <input type="number" name="attr_SANITY-MAX" value="20" disabled/>
- </div>
- <div class="sanity-sheet-row inline" style="width: 50%; height: 30px;">
- <input type="text" style="width: 100%" value="Shoggoth" disabled/>
- </div>
- <div class="sanity-sheet-row inline">
- <input type="number" name="attr_SANITY-Shoggoth" />
- </div>
- <div class="sanity-sheet-row inline">
- <input type="number" name="attr_SANITY-MAX" value="40" disabled/>
- </div>
- <div class="sanity-sheet-row inline" style="width: 50%; height: 30px;">
- <input type="text" style="width: 100%" value="Specter" disabled/>
- </div>
- <div class="sanity-sheet-row inline">
- <input type="number" name="attr_SANITY-Specter" />
- </div>
- <div class="sanity-sheet-row inline">
- <input type="number" name="attr_SANITY-MAX" value="16" disabled/>
- </div>
- <div class="sanity-sheet-row inline" style="width: 50%; height: 30px;">
- <input type="text" style="width: 100%" value="Time and Space Distortion" disabled/>
- </div>
- <div class="sanity-sheet-row inline">
- <input type="number" name="attr_SANITY-Time-And-Space-Distortion" />
- </div>
- <div class="sanity-sheet-row inline">
- <input type="number" name="attr_SANITY-MAX" value="14" disabled/>
- </div>
- <div class="sanity-sheet-row inline" style="width: 50%; height: 30px;">
- <input type="text" style="width: 100%" value="Torture" disabled/>
- </div>
- <div class="sanity-sheet-row inline">
- <input type="number" name="attr_SANITY-Torture" />
- </div>
- <div class="sanity-sheet-row inline">
- <input type="number" name="attr_SANITY-MAX" value="20" disabled/>
- </div>
- <div class="sanity-sheet-row inline" style="width: 50%; height: 30px;">
- <input type="text" style="width: 100%" value="Witnessing Resurrection" disabled/>
- </div>
- <div class="sanity-sheet-row inline">
- <input type="number" name="attr_SANITY-Witnessing-Resurrection" />
- </div>
- <div class="sanity-sheet-row inline">
- <input type="number" name="attr_SANITY-MAX" value="14" disabled/>
- </div>
- <div class="sanity-sheet-row inline" style="width: 50%; height: 30px;">
- <input type="text" style="width: 100%" value="Zombie" disabled/>
- </div>
- <div class="sanity-sheet-row inline">
- <input type="number" name="attr_SANITY-Zombie" />
- </div>
- <div class="sanity-sheet-row inline">
- <input type="number" name="attr_SANITY-MAX" value="16" disabled/>
- </div>
- <fieldset class="repeating_Sanity-Sheet">
- <div>
- <div class="sanity-sheet-row inline" style="width: 50%">
- <input type="text" style="width: 100%" name="attr_SANITY-NAME"/>
- </div>
- <div class="sanity-sheet-row inline">
- <input type="number" name="attr_SANITY-CURRENT" />
- </div>
- <div class="sanity-sheet-row inline">
- <input type="number" name="attr_SANITY-MAXIMUM" />
- </div>
- </div>
- </fieldset>
- </div>
- </p>
- </div>
- <div class="sheet-section-skills">
- <p>
- <h3 style="text-align: center; color: #FFF; background-color: #000;">Combat/Weapon Skills</h3>
- <input style="position: relative; margin-top:-45px; margin-left: -107px; width: 100%" type="checkbox" class="sheet-collapse-show1" name="attr_collapse-show1"></input>
- <div class="sheet-collapse1">
- <div class='sheet-2colrow'>
- <div class='sheet-col' style="width: 42%">
- <table style="width: 100%;">
- <tr>
- <td style="width: 20px;"></td>
- <td><strong>Natural Weapons</strong></td>
- <td></td>
- <td></td>
- </tr>
- <!-- Start of natural weapon skills -->
- <tr>
- <td><input type="checkbox" name="attr_Success-Block" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Block}} {{skill_lvl=[[@{Block}]]}}{{totalmod=[[floor((round(@{Block}*?{Multiplier|1})+?{Modifier|0}))-@{Block}]]}}{{success=[[floor((round(@{Block}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Block}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Block}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Block}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Block}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Block}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Block}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Block}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Block}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Block (fist parry) (25) </td>
- <td><input type="text" value="25" style="width: 45.5px;" name="attr_Block" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Catch" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Catch}} {{skill_lvl=[[@{Catch}]]}}{{totalmod=[[floor((round(@{Catch}*?{Multiplier|1})+?{Modifier|0}))-@{Catch}]]}}{{success=[[floor((round(@{Catch}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Catch}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Catch}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Catch}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Catch}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Catch}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Catch}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Catch}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Catch}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Catch (For thrown things only) </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Catch" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Grapple" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Grapple}} {{skill_lvl=[[@{Grapple}]]}}{{totalmod=[[floor((round(@{Grapple}*?{Multiplier|1})+?{Modifier|0}))-@{Grapple}]]}}{{success=[[floor((round(@{Grapple}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Grapple}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Grapple}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Grapple}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Grapple}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Grapple}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Grapple}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Grapple}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Grapple}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Grapple (25) [special] </td>
- <td><input type="text" value="25" style="width: 45.5px;" name="attr_Grapple" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Martial-Arts1" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Martial Arts @{NAME-Martial-Arts1}}} {{skill_lvl=[[@{Martial-Arts1}]]}}{{totalmod=[[floor((round(@{Martial-Arts1}*?{Multiplier|1})+?{Modifier|0}))-@{Martial-Arts1}]]}}{{success=[[floor((round(@{Martial-Arts1}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Martial-Arts1}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Martial-Arts1}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Martial-Arts1}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Martial-Arts1}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Martial-Arts1}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Martial-Arts1}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Martial-Arts1}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Martial-Arts1}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Martial Arts </button>
- <input type="text" style="width: 150px" name="attr_NAME-Martial-Arts1" /> </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Martial-Arts1" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Martial-Arts2" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Martial Arts @{NAME-Martial-Arts2}}} {{skill_lvl=[[@{Martial-Arts2}]]}}{{totalmod=[[floor((round(@{Martial-Arts2}*?{Multiplier|1})+?{Modifier|0}))-@{Martial-Arts2}]]}}{{success=[[floor((round(@{Martial-Arts2}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Martial-Arts2}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Martial-Arts2}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Martial-Arts2}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Martial-Arts2}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Martial-Arts2}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Martial-Arts2}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Martial-Arts2}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Martial-Arts2}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Martial Arts </button>
- <input type="text" style="width: 150px" name="attr_NAME-Martial-Arts2" /> </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Martial-Arts2" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Martial-Arts3" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Martial Arts @{NAME-Martial-Arts3}}} {{skill_lvl=[[@{Martial-Arts3}]]}}{{totalmod=[[floor((round(@{Martial-Arts3}*?{Multiplier|1})+?{Modifier|0}))-@{Martial-Arts3}]]}}{{success=[[floor((round(@{Martial-Arts3}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Martial-Arts3}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Martial-Arts3}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Martial-Arts3}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Martial-Arts3}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Martial-Arts3}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Martial-Arts3}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Martial-Arts3}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Martial-Arts3}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Martial Arts </button>
- <input type="text" style="width: 150px" name="attr_NAME-Martial-Arts3" /> </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Martial-Arts3" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Unarmed" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Unarmed}} {{skill_lvl=[[@{Unarmed}]]}}{{totalmod=[[floor((round(@{Unarmed}*?{Multiplier|1})+?{Modifier|0}))-@{Unarmed}]]}}{{success=[[floor((round(@{Unarmed}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Unarmed}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Unarmed}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Unarmed}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Unarmed}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Unarmed}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Unarmed}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Unarmed}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Unarmed}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Unarmed (25) </td>
- <td><input type="text" value="25" style="width: 45.5px;" name="attr_Unarmed" /></td>
- </tr>
- </table>
- <fieldset class="repeating_Natural-Weapons">
- <div>
- <input type="checkbox" name="attr_Success-Natural-Weapon"/>
- <button type="roll" style="margin-left: 7px;" value='&{template:ataw} {{name=@{Name} attempts @{NAME-Natural-Weapon}}} {{skill_lvl=[[@{Natural-Weapon}]]}}{{totalmod=[[floor((round(@{Natural-Weapon}*?{Multiplier|1})+?{Modifier|0}))-@{Natural-Weapon}]]}}{{success=[[floor((round(@{Natural-Weapon}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Natural-Weapon}*?{Multiplier|1})+?{Modifier|0})/2))]]}}{{quarter=[[round(((@{Natural-Weapon}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Natural-Weapon}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Natural-Weapon}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Natural-Weapon}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Natural-Weapon}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Natural-Weapon}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Natural-Weapon}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'></button>
- <input type="text" name="attr_NAME-Natural-Weapon"/>
- <input type="text" value="@{Learn}" style="width: 45.5px; margin-left: 91px" name="attr_Natural-Weapon" />
- </div>
- </fieldset>
- <table style="width: 100%;">
- <tr>
- <td style="width: 20px;"></td>
- <td style="padding-top: 20px;"><strong>Held Weapons</strong></td>
- <td></td>
- <td></td>
- </tr>
- <!-- Start of Held weapon skills -->
- <tr>
- <td><input type="checkbox" name="attr_Success-Axes" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Axes}} {{skill_lvl=[[@{Axes}]]}}{{totalmod=[[floor((round(@{Axes}*?{Multiplier|1})+?{Modifier|0}))-@{Axes}]]}}{{success=[[floor((round(@{Axes}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Axes}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Axes}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Axes}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Axes}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Axes}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Axes}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Axes}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Axes}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Axes (20) [Hand: d6, Large: d8] </td>
- <td><input type="text" value="20" style="width: 45.5px;" name="attr_Axes" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Axe-Parry" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Axe Parry}} {{skill_lvl=[[@{Axe-Parry}]]}}{{totalmod=[[floor((round(@{Axe-Parry}*?{Multiplier|1})+?{Modifier|0}))-@{Axe-Parry}]]}}{{success=[[floor((round(@{Axe-Parry}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Axe-Parry}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Axe-Parry}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Axe-Parry}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Axe-Parry}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Axe-Parry}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Axe-Parry}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Axe-Parry}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Axe-Parry}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Axe Parry </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Axe-Parry" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Clubs-Brawling" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Clubs/Brawling}} {{skill_lvl=[[@{Clubs-Brawling}]]}}{{totalmod=[[floor((round(@{Clubs-Brawling}*?{Multiplier|1})+?{Modifier|0}))-@{Clubs-Brawling}]]}}{{success=[[floor((round(@{Clubs-Brawling}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Clubs-Brawling}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Clubs-Brawling}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Clubs-Brawling}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Clubs-Brawling}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Clubs-Brawling}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Clubs-Brawling}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Clubs-Brawling}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Clubs-Brawling}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Clubs/Brawling (40) [Sm: d6, Lg: d8] </td>
- <td><input type="text" value="40" style="width: 45.5px;" name="attr_Clubs-Brawling" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Clubs-Brawling-block-parry" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Clubs/Brawling block/parry}} {{skill_lvl=[[@{Clubs-Brawling-block-parry}]]}}{{totalmod=[[floor((round(@{Clubs-Brawling-block-parry}*?{Multiplier|1})+?{Modifier|0}))-@{Clubs-Brawling-block-parry}]]}}{{success=[[floor((round(@{Clubs-Brawling-block-parry}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Clubs-Brawling-block-parry}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Clubs-Brawling-block-parry}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Clubs-Brawling-block-parry}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Clubs-Brawling-block-parry}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Clubs-Brawling-block-parry}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Clubs-Brawling-block-parry}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Clubs-Brawling-block-parry}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Clubs-Brawling-block-parry}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Clubs/Brawling block/parry </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Clubs-Brawling-block-parry" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Flail" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Flail}} {{skill_lvl=[[@{Flail}]]}}{{totalmod=[[floor((round(@{Flail}*?{Multiplier|1})+?{Modifier|0}))-@{Flail}]]}}{{success=[[floor((round(@{Flail}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Flail}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Flail}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Flail}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Flail}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Flail}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Flail}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Flail}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Flail}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Flail (Block at -20) [d8] </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Flail" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Knives" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Knives}} {{skill_lvl=[[@{Knives}]]}}{{totalmod=[[floor((round(@{Knives}*?{Multiplier|1})+?{Modifier|0}))-@{Knives}]]}}{{success=[[floor((round(@{Knives}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Knives}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Knives}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Knives}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Knives}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Knives}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Knives}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Knives}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Knives}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Knives (25) [Small: d4, Large: d6] </td>
- <td><input type="text" value="25" style="width: 45.5px;" name="attr_Knives" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Knife-parry" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Knife parry}} {{skill_lvl=[[@{Knife-parry}]]}}{{totalmod=[[floor((round(@{Knife-parry}*?{Multiplier|1})+?{Modifier|0}))-@{Knife-parry}]]}}{{success=[[floor((round(@{Knife-parry}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Knife-parry}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Knife-parry}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Knife-parry}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Knife-parry}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Knife-parry}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Knife-parry}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Knife-parry}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Knife-parry}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Knife parry </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Knife-parry" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Fast-Draw-Knife" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Fast Draw Knife}} {{skill_lvl=[[@{Fast-Draw-Knife}]]}}{{totalmod=[[floor((round(@{Fast-Draw-Knife}*?{Multiplier|1})+?{Modifier|0}))-@{Fast-Draw-Knife}]]}}{{success=[[floor((round(@{Fast-Draw-Knife}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Fast-Draw-Knife}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Fast-Draw-Knife}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Fast-Draw-Knife}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Fast-Draw-Knife}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Fast-Draw-Knife}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Fast-Draw-Knife}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Fast-Draw-Knife}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Fast-Draw-Knife}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Fast Draw Knife </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Fast-Draw-Knife" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Swords" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Swords}} {{skill_lvl=[[@{Swords}]]}}{{totalmod=[[floor((round(@{Swords}*?{Multiplier|1})+?{Modifier|0}))-@{Swords}]]}}{{success=[[floor((round(@{Swords}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Swords}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Swords}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Swords}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Swords}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Swords}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Swords}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Swords}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Swords}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Swords (15) [Cane: d6, Reg: d8] </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Swords" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Sword-Parry" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Sword Parry}} {{skill_lvl=[[@{Sword-Parry}]]}}{{totalmod=[[floor((round(@{Sword-Parry}*?{Multiplier|1})+?{Modifier|0}))-@{Sword-Parry}]]}}{{success=[[floor((round(@{Sword-Parry}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Sword-Parry}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Sword-Parry}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Sword-Parry}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Sword-Parry}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Sword-Parry}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Sword-Parry}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Sword-Parry}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Sword-Parry}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Sword Parry </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Sword-Parry" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Fast-Draw-Sword" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Fast Draw Sword}} {{skill_lvl=[[@{Fast-Draw-Sword}]]}}{{totalmod=[[floor((round(@{Fast-Draw-Sword}*?{Multiplier|1})+?{Modifier|0}))-@{Fast-Draw-Sword}]]}}{{success=[[floor((round(@{Fast-Draw-Sword}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Fast-Draw-Sword}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Fast-Draw-Sword}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Fast-Draw-Sword}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Fast-Draw-Sword}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Fast-Draw-Sword}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Fast-Draw-Sword}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Fast-Draw-Sword}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Fast-Draw-Sword}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Fast Draw Sword </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Fast-Draw-Sword" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Whip" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Whip}} {{skill_lvl=[[@{Whip}]]}}{{totalmod=[[floor((round(@{Whip}*?{Multiplier|1})+?{Modifier|0}))-@{Whip}]]}}{{success=[[floor((round(@{Whip}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Whip}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Whip}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Whip}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Whip}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Whip}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Whip}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Whip}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Whip}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Whip (10) [d3 or grapple] </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Whip" /></td>
- </tr>
- </table>
- <fieldset class="repeating_Held-Weapons">
- <div>
- <input type="checkbox" name="attr_Success-Held-Weapon"/>
- <button type="roll" style="font-size: small; margin-left: 7px" value='&{template:ataw} {{name=@{Name} attempts @{NAME-Held-Weapon}}} {{skill_lvl=[[@{Held-Weapon}]]}}{{totalmod=[[floor((round(@{Held-Weapon}*?{Multiplier|1})+?{Modifier|0}))-@{Held-Weapon}]]}}{{success=[[floor((round(@{Held-Weapon}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Held-Weapon}*?{Multiplier|1})+?{Modifier|0})/2))]]}}{{quarter=[[round(((@{Held-Weapon}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Held-Weapon}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Held-Weapon}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Held-Weapon}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Held-Weapon}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Held-Weapon}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Held-Weapon}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'></button>
- <input type="text" name="attr_NAME-Held-Weapon"/>
- <input type="text" value="@{Learn}" style="width: 45.5px; margin-left: 91px" name="attr_Held-Weapon" />
- </div>
- </fieldset>
- </div>
- <div class='sheet-col' style="width: 42%">
- <table style="width: 100%;">
- <tr>
- <td style="width: 20px;"></td>
- <td><strong>Firearms</strong></td>
- <td></td>
- <td></td>
- </tr>
- <!-- Start of Firearm skills -->
- <tr>
- <td><input type="checkbox" name="attr_Success-Fast-Draw-Pistol" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Fast Draw Pistol}} {{skill_lvl=[[@{Fast-Draw-Pistol}]]}}{{totalmod=[[floor((round(@{Fast-Draw-Pistol}*?{Multiplier|1})+?{Modifier|0}))-@{Fast-Draw-Pistol}]]}}{{success=[[floor((round(@{Fast-Draw-Pistol}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Fast-Draw-Pistol}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Fast-Draw-Pistol}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Fast-Draw-Pistol}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Fast-Draw-Pistol}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Fast-Draw-Pistol}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Fast-Draw-Pistol}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Fast-Draw-Pistol}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Fast-Draw-Pistol}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Fast Draw Pistol </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Fast-Draw-Pistol" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Fast-Draw-Slung-Weapon" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Fast Draw Slung Weapon}} {{skill_lvl=[[@{Fast-Draw-Slung-Weapon}]]}}{{totalmod=[[floor((round(@{Fast-Draw-Slung-Weapon}*?{Multiplier|1})+?{Modifier|0}))-@{Fast-Draw-Slung-Weapon}]]}}{{success=[[floor((round(@{Fast-Draw-Slung-Weapon}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Fast-Draw-Slung-Weapon}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Fast-Draw-Slung-Weapon}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Fast-Draw-Slung-Weapon}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Fast-Draw-Slung-Weapon}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Fast-Draw-Slung-Weapon}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Fast-Draw-Slung-Weapon}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Fast-Draw-Slung-Weapon}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Fast-Draw-Slung-Weapon}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Fast Draw Slung Weapon </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Fast-Draw-Slung-Weapon" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Heavy-Weapon1" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Heavy Weapon @{name-heavy-Weapon1}}} {{skill_lvl=[[@{Heavy-Weapon1}]]}}{{totalmod=[[floor((round(@{Heavy-Weapon1}*?{Multiplier|1})+?{Modifier|0}))-@{Heavy-Weapon1}]]}}{{success=[[floor((round(@{Heavy-Weapon1}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Heavy-Weapon1}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Heavy-Weapon1}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Heavy-Weapon1}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Heavy-Weapon1}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Heavy-Weapon1}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Heavy-Weapon1}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Heavy-Weapon1}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Heavy-Weapon1}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Heavy Weapon (10) </button>
- <input type="text" style="width: 150px" name="attr_name-heavy-Weapon1" /> </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Heavy-Weapon1" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Heavy-Weapon2" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Heavy Weapon @{name-heavy-Weapon2}}} {{skill_lvl=[[@{Heavy-Weapon2}]]}}{{totalmod=[[floor((round(@{Heavy-Weapon2}*?{Multiplier|1})+?{Modifier|0}))-@{Heavy-Weapon2}]]}}{{success=[[floor((round(@{Heavy-Weapon2}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Heavy-Weapon2}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Heavy-Weapon2}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Heavy-Weapon2}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Heavy-Weapon2}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Heavy-Weapon2}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Heavy-Weapon2}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Heavy-Weapon2}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Heavy-Weapon2}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Heavy Weapon (10) </button>
- <input type="text" style="width: 150px" name="attr_name-heavy-Weapon2" /> </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Heavy-Weapon2" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Pistol" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Pistol}} {{skill_lvl=[[@{Pistol}]]}}{{totalmod=[[floor((round(@{Pistol}*?{Multiplier|1})+?{Modifier|0}))-@{Pistol}]]}}{{success=[[floor((round(@{Pistol}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Pistol}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Pistol}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Pistol}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Pistol}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Pistol}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Pistol}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Pistol}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Pistol}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Pistol (20) </td>
- <td><input type="text" value="20" style="width: 45.5px;" name="attr_Pistol" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Rifle-Assault-Rifle" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Rifle/Assault Rifle}} {{skill_lvl=[[@{Rifle-Assault-Rifle}]]}}{{totalmod=[[floor((round(@{Rifle-Assault-Rifle}*?{Multiplier|1})+?{Modifier|0}))-@{Rifle-Assault-Rifle}]]}}{{success=[[floor((round(@{Rifle-Assault-Rifle}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Rifle-Assault-Rifle}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Rifle-Assault-Rifle}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Rifle-Assault-Rifle}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Rifle-Assault-Rifle}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Rifle-Assault-Rifle}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Rifle-Assault-Rifle}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Rifle-Assault-Rifle}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Rifle-Assault-Rifle}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Rifle/Assault Rifle (25) </td>
- <td><input type="text" value="25" style="width: 45.5px;" name="attr_Rifle-Assault-Rifle" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Shotgun" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Shotgun}} {{skill_lvl=[[@{Shotgun}]]}}{{totalmod=[[floor((round(@{Shotgun}*?{Multiplier|1})+?{Modifier|0}))-@{Shotgun}]]}}{{success=[[floor((round(@{Shotgun}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Shotgun}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Shotgun}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Shotgun}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Shotgun}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Shotgun}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Shotgun}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Shotgun}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Shotgun}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Shotgun (30) </td>
- <td><input type="text" value="30" style="width: 45.5px;" name="attr_Shotgun" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Submachine-Gun" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Submachine Gun}} {{skill_lvl=[[@{Submachine-Gun}]]}}{{totalmod=[[floor((round(@{Submachine-Gun}*?{Multiplier|1})+?{Modifier|0}))-@{Submachine-Gun}]]}}{{success=[[floor((round(@{Submachine-Gun}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Submachine-Gun}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Submachine-Gun}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Submachine-Gun}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Submachine-Gun}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Submachine-Gun}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Submachine-Gun}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Submachine-Gun}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Submachine-Gun}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Submachine Gun (15) </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Submachine-Gun" /></td>
- </tr>
- </table>
- <fieldset class="repeating_Firearms">
- <div>
- <input type="checkbox" name="attr_Success-Firearm"/>
- <button type="roll" style="margin-left: 7px;" value='&{template:ataw} {{name=@{Name} attempts @{NAME-Firearm}}} {{skill_lvl=[[@{Firearm}]]}}{{totalmod=[[floor((round(@{Firearm}*?{Multiplier|1})+?{Modifier|0}))-@{Firearm}]]}}{{success=[[floor((round(@{Firearm}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Firearm}*?{Multiplier|1})+?{Modifier|0})/2))]]}}{{quarter=[[round(((@{Firearm}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Firearm}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Firearm}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Firearm}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Firearm}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Firearm}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Firearm}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'></button>
- <input type="text" name="attr_NAME-Firearm"/>
- <input type="text" value="@{Learn}" style="width: 45.5px; margin-left: 91px" name="attr_Firearm" />
- </div>
- </fieldset>
- <table style="width: 100%;">
- <tr>
- <td style="width: 20px;"></td>
- <td style="padding-top: 20px;"><strong>Missile Weapons</strong></td>
- <td></td>
- <td></td>
- </tr>
- <!-- Start of Missile Weapons skills -->
- <tr>
- <td><input type="checkbox" name="attr_Success-Blowpipe" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Blowpipe}} {{skill_lvl=[[@{Blowpipe}]]}}{{totalmod=[[floor((round(@{Blowpipe}*?{Multiplier|1})+?{Modifier|0}))-@{Blowpipe}]]}}{{success=[[floor((round(@{Blowpipe}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Blowpipe}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Blowpipe}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Blowpipe}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Blowpipe}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Blowpipe}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Blowpipe}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Blowpipe}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Blowpipe}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Blowpipe (10) </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Blowpipe" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Bola" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Bola}} {{skill_lvl=[[@{Bola}]]}}{{totalmod=[[floor((round(@{Bola}*?{Multiplier|1})+?{Modifier|0}))-@{Bola}]]}}{{success=[[floor((round(@{Bola}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Bola}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Bola}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Bola}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Bola}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Bola}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Bola}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Bola}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Bola}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Bola </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Bola" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Boomerang" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Boomerang}} {{skill_lvl=[[@{Boomerang}]]}}{{totalmod=[[floor((round(@{Boomerang}*?{Multiplier|1})+?{Modifier|0}))-@{Boomerang}]]}}{{success=[[floor((round(@{Boomerang}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Boomerang}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Boomerang}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Boomerang}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Boomerang}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Boomerang}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Boomerang}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Boomerang}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Boomerang}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Boomerang </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Boomerang" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Bow" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Bow}} {{skill_lvl=[[@{Bow}]]}}{{totalmod=[[floor((round(@{Bow}*?{Multiplier|1})+?{Modifier|0}))-@{Bow}]]}}{{success=[[floor((round(@{Bow}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Bow}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Bow}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Bow}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Bow}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Bow}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Bow}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Bow}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Bow}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Bow (10) </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Bow" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Crossbow" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Crossbow}} {{skill_lvl=[[@{Crossbow}]]}}{{totalmod=[[floor((round(@{Crossbow}*?{Multiplier|1})+?{Modifier|0}))-@{Crossbow}]]}}{{success=[[floor((round(@{Crossbow}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Crossbow}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Crossbow}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Crossbow}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Crossbow}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Crossbow}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Crossbow}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Crossbow}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Crossbow}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Crossbow (20) </td>
- <td><input type="text" value="20" style="width: 45.5px;" name="attr_Crossbow" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Fast-Draw-arrow-bolt" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Fast Draw arrow/bolt}} {{skill_lvl=[[@{Fast-Draw-arrow-bolt}]]}}{{totalmod=[[floor((round(@{Fast-Draw-arrow-bolt}*?{Multiplier|1})+?{Modifier|0}))-@{Fast-Draw-arrow-bolt}]]}}{{success=[[floor((round(@{Fast-Draw-arrow-bolt}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Fast-Draw-arrow-bolt}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Fast-Draw-arrow-bolt}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Fast-Draw-arrow-bolt}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Fast-Draw-arrow-bolt}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Fast-Draw-arrow-bolt}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Fast-Draw-arrow-bolt}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Fast-Draw-arrow-bolt}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Fast-Draw-arrow-bolt}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Fast Draw arrow/bolt </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Fast-Draw-arrow-bolt" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Throw" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Throw}} {{skill_lvl=[[@{Throw}]]}}{{totalmod=[[floor((round(@{Throw}*?{Multiplier|1})+?{Modifier|0}))-@{Throw}]]}}{{success=[[floor((round(@{Throw}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Throw}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Throw}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Throw}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Throw}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Throw}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Throw}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Throw}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Throw}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Throw (general - grenade/rock) (25) </td>
