Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- 2018-01-11 18:42:39.346 - Thread: 1 -> Log Started
- 2018-01-11 18:42:39.348 - Thread: 1 -> Timezone (local - UTC): 0h
- 2018-01-11 18:42:39.348 - Thread: 1 -> App Version: 01_185_800
- 2018-01-11 18:42:39.348 - Thread: 1 -> Steam build: Always true
- 2018-01-11 18:42:39.348 - Thread: 1 -> Is official: True [NO][IS][NAMP]
- 2018-01-11 18:42:39.348 - Thread: 1 -> Environment.ProcessorCount: 4
- 2018-01-11 18:42:39.443 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 7 Professional (Microsoft Windows NT 6.1.7601 Service Pack 1)
- 2018-01-11 18:42:39.443 - Thread: 1 -> Environment.CommandLine: E:\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe
- 2018-01-11 18:42:39.443 - Thread: 1 -> Environment.Is64BitProcess: True
- 2018-01-11 18:42:39.443 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
- 2018-01-11 18:42:39.444 - Thread: 1 -> Environment.Version: 4.6.1 or later (394299)
- 2018-01-11 18:42:39.444 - Thread: 1 -> Environment.CurrentDirectory: E:\Steam\steamapps\common\SpaceEngineers\Bin64
- 2018-01-11 18:42:40.555 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz
- 2018-01-11 18:42:40.555 - Thread: 1 -> IntPtr.Size: 8
- 2018-01-11 18:42:40.555 - Thread: 1 -> Default Culture: pt-PT
- 2018-01-11 18:42:40.555 - Thread: 1 -> Default UI Culture: en-US
- 2018-01-11 18:42:40.558 - Thread: 1 -> IsAdmin: False
- 2018-01-11 18:42:40.570 - Thread: 1 -> MyConfig.Load() - START
- 2018-01-11 18:42:40.573 - Thread: 1 -> Path: C:\Users\Nuttell\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2018-01-11 18:42:40.639 - Thread: 1 -> EnableDamageEffects: True
- 2018-01-11 18:42:40.639 - Thread: 1 -> VegetationViewDistance: 10000
- 2018-01-11 18:42:40.639 - Thread: 1 -> GraphicsRenderer: DirectX 11
- 2018-01-11 18:42:40.639 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
- 2018-01-11 18:42:40.639 - Thread: 1 -> Language: 0
- 2018-01-11 18:42:40.639 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
- 2018-01-11 18:42:40.639 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
- 2018-01-11 18:42:40.639 - Thread: 1 -> FirstTimeRun: False
- 2018-01-11 18:42:40.639 - Thread: 1 -> GameVolume: 0.1843029
- 2018-01-11 18:42:40.639 - Thread: 1 -> MusicVolume: 0.01531045
- 2018-01-11 18:42:40.639 - Thread: 1 -> VoiceChatVolume: 1
- 2018-01-11 18:42:40.639 - Thread: 1 -> HudWarnings: True
- 2018-01-11 18:42:40.639 - Thread: 1 -> VoiceChat: True
- 2018-01-11 18:42:40.639 - Thread: 1 -> EnableMuteWhenNotInFocus: True
- 2018-01-11 18:42:40.639 - Thread: 1 -> EnableReverb: True
- 2018-01-11 18:42:40.639 - Thread: 1 -> EnableDynamicMusic: True
- 2018-01-11 18:42:40.639 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True
- 2018-01-11 18:42:40.639 - Thread: 1 -> VideoAdapter: 0
- 2018-01-11 18:42:40.639 - Thread: 1 -> ScreenWidth: 1920
- 2018-01-11 18:42:40.639 - Thread: 1 -> ScreenHeight: 1080
