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Oct 23rd, 2019
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  1. Umi
  2. Female, Human, Magical Girl
  3. Medium, Alignement
  4. Level 1
  5.  
  6. HP : 9/9
  7. AC : 13
  8.  
  9. Strength : 11 (0)
  10. Dexterity : 16 (+3)
  11. Constitution : 13 (+1)
  12. Intelligence : 16 (+3)
  13. Wisdom : 10 (0)
  14. Charisma : 10 (0)
  15.  
  16. Abilities
  17. Magical Promise : Promise of Safety
  18. Weapon Training : Gain proficiency with Medium Armor, Martial Weapons and Shields.
  19. Transformation : As a bonus action, takes her Magical Girl form. Requires the ability to use actions and be in possession of her heirloom. Can transform twice per short/long rest, up to an hour. (2/2)
  20. While transformed :
  21. -AC is equal to 10 + Dex. Mod + Dex. Charisma ( Total : 13 ), while not wearing armour.
  22. -Weapons deal Radiant damage.
  23. -Gain access to a Fighting Style.
  24. -Gain access to Spellcasting.
  25.  
  26. Proficiencies ( Bonus of +2 on these rolls )
  27. Saving throws : Charisma and Constitution
  28. Competences : Acrobatics, Arcana, Insight and Religion
  29. Light Armor, Medium Armor, Shields
  30. All weapons
  31.  
  32. Langages : Common & Primordial
  33.  
  34. Weapons
  35. -Dagger (1d4 + Fo. or Dex. Piercing damage / Finesse, Light, Thrown (Range 20/60ft.)
  36.  
  37. Armor
  38. Vestments ( AC : 10 + Dex. Mod )
  39.  
  40. Inventory ( Backpack )
  41. -Heirloom Amulet
  42. -Bottle of ink
  43. -Ink pen
  44. -Sheets of Parchment (x10)
  45. -Bag of sand
  46. -Small knife
  47. -Bestiary of the continent
  48. -Herbarium of the continent
  49. -Cooking book
  50. -Prayer book
  51. -5 sticks of incense
  52.  
  53. Money : 15 GP
  54.  
  55. Background : Acolyte
  56. Bonus : Shelter of the Faithful
  57. You can perform the religious ceremonies of your deity. You and your party can expect free healing and care in temples of your faith, though you must furnish components for spells. Peoples of your faith will support you ( and only you ) to a "Modest" lifestyle.
  58. You may take residence at the Alabaster temple, and call upon the help of the priests here, as long as it's not hazardous and you stay in good standing with them.
  59.  
  60. Magic
  61. Max : NOT YET
  62. Spellcasting ability : Charisma / Roll modifier : Proficiency + Charisma Mod. ( Actual : +2 )
  63. Spells saving throw : 8 + Proficiency + Charisma Mod. ( Total : 10 )
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