- <td><input type="text" value="25" style="width: 45.5px;" name="attr_Throw" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Lasso" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Lasso}} {{skill_lvl=[[@{Lasso}]]}}{{totalmod=[[floor((round(@{Lasso}*?{Multiplier|1})+?{Modifier|0}))-@{Lasso}]]}}{{success=[[floor((round(@{Lasso}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Lasso}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Lasso}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Lasso}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Lasso}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Lasso}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Lasso}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Lasso}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Lasso}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Lasso </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Lasso" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Net-thrown" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Net, thrown}} {{skill_lvl=[[@{Net-thrown}]]}}{{totalmod=[[floor((round(@{Net-thrown}*?{Multiplier|1})+?{Modifier|0}))-@{Net-thrown}]]}}{{success=[[floor((round(@{Net-thrown}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Net-thrown}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Net-thrown}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Net-thrown}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Net-thrown}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Net-thrown}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Net-thrown}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Net-thrown}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Net-thrown}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Net, thrown (10) </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Net-thrown" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Shuriken-Throwing-Star" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Shuriken/Throwing Star}} {{skill_lvl=[[@{Shuriken-Throwing-Star}]]}}{{totalmod=[[floor((round(@{Shuriken-Throwing-Star}*?{Multiplier|1})+?{Modifier|0}))-@{Shuriken-Throwing-Star}]]}}{{success=[[floor((round(@{Shuriken-Throwing-Star}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Shuriken-Throwing-Star}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Shuriken-Throwing-Star}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Shuriken-Throwing-Star}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Shuriken-Throwing-Star}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Shuriken-Throwing-Star}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Shuriken-Throwing-Star}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Shuriken-Throwing-Star}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Shuriken-Throwing-Star}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Shuriken/Throwing Star (10) </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Shuriken-Throwing-Star" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Sling" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Sling}} {{skill_lvl=[[@{Sling}]]}}{{totalmod=[[floor((round(@{Sling}*?{Multiplier|1})+?{Modifier|0}))-@{Sling}]]}}{{success=[[floor((round(@{Sling}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Sling}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Sling}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Sling}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Sling}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Sling}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Sling}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Sling}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Sling}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Sling </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Sling" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Spear" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Spear}} {{skill_lvl=[[@{Spear}]]}}{{totalmod=[[floor((round(@{Spear}*?{Multiplier|1})+?{Modifier|0}))-@{Spear}]]}}{{success=[[floor((round(@{Spear}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Spear}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Spear}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Spear}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Spear}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Spear}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Spear}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Spear}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Spear}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Spear (15) </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Spear" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Throwing-Axe" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Throwing Axe}} {{skill_lvl=[[@{Throwing-Axe}]]}}{{totalmod=[[floor((round(@{Throwing-Axe}*?{Multiplier|1})+?{Modifier|0}))-@{Throwing-Axe}]]}}{{success=[[floor((round(@{Throwing-Axe}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Throwing-Axe}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Throwing-Axe}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Throwing-Axe}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Throwing-Axe}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Throwing-Axe}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Throwing-Axe}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Throwing-Axe}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Throwing-Axe}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Throwing Axe (15) </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Throwing-Axe" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Throwing-Knife" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Throwing Knife}} {{skill_lvl=[[@{Throwing-Knife}]]}}{{totalmod=[[floor((round(@{Throwing-Knife}*?{Multiplier|1})+?{Modifier|0}))-@{Throwing-Knife}]]}}{{success=[[floor((round(@{Throwing-Knife}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Throwing-Knife}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Throwing-Knife}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Throwing-Knife}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Throwing-Knife}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Throwing-Knife}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Throwing-Knife}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Throwing-Knife}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Throwing-Knife}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Throwing Knife (15) </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Throwing-Knife" /></td>
- </tr>
- <!-- End of Missile Weapons skills -->
- </tr>
- </table>
- </table>
- <fieldset class="repeating_Missile-Weapons">
- <div>
- <input type="checkbox" name="attr_Success-Missile-Weapon"/>
- <button type="roll" style="margin-left: 7px;" value='&{template:ataw} {{name=@{Name} attempts @{NAME-Missile-Weapon}}} {{skill_lvl=[[@{Missile-Weapon}]]}}{{totalmod=[[floor((round(@{Missile-Weapon}*?{Multiplier|1})+?{Modifier|0}))-@{Missile-Weapon}]]}}{{success=[[floor((round(@{Missile-Weapon}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Missile-Weapon}*?{Multiplier|1})+?{Modifier|0})/2))]]}}{{quarter=[[round(((@{Missile-Weapon}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Missile-Weapon}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Missile-Weapon}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Missile-Weapon}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Missile-Weapon}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Missile-Weapon}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Missile-Weapon}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'></button>
- <input type="text" name="attr_NAME-Missile-Weapon"/>
- <input type="text" value="@{Learn}" style="width: 45.5px; margin-left: 91px" name="attr_Missile-Weapon" />
- </div>
- </fieldset>
- </div>
- </div>
- </div>
- <!-- End of Weapons skills -->
- <h3 style="text-align: center; color: #FFF; background-color: #000;">Core Skills</h3>
- <input style="position: relative; margin-top:-45px; margin-left: -58px; width: 100%" type="checkbox" class="sheet-collapse-show2" name="attr_collapse-show2" ></input>
- <div class="sheet-collapse2">
- <div class="sheet-3colrow">
- <div class="col" style="width: 32.5%;">
- <table style="width: 100%;">
- <!-- Start of Old Stats1 -->
- <tr>
- <td><input type="checkbox" name="attr_Success-Constitution-Endurance" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Constitution/Endurance}} {{skill_lvl=[[@{Constitution-Endurance}]]}}{{totalmod=[[floor((round(@{Constitution-Endurance}*?{Multiplier|1})+?{Modifier|0}))-@{Constitution-Endurance}]]}}{{success=[[floor((round(@{Constitution-Endurance}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Constitution-Endurance}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Constitution-Endurance}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Constitution-Endurance}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Constitution-Endurance}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Constitution-Endurance}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Constitution-Endurance}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Constitution-Endurance}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Constitution-Endurance}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Constitution/Endurance (25) </td>
- <td><input type="text" value="25" style="width: 45.5px;" name="attr_Constitution-Endurance" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Strength" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Strength}} {{skill_lvl=[[@{Strength}]]}}{{totalmod=[[floor((round(@{Strength}*?{Multiplier|1})+?{Modifier|0}))-@{Strength}]]}}{{success=[[floor((round(@{Strength}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Strength}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Strength}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Strength}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Strength}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Strength}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Strength}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Strength}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Strength}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Strength (25) [dmg bonus at 80/110] </td>
- <td><input type="text" value="25" style="width: 45.5px;" name="attr_Strength" /></td>
- </tr>
- <!-- End of Old Stats1 -->
- <tr><td style="padding-bottom: 28px;"></td></tr>
- <!-- Start of Core Skills1 -->
- <tr>
- <td><input type="checkbox" name="attr_Success-Accounting" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Accounting}} {{skill_lvl=[[@{Accounting}]]}}{{totalmod=[[floor((round(@{Accounting}*?{Multiplier|1})+?{Modifier|0}))-@{Accounting}]]}}{{success=[[floor((round(@{Accounting}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Accounting}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Accounting}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Accounting}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Accounting}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Accounting}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Accounting}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Accounting}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Accounting}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Accounting (10) </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Accounting" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Acrobatics" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Acrobatics}} {{skill_lvl=[[@{Acrobatics}]]}}{{totalmod=[[floor((round(@{Acrobatics}*?{Multiplier|1})+?{Modifier|0}))-@{Acrobatics}]]}}{{success=[[floor((round(@{Acrobatics}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Acrobatics}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Acrobatics}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Acrobatics}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Acrobatics}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Acrobatics}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Acrobatics}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Acrobatics}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Acrobatics}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Acrobatics (10) </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Acrobatics" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Acting" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Acting}} {{skill_lvl=[[@{Acting}]]}}{{totalmod=[[floor((round(@{Acting}*?{Multiplier|1})+?{Modifier|0}))-@{Acting}]]}}{{success=[[floor((round(@{Acting}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Acting}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Acting}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Acting}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Acting}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Acting}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Acting}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Acting}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Acting}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Acting (10) </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Acting" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Animal-Handling-Training" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Animal Handling & Training - @{NAME-Animal-Handling-Training}}} {{skill_lvl=[[@{Animal-Handling-Training}]]}}{{totalmod=[[floor((round(@{Animal-Handling-Training}*?{Multiplier|1})+?{Modifier|0}))-@{Animal-Handling-Training}]]}}{{success=[[floor((round(@{Animal-Handling-Training}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Animal-Handling-Training}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Animal-Handling-Training}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Animal-Handling-Training}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Animal-Handling-Training}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Animal-Handling-Training}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Animal-Handling-Training}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Animal-Handling-Training}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Animal-Handling-Training}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Animal Handling & Training </button>
- <input type="text" style="width: 75px" name="attr_NAME-Animal-Handling-Training" /> </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Animal-Handling-Training" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Anthropology" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Anthropology}} {{skill_lvl=[[@{Anthropology}]]}}{{totalmod=[[floor((round(@{Anthropology}*?{Multiplier|1})+?{Modifier|0}))-@{Anthropology}]]}}{{success=[[floor((round(@{Anthropology}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Anthropology}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Anthropology}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Anthropology}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Anthropology}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Anthropology}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Anthropology}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Anthropology}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Anthropology}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Anthropology </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Anthropology" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Appraisal" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Appraisal}} {{skill_lvl=[[@{Appraisal}]]}}{{totalmod=[[floor((round(@{Appraisal}*?{Multiplier|1})+?{Modifier|0}))-@{Appraisal}]]}}{{success=[[floor((round(@{Appraisal}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Appraisal}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Appraisal}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Appraisal}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Appraisal}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Appraisal}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Appraisal}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Appraisal}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Appraisal}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Appraisal (10) </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Appraisal" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Archaeology" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Archaeology}} {{skill_lvl=[[@{Archaeology}]]}}{{totalmod=[[floor((round(@{Archaeology}*?{Multiplier|1})+?{Modifier|0}))-@{Archaeology}]]}}{{success=[[floor((round(@{Archaeology}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Archaeology}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Archaeology}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Archaeology}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Archaeology}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Archaeology}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Archaeology}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Archaeology}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Archaeology}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Archaeology </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Archaeology" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Architecture" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Architecture}} {{skill_lvl=[[@{Architecture}]]}}{{totalmod=[[floor((round(@{Architecture}*?{Multiplier|1})+?{Modifier|0}))-@{Architecture}]]}}{{success=[[floor((round(@{Architecture}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Architecture}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Architecture}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Architecture}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Architecture}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Architecture}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Architecture}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Architecture}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Architecture}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Architecture </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Architecture" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Art-Lore" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Art Lore}} {{skill_lvl=[[@{Art-Lore}]]}}{{totalmod=[[floor((round(@{Art-Lore}*?{Multiplier|1})+?{Modifier|0}))-@{Art-Lore}]]}}{{success=[[floor((round(@{Art-Lore}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Art-Lore}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Art-Lore}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Art-Lore}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Art-Lore}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Art-Lore}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Art-Lore}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Art-Lore}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Art-Lore}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Art Lore </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Art-Lore" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Art" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Art - @{NAME-art}}} {{skill_lvl=[[@{Art}]]}}{{totalmod=[[floor((round(@{Art}*?{Multiplier|1})+?{Modifier|0}))-@{Art}]]}}{{success=[[floor((round(@{Art}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Art}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Art}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Art}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Art}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Art}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Art}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Art}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Art}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Art </button>
- <input type="text" style="width: 150px" name="attr_NAME-Art" /> </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Art" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Bargain" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Bargain}} {{skill_lvl=[[@{Bargain}]]}}{{totalmod=[[floor((round(@{Bargain}*?{Multiplier|1})+?{Modifier|0}))-@{Bargain}]]}}{{success=[[floor((round(@{Bargain}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Bargain}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Bargain}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Bargain}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Bargain}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Bargain}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Bargain}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Bargain}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Bargain}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Bargain </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Bargain" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Biology" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Biology}} {{skill_lvl=[[@{Biology}]]}}{{totalmod=[[floor((round(@{Biology}*?{Multiplier|1})+?{Modifier|0}))-@{Biology}]]}}{{success=[[floor((round(@{Biology}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Biology}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Biology}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Biology}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Biology}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Biology}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Biology}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Biology}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Biology}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Biology </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Biology" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Boating" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Boating @{NAME-Boating}}} {{skill_lvl=[[@{Boating}]]}}{{totalmod=[[floor((round(@{Boating}*?{Multiplier|1})+?{Modifier|0}))-@{Boating}]]}}{{success=[[floor((round(@{Boating}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Boating}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Boating}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Boating}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Boating}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Boating}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Boating}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Boating}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Boating}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Boating (10) </button>
- <input type="text" style="width: 150px" name="attr_NAME-Boating" /> </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Boating" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Botany" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Botany}} {{skill_lvl=[[@{Botany}]]}}{{totalmod=[[floor((round(@{Botany}*?{Multiplier|1})+?{Modifier|0}))-@{Botany}]]}}{{success=[[floor((round(@{Botany}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Botany}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Botany}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Botany}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Botany}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Botany}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Botany}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Botany}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Botany}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Botany </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Botany" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Bureaucracy" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Bureaucracy}} {{skill_lvl=[[@{Bureaucracy}]]}}{{totalmod=[[floor((round(@{Bureaucracy}*?{Multiplier|1})+?{Modifier|0}))-@{Bureaucracy}]]}}{{success=[[floor((round(@{Bureaucracy}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Bureaucracy}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Bureaucracy}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Bureaucracy}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Bureaucracy}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Bureaucracy}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Bureaucracy}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Bureaucracy}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Bureaucracy}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Bureaucracy </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Bureaucracy" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Business-Industry-Lore" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Business/Industry Lore}} {{skill_lvl=[[@{Business-Industry-Lore}]]}}{{totalmod=[[floor((round(@{Business-Industry-Lore}*?{Multiplier|1})+?{Modifier|0}))-@{Business-Industry-Lore}]]}}{{success=[[floor((round(@{Business-Industry-Lore}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Business-Industry-Lore}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Business-Industry-Lore}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Business-Industry-Lore}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Business-Industry-Lore}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Business-Industry-Lore}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Business-Industry-Lore}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Business-Industry-Lore}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Business-Industry-Lore}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Business/Industry Lore </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Business-Industry-Lore" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Carpentry-Woodcraft" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Carpentry/Woodcraft}} {{skill_lvl=[[@{Carpentry-Woodcraft}]]}}{{totalmod=[[floor((round(@{Carpentry-Woodcraft}*?{Multiplier|1})+?{Modifier|0}))-@{Carpentry-Woodcraft}]]}}{{success=[[floor((round(@{Carpentry-Woodcraft}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Carpentry-Woodcraft}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Carpentry-Woodcraft}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Carpentry-Woodcraft}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Carpentry-Woodcraft}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Carpentry-Woodcraft}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Carpentry-Woodcraft}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Carpentry-Woodcraft}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Carpentry-Woodcraft}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Carpentry/Woodcraft (10) </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Carpentry-Woodcraft" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Chemistry-Alchemy" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Chemistry/Alchemy}} {{skill_lvl=[[@{Chemistry-Alchemy}]]}}{{totalmod=[[floor((round(@{Chemistry-Alchemy}*?{Multiplier|1})+?{Modifier|0}))-@{Chemistry-Alchemy}]]}}{{success=[[floor((round(@{Chemistry-Alchemy}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Chemistry-Alchemy}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Chemistry-Alchemy}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Chemistry-Alchemy}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Chemistry-Alchemy}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Chemistry-Alchemy}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Chemistry-Alchemy}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Chemistry-Alchemy}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Chemistry-Alchemy}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Chemistry/Alchemy </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Chemistry-Alchemy" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Climbing" /></td>
- <td>
- <button type="roll" class="bold" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Climbing}} {{skill_lvl=[[@{Climbing}]]}}{{totalmod=[[floor((round(@{Climbing}*?{Multiplier|1})+?{Modifier|0}))-@{Climbing}]]}}{{success=[[floor((round(@{Climbing}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Climbing}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Climbing}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Climbing}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Climbing}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Climbing}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Climbing}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Climbing}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Climbing}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Climbing (40) </td>
- <td><input type="text" value="40" style="width: 45.5px;" name="attr_Climbing" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Computer-use-general" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Computer use, general}} {{skill_lvl=[[@{Computer-use-general}]]}}{{totalmod=[[floor((round(@{Computer-use-general}*?{Multiplier|1})+?{Modifier|0}))-@{Computer-use-general}]]}}{{success=[[floor((round(@{Computer-use-general}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Computer-use-general}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Computer-use-general}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Computer-use-general}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Computer-use-general}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Computer-use-general}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Computer-use-general}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Computer-use-general}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Computer-use-general}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Computer use, general (20) </td>
- <td><input type="text" value="20" style="width: 45.5px;" name="attr_Computer-use-general" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Computer-use-hacking" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Computer use, hacking}} {{skill_lvl=[[@{Computer-use-hacking}]]}}{{totalmod=[[floor((round(@{Computer-use-hacking}*?{Multiplier|1})+?{Modifier|0}))-@{Computer-use-hacking}]]}}{{success=[[floor((round(@{Computer-use-hacking}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Computer-use-hacking}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Computer-use-hacking}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Computer-use-hacking}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Computer-use-hacking}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Computer-use-hacking}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Computer-use-hacking}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Computer-use-hacking}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Computer-use-hacking}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Computer use, hacking </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Computer-use-hacking" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Conceal-Camouflage-Holdout" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Conceal/Camouflage/Holdout}} {{skill_lvl=[[@{Conceal-Camouflage-Holdout}]]}}{{totalmod=[[floor((round(@{Conceal-Camouflage-Holdout}*?{Multiplier|1})+?{Modifier|0}))-@{Conceal-Camouflage-Holdout}]]}}{{success=[[floor((round(@{Conceal-Camouflage-Holdout}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Conceal-Camouflage-Holdout}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Conceal-Camouflage-Holdout}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Conceal-Camouflage-Holdout}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Conceal-Camouflage-Holdout}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Conceal-Camouflage-Holdout}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Conceal-Camouflage-Holdout}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Conceal-Camouflage-Holdout}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Conceal-Camouflage-Holdout}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Conceal/Camouflage/Holdout (15) </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Conceal-Camouflage-Holdout" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Contortions" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Contortions}} {{skill_lvl=[[@{Contortions}]]}}{{totalmod=[[floor((round(@{Contortions}*?{Multiplier|1})+?{Modifier|0}))-@{Contortions}]]}}{{success=[[floor((round(@{Contortions}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Contortions}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Contortions}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Contortions}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Contortions}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Contortions}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Contortions}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Contortions}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Contortions}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Contortions (10) </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Contortions" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Cooking" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Cooking}} {{skill_lvl=[[@{Cooking}]]}}{{totalmod=[[floor((round(@{Cooking}*?{Multiplier|1})+?{Modifier|0}))-@{Cooking}]]}}{{success=[[floor((round(@{Cooking}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Cooking}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Cooking}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Cooking}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Cooking}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Cooking}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Cooking}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Cooking}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Cooking}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Cooking (20) </td>
- <td><input type="text" value="20" style="width: 45.5px;" name="attr_Cooking" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Counter-Surveillance" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Counter Surveillance}} {{skill_lvl=[[@{Counter-Surveillance}]]}}{{totalmod=[[floor((round(@{Counter-Surveillance}*?{Multiplier|1})+?{Modifier|0}))-@{Counter-Surveillance}]]}}{{success=[[floor((round(@{Counter-Surveillance}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Counter-Surveillance}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Counter-Surveillance}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Counter-Surveillance}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Counter-Surveillance}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Counter-Surveillance}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Counter-Surveillance}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Counter-Surveillance}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Counter-Surveillance}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Counter Surveillance </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Counter-Surveillance" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Cryptography" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Cryptography}} {{skill_lvl=[[@{Cryptography}]]}}{{totalmod=[[floor((round(@{Cryptography}*?{Multiplier|1})+?{Modifier|0}))-@{Cryptography}]]}}{{success=[[floor((round(@{Cryptography}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Cryptography}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Cryptography}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Cryptography}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Cryptography}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Cryptography}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Cryptography}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Cryptography}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Cryptography}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Cryptography </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Cryptography" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Cthulhu-Mythos" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Cthulhu Mythos}} {{skill_lvl=[[@{Cthulhu-Mythos}]]}}{{totalmod=[[floor((round(@{Cthulhu-Mythos}*?{Multiplier|1})+?{Modifier|0}))-@{Cthulhu-Mythos}]]}}{{success=[[floor((round(@{Cthulhu-Mythos}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Cthulhu-Mythos}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Cthulhu-Mythos}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Cthulhu-Mythos}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Cthulhu-Mythos}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Cthulhu-Mythos}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Cthulhu-Mythos}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Cthulhu-Mythos}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Cthulhu-Mythos}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Cthulhu Mythos </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Cthulhu-Mythos" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Dance" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Dance}} {{skill_lvl=[[@{Dance}]]}}{{totalmod=[[floor((round(@{Dance}*?{Multiplier|1})+?{Modifier|0}))-@{Dance}]]}}{{success=[[floor((round(@{Dance}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Dance}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Dance}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Dance}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Dance}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Dance}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Dance}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Dance}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Dance}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Dance </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Dance" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Demolitions" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Demolitions}} {{skill_lvl=[[@{Demolitions}]]}}{{totalmod=[[floor((round(@{Demolitions}*?{Multiplier|1})+?{Modifier|0}))-@{Demolitions}]]}}{{success=[[floor((round(@{Demolitions}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Demolitions}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Demolitions}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Demolitions}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Demolitions}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Demolitions}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Demolitions}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Demolitions}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Demolitions}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Demolitions </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Demolitions" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Disguise" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Disguise}} {{skill_lvl=[[@{Disguise}]]}}{{totalmod=[[floor((round(@{Disguise}*?{Multiplier|1})+?{Modifier|0}))-@{Disguise}]]}}{{success=[[floor((round(@{Disguise}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Disguise}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Disguise}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Disguise}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Disguise}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Disguise}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Disguise}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Disguise}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Disguise}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Disguise </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Disguise" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Drive1" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Drive @{NAME-drive1}}} {{skill_lvl=[[@{Drive1}]]}}{{totalmod=[[floor((round(@{Drive1}*?{Multiplier|1})+?{Modifier|0}))-@{Drive1}]]}}{{success=[[floor((round(@{Drive1}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Drive1}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Drive1}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Drive1}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Drive1}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Drive1}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Drive1}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Drive1}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Drive1}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Drive (20) </button>
- <input type="text" style="width: 150px" name="attr_NAME-drive1" /> </td>
- <td><input type="text" value="20" style="width: 45.5px;" name="attr_Drive1" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Drive2" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Drive @{NAME-drive2}}} {{skill_lvl=[[@{Drive2}]]}}{{totalmod=[[floor((round(@{Drive2}*?{Multiplier|1})+?{Modifier|0}))-@{Drive2}]]}}{{success=[[floor((round(@{Drive2}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Drive2}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Drive2}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Drive2}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Drive2}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Drive2}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Drive2}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Drive2}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Drive2}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Drive (20) </button>