- 2018-01-11 18:42:40.639 - Thread: 1 -> RefreshRate: 60000
- 2018-01-11 18:42:40.639 - Thread: 1 -> WindowMode: 1
- 2018-01-11 18:42:40.639 - Thread: 1 -> VerticalSync: True
- 2018-01-11 18:42:40.639 - Thread: 1 -> FieldOfView: 70.00001
- 2018-01-11 18:42:40.639 - Thread: 1 -> FlaresIntensity: 1.032287
- 2018-01-11 18:42:40.639 - Thread: 1 -> GrassDensity: 10
- 2018-01-11 18:42:40.639 - Thread: 1 -> GrassDrawDistance: 4998
- 2018-01-11 18:42:40.639 - Thread: 1 -> AntialiasingMode: 1
- 2018-01-11 18:42:40.639 - Thread: 1 -> ShadowMapResolution: 2
- 2018-01-11 18:42:40.639 - Thread: 1 -> AmbientOcclusionEnabled: True
- 2018-01-11 18:42:40.639 - Thread: 1 -> TextureQuality: 2
- 2018-01-11 18:42:40.639 - Thread: 1 -> AnisotropicFiltering: 4
- 2018-01-11 18:42:40.639 - Thread: 1 -> ModelQuality: 1
- 2018-01-11 18:42:40.639 - Thread: 1 -> VoxelQuality: 1
- 2018-01-11 18:42:40.639 - Thread: 1 -> ShaderQuality: 1
- 2018-01-11 18:42:40.639 - Thread: 1 -> LowMemSwitchToLow: 0
- 2018-01-11 18:42:40.639 - Thread: 1 -> MinimalHud: True
- 2018-01-11 18:42:40.639 - Thread: 1 -> CubeBuilderBuildingMode: 0
- 2018-01-11 18:42:40.639 - Thread: 1 -> ControlsHints: False
- 2018-01-11 18:42:40.639 - Thread: 1 -> RotationHints: True
- 2018-01-11 18:42:40.639 - Thread: 1 -> ShowCrosshair: False
- 2018-01-11 18:42:40.639 - Thread: 1 -> UiTransparency: 1
- 2018-01-11 18:42:40.639 - Thread: 1 -> UiBkTransparency: 0.328531
- 2018-01-11 18:42:40.639 - Thread: 1 -> HUDBkTransparency: 0.3340783
- 2018-01-11 18:42:40.639 - Thread: 1 -> CubeBuilderUseSymmetry: True
- 2018-01-11 18:42:40.639 - Thread: 1 -> LastCheckedVersion: 1185013
- 2018-01-11 18:42:40.639 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions
- 2018-01-11 18:42:40.639 - Thread: 1 -> MutedPlayers:
- 2018-01-11 18:42:40.639 - Thread: 1 -> DontSendVoicePlayers:
- 2018-01-11 18:42:40.639 - Thread: 1 -> ScreenshotSizeMultiplier: 4
- 2018-01-11 18:42:40.639 - Thread: 1 -> EnablePerformanceWarningsTempV2: True
- 2018-01-11 18:42:40.641 - Thread: 1 -> MyConfig.Load() - END
- 2018-01-11 18:42:40.643 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified
- 2018-01-11 18:42:43.560 - Thread: 1 -> AdapterInfo = {
- 2018-01-11 18:42:43.561 - Thread: 1 -> Name = NVIDIA GeForce GTX 1070 + DISPLAY1
- 2018-01-11 18:42:43.561 - Thread: 1 -> Description = dev id: 7041, mem: 8478457856, shared mem: 8302516224, Luid: 28814, rev: 161, subsys id: -2053107645, vendor id: 4318
- 2018-01-11 18:42:43.561 - Thread: 1 -> Driver version = 23.21.13.8871
- 2018-01-11 18:42:43.561 - Thread: 1 -> Driver date = 20171215000000.000000-000
- 2018-01-11 18:42:43.561 - Thread: 1 -> DriverUpdateNecessary = False
- 2018-01-11 18:42:43.561 - Thread: 1 -> Adapter id = 0
- 2018-01-11 18:42:43.561 - Thread: 1 -> Supported = True
- 2018-01-11 18:42:43.561 - Thread: 1 -> RAM = 8478457856
