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- --🆂🆄🅱🆂🅲🆁🅸🅱🅴
- --]]
- local shared = {
- aimbot = false,
- autokick = false,
- accuracy = 0.1,
- ws,
- jp,
- autoupgrade = false,
- upgrade,
- upgradeamount,
- autochest = false,
- chest
- }
- local chests = {}
- for i,v in pairs(workspace:WaitForChild("ChestStands"):GetChildren()) do
- table.insert(chests,tostring(v))
- end
- local OrionLib = loadstring(game:HttpGet(('https://raw.githubusercontent.com/shlexware/Orion/main/source')))()
- local Window = OrionLib:MakeWindow({Name = "Made By Edwin1170", HidePremium = false, SaveConfig = false, ConfigFolder = "asdsahgjasdhkgjbdsa"})
- local resume = coroutine.resume
- local create = coroutine.create
- local Tab = Window:MakeTab({
- Name = "Main",
- Icon = "rbxassetid://6026568198",
- PremiumOnly = false
- })
- local Tab2 = Window:MakeTab({
- Name = "Chests",
- Icon = "rbxassetid://9421664858",
- PremiumOnly = false
- })
- local Tab3 = Window:MakeTab({
- Name = "Player",
- Icon = "rbxassetid://6034503364",
- PremiumOnly = false
- })
- Tab:AddSlider({Name = "Accuracy",Min = 0.1,Max = 1,Default = 1,Increment = 0.1,ValueName = "Accuracy",Callback = function(value)
- shared.accuracy = value
- end})
- Tab3:AddSlider({Name = "WalkSpeed",Min = 16,Max = 150,Default = 20,Increment = 1,ValueName = "WalkSpeed",Callback = function(value)
- shared.ws = value
- if shared.ws ~= nil and game.Players.LocalPlayer.Character and shared.ws ~= 20 then
- game.Players.LocalPlayer.Character:WaitForChild("Humanoid").WalkSpeed = shared.ws
- end
- end})
- Tab3:AddSlider({Name = "JumpPower",Min = 50,Max = 200,Default = 50,Increment = 1,ValueName = "JumpPower",Callback = function(value)
- shared.jp = value
- if shared.jp ~= nil and game.Players.LocalPlayer.Character then
- game.Players.LocalPlayer.Character:WaitForChild("Humanoid").JumpPower = shared.jp
- end
- end})
- Tab:AddToggle({Name = "Kicking Aimbot",Default = false,Callback = function(value)
- shared.aimbot = value
- end})
- local old = nil
- old = hookmetamethod(game,"__namecall",function(self,...)
- local args = {...}
- local method = getnamecallmethod()
- if args[1] == "Throw" and type(args[2]) == "number" and shared.aimbot then
- args[2] = shared.accuracy
- return self.InvokeServer(self,unpack(args))
- elseif method == "IsKeyDown" then
- return true
- end
- return old(self,...)
- end)
- Tab:AddToggle({Name = "Auto Kick",Default = false,Callback = function(value)
- shared.autokick = value
- end})
- resume(create(function()
- while true do wait()
- if shared.autokick then
- local ohString1 = "Throw"
- local ohNumber2 = shared.accuracy
- game:GetService("ReplicatedStorage").Remote.RemoteFunction:InvokeServer(ohString1, ohNumber2)
- end
- end
- end))
- Tab:AddDropdown({
- Name = "Select Upgrade",
- Default = "",
- Options = {"KickPower","KickAccuracy","Speed"},
- Callback = function(Value)
- shared.upgrade = Value
- end
- })
- Tab:AddDropdown({
- Name = "Upgrade Amount",
- Default = "",
- Options = {"1","3","10","Max"},
- Callback = function(Value)
- shared.upgradeamount = Value
- end
- })
- Tab:AddToggle({Name = "Auto Upgrade",Default = false,Callback = function(value)
- shared.autoupgrade = value
- end})
- resume(create(function()
- while true do wait()
- if shared.autoupgrade and shared.upgrade ~= nil and shared.upgradeamount ~= "Max" then
- local ohString1 = "UpgradeStats"
- local ohString2 = shared.upgrade
- local ohNumber3 = tonumber(shared.upgradeamount)
- game:GetService("ReplicatedStorage").Remote.RemoteFunction:InvokeServer(ohString1, ohString2, ohNumber3)
- elseif shared.autoupgrade and shared.upgrade ~= nil and shared.upgradeamount ~= nil then
- local ohString1 = "UpgradeStats"
- local ohString2 = shared.upgrade
- local ohNumber3 = math.huge
- game:GetService("ReplicatedStorage").Remote.RemoteFunction:InvokeServer(ohString1, ohString2, ohNumber3)
- end
- end
- end))
- Tab2:AddDropdown({
- Name = "Select Chest",
- Default = "",
- Options = {unpack(chests)},
- Callback = function(Value)
- shared.chest = Value
- end
- })
- Tab2:AddToggle({Name = "Autofarm Chest",Default = false,Callback = function(value)
- shared.autochest = value
- end})
- resume(create(function()
- while true do game:GetService("RunService").Stepped:wait()
- if shared.autochest and shared.chest ~= nil then
- game:GetService("Players").LocalPlayer.PlayerGui.ChestResult.Content.ImageTransparency = 1
- local ohString1 = "PromptPurchaseChest"
- local ohInstance2 = workspace.ChestStands[shared.chest]
- game:GetService("ReplicatedStorage").Remote.RemoteFunction:InvokeServer(ohString1, ohInstance2)
- end
- end
- end))
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