- <input type="text" style="width: 150px" name="attr_NAME-drive2" /> </td>
- <td><input type="text" value="20" style="width: 45.5px;" name="attr_Drive2" /></td>
- </tr>
- <!-- End of Core Skills1 -->
- </table>
- </div>
- <div class="col" style="width: 31%">
- <table style="width: 100%;">
- <!-- Start of Old Stats2 -->
- <tr>
- <td><input type="checkbox" name="attr_Success-Dexterity-Maneuver-Dodge" /></td>
- <td>
- <button type="roll" class="bold" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Dexterity/Maneuver/Dodge}} {{skill_lvl=[[@{Dexterity-Maneuver-Dodge}]]}}{{totalmod=[[floor((round(@{Dexterity-Maneuver-Dodge}*?{Multiplier|1})+?{Modifier|0}))-@{Dexterity-Maneuver-Dodge}]]}}{{success=[[floor((round(@{Dexterity-Maneuver-Dodge}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Dexterity-Maneuver-Dodge}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Dexterity-Maneuver-Dodge}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Dexterity-Maneuver-Dodge}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Dexterity-Maneuver-Dodge}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Dexterity-Maneuver-Dodge}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Dexterity-Maneuver-Dodge}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Dexterity-Maneuver-Dodge}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Dexterity-Maneuver-Dodge}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Dexterity/Maneuver/Dodge (25) </td>
- <td><input type="text" value="25" style="width: 45.5px;" name="attr_Dexterity-Maneuver-Dodge" /></td>
- </tr>
- <!-- End of Old Stats2 -->
- <tr><td style="padding-bottom: 56px;"></td></tr>
- <!-- Start of Core Skills2 -->
- <tr>
- <td><input type="checkbox" name="attr_Success-Electronics-Electronic-Repair" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Electronics/Electronic Repair}} {{skill_lvl=[[@{Electronics-Electronic-Repair}]]}}{{totalmod=[[floor((round(@{Electronics-Electronic-Repair}*?{Multiplier|1})+?{Modifier|0}))-@{Electronics-Electronic-Repair}]]}}{{success=[[floor((round(@{Electronics-Electronic-Repair}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Electronics-Electronic-Repair}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Electronics-Electronic-Repair}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Electronics-Electronic-Repair}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Electronics-Electronic-Repair}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Electronics-Electronic-Repair}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Electronics-Electronic-Repair}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Electronics-Electronic-Repair}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Electronics-Electronic-Repair}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Electronics/Electronic Repair (10) </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Electronics-Electronic-Repair" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Empathy" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Empathy}} {{skill_lvl=[[@{Empathy}]]}}{{totalmod=[[floor((round(@{Empathy}*?{Multiplier|1})+?{Modifier|0}))-@{Empathy}]]}}{{success=[[floor((round(@{Empathy}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Empathy}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Empathy}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Empathy}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Empathy}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Empathy}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Empathy}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Empathy}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Empathy}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Empathy </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Empathy" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Etiquette" /></td>
- <td>
- <button type="roll" class="bold" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Etiquette}} {{skill_lvl=[[@{Etiquette}]]}}{{totalmod=[[floor((round(@{Etiquette}*?{Multiplier|1})+?{Modifier|0}))-@{Etiquette}]]}}{{success=[[floor((round(@{Etiquette}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Etiquette}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Etiquette}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Etiquette}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Etiquette}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Etiquette}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Etiquette}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Etiquette}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Etiquette}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Etiquette </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Etiquette" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Evidence-Analysis" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Evidence Analysis}} {{skill_lvl=[[@{Evidence-Analysis}]]}}{{totalmod=[[floor((round(@{Evidence-Analysis}*?{Multiplier|1})+?{Modifier|0}))-@{Evidence-Analysis}]]}}{{success=[[floor((round(@{Evidence-Analysis}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Evidence-Analysis}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Evidence-Analysis}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Evidence-Analysis}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Evidence-Analysis}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Evidence-Analysis}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Evidence-Analysis}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Evidence-Analysis}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Evidence-Analysis}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Evidence Analysis </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Evidence-Analysis" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Fast-Talk" /></td>
- <td>
- <button type="roll" class="bold" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Fast Talk}} {{skill_lvl=[[@{Fast-Talk}]]}}{{totalmod=[[floor((round(@{Fast-Talk}*?{Multiplier|1})+?{Modifier|0}))-@{Fast-Talk}]]}}{{success=[[floor((round(@{Fast-Talk}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Fast-Talk}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Fast-Talk}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Fast-Talk}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Fast-Talk}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Fast-Talk}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Fast-Talk}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Fast-Talk}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Fast-Talk}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Fast Talk </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Fast-Talk" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-First-Aid" /></td>
- <td>
- <button type="roll" class="bold" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts First Aid}} {{skill_lvl=[[@{First-Aid}]]}}{{totalmod=[[floor((round(@{First-Aid}*?{Multiplier|1})+?{Modifier|0}))-@{First-Aid}]]}}{{success=[[floor((round(@{First-Aid}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{First-Aid}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{First-Aid}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{First-Aid}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{First-Aid}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{First-Aid}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{First-Aid}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{First-Aid}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{First-Aid}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- First Aid (30) </td>
- <td><input type="text" value="30" style="width: 45.5px;" name="attr_First-Aid" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Forensics" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Forensics}} {{skill_lvl=[[@{Forensics}]]}}{{totalmod=[[floor((round(@{Forensics}*?{Multiplier|1})+?{Modifier|0}))-@{Forensics}]]}}{{success=[[floor((round(@{Forensics}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Forensics}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Forensics}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Forensics}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Forensics}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Forensics}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Forensics}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Forensics}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Forensics}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Forensics </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Forensics" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Gambling" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Gambling}} {{skill_lvl=[[@{Gambling}]]}}{{totalmod=[[floor((round(@{Gambling}*?{Multiplier|1})+?{Modifier|0}))-@{Gambling}]]}}{{success=[[floor((round(@{Gambling}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Gambling}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Gambling}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Gambling}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Gambling}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Gambling}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Gambling}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Gambling}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Gambling}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Gambling </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Gambling" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Gunsmithing" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Gunsmithing}} {{skill_lvl=[[@{Gunsmithing}]]}}{{totalmod=[[floor((round(@{Gunsmithing}*?{Multiplier|1})+?{Modifier|0}))-@{Gunsmithing}]]}}{{success=[[floor((round(@{Gunsmithing}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Gunsmithing}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Gunsmithing}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Gunsmithing}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Gunsmithing}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Gunsmithing}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Gunsmithing}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Gunsmithing}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Gunsmithing}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Gunsmithing </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Gunsmithing" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-History" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts History}} {{skill_lvl=[[@{History}]]}}{{totalmod=[[floor((round(@{History}*?{Multiplier|1})+?{Modifier|0}))-@{History}]]}}{{success=[[floor((round(@{History}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{History}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{History}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{History}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{History}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{History}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{History}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{History}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{History}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- History (20) </td>
- <td><input type="text" value="20" style="width: 45.5px;" name="attr_History" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Interrogation" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Interrogation}} {{skill_lvl=[[@{Interrogation}]]}}{{totalmod=[[floor((round(@{Interrogation}*?{Multiplier|1})+?{Modifier|0}))-@{Interrogation}]]}}{{success=[[floor((round(@{Interrogation}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Interrogation}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Interrogation}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Interrogation}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Interrogation}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Interrogation}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Interrogation}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Interrogation}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Interrogation}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Interrogation </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Interrogation" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Intimidation" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Intimidation}} {{skill_lvl=[[@{Intimidation}]]}}{{totalmod=[[floor((round(@{Intimidation}*?{Multiplier|1})+?{Modifier|0}))-@{Intimidation}]]}}{{success=[[floor((round(@{Intimidation}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Intimidation}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Intimidation}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Intimidation}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Intimidation}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Intimidation}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Intimidation}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Intimidation}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Intimidation}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Intimidation </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Intimidation" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Jump" /></td>
- <td>
- <button type="roll" class="bold" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Jump}} {{skill_lvl=[[@{Jump}]]}}{{totalmod=[[floor((round(@{Jump}*?{Multiplier|1})+?{Modifier|0}))-@{Jump}]]}}{{success=[[floor((round(@{Jump}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Jump}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Jump}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Jump}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Jump}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Jump}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Jump}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Jump}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Jump}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Jump (25) </td>
- <td><input type="text" value="25" style="width: 45.5px;" name="attr_Jump" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Jury-Rig" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Jury Rig}} {{skill_lvl=[[@{Jury-Rig}]]}}{{totalmod=[[floor((round(@{Jury-Rig}*?{Multiplier|1})+?{Modifier|0}))-@{Jury-Rig}]]}}{{success=[[floor((round(@{Jury-Rig}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Jury-Rig}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Jury-Rig}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Jury-Rig}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Jury-Rig}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Jury-Rig}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Jury-Rig}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Jury-Rig}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Jury-Rig}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Jury Rig </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Jury-Rig" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Law" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Law}} {{skill_lvl=[[@{Law}]]}}{{totalmod=[[floor((round(@{Law}*?{Multiplier|1})+?{Modifier|0}))-@{Law}]]}}{{success=[[floor((round(@{Law}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Law}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Law}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Law}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Law}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Law}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Law}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Law}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Law}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Law </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Law" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Library-Use-Research" /></td>
- <td>
- <button type="roll" class="bold" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Library Use/Research}} {{skill_lvl=[[@{Library-Use-Research}]]}}{{totalmod=[[floor((round(@{Library-Use-Research}*?{Multiplier|1})+?{Modifier|0}))-@{Library-Use-Research}]]}}{{success=[[floor((round(@{Library-Use-Research}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Library-Use-Research}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Library-Use-Research}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Library-Use-Research}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Library-Use-Research}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Library-Use-Research}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Library-Use-Research}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Library-Use-Research}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Library-Use-Research}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Library Use/Research (25) </td>
- <td><input type="text" value="25" style="width: 45.5px;" name="attr_Library-Use-Research" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Linguistics" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Linguistics}} {{skill_lvl=[[@{Linguistics}]]}}{{totalmod=[[floor((round(@{Linguistics}*?{Multiplier|1})+?{Modifier|0}))-@{Linguistics}]]}}{{success=[[floor((round(@{Linguistics}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Linguistics}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Linguistics}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Linguistics}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Linguistics}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Linguistics}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Linguistics}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Linguistics}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Linguistics}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Linguistics </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Linguistics" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Lip-Reading" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Lip Reading}} {{skill_lvl=[[@{Lip-Reading}]]}}{{totalmod=[[floor((round(@{Lip-Reading}*?{Multiplier|1})+?{Modifier|0}))-@{Lip-Reading}]]}}{{success=[[floor((round(@{Lip-Reading}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Lip-Reading}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Lip-Reading}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Lip-Reading}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Lip-Reading}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Lip-Reading}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Lip-Reading}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Lip-Reading}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Lip-Reading}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Lip Reading </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Lip-Reading" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Listen" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Listen}} {{skill_lvl=[[@{Listen}]]}}{{totalmod=[[floor((round(@{Listen}*?{Multiplier|1})+?{Modifier|0}))-@{Listen}]]}}{{success=[[floor((round(@{Listen}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Listen}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Listen}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Listen}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Listen}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Listen}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Listen}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Listen}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Listen}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Listen (25) </td>
- <td><input type="text" value="25" style="width: 45.5px;" name="attr_Listen" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Lock-Lore" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Lock Lore}} {{skill_lvl=[[@{Lock-Lore}]]}}{{totalmod=[[floor((round(@{Lock-Lore}*?{Multiplier|1})+?{Modifier|0}))-@{Lock-Lore}]]}}{{success=[[floor((round(@{Lock-Lore}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Lock-Lore}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Lock-Lore}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Lock-Lore}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Lock-Lore}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Lock-Lore}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Lock-Lore}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Lock-Lore}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Lock-Lore}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Lock Lore </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Lock-Lore" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Lockpicking-Electronic" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Lockpicking, Electronic}} {{skill_lvl=[[@{Lockpicking-Electronic}]]}}{{totalmod=[[floor((round(@{Lockpicking-Electronic}*?{Multiplier|1})+?{Modifier|0}))-@{Lockpicking-Electronic}]]}}{{success=[[floor((round(@{Lockpicking-Electronic}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Lockpicking-Electronic}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Lockpicking-Electronic}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Lockpicking-Electronic}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Lockpicking-Electronic}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Lockpicking-Electronic}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Lockpicking-Electronic}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Lockpicking-Electronic}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Lockpicking-Electronic}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Lockpicking, Electronic </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Lockpicking-Electronic" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Lockpicking-Mechanical" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Lockpicking, Mechanical}} {{skill_lvl=[[@{Lockpicking-Mechanical}]]}}{{totalmod=[[floor((round(@{Lockpicking-Mechanical}*?{Multiplier|1})+?{Modifier|0}))-@{Lockpicking-Mechanical}]]}}{{success=[[floor((round(@{Lockpicking-Mechanical}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Lockpicking-Mechanical}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Lockpicking-Mechanical}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Lockpicking-Mechanical}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Lockpicking-Mechanical}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Lockpicking-Mechanical}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Lockpicking-Mechanical}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Lockpicking-Mechanical}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Lockpicking-Mechanical}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Lockpicking, Mechanical </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Lockpicking-Mechanical" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Medicine" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Medicine}} {{skill_lvl=[[@{Medicine}]]}}{{totalmod=[[floor((round(@{Medicine}*?{Multiplier|1})+?{Modifier|0}))-@{Medicine}]]}}{{success=[[floor((round(@{Medicine}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Medicine}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Medicine}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Medicine}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Medicine}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Medicine}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Medicine}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Medicine}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Medicine}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Medicine </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Medicine" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Memory" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Memory}} {{skill_lvl=[[@{Memory}]]}}{{totalmod=[[floor((round(@{Memory}*?{Multiplier|1})+?{Modifier|0}))-@{Memory}]]}}{{success=[[floor((round(@{Memory}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Memory}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Memory}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Memory}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Memory}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Memory}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Memory}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Memory}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Memory}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Memory (20) </td>
- <td><input type="text" value="20" style="width: 45.5px;" name="attr_Memory" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Mimicry" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Mimicry}} {{skill_lvl=[[@{Mimicry}]]}}{{totalmod=[[floor((round(@{Mimicry}*?{Multiplier|1})+?{Modifier|0}))-@{Mimicry}]]}}{{success=[[floor((round(@{Mimicry}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Mimicry}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Mimicry}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Mimicry}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Mimicry}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Mimicry}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Mimicry}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Mimicry}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Mimicry}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Mimicry (10) </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Mimicry" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Natural-History" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Natural History}} {{skill_lvl=[[@{Natural-History}]]}}{{totalmod=[[floor((round(@{Natural-History}*?{Multiplier|1})+?{Modifier|0}))-@{Natural-History}]]}}{{success=[[floor((round(@{Natural-History}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Natural-History}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Natural-History}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Natural-History}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Natural-History}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Natural-History}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Natural-History}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Natural-History}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Natural-History}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Natural History (10) </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Natural-History" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Navigation-Land" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Navigation: Land}} {{skill_lvl=[[@{Navigation-Land}]]}}{{totalmod=[[floor((round(@{Navigation-Land}*?{Multiplier|1})+?{Modifier|0}))-@{Navigation-Land}]]}}{{success=[[floor((round(@{Navigation-Land}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Navigation-Land}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Navigation-Land}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Navigation-Land}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Navigation-Land}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Navigation-Land}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Navigation-Land}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Navigation-Land}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Navigation-Land}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Navigation: Land (10) </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Navigation-Land" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Navigation-Sea-Air" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Navigation: Sea/Air}} {{skill_lvl=[[@{Navigation-Sea-Air}]]}}{{totalmod=[[floor((round(@{Navigation-Sea-Air}*?{Multiplier|1})+?{Modifier|0}))-@{Navigation-Sea-Air}]]}}{{success=[[floor((round(@{Navigation-Sea-Air}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Navigation-Sea-Air}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Navigation-Sea-Air}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Navigation-Sea-Air}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Navigation-Sea-Air}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Navigation-Sea-Air}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Navigation-Sea-Air}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Navigation-Sea-Air}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Navigation-Sea-Air}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Navigation: Sea/Air </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Navigation-Sea-Air" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Occult-Lore" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Occult Lore}} {{skill_lvl=[[@{Occult-Lore}]]}}{{totalmod=[[floor((round(@{Occult-Lore}*?{Multiplier|1})+?{Modifier|0}))-@{Occult-Lore}]]}}{{success=[[floor((round(@{Occult-Lore}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Occult-Lore}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Occult-Lore}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Occult-Lore}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Occult-Lore}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Occult-Lore}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Occult-Lore}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Occult-Lore}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Occult-Lore}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Occult Lore </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Occult-Lore" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Operate-Heavy-Machinery" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Operate Heavy Machinery}} {{skill_lvl=[[@{Operate-Heavy-Machinery}]]}}{{totalmod=[[floor((round(@{Operate-Heavy-Machinery}*?{Multiplier|1})+?{Modifier|0}))-@{Operate-Heavy-Machinery}]]}}{{success=[[floor((round(@{Operate-Heavy-Machinery}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Operate-Heavy-Machinery}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Operate-Heavy-Machinery}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Operate-Heavy-Machinery}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Operate-Heavy-Machinery}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Operate-Heavy-Machinery}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Operate-Heavy-Machinery}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Operate-Heavy-Machinery}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Operate-Heavy-Machinery}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Operate Heavy Machinery (10) </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Operate-Heavy-Machinery" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Parachuting" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Parachuting}} {{skill_lvl=[[@{Parachuting}]]}}{{totalmod=[[floor((round(@{Parachuting}*?{Multiplier|1})+?{Modifier|0}))-@{Parachuting}]]}}{{success=[[floor((round(@{Parachuting}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Parachuting}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Parachuting}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Parachuting}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Parachuting}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Parachuting}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Parachuting}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Parachuting}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Parachuting}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Parachuting </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Parachuting" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Parkour" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Parkour}} {{skill_lvl=[[@{Parkour}]]}}{{totalmod=[[floor((round(@{Parkour}*?{Multiplier|1})+?{Modifier|0}))-@{Parkour}]]}}{{success=[[floor((round(@{Parkour}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Parkour}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Parkour}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Parkour}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Parkour}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Parkour}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Parkour}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Parkour}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Parkour}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Parkour (See prerequisites) </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Parkour" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Perform" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Perform @{NAME-perform}}} {{skill_lvl=[[@{Perform}]]}}{{totalmod=[[floor((round(@{Perform}*?{Multiplier|1})+?{Modifier|0}))-@{Perform}]]}}{{success=[[floor((round(@{Perform}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Perform}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Perform}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Perform}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Perform}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Perform}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Perform}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Perform}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Perform}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Perform </button>
- <input type="text" style="width: 150px" name="attr_NAME-perform" /> </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Perform" /></td>
- </tr>
- <!-- End of Core Skills2 -->
- </table>
- </div>
- <div class="col" style="width: 29%">
- <table style="width: 100%;">
- <!-- Start of Old Stats3 -->
- <tr>
- <td><input type="checkbox" name="attr_Success-Luck" /></td>
- <td>
- <button type="roll" class="bold" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Luck}} {{skill_lvl=[[@{Luck}]]}}{{totalmod=[[floor((round(@{Luck}*?{Multiplier|1})+?{Modifier|0}))-@{Luck}]]}}{{success=[[floor((round(@{Luck}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Luck}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Luck}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Luck}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Luck}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Luck}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Luck}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Luck}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Luck}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Luck (25) </td>
- <td><input type="text" value="25" style="width: 45.5px;" name="attr_Luck" /></td>
- </tr>
- <!-- End of Old Stats3 -->
- <tr><td style="padding-bottom: 56px;"></td></tr>
- <!-- Start of Core Skills3 -->
- <tr>
- <td><input type="checkbox" name="attr_Success-Pharmacy" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Pharmacy}} {{skill_lvl=[[@{Pharmacy}]]}}{{totalmod=[[floor((round(@{Pharmacy}*?{Multiplier|1})+?{Modifier|0}))-@{Pharmacy}]]}}{{success=[[floor((round(@{Pharmacy}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Pharmacy}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Pharmacy}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Pharmacy}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Pharmacy}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Pharmacy}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Pharmacy}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Pharmacy}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Pharmacy}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Pharmacy </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Pharmacy" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Photography" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Photography}} {{skill_lvl=[[@{Photography}]]}}{{totalmod=[[floor((round(@{Photography}*?{Multiplier|1})+?{Modifier|0}))-@{Photography}]]}}{{success=[[floor((round(@{Photography}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Photography}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Photography}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Photography}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Photography}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Photography}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Photography}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Photography}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Photography}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Photography (40) </td>
- <td><input type="text" value="40" style="width: 45.5px;" name="attr_Photography" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Physics-Advanced-Math" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Physics/Advanced Math}} {{skill_lvl=[[@{Physics-Advanced-Math}]]}}{{totalmod=[[floor((round(@{Physics-Advanced-Math}*?{Multiplier|1})+?{Modifier|0}))-@{Physics-Advanced-Math}]]}}{{success=[[floor((round(@{Physics-Advanced-Math}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Physics-Advanced-Math}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Physics-Advanced-Math}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Physics-Advanced-Math}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Physics-Advanced-Math}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Physics-Advanced-Math}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Physics-Advanced-Math}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Physics-Advanced-Math}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Physics-Advanced-Math}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Physics/Advanced Math </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Physics-Advanced-Math" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Pilot" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Pilot @{NAME-pilot}}} {{skill_lvl=[[@{Pilot}]]}}{{totalmod=[[floor((round(@{Pilot}*?{Multiplier|1})+?{Modifier|0}))-@{Pilot}]]}}{{success=[[floor((round(@{Pilot}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Pilot}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Pilot}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Pilot}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Pilot}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Pilot}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Pilot}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Pilot}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Pilot}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Pilot </button>