- 2018-01-11 18:42:43.561 - Thread: 1 -> Priority = 2
- 2018-01-11 18:42:43.561 - Thread: 1 -> Multithreaded rendering supported = True
- 2018-01-11 18:42:43.561 - Thread: 1 -> Output is attached = True
- 2018-01-11 18:42:43.561 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080}
- 2018-01-11 18:42:43.561 - Thread: 1 -> Display modes = {
- 2018-01-11 18:42:43.561 - Thread: 1 -> DXGIOutput id = 0
- 2018-01-11 18:42:43.561 - Thread: 1 -> 640x480@60Hz
- 2018-01-11 18:42:43.561 - Thread: 1 -> 640x480@75Hz
- 2018-01-11 18:42:43.561 - Thread: 1 -> 640x480@59.94Hz
- 2018-01-11 18:42:43.561 - Thread: 1 -> 720x480@60Hz
- 2018-01-11 18:42:43.561 - Thread: 1 -> 720x480@59.94Hz
- 2018-01-11 18:42:43.561 - Thread: 1 -> 720x576@50Hz
- 2018-01-11 18:42:43.561 - Thread: 1 -> 800x600@75Hz
- 2018-01-11 18:42:43.561 - Thread: 1 -> 800x600@60.317Hz
- 2018-01-11 18:42:43.561 - Thread: 1 -> 1024x768@60.004Hz
- 2018-01-11 18:42:43.561 - Thread: 1 -> 1024x768@75.029Hz
- 2018-01-11 18:42:43.561 - Thread: 1 -> 1152x864@75Hz
- 2018-01-11 18:42:43.561 - Thread: 1 -> 1176x664@60Hz
- 2018-01-11 18:42:43.561 - Thread: 1 -> 1176x664@60Hz
- 2018-01-11 18:42:43.561 - Thread: 1 -> 1176x664@50Hz
- 2018-01-11 18:42:43.561 - Thread: 1 -> 1176x664@50Hz
- 2018-01-11 18:42:43.561 - Thread: 1 -> 1176x664@59.94Hz
- 2018-01-11 18:42:43.561 - Thread: 1 -> 1176x664@59.94Hz
- 2018-01-11 18:42:43.561 - Thread: 1 -> 1280x720@60Hz
- 2018-01-11 18:42:43.561 - Thread: 1 -> 1280x720@50Hz
- 2018-01-11 18:42:43.561 - Thread: 1 -> 1280x720@59.94Hz
- 2018-01-11 18:42:43.561 - Thread: 1 -> 1280x768@59.81Hz
- 2018-01-11 18:42:43.561 - Thread: 1 -> 1280x768@59.81Hz
- 2018-01-11 18:42:43.561 - Thread: 1 -> 1280x800@59.81Hz
- 2018-01-11 18:42:43.561 - Thread: 1 -> 1280x960@60.02Hz
- 2018-01-11 18:42:43.561 - Thread: 1 -> 1280x960@60.02Hz
- 2018-01-11 18:42:43.561 - Thread: 1 -> 1280x960@75.025Hz
- 2018-01-11 18:42:43.561 - Thread: 1 -> 1280x960@75.025Hz
- 2018-01-11 18:42:43.561 - Thread: 1 -> 1280x1024@60.02Hz
- 2018-01-11 18:42:43.561 - Thread: 1 -> 1280x1024@75.025Hz
- 2018-01-11 18:42:43.561 - Thread: 1 -> 1360x768@59.887Hz
- 2018-01-11 18:42:43.561 - Thread: 1 -> 1360x768@59.887Hz
- 2018-01-11 18:42:43.561 - Thread: 1 -> 1366x768@59.887Hz
- 2018-01-11 18:42:43.561 - Thread: 1 -> 1366x768@59.887Hz
- 2018-01-11 18:42:43.561 - Thread: 1 -> 1400x1050@59.978Hz
- 2018-01-11 18:42:43.561 - Thread: 1 -> 1440x900@59.887Hz
- 2018-01-11 18:42:43.561 - Thread: 1 -> 1600x900@60Hz
- 2018-01-11 18:42:43.561 - Thread: 1 -> 1600x1024@59.954Hz
- 2018-01-11 18:42:43.561 - Thread: 1 -> 1600x1024@59.954Hz
- 2018-01-11 18:42:43.561 - Thread: 1 -> 1680x1050@59.954Hz
- 2018-01-11 18:42:43.561 - Thread: 1 -> 1768x992@60Hz
- 2018-01-11 18:42:43.561 - Thread: 1 -> 1768x992@60Hz
- 2018-01-11 18:42:43.561 - Thread: 1 -> 1768x992@50Hz
- 2018-01-11 18:42:43.561 - Thread: 1 -> 1768x992@50Hz
- 2018-01-11 18:42:43.561 - Thread: 1 -> 1768x992@59.94Hz
