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Jan 18th, 2018
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  1. asr_ai3_control_pgaistamina = 0;
  2. asr_ai3_control_onteamswitchleader = true;
  3. asr_ai3_main_factionskip_str = "['CIV_F','CIV_IDAP_F','LOP_AFR_Civ','LOP_CHR_Civ','LOP_TAK_Civ']";
  4. asr_ai3_rearming_rearm = 40;
  5. asr_ai3_rearming_rearm_mags = 3;
  6. asr_ai3_rearming_rearm_fak = 1;
  7. asr_ai3_rearming_debug_rearm = false;
  8. asr_ai3_danger_seekcover = true;
  9. asr_ai3_danger_usebuildings = 0.8;
  10. asr_ai3_danger_getinweapons = 0.5;
  11. asr_ai3_danger_radiorange = 700;
  12. asr_ai3_danger_rrdelaymin = 5;
  13. asr_ai3_danger_rrdelayplus = 10;
  14. asr_ai3_danger_debug_findcover = false;
  15. asr_ai3_danger_debug_reveal = false;
  16. asr_ai3_hitreactions_fallDown = true;
  17. asr_ai3_incognito_incodiff = 0;
  18. asr_ai3_incognito_incohint = false;
  19. asr_ai3_incognito_incodbg = false;
  20. asr_ai3_skills_setskills = true;
  21. asr_ai3_skills_teamsuperai = true;
  22. asr_ai3_skills_packNVG = true;
  23. asr_ai3_skills_debug_setskill = false;
  24. asr_ai3_skills_debug_setcamo = false;
  25. STHud_Settings_Font = "PuristaSemibold";
  26. STHud_Settings_HUDMode = 3;
  27. STHud_Settings_Occlusion = true;
  28. STHud_Settings_SquadBar = false;
  29. STHud_Settings_RemoveDeadViaProximity = true;
  30. STHud_Settings_TextShadow = 1;
  31. STHud_Settings_ColourBlindMode = "Normal";
  32. ace_medical_blood_enabledFor = 2;
  33. ace_common_checkPBOsAction = 0;
  34. ace_common_checkPBOsCheckAll = false;
  35. ace_common_checkPBOsWhitelist = "[]";
  36. ace_common_settingFeedbackIcons = 1;
  37. ace_common_settingProgressBarLocation = 0;
  38. ace_common_displayTextColor = [0,0,0,0.1];
  39. ace_common_displayTextFontColor = [1,1,1,1];
  40. force ace_cookoff_enable = true;
  41. force ace_cookoff_enableAmmobox = true;
  42. force ace_cookoff_enableAmmoCookoff = true;
  43. force ace_cookoff_ammoCookoffDuration = 2;
  44. force ace_cookoff_probabilityCoef = 1;
  45. force ace_finger_enabled = true;
  46. force ace_finger_maxRange = 12;
  47. ace_finger_indicatorForSelf = true;
  48. ace_finger_indicatorColor = [0.83,0.68,0.21,0.75];
  49. ace_frag_enabled = true;
  50. force ace_frag_spallEnabled = true;
  51. force ace_frag_reflectionsEnabled = true;
  52. ace_frag_maxTrack = 10;
  53. ace_frag_maxTrackPerFrame = 10;
  54. ace_gforces_enabledFor = 1;
  55. force ace_goggles_effects = 2;
  56. force ace_goggles_showInThirdPerson = true;
  57. ace_hitreactions_minDamageToTrigger = 0.1;
  58. ace_interact_menu_alwaysUseCursorSelfInteraction = false;
  59. ace_interact_menu_cursorKeepCentered = false;
  60. force ace_interact_menu_alwaysUseCursorInteraction = true;
  61. ace_interact_menu_useListMenu = false;
  62. ace_interact_menu_colorTextMax = [1,1,1,1];
  63. ace_interact_menu_colorTextMin = [1,1,1,0.25];
  64. ace_interact_menu_colorShadowMax = [0,0,0,1];
  65. ace_interact_menu_colorShadowMin = [0,0,0,0.25];
  66. ace_interact_menu_textSize = 2;
  67. ace_interact_menu_shadowSetting = 2;
  68. ace_interact_menu_actionOnKeyRelease = true;
  69. ace_interact_menu_menuBackground = 0;
  70. ace_interact_menu_addBuildingActions = false;
  71. ace_interact_menu_menuAnimationSpeed = 0;
  72. force ace_interaction_enableTeamManagement = true;
  73. force ace_interaction_enableMagazinePassing = true;
  74. force ace_interaction_disableNegativeRating = true;
  75. ace_inventory_inventoryDisplaySize = 0;
  76. ace_laser_dispersionCount = 2;
  77. force ace_laserpointer_enabled = true;
  78. ace_magazinerepack_timePerAmmo = 1.5;
  79. ace_magazinerepack_timePerMagazine = 2;
  80. ace_magazinerepack_timePerBeltLink = 8;
  81. ace_map_BFT_Interval = 1;
  82. force ace_map_BFT_Enabled = false;