- <input type="text" style="width: 150px" name="attr_NAME-pilot" /> </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Pilot" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Prestidigitation-Pick-Pockets" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Prestidigitation/Pick Pockets}} {{skill_lvl=[[@{Prestidigitation-Pick-Pockets}]]}}{{totalmod=[[floor((round(@{Prestidigitation-Pick-Pockets}*?{Multiplier|1})+?{Modifier|0}))-@{Prestidigitation-Pick-Pockets}]]}}{{success=[[floor((round(@{Prestidigitation-Pick-Pockets}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Prestidigitation-Pick-Pockets}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Prestidigitation-Pick-Pockets}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Prestidigitation-Pick-Pockets}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Prestidigitation-Pick-Pockets}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Prestidigitation-Pick-Pockets}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Prestidigitation-Pick-Pockets}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Prestidigitation-Pick-Pockets}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Prestidigitation-Pick-Pockets}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Prestidigitation/Pick Pockets </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Prestidigitation-Pick-Pockets" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Psychoanalysis-Psychology" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Psychoanalysis/Psychology}} {{skill_lvl=[[@{Psychoanalysis-Psychology}]]}}{{totalmod=[[floor((round(@{Psychoanalysis-Psychology}*?{Multiplier|1})+?{Modifier|0}))-@{Psychoanalysis-Psychology}]]}}{{success=[[floor((round(@{Psychoanalysis-Psychology}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Psychoanalysis-Psychology}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Psychoanalysis-Psychology}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Psychoanalysis-Psychology}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Psychoanalysis-Psychology}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Psychoanalysis-Psychology}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Psychoanalysis-Psychology}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Psychoanalysis-Psychology}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Psychoanalysis-Psychology}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Psychoanalysis/Psychology </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Psychoanalysis-Psychology" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Religion" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Religion}} {{skill_lvl=[[@{Religion}]]}}{{totalmod=[[floor((round(@{Religion}*?{Multiplier|1})+?{Modifier|0}))-@{Religion}]]}}{{success=[[floor((round(@{Religion}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Religion}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Religion}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Religion}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Religion}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Religion}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Religion}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Religion}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Religion}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Religion (10) </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Religion" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Repair-Mechanical" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Repair Mechanical}} {{skill_lvl=[[@{Repair-Mechanical}]]}}{{totalmod=[[floor((round(@{Repair-Mechanical}*?{Multiplier|1})+?{Modifier|0}))-@{Repair-Mechanical}]]}}{{success=[[floor((round(@{Repair-Mechanical}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Repair-Mechanical}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Repair-Mechanical}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Repair-Mechanical}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Repair-Mechanical}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Repair-Mechanical}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Repair-Mechanical}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Repair-Mechanical}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Repair-Mechanical}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Repair, Mechanical (20) </td>
- <td><input type="text" value="20" style="width: 45.5px;" name="attr_Repair-Mechanical" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Ride1" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Ride @{NAME-ride1}}} {{skill_lvl=[[@{Ride1}]]}}{{totalmod=[[floor((round(@{Ride1}*?{Multiplier|1})+?{Modifier|0}))-@{Ride1}]]}}{{success=[[floor((round(@{Ride1}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Ride1}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Ride1}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Ride1}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Ride1}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Ride1}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Ride1}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Ride1}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Ride1}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Ride </button>
- <input type="text" style="width: 150px" name="attr_NAME-ride1" /> </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Ride1" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Ride2" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Ride @{NAME-ride2}}} {{skill_lvl=[[@{Ride2}]]}}{{totalmod=[[floor((round(@{Ride2}*?{Multiplier|1})+?{Modifier|0}))-@{Ride2}]]}}{{success=[[floor((round(@{Ride2}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Ride2}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Ride2}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Ride2}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Ride2}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Ride2}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Ride2}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Ride2}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Ride2}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Ride </button>
- <input type="text" style="width: 150px" name="attr_NAME-ride2" /> </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Ride2" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Running-Long-Distance" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Running: Long Distance}} {{skill_lvl=[[@{Running-Long-Distance}]]}}{{totalmod=[[floor((round(@{Running-Long-Distance}*?{Multiplier|1})+?{Modifier|0}))-@{Running-Long-Distance}]]}}{{success=[[floor((round(@{Running-Long-Distance}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Running-Long-Distance}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Running-Long-Distance}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Running-Long-Distance}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Running-Long-Distance}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Running-Long-Distance}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Running-Long-Distance}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Running-Long-Distance}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Running-Long-Distance}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Running: Long Distance </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Running-Long-Distance" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Running-Sprinting" /></td>
- <td>
- <button type="roll" class="bold" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Running: Sprinting}} {{skill_lvl=[[@{Running-Sprinting}]]}}{{totalmod=[[floor((round(@{Running-Sprinting}*?{Multiplier|1})+?{Modifier|0}))-@{Running-Sprinting}]]}}{{success=[[floor((round(@{Running-Sprinting}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Running-Sprinting}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Running-Sprinting}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Running-Sprinting}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Running-Sprinting}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Running-Sprinting}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Running-Sprinting}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Running-Sprinting}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Running-Sprinting}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Running: Sprinting </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Running-Sprinting" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Safecracking" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Safecracking}} {{skill_lvl=[[@{Safecracking}]]}}{{totalmod=[[floor((round(@{Safecracking}*?{Multiplier|1})+?{Modifier|0}))-@{Safecracking}]]}}{{success=[[floor((round(@{Safecracking}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Safecracking}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Safecracking}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Safecracking}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Safecracking}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Safecracking}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Safecracking}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Safecracking}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Safecracking}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Safecracking </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Safecracking" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-SCUBA" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts SCUBA}} {{skill_lvl=[[@{SCUBA}]]}}{{totalmod=[[floor((round(@{SCUBA}*?{Multiplier|1})+?{Modifier|0}))-@{SCUBA}]]}}{{success=[[floor((round(@{SCUBA}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{SCUBA}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{SCUBA}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{SCUBA}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{SCUBA}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{SCUBA}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{SCUBA}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{SCUBA}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{SCUBA}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- SCUBA </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_SCUBA" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Security-Systems-Lore" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Security Systems Lore}} {{skill_lvl=[[@{Security-Systems-Lore}]]}}{{totalmod=[[floor((round(@{Security-Systems-Lore}*?{Multiplier|1})+?{Modifier|0}))-@{Security-Systems-Lore}]]}}{{success=[[floor((round(@{Security-Systems-Lore}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Security-Systems-Lore}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Security-Systems-Lore}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Security-Systems-Lore}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Security-Systems-Lore}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Security-Systems-Lore}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Security-Systems-Lore}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Security-Systems-Lore}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Security-Systems-Lore}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Security Systems Lore </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Security-Systems-Lore" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Seduction" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Seduction}} {{skill_lvl=[[@{Seduction}]]}}{{totalmod=[[floor((round(@{Seduction}*?{Multiplier|1})+?{Modifier|0}))-@{Seduction}]]}}{{success=[[floor((round(@{Seduction}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Seduction}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Seduction}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Seduction}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Seduction}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Seduction}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Seduction}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Seduction}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Seduction}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Seduction </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Seduction" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Singing" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Singing}} {{skill_lvl=[[@{Singing}]]}}{{totalmod=[[floor((round(@{Singing}*?{Multiplier|1})+?{Modifier|0}))-@{Singing}]]}}{{success=[[floor((round(@{Singing}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Singing}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Singing}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Singing}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Singing}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Singing}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Singing}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Singing}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Singing}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Singing </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Singing" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Sixth-Sense-Danger-Sense" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Sixth Sense/Danger Sense}} {{skill_lvl=[[@{Sixth-Sense-Danger-Sense}]]}}{{totalmod=[[floor((round(@{Sixth-Sense-Danger-Sense}*?{Multiplier|1})+?{Modifier|0}))-@{Sixth-Sense-Danger-Sense}]]}}{{success=[[floor((round(@{Sixth-Sense-Danger-Sense}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Sixth-Sense-Danger-Sense}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Sixth-Sense-Danger-Sense}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Sixth-Sense-Danger-Sense}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Sixth-Sense-Danger-Sense}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Sixth-Sense-Danger-Sense}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Sixth-Sense-Danger-Sense}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Sixth-Sense-Danger-Sense}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Sixth-Sense-Danger-Sense}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Sixth Sense/Danger Sense </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Sixth-Sense-Danger-Sense" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Skiing" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Skiing @{NAME-skiing}}} {{skill_lvl=[[@{Skiing}]]}}{{totalmod=[[floor((round(@{Skiing}*?{Multiplier|1})+?{Modifier|0}))-@{Skiing}]]}}{{success=[[floor((round(@{Skiing}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Skiing}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Skiing}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Skiing}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Skiing}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Skiing}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Skiing}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Skiing}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Skiing}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Skiing (20) </button>
- <input type="text" style="width: 130px" name="attr_NAME-skiing" /> </td>
- <td><input type="text" value="20" style="width: 45.5px;" name="attr_Skiing" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Signaling" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Signaling}} {{skill_lvl=[[@{Signaling}]]}}{{totalmod=[[floor((round(@{Signaling}*?{Multiplier|1})+?{Modifier|0}))-@{Signaling}]]}}{{success=[[floor((round(@{Signaling}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Signaling}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Signaling}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Signaling}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Signaling}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Signaling}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Signaling}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Signaling}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Signaling}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Signaling </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Signaling" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Spot-Hidden-Find" /></td>
- <td>
- <button type="roll" class="bold" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Spot Hidden/Find}} {{skill_lvl=[[@{Spot-Hidden-Find}]]}}{{totalmod=[[floor((round(@{Spot-Hidden-Find}*?{Multiplier|1})+?{Modifier|0}))-@{Spot-Hidden-Find}]]}}{{success=[[floor((round(@{Spot-Hidden-Find}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Spot-Hidden-Find}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Spot-Hidden-Find}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Spot-Hidden-Find}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Spot-Hidden-Find}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Spot-Hidden-Find}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Spot-Hidden-Find}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Spot-Hidden-Find}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Spot-Hidden-Find}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Spot Hidden/Find (25) </td>
- <td><input type="text" value="25" style="width: 45.5px;" name="attr_Spot-Hidden-Find" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Feel" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Feel}} {{skill_lvl=[[@{Feel}]]}}{{totalmod=[[floor((round(@{Feel}*?{Multiplier|1})+?{Modifier|0}))-@{Feel}]]}}{{success=[[floor((round(@{Feel}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Feel}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Feel}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Feel}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Feel}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Feel}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Feel}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Feel}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Feel}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Feel (15) </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Feel" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Smell-Taste" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Smell/Taste}} {{skill_lvl=[[@{Smell-Taste}]]}}{{totalmod=[[floor((round(@{Smell-Taste}*?{Multiplier|1})+?{Modifier|0}))-@{Smell-Taste}]]}}{{success=[[floor((round(@{Smell-Taste}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Smell-Taste}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Smell-Taste}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Smell-Taste}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Smell-Taste}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Smell-Taste}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Smell-Taste}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Smell-Taste}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Smell-Taste}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Smell/Taste (15) </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Smell-Taste" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Spy-Lore" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Spy Lore}} {{skill_lvl=[[@{Spy-Lore}]]}}{{totalmod=[[floor((round(@{Spy-Lore}*?{Multiplier|1})+?{Modifier|0}))-@{Spy-Lore}]]}}{{success=[[floor((round(@{Spy-Lore}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Spy-Lore}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Spy-Lore}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Spy-Lore}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Spy-Lore}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Spy-Lore}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Spy-Lore}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Spy-Lore}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Spy-Lore}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Spy Lore </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Spy-Lore" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Stealth" /></td>
- <td>
- <button type="roll" class="bold" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Stealth}} {{skill_lvl=[[@{Stealth}]]}}{{totalmod=[[floor((round(@{Stealth}*?{Multiplier|1})+?{Modifier|0}))-@{Stealth}]]}}{{success=[[floor((round(@{Stealth}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Stealth}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Stealth}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Stealth}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Stealth}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Stealth}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Stealth}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Stealth}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Stealth}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Stealth (10) </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Stealth" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Streetwise" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Streetwise}} {{skill_lvl=[[@{Streetwise}]]}}{{totalmod=[[floor((round(@{Streetwise}*?{Multiplier|1})+?{Modifier|0}))-@{Streetwise}]]}}{{success=[[floor((round(@{Streetwise}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Streetwise}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Streetwise}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Streetwise}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Streetwise}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Streetwise}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Streetwise}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Streetwise}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Streetwise}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Streetwise </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Streetwise" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Surveillance" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Surveillance}} {{skill_lvl=[[@{Surveillance}]]}}{{totalmod=[[floor((round(@{Surveillance}*?{Multiplier|1})+?{Modifier|0}))-@{Surveillance}]]}}{{success=[[floor((round(@{Surveillance}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Surveillance}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Surveillance}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Surveillance}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Surveillance}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Surveillance}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Surveillance}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Surveillance}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Surveillance}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Surveillance </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Surveillance" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Survival" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Survival @{NAME-survival}}} {{skill_lvl=[[@{Survival}]]}}{{totalmod=[[floor((round(@{Survival}*?{Multiplier|1})+?{Modifier|0}))-@{Survival}]]}}{{success=[[floor((round(@{Survival}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Survival}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Survival}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Survival}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Survival}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Survival}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Survival}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Survival}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Survival}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Survival </button>
- <input type="text" style="width: 150px" name="attr_NAME-survival" /> </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Survival" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Swim" /></td>
- <td>
- <button type="roll" class="bold" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Swim}} {{skill_lvl=[[@{Swim}]]}}{{totalmod=[[floor((round(@{Swim}*?{Multiplier|1})+?{Modifier|0}))-@{Swim}]]}}{{success=[[floor((round(@{Swim}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Swim}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Swim}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Swim}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Swim}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Swim}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Swim}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Swim}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Swim}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Swim (25) </td>
- <td><input type="text" value="25" style="width: 45.5px;" name="attr_Swim" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Tactics" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Tactics @{NAME-tactics}}} {{skill_lvl=[[@{Tactics}]]}}{{totalmod=[[floor((round(@{Tactics}*?{Multiplier|1})+?{Modifier|0}))-@{Tactics}]]}}{{success=[[floor((round(@{Tactics}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Tactics}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Tactics}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Tactics}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Tactics}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Tactics}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Tactics}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Tactics}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Tactics}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Tactics </button>
- <input type="text" style="width: 150px" name="attr_NAME-tactics" /> </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Tactics" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Teaching" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Teaching}} {{skill_lvl=[[@{Teaching}]]}}{{totalmod=[[floor((round(@{Teaching}*?{Multiplier|1})+?{Modifier|0}))-@{Teaching}]]}}{{success=[[floor((round(@{Teaching}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Teaching}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Teaching}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Teaching}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Teaching}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Teaching}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Teaching}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Teaching}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Teaching}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Teaching (10) </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Teaching" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Tracking" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Tracking}} {{skill_lvl=[[@{Tracking}]]}}{{totalmod=[[floor((round(@{Tracking}*?{Multiplier|1})+?{Modifier|0}))-@{Tracking}]]}}{{success=[[floor((round(@{Tracking}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Tracking}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Tracking}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Tracking}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Tracking}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Tracking}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Tracking}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Tracking}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Tracking}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Tracking (10) </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Tracking" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Trapping" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Trapping}} {{skill_lvl=[[@{Trapping}]]}}{{totalmod=[[floor((round(@{Trapping}*?{Multiplier|1})+?{Modifier|0}))-@{Trapping}]]}}{{success=[[floor((round(@{Trapping}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Trapping}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Trapping}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Trapping}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Trapping}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Trapping}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Trapping}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Trapping}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Trapping}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Trapping </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Trapping" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Zoology-Animal-Lore" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Zoology/Animal Lore}} {{skill_lvl=[[@{Zoology-Animal-Lore}]]}}{{totalmod=[[floor((round(@{Zoology-Animal-Lore}*?{Multiplier|1})+?{Modifier|0}))-@{Zoology-Animal-Lore}]]}}{{success=[[floor((round(@{Zoology-Animal-Lore}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Zoology-Animal-Lore}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Zoology-Animal-Lore}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Zoology-Animal-Lore}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Zoology-Animal-Lore}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Zoology-Animal-Lore}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Zoology-Animal-Lore}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Zoology-Animal-Lore}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Zoology-Animal-Lore}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Zoology/Animal Lore </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Zoology-Animal-Lore" /></td>
- </tr>
- <!-- End of Core Skills3 -->
- </table>
- </div>
- </div>
- </div>
- <h3 style="text-align: center; color: #FFF; background-color: #000;">Write-in Skills & Languages</h3>
- <input style="position: relative; margin-top:-45px; margin-left: -127px; width: 100%" type="checkbox" class="sheet-collapse-show3" name="attr_collapse-show3" value="1"></input>
- <div class="sheet-collapse3">
- <div class='sheet-3colrow'>
- <div class='sheet-col' style="width: 31.25%;">
- <table style="width: 100%;">
- <!-- Start of Write-in Skills -->
- <tr>
- <td><input type="checkbox" name="attr_Success-Astronomy" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Astronomy}} {{skill_lvl=[[@{Astronomy}]]}}{{totalmod=[[floor((round(@{Astronomy}*?{Multiplier|1})+?{Modifier|0}))-@{Astronomy}]]}}{{success=[[floor((round(@{Astronomy}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Astronomy}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Astronomy}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Astronomy}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Astronomy}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Astronomy}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Astronomy}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Astronomy}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Astronomy}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Astronomy </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Astronomy" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Cartography-Make-read-map" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Cartography: Make/read map}} {{skill_lvl=[[@{Cartography-Make-read-map}]]}}{{totalmod=[[floor((round(@{Cartography-Make-read-map}*?{Multiplier|1})+?{Modifier|0}))-@{Cartography-Make-read-map}]]}}{{success=[[floor((round(@{Cartography-Make-read-map}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Cartography-Make-read-map}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Cartography-Make-read-map}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Cartography-Make-read-map}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Cartography-Make-read-map}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Cartography-Make-read-map}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Cartography-Make-read-map}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Cartography-Make-read-map}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Cartography-Make-read-map}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Cartography: Make/read map </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Cartography-Make-read-map" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Fire-Investigation" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Fire Investigation}} {{skill_lvl=[[@{Fire-Investigation}]]}}{{totalmod=[[floor((round(@{Fire-Investigation}*?{Multiplier|1})+?{Modifier|0}))-@{Fire-Investigation}]]}}{{success=[[floor((round(@{Fire-Investigation}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Fire-Investigation}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Fire-Investigation}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Fire-Investigation}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Fire-Investigation}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Fire-Investigation}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Fire-Investigation}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Fire-Investigation}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Fire-Investigation}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Fire Investigation </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Fire-Investigation" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Forensics-Ballistics" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Forensics: Ballistics}} {{skill_lvl=[[@{Forensics-Ballistics}]]}}{{totalmod=[[floor((round(@{Forensics-Ballistics}*?{Multiplier|1})+?{Modifier|0}))-@{Forensics-Ballistics}]]}}{{success=[[floor((round(@{Forensics-Ballistics}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Forensics-Ballistics}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Forensics-Ballistics}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Forensics-Ballistics}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Forensics-Ballistics}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Forensics-Ballistics}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Forensics-Ballistics}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Forensics-Ballistics}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Forensics-Ballistics}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Forensics: Ballistics </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Forensics-Ballistics" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Forensics-Computer" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Forensics: Computer}} {{skill_lvl=[[@{Forensics-Computer}]]}}{{totalmod=[[floor((round(@{Forensics-Computer}*?{Multiplier|1})+?{Modifier|0}))-@{Forensics-Computer}]]}}{{success=[[floor((round(@{Forensics-Computer}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Forensics-Computer}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Forensics-Computer}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Forensics-Computer}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Forensics-Computer}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Forensics-Computer}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Forensics-Computer}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Forensics-Computer}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Forensics-Computer}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Forensics: Computer </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Forensics-Computer" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Forensic-Engineering" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Forensic: Engineering}} {{skill_lvl=[[@{Forensic-Engineering}]]}}{{totalmod=[[floor((round(@{Forensic-Engineering}*?{Multiplier|1})+?{Modifier|0}))-@{Forensic-Engineering}]]}}{{success=[[floor((round(@{Forensic-Engineering}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Forensic-Engineering}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Forensic-Engineering}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Forensic-Engineering}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Forensic-Engineering}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Forensic-Engineering}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Forensic-Engineering}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Forensic-Engineering}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Forensic-Engineering}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Forensic Engineering </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Forensic-Engineering" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Forensic-Entomology" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Forensic: Entomology}} {{skill_lvl=[[@{Forensic-Entomology}]]}}{{totalmod=[[floor((round(@{Forensic-Entomology}*?{Multiplier|1})+?{Modifier|0}))-@{Forensic-Entomology}]]}}{{success=[[floor((round(@{Forensic-Entomology}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Forensic-Entomology}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Forensic-Entomology}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Forensic-Entomology}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Forensic-Entomology}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Forensic-Entomology}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Forensic-Entomology}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Forensic-Entomology}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Forensic-Entomology}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Forensic: Entomology </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Forensic-Entomology" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Forensic-Odontology" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Forensic: Odontology}} {{skill_lvl=[[@{Forensic-Odontology}]]}}{{totalmod=[[floor((round(@{Forensic-Odontology}*?{Multiplier|1})+?{Modifier|0}))-@{Forensic-Odontology}]]}}{{success=[[floor((round(@{Forensic-Odontology}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Forensic-Odontology}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Forensic-Odontology}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Forensic-Odontology}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Forensic-Odontology}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Forensic-Odontology}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Forensic-Odontology}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Forensic-Odontology}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Forensic-Odontology}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Forensic: Odontology </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Forensic-Odontology" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Forensic-Serology" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Forensic: Serology}} {{skill_lvl=[[@{Forensic-Serology}]]}}{{totalmod=[[floor((round(@{Forensic-Serology}*?{Multiplier|1})+?{Modifier|0}))-@{Forensic-Serology}]]}}{{success=[[floor((round(@{Forensic-Serology}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Forensic-Serology}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Forensic-Serology}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Forensic-Serology}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Forensic-Serology}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Forensic-Serology}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Forensic-Serology}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Forensic-Serology}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Forensic-Serology}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Forensic: Serology </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Forensic-Serology" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Forensic-Toxicology" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Forensic: Toxicology}} {{skill_lvl=[[@{Forensic-Toxicology}]]}}{{totalmod=[[floor((round(@{Forensic-Toxicology}*?{Multiplier|1})+?{Modifier|0}))-@{Forensic-Toxicology}]]}}{{success=[[floor((round(@{Forensic-Toxicology}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Forensic-Toxicology}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Forensic-Toxicology}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Forensic-Toxicology}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Forensic-Toxicology}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Forensic-Toxicology}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Forensic-Toxicology}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Forensic-Toxicology}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Forensic-Toxicology}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Forensic: Toxicology </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Forensic-Toxicology" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Geography" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Geography}} {{skill_lvl=[[@{Geography}]]}}{{totalmod=[[floor((round(@{Geography}*?{Multiplier|1})+?{Modifier|0}))-@{Geography}]]}}{{success=[[floor((round(@{Geography}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Geography}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Geography}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Geography}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Geography}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Geography}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Geography}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Geography}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Geography}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Geography </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Geography" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Geology" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Geology}} {{skill_lvl=[[@{Geology}]]}}{{totalmod=[[floor((round(@{Geology}*?{Multiplier|1})+?{Modifier|0}))-@{Geology}]]}}{{success=[[floor((round(@{Geology}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Geology}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Geology}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Geology}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Geology}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Geology}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Geology}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Geology}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Geology}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Geology </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Geology" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Literature" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Literature}} {{skill_lvl=[[@{Literature}]]}}{{totalmod=[[floor((round(@{Literature}*?{Multiplier|1})+?{Modifier|0}))-@{Literature}]]}}{{success=[[floor((round(@{Literature}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Literature}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Literature}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Literature}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Literature}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Literature}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Literature}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Literature}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Literature}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Literature </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Literature" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Meditation" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Meditation}} {{skill_lvl=[[@{Meditation}]]}}{{totalmod=[[floor((round(@{Meditation}*?{Multiplier|1})+?{Modifier|0}))-@{Meditation}]]}}{{success=[[floor((round(@{Meditation}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Meditation}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Meditation}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Meditation}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Meditation}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Meditation}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Meditation}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Meditation}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Meditation}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Meditation </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Meditation" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Philosophy" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Philosophy}} {{skill_lvl=[[@{Philosophy}]]}}{{totalmod=[[floor((round(@{Philosophy}*?{Multiplier|1})+?{Modifier|0}))-@{Philosophy}]]}}{{success=[[floor((round(@{Philosophy}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Philosophy}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Philosophy}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Philosophy}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Philosophy}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Philosophy}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Philosophy}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Philosophy}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Philosophy}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Philosophy </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Philosophy" /></td>