- 2018-01-11 18:42:43.561 - Thread: 1 -> 1768x992@59.94Hz
- 2018-01-11 18:42:43.561 - Thread: 1 -> 1920x1080@60Hz
- 2018-01-11 18:42:43.561 - Thread: 1 -> 1920x1080@60Hz
- 2018-01-11 18:42:43.561 - Thread: 1 -> 1920x1080@50Hz
- 2018-01-11 18:42:43.561 - Thread: 1 -> 1920x1080@50Hz
- 2018-01-11 18:42:43.561 - Thread: 1 -> 1920x1080@59.94Hz
- 2018-01-11 18:42:43.562 - Thread: 1 -> 1920x1080@59.94006Hz
- 2018-01-11 18:42:43.562 - Thread: 1 -> }
- 2018-01-11 18:42:43.562 - Thread: 1 -> }
- 2018-01-11 18:42:43.563 - Thread: 1 -> AdapterInfo = {
- 2018-01-11 18:42:43.563 - Thread: 1 -> Name = NVIDIA GeForce GTX 1070 + DISPLAY2
- 2018-01-11 18:42:43.563 - Thread: 1 -> Description = dev id: 7041, mem: 8478457856, shared mem: 8302516224, Luid: 28814, rev: 161, subsys id: -2053107645, vendor id: 4318
- 2018-01-11 18:42:43.563 - Thread: 1 -> Driver version = 23.21.13.8871
- 2018-01-11 18:42:43.563 - Thread: 1 -> Driver date = 20171215000000.000000-000
- 2018-01-11 18:42:43.563 - Thread: 1 -> DriverUpdateNecessary = False
- 2018-01-11 18:42:43.563 - Thread: 1 -> Adapter id = 0
- 2018-01-11 18:42:43.563 - Thread: 1 -> Supported = True
- 2018-01-11 18:42:43.563 - Thread: 1 -> RAM = 8478457856
- 2018-01-11 18:42:43.563 - Thread: 1 -> Priority = 2
- 2018-01-11 18:42:43.563 - Thread: 1 -> Multithreaded rendering supported = True
- 2018-01-11 18:42:43.563 - Thread: 1 -> Output is attached = True
- 2018-01-11 18:42:43.563 - Thread: 1 -> DesktopBounds = {X:-1920 Y:0 Width:1920 Height:1080}
- 2018-01-11 18:42:43.563 - Thread: 1 -> Display modes = {
- 2018-01-11 18:42:43.564 - Thread: 1 -> DXGIOutput id = 1
- 2018-01-11 18:42:43.564 - Thread: 1 -> 640x480@60Hz
- 2018-01-11 18:42:43.564 - Thread: 1 -> 640x480@75Hz
- 2018-01-11 18:42:43.564 - Thread: 1 -> 640x480@72Hz
- 2018-01-11 18:42:43.564 - Thread: 1 -> 720x480@60Hz
- 2018-01-11 18:42:43.564 - Thread: 1 -> 720x480@59.94Hz
- 2018-01-11 18:42:43.564 - Thread: 1 -> 720x576@75Hz
- 2018-01-11 18:42:43.564 - Thread: 1 -> 720x576@75Hz
- 2018-01-11 18:42:43.564 - Thread: 1 -> 720x576@60.317Hz
- 2018-01-11 18:42:43.564 - Thread: 1 -> 720x576@60.317Hz
- 2018-01-11 18:42:43.564 - Thread: 1 -> 800x600@75Hz
- 2018-01-11 18:42:43.564 - Thread: 1 -> 800x600@60.317Hz
- 2018-01-11 18:42:43.564 - Thread: 1 -> 1024x768@60.004Hz
- 2018-01-11 18:42:43.564 - Thread: 1 -> 1024x768@75.029Hz
- 2018-01-11 18:42:43.564 - Thread: 1 -> 1152x864@60.02Hz
- 2018-01-11 18:42:43.564 - Thread: 1 -> 1152x864@60.02Hz
- 2018-01-11 18:42:43.564 - Thread: 1 -> 1152x864@75.025Hz
- 2018-01-11 18:42:43.564 - Thread: 1 -> 1152x864@75.025Hz
- 2018-01-11 18:42:43.564 - Thread: 1 -> 1176x664@60Hz
- 2018-01-11 18:42:43.564 - Thread: 1 -> 1176x664@60Hz
- 2018-01-11 18:42:43.564 - Thread: 1 -> 1176x664@59.94Hz
- 2018-01-11 18:42:43.564 - Thread: 1 -> 1176x664@59.94Hz
- 2018-01-11 18:42:43.564 - Thread: 1 -> 1280x720@60Hz