  83. ace_map_BFT_HideAiGroups = false;
  84. ace_map_BFT_ShowPlayerNames = false;
  85. ace_map_mapIllumination = true;
  86. ace_map_mapGlow = true;
  87. ace_map_mapShake = true;
  88. ace_map_mapLimitZoom = false;
  89. force ace_map_mapShowCursorCoordinates = true;
  90. ace_map_defaultChannel = -1;
  91. force ace_map_gestures_enabled = true;
  92. force ace_map_gestures_maxRange = 10;
  93. force ace_map_gestures_interval = 0.03;
  94. force ace_map_gestures_nameTextColor = [0.2,0.2,0.2,0.3];
  95. force ace_map_gestures_defaultLeadColor = [1,0.88,0,0.95];
  96. force ace_map_gestures_defaultColor = [1,0.88,0,0.7];
  97. ace_maptools_rotateModifierKey = 1;
  98. ace_maptools_drawStraightLines = true;
  99. force ace_markers_movableMarkersEnabled = true;
  100. ace_markers_moveRestriction = 0;
  101. force ace_medical_level = 2;
  102. force ace_medical_medicSetting = 2;
  103. force ace_medical_increaseTrainingInLocations = true;
  104. ace_medical_enableFor = 0;
  105. ace_medical_enableOverdosing = true;
  106. ace_medical_bleedingCoefficient = 1;
  107. ace_medical_painCoefficient = 1;
  108. force ace_medical_enableAdvancedWounds = true;
  109. ace_medical_enableVehicleCrashes = true;
  110. ace_medical_enableScreams = true;
  111. force ace_medical_playerDamageThreshold = 3;
  112. ace_medical_AIDamageThreshold = 1;
  113. ace_medical_enableUnconsciousnessAI = 1;
  114. ace_medical_remoteControlledAI = true;
  115. force ace_medical_preventInstaDeath = true;
  116. force ace_medical_enableRevive = 0;
  117. ace_medical_maxReviveTime = 120;
  118. ace_medical_amountOfReviveLives = -1;
  119. force ace_medical_allowDeadBodyMovement = true;
  120. ace_medical_allowLitterCreation = true;
  121. ace_medical_litterSimulationDetail = 3;
  122. force ace_medical_litterCleanUpDelay = 5;
  123. force ace_medical_medicSetting_basicEpi = 0;
  124. ace_medical_medicSetting_PAK = 1;
  125. force ace_medical_medicSetting_SurgicalKit = 1;
  126. force ace_medical_consumeItem_PAK = 1;
  127. force ace_medical_consumeItem_SurgicalKit = 1;
  128. ace_medical_useLocation_basicEpi = 0;
  129. force ace_medical_useLocation_PAK = 0;
  130. force ace_medical_useLocation_SurgicalKit = 0;
  131. ace_medical_useCondition_PAK = 0;
  132. ace_medical_useCondition_SurgicalKit = 0;
  133. ace_medical_keepLocalSettingsSynced = true;
  134. ace_medical_healHitPointAfterAdvBandage = false;
  135. force ace_medical_painIsOnlySuppressed = false;
  136. ace_medical_painEffectType = 0;
  137. force ace_medical_allowUnconsciousAnimationOnTreatment = true;
  138. ace_medical_moveUnitsFromGroupOnUnconscious = false;
  139. force ace_medical_menuTypeStyle = 0;
  140. force ace_medical_delayUnconCaptive = 5;
  141. ace_medical_ai_enabledFor = 2;
  142. ace_medical_menu_allow = 1;
  143. ace_medical_menu_useMenu = 0;
  144. ace_medical_menu_openAfterTreatment = true;
  145. ace_medical_menu_maxRange = 3;
  146. ace_microdagr_mapDataAvailable = 2;
  147. force ace_mk6mortar_airResistanceEnabled = false;
  148. force ace_mk6mortar_allowComputerRangefinder = false;
  149. ace_mk6mortar_allowCompass = true;
  150. force ace_mk6mortar_useAmmoHandling = false;
  151. ace_nametags_defaultNametagColor = [0.77,0.51,0.08,1];
  152. ace_nametags_showPlayerNames = 1;
  153. ace_nametags_showPlayerRanks = true;
  154. ace_nametags_showVehicleCrewInfo = true;
  155. ace_nametags_showNamesForAI = false;
  156. ace_nametags_showCursorTagForVehicles = false;
  157. ace_nametags_showSoundWaves = 1;
  158. ace_nametags_playerNamesViewDistance = 5;
  159. ace_nametags_playerNamesMaxAlpha = 0.8;
  160. ace_nametags_tagSize = 2;
  161. ace_nightvision_disableNVGsWithSights = false;
  162. ace_nightvision_fogScaling = 1;
  163. ace_nightvision_effectScaling = 1;