- </tr>
- <tr>
- <td><input type="checkbox" name="attr_Success-Vehicular-Accident-Reconstruction" /></td>
- <td>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts Vehicular Accident Reconstruction}} {{skill_lvl=[[@{Vehicular-Accident-Reconstruction}]]}}{{totalmod=[[floor((round(@{Vehicular-Accident-Reconstruction}*?{Multiplier|1})+?{Modifier|0}))-@{Vehicular-Accident-Reconstruction}]]}}{{success=[[floor((round(@{Vehicular-Accident-Reconstruction}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Vehicular-Accident-Reconstruction}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Vehicular-Accident-Reconstruction}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Vehicular-Accident-Reconstruction}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Vehicular-Accident-Reconstruction}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Vehicular-Accident-Reconstruction}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Vehicular-Accident-Reconstruction}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Vehicular-Accident-Reconstruction}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Vehicular-Accident-Reconstruction}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'/>
- Vehicular Accident Reconstruction </td>
- <td><input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_Vehicular-Accident-Reconstruction" /></td>
- </tr>
- </table>
- <fieldset class="repeating_write-in-skills">
- <div>
- <input type="checkbox" name="attr_Success-write-in-skill"/>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts @{NAME-write-in-skill}}} {{skill_lvl=[[@{write-in-skill}]]}}{{totalmod=[[floor((round(@{write-in-skill}*?{Multiplier|1})+?{Modifier|0}))-@{write-in-skill}]]}}{{success=[[floor((round(@{write-in-skill}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{write-in-skill}*?{Multiplier|1})+?{Modifier|0})/2))]]}}{{quarter=[[round(((@{write-in-skill}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{write-in-skill}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{write-in-skill}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{write-in-skill}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{write-in-skill}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{write-in-skill}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{write-in-skill}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'></button>
- <input type="text" name="attr_NAME-write-in-skill"/>
- <input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_write-in-skill" />
- </div>
- </fieldset>
- </div>
- <div class='sheet-col' style="width: 31%">
- <fieldset class="repeating_languages">
- <div>
- <input type="checkbox" name="attr_Success-language"/>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts @{NAME-language}}} {{skill_lvl=[[@{language}]]}}{{totalmod=[[floor((round(@{language}*?{Multiplier|1})+?{Modifier|0}))-@{language}]]}}{{success=[[floor((round(@{language}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{language}*?{Multiplier|1})+?{Modifier|0})/2))]]}}{{quarter=[[round(((@{language}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{language}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{language}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{language}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{language}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{language}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{language}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'></button>
- <input type="text" name="attr_NAME-language"/>
- <input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_language" />
- </div>
- </fieldset>
- </div>
- <div class='sheet-col' style="width: 31%">
- <fieldset class="repeating_languages2">
- <div>
- <input type="checkbox" name="attr_Success-language2"/>
- <button type="roll" style="font-size: small;" value='&{template:ataw} {{name=@{Name} attempts @{NAME-language2}}} {{skill_lvl=[[@{language2}]]}}{{totalmod=[[floor((round(@{language2}*?{Multiplier|1})+?{Modifier|0}))-@{language2}]]}}{{success=[[floor((round(@{language2}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{language2}*?{Multiplier|1})+?{Modifier|0})/2))]]}}{{quarter=[[round(((@{language2}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{language2}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{language2}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{language2}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{language2}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{language2}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{language2}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'></button>
- <input type="text" name="attr_NAME-language2"/>
- <input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_language2" />
- </div>
- </fieldset>
- </div>
- </p>
- </p>
- </div>
- </div>
- </div>
- <div class="sheet-section-spells">
- <p>
- <h3 style="text-align: center; color: #FFF; background-color: #000;">
- <input type="text" name="attr_Spell-Header"
- style="background:black; color:white; border:3px; border-style:solid; border-color:black; text-align:center; width:100px" placeholder="Spell School"/>
- <div class="inline bold" style="font-size: small; color: white;">Magic Points:</div>
- <input type="number" class="inline" name="attr_Magic-Points" style="background:black; color:white; border:3px; border-style:solid; border-color:black;"></input></h3>
- <input style="position: relative; margin-top:-48px; margin-left: 355px;" type="checkbox" class="sheet-collapse-show7" name="attr_collapse-show7"></input>
- <div class="sheet-collapse7">
- <div style="margin-top: -15px">
- <button type="roll" style="font-size: small; margin-left: 350.5px" class="inline" name="roll_Willpower" value='&{template:stat2} {{name=@{Name} attempts Willpower X1}} {{skill_lvl=[[@{Willpower}]]}}{{totalmod=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]]]}}'/>Willpower
- <button type="roll" style="font-size: small;" class="inline" name="roll_Willpower-X2" value='&{template:stat2} {{name=@{Name} attempts Willpower X2}} {{skill_lvl=[[@{Willpower}*{2}]]}}{{totalmod=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{2})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{2})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]]]}}'/>X2
- <button type="roll" style="font-size: small;" class="inline" name="roll_Willpower-X3" value='&{template:stat2} {{name=@{Name} attempts Willpower X3}} {{skill_lvl=[[@{Willpower}*{3}]]}}{{totalmod=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{3})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{3})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]]]}}'/>X3
- <button type="roll" style="font-size: small;" class="inline" name="roll_Willpower-X4" value='&{template:stat2} {{name=@{Name} attempts Willpower X4}} {{skill_lvl=[[@{Willpower}*{4}]]}}{{totalmod=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{4})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{4})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]]]}}'/>X4
- <button type="roll" style="font-size: small;" class="inline bold" name="roll_Willpower-X5" value="&{template:stat}{{name=@{Name} attempts Willpower X5}}{{score=[[@{Willpower}*{5}]]}}{{totalmod=[[?{Modifier|0})]]}}{{success=[[(@{Willpower}*{5}+?{Modifier|0})]]}}{{byfive=[[(@{Willpower}*{5}+?{Modifier|0})]]}}{{byfour=[[(@{Willpower}*{4}+?{Modifier|0})]]}}{{bythree=[[(@{Willpower}*{3}+?{Modifier|0})]]}}{{bytwo=[[(@{Willpower}*{2}+?{Modifier|0})]]}}{{byone=[[(@{Willpower}+?{Modifier|0})]]}}{{crit=[[floor((@{Willpower}*{5}+?{Modifier|0})/10)]]}}{{fumble=[[90 +floor((@{Willpower}*{5}+?{Modifier|0})/10)]]}}{{Rolled=[[d100cs<[[floor((@{Willpower}*{5}+?{Modifier|0})/10)]]cf>[[90 +floor((@{Willpower}*{5}+?{Modifier|0})/10)]]]]}}" />X5</button>
- </div>
- <div class="spells-table">
- <div>
- <div class="inline" style="width: 20%; margin-left: 55px;"><span class="bold">Name</span></div>
- <div class="inline" style="width: 45.5px;"><span class="bold">Skill</span></div>
- <div class="inline" style="width: 45.5px;"><span class="bold">MP</span></div>
- <div class="inline" style="width: 10%;"><span class="bold">Cast Time</span></div>
- <div class="inline" style="width: 12%"><span class="bold">Range</span></div>
- <div class="inline" style="width: 10%"><span class="bold">Duration</span></div>
- <div class="inline" style="width: 10%"><span class="bold">School</span></div>
- <div class="inline" style="width: 45.5px"><span class="bold">SanL</span></div>
- <div class="inline"><span class="bold">WitSL</span></div>
- </div>
- <fieldset class="repeating_spells">
- <div>
- <input type="checkbox" name="attr_SPELL-SUCCESS" />
- <button type="roll" name="roll_SPELL" value="!pjspellroll --id:@{character_id} --name:@{name} --spell:@{SPELL-NAME} --level:@{SPELL-SKILL} --cost:@{SPELL-MP} --multiplier:?{Multiplier|1} --modifier:?{modifier|0} --roll:[[1d100]]"></button>
- <div class="spells-name-row inline" style="width: 20%">
- <input type="text" style="width: 100%" name="attr_SPELL-NAME"/>
- </div>
- <div class="spells-skill-row inline" style="width: 45.5px">
- <input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_SPELL-SKILL" />
- </div>
- <div class="spells-mp-row inline" style="width: 45.5px">
- <input type="text" name="attr_SPELL-MP"/>
- </div>
- <div class="spells-cast-row inline" style="width: 10%">
- <input type="text" style="width: 100%" name="attr_SPELL-CAST"/>
- </div>
- <div class="spells-range-row inline" style="width: 12%">
- <input type="text" style="width: 100%" name="attr_SPELL-RANGE"/>
- </div>
- <div class="spells-duration-row inline" style="width: 10%">
- <input type="text" style="width: 100%" name="attr_SPELL-DURATION"/>
- </div>
- <div class="spells-school-row inline" style="width: 10%">
- <input type="text" style="width: 100%" name="attr_SPELL-SCHOOL"/>
- </div>
- <div class="spells-san-loss-row inline" style="width: 45.5px">
- <input type="text" style="width: 45px;" name="attr_SPELL-SAN-LOSS"/>
- </div>
- <div class="spells-wit-san-loss-row inline">
- <input type="text" style="width: 45px;" name="attr_SPELL-WIT-SAN-LOSS"/>
- </div>
- <div>
- <input type="checkbox" class="sheet-collapse-show4 inline" name="attr_collapse-show4"></input>
- <div class="inline bold">Description</div>
- <div class="sheet-collapse4"><textarea class="textareatwo" name="attr_textarea2"></textarea></div>
- </div>
- <br>
- </fieldset>
- </div>
- </p>
- </div>
- <h3 style="text-align: center; color: #FFF; background-color: #000;">
- <input type="text" name="attr_Spell-Header2"
- style="background:black; color:white; border:3px; border-style:solid; border-color:black; text-align:center; width:100px" placeholder="Spell School"/>
- <div class="inline bold" style="font-size: small; color: white;">Magic Points:</div>
- <input type="number" class="inline" name="attr_Magic-Points" style="background:black; color:white; border:3px; border-style:solid; border-color:black;"></input></h3>
- <input style="position: relative; margin-top:-48px; margin-left: 355px;" type="checkbox" class="sheet-collapse-show8" name="attr_collapse-show8"></input>
- <div class="sheet-collapse8">
- <div style="margin-top: -15px">
- <button type="roll" style="font-size: small; margin-left: 350.5px" class="inline" name="roll_Willpower" value='&{template:stat2} {{name=@{Name} attempts Willpower X1}} {{skill_lvl=[[@{Willpower}]]}}{{totalmod=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]]]}}'/>Willpower
- <button type="roll" style="font-size: small;" class="inline" name="roll_Willpower-X2" value='&{template:stat2} {{name=@{Name} attempts Willpower X2}} {{skill_lvl=[[@{Willpower}*{2}]]}}{{totalmod=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{2})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{2})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]]]}}'/>X2
- <button type="roll" style="font-size: small;" class="inline" name="roll_Willpower-X3" value='&{template:stat2} {{name=@{Name} attempts Willpower X3}} {{skill_lvl=[[@{Willpower}*{3}]]}}{{totalmod=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{3})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{3})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]]]}}'/>X3
- <button type="roll" style="font-size: small;" class="inline" name="roll_Willpower-X4" value='&{template:stat2} {{name=@{Name} attempts Willpower X4}} {{skill_lvl=[[@{Willpower}*{4}]]}}{{totalmod=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{4})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{4})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]]]}}'/>X4
- <button type="roll" style="font-size: small;" class="inline bold" name="roll_Willpower-X5" value="&{template:stat}{{name=@{Name} attempts Willpower X5}}{{score=[[@{Willpower}*{5}]]}}{{totalmod=[[?{Modifier|0})]]}}{{success=[[(@{Willpower}*{5}+?{Modifier|0})]]}}{{byfive=[[(@{Willpower}*{5}+?{Modifier|0})]]}}{{byfour=[[(@{Willpower}*{4}+?{Modifier|0})]]}}{{bythree=[[(@{Willpower}*{3}+?{Modifier|0})]]}}{{bytwo=[[(@{Willpower}*{2}+?{Modifier|0})]]}}{{byone=[[(@{Willpower}+?{Modifier|0})]]}}{{crit=[[floor((@{Willpower}*{5}+?{Modifier|0})/10)]]}}{{fumble=[[90 +floor((@{Willpower}*{5}+?{Modifier|0})/10)]]}}{{Rolled=[[d100cs<[[floor((@{Willpower}*{5}+?{Modifier|0})/10)]]cf>[[90 +floor((@{Willpower}*{5}+?{Modifier|0})/10)]]]]}}" />X5</button>
- </div>
- <div class="spells-table2">
- <div>
- <div class="inline" style="width: 20%; margin-left: 55px;"><span class="bold">Name</span></div>
- <div class="inline" style="width: 45.5px;"><span class="bold">Skill</span></div>
- <div class="inline" style="width: 45.5px;"><span class="bold">MP</span></div>
- <div class="inline" style="width: 10%;"><span class="bold">Cast Time</span></div>
- <div class="inline" style="width: 15%"><span class="bold">Range</span></div>
- <div class="inline" style="width: 13%"><span class="bold">Duration</span></div>
- <div class="inline" style="width: 45.5px"><span class="bold">SanL</span></div>
- <div class="inline"><span class="bold">WitSL</span></div>
- </div>
- <fieldset class="repeating_spells2">
- <div>
- <input type="checkbox" name="attr_SPELL-SUCCESS2" />
- <button type="roll" name="roll_SPELL2" value="&{template:spell} {{name=@{Name} casts @{SPELL-NAME2}}} {{skill_lvl=[[@{SPELL-SKILL2}]]}}{{totalmod=[[floor((round(@{SPELL-SKILL2}*?{Multiplier|1})+?{Modifier|0}))-@{SPELL-SKILL2}]]}}{{success=[[floor((round(@{SPELL-SKILL2}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{SPELL-SKILL2}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{SPELL-SKILL2}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{SPELL-SKILL2}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{SPELL-SKILL2}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{SPELL-SKILL2}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{SPELL-SKILL2}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{SPELL-SKILL2}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{SPELL-SKILL2}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}"></button>
- <div class="spells-name-row inline" style="width: 20%">
- <input type="text" style="width: 100%" name="attr_SPELL-NAME2"/>
- </div>
- <div class="spells-skill-row inline" style="width: 45.5px">
- <input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_SPELL-SKILL2" />
- </div>
- <div class="spells-mp-row inline" style="width: 45.5px">
- <input type="text" name="attr_SPELL-MP2"/>
- </div>
- <div class="spells-cast-row inline" style="width: 10%">
- <input type="text" style="width: 100%" name="attr_SPELL-CAST2"/>
- </div>
- <div class="spells-range-row inline" style="width: 15%">
- <input type="text" style="width: 100%" name="attr_SPELL-RANGE2"/>
- </div>
- <div class="spells-duration-row inline" style="width: 13%">
- <input type="text" style="width: 100%" name="attr_SPELL-DURATION2"/>
- </div>
- <div class="spells-san-loss-row inline" style="width: 45.5px">
- <input type="text" style= "width: 45.5px;" name="attr_SPELL-SAN-LOSS2"/>
- </div>
- <div class="spells-wit-san-loss-row inline">
- <input type="text" style= "width: 45.5px;" name="attr_SPELL-WIT-SAN-LOSS2"/>
- </div>
- <div>
- <input type="checkbox" class="sheet-collapse-show9 inline" name="attr_collapse-show9"></input>
- <div class="inline bold">Description</div>
- <div class="sheet-collapse9"><textarea class="textareatwo" name="attr_textarea-2"></textarea></div>
- </div>
- <br>
- </fieldset>
- </div>
- </p>
- </div>
- <h3 style="text-align: center; color: #FFF; background-color: #000;">
- <input type="text" name="attr_Spell-Header3"
- style="background:black; color:white; border:3px; border-style:solid; border-color:black; text-align:center; width:100px" placeholder="Spell School"/>
- <div class="inline bold" style="font-size: small; color: white;">Magic Points:</div>
- <input type="number" class="inline" name="attr_Magic-Points" style="background:black; color:white; border:3px; border-style:solid; border-color:black;"></input></h3>
- <input style="position: relative; margin-top:-48px; margin-left: 355px;" type="checkbox" class="sheet-collapse-show14" name="attr_collapse-show14"></input>
- <div class="sheet-collapse14">
- <div class="spells-table3">
- <div style="margin-top: -15px">
- <button type="roll" style="font-size: small; margin-left: 350.5px" class="inline" name="roll_Willpower" value='&{template:stat2} {{name=@{Name} attempts Willpower X1}} {{skill_lvl=[[@{Willpower}]]}}{{totalmod=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]]]}}'/>Willpower
- <button type="roll" style="font-size: small;" class="inline" name="roll_Willpower-X2" value='&{template:stat2} {{name=@{Name} attempts Willpower X2}} {{skill_lvl=[[@{Willpower}*{2}]]}}{{totalmod=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{2})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{2})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]]]}}'/>X2
- <button type="roll" style="font-size: small;" class="inline" name="roll_Willpower-X3" value='&{template:stat2} {{name=@{Name} attempts Willpower X3}} {{skill_lvl=[[@{Willpower}*{3}]]}}{{totalmod=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{3})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{3})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]]]}}'/>X3
- <button type="roll" style="font-size: small;" class="inline" name="roll_Willpower-X4" value='&{template:stat2} {{name=@{Name} attempts Willpower X4}} {{skill_lvl=[[@{Willpower}*{4}]]}}{{totalmod=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{4})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{4})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]]]}}'/>X4
- <button type="roll" style="font-size: small;" class="inline bold" name="roll_Willpower-X5" value="&{template:stat}{{name=@{Name} attempts Willpower X5}}{{score=[[@{Willpower}*{5}]]}}{{totalmod=[[?{Modifier|0})]]}}{{success=[[(@{Willpower}*{5}+?{Modifier|0})]]}}{{byfive=[[(@{Willpower}*{5}+?{Modifier|0})]]}}{{byfour=[[(@{Willpower}*{4}+?{Modifier|0})]]}}{{bythree=[[(@{Willpower}*{3}+?{Modifier|0})]]}}{{bytwo=[[(@{Willpower}*{2}+?{Modifier|0})]]}}{{byone=[[(@{Willpower}+?{Modifier|0})]]}}{{crit=[[floor((@{Willpower}*{5}+?{Modifier|0})/10)]]}}{{fumble=[[90 +floor((@{Willpower}*{5}+?{Modifier|0})/10)]]}}{{Rolled=[[d100cs<[[floor((@{Willpower}*{5}+?{Modifier|0})/10)]]cf>[[90 +floor((@{Willpower}*{5}+?{Modifier|0})/10)]]]]}}" />X5</button>
- </div>
- <div>
- <div class="inline" style="width: 20%; margin-left: 55px;"><span class="bold">Name</span></div>
- <div class="inline" style="width: 45.5px;"><span class="bold">Skill</span></div>
- <div class="inline" style="width: 45.5px;"><span class="bold">MP</span></div>
- <div class="inline" style="width: 10%;"><span class="bold">Cast Time</span></div>
- <div class="inline" style="width: 15%"><span class="bold">Range</span></div>
- <div class="inline" style="width: 13%"><span class="bold">Duration</span></div>
- <div class="inline" style="width: 45.5px"><span class="bold">SanL</span></div>
- <div class="inline"><span class="bold">WitSL</span></div>
- </div>
- <fieldset class="repeating_spells3">
- <div>
- <input type="checkbox" name="attr_SPELL-SUCCESS3" />
- <button type="roll" name="roll_SPELL3" value="&{template:spell} {{name=@{Name} casts @{SPELL-NAME3}}} {{skill_lvl=[[@{SPELL-SKILL3}]]}}{{totalmod=[[floor((round(@{SPELL-SKILL3}*?{Multiplier|1})+?{Modifier|0}))-@{SPELL-SKILL3}]]}}{{success=[[floor((round(@{SPELL-SKILL3}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{SPELL-SKILL3}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{SPELL-SKILL3}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{SPELL-SKILL3}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{SPELL-SKILL3}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{SPELL-SKILL3}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{SPELL-SKILL3}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{SPELL-SKILL3}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{SPELL-SKILL3}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}"></button>
- <div class="spells-name-row inline" style="width: 20%">
- <input type="text" style="width: 100%" name="attr_SPELL-NAME3"/>
- </div>
- <div class="spells-skill-row inline" style="width: 45.5px">
- <input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_SPELL-SKILL3" />
- </div>
- <div class="spells-mp-row inline" style="width: 45.5px">
- <input type="text" name="attr_SPELL-MP3"/>
- </div>
- <div class="spells-cast-row inline" style="width: 10%">
- <input type="text" style="width: 100%" name="attr_SPELL-CAST3"/>
- </div>
- <div class="spells-range-row inline" style="width: 15%">
- <input type="text" style="width: 100%" name="attr_SPELL-RANGE3"/>
- </div>
- <div class="spells-duration-row inline" style="width: 13%">
- <input type="text" style="width: 100%" name="attr_SPELL-DURATION3"/>
- </div>
- <div class="spells-san-loss-row inline" style="width: 45.5px">
- <input type="text" style= "width: 45.5px;" name="attr_SPELL-SAN-LOSS3"/>
- </div>
- <div class="spells-wit-san-loss-row inline">
- <input type="text" style= "width: 45.5px;" name="attr_SPELL-WIT-SAN-LOSS3"/>
- </div>
- <div>
- <input type="checkbox" class="sheet-collapse-show10 inline" name="attr_collapse-show10"></input>
- <div class="inline bold">Description</div>
- <div class="sheet-collapse10"><textarea class="textareatwo" name="attr_textarea-3"></textarea></div>
- </div>
- <br>
- </div>
- </fieldset>
- </div>
- </p>
- </div>
- <h3 style="text-align: center; color: #FFF; background-color: #000;">
- <input type="text" name="attr_Spell-Header4"
- style="background:black; color:white; border:3px; border-style:solid; border-color:black; text-align:center; width:100px" placeholder="Spell School"/>
- <div class="inline bold" style="font-size: small; color: white;">Magic Points:</div>
- <input type="number" class="inline" name="attr_Magic-Points" style="background:black; color:white; border:3px; border-style:solid; border-color:black;"></input></h3>
- <input style="position: relative; margin-top:-48px; margin-left: 355px;" type="checkbox" class="sheet-collapse-show11" name="attr_collapse-show11"></input>
- <div class="sheet-collapse11">
- <div class="spells-table4">
- <div style="margin-top: -15px">
- <button type="roll" style="font-size: small; margin-left: 350.5px" class="inline" name="roll_Willpower" value='&{template:stat2} {{name=@{Name} attempts Willpower X1}} {{skill_lvl=[[@{Willpower}]]}}{{totalmod=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]]]}}'/>Willpower
- <button type="roll" style="font-size: small;" class="inline" name="roll_Willpower-X2" value='&{template:stat2} {{name=@{Name} attempts Willpower X2}} {{skill_lvl=[[@{Willpower}*{2}]]}}{{totalmod=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{2})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{2})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]]]}}'/>X2
- <button type="roll" style="font-size: small;" class="inline" name="roll_Willpower-X3" value='&{template:stat2} {{name=@{Name} attempts Willpower X3}} {{skill_lvl=[[@{Willpower}*{3}]]}}{{totalmod=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{3})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{3})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]]]}}'/>X3
- <button type="roll" style="font-size: small;" class="inline" name="roll_Willpower-X4" value='&{template:stat2} {{name=@{Name} attempts Willpower X4}} {{skill_lvl=[[@{Willpower}*{4}]]}}{{totalmod=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{4})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{4})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]]]}}'/>X4
- <button type="roll" style="font-size: small;" class="inline bold" name="roll_Willpower-X5" value="&{template:stat}{{name=@{Name} attempts Willpower X5}}{{score=[[@{Willpower}*{5}]]}}{{totalmod=[[?{Modifier|0})]]}}{{success=[[(@{Willpower}*{5}+?{Modifier|0})]]}}{{byfive=[[(@{Willpower}*{5}+?{Modifier|0})]]}}{{byfour=[[(@{Willpower}*{4}+?{Modifier|0})]]}}{{bythree=[[(@{Willpower}*{3}+?{Modifier|0})]]}}{{bytwo=[[(@{Willpower}*{2}+?{Modifier|0})]]}}{{byone=[[(@{Willpower}+?{Modifier|0})]]}}{{crit=[[floor((@{Willpower}*{5}+?{Modifier|0})/10)]]}}{{fumble=[[90 +floor((@{Willpower}*{5}+?{Modifier|0})/10)]]}}{{Rolled=[[d100cs<[[floor((@{Willpower}*{5}+?{Modifier|0})/10)]]cf>[[90 +floor((@{Willpower}*{5}+?{Modifier|0})/10)]]]]}}" />X5</button>
- </div>
- <div>
- <div class="inline" style="width: 20%; margin-left: 55px;"><span class="bold">Name</span></div>
- <div class="inline" style="width: 45.5px;"><span class="bold">Skill</span></div>
- <div class="inline" style="width: 45.5px;"><span class="bold">MP</span></div>
- <div class="inline" style="width: 10%;"><span class="bold">Cast Time</span></div>
- <div class="inline" style="width: 15%"><span class="bold">Range</span></div>
- <div class="inline" style="width: 13%"><span class="bold">Duration</span></div>
- <div class="inline" style="width: 45.5px"><span class="bold">SanL</span></div>
- <div class="inline"><span class="bold">WitSL</span></div>
- </div>
- <fieldset class="repeating_spells4">
- <div>
- <input type="checkbox" name="attr_SPELL-SUCCESS4" />
- <button type="roll" name="roll_SPELL4" value="&{template:spell} {{name=@{Name} casts @{SPELL-NAME4}}} {{skill_lvl=[[@{SPELL-SKILL4}]]}}{{totalmod=[[floor((round(@{SPELL-SKILL4}*?{Multiplier|1})+?{Modifier|0}))-@{SPELL-SKILL4}]]}}{{success=[[floor((round(@{SPELL-SKILL4}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{SPELL-SKILL4}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{SPELL-SKILL4}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{SPELL-SKILL4}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{SPELL-SKILL4}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{SPELL-SKILL4}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{SPELL-SKILL4}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{SPELL-SKILL4}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{SPELL-SKILL4}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}"></button>
- <div class="spells-name-row inline" style="width: 20%">
- <input type="text" style="width: 100%" name="attr_SPELL-NAME4"/>
- </div>
- <div class="spells-skill-row inline" style="width: 45.5px">
- <input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_SPELL-SKILL4" />
- </div>
- <div class="spells-mp-row inline" style="width: 45.5px">
- <input type="text" name="attr_SPELL-MP4"/>
- </div>
- <div class="spells-cast-row inline" style="width: 10%">
- <input type="text" style="width: 100%" name="attr_SPELL-CAST4"/>
- </div>
- <div class="spells-range-row inline" style="width: 15%">
- <input type="text" style="width: 100%" name="attr_SPELL-RANGE4"/>
- </div>
- <div class="spells-duration-row inline" style="width: 13%">
- <input type="text" style="width: 100%" name="attr_SPELL-DURATION4"/>
- </div>
- <div class="spells-san-loss-row inline" style="width: 45.5px">
- <input type="text" style= "width: 45.5px;" name="attr_SPELL-SAN-LOSS4"/>
- </div>
- <div class="spells-wit-san-loss-row inline">
- <input type="text" style= "width: 45.5px;" name="attr_SPELL-WIT-SAN-LOSS4"/>
- </div>
- <div>
- <input type="checkbox" class="sheet-collapse-show12 inline" name="attr_collapse-show12"></input>
- <div class="inline bold">Description</div>
- <div class="sheet-collapse12"><textarea class="textareatwo" name="attr_textarea-4"></textarea></div>
- </div>
- <br>
- </div>
- </fieldset>
- </div>
- </p>
- </div>
- <h3 style="text-align: center; color: #FFF; background-color: #000;">
- <input type="text" name="attr_Spell-Header-5"
- style="background:black; color:white; border:3px; border-style:solid; border-color:black; text-align:center; width:100px" placeholder="Spell School"/>
- <div class="inline bold" style="font-size: small; color: white;">Magic Points:</div>
- <input type="number" class="inline" name="attr_Magic-Points" style="background:black; color:white; border:3px; border-style:solid; border-color:black;"></input></h3>
- <input style="position: relative; margin-top:-48px; margin-left: 355px;" type="checkbox" class="sheet-collapse-show13" name="attr_collapse-show13"></input>
- <div class="sheet-collapse13">
- <div class="spells-table-5">
- <div style="margin-top: -15px">
- <button type="roll" style="font-size: small; margin-left: 350.5px" class="inline" name="roll_Willpower" value='&{template:stat2} {{name=@{Name} attempts Willpower X1}} {{skill_lvl=[[@{Willpower}]]}}{{totalmod=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]]]}}'/>Willpower
- <button type="roll" style="font-size: small;" class="inline" name="roll_Willpower-X2" value='&{template:stat2} {{name=@{Name} attempts Willpower X2}} {{skill_lvl=[[@{Willpower}*{2}]]}}{{totalmod=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{2})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{2})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]]]}}'/>X2
- <button type="roll" style="font-size: small;" class="inline" name="roll_Willpower-X3" value='&{template:stat2} {{name=@{Name} attempts Willpower X3}} {{skill_lvl=[[@{Willpower}*{3}]]}}{{totalmod=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{3})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{3})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]]]}}'/>X3
- <button type="roll" style="font-size: small;" class="inline" name="roll_Willpower-X4" value='&{template:stat2} {{name=@{Name} attempts Willpower X4}} {{skill_lvl=[[@{Willpower}*{4}]]}}{{totalmod=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{4})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{4})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]]]}}'/>X4
- <button type="roll" style="font-size: small;" class="inline bold" name="roll_Willpower-X5" value="&{template:stat}{{name=@{Name} attempts Willpower X5}}{{score=[[@{Willpower}*{5}]]}}{{totalmod=[[?{Modifier|0})]]}}{{success=[[(@{Willpower}*{5}+?{Modifier|0})]]}}{{byfive=[[(@{Willpower}*{5}+?{Modifier|0})]]}}{{byfour=[[(@{Willpower}*{4}+?{Modifier|0})]]}}{{bythree=[[(@{Willpower}*{3}+?{Modifier|0})]]}}{{bytwo=[[(@{Willpower}*{2}+?{Modifier|0})]]}}{{byone=[[(@{Willpower}+?{Modifier|0})]]}}{{crit=[[floor((@{Willpower}*{5}+?{Modifier|0})/10)]]}}{{fumble=[[90 +floor((@{Willpower}*{5}+?{Modifier|0})/10)]]}}{{Rolled=[[d100cs<[[floor((@{Willpower}*{5}+?{Modifier|0})/10)]]cf>[[90 +floor((@{Willpower}*{5}+?{Modifier|0})/10)]]]]}}" />X5</button>
- </div>
- <div>
- <div class="inline" style="width: 20%; margin-left: 55px;"><span class="bold">Name</span></div>
- <div class="inline" style="width: 45.5px;"><span class="bold">Skill</span></div>
- <div class="inline" style="width: 45.5px;"><span class="bold">MP</span></div>
- <div class="inline" style="width: 10%;"><span class="bold">Cast Time</span></div>
- <div class="inline" style="width: 15%"><span class="bold">Range</span></div>
- <div class="inline" style="width: 13%"><span class="bold">Duration</span></div>
- <div class="inline" style="width: 45.5px"><span class="bold">SanL</span></div>
- <div class="inline"><span class="bold">WitSL</span></div>
- </div>
- <fieldset class="repeating_spells-5">
- <div>
- <input type="checkbox" name="attr_SPELL-SUCCESS-5" />
- <button type="roll" name="roll_SPELL-5" value="&{template:spell} {{name=@{Name} casts @{SPELL-NAME-5}}} {{skill_lvl=[[@{SPELL-SKILL-5}]]}}{{totalmod=[[floor((round(@{SPELL-SKILL-5}*?{Multiplier|1})+?{Modifier|0}))-@{SPELL-SKILL-5}]]}}{{success=[[floor((round(@{SPELL-SKILL-5}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{SPELL-SKILL-5}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{SPELL-SKILL-5}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{SPELL-SKILL-5}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{SPELL-SKILL-5}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{SPELL-SKILL-5}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{SPELL-SKILL-5}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{SPELL-SKILL-5}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{SPELL-SKILL-5}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}"></button>
- <div class="spells-name-row inline" style="width: 20%">
- <input type="text" style="width: 100%" name="attr_SPELL-NAME-5"/>
- </div>
- <div class="spells-skill-row inline" style="width: 45.5px">
- <input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_SPELL-SKILL-5" />
- </div>
- <div class="spells-mp-row inline" style="width: 45.5px">
- <input type="text" name="attr_SPELL-MP-5"/>
- </div>
- <div class="spells-cast-row inline" style="width: 10%">
- <input type="text" style="width: 100%" name="attr_SPELL-CAST-5"/>
- </div>
- <div class="spells-range-row inline" style="width: 15%">
- <input type="text" style="width: 100%" name="attr_SPELL-RANGE-5"/>
- </div>
- <div class="spells-duration-row inline" style="width: 13%">
- <input type="text" style="width: 100%" name="attr_SPELL-DURATION-5"/>
- </div>
- <div class="spells-san-loss-row inline" style="width: 45.5px">
- <input type="text" style= "width: 45.5px;" name="attr_SPELL-SAN-LOSS-5"/>
- </div>
- <div class="spells-wit-san-loss-row inline">
- <input type="text" style= "width: 45.5px;" name="attr_SPELL-WIT-SAN-LOSS-5"/>
- </div>
- <div>
- <input type="checkbox" class="sheet-collapse-show14 inline" name="attr_collapse-show14"></input>
- <div class="inline bold">Description</div>
- <div class="sheet-collapse14"><textarea class="textareatwo" name="attr_textarea-5"></textarea></div>
- </div>
- <br>
- </div>
- </fieldset>
- </div>
- </p>
- </div>
- <h3 style="text-align: center; color: #FFF; background-color: #000;">
- <input type="text" name="attr_Spell-Header-6"
- style="background:black; color:white; border:3px; border-style:solid; border-color:black; text-align:center; width:100px" placeholder="Spell School"/>
- <div class="inline bold" style="font-size: small; color: white;">Magic Points:</div>
- <input type="number" class="inline" name="attr_Magic-Points" style="background:black; color:white; border:3px; border-style:solid; border-color:black;"></input></h3>
- <input style="position: relative; margin-top:-48px; margin-left: 355px;" type="checkbox" class="sheet-collapse-show15" name="attr_collapse-show15"></input>
- <div class="sheet-collapse15">
- <div class="spells-table-6">
- <div style="margin-top: -15px">
- <button type="roll" style="font-size: small; margin-left: 350.5px" class="inline" name="roll_Willpower" value='&{template:stat2} {{name=@{Name} attempts Willpower X1}} {{skill_lvl=[[@{Willpower}]]}}{{totalmod=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]]]}}'/>Willpower
- <button type="roll" style="font-size: small;" class="inline" name="roll_Willpower-X2" value='&{template:stat2} {{name=@{Name} attempts Willpower X2}} {{skill_lvl=[[@{Willpower}*{2}]]}}{{totalmod=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{2})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{2})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]]]}}'/>X2
- <button type="roll" style="font-size: small;" class="inline" name="roll_Willpower-X3" value='&{template:stat2} {{name=@{Name} attempts Willpower X3}} {{skill_lvl=[[@{Willpower}*{3}]]}}{{totalmod=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{3})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{3})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]]]}}'/>X3
- <button type="roll" style="font-size: small;" class="inline" name="roll_Willpower-X4" value='&{template:stat2} {{name=@{Name} attempts Willpower X4}} {{skill_lvl=[[@{Willpower}*{4}]]}}{{totalmod=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{4})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{4})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]]]}}'/>X4
- <button type="roll" style="font-size: small;" class="inline bold" name="roll_Willpower-X5" value="&{template:stat}{{name=@{Name} attempts Willpower X5}}{{score=[[@{Willpower}*{5}]]}}{{totalmod=[[?{Modifier|0})]]}}{{success=[[(@{Willpower}*{5}+?{Modifier|0})]]}}{{byfive=[[(@{Willpower}*{5}+?{Modifier|0})]]}}{{byfour=[[(@{Willpower}*{4}+?{Modifier|0})]]}}{{bythree=[[(@{Willpower}*{3}+?{Modifier|0})]]}}{{bytwo=[[(@{Willpower}*{2}+?{Modifier|0})]]}}{{byone=[[(@{Willpower}+?{Modifier|0})]]}}{{crit=[[floor((@{Willpower}*{5}+?{Modifier|0})/10)]]}}{{fumble=[[90 +floor((@{Willpower}*{5}+?{Modifier|0})/10)]]}}{{Rolled=[[d100cs<[[floor((@{Willpower}*{5}+?{Modifier|0})/10)]]cf>[[90 +floor((@{Willpower}*{5}+?{Modifier|0})/10)]]]]}}" />X5</button>
- </div>
- <div>
- <div class="inline" style="width: 20%; margin-left: 55px;"><span class="bold">Name</span></div>
- <div class="inline" style="width: 45.5px;"><span class="bold">Skill</span></div>
- <div class="inline" style="width: 45.5px;"><span class="bold">MP</span></div>
- <div class="inline" style="width: 10%;"><span class="bold">Cast Time</span></div>
- <div class="inline" style="width: 15%"><span class="bold">Range</span></div>
- <div class="inline" style="width: 13%"><span class="bold">Duration</span></div>
- <div class="inline" style="width: 45.5px"><span class="bold">SanL</span></div>
- <div class="inline"><span class="bold">WitSL</span></div>
- </div>
- <fieldset class="repeating_spells-6">
- <div>
- <input type="checkbox" name="attr_SPELL-SUCCESS-6" />
- <button type="roll" name="roll_SPELL-6" value="&{template:spell} {{name=@{Name} casts @{SPELL-NAME-6}}} {{skill_lvl=[[@{SPELL-SKILL-6}]]}}{{totalmod=[[floor((round(@{SPELL-SKILL-6}*?{Multiplier|1})+?{Modifier|0}))-@{SPELL-SKILL-6}]]}}{{success=[[floor((round(@{SPELL-SKILL-6}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{SPELL-SKILL-6}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{SPELL-SKILL-6}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{SPELL-SKILL-6}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{SPELL-SKILL-6}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{SPELL-SKILL-6}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{SPELL-SKILL-6}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{SPELL-SKILL-6}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{SPELL-SKILL-6}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}"></button>