- 2018-01-11 18:42:43.564 - Thread: 1 -> 1280x720@59.94Hz
- 2018-01-11 18:42:43.564 - Thread: 1 -> 1280x768@60.02Hz
- 2018-01-11 18:42:43.564 - Thread: 1 -> 1280x768@60.02Hz
- 2018-01-11 18:42:43.564 - Thread: 1 -> 1280x768@75.025Hz
- 2018-01-11 18:42:43.564 - Thread: 1 -> 1280x768@75.025Hz
- 2018-01-11 18:42:43.564 - Thread: 1 -> 1280x800@60.02Hz
- 2018-01-11 18:42:43.564 - Thread: 1 -> 1280x800@60.02Hz
- 2018-01-11 18:42:43.564 - Thread: 1 -> 1280x800@75.025Hz
- 2018-01-11 18:42:43.564 - Thread: 1 -> 1280x800@75.025Hz
- 2018-01-11 18:42:43.564 - Thread: 1 -> 1280x960@60.02Hz
- 2018-01-11 18:42:43.564 - Thread: 1 -> 1280x960@60.02Hz
- 2018-01-11 18:42:43.564 - Thread: 1 -> 1280x960@75.025Hz
- 2018-01-11 18:42:43.564 - Thread: 1 -> 1280x960@75.025Hz
- 2018-01-11 18:42:43.564 - Thread: 1 -> 1280x1024@60.02Hz
- 2018-01-11 18:42:43.564 - Thread: 1 -> 1280x1024@75.025Hz
- 2018-01-11 18:42:43.564 - Thread: 1 -> 1360x768@59.887Hz
- 2018-01-11 18:42:43.564 - Thread: 1 -> 1360x768@59.887Hz
- 2018-01-11 18:42:43.564 - Thread: 1 -> 1360x768@74.984Hz
- 2018-01-11 18:42:43.564 - Thread: 1 -> 1360x768@74.984Hz
- 2018-01-11 18:42:43.564 - Thread: 1 -> 1366x768@59.887Hz
- 2018-01-11 18:42:43.564 - Thread: 1 -> 1366x768@59.887Hz
- 2018-01-11 18:42:43.564 - Thread: 1 -> 1366x768@74.984Hz
- 2018-01-11 18:42:43.564 - Thread: 1 -> 1366x768@74.984Hz
- 2018-01-11 18:42:43.564 - Thread: 1 -> 1400x1050@59.954Hz
- 2018-01-11 18:42:43.564 - Thread: 1 -> 1400x1050@59.954Hz
- 2018-01-11 18:42:43.564 - Thread: 1 -> 1440x900@59.887Hz
- 2018-01-11 18:42:43.564 - Thread: 1 -> 1440x900@74.984Hz
- 2018-01-11 18:42:43.564 - Thread: 1 -> 1600x900@59.954Hz
- 2018-01-11 18:42:43.564 - Thread: 1 -> 1600x900@59.954Hz
- 2018-01-11 18:42:43.564 - Thread: 1 -> 1600x1024@59.954Hz
- 2018-01-11 18:42:43.564 - Thread: 1 -> 1600x1024@59.954Hz
- 2018-01-11 18:42:43.564 - Thread: 1 -> 1680x1050@59.954Hz
- 2018-01-11 18:42:43.564 - Thread: 1 -> 1768x992@60Hz
- 2018-01-11 18:42:43.564 - Thread: 1 -> 1768x992@60Hz
- 2018-01-11 18:42:43.564 - Thread: 1 -> 1768x992@59.94006Hz
- 2018-01-11 18:42:43.564 - Thread: 1 -> 1768x992@59.94006Hz
- 2018-01-11 18:42:43.564 - Thread: 1 -> 1920x1080@60Hz
- 2018-01-11 18:42:43.564 - Thread: 1 -> 1920x1080@59.94006Hz
- 2018-01-11 18:42:43.564 - Thread: 1 -> }
- 2018-01-11 18:42:43.564 - Thread: 1 -> }
- 2018-01-11 18:42:43.587 - Thread: 1 -> Steam.IsActive: True
- 2018-01-11 18:42:43.587 - Thread: 1 -> Steam.IsOnline: True
- 2018-01-11 18:42:43.588 - Thread: 1 -> Steam.OwnsGame: True
- 2018-01-11 18:42:43.588 - Thread: 1 -> Steam.UserId: 76561198068350800
- 2018-01-11 18:42:43.588 - Thread: 1 -> Steam.UserName: -|- AlpacaLover -|-
- 2018-01-11 18:42:43.588 - Thread: 1 -> Steam.Branch: default
- 2018-01-11 18:42:43.588 - Thread: 1 -> Build date: 2018-01-11 03:16
- 2018-01-11 18:42:43.588 - Thread: 1 -> Build version: 0.1.6585.27508