  164. ace_nightvision_aimDownSightsBlur = 1;
  165. ace_optionsmenu_showNewsOnMainMenu = true;
  166. ace_overheating_displayTextOnJam = true;
  167. ace_overheating_showParticleEffects = true;
  168. ace_overheating_showParticleEffectsForEveryone = false;
  169. ace_overheating_overheatingDispersion = true;
  170. ace_overheating_unJamOnreload = false;
  171. ace_overheating_unJamFailChance = 0.1;
  172. ace_overheating_enabled = true;
  173. ace_overpressure_distanceCoefficient = 1;
  174. ace_pylons_enabled = true;
  175. force ace_pylons_rearmNewPylons = true;
  176. ace_pylons_searchDistance = 15;
  177. ace_pylons_timePerPylon = 5;
  178. ace_pylons_requireEngineer = false;
  179. ace_pylons_requireToolkit = true;
  180. force ace_quickmount_enabled = true;
  181. ace_quickmount_distance = 3;
  182. ace_quickmount_speed = 18;
  183. ace_quickmount_priority = 0;
  184. ace_rearm_level = 0;
  185. ace_rearm_supply = 0;
  186. force ace_refuel_rate = 1.03053;
  187. ace_refuel_hoseLength = 12;
  188. force ace_reload_displayText = true;
  189. ace_repair_displayTextOnRepair = true;
  190. ace_repair_engineerSetting_repair = 1;
  191. ace_repair_engineerSetting_wheel = 0;
  192. ace_repair_repairDamageThreshold = 0.6;
  193. ace_repair_repairDamageThreshold_engineer = 0.4;
  194. ace_repair_consumeItem_toolKit = 0;
  195. force ace_repair_fullRepairLocation = 3;
  196. force ace_repair_engineerSetting_fullRepair = 1;
  197. ace_repair_addSpareParts = true;
  198. ace_repair_wheelRepairRequiredItems = 0;
  199. ace_repair_autoShutOffEngineWhenStartingRepair = false;
  200. force ace_respawn_savePreDeathGear = true;
  201. force ace_respawn_removeDeadBodiesDisconnected = true;
  202. force ace_scopes_enabled = false;
  203. ace_scopes_forceUseOfAdjustmentTurrets = false;
  204. ace_scopes_correctZeroing = true;
  205. ace_scopes_overwriteZeroRange = false;
  206. ace_scopes_defaultZeroRange = 100;
  207. ace_scopes_zeroReferenceTemperature = 15;
  208. ace_scopes_zeroReferenceBarometricPressure = 1013.25;
  209. ace_scopes_zeroReferenceHumidity = 0;
  210. ace_scopes_deduceBarometricPressureFromTerrainAltitude = false;
  211. ace_scopes_useLegacyUI = false;
  212. ace_scopes_simplifiedZeroing = false;
  213. ace_spectator_enableAI = false;
  214. ace_spectator_restrictModes = 0;
  215. ace_spectator_restrictVisions = 0;
  216. force ace_switchunits_enableSwitchUnits = true;
  217. ace_switchunits_switchToWest = false;
  218. ace_switchunits_switchToEast = false;
  219. ace_switchunits_switchToIndependent = false;
  220. ace_switchunits_switchToCivilian = false;
  221. ace_switchunits_enableSafeZone = true;
  222. ace_switchunits_safeZoneRadius = 100;
  223. ace_tagging_quickTag = 1;
  224. force ace_ui_allowSelectiveUI = true;
  225. force ace_ui_soldierVehicleWeaponInfo = true;
  226. force ace_ui_vehicleRadar = true;
  227. force ace_ui_vehicleCompass = true;
  228. force ace_ui_commandMenu = true;
  229. force ace_ui_groupBar = false;
  230. force ace_ui_weaponName = true;
  231. force ace_ui_weaponNameBackground = true;
  232. force ace_ui_firingMode = true;
  233. force ace_ui_ammoType = true;
  234. force ace_ui_ammoCount = false;
  235. force ace_ui_magCount = true;
  236. force ace_ui_throwableName = true;
  237. force ace_ui_throwableCount = true;
  238. force ace_ui_zeroing = true;
  239. force ace_ui_weaponLowerInfoBackground = true;
  240. force ace_ui_stance = true;
  241. force ace_ui_staminaBar = true;
  242. force ace_ui_gunnerWeaponName = true;
  243. force ace_ui_gunnerWeaponNameBackground = true;
  244. force ace_ui_gunnerFiringMode = true;
  245. force ace_ui_gunnerAmmoType = true;
  246. force ace_ui_gunnerAmmoCount = true;
  247. force ace_ui_gunnerMagCount = true;
  248. force ace_ui_gunnerLaunchableName = true;