- <div class="spells-name-row inline" style="width: 20%">
- <input type="text" style="width: 100%" name="attr_SPELL-NAME-6"/>
- </div>
- <div class="spells-skill-row inline" style="width: 45.5px">
- <input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_SPELL-SKILL-6" />
- </div>
- <div class="spells-mp-row inline" style="width: 45.5px">
- <input type="text" name="attr_SPELL-MP-6"/>
- </div>
- <div class="spells-cast-row inline" style="width: 10%">
- <input type="text" style="width: 100%" name="attr_SPELL-CAST-6"/>
- </div>
- <div class="spells-range-row inline" style="width: 15%">
- <input type="text" style="width: 100%" name="attr_SPELL-RANGE-6"/>
- </div>
- <div class="spells-duration-row inline" style="width: 13%">
- <input type="text" style="width: 100%" name="attr_SPELL-DURATION-6"/>
- </div>
- <div class="spells-san-loss-row inline" style="width: 45.5px">
- <input type="text" style= "width: 45.5px;" name="attr_SPELL-SAN-LOSS-6"/>
- </div>
- <div class="spells-wit-san-loss-row inline">
- <input type="text" style= "width: 45.5px;" name="attr_SPELL-WIT-SAN-LOSS-6"/>
- </div>
- <div>
- <input type="checkbox" class="sheet-collapse-show16 inline" name="attr_collapse-show16"></input>
- <div class="inline bold">Description</div>
- <div class="sheet-collapse16"><textarea class="textareatwo" name="attr_textarea-6"></textarea></div>
- </div>
- <br>
- </div>
- </fieldset>
- </div>
- </p>
- </div>
- <h3 style="text-align: center; color: #FFF; background-color: #000;">
- <input type="text" name="attr_Spell-Header-7"
- style="background:black; color:white; border:3px; border-style:solid; border-color:black; text-align:center; width:100px" placeholder="Spell School"/>
- <div class="inline bold" style="font-size: small; color: white;">Magic Points:</div>
- <input type="number" class="inline" name="attr_Magic-Points" style="background:black; color:white; border:3px; border-style:solid; border-color:black;"></input></h3>
- <input style="position: relative; margin-top:-48px; margin-left: 355px;" type="checkbox" class="sheet-collapse-show17" name="attr_collapse-show17"></input>
- <div class="sheet-collapse17">
- <div class="spells-table-7">
- <div style="margin-top: -15px">
- <button type="roll" style="font-size: small; margin-left: 350.5px" class="inline" name="roll_Willpower" value='&{template:stat2} {{name=@{Name} attempts Willpower X1}} {{skill_lvl=[[@{Willpower}]]}}{{totalmod=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]]]}}'/>Willpower
- <button type="roll" style="font-size: small;" class="inline" name="roll_Willpower-X2" value='&{template:stat2} {{name=@{Name} attempts Willpower X2}} {{skill_lvl=[[@{Willpower}*{2}]]}}{{totalmod=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{2})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{2})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]]]}}'/>X2
- <button type="roll" style="font-size: small;" class="inline" name="roll_Willpower-X3" value='&{template:stat2} {{name=@{Name} attempts Willpower X3}} {{skill_lvl=[[@{Willpower}*{3}]]}}{{totalmod=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{3})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{3})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]]]}}'/>X3
- <button type="roll" style="font-size: small;" class="inline" name="roll_Willpower-X4" value='&{template:stat2} {{name=@{Name} attempts Willpower X4}} {{skill_lvl=[[@{Willpower}*{4}]]}}{{totalmod=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{4})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{4})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]]]}}'/>X4
- <button type="roll" style="font-size: small;" class="inline bold" name="roll_Willpower-X5" value="&{template:stat}{{name=@{Name} attempts Willpower X5}}{{score=[[@{Willpower}*{5}]]}}{{totalmod=[[?{Modifier|0})]]}}{{success=[[(@{Willpower}*{5}+?{Modifier|0})]]}}{{byfive=[[(@{Willpower}*{5}+?{Modifier|0})]]}}{{byfour=[[(@{Willpower}*{4}+?{Modifier|0})]]}}{{bythree=[[(@{Willpower}*{3}+?{Modifier|0})]]}}{{bytwo=[[(@{Willpower}*{2}+?{Modifier|0})]]}}{{byone=[[(@{Willpower}+?{Modifier|0})]]}}{{crit=[[floor((@{Willpower}*{5}+?{Modifier|0})/10)]]}}{{fumble=[[90 +floor((@{Willpower}*{5}+?{Modifier|0})/10)]]}}{{Rolled=[[d100cs<[[floor((@{Willpower}*{5}+?{Modifier|0})/10)]]cf>[[90 +floor((@{Willpower}*{5}+?{Modifier|0})/10)]]]]}}" />X5</button>
- </div>
- <div>
- <div class="inline" style="width: 20%; margin-left: 55px;"><span class="bold">Name</span></div>
- <div class="inline" style="width: 45.5px;"><span class="bold">Skill</span></div>
- <div class="inline" style="width: 45.5px;"><span class="bold">MP</span></div>
- <div class="inline" style="width: 10%;"><span class="bold">Cast Time</span></div>
- <div class="inline" style="width: 15%"><span class="bold">Range</span></div>
- <div class="inline" style="width: 13%"><span class="bold">Duration</span></div>
- <div class="inline" style="width: 45.5px"><span class="bold">SanL</span></div>
- <div class="inline"><span class="bold">WitSL</span></div>
- </div>
- <fieldset class="repeating_spells-7">
- <div>
- <input type="checkbox" name="attr_SPELL-SUCCESS-7" />
- <button type="roll" name="roll_SPELL-7" value="&{template:spell} {{name=@{Name} casts @{SPELL-NAME-7}}} {{skill_lvl=[[@{SPELL-SKILL-7}]]}}{{totalmod=[[floor((round(@{SPELL-SKILL-7}*?{Multiplier|1})+?{Modifier|0}))-@{SPELL-SKILL-7}]]}}{{success=[[floor((round(@{SPELL-SKILL-7}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{SPELL-SKILL-7}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{SPELL-SKILL-7}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{SPELL-SKILL-7}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{SPELL-SKILL-7}*?{Multiplier|1})+?{Modifier|0}))-70]]}}{{crit=[[floor((round((@{SPELL-SKILL-7}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{SPELL-SKILL-7}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{SPELL-SKILL-7}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{SPELL-SKILL-7}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}"></button>
- <div class="spells-name-row inline" style="width: 20%">
- <input type="text" style="width: 100%" name="attr_SPELL-NAME-7"/>
- </div>
- <div class="spells-skill-row inline" style="width: 45.5px">
- <input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_SPELL-SKILL-7" />
- </div>
- <div class="spells-mp-row inline" style="width: 45.5px">
- <input type="text" name="attr_SPELL-MP-7"/>
- </div>
- <div class="spells-cast-row inline" style="width: 10%">
- <input type="text" style="width: 100%" name="attr_SPELL-CAST-7"/>
- </div>
- <div class="spells-range-row inline" style="width: 15%">
- <input type="text" style="width: 100%" name="attr_SPELL-RANGE-7"/>
- </div>
- <div class="spells-duration-row inline" style="width: 13%">
- <input type="text" style="width: 100%" name="attr_SPELL-DURATION-7"/>
- </div>
- <div class="spells-san-loss-row inline" style="width: 45.5px">
- <input type="text" style= "width: 45.5px;" name="attr_SPELL-SAN-LOSS-7"/>
- </div>
- <div class="spells-wit-san-loss-row inline">
- <input type="text" style= "width: 45.5px;" name="attr_SPELL-WIT-SAN-LOSS-7"/>
- </div>
- <div>
- <input type="checkbox" class="sheet-collapse-show18 inline" name="attr_collapse-show18"></input>
- <div class="inline bold">Description</div>
- <div class="sheet-collapse18"><textarea class="textareatwo" name="attr_textarea-7"></textarea></div>
- </div>
- <br>
- </div>
- </fieldset>
- </div>
- </p>
- </div>
- <h3 style="text-align: center; color: #FFF; background-color: #000;">
- <input type="text" name="attr_Spell-Header-8"
- style="background:black; color:white; border:3px; border-style:solid; border-color:black; text-align:center; width:100px" placeholder="Spell School"/>
- <div class="inline bold" style="font-size: small; color: white;">Magic Points:</div>
- <input type="number" class="inline" name="attr_Magic-Points" style="background:black; color:white; border:3px; border-style:solid; border-color:black;"></input></h3>
- <input style="position: relative; margin-top:-48px; margin-left: 355px;" type="checkbox" class="sheet-collapse-show19" name="attr_collapse-show19"></input>
- <div class="sheet-collapse19">
- <div class="spells-table-8">
- <div style="margin-top: -15px">
- <button type="roll" style="font-size: small; margin-left: 350.5px" class="inline" name="roll_Willpower" value='&{template:stat2} {{name=@{Name} attempts Willpower X1}} {{skill_lvl=[[@{Willpower}]]}}{{totalmod=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]]]}}'/>Willpower
- <button type="roll" style="font-size: small;" class="inline" name="roll_Willpower-X2" value='&{template:stat2} {{name=@{Name} attempts Willpower X2}} {{skill_lvl=[[@{Willpower}*{2}]]}}{{totalmod=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{2})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{2})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]]]}}'/>X2
- <button type="roll" style="font-size: small;" class="inline" name="roll_Willpower-X3" value='&{template:stat2} {{name=@{Name} attempts Willpower X3}} {{skill_lvl=[[@{Willpower}*{3}]]}}{{totalmod=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{3})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{3})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]]]}}'/>X3
- <button type="roll" style="font-size: small;" class="inline" name="roll_Willpower-X4" value='&{template:stat2} {{name=@{Name} attempts Willpower X4}} {{skill_lvl=[[@{Willpower}*{4}]]}}{{totalmod=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{4})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{4})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]]]}}'/>X4
- <button type="roll" style="font-size: small;" class="inline bold" name="roll_Willpower-X5" value="&{template:stat}{{name=@{Name} attempts Willpower X5}}{{score=[[@{Willpower}*{5}]]}}{{totalmod=[[?{Modifier|0})]]}}{{success=[[(@{Willpower}*{5}+?{Modifier|0})]]}}{{byfive=[[(@{Willpower}*{5}+?{Modifier|0})]]}}{{byfour=[[(@{Willpower}*{4}+?{Modifier|0})]]}}{{bythree=[[(@{Willpower}*{3}+?{Modifier|0})]]}}{{bytwo=[[(@{Willpower}*{2}+?{Modifier|0})]]}}{{byone=[[(@{Willpower}+?{Modifier|0})]]}}{{crit=[[floor((@{Willpower}*{5}+?{Modifier|0})/10)]]}}{{fumble=[[90 +floor((@{Willpower}*{5}+?{Modifier|0})/10)]]}}{{Rolled=[[d100cs<[[floor((@{Willpower}*{5}+?{Modifier|0})/10)]]cf>[[90 +floor((@{Willpower}*{5}+?{Modifier|0})/10)]]]]}}" />X5</button>
- </div>
- <div>
- <div class="inline" style="width: 20%; margin-left: 55px;"><span class="bold">Name</span></div>
- <div class="inline" style="width: 45.5px;"><span class="bold">Skill</span></div>
- <div class="inline" style="width: 45.5px;"><span class="bold">MP</span></div>
- <div class="inline" style="width: 10%;"><span class="bold">Cast Time</span></div>
- <div class="inline" style="width: 15%"><span class="bold">Range</span></div>
- <div class="inline" style="width: 13%"><span class="bold">Duration</span></div>
- <div class="inline" style="width: 45.5px"><span class="bold">SanL</span></div>
- <div class="inline"><span class="bold">WitSL</span></div>
- </div>
- <fieldset class="repeating_spells-8">
- <div>
- <input type="checkbox" name="attr_SPELL-SUCCESS-8" />
- <button type="roll" name="roll_SPELL-8" value="&{template:spell} {{name=@{Name} casts @{SPELL-NAME-8}}} {{skill_lvl=[[@{SPELL-SKILL-8}]]}}{{totalmod=[[floor((round(@{SPELL-SKILL-8}*?{Multiplier|1})+?{Modifier|0}))-@{SPELL-SKILL-8}]]}}{{success=[[floor((round(@{SPELL-SKILL-8}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{SPELL-SKILL-8}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{SPELL-SKILL-8}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{SPELL-SKILL-8}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{SPELL-SKILL-8}*?{Multiplier|1})+?{Modifier|0}))-80]]}}{{crit=[[floor((round((@{SPELL-SKILL-8}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{SPELL-SKILL-8}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{SPELL-SKILL-8}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{SPELL-SKILL-8}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}"></button>
- <div class="spells-name-row inline" style="width: 20%">
- <input type="text" style="width: 100%" name="attr_SPELL-NAME-8"/>
- </div>
- <div class="spells-skill-row inline" style="width: 45.5px">
- <input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_SPELL-SKILL-8" />
- </div>
- <div class="spells-mp-row inline" style="width: 45.5px">
- <input type="text" name="attr_SPELL-MP-8"/>
- </div>
- <div class="spells-cast-row inline" style="width: 10%">
- <input type="text" style="width: 100%" name="attr_SPELL-CAST-8"/>
- </div>
- <div class="spells-range-row inline" style="width: 15%">
- <input type="text" style="width: 100%" name="attr_SPELL-RANGE-8"/>
- </div>
- <div class="spells-duration-row inline" style="width: 13%">
- <input type="text" style="width: 100%" name="attr_SPELL-DURATION-8"/>
- </div>
- <div class="spells-san-loss-row inline" style="width: 45.5px">
- <input type="text" style= "width: 45.5px;" name="attr_SPELL-SAN-LOSS-8"/>
- </div>
- <div class="spells-wit-san-loss-row inline">
- <input type="text" style= "width: 45.5px;" name="attr_SPELL-WIT-SAN-LOSS-8"/>
- </div>
- <div>
- <input type="checkbox" class="sheet-collapse-show20 inline" name="attr_collapse-show20"></input>
- <div class="inline bold">Description</div>
- <div class="sheet-collapse20"><textarea class="textareatwo" name="attr_textarea-8"></textarea></div>
- </div>
- <br>
- </div>
- </fieldset>
- </div>
- </p>
- </div>
- <h3 style="text-align: center; color: #FFF; background-color: #000;">
- <input type="text" name="attr_Spell-Header-9"
- style="background:black; color:white; border:3px; border-style:solid; border-color:black; text-align:center; width:100px" placeholder="Spell School"/>
- <div class="inline bold" style="font-size: small; color: white;">Magic Points:</div>
- <input type="number" class="inline" name="attr_Magic-Points" style="background:black; color:white; border:3px; border-style:solid; border-color:black;"></input></h3>
- <input style="position: relative; margin-top:-48px; margin-left: 355px;" type="checkbox" class="sheet-collapse-show21" name="attr_collapse-show21"></input>
- <div class="sheet-collapse21">
- <div class="spells-table-9">
- <div style="margin-top: -15px">
- <button type="roll" style="font-size: small; margin-left: 350.5px" class="inline" name="roll_Willpower" value='&{template:stat2} {{name=@{Name} attempts Willpower X1}} {{skill_lvl=[[@{Willpower}]]}}{{totalmod=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]]]}}'/>Willpower
- <button type="roll" style="font-size: small;" class="inline" name="roll_Willpower-X2" value='&{template:stat2} {{name=@{Name} attempts Willpower X2}} {{skill_lvl=[[@{Willpower}*{2}]]}}{{totalmod=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{2})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{2})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]]]}}'/>X2
- <button type="roll" style="font-size: small;" class="inline" name="roll_Willpower-X3" value='&{template:stat2} {{name=@{Name} attempts Willpower X3}} {{skill_lvl=[[@{Willpower}*{3}]]}}{{totalmod=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{3})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{3})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]]]}}'/>X3
- <button type="roll" style="font-size: small;" class="inline" name="roll_Willpower-X4" value='&{template:stat2} {{name=@{Name} attempts Willpower X4}} {{skill_lvl=[[@{Willpower}*{4}]]}}{{totalmod=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{4})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{4})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]]]}}'/>X4
- <button type="roll" style="font-size: small;" class="inline bold" name="roll_Willpower-X5" value="&{template:stat}{{name=@{Name} attempts Willpower X5}}{{score=[[@{Willpower}*{5}]]}}{{totalmod=[[?{Modifier|0})]]}}{{success=[[(@{Willpower}*{5}+?{Modifier|0})]]}}{{byfive=[[(@{Willpower}*{5}+?{Modifier|0})]]}}{{byfour=[[(@{Willpower}*{4}+?{Modifier|0})]]}}{{bythree=[[(@{Willpower}*{3}+?{Modifier|0})]]}}{{bytwo=[[(@{Willpower}*{2}+?{Modifier|0})]]}}{{byone=[[(@{Willpower}+?{Modifier|0})]]}}{{crit=[[floor((@{Willpower}*{5}+?{Modifier|0})/10)]]}}{{fumble=[[90 +floor((@{Willpower}*{5}+?{Modifier|0})/10)]]}}{{Rolled=[[d100cs<[[floor((@{Willpower}*{5}+?{Modifier|0})/10)]]cf>[[90 +floor((@{Willpower}*{5}+?{Modifier|0})/10)]]]]}}" />X5</button>
- </div>
- <div>
- <div class="inline" style="width: 20%; margin-left: 55px;"><span class="bold">Name</span></div>
- <div class="inline" style="width: 45.5px;"><span class="bold">Skill</span></div>
- <div class="inline" style="width: 45.5px;"><span class="bold">MP</span></div>
- <div class="inline" style="width: 10%;"><span class="bold">Cast Time</span></div>
- <div class="inline" style="width: 15%"><span class="bold">Range</span></div>
- <div class="inline" style="width: 13%"><span class="bold">Duration</span></div>
- <div class="inline" style="width: 45.5px"><span class="bold">SanL</span></div>
- <div class="inline"><span class="bold">WitSL</span></div>
- </div>
- <fieldset class="repeating_spells-9">
- <div>
- <input type="checkbox" name="attr_SPELL-SUCCESS-9" />
- <button type="roll" name="roll_SPELL-9" value="&{template:spell} {{name=@{Name} casts @{SPELL-NAME-9}}} {{skill_lvl=[[@{SPELL-SKILL-9}]]}}{{totalmod=[[floor((round(@{SPELL-SKILL-9}*?{Multiplier|1})+?{Modifier|0}))-@{SPELL-SKILL-9}]]}}{{success=[[floor((round(@{SPELL-SKILL-9}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{SPELL-SKILL-9}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{SPELL-SKILL-9}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{SPELL-SKILL-9}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{SPELL-SKILL-9}*?{Multiplier|1})+?{Modifier|0}))-90]]}}{{crit=[[floor((round((@{SPELL-SKILL-9}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{SPELL-SKILL-9}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{SPELL-SKILL-9}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{SPELL-SKILL-9}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}"></button>
- <div class="spells-name-row inline" style="width: 20%">
- <input type="text" style="width: 100%" name="attr_SPELL-NAME-9"/>
- </div>
- <div class="spells-skill-row inline" style="width: 45.5px">
- <input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_SPELL-SKILL-9" />
- </div>
- <div class="spells-mp-row inline" style="width: 45.5px">
- <input type="text" name="attr_SPELL-MP-9"/>
- </div>
- <div class="spells-cast-row inline" style="width: 10%">
- <input type="text" style="width: 100%" name="attr_SPELL-CAST-9"/>
- </div>
- <div class="spells-range-row inline" style="width: 15%">
- <input type="text" style="width: 100%" name="attr_SPELL-RANGE-9"/>
- </div>
- <div class="spells-duration-row inline" style="width: 13%">
- <input type="text" style="width: 100%" name="attr_SPELL-DURATION-9"/>
- </div>
- <div class="spells-san-loss-row inline" style="width: 45.5px">
- <input type="text" style= "width: 45.5px;" name="attr_SPELL-SAN-LOSS-9"/>
- </div>
- <div class="spells-wit-san-loss-row inline">
- <input type="text" style= "width: 45.5px;" name="attr_SPELL-WIT-SAN-LOSS-9"/>
- </div>
- <div>
- <input type="checkbox" class="sheet-collapse-show22 inline" name="attr_collapse-show22"></input>
- <div class="inline bold">Description</div>
- <div class="sheet-collapse22"><textarea class="textareatwo" name="attr_textarea-9"></textarea></div>
- </div>
- <br>
- </div>
- </fieldset>
- </div>
- </p>
- </div>
- <h3 style="text-align: center; color: #FFF; background-color: #000;">
- <input type="text" name="attr_Spell-Header-10"
- style="background:black; color:white; border:3px; border-style:solid; border-color:black; text-align:center; width:100px" placeholder="Spell School"/>
- <div class="inline bold" style="font-size: small; color: white;">Magic Points:</div>
- <input type="number" class="inline" name="attr_Magic-Points" style="background:black; color:white; border:3px; border-style:solid; border-color:black;"></input></h3>
- <input style="position: relative; margin-top:-48px; margin-left: 355px;" type="checkbox" class="sheet-collapse-show23" name="attr_collapse-show23"></input>
- <div class="sheet-collapse23">
- <div class="spells-table-10">
- <div style="margin-top: -15px">
- <button type="roll" style="font-size: small; margin-left: 350.5px" class="inline" name="roll_Willpower" value='&{template:stat2} {{name=@{Name} attempts Willpower X1}} {{skill_lvl=[[@{Willpower}]]}}{{totalmod=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]]]}}'/>Willpower
- <button type="roll" style="font-size: small;" class="inline" name="roll_Willpower-X2" value='&{template:stat2} {{name=@{Name} attempts Willpower X2}} {{skill_lvl=[[@{Willpower}*{2}]]}}{{totalmod=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{2})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{2})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]]]}}'/>X2
- <button type="roll" style="font-size: small;" class="inline" name="roll_Willpower-X3" value='&{template:stat2} {{name=@{Name} attempts Willpower X3}} {{skill_lvl=[[@{Willpower}*{3}]]}}{{totalmod=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{3})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{3})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]]]}}'/>X3
- <button type="roll" style="font-size: small;" class="inline" name="roll_Willpower-X4" value='&{template:stat2} {{name=@{Name} attempts Willpower X4}} {{skill_lvl=[[@{Willpower}*{4}]]}}{{totalmod=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{4})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{4})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]]]}}'/>X4
- <button type="roll" style="font-size: small;" class="inline bold" name="roll_Willpower-X5" value="&{template:stat}{{name=@{Name} attempts Willpower X5}}{{score=[[@{Willpower}*{5}]]}}{{totalmod=[[?{Modifier|0})]]}}{{success=[[(@{Willpower}*{5}+?{Modifier|0})]]}}{{byfive=[[(@{Willpower}*{5}+?{Modifier|0})]]}}{{byfour=[[(@{Willpower}*{4}+?{Modifier|0})]]}}{{bythree=[[(@{Willpower}*{3}+?{Modifier|0})]]}}{{bytwo=[[(@{Willpower}*{2}+?{Modifier|0})]]}}{{byone=[[(@{Willpower}+?{Modifier|0})]]}}{{crit=[[floor((@{Willpower}*{5}+?{Modifier|0})/10)]]}}{{fumble=[[90 +floor((@{Willpower}*{5}+?{Modifier|0})/10)]]}}{{Rolled=[[d100cs<[[floor((@{Willpower}*{5}+?{Modifier|0})/10)]]cf>[[90 +floor((@{Willpower}*{5}+?{Modifier|0})/10)]]]]}}" />X5</button>
- </div>
- <div>
- <div class="inline" style="width: 20%; margin-left: 55px;"><span class="bold">Name</span></div>
- <div class="inline" style="width: 45.5px;"><span class="bold">Skill</span></div>
- <div class="inline" style="width: 45.5px;"><span class="bold">MP</span></div>
- <div class="inline" style="width: 10%;"><span class="bold">Cast Time</span></div>
- <div class="inline" style="width: 15%"><span class="bold">Range</span></div>
- <div class="inline" style="width: 13%"><span class="bold">Duration</span></div>
- <div class="inline" style="width: 45.5px"><span class="bold">SanL</span></div>
- <div class="inline"><span class="bold">WitSL</span></div>
- </div>
- <fieldset class="repeating_spells-10">
- <div>
- <input type="checkbox" name="attr_SPELL-SUCCESS-10" />
- <button type="roll" name="roll_SPELL-10" value="&{template:spell} {{name=@{Name} casts @{SPELL-NAME-10}}} {{skill_lvl=[[@{SPELL-SKILL-10}]]}}{{totalmod=[[floor((round(@{SPELL-SKILL-10}*?{Multiplier|1})+?{Modifier|0}))-@{SPELL-SKILL-10}]]}}{{success=[[floor((round(@{SPELL-SKILL-10}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{SPELL-SKILL-10}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{SPELL-SKILL-10}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{SPELL-SKILL-10}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{SPELL-SKILL-10}*?{Multiplier|1})+?{Modifier|0}))-100]]}}{{crit=[[floor((round((@{SPELL-SKILL-10}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{SPELL-SKILL-10}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{SPELL-SKILL-10}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{SPELL-SKILL-10}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}"></button>
- <div class="spells-name-row inline" style="width: 20%">
- <input type="text" style="width: 100%" name="attr_SPELL-NAME-10"/>
- </div>
- <div class="spells-skill-row inline" style="width: 45.5px">
- <input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_SPELL-SKILL-10" />
- </div>
- <div class="spells-mp-row inline" style="width: 45.5px">
- <input type="text" name="attr_SPELL-MP-10"/>
- </div>
- <div class="spells-cast-row inline" style="width: 10%">
- <input type="text" style="width: 100%" name="attr_SPELL-CAST-10"/>
- </div>
- <div class="spells-range-row inline" style="width: 15%">
- <input type="text" style="width: 100%" name="attr_SPELL-RANGE-10"/>
- </div>
- <div class="spells-duration-row inline" style="width: 13%">
- <input type="text" style="width: 100%" name="attr_SPELL-DURATION-10"/>
- </div>
- <div class="spells-san-loss-row inline" style="width: 45.5px">
- <input type="text" style= "width: 45.5px;" name="attr_SPELL-SAN-LOSS-10"/>
- </div>
- <div class="spells-wit-san-loss-row inline">
- <input type="text" style= "width: 45.5px;" name="attr_SPELL-WIT-SAN-LOSS-10"/>
- </div>
- <div>
- <input type="checkbox" class="sheet-collapse-show24 inline" name="attr_collapse-show24"></input>
- <div class="inline bold">Description</div>
- <div class="sheet-collapse24"><textarea class="textareatwo" name="attr_textarea-10"></textarea></div>
- </div>
- <br>
- </div>
- </fieldset>
- </div>
- </p>
- </div>
- <h3 style="text-align: center; color: #FFF; background-color: #000;">
- <input type="text" name="attr_Spell-Header-11"
- style="background:black; color:white; border:3px; border-style:solid; border-color:black; text-align:center; width:100px" placeholder="Spell School"/>
- <div class="inline bold" style="font-size: small; color: white;">Magic Points:</div>
- <input type="number" class="inline" name="attr_Magic-Points" style="background:black; color:white; border:3px; border-style:solid; border-color:black;"></input></h3>
- <input style="position: relative; margin-top:-48px; margin-left: 355px;" type="checkbox" class="sheet-collapse-show25" name="attr_collapse-show25"></input>
- <div class="sheet-collapse25">
- <div class="spells-table-11">
- <div style="margin-top: -15px">
- <button type="roll" style="font-size: small; margin-left: 350.5px" class="inline" name="roll_Willpower" value='&{template:stat2} {{name=@{Name} attempts Willpower X1}} {{skill_lvl=[[@{Willpower}]]}}{{totalmod=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]]]}}'/>Willpower
- <button type="roll" style="font-size: small;" class="inline" name="roll_Willpower-X2" value='&{template:stat2} {{name=@{Name} attempts Willpower X2}} {{skill_lvl=[[@{Willpower}*{2}]]}}{{totalmod=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{2})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{2})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]]]}}'/>X2
- <button type="roll" style="font-size: small;" class="inline" name="roll_Willpower-X3" value='&{template:stat2} {{name=@{Name} attempts Willpower X3}} {{skill_lvl=[[@{Willpower}*{3}]]}}{{totalmod=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{3})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{3})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]]]}}'/>X3
- <button type="roll" style="font-size: small;" class="inline" name="roll_Willpower-X4" value='&{template:stat2} {{name=@{Name} attempts Willpower X4}} {{skill_lvl=[[@{Willpower}*{4}]]}}{{totalmod=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{4})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{4})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]]]}}'/>X4
- <button type="roll" style="font-size: small;" class="inline bold" name="roll_Willpower-X5" value="&{template:stat}{{name=@{Name} attempts Willpower X5}}{{score=[[@{Willpower}*{5}]]}}{{totalmod=[[?{Modifier|0})]]}}{{success=[[(@{Willpower}*{5}+?{Modifier|0})]]}}{{byfive=[[(@{Willpower}*{5}+?{Modifier|0})]]}}{{byfour=[[(@{Willpower}*{4}+?{Modifier|0})]]}}{{bythree=[[(@{Willpower}*{3}+?{Modifier|0})]]}}{{bytwo=[[(@{Willpower}*{2}+?{Modifier|0})]]}}{{byone=[[(@{Willpower}+?{Modifier|0})]]}}{{crit=[[floor((@{Willpower}*{5}+?{Modifier|0})/10)]]}}{{fumble=[[90 +floor((@{Willpower}*{5}+?{Modifier|0})/10)]]}}{{Rolled=[[d100cs<[[floor((@{Willpower}*{5}+?{Modifier|0})/10)]]cf>[[90 +floor((@{Willpower}*{5}+?{Modifier|0})/10)]]]]}}" />X5</button>
- </div>
- <div>
- <div class="inline" style="width: 20%; margin-left: 55px;"><span class="bold">Name</span></div>
- <div class="inline" style="width: 45.5px;"><span class="bold">Skill</span></div>
- <div class="inline" style="width: 45.5px;"><span class="bold">MP</span></div>
- <div class="inline" style="width: 10%;"><span class="bold">Cast Time</span></div>
- <div class="inline" style="width: 15%"><span class="bold">Range</span></div>
- <div class="inline" style="width: 13%"><span class="bold">Duration</span></div>
- <div class="inline" style="width: 45.5px"><span class="bold">SanL</span></div>
- <div class="inline"><span class="bold">WitSL</span></div>
- </div>
- <fieldset class="repeating_spells-11">
- <div>
- <input type="checkbox" name="attr_SPELL-SUCCESS-11" />
- <button type="roll" name="roll_SPELL-11" value="&{template:spell} {{name=@{Name} casts @{SPELL-NAME-11}}} {{skill_lvl=[[@{SPELL-SKILL-11}]]}}{{totalmod=[[floor((round(@{SPELL-SKILL-11}*?{Multiplier|1})+?{Modifier|0}))-@{SPELL-SKILL-11}]]}}{{success=[[floor((round(@{SPELL-SKILL-11}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{SPELL-SKILL-11}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{SPELL-SKILL-11}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{SPELL-SKILL-11}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{SPELL-SKILL-11}*?{Multiplier|1})+?{Modifier|0}))-110]]}}{{crit=[[floor((round((@{SPELL-SKILL-11}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{SPELL-SKILL-11}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{SPELL-SKILL-11}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{SPELL-SKILL-11}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}"></button>
- <div class="spells-name-row inline" style="width: 20%">
- <input type="text" style="width: 100%" name="attr_SPELL-NAME-11"/>
- </div>
- <div class="spells-skill-row inline" style="width: 45.5px">
- <input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_SPELL-SKILL-11" />
- </div>
- <div class="spells-mp-row inline" style="width: 45.5px">
- <input type="text" name="attr_SPELL-MP-11"/>
- </div>
- <div class="spells-cast-row inline" style="width: 10%">
- <input type="text" style="width: 100%" name="attr_SPELL-CAST-11"/>
- </div>
- <div class="spells-range-row inline" style="width: 15%">
- <input type="text" style="width: 100%" name="attr_SPELL-RANGE-11"/>
- </div>
- <div class="spells-duration-row inline" style="width: 13%">
- <input type="text" style="width: 100%" name="attr_SPELL-DURATION-11"/>
- </div>
- <div class="spells-san-loss-row inline" style="width: 45.5px">
- <input type="text" style= "width: 45.5px;" name="attr_SPELL-SAN-LOSS-11"/>
- </div>
- <div class="spells-wit-san-loss-row inline">
- <input type="text" style= "width: 45.5px;" name="attr_SPELL-WIT-SAN-LOSS-11"/>
- </div>
- <div>
- <input type="checkbox" class="sheet-collapse-show26 inline" name="attr_collapse-show26"></input>
- <div class="inline bold">Description</div>
- <div class="sheet-collapse26"><textarea class="textareatwo" name="attr_textarea-11"></textarea></div>
- </div>
- <br>
- </div>
- </fieldset>
- </div>
- </p>
- </div>
- <h3 style="text-align: center; color: #FFF; background-color: #000;">
- <input type="text" name="attr_Spell-Header-12"
- style="background:black; color:white; border:3px; border-style:solid; border-color:black; text-align:center; width:100px" placeholder="Spell School"/>
- <div class="inline bold" style="font-size: small; color: white;">Magic Points:</div>
- <input type="number" class="inline" name="attr_Magic-Points" style="background:black; color:white; border:3px; border-style:solid; border-color:black;"></input></h3>
- <input style="position: relative; margin-top:-48px; margin-left: 355px;" type="checkbox" class="sheet-collapse-show27" name="attr_collapse-show27"></input>
- <div class="sheet-collapse27">
- <div class="spells-table-12">
- <div style="margin-top: -15px">
- <button type="roll" style="font-size: small; margin-left: 350.5px" class="inline" name="roll_Willpower" value='&{template:stat2} {{name=@{Name} attempts Willpower X1}} {{skill_lvl=[[@{Willpower}]]}}{{totalmod=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]]]}}'/>Willpower
- <button type="roll" style="font-size: small;" class="inline" name="roll_Willpower-X2" value='&{template:stat2} {{name=@{Name} attempts Willpower X2}} {{skill_lvl=[[@{Willpower}*{2}]]}}{{totalmod=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{2})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{2})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]]]}}'/>X2
- <button type="roll" style="font-size: small;" class="inline" name="roll_Willpower-X3" value='&{template:stat2} {{name=@{Name} attempts Willpower X3}} {{skill_lvl=[[@{Willpower}*{3}]]}}{{totalmod=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{3})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{3})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]]]}}'/>X3
- <button type="roll" style="font-size: small;" class="inline" name="roll_Willpower-X4" value='&{template:stat2} {{name=@{Name} attempts Willpower X4}} {{skill_lvl=[[@{Willpower}*{4}]]}}{{totalmod=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{4})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{4})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]]]}}'/>X4
- <button type="roll" style="font-size: small;" class="inline bold" name="roll_Willpower-X5" value="&{template:stat}{{name=@{Name} attempts Willpower X5}}{{score=[[@{Willpower}*{5}]]}}{{totalmod=[[?{Modifier|0})]]}}{{success=[[(@{Willpower}*{5}+?{Modifier|0})]]}}{{byfive=[[(@{Willpower}*{5}+?{Modifier|0})]]}}{{byfour=[[(@{Willpower}*{4}+?{Modifier|0})]]}}{{bythree=[[(@{Willpower}*{3}+?{Modifier|0})]]}}{{bytwo=[[(@{Willpower}*{2}+?{Modifier|0})]]}}{{byone=[[(@{Willpower}+?{Modifier|0})]]}}{{crit=[[floor((@{Willpower}*{5}+?{Modifier|0})/10)]]}}{{fumble=[[90 +floor((@{Willpower}*{5}+?{Modifier|0})/10)]]}}{{Rolled=[[d100cs<[[floor((@{Willpower}*{5}+?{Modifier|0})/10)]]cf>[[90 +floor((@{Willpower}*{5}+?{Modifier|0})/10)]]]]}}" />X5</button>
- </div>
- <div>
- <div class="inline" style="width: 20%; margin-left: 55px;"><span class="bold">Name</span></div>
- <div class="inline" style="width: 45.5px;"><span class="bold">Skill</span></div>
- <div class="inline" style="width: 45.5px;"><span class="bold">MP</span></div>
- <div class="inline" style="width: 10%;"><span class="bold">Cast Time</span></div>
- <div class="inline" style="width: 15%"><span class="bold">Range</span></div>
- <div class="inline" style="width: 13%"><span class="bold">Duration</span></div>
- <div class="inline" style="width: 45.5px"><span class="bold">SanL</span></div>
- <div class="inline"><span class="bold">WitSL</span></div>
- </div>
- <fieldset class="repeating_spells-12">
- <div>
- <input type="checkbox" name="attr_SPELL-SUCCESS-12" />
- <button type="roll" name="roll_SPELL-12" value="&{template:spell} {{name=@{Name} casts @{SPELL-NAME-12}}} {{skill_lvl=[[@{SPELL-SKILL-12}]]}}{{totalmod=[[floor((round(@{SPELL-SKILL-12}*?{Multiplier|1})+?{Modifier|0}))-@{SPELL-SKILL-12}]]}}{{success=[[floor((round(@{SPELL-SKILL-12}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{SPELL-SKILL-12}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{SPELL-SKILL-12}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{SPELL-SKILL-12}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{SPELL-SKILL-12}*?{Multiplier|1})+?{Modifier|0}))-120]]}}{{crit=[[floor((round((@{SPELL-SKILL-12}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{SPELL-SKILL-12}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{SPELL-SKILL-12}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{SPELL-SKILL-12}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}"></button>
- <div class="spells-name-row inline" style="width: 20%">
- <input type="text" style="width: 100%" name="attr_SPELL-NAME-12"/>
- </div>
- <div class="spells-skill-row inline" style="width: 45.5px">
- <input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_SPELL-SKILL-12" />
- </div>
- <div class="spells-mp-row inline" style="width: 45.5px">
- <input type="text" name="attr_SPELL-MP-12"/>
- </div>
- <div class="spells-cast-row inline" style="width: 10%">
- <input type="text" style="width: 100%" name="attr_SPELL-CAST-12"/>
- </div>
- <div class="spells-range-row inline" style="width: 15%">
- <input type="text" style="width: 100%" name="attr_SPELL-RANGE-12"/>
- </div>
- <div class="spells-duration-row inline" style="width: 13%">
- <input type="text" style="width: 100%" name="attr_SPELL-DURATION-12"/>
- </div>
- <div class="spells-san-loss-row inline" style="width: 45.5px">
- <input type="text" style= "width: 45.5px;" name="attr_SPELL-SAN-LOSS-12"/>
- </div>
- <div class="spells-wit-san-loss-row inline">
- <input type="text" style= "width: 45.5px;" name="attr_SPELL-WIT-SAN-LOSS-12"/>
- </div>
- <div>
- <input type="checkbox" class="sheet-collapse-show28 inline" name="attr_collapse-show28"></input>
- <div class="inline bold">Description</div>
- <div class="sheet-collapse28"><textarea class="textareatwo" name="attr_textarea-12"></textarea></div>
- </div>
- <br>
- </div>
- </fieldset>
- </div>
- </p>
- </div>
- <h3 style="text-align: center; color: #FFF; background-color: #000;">
- <input type="text" name="attr_Spell-Header-13"
- style="background:black; color:white; border:3px; border-style:solid; border-color:black; text-align:center; width:100px" placeholder="Spell School"/>
- <div class="inline bold" style="font-size: small; color: white;">Magic Points:</div>
- <input type="number" class="inline" name="attr_Magic-Points" style="background:black; color:white; border:3px; border-style:solid; border-color:black;"></input></h3>
- <input style="position: relative; margin-top:-48px; margin-left: 355px;" type="checkbox" class="sheet-collapse-show29" name="attr_collapse-show29"></input>
- <div class="sheet-collapse29">
- <div class="spells-table-13">
- <div style="margin-top: -15px">
- <button type="roll" style="font-size: small; margin-left: 350.5px" class="inline" name="roll_Willpower" value='&{template:stat2} {{name=@{Name} attempts Willpower X1}} {{skill_lvl=[[@{Willpower}]]}}{{totalmod=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]]]}}'/>Willpower
- <button type="roll" style="font-size: small;" class="inline" name="roll_Willpower-X2" value='&{template:stat2} {{name=@{Name} attempts Willpower X2}} {{skill_lvl=[[@{Willpower}*{2}]]}}{{totalmod=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{2})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{2})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]]]}}'/>X2
- <button type="roll" style="font-size: small;" class="inline" name="roll_Willpower-X3" value='&{template:stat2} {{name=@{Name} attempts Willpower X3}} {{skill_lvl=[[@{Willpower}*{3}]]}}{{totalmod=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{3})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{3})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]]]}}'/>X3
- <button type="roll" style="font-size: small;" class="inline" name="roll_Willpower-X4" value='&{template:stat2} {{name=@{Name} attempts Willpower X4}} {{skill_lvl=[[@{Willpower}*{4}]]}}{{totalmod=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{4})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{4})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]]]}}'/>X4
- <button type="roll" style="font-size: small;" class="inline bold" name="roll_Willpower-X5" value="&{template:stat}{{name=@{Name} attempts Willpower X5}}{{score=[[@{Willpower}*{5}]]}}{{totalmod=[[?{Modifier|0})]]}}{{success=[[(@{Willpower}*{5}+?{Modifier|0})]]}}{{byfive=[[(@{Willpower}*{5}+?{Modifier|0})]]}}{{byfour=[[(@{Willpower}*{4}+?{Modifier|0})]]}}{{bythree=[[(@{Willpower}*{3}+?{Modifier|0})]]}}{{bytwo=[[(@{Willpower}*{2}+?{Modifier|0})]]}}{{byone=[[(@{Willpower}+?{Modifier|0})]]}}{{crit=[[floor((@{Willpower}*{5}+?{Modifier|0})/10)]]}}{{fumble=[[90 +floor((@{Willpower}*{5}+?{Modifier|0})/10)]]}}{{Rolled=[[d100cs<[[floor((@{Willpower}*{5}+?{Modifier|0})/10)]]cf>[[90 +floor((@{Willpower}*{5}+?{Modifier|0})/10)]]]]}}" />X5</button>
- </div>
- <div>
- <div class="inline" style="width: 20%; margin-left: 55px;"><span class="bold">Name</span></div>
- <div class="inline" style="width: 45.5px;"><span class="bold">Skill</span></div>
- <div class="inline" style="width: 45.5px;"><span class="bold">MP</span></div>
- <div class="inline" style="width: 10%;"><span class="bold">Cast Time</span></div>