- 2018-01-11 18:42:43.665 - Thread: 1 -> MySandboxGame.Constructor() - START
- 2018-01-11 18:42:43.666 - Thread: 1 -> MyScreenManager()
- 2018-01-11 18:42:43.666 - Thread: 1 -> Game dir: E:\Steam\steamapps\common\SpaceEngineers\Bin64
- 2018-01-11 18:42:43.666 - Thread: 1 -> Content dir: E:\Steam\steamapps\common\SpaceEngineers\Content
- 2018-01-11 18:42:43.668 - Thread: 1 -> Found processor count: 4
- 2018-01-11 18:42:43.668 - Thread: 1 -> Using processor count: 4
- 2018-01-11 18:42:45.502 - Thread: 1 -> Preallocate - START
- 2018-01-11 18:42:45.504 - Thread: 1 -> MySpaceBuildComponent - START
- 2018-01-11 18:42:45.504 - Thread: 1 -> MySpaceBuildComponent - END
- 2018-01-11 18:42:45.504 - Thread: 1 -> MySpaceWorldGenerator - START
- 2018-01-11 18:42:45.514 - Thread: 1 -> MySpaceWorldGenerator - END
- 2018-01-11 18:42:45.515 - Thread: 1 -> MyEntities - START
- 2018-01-11 18:42:45.525 - Thread: 8 -> MyDefinitionManager.LoadScenarios() - START
- 2018-01-11 18:42:45.548 - Thread: 1 -> MyEntities - END
- 2018-01-11 18:42:45.548 - Thread: 1 -> MyObjectBuilder_Base - START
- 2018-01-11 18:42:45.548 - Thread: 1 -> MyObjectBuilder_Base - END
- 2018-01-11 18:42:45.548 - Thread: 1 -> MyTransparentGeometry - START
- 2018-01-11 18:42:45.550 - Thread: 8 -> d300b1e5f3e2e49434f18d3ca3308a9508135aed
- 2018-01-11 18:42:45.559 - Thread: 1 -> MyTransparentGeometry - END
- 2018-01-11 18:42:45.559 - Thread: 1 -> MyCubeGridDeformationTables - START
- 2018-01-11 18:42:45.584 - Thread: 1 -> MyCubeGridDeformationTables - END
- 2018-01-11 18:42:45.584 - Thread: 1 -> MyMath - START
- 2018-01-11 18:42:45.584 - Thread: 1 -> MyMath - END
- 2018-01-11 18:42:45.584 - Thread: 1 -> MySimpleObjectDraw - START
- 2018-01-11 18:42:45.590 - Thread: 1 -> MySimpleObjectDraw - END
- 2018-01-11 18:42:45.606 - Thread: 1 -> MyDefinitionManager - START
- 2018-01-11 18:42:45.606 - Thread: 1 -> MyDefinitionManager - END
- 2018-01-11 18:42:45.606 - Thread: 1 -> MyCubeGridDefinitions - START
- 2018-01-11 18:42:45.678 - Thread: 1 -> MyCubeGridDefinitions - END
- 2018-01-11 18:42:45.679 - Thread: 1 -> MyAIActionsParser - START
- 2018-01-11 18:42:45.679 - Thread: 1 -> MyAIActionsParser - END
- 2018-01-11 18:42:45.679 - Thread: 1 -> MyMultiplayerBase - START
- 2018-01-11 18:42:45.679 - Thread: 1 -> MyMultiplayerBase - END
- 2018-01-11 18:42:45.679 - Thread: 1 -> MyMultiplayerServerBase - START
- 2018-01-11 18:42:45.679 - Thread: 1 -> MyMultiplayerServerBase - END
- 2018-01-11 18:42:45.679 - Thread: 1 -> MyDedicatedServerBase - START
- 2018-01-11 18:42:45.679 - Thread: 1 -> MyDedicatedServerBase - END
- 2018-01-11 18:42:45.679 - Thread: 1 -> MyMultiplayerClientBase - START
- 2018-01-11 18:42:45.679 - Thread: 1 -> MyMultiplayerClientBase - END
- 2018-01-11 18:42:45.679 - Thread: 1 -> MyMultiplayerLobbyClient - START
- 2018-01-11 18:42:45.679 - Thread: 1 -> MyMultiplayerLobbyClient - END