  249. force ace_ui_gunnerLaunchableCount = true;
  250. force ace_ui_gunnerZeroing = true;
  251. force ace_ui_gunnerWeaponLowerInfoBackground = true;
  252. force ace_ui_vehicleName = true;
  253. force ace_ui_vehicleNameBackground = true;
  254. force ace_ui_vehicleFuelBar = true;
  255. force ace_ui_vehicleSpeed = true;
  256. force ace_ui_vehicleAltitude = true;
  257. force ace_ui_vehicleDamage = true;
  258. force ace_ui_vehicleInfoBackground = true;
  259. ace_vehiclelock_defaultLockpickStrength = 10;
  260. force ace_vehiclelock_lockVehicleInventory = false;
  261. ace_vehiclelock_vehicleStartingLockState = -1;
  262. ace_viewdistance_enabled = true;
  263. ace_viewdistance_viewDistanceOnFoot = 0;
  264. ace_viewdistance_viewDistanceLandVehicle = 0;
  265. ace_viewdistance_viewDistanceAirVehicle = 0;
  266. ace_viewdistance_limitViewDistance = 10000;
  267. ace_viewdistance_objectViewDistanceCoeff = 0;
  268. ace_weaponselect_displayText = true;
  269. force ace_weather_enabled = true;
  270. force ace_weather_updateInterval = 60;
  271. force ace_weather_windSimulation = true;
  272. force ace_winddeflection_enabled = true;
  273. force ace_winddeflection_vehicleEnabled = true;
  274. force ace_winddeflection_simulationInterval = 0.05;
  275. force ace_advanced_fatigue_enabled = true;
  276. force ace_advanced_fatigue_enableStaminaBar = true;
  277. force ace_advanced_fatigue_performanceFactor = 1;
  278. force ace_advanced_fatigue_recoveryFactor = 1.37589;
  279. force ace_advanced_fatigue_loadFactor = 0.763146;
  280. force ace_advanced_fatigue_terrainGradientFactor = 0.846701;
  281. force ace_advanced_throwing_enabled = true;
  282. force ace_advanced_throwing_showThrowArc = true;
  283. force ace_advanced_throwing_showMouseControls = true;
  284. force ace_advanced_throwing_enablePickUp = true;
  285. force ace_advanced_throwing_enablePickUpAttached = true;
  286. force ace_captives_allowHandcuffOwnSide = false;
  287. force ace_captives_requireSurrender = 1;
  288. force ace_captives_allowSurrender = true;
  289. force ace_captives_requireSurrenderAi = true;
  290. ace_cargo_enable = true;
  291. ace_cargo_paradropTimeCoefficent = 2.5;
  292. force ace_explosives_requireSpecialist = true;
  293. force ace_explosives_punishNonSpecialists = true;
  294. force ace_explosives_explodeOnDefuse = true;
  295. ace_gestures_showOnInteractionMenu = 2;
  296. force ace_hearing_enableCombatDeafness = true;
  297. force ace_hearing_earplugsVolume = 0.70967;
  298. force ace_hearing_unconsciousnessVolume = 0.4;
  299. force ace_hearing_disableEarRinging = false;
  300. force ace_hearing_enabledForZeusUnits = true;
  301. force ace_hearing_autoAddEarplugsToUnits = false;
  302. ace_zeus_zeusAscension = false;
  303. ace_zeus_zeusBird = false;
  304. ace_zeus_remoteWind = false;
  305. ace_zeus_radioOrdnance = false;
  306. ace_zeus_revealMines = 0;
  307. ace_zeus_autoAddObjects = false;
  308. force ace_advanced_ballistics_enabled = true;
  309. force ace_advanced_ballistics_muzzleVelocityVariationEnabled = true;
  310. force ace_advanced_ballistics_ammoTemperatureEnabled = true;
  311. force ace_advanced_ballistics_barrelLengthInfluenceEnabled = true;
  312. force ace_advanced_ballistics_bulletTraceEnabled = true;
  313. ace_advanced_ballistics_simulationInterval = 0.05;
  314. force ace_common_persistentLaserEnabled = false;
  315. force ace_noradio_enabled = false;
  316. force ace_parachute_hideAltimeter = false;
  317. ace_arsenal_camInverted = false;
  318. ace_arsenal_enableModIcons = true;
  319. ace_arsenal_fontHeight = 4.5;
  320. ace_arsenal_allowDefaultLoadouts = true;
  321. ace_arsenal_allowSharedLoadouts = true;
  322. ace_arsenal_EnableRPTLog = false;
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