- <div class="inline" style="width: 15%"><span class="bold">Range</span></div>
- <div class="inline" style="width: 13%"><span class="bold">Duration</span></div>
- <div class="inline" style="width: 45.5px"><span class="bold">SanL</span></div>
- <div class="inline"><span class="bold">WitSL</span></div>
- </div>
- <fieldset class="repeating_spells-13">
- <div>
- <input type="checkbox" name="attr_SPELL-SUCCESS-13" />
- <button type="roll" name="roll_SPELL-13" value="&{template:spell} {{name=@{Name} casts @{SPELL-NAME-13}}} {{skill_lvl=[[@{SPELL-SKILL-13}]]}}{{totalmod=[[floor((round(@{SPELL-SKILL-13}*?{Multiplier|1})+?{Modifier|0}))-@{SPELL-SKILL-13}]]}}{{success=[[floor((round(@{SPELL-SKILL-13}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{SPELL-SKILL-13}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{SPELL-SKILL-13}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{SPELL-SKILL-13}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{SPELL-SKILL-13}*?{Multiplier|1})+?{Modifier|0}))-130]]}}{{crit=[[floor((round((@{SPELL-SKILL-13}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{SPELL-SKILL-13}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{SPELL-SKILL-13}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{SPELL-SKILL-13}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}"></button>
- <div class="spells-name-row inline" style="width: 20%">
- <input type="text" style="width: 100%" name="attr_SPELL-NAME-13"/>
- </div>
- <div class="spells-skill-row inline" style="width: 45.5px">
- <input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_SPELL-SKILL-13" />
- </div>
- <div class="spells-mp-row inline" style="width: 45.5px">
- <input type="text" name="attr_SPELL-MP-13"/>
- </div>
- <div class="spells-cast-row inline" style="width: 10%">
- <input type="text" style="width: 100%" name="attr_SPELL-CAST-13"/>
- </div>
- <div class="spells-range-row inline" style="width: 15%">
- <input type="text" style="width: 100%" name="attr_SPELL-RANGE-13"/>
- </div>
- <div class="spells-duration-row inline" style="width: 13%">
- <input type="text" style="width: 100%" name="attr_SPELL-DURATION-13"/>
- </div>
- <div class="spells-san-loss-row inline" style="width: 45.5px">
- <input type="text" style= "width: 45.5px;" name="attr_SPELL-SAN-LOSS-13"/>
- </div>
- <div class="spells-wit-san-loss-row inline">
- <input type="text" style= "width: 45.5px;" name="attr_SPELL-WIT-SAN-LOSS-13"/>
- </div>
- <div>
- <input type="checkbox" class="sheet-collapse-show30 inline" name="attr_collapse-show30"></input>
- <div class="inline bold">Description</div>
- <div class="sheet-collapse30"><textarea class="textareatwo" name="attr_textarea-13"></textarea></div>
- </div>
- <br>
- </div>
- </fieldset>
- </div>
- </p>
- </div>
- <h3 style="text-align: center; color: #FFF; background-color: #000;">
- <input type="text" name="attr_Spell-Header-14"
- style="background:black; color:white; border:3px; border-style:solid; border-color:black; text-align:center; width:100px" placeholder="Spell School"/>
- <div class="inline bold" style="font-size: small; color: white;">Magic Points:</div>
- <input type="number" class="inline" name="attr_Magic-Points" style="background:black; color:white; border:3px; border-style:solid; border-color:black;"></input></h3>
- <input style="position: relative; margin-top:-48px; margin-left: 355px;" type="checkbox" class="sheet-collapse-show31" name="attr_collapse-show31"></input>
- <div class="sheet-collapse31">
- <div class="spells-table-14">
- <div style="margin-top: -15px">
- <button type="roll" style="font-size: small; margin-left: 350.5px" class="inline" name="roll_Willpower" value='&{template:stat2} {{name=@{Name} attempts Willpower X1}} {{skill_lvl=[[@{Willpower}]]}}{{totalmod=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]]]}}'/>Willpower
- <button type="roll" style="font-size: small;" class="inline" name="roll_Willpower-X2" value='&{template:stat2} {{name=@{Name} attempts Willpower X2}} {{skill_lvl=[[@{Willpower}*{2}]]}}{{totalmod=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{2})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{2})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]]]}}'/>X2
- <button type="roll" style="font-size: small;" class="inline" name="roll_Willpower-X3" value='&{template:stat2} {{name=@{Name} attempts Willpower X3}} {{skill_lvl=[[@{Willpower}*{3}]]}}{{totalmod=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{3})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{3})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]]]}}'/>X3
- <button type="roll" style="font-size: small;" class="inline" name="roll_Willpower-X4" value='&{template:stat2} {{name=@{Name} attempts Willpower X4}} {{skill_lvl=[[@{Willpower}*{4}]]}}{{totalmod=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{4})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{4})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]]]}}'/>X4
- <button type="roll" style="font-size: small;" class="inline bold" name="roll_Willpower-X5" value="&{template:stat}{{name=@{Name} attempts Willpower X5}}{{score=[[@{Willpower}*{5}]]}}{{totalmod=[[?{Modifier|0})]]}}{{success=[[(@{Willpower}*{5}+?{Modifier|0})]]}}{{byfive=[[(@{Willpower}*{5}+?{Modifier|0})]]}}{{byfour=[[(@{Willpower}*{4}+?{Modifier|0})]]}}{{bythree=[[(@{Willpower}*{3}+?{Modifier|0})]]}}{{bytwo=[[(@{Willpower}*{2}+?{Modifier|0})]]}}{{byone=[[(@{Willpower}+?{Modifier|0})]]}}{{crit=[[floor((@{Willpower}*{5}+?{Modifier|0})/10)]]}}{{fumble=[[90 +floor((@{Willpower}*{5}+?{Modifier|0})/10)]]}}{{Rolled=[[d100cs<[[floor((@{Willpower}*{5}+?{Modifier|0})/10)]]cf>[[90 +floor((@{Willpower}*{5}+?{Modifier|0})/10)]]]]}}" />X5</button>
- </div>
- <div>
- <div class="inline" style="width: 20%; margin-left: 55px;"><span class="bold">Name</span></div>
- <div class="inline" style="width: 45.5px;"><span class="bold">Skill</span></div>
- <div class="inline" style="width: 45.5px;"><span class="bold">MP</span></div>
- <div class="inline" style="width: 10%;"><span class="bold">Cast Time</span></div>
- <div class="inline" style="width: 15%"><span class="bold">Range</span></div>
- <div class="inline" style="width: 13%"><span class="bold">Duration</span></div>
- <div class="inline" style="width: 45.5px"><span class="bold">SanL</span></div>
- <div class="inline"><span class="bold">WitSL</span></div>
- </div>
- <fieldset class="repeating_spells-14">
- <div>
- <input type="checkbox" name="attr_SPELL-SUCCESS-14" />
- <button type="roll" name="roll_SPELL-14" value="&{template:spell} {{name=@{Name} casts @{SPELL-NAME-14}}} {{skill_lvl=[[@{SPELL-SKILL-14}]]}}{{totalmod=[[floor((round(@{SPELL-SKILL-14}*?{Multiplier|1})+?{Modifier|0}))-@{SPELL-SKILL-14}]]}}{{success=[[floor((round(@{SPELL-SKILL-14}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{SPELL-SKILL-14}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{SPELL-SKILL-14}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{SPELL-SKILL-14}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{SPELL-SKILL-14}*?{Multiplier|1})+?{Modifier|0}))-140]]}}{{crit=[[floor((round((@{SPELL-SKILL-14}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{SPELL-SKILL-14}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{SPELL-SKILL-14}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{SPELL-SKILL-14}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}"></button>
- <div class="spells-name-row inline" style="width: 20%">
- <input type="text" style="width: 100%" name="attr_SPELL-NAME-14"/>
- </div>
- <div class="spells-skill-row inline" style="width: 45.5px">
- <input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_SPELL-SKILL-14" />
- </div>
- <div class="spells-mp-row inline" style="width: 45.5px">
- <input type="text" name="attr_SPELL-MP-14"/>
- </div>
- <div class="spells-cast-row inline" style="width: 10%">
- <input type="text" style="width: 100%" name="attr_SPELL-CAST-14"/>
- </div>
- <div class="spells-range-row inline" style="width: 15%">
- <input type="text" style="width: 100%" name="attr_SPELL-RANGE-14"/>
- </div>
- <div class="spells-duration-row inline" style="width: 13%">
- <input type="text" style="width: 100%" name="attr_SPELL-DURATION-14"/>
- </div>
- <div class="spells-san-loss-row inline" style="width: 45.5px">
- <input type="text" style= "width: 45.5px;" name="attr_SPELL-SAN-LOSS-14"/>
- </div>
- <div class="spells-wit-san-loss-row inline">
- <input type="text" style= "width: 45.5px;" name="attr_SPELL-WIT-SAN-LOSS-14"/>
- </div>
- <div>
- <input type="checkbox" class="sheet-collapse-show32 inline" name="attr_collapse-show32"></input>
- <div class="inline bold">Description</div>
- <div class="sheet-collapse32"><textarea class="textareatwo" name="attr_textarea-14"></textarea></div>
- </div>
- <br>
- </div>
- </fieldset>
- </div>
- </p>
- </div>
- <h3 style="text-align: center; color: #FFF; background-color: #000;">
- <input type="text" name="attr_Spell-Header-15"
- style="background:black; color:white; border:3px; border-style:solid; border-color:black; text-align:center; width:100px" placeholder="Spell School"/>
- <div class="inline bold" style="font-size: small; color: white;">Magic Points:</div>
- <input type="number" class="inline" name="attr_Magic-Points" style="background:black; color:white; border:3px; border-style:solid; border-color:black;"></input></h3>
- <input style="position: relative; margin-top:-48px; margin-left: 355px;" type="checkbox" class="sheet-collapse-show33" name="attr_collapse-show33"></input>
- <div class="sheet-collapse33">
- <div class="spells-table-15">
- <div style="margin-top: -15px">
- <button type="roll" style="font-size: small; margin-left: 350.5px" class="inline" name="roll_Willpower" value='&{template:stat2} {{name=@{Name} attempts Willpower X1}} {{skill_lvl=[[@{Willpower}]]}}{{totalmod=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]]]}}'/>Willpower
- <button type="roll" style="font-size: small;" class="inline" name="roll_Willpower-X2" value='&{template:stat2} {{name=@{Name} attempts Willpower X2}} {{skill_lvl=[[@{Willpower}*{2}]]}}{{totalmod=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{2})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{2})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]]]}}'/>X2
- <button type="roll" style="font-size: small;" class="inline" name="roll_Willpower-X3" value='&{template:stat2} {{name=@{Name} attempts Willpower X3}} {{skill_lvl=[[@{Willpower}*{3}]]}}{{totalmod=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{3})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{3})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]]]}}'/>X3
- <button type="roll" style="font-size: small;" class="inline" name="roll_Willpower-X4" value='&{template:stat2} {{name=@{Name} attempts Willpower X4}} {{skill_lvl=[[@{Willpower}*{4}]]}}{{totalmod=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{4})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{4})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]]]}}'/>X4
- <button type="roll" style="font-size: small;" class="inline bold" name="roll_Willpower-X5" value="&{template:stat}{{name=@{Name} attempts Willpower X5}}{{score=[[@{Willpower}*{5}]]}}{{totalmod=[[?{Modifier|0})]]}}{{success=[[(@{Willpower}*{5}+?{Modifier|0})]]}}{{byfive=[[(@{Willpower}*{5}+?{Modifier|0})]]}}{{byfour=[[(@{Willpower}*{4}+?{Modifier|0})]]}}{{bythree=[[(@{Willpower}*{3}+?{Modifier|0})]]}}{{bytwo=[[(@{Willpower}*{2}+?{Modifier|0})]]}}{{byone=[[(@{Willpower}+?{Modifier|0})]]}}{{crit=[[floor((@{Willpower}*{5}+?{Modifier|0})/10)]]}}{{fumble=[[90 +floor((@{Willpower}*{5}+?{Modifier|0})/10)]]}}{{Rolled=[[d100cs<[[floor((@{Willpower}*{5}+?{Modifier|0})/10)]]cf>[[90 +floor((@{Willpower}*{5}+?{Modifier|0})/10)]]]]}}" />X5</button>
- </div>
- <div>
- <div class="inline" style="width: 20%; margin-left: 55px;"><span class="bold">Name</span></div>
- <div class="inline" style="width: 45.5px;"><span class="bold">Skill</span></div>
- <div class="inline" style="width: 45.5px;"><span class="bold">MP</span></div>
- <div class="inline" style="width: 10%;"><span class="bold">Cast Time</span></div>
- <div class="inline" style="width: 15%"><span class="bold">Range</span></div>
- <div class="inline" style="width: 13%"><span class="bold">Duration</span></div>
- <div class="inline" style="width: 45.5px"><span class="bold">SanL</span></div>
- <div class="inline"><span class="bold">WitSL</span></div>
- </div>
- <fieldset class="repeating_spells-15">
- <div>
- <input type="checkbox" name="attr_SPELL-SUCCESS-15" />
- <button type="roll" name="roll_SPELL-15" value="&{template:spell} {{name=@{Name} casts @{SPELL-NAME-15}}} {{skill_lvl=[[@{SPELL-SKILL-15}]]}}{{totalmod=[[floor((round(@{SPELL-SKILL-15}*?{Multiplier|1})+?{Modifier|0}))-@{SPELL-SKILL-15}]]}}{{success=[[floor((round(@{SPELL-SKILL-15}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{SPELL-SKILL-15}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{SPELL-SKILL-15}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{SPELL-SKILL-15}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{SPELL-SKILL-15}*?{Multiplier|1})+?{Modifier|0}))-150]]}}{{crit=[[floor((round((@{SPELL-SKILL-15}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{SPELL-SKILL-15}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{SPELL-SKILL-15}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{SPELL-SKILL-15}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}"></button>
- <div class="spells-name-row inline" style="width: 20%">
- <input type="text" style="width: 100%" name="attr_SPELL-NAME-15"/>
- </div>
- <div class="spells-skill-row inline" style="width: 45.5px">
- <input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_SPELL-SKILL-15" />
- </div>
- <div class="spells-mp-row inline" style="width: 45.5px">
- <input type="text" name="attr_SPELL-MP-15"/>
- </div>
- <div class="spells-cast-row inline" style="width: 10%">
- <input type="text" style="width: 100%" name="attr_SPELL-CAST-15"/>
- </div>
- <div class="spells-range-row inline" style="width: 15%">
- <input type="text" style="width: 100%" name="attr_SPELL-RANGE-15"/>
- </div>
- <div class="spells-duration-row inline" style="width: 13%">
- <input type="text" style="width: 100%" name="attr_SPELL-DURATION-15"/>
- </div>
- <div class="spells-san-loss-row inline" style="width: 45.5px">
- <input type="text" style= "width: 45.5px;" name="attr_SPELL-SAN-LOSS-15"/>
- </div>
- <div class="spells-wit-san-loss-row inline">
- <input type="text" style= "width: 45.5px;" name="attr_SPELL-WIT-SAN-LOSS-15"/>
- </div>
- <div>
- <input type="checkbox" class="sheet-collapse-show34 inline" name="attr_collapse-show34"></input>
- <div class="inline bold">Description</div>
- <div class="sheet-collapse34"><textarea class="textareatwo" name="attr_textarea-15"></textarea></div>
- </div>
- <br>
- </div>
- </fieldset>
- </div>
- </p>
- </div>
- <h3 style="text-align: center; color: #FFF; background-color: #000;">
- <input type="text" name="attr_Spell-Header-16"
- style="background:black; color:white; border:3px; border-style:solid; border-color:black; text-align:center; width:100px" placeholder="Spell School"/>
- <div class="inline bold" style="font-size: small; color: white;">Magic Points:</div>
- <input type="number" class="inline" name="attr_Magic-Points" style="background:black; color:white; border:3px; border-style:solid; border-color:black;"></input></h3>
- <input style="position: relative; margin-top:-48px; margin-left: 355px;" type="checkbox" class="sheet-collapse-show35" name="attr_collapse-show35"></input>
- <div class="sheet-collapse35">
- <div class="spells-table-16">
- <div style="margin-top: -15px">
- <button type="roll" style="font-size: small; margin-left: 350.5px" class="inline" name="roll_Willpower" value='&{template:stat2} {{name=@{Name} attempts Willpower X1}} {{skill_lvl=[[@{Willpower}]]}}{{totalmod=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]]]}}'/>Willpower
- <button type="roll" style="font-size: small;" class="inline" name="roll_Willpower-X2" value='&{template:stat2} {{name=@{Name} attempts Willpower X2}} {{skill_lvl=[[@{Willpower}*{2}]]}}{{totalmod=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{2})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{2})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]]]}}'/>X2
- <button type="roll" style="font-size: small;" class="inline" name="roll_Willpower-X3" value='&{template:stat2} {{name=@{Name} attempts Willpower X3}} {{skill_lvl=[[@{Willpower}*{3}]]}}{{totalmod=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{3})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{3})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]]]}}'/>X3
- <button type="roll" style="font-size: small;" class="inline" name="roll_Willpower-X4" value='&{template:stat2} {{name=@{Name} attempts Willpower X4}} {{skill_lvl=[[@{Willpower}*{4}]]}}{{totalmod=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{4})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{4})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]]]}}'/>X4
- <button type="roll" style="font-size: small;" class="inline bold" name="roll_Willpower-X5" value="&{template:stat}{{name=@{Name} attempts Willpower X5}}{{score=[[@{Willpower}*{5}]]}}{{totalmod=[[?{Modifier|0})]]}}{{success=[[(@{Willpower}*{5}+?{Modifier|0})]]}}{{byfive=[[(@{Willpower}*{5}+?{Modifier|0})]]}}{{byfour=[[(@{Willpower}*{4}+?{Modifier|0})]]}}{{bythree=[[(@{Willpower}*{3}+?{Modifier|0})]]}}{{bytwo=[[(@{Willpower}*{2}+?{Modifier|0})]]}}{{byone=[[(@{Willpower}+?{Modifier|0})]]}}{{crit=[[floor((@{Willpower}*{5}+?{Modifier|0})/10)]]}}{{fumble=[[90 +floor((@{Willpower}*{5}+?{Modifier|0})/10)]]}}{{Rolled=[[d100cs<[[floor((@{Willpower}*{5}+?{Modifier|0})/10)]]cf>[[90 +floor((@{Willpower}*{5}+?{Modifier|0})/10)]]]]}}" />X5</button>
- </div>
- <div>
- <div class="inline" style="width: 20%; margin-left: 55px;"><span class="bold">Name</span></div>
- <div class="inline" style="width: 45.5px;"><span class="bold">Skill</span></div>
- <div class="inline" style="width: 45.5px;"><span class="bold">MP</span></div>
- <div class="inline" style="width: 10%;"><span class="bold">Cast Time</span></div>
- <div class="inline" style="width: 15%"><span class="bold">Range</span></div>
- <div class="inline" style="width: 13%"><span class="bold">Duration</span></div>
- <div class="inline" style="width: 45.5px"><span class="bold">SanL</span></div>
- <div class="inline"><span class="bold">WitSL</span></div>
- </div>
- <fieldset class="repeating_spells-16">
- <div>
- <input type="checkbox" name="attr_SPELL-SUCCESS-16" />
- <button type="roll" name="roll_SPELL-16" value="&{template:spell} {{name=@{Name} casts @{SPELL-NAME-16}}} {{skill_lvl=[[@{SPELL-SKILL-16}]]}}{{totalmod=[[floor((round(@{SPELL-SKILL-16}*?{Multiplier|1})+?{Modifier|0}))-@{SPELL-SKILL-16}]]}}{{success=[[floor((round(@{SPELL-SKILL-16}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{SPELL-SKILL-16}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{SPELL-SKILL-16}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{SPELL-SKILL-16}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{SPELL-SKILL-16}*?{Multiplier|1})+?{Modifier|0}))-160]]}}{{crit=[[floor((round((@{SPELL-SKILL-16}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{SPELL-SKILL-16}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{SPELL-SKILL-16}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{SPELL-SKILL-16}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}"></button>
- <div class="spells-name-row inline" style="width: 20%">
- <input type="text" style="width: 100%" name="attr_SPELL-NAME-16"/>
- </div>
- <div class="spells-skill-row inline" style="width: 45.5px">
- <input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_SPELL-SKILL-16" />
- </div>
- <div class="spells-mp-row inline" style="width: 45.5px">
- <input type="text" name="attr_SPELL-MP-16"/>
- </div>
- <div class="spells-cast-row inline" style="width: 10%">
- <input type="text" style="width: 100%" name="attr_SPELL-CAST-16"/>
- </div>
- <div class="spells-range-row inline" style="width: 15%">
- <input type="text" style="width: 100%" name="attr_SPELL-RANGE-16"/>
- </div>
- <div class="spells-duration-row inline" style="width: 13%">
- <input type="text" style="width: 100%" name="attr_SPELL-DURATION-16"/>
- </div>
- <div class="spells-san-loss-row inline" style="width: 45.5px">
- <input type="text" style= "width: 45.5px;" name="attr_SPELL-SAN-LOSS-16"/>
- </div>
- <div class="spells-wit-san-loss-row inline">
- <input type="text" style= "width: 45.5px;" name="attr_SPELL-WIT-SAN-LOSS-16"/>
- </div>
- <div>
- <input type="checkbox" class="sheet-collapse-show36 inline" name="attr_collapse-show36"></input>
- <div class="inline bold">Description</div>
- <div class="sheet-collapse36"><textarea class="textareatwo" name="attr_textarea-16"></textarea></div>
- </div>
- <br>
- </div>
- </fieldset>
- </div>
- </p>
- </div>
- <h3 style="text-align: center; color: #FFF; background-color: #000;">
- <input type="text" name="attr_Spell-Header-17"
- style="background:black; color:white; border:3px; border-style:solid; border-color:black; text-align:center; width:100px" placeholder="Spell School"/>
- <div class="inline bold" style="font-size: small; color: white;">Magic Points:</div>
- <input type="number" class="inline" name="attr_Magic-Points" style="background:black; color:white; border:3px; border-style:solid; border-color:black;"></input></h3>
- <input style="position: relative; margin-top:-48px; margin-left: 355px;" type="checkbox" class="sheet-collapse-show37" name="attr_collapse-show37"></input>
- <div class="sheet-collapse37">
- <div class="spells-table-17">
- <div style="margin-top: -15px">
- <button type="roll" style="font-size: small; margin-left: 350.5px" class="inline" name="roll_Willpower" value='&{template:stat2} {{name=@{Name} attempts Willpower X1}} {{skill_lvl=[[@{Willpower}]]}}{{totalmod=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]]]}}'/>Willpower
- <button type="roll" style="font-size: small;" class="inline" name="roll_Willpower-X2" value='&{template:stat2} {{name=@{Name} attempts Willpower X2}} {{skill_lvl=[[@{Willpower}*{2}]]}}{{totalmod=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{2})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{2})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]]]}}'/>X2
- <button type="roll" style="font-size: small;" class="inline" name="roll_Willpower-X3" value='&{template:stat2} {{name=@{Name} attempts Willpower X3}} {{skill_lvl=[[@{Willpower}*{3}]]}}{{totalmod=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{3})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{3})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]]]}}'/>X3
- <button type="roll" style="font-size: small;" class="inline" name="roll_Willpower-X4" value='&{template:stat2} {{name=@{Name} attempts Willpower X4}} {{skill_lvl=[[@{Willpower}*{4}]]}}{{totalmod=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{4})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{4})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]]]}}'/>X4
- <button type="roll" style="font-size: small;" class="inline bold" name="roll_Willpower-X5" value="&{template:stat}{{name=@{Name} attempts Willpower X5}}{{score=[[@{Willpower}*{5}]]}}{{totalmod=[[?{Modifier|0})]]}}{{success=[[(@{Willpower}*{5}+?{Modifier|0})]]}}{{byfive=[[(@{Willpower}*{5}+?{Modifier|0})]]}}{{byfour=[[(@{Willpower}*{4}+?{Modifier|0})]]}}{{bythree=[[(@{Willpower}*{3}+?{Modifier|0})]]}}{{bytwo=[[(@{Willpower}*{2}+?{Modifier|0})]]}}{{byone=[[(@{Willpower}+?{Modifier|0})]]}}{{crit=[[floor((@{Willpower}*{5}+?{Modifier|0})/10)]]}}{{fumble=[[90 +floor((@{Willpower}*{5}+?{Modifier|0})/10)]]}}{{Rolled=[[d100cs<[[floor((@{Willpower}*{5}+?{Modifier|0})/10)]]cf>[[90 +floor((@{Willpower}*{5}+?{Modifier|0})/10)]]]]}}" />X5</button>
- </div>
- <div>
- <div class="inline" style="width: 20%; margin-left: 55px;"><span class="bold">Name</span></div>
- <div class="inline" style="width: 45.5px;"><span class="bold">Skill</span></div>
- <div class="inline" style="width: 45.5px;"><span class="bold">MP</span></div>
- <div class="inline" style="width: 10%;"><span class="bold">Cast Time</span></div>
- <div class="inline" style="width: 15%"><span class="bold">Range</span></div>
- <div class="inline" style="width: 13%"><span class="bold">Duration</span></div>
- <div class="inline" style="width: 45.5px"><span class="bold">SanL</span></div>
- <div class="inline"><span class="bold">WitSL</span></div>
- </div>
- <fieldset class="repeating_spells-17">
- <div>
- <input type="checkbox" name="attr_SPELL-SUCCESS-17" />
- <button type="roll" name="roll_SPELL-17" value="&{template:spell} {{name=@{Name} casts @{SPELL-NAME-17}}} {{skill_lvl=[[@{SPELL-SKILL-17}]]}}{{totalmod=[[floor((round(@{SPELL-SKILL-17}*?{Multiplier|1})+?{Modifier|0}))-@{SPELL-SKILL-17}]]}}{{success=[[floor((round(@{SPELL-SKILL-17}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{SPELL-SKILL-17}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{SPELL-SKILL-17}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{SPELL-SKILL-17}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{SPELL-SKILL-17}*?{Multiplier|1})+?{Modifier|0}))-170]]}}{{crit=[[floor((round((@{SPELL-SKILL-17}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{SPELL-SKILL-17}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{SPELL-SKILL-17}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{SPELL-SKILL-17}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}"></button>
- <div class="spells-name-row inline" style="width: 20%">
- <input type="text" style="width: 100%" name="attr_SPELL-NAME-17"/>
- </div>
- <div class="spells-skill-row inline" style="width: 45.5px">
- <input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_SPELL-SKILL-17" />
- </div>
- <div class="spells-mp-row inline" style="width: 45.5px">
- <input type="text" name="attr_SPELL-MP-17"/>
- </div>
- <div class="spells-cast-row inline" style="width: 10%">
- <input type="text" style="width: 100%" name="attr_SPELL-CAST-17"/>
- </div>
- <div class="spells-range-row inline" style="width: 15%">
- <input type="text" style="width: 100%" name="attr_SPELL-RANGE-17"/>
- </div>
- <div class="spells-duration-row inline" style="width: 13%">
- <input type="text" style="width: 100%" name="attr_SPELL-DURATION-17"/>
- </div>
- <div class="spells-san-loss-row inline" style="width: 45.5px">
- <input type="text" style= "width: 45.5px;" name="attr_SPELL-SAN-LOSS-17"/>
- </div>
- <div class="spells-wit-san-loss-row inline">
- <input type="text" style= "width: 45.5px;" name="attr_SPELL-WIT-SAN-LOSS-17"/>
- </div>
- <div>
- <input type="checkbox" class="sheet-collapse-show38 inline" name="attr_collapse-show38"></input>
- <div class="inline bold">Description</div>
- <div class="sheet-collapse38"><textarea class="textareatwo" name="attr_textarea-17"></textarea></div>
- </div>
- <br>
- </div>
- </fieldset>
- </div>
- </p>
- </div>
- <h3 style="text-align: center; color: #FFF; background-color: #000;">
- <input type="text" name="attr_Spell-Header-18"
- style="background:black; color:white; border:3px; border-style:solid; border-color:black; text-align:center; width:100px" placeholder="Spell School"/>
- <div class="inline bold" style="font-size: small; color: white;">Magic Points:</div>
- <input type="number" class="inline" name="attr_Magic-Points" style="background:black; color:white; border:3px; border-style:solid; border-color:black;"></input></h3>
- <input style="position: relative; margin-top:-48px; margin-left: 355px;" type="checkbox" class="sheet-collapse-show39" name="attr_collapse-show39"></input>
- <div class="sheet-collapse39">
- <div class="spells-table-18">
- <div style="margin-top: -15px">
- <button type="roll" style="font-size: small; margin-left: 350.5px" class="inline" name="roll_Willpower" value='&{template:stat2} {{name=@{Name} attempts Willpower X1}} {{skill_lvl=[[@{Willpower}]]}}{{totalmod=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]]]}}'/>Willpower
- <button type="roll" style="font-size: small;" class="inline" name="roll_Willpower-X2" value='&{template:stat2} {{name=@{Name} attempts Willpower X2}} {{skill_lvl=[[@{Willpower}*{2}]]}}{{totalmod=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{2})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{2})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]]]}}'/>X2
- <button type="roll" style="font-size: small;" class="inline" name="roll_Willpower-X3" value='&{template:stat2} {{name=@{Name} attempts Willpower X3}} {{skill_lvl=[[@{Willpower}*{3}]]}}{{totalmod=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{3})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{3})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]]]}}'/>X3
- <button type="roll" style="font-size: small;" class="inline" name="roll_Willpower-X4" value='&{template:stat2} {{name=@{Name} attempts Willpower X4}} {{skill_lvl=[[@{Willpower}*{4}]]}}{{totalmod=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{4})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{4})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]]]}}'/>X4
- <button type="roll" style="font-size: small;" class="inline bold" name="roll_Willpower-X5" value="&{template:stat}{{name=@{Name} attempts Willpower X5}}{{score=[[@{Willpower}*{5}]]}}{{totalmod=[[?{Modifier|0})]]}}{{success=[[(@{Willpower}*{5}+?{Modifier|0})]]}}{{byfive=[[(@{Willpower}*{5}+?{Modifier|0})]]}}{{byfour=[[(@{Willpower}*{4}+?{Modifier|0})]]}}{{bythree=[[(@{Willpower}*{3}+?{Modifier|0})]]}}{{bytwo=[[(@{Willpower}*{2}+?{Modifier|0})]]}}{{byone=[[(@{Willpower}+?{Modifier|0})]]}}{{crit=[[floor((@{Willpower}*{5}+?{Modifier|0})/10)]]}}{{fumble=[[90 +floor((@{Willpower}*{5}+?{Modifier|0})/10)]]}}{{Rolled=[[d100cs<[[floor((@{Willpower}*{5}+?{Modifier|0})/10)]]cf>[[90 +floor((@{Willpower}*{5}+?{Modifier|0})/10)]]]]}}" />X5</button>
- </div>
- <div>
- <div class="inline" style="width: 20%; margin-left: 55px;"><span class="bold">Name</span></div>
- <div class="inline" style="width: 45.5px;"><span class="bold">Skill</span></div>
- <div class="inline" style="width: 45.5px;"><span class="bold">MP</span></div>
- <div class="inline" style="width: 10%;"><span class="bold">Cast Time</span></div>
- <div class="inline" style="width: 15%"><span class="bold">Range</span></div>
- <div class="inline" style="width: 13%"><span class="bold">Duration</span></div>
- <div class="inline" style="width: 45.5px"><span class="bold">SanL</span></div>
- <div class="inline"><span class="bold">WitSL</span></div>
- </div>
- <fieldset class="repeating_spells-18">
- <div>
- <input type="checkbox" name="attr_SPELL-SUCCESS-18" />
- <button type="roll" name="roll_SPELL-18" value="&{template:spell} {{name=@{Name} casts @{SPELL-NAME-18}}} {{skill_lvl=[[@{SPELL-SKILL-18}]]}}{{totalmod=[[floor((round(@{SPELL-SKILL-18}*?{Multiplier|1})+?{Modifier|0}))-@{SPELL-SKILL-18}]]}}{{success=[[floor((round(@{SPELL-SKILL-18}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{SPELL-SKILL-18}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{SPELL-SKILL-18}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{SPELL-SKILL-18}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{SPELL-SKILL-18}*?{Multiplier|1})+?{Modifier|0}))-180]]}}{{crit=[[floor((round((@{SPELL-SKILL-18}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{SPELL-SKILL-18}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{SPELL-SKILL-18}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{SPELL-SKILL-18}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}"></button>
- <div class="spells-name-row inline" style="width: 20%">
- <input type="text" style="width: 100%" name="attr_SPELL-NAME-18"/>
- </div>
- <div class="spells-skill-row inline" style="width: 45.5px">
- <input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_SPELL-SKILL-18" />
- </div>
- <div class="spells-mp-row inline" style="width: 45.5px">
- <input type="text" name="attr_SPELL-MP-18"/>
- </div>
- <div class="spells-cast-row inline" style="width: 10%">
- <input type="text" style="width: 100%" name="attr_SPELL-CAST-18"/>
- </div>
- <div class="spells-range-row inline" style="width: 15%">
- <input type="text" style="width: 100%" name="attr_SPELL-RANGE-18"/>
- </div>
- <div class="spells-duration-row inline" style="width: 13%">
- <input type="text" style="width: 100%" name="attr_SPELL-DURATION-18"/>
- </div>
- <div class="spells-san-loss-row inline" style="width: 45.5px">
- <input type="text" style= "width: 45.5px;" name="attr_SPELL-SAN-LOSS-18"/>
- </div>
- <div class="spells-wit-san-loss-row inline">
- <input type="text" style= "width: 45.5px;" name="attr_SPELL-WIT-SAN-LOSS-18"/>
- </div>
- <div>
- <input type="checkbox" class="sheet-collapse-show40 inline" name="attr_collapse-show40"></input>
- <div class="inline bold">Description</div>
- <div class="sheet-collapse40"><textarea class="textareatwo" name="attr_textarea-18"></textarea></div>
- </div>
- <br>
- </div>
- </fieldset>
- </div>
- </p>
- </div>
- <h3 style="text-align: center; color: #FFF; background-color: #000;">
- <input type="text" name="attr_Spell-Header-19"
- style="background:black; color:white; border:3px; border-style:solid; border-color:black; text-align:center; width:100px" placeholder="Spell School"/>
- <div class="inline bold" style="font-size: small; color: white;">Magic Points:</div>
- <input type="number" class="inline" name="attr_Magic-Points" style="background:black; color:white; border:3px; border-style:solid; border-color:black;"></input></h3>
- <input style="position: relative; margin-top:-48px; margin-left: 355px;" type="checkbox" class="sheet-collapse-show41" name="attr_collapse-show41"></input>
- <div class="sheet-collapse41">
- <div class="spells-table-19">
- <div style="margin-top: -15px">
- <button type="roll" style="font-size: small; margin-left: 350.5px" class="inline" name="roll_Willpower" value='&{template:stat2} {{name=@{Name} attempts Willpower X1}} {{skill_lvl=[[@{Willpower}]]}}{{totalmod=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]]]}}'/>Willpower
- <button type="roll" style="font-size: small;" class="inline" name="roll_Willpower-X2" value='&{template:stat2} {{name=@{Name} attempts Willpower X2}} {{skill_lvl=[[@{Willpower}*{2}]]}}{{totalmod=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{2})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{2})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]]]}}'/>X2
- <button type="roll" style="font-size: small;" class="inline" name="roll_Willpower-X3" value='&{template:stat2} {{name=@{Name} attempts Willpower X3}} {{skill_lvl=[[@{Willpower}*{3}]]}}{{totalmod=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{3})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{3})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]]]}}'/>X3
- <button type="roll" style="font-size: small;" class="inline" name="roll_Willpower-X4" value='&{template:stat2} {{name=@{Name} attempts Willpower X4}} {{skill_lvl=[[@{Willpower}*{4}]]}}{{totalmod=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{4})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{4})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]]]}}'/>X4
- <button type="roll" style="font-size: small;" class="inline bold" name="roll_Willpower-X5" value="&{template:stat}{{name=@{Name} attempts Willpower X5}}{{score=[[@{Willpower}*{5}]]}}{{totalmod=[[?{Modifier|0})]]}}{{success=[[(@{Willpower}*{5}+?{Modifier|0})]]}}{{byfive=[[(@{Willpower}*{5}+?{Modifier|0})]]}}{{byfour=[[(@{Willpower}*{4}+?{Modifier|0})]]}}{{bythree=[[(@{Willpower}*{3}+?{Modifier|0})]]}}{{bytwo=[[(@{Willpower}*{2}+?{Modifier|0})]]}}{{byone=[[(@{Willpower}+?{Modifier|0})]]}}{{crit=[[floor((@{Willpower}*{5}+?{Modifier|0})/10)]]}}{{fumble=[[90 +floor((@{Willpower}*{5}+?{Modifier|0})/10)]]}}{{Rolled=[[d100cs<[[floor((@{Willpower}*{5}+?{Modifier|0})/10)]]cf>[[90 +floor((@{Willpower}*{5}+?{Modifier|0})/10)]]]]}}" />X5</button>
- </div>
- <div>
- <div class="inline" style="width: 20%; margin-left: 55px;"><span class="bold">Name</span></div>
- <div class="inline" style="width: 45.5px;"><span class="bold">Skill</span></div>
- <div class="inline" style="width: 45.5px;"><span class="bold">MP</span></div>
- <div class="inline" style="width: 10%;"><span class="bold">Cast Time</span></div>
- <div class="inline" style="width: 15%"><span class="bold">Range</span></div>
- <div class="inline" style="width: 13%"><span class="bold">Duration</span></div>
- <div class="inline" style="width: 45.5px"><span class="bold">SanL</span></div>
- <div class="inline"><span class="bold">WitSL</span></div>
- </div>
- <fieldset class="repeating_spells-19">
- <div>
- <input type="checkbox" name="attr_SPELL-SUCCESS-19" />
- <button type="roll" name="roll_SPELL-19" value="&{template:spell} {{name=@{Name} casts @{SPELL-NAME-19}}} {{skill_lvl=[[@{SPELL-SKILL-19}]]}}{{totalmod=[[floor((round(@{SPELL-SKILL-19}*?{Multiplier|1})+?{Modifier|0}))-@{SPELL-SKILL-19}]]}}{{success=[[floor((round(@{SPELL-SKILL-19}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{SPELL-SKILL-19}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{SPELL-SKILL-19}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{SPELL-SKILL-19}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{SPELL-SKILL-19}*?{Multiplier|1})+?{Modifier|0}))-190]]}}{{crit=[[floor((round((@{SPELL-SKILL-19}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{SPELL-SKILL-19}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{SPELL-SKILL-19}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{SPELL-SKILL-19}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}"></button>
- <div class="spells-name-row inline" style="width: 20%">
- <input type="text" style="width: 100%" name="attr_SPELL-NAME-19"/>
- </div>
- <div class="spells-skill-row inline" style="width: 45.5px">
- <input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_SPELL-SKILL-19" />
- </div>
- <div class="spells-mp-row inline" style="width: 45.5px">
- <input type="text" name="attr_SPELL-MP-19"/>
- </div>
- <div class="spells-cast-row inline" style="width: 10%">
- <input type="text" style="width: 100%" name="attr_SPELL-CAST-19"/>
- </div>
- <div class="spells-range-row inline" style="width: 15%">
- <input type="text" style="width: 100%" name="attr_SPELL-RANGE-19"/>
- </div>
- <div class="spells-duration-row inline" style="width: 13%">
- <input type="text" style="width: 100%" name="attr_SPELL-DURATION-19"/>
- </div>
- <div class="spells-san-loss-row inline" style="width: 45.5px">
- <input type="text" style= "width: 45.5px;" name="attr_SPELL-SAN-LOSS-19"/>
- </div>
- <div class="spells-wit-san-loss-row inline">
- <input type="text" style= "width: 45.5px;" name="attr_SPELL-WIT-SAN-LOSS-19"/>
- </div>
- <div>
- <input type="checkbox" class="sheet-collapse-show42 inline" name="attr_collapse-show42"></input>
- <div class="inline bold">Description</div>
- <div class="sheet-collapse42"><textarea class="textareatwo" name="attr_textarea-19"></textarea></div>
- </div>
- <br>
- </div>
- </fieldset>
- </div>
- </p>
- </div>
- <h3 style="text-align: center; color: #FFF; background-color: #000;">
- <input type="text" name="attr_Spell-Header-20"
- style="background:black; color:white; border:3px; border-style:solid; border-color:black; text-align:center; width:100px" placeholder="Spell School"/>
- <div class="inline bold" style="font-size: small; color: white;">Magic Points:</div>
- <input type="number" class="inline" name="attr_Magic-Points" style="background:black; color:white; border:3px; border-style:solid; border-color:black;"></input></h3>
- <input style="position: relative; margin-top:-48px; margin-left: 355px;" type="checkbox" class="sheet-collapse-show43" name="attr_collapse-show43"></input>
- <div class="sheet-collapse43">
- <div class="spells-table-20">
- <div style="margin-top: -15px">
- <button type="roll" style="font-size: small; margin-left: 350.5px" class="inline" name="roll_Willpower" value='&{template:stat2} {{name=@{Name} attempts Willpower X1}} {{skill_lvl=[[@{Willpower}]]}}{{totalmod=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]]]}}'/>Willpower
- <button type="roll" style="font-size: small;" class="inline" name="roll_Willpower-X2" value='&{template:stat2} {{name=@{Name} attempts Willpower X2}} {{skill_lvl=[[@{Willpower}*{2}]]}}{{totalmod=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{2})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{2})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]]]}}'/>X2
- <button type="roll" style="font-size: small;" class="inline" name="roll_Willpower-X3" value='&{template:stat2} {{name=@{Name} attempts Willpower X3}} {{skill_lvl=[[@{Willpower}*{3}]]}}{{totalmod=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{3})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{3})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]]]}}'/>X3
- <button type="roll" style="font-size: small;" class="inline" name="roll_Willpower-X4" value='&{template:stat2} {{name=@{Name} attempts Willpower X4}} {{skill_lvl=[[@{Willpower}*{4}]]}}{{totalmod=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{4})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{4})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]]]}}'/>X4
- <button type="roll" style="font-size: small;" class="inline bold" name="roll_Willpower-X5" value="&{template:stat}{{name=@{Name} attempts Willpower X5}}{{score=[[@{Willpower}*{5}]]}}{{totalmod=[[?{Modifier|0})]]}}{{success=[[(@{Willpower}*{5}+?{Modifier|0})]]}}{{byfive=[[(@{Willpower}*{5}+?{Modifier|0})]]}}{{byfour=[[(@{Willpower}*{4}+?{Modifier|0})]]}}{{bythree=[[(@{Willpower}*{3}+?{Modifier|0})]]}}{{bytwo=[[(@{Willpower}*{2}+?{Modifier|0})]]}}{{byone=[[(@{Willpower}+?{Modifier|0})]]}}{{crit=[[floor((@{Willpower}*{5}+?{Modifier|0})/10)]]}}{{fumble=[[90 +floor((@{Willpower}*{5}+?{Modifier|0})/10)]]}}{{Rolled=[[d100cs<[[floor((@{Willpower}*{5}+?{Modifier|0})/10)]]cf>[[90 +floor((@{Willpower}*{5}+?{Modifier|0})/10)]]]]}}" />X5</button>
- </div>
- <div>
- <div class="inline" style="width: 20%; margin-left: 55px;"><span class="bold">Name</span></div>
- <div class="inline" style="width: 45.5px;"><span class="bold">Skill</span></div>
- <div class="inline" style="width: 45.5px;"><span class="bold">MP</span></div>
- <div class="inline" style="width: 10%;"><span class="bold">Cast Time</span></div>
- <div class="inline" style="width: 15%"><span class="bold">Range</span></div>
- <div class="inline" style="width: 13%"><span class="bold">Duration</span></div>
- <div class="inline" style="width: 45.5px"><span class="bold">SanL</span></div>
- <div class="inline"><span class="bold">WitSL</span></div>
- </div>
- <fieldset class="repeating_spells-20">
- <div>
- <input type="checkbox" name="attr_SPELL-SUCCESS-20" />
- <button type="roll" name="roll_SPELL-20" value="&{template:spell} {{name=@{Name} casts @{SPELL-NAME-20}}} {{skill_lvl=[[@{SPELL-SKILL-20}]]}}{{totalmod=[[floor((round(@{SPELL-SKILL-20}*?{Multiplier|1})+?{Modifier|0}))-@{SPELL-SKILL-20}]]}}{{success=[[floor((round(@{SPELL-SKILL-20}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{SPELL-SKILL-20}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{SPELL-SKILL-20}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{SPELL-SKILL-20}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{SPELL-SKILL-20}*?{Multiplier|1})+?{Modifier|0}))-200]]}}{{crit=[[floor((round((@{SPELL-SKILL-20}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{SPELL-SKILL-20}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{SPELL-SKILL-20}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{SPELL-SKILL-20}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}"></button>
- <div class="spells-name-row inline" style="width: 20%">
- <input type="text" style="width: 100%" name="attr_SPELL-NAME-20"/>
- </div>
- <div class="spells-skill-row inline" style="width: 45.5px">
- <input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_SPELL-SKILL-20" />
- </div>
- <div class="spells-mp-row inline" style="width: 45.5px">
- <input type="text" name="attr_SPELL-MP-20"/>
- </div>
- <div class="spells-cast-row inline" style="width: 10%">
- <input type="text" style="width: 100%" name="attr_SPELL-CAST-20"/>
- </div>
- <div class="spells-range-row inline" style="width: 15%">
- <input type="text" style="width: 100%" name="attr_SPELL-RANGE-20"/>
- </div>
- <div class="spells-duration-row inline" style="width: 13%">
- <input type="text" style="width: 100%" name="attr_SPELL-DURATION-20"/>
- </div>
- <div class="spells-san-loss-row inline" style="width: 45.5px">
- <input type="text" style= "width: 45.5px;" name="attr_SPELL-SAN-LOSS-20"/>
- </div>
- <div class="spells-wit-san-loss-row inline">
- <input type="text" style= "width: 45.5px;" name="attr_SPELL-WIT-SAN-LOSS-20"/>
- </div>
- <div>
- <input type="checkbox" class="sheet-collapse-show44 inline" name="attr_collapse-show44"></input>
- <div class="inline bold">Description</div>
- <div class="sheet-collapse44"><textarea class="textareatwo" name="attr_textarea-20"></textarea></div>
- </div>
- <br>
- </div>
- </fieldset>
- </div>
- </p>
- </div>
- <h3 style="text-align: center; color: #FFF; background-color: #000;">
- <input type="text" name="attr_Spell-Header-21"
- style="background:black; color:white; border:3px; border-style:solid; border-color:black; text-align:center; width:100px" placeholder="Spell School"/>
- <div class="inline bold" style="font-size: small; color: white;">Magic Points:</div>
- <input type="number" class="inline" name="attr_Magic-Points" style="background:black; color:white; border:3px; border-style:solid; border-color:black;"></input></h3>
- <input style="position: relative; margin-top:-48px; margin-left: 355px;" type="checkbox" class="sheet-collapse-show45" name="attr_collapse-show45"></input>
- <div class="sheet-collapse45">
- <div class="spells-table-21">
- <div style="margin-top: -15px">
- <button type="roll" style="font-size: small; margin-left: 350.5px" class="inline" name="roll_Willpower" value='&{template:stat2} {{name=@{Name} attempts Willpower X1}} {{skill_lvl=[[@{Willpower}]]}}{{totalmod=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]]]}}'/>Willpower
- <button type="roll" style="font-size: small;" class="inline" name="roll_Willpower-X2" value='&{template:stat2} {{name=@{Name} attempts Willpower X2}} {{skill_lvl=[[@{Willpower}*{2}]]}}{{totalmod=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{2})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{2})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]]]}}'/>X2
- <button type="roll" style="font-size: small;" class="inline" name="roll_Willpower-X3" value='&{template:stat2} {{name=@{Name} attempts Willpower X3}} {{skill_lvl=[[@{Willpower}*{3}]]}}{{totalmod=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{3})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{3})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]]]}}'/>X3
- <button type="roll" style="font-size: small;" class="inline" name="roll_Willpower-X4" value='&{template:stat2} {{name=@{Name} attempts Willpower X4}} {{skill_lvl=[[@{Willpower}*{4}]]}}{{totalmod=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{4})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{4})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]]]}}'/>X4
- <button type="roll" style="font-size: small;" class="inline bold" name="roll_Willpower-X5" value="&{template:stat}{{name=@{Name} attempts Willpower X5}}{{score=[[@{Willpower}*{5}]]}}{{totalmod=[[?{Modifier|0})]]}}{{success=[[(@{Willpower}*{5}+?{Modifier|0})]]}}{{byfive=[[(@{Willpower}*{5}+?{Modifier|0})]]}}{{byfour=[[(@{Willpower}*{4}+?{Modifier|0})]]}}{{bythree=[[(@{Willpower}*{3}+?{Modifier|0})]]}}{{bytwo=[[(@{Willpower}*{2}+?{Modifier|0})]]}}{{byone=[[(@{Willpower}+?{Modifier|0})]]}}{{crit=[[floor((@{Willpower}*{5}+?{Modifier|0})/10)]]}}{{fumble=[[90 +floor((@{Willpower}*{5}+?{Modifier|0})/10)]]}}{{Rolled=[[d100cs<[[floor((@{Willpower}*{5}+?{Modifier|0})/10)]]cf>[[90 +floor((@{Willpower}*{5}+?{Modifier|0})/10)]]]]}}" />X5</button>
- </div>
- <div>
- <div class="inline" style="width: 20%; margin-left: 55px;"><span class="bold">Name</span></div>
- <div class="inline" style="width: 45.5px;"><span class="bold">Skill</span></div>
- <div class="inline" style="width: 45.5px;"><span class="bold">MP</span></div>
- <div class="inline" style="width: 10%;"><span class="bold">Cast Time</span></div>
- <div class="inline" style="width: 15%"><span class="bold">Range</span></div>
- <div class="inline" style="width: 13%"><span class="bold">Duration</span></div>
- <div class="inline" style="width: 45.5px"><span class="bold">SanL</span></div>
- <div class="inline"><span class="bold">WitSL</span></div>
- </div>
- <fieldset class="repeating_spells-21">
- <div>
- <input type="checkbox" name="attr_SPELL-SUCCESS-21" />
- <button type="roll" name="roll_SPELL-21" value="&{template:spell} {{name=@{Name} casts @{SPELL-NAME-21}}} {{skill_lvl=[[@{SPELL-SKILL-21}]]}}{{totalmod=[[floor((round(@{SPELL-SKILL-21}*?{Multiplier|1})+?{Modifier|0}))-@{SPELL-SKILL-21}]]}}{{success=[[floor((round(@{SPELL-SKILL-21}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{SPELL-SKILL-21}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{SPELL-SKILL-21}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{SPELL-SKILL-21}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{SPELL-SKILL-21}*?{Multiplier|1})+?{Modifier|0}))-210]]}}{{crit=[[floor((round((@{SPELL-SKILL-21}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{SPELL-SKILL-21}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{SPELL-SKILL-21}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{SPELL-SKILL-21}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}"></button>
- <div class="spells-name-row inline" style="width: 20%">
- <input type="text" style="width: 100%" name="attr_SPELL-NAME-21"/>
- </div>
- <div class="spells-skill-row inline" style="width: 45.5px">
- <input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_SPELL-SKILL-21" />
- </div>
- <div class="spells-mp-row inline" style="width: 45.5px">
- <input type="text" name="attr_SPELL-MP-21"/>
- </div>
- <div class="spells-cast-row inline" style="width: 10%">
- <input type="text" style="width: 100%" name="attr_SPELL-CAST-21"/>
- </div>
- <div class="spells-range-row inline" style="width: 15%">
- <input type="text" style="width: 100%" name="attr_SPELL-RANGE-21"/>
- </div>
- <div class="spells-duration-row inline" style="width: 13%">
- <input type="text" style="width: 100%" name="attr_SPELL-DURATION-21"/>
- </div>
- <div class="spells-san-loss-row inline" style="width: 45.5px">
- <input type="text" style= "width: 45.5px;" name="attr_SPELL-SAN-LOSS-21"/>
- </div>
- <div class="spells-wit-san-loss-row inline">
- <input type="text" style= "width: 45.5px;" name="attr_SPELL-WIT-SAN-LOSS-21"/>
- </div>
- <div>
- <input type="checkbox" class="sheet-collapse-show46 inline" name="attr_collapse-show46"></input>
- <div class="inline bold">Description</div>
- <div class="sheet-collapse46"><textarea class="textareatwo" name="attr_textarea-21"></textarea></div>
- </div>
- <br>
- </div>
- </fieldset>
- </div>
- </p>
- </div>
- <h3 style="text-align: center; color: #FFF; background-color: #000;">
- <input type="text" name="attr_Spell-Header-22"
- style="background:black; color:white; border:3px; border-style:solid; border-color:black; text-align:center; width:100px" placeholder="Spell School"/>
- <div class="inline bold" style="font-size: small; color: white;">Magic Points:</div>
- <input type="number" class="inline" name="attr_Magic-Points" style="background:black; color:white; border:3px; border-style:solid; border-color:black;"></input></h3>
- <input style="position: relative; margin-top:-48px; margin-left: 355px;" type="checkbox" class="sheet-collapse-show47" name="attr_collapse-show47"></input>
- <div class="sheet-collapse47">
- <div class="spells-table-22">
- <div style="margin-top: -15px">
- <button type="roll" style="font-size: small; margin-left: 350.5px" class="inline" name="roll_Willpower" value='&{template:stat2} {{name=@{Name} attempts Willpower X1}} {{skill_lvl=[[@{Willpower}]]}}{{totalmod=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{1})+?{Modifier|0}))/10)]]]]}}'/>Willpower
- <button type="roll" style="font-size: small;" class="inline" name="roll_Willpower-X2" value='&{template:stat2} {{name=@{Name} attempts Willpower X2}} {{skill_lvl=[[@{Willpower}*{2}]]}}{{totalmod=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{2})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{2})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{2})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{2})+?{Modifier|0}))/10)]]]]}}'/>X2
- <button type="roll" style="font-size: small;" class="inline" name="roll_Willpower-X3" value='&{template:stat2} {{name=@{Name} attempts Willpower X3}} {{skill_lvl=[[@{Willpower}*{3}]]}}{{totalmod=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{3})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{3})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{3})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{3})+?{Modifier|0}))/10)]]]]}}'/>X3
- <button type="roll" style="font-size: small;" class="inline" name="roll_Willpower-X4" value='&{template:stat2} {{name=@{Name} attempts Willpower X4}} {{skill_lvl=[[@{Willpower}*{4}]]}}{{totalmod=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))-@{Willpower}]]}}{{success=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))]]}}{{half=[[((round((@{Willpower}*{4})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{Willpower}*{4})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Willpower}*{4})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Willpower}*{4})+?{Modifier|0}))/10)]]]]}}'/>X4
- <button type="roll" style="font-size: small;" class="inline bold" name="roll_Willpower-X5" value="&{template:stat}{{name=@{Name} attempts Willpower X5}}{{score=[[@{Willpower}*{5}]]}}{{totalmod=[[?{Modifier|0})]]}}{{success=[[(@{Willpower}*{5}+?{Modifier|0})]]}}{{byfive=[[(@{Willpower}*{5}+?{Modifier|0})]]}}{{byfour=[[(@{Willpower}*{4}+?{Modifier|0})]]}}{{bythree=[[(@{Willpower}*{3}+?{Modifier|0})]]}}{{bytwo=[[(@{Willpower}*{2}+?{Modifier|0})]]}}{{byone=[[(@{Willpower}+?{Modifier|0})]]}}{{crit=[[floor((@{Willpower}*{5}+?{Modifier|0})/10)]]}}{{fumble=[[90 +floor((@{Willpower}*{5}+?{Modifier|0})/10)]]}}{{Rolled=[[d100cs<[[floor((@{Willpower}*{5}+?{Modifier|0})/10)]]cf>[[90 +floor((@{Willpower}*{5}+?{Modifier|0})/10)]]]]}}" />X5</button>
- </div>
- <div>
- <div class="inline" style="width: 20%; margin-left: 55px;"><span class="bold">Name</span></div>
- <div class="inline" style="width: 45.5px;"><span class="bold">Skill</span></div>
- <div class="inline" style="width: 45.5px;"><span class="bold">MP</span></div>
- <div class="inline" style="width: 10%;"><span class="bold">Cast Time</span></div>
- <div class="inline" style="width: 15%"><span class="bold">Range</span></div>
- <div class="inline" style="width: 13%"><span class="bold">Duration</span></div>
- <div class="inline" style="width: 45.5px"><span class="bold">SanL</span></div>
- <div class="inline"><span class="bold">WitSL</span></div>
- </div>
- <fieldset class="repeating_spells-22">
- <div>
- <input type="checkbox" name="attr_SPELL-SUCCESS-22" />
- <button type="roll" name="roll_SPELL-22" value="&{template:spell} {{name=@{Name} casts @{SPELL-NAME-22}}} {{skill_lvl=[[@{SPELL-SKILL-22}]]}}{{totalmod=[[floor((round(@{SPELL-SKILL-22}*?{Multiplier|1})+?{Modifier|0}))-@{SPELL-SKILL-22}]]}}{{success=[[floor((round(@{SPELL-SKILL-22}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{SPELL-SKILL-22}*?{Multiplier|1})+?{Modifier|0})/2))]]}} {{quarter=[[round(((@{SPELL-SKILL-22}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{SPELL-SKILL-22}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{SPELL-SKILL-22}*?{Multiplier|1})+?{Modifier|0}))-220]]}}{{crit=[[floor((round((@{SPELL-SKILL-22}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{SPELL-SKILL-22}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{SPELL-SKILL-22}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{SPELL-SKILL-22}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}"></button>
- <div class="spells-name-row inline" style="width: 20%">
- <input type="text" style="width: 100%" name="attr_SPELL-NAME-22"/>
- </div>
- <div class="spells-skill-row inline" style="width: 45.5px">
- <input type="text" value="@{Learn}" style="width: 45.5px;" name="attr_SPELL-SKILL-22" />
- </div>
- <div class="spells-mp-row inline" style="width: 45.5px">
- <input type="text" name="attr_SPELL-MP-22"/>
- </div>
- <div class="spells-cast-row inline" style="width: 10%">
- <input type="text" style="width: 100%" name="attr_SPELL-CAST-22"/>
- </div>
- <div class="spells-range-row inline" style="width: 15%">
- <input type="text" style="width: 100%" name="attr_SPELL-RANGE-22"/>
- </div>
- <div class="spells-duration-row inline" style="width: 13%">
- <input type="text" style="width: 100%" name="attr_SPELL-DURATION-22"/>
- </div>
- <div class="spells-san-loss-row inline" style="width: 45.5px">
- <input type="text" style= "width: 45.5px;" name="attr_SPELL-SAN-LOSS-22"/>
- </div>
- <div class="spells-wit-san-loss-row inline">
- <input type="text" style= "width: 45.5px;" name="attr_SPELL-WIT-SAN-LOSS-22"/>
- </div>
- <div>
- <input type="checkbox" class="sheet-collapse-show48 inline" name="attr_collapse-show48"></input>
- <div class="inline bold">Description</div>
- <div class="sheet-collapse48"><textarea class="textareatwo" name="attr_textarea-22"></textarea></div>
- </div>
- <br>
- </div>
- </fieldset>
- </div>
- </p>
- </div>
- </div>
- <!--************************ ABILITIES TAB ************************-->
- <div class="sheet-section-abilities">
- <div class="sheet-2colrow">
- <div class="col">
- <h3 style="text-align: center; color: #FFF; background-color: #000;">
- <input type="text" name="attr_Abilities-Heading1"
- style="background:black; color:white; border:3px; border-style:solid; border-color:black; text-align:center; width:100px" placeholder="Ability Type"/></h3>
- <input style="position: relative; margin-top:-48px; margin-left: 177.5px;" type="checkbox" class="sheet-collapse-show49" name="attr_collapse-show49"></input>
- <div class="sheet-collapse49">
- <fieldset class="repeating_Abilities1">
- <div>
- <input type="checkbox" name="attr_Ability1"/>
- <button type="roll" style="margin-left: 7px;" value='&{template:abilities} {{name=@{Name} attempts @{NAME-Abilities1}}} {{skill_lvl=[[@{Abilities1}]]}}{{totalmod=[[floor((round(@{Abilities1}*?{Multiplier|1})+?{Modifier|0}))-@{Abilities1}]]}}{{success=[[floor((round(@{Abilities1}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Abilities1}*?{Multiplier|1})+?{Modifier|0})/2))]]}}{{quarter=[[round(((@{Abilities1}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Abilities1}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Abilities1}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Abilities1}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Abilities1}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Abilities1}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Abilities1}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'></button>
- <input type="text" name="attr_NAME-Abilities1"/>
- <input type="text" value="@{Learn}" style="width: 45.5px; margin-left: 10px" name="attr_Abilities1" />
- <div>
- <input type="checkbox" class="sheet-collapse-show51 inline" name="attr_collapse-show51"></input>
- <div class="inline bold">Description</div>
- <div class="sheet-collapse51"><textarea class="textareatwo" name="attr_textarea-23"></textarea></div>
- </div>
- <br>
- </div>
- </fieldset>
- </div>
- <br>
- <h3 style="text-align: center; color: #FFF; background-color: #000;">
- <input type="text" name="attr_Abilities-Heading2"
- style="background:black; color:white; border:3px; border-style:solid; border-color:black; text-align:center; width:100px" placeholder="Ability Type"/></h3>
- <input style="position: relative; margin-top:-48px; margin-left: 177.5px;" type="checkbox" class="sheet-collapse-show50" name="attr_collapse-show50"></input>
- <div class="sheet-collapse50">
- <fieldset class="repeating_Abilities2">
- <div>
- <input type="checkbox" name="attr_Ability2"/>
- <button type="roll" style="margin-left: 7px;" value='&{template:abilities} {{name=@{Name} attempts @{NAME-Abilities2}}} {{skill_lvl=[[@{Abilities2}]]}}{{totalmod=[[floor((round(@{Abilities2}*?{Multiplier|1})+?{Modifier|0}))-@{Abilities2}]]}}{{success=[[floor((round(@{Abilities2}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Abilities2}*?{Multiplier|1})+?{Modifier|0})/2))]]}}{{quarter=[[round(((@{Abilities2}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Abilities2}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Abilities2}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Abilities2}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Abilities2}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Abilities2}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Abilities2}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'></button>
- <input type="text" name="attr_NAME-Abilities2"/>
- <input type="text" value="@{Learn}" style="width: 45.5px; margin-left: 10px" name="attr_Abilities2" />
- <div>
- <input type="checkbox" class="sheet-collapse-show52 inline" name="attr_collapse-show52"></input>
- <div class="inline bold">Description</div>
- <div class="sheet-collapse52"><textarea class="textareatwo" name="attr_textarea-24"></textarea></div>
- </div>
- <br>
- </div>
- </fieldset>
- </div>
- </div>
- <div class="col">
- <h3 style="text-align: center; color: #FFF; background-color: #000;">
- <input type="text" name="attr_Abilities-Heading3"
- style="background:black; color:white; border:3px; border-style:solid; border-color:black; text-align:center; width:100px" placeholder="Ability Type"/></h3>
- <input style="position: relative; margin-top:-48px; margin-left: 177.5px;" type="checkbox" class="sheet-collapse-show53" name="attr_collapse-show53"></input>
- <div class="sheet-collapse53">
- <fieldset class="repeating_Abilities3">
- <div>
- <input type="checkbox" name="attr_Ability3"/>
- <button type="roll" style="margin-left: 7px;" value='&{template:abilities} {{name=@{Name} attempts @{NAME-Abilities3}}} {{skill_lvl=[[@{Abilities3}]]}}{{totalmod=[[floor((round(@{Abilities3}*?{Multiplier|1})+?{Modifier|0}))-@{Abilities3}]]}}{{success=[[floor((round(@{Abilities3}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Abilities3}*?{Multiplier|1})+?{Modifier|0})/2))]]}}{{quarter=[[round(((@{Abilities3}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Abilities3}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Abilities3}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Abilities3}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Abilities3}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Abilities3}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Abilities3}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'></button>
- <input type="text" name="attr_NAME-Abilities3"/>
- <input type="text" value="@{Learn}" style="width: 45.5px; margin-left: 10px" name="attr_Abilities3" />
- <div>
- <input type="checkbox" class="sheet-collapse-show54 inline" name="attr_collapse-show54"></input>
- <div class="inline bold">Description</div>
- <div class="sheet-collapse54"><textarea class="textareatwo" name="attr_textarea-25"></textarea></div>
- </div>
- <br>
- </div>
- </fieldset>
- </div>
- <br>
- <h3 style="text-align: center; color: #FFF; background-color: #000;">
- <input type="text" name="attr_Abilities-Heading4"
- style="background:black; color:white; border:3px; border-style:solid; border-color:black; text-align:center; width:100px" placeholder="Ability Type"/></h3>
- <input style="position: relative; margin-top:-48px; margin-left: 177.5px;" type="checkbox" class="sheet-collapse-show55" name="attr_collapse-show55"></input>
- <div class="sheet-collapse55">
- <fieldset class="repeating_Abilities4">
- <div>
- <input type="checkbox" name="attr_Ability4"/>
- <button type="roll" style="margin-left: 7px;" value='&{template:abilities} {{name=@{Name} attempts @{NAME-Abilities4}}} {{skill_lvl=[[@{Abilities4}]]}}{{totalmod=[[floor((round(@{Abilities4}*?{Multiplier|1})+?{Modifier|0}))-@{Abilities4}]]}}{{success=[[floor((round(@{Abilities4}*?{Multiplier|1})+?{Modifier|0}))]]}}{{half=[[((round((@{Abilities4}*?{Multiplier|1})+?{Modifier|0})/2))]]}}{{quarter=[[round(((@{Abilities4}*?{Multiplier|1})+?{Modifier|0})/4)]]}}{{thirty=[[floor((round(@{Abilities4}*?{Multiplier|1})+?{Modifier|0}))-30]]}}{{sixty=[[floor((round(@{Abilities4}*?{Multiplier|1})+?{Modifier|0}))-60]]}}{{crit=[[floor((round((@{Abilities4}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{fumble=[[90 +floor((round((@{Abilities4}*?{Multiplier|1})+?{Modifier|0}))/10)]]}}{{Rolled=[[d100cs<[[floor((round((@{Abilities4}*?{Multiplier|1})+?{Modifier|0}))/10)]]cf>[[90 +floor((round((@{Abilities4}*?{Multiplier|1})+?{Modifier|0}))/10)]]]]}}'></button>
- <input type="text" name="attr_NAME-Abilities4"/>
- <input type="text" value="@{Learn}" style="width: 45.5px; margin-left: 10px" name="attr_Abilities4" />
- <div>
- <input type="checkbox" class="sheet-collapse-show56 inline" name="attr_collapse-show56"></input>
- <div class="inline bold">Description</div>
- <div class="sheet-collapse56"><textarea class="textareatwo" name="attr_textarea-26"></textarea></div>
- </div>
- <br>
- </div>
- </fieldset>
- </div>
- </div>
- </div>
- </div>
- <!--************************ GEAR TAB ************************-->
- <div class="sheet-section-gear">
- <br>
- <h3 style="text-align: center; color: #FFF; background-color: #000;">Currency</h3>
- <div class="currency">
- <div class="currency-header">
- <div class="inline bold" style="width: 17%;">Currency</div>
- <div class="inline bold" style="width: 17%;">Type</div>
- <div class="inline bold" style="width: 17%;">Zone</div>
- <div class="inline bold" style="width: 23%;">Location</div>
- <div class="inline bold" style="width: 12%;">Amount</div>
- </div>
- <fieldset class="repeating_currency">
- <div>
- <div class="inline" style="width: 17%;"><input type="text" name="attr_currency-name" style="width: 100%"/></div>
- <div class="inline" style="width: 17%;"><input type="text" name="attr_currency-type" style="width: 100%" /></div>
- <div class="inline" style="width: 17%;"><input type="text" name="attr_currency-zone" style="width: 100%" /></div>
- <div class="inline" style="width: 23%;"><input type="text" name="attr_currency-location" style="width: 100%" /></div>
- <div class="inline" style="width: 12%;"><input type="text" name="attr_currency-amount" style="width: 100%" /></div>
- </div>
- </fieldset>
- </div>
- <br>
- <h3 style="text-align: center; color: #FFF; background-color: #000;">Items</h3>
- <div class="sheet-2colrow">
- <div class="col">
- <div class="items">
- <div class="items-header">
- <div class="inline bold" style="width: 20%;">Quantity</div>
- <div class="inline bold" style="width: 55%;">Name</div>
- <div class="inline bold" style="width: 20%;">Weight</div>
- </div>
- <fieldset class="repeating_items">
- <div>
- <div class="inline" style="width: 20%;"><input type="text" name="attr_item-quantity1" style="width: 100%" /></div>
- <div class="inline" style="width: 55%;"><input type="text" name="attr_item-name1" style="width: 100%"/></div>
- <div class="inline" style="width: 20%;"><input type="text" name="attr_item-weight1" style="width: 100%" /></div>
- <div>
- <div class="inline bold">Description</div>
- <input type="checkbox" class="inline sheet-collapse-show5" name="attr_collapse-show5" checked="checked"></input>
- <div class="sheet-collapse5"><textarea class="textarea1" name="attr_textarea1a"></textarea></div>
- </div>
- </div>
- </fieldset>
- </div>
- </div>
- <div class="col">
- <div class="items">
- <div class="items-header">
- <div class="inline bold" style="width: 20%;">Quantity</div>
- <div class="inline bold" style="width: 55%;">Name</div>
- <div class="inline bold" style="width: 20%;">Weight</div>
- </div>
- <fieldset class="repeating_items">
- <div>
- <div class="inline" style="width: 20%;"><input type="text" name="attr_item-quantity2" style="width: 100%" /></div>
- <div class="inline" style="width: 55%;"><input type="text" name="attr_item-name2" style="width: 100%"/></div>
- <div class="inline" style="width: 20%;"><input type="text" name="attr_item-weight2" style="width: 100%" /></div>
- <div>
- <div class="inline bold">Description</div>
- <input type="checkbox" class="inline sheet-collapse-show6" name="attr_collapse-show6" checked="checked"></input>
- <div class="sheet-collapse6"><textarea class="textarea1" name="attr_textarea1b"></textarea></div>
- </div>
- </div>
- </fieldset>
- </div>
- </div>
- </div>
- </div>
- <!--************************ NOTES TAB ************************-->
- <div class="sheet-section-notes">
- <br>
- <h3 style="text-align: center; color: #FFF; background-color: #000;">Notes</h3>
- <div class='sheet-2colrow'>
- <div class='sheet-col'>
- <span class="inline bold" >Acclimatised Locations</span>
- <textarea name="attr_acclimatised_locations" class="notes-box"></textarea>
- </div>
- <div class='sheet-col'>
- <span class="inline bold" >People & Favours</span>
- <textarea name="attr_people_favours" class="notes-box" ></textarea>
- </div>
- </div>
- <div>
- <span class="inline bold" >Personal Notes</span>
- <textarea name="attr_personal_notes" class="notes-box2"></textarea>
- </div>
- </div>
- </div>
- <rolltemplate class="sheet-rolltemplate-ataw">
- <table>
- <caption>{{name}}</caption>
- <tr>
- <td colspan="2" class="template_label"> Skill Level:</td>
- <td class="template_value">{{skill_lvl}}</td>
- </tr>
- <tr>
- <td colspan="2" class="template_label"> Total Modifier:</td>
- <td class="template_value">{{totalmod}}</td>
- </tr>
- <tr>
- <td colspan="2" class="template_label"> Value:</td>
- <!-- <td class="template_value">{{fumble}}/{{success}}/{{half}}/{{quarter}}/{{crit}}/{{thirty}}/{{sixty}}</td> -->
- <td class="template_value">{{success}}</td>
- </tr>
- <tr>
- <td colspan="2" class="template_label"> Rolled:</td>
- <td class="template_value">{{Rolled}}</td>
- </tr>
- <tr style="background:#BEBEBE;">
- <td class="template_label">Result:</td>
- {{#rollBetween() Rolled 1 crit}}
- <td colspan="2" style="background:Lime;" class="template_value"><b>Critical</b></td>
- {{/rollBetween() Rolled 1 crit}}
- {{#rollGreater() Rolled crit}}
- {{#rollBetween() Rolled crit quarter}}
- <td style="background:LightGreen;" class="template_value"><b>By Quarter</b></td>
- {{/rollBetween() Rolled crit quarter}}
- {{/rollGreater() Rolled crit}}
- {{#rollGreater() Rolled quarter}}
- {{#rollBetween() Rolled quarter half}}
- <td style="background:Green;" class="template_value">By Half</td>
- {{/rollBetween() Rolled quarter half}}
- {{/rollGreater() Rolled quarter}}
- {{#rollGreater() Rolled half}}
- {{#rollBetween() Rolled half success}}
- <td colspan="2" style="background:DarkGreen;" class="template_value">Success</td>
- {{/rollBetween() Rolled half success}}
- {{/rollGreater() Rolled half}}
- {{#rollGreater() Rolled success}}
- {{#rollLess() Rolled fumble}}
- <td colspan="2" style="background:Crimson;" class="template_value">Fail</td>
- {{/rollLess() Rolled fumble}}
- {{/rollGreater() Rolled success}}
- {{#rollBetween() Rolled fumble 100}}
- <td colspan="2" style="background:Red;" class="template_value"><b>Fumble</b></td>
- {{/rollBetween() Rolled fumble 100}}
- {{#rollGreater() Rolled crit}}
- {{#rollBetween() Rolled crit sixty}}
- <td style="background:LightGreen;" class="template_value"><b> -60! </b></td>
- {{/rollBetween() Rolled crit sixty}}
- {{/rollGreater() Rolled crit}}
- {{#rollGreater() Rolled sixty}}
- {{#rollBetween() Rolled sixty thirty}}
- <td style="background:Green;" class="template_value"><b> -30! </b></td>
- {{/rollBetween() Rolled sixty thirty}}
- {{/rollGreater() Rolled sixty}}
- </tr>
- </table>
- </rolltemplate>
- <rolltemplate class="sheet-rolltemplate-stat">
- <table>
- <caption>{{name}}</caption>
- <tr>
- <td colspan="2" class="template_label"> Score:</td>
- <td class="template_value">{{score}}</td>
- </tr>
- <tr>
- <td colspan="2" class="template_label"> Total Modifier:</td>
- <td class="template_value">{{totalmod}}</td>
- </tr>
- <tr>
- <td colspan="2" class="template_label"> Value:</td>
- <!-- <td class="template_value">{{fumble}}/{{success}}/{{byone}}/{{bytwo}}/{{bythree}}/{{byfour}}/{{byfive}}/{{crit}}</td> -->
- <td class="template_value">{{success}}</td>
- </tr>
- <tr>
- <td colspan="2" class="template_label"> Rolled:</td>
- <td class="template_value">{{Rolled}}</td>
- </tr>
- <tr style="background:#BEBEBE;">
- <td class="template_label">Result:</td>
- {{#rollBetween() Rolled 0 crit}}
- <td colspan="2" style="background:Lime;" class="template_value"><b>Critical</b></td>
- {{/rollBetween() Rolled 0 crit}}
- {{#rollGreater() Rolled crit}}
- {{#rollBetween() Rolled crit byone}}
- <td colspan="2" style="background:Green; color:#DCDCDC;" class="template_value"><b>By X1</b></td>
- {{/rollBetween() Rolled crit byone}}
- {{/rollGreater() Rolled crit}}
- {{#rollGreater() Rolled byone}}
- {{#rollBetween() Rolled byone bytwo}}
- <td colspan="2" style="background:Green; color:#DCDCDC;" class="template_value">By X2</td>
- {{/rollBetween() Rolled byone bytwo}}
- {{/rollGreater() Rolled byone}}
- {{#rollGreater() Rolled bytwo}}
- {{#rollBetween() Rolled bytwo bythree}}
- <td colspan="2" style="background:Green; color:#DCDCDC;" class="template_value">By X3</td>
- {{/rollBetween() Rolled bytwo bythree}}
- {{/rollGreater() Rolled bytwo}}
- {{#rollGreater() Rolled bythree}}
- {{#rollBetween() Rolled bythree byfour}}
- <td colspan="2" style="background:Green; color:#DCDCDC" class="template_value">By X4</td>
- {{/rollBetween() Rolled bythree byfour}}
- {{/rollGreater() Rolled bythree}}
- {{#rollGreater() Rolled byfour}}
- {{#rollBetween() Rolled byfour byfive}}
- <td colspan="2" style="background:Green; color:#DCDCDC" class="template_value">By X5</td>
- {{/rollBetween() Rolled byfour byfive}}
- {{/rollGreater() Rolled byfour}}
- {{#rollGreater() Rolled success}}
- {{#rollLess() Rolled fumble}}
- <td colspan="2" style="background:Crimson;" class="template_value">Fail</td>
- {{/rollLess() Rolled fumble}}
- {{/rollGreater() Rolled success}}
- {{#rollBetween() Rolled fumble 100}}
- <td colspan="2" style="background:Red;" class="template_value"><b>Fumble</b></td>
- {{/rollBetween() Rolled fumble 100}}
- </tr>
- </table>
- </rolltemplate>
- <rolltemplate class="sheet-rolltemplate-stat2">
- <table>
- <caption>{{name}}</caption>
- <tr>
- <td colspan="2" class="template_label"> Skill Level:</td>
- <td class="template_value">{{skill_lvl}}</td>
- </tr>
- <tr>
- <td colspan="2" class="template_label"> Total Modifier:</td>
- <td class="template_value">{{totalmod}}</td>
- </tr>
- <tr>
- <td colspan="2" class="template_label"> Value:</td>
- <!-- <td class="template_value">{{fumble}}/{{success}}/{{half}}/{{quarter}}/{{crit}}/{{thirty}}/{{sixty}}</td> -->
- <td class="template_value">{{success}}</td>
- </tr>
- <tr>
- <td colspan="2" class="template_label"> Rolled:</td>
- <td class="template_value">{{Rolled}}</td>
- </tr>
- <tr style="background:#BEBEBE;">
- <td class="template_label">Result:</td>
- {{#rollBetween() Rolled 1 crit}}
- <td colspan="2" style="background:Lime;" class="template_value"><b>Critical</b></td>
- {{/rollBetween() Rolled 1 crit}}
- {{#rollGreater() Rolled crit}}
- {{#rollBetween() Rolled crit quarter}}
- <td style="background:LightGreen;" class="template_value"><b>By Quarter</b></td>
- {{/rollBetween() Rolled crit quarter}}
- {{/rollGreater() Rolled crit}}
- {{#rollGreater() Rolled quarter}}
- {{#rollBetween() Rolled quarter half}}
- <td style="background:Green;" class="template_value">By Half</td>
- {{/rollBetween() Rolled quarter half}}
- {{/rollGreater() Rolled quarter}}
- {{#rollGreater() Rolled half}}
- {{#rollBetween() Rolled half success}}
- <td colspan="2" style="background:DarkGreen;" class="template_value">Success</td>
- {{/rollBetween() Rolled half success}}
- {{/rollGreater() Rolled half}}
- {{#rollGreater() Rolled success}}
- {{#rollLess() Rolled fumble}}
- <td colspan="2" style="background:Crimson;" class="template_value">Fail</td>
- {{/rollLess() Rolled fumble}}
- {{/rollGreater() Rolled success}}
- {{#rollBetween() Rolled fumble 100}}
- <td colspan="2" style="background:Red;" class="template_value"><b>Fumble</b></td>
- {{/rollBetween() Rolled fumble 100}}
- {{#rollGreater() Rolled crit}}
- {{#rollBetween() Rolled crit sixty}}
- <td style="background:LightGreen;" class="template_value"><b> -60! </b></td>
- {{/rollBetween() Rolled crit sixty}}
- {{/rollGreater() Rolled crit}}
- {{#rollGreater() Rolled sixty}}
- {{#rollBetween() Rolled sixty thirty}}
- <td style="background:Green;" class="template_value"><b> -30! </b></td>
- {{/rollBetween() Rolled sixty thirty}}
- {{/rollGreater() Rolled sixty}}
- </tr>
- </table>
- </rolltemplate>
- <rolltemplate class="sheet-rolltemplate-spell">
- <table>
- <caption>{{name}}</caption>
- <tr>
- <td colspan="2" class="template_label"> Skill Level:</td>
- <td class="template_value">{{skill_lvl}}</td>
- </tr>
- <tr>
- <td colspan="2" class="template_label"> Total Modifier:</td>
- <td class="template_value">{{totalmod}}</td>
- </tr>
- <tr>
- <td colspan="2" class="template_label"> Value:</td>
- <!-- <td class="template_value">{{fumble}}/{{success}}/{{half}}/{{quarter}}/{{crit}}/{{thirty}}/{{sixty}}</td> -->
- <td class="template_value">{{success}}</td>
- </tr>
- <tr>
- <td colspan="2" class="template_label"> Rolled:</td>
- <td class="template_value">{{Rolled}}</td>
- </tr>
- <tr style="background:#BEBEBE;">
- <td class="template_label">Result:</td>
- {{#rollBetween() Rolled 1 crit}}
- <td colspan="2" style="background:Lime;" class="template_value"><b>Critical</b></td>
- {{/rollBetween() Rolled 1 crit}}
- {{#rollGreater() Rolled crit}}
- {{#rollBetween() Rolled crit quarter}}
- <td style="background:LightGreen;" class="template_value"><b>By Quarter</b></td>
- {{/rollBetween() Rolled crit quarter}}
- {{/rollGreater() Rolled crit}}
- {{#rollGreater() Rolled quarter}}
- {{#rollBetween() Rolled quarter half}}
- <td style="background:Green;" class="template_value">By Half</td>
- {{/rollBetween() Rolled quarter half}}
- {{/rollGreater() Rolled quarter}}
- {{#rollGreater() Rolled half}}
- {{#rollBetween() Rolled half success}}
- <td colspan="2" style="background:DarkGreen;" class="template_value">Success</td>
- {{/rollBetween() Rolled half success}}
- {{/rollGreater() Rolled half}}
- {{#rollGreater() Rolled success}}
- {{#rollLess() Rolled fumble}}
- <td colspan="2" style="background:Crimson;" class="template_value">Fail</td>
- {{/rollLess() Rolled fumble}}
- {{/rollGreater() Rolled success}}
- {{#rollBetween() Rolled fumble 100}}
- <td colspan="2" style="background:Red;" class="template_value"><b>Fumble</b></td>
- {{/rollBetween() Rolled fumble 100}}
- {{#rollGreater() Rolled crit}}
- {{#rollBetween() Rolled crit sixty}}
- <td style="background:LightGreen;" class="template_value"><b> -60! </b></td>
- {{/rollBetween() Rolled crit sixty}}
- {{/rollGreater() Rolled crit}}
- {{#rollGreater() Rolled sixty}}
- {{#rollBetween() Rolled sixty thirty}}
- <td style="background:Green;" class="template_value"><b> -30! </b></td>
- {{/rollBetween() Rolled sixty thirty}}
- {{/rollGreater() Rolled sixty}}
- {{#mp_spent}}
- <tr>
- <td colspan="2" class="template_label"> MP Spent:</td>
- <td class="template_value">{{mp_spent}}</td>
- </tr>
- {{/mp_spent}}
- </tr>
- </table>
- </rolltemplate>
- <rolltemplate class="sheet-rolltemplate-abilities">
- <table>
- <caption>{{name}}</caption>
- <tr>
- <td colspan="2" class="template_label"> Skill Level:</td>
- <td class="template_value">{{skill_lvl}}</td>
- </tr>
- <tr>
- <td colspan="2" class="template_label"> Total Modifier:</td>
- <td class="template_value">{{totalmod}}</td>
- </tr>
- <tr>
- <td colspan="2" class="template_label"> Value:</td>
- <!-- <td class="template_value">{{fumble}}/{{success}}/{{half}}/{{quarter}}/{{crit}}/{{thirty}}/{{sixty}}</td> -->
- <td class="template_value">{{success}}</td>
- </tr>
- <tr>
- <td colspan="2" class="template_label"> Rolled:</td>
- <td class="template_value">{{Rolled}}</td>
- </tr>
- <tr style="background:#BEBEBE;">
- <td class="template_label">Result:</td>
- {{#rollBetween() Rolled 1 crit}}
- <td colspan="2" style="background:Lime;" class="template_value"><b>Critical</b></td>
- {{/rollBetween() Rolled 1 crit}}
- {{#rollGreater() Rolled crit}}
- {{#rollBetween() Rolled crit quarter}}
- <td style="background:LightGreen;" class="template_value"><b>By Quarter</b></td>
- {{/rollBetween() Rolled crit quarter}}
- {{/rollGreater() Rolled crit}}
- {{#rollGreater() Rolled quarter}}
- {{#rollBetween() Rolled quarter half}}
- <td style="background:Green;" class="template_value">By Half</td>
- {{/rollBetween() Rolled quarter half}}
- {{/rollGreater() Rolled quarter}}
- {{#rollGreater() Rolled half}}
- {{#rollBetween() Rolled half success}}
- <td colspan="2" style="background:DarkGreen;" class="template_value">Success</td>
- {{/rollBetween() Rolled half success}}
- {{/rollGreater() Rolled half}}
- {{#rollGreater() Rolled success}}
- {{#rollLess() Rolled fumble}}
- <td colspan="2" style="background:Crimson;" class="template_value">Fail</td>
- {{/rollLess() Rolled fumble}}
- {{/rollGreater() Rolled success}}
- {{#rollBetween() Rolled fumble 100}}
- <td colspan="2" style="background:Red;" class="template_value"><b>Fumble</b></td>
- {{/rollBetween() Rolled fumble 100}}
- {{#rollGreater() Rolled crit}}
- {{#rollBetween() Rolled crit sixty}}
- <td style="background:LightGreen;" class="template_value"><b> -60! </b></td>
- {{/rollBetween() Rolled crit sixty}}
- {{/rollGreater() Rolled crit}}
- {{#rollGreater() Rolled sixty}}
- {{#rollBetween() Rolled sixty thirty}}
- <td style="background:Green;" class="template_value"><b> -30! </b></td>
- {{/rollBetween() Rolled sixty thirty}}
- {{/rollGreater() Rolled sixty}}
- </tr>
- </table>
- </rolltemplate>
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