- 2018-01-11 18:42:45.679 - Thread: 1 -> MyServerDebugCommands - START
- 2018-01-11 18:42:45.696 - Thread: 1 -> MyServerDebugCommands - END
- 2018-01-11 18:42:45.696 - Thread: 1 -> MyClientDebugCommands - START
- 2018-01-11 18:42:45.697 - Thread: 1 -> MyClientDebugCommands - END
- 2018-01-11 18:42:45.697 - Thread: 1 -> MyMultiplayerClient - START
- 2018-01-11 18:42:45.697 - Thread: 1 -> MyMultiplayerClient - END
- 2018-01-11 18:42:45.697 - Thread: 1 -> MyMultiplayerLobby - START
- 2018-01-11 18:42:45.697 - Thread: 1 -> MyMultiplayerLobby - END
- 2018-01-11 18:42:45.697 - Thread: 1 -> MyDedicatedServer - START
- 2018-01-11 18:42:45.697 - Thread: 1 -> MyDedicatedServer - END
- 2018-01-11 18:42:45.697 - Thread: 1 -> MyAiTargetManager - START
- 2018-01-11 18:42:45.697 - Thread: 1 -> MyAiTargetManager - END
- 2018-01-11 18:42:45.697 - Thread: 1 -> MyEntityComponentsDebugDraw - START
- 2018-01-11 18:42:45.697 - Thread: 1 -> MyEntityComponentsDebugDraw - END
- 2018-01-11 18:42:45.697 - Thread: 1 -> MyChatHistory - START
- 2018-01-11 18:42:45.697 - Thread: 1 -> MyChatHistory - END
- 2018-01-11 18:42:45.697 - Thread: 1 -> MySyncDestructions - START
- 2018-01-11 18:42:45.697 - Thread: 1 -> MySyncDestructions - END
- 2018-01-11 18:42:45.697 - Thread: 1 -> MyGuiIngameScriptsPage - START
- 2018-01-11 18:42:45.760 - Thread: 1 -> MyGuiIngameScriptsPage - END
- 2018-01-11 18:42:45.760 - Thread: 1 -> MyGuiScreenAdminMenu - START
- 2018-01-11 18:42:45.760 - Thread: 1 -> MyGuiScreenAdminMenu - END
- 2018-01-11 18:42:45.760 - Thread: 1 -> MyCommandCharacter - START
- 2018-01-11 18:42:45.763 - Thread: 1 -> MyCommandCharacter - END
- 2018-01-11 18:42:45.763 - Thread: 1 -> MyCommandConsole - START
- 2018-01-11 18:42:45.764 - Thread: 1 -> MyCommandConsole - END
- 2018-01-11 18:42:45.764 - Thread: 1 -> MyCommandEntity - START
- 2018-01-11 18:42:45.766 - Thread: 1 -> MyCommandEntity - END
- 2018-01-11 18:42:45.766 - Thread: 1 -> MySyncScenario - START
- 2018-01-11 18:42:45.766 - Thread: 1 -> MySyncScenario - END
- 2018-01-11 18:42:45.766 - Thread: 1 -> MySyncEntity - START
- 2018-01-11 18:42:45.766 - Thread: 1 -> MySyncEntity - END
- 2018-01-11 18:42:45.766 - Thread: 1 -> Preallocate - END
- 2018-01-11 18:42:45.826 - Thread: 1 -> MyCampaignManager.Constructor() - START
- 2018-01-11 18:42:45.947 - Thread: 1 -> MyCampaignManager.Constructor() - END
- 2018-01-11 18:42:45.947 - Thread: 1 -> MySandboxGame.Constructor() - END
- 2018-01-11 18:42:45.948 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START
- 2018-01-11 18:42:45.949 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.6585.27508, Culture=neutral, PublicKeyToken=null
- 2018-01-11 18:42:45.949 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.6585.27508, Culture=neutral, PublicKeyToken=null
- 2018-01-11 18:42:45.949 - Thread: 1 -> Assembly.Location: E:\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll
- 2018-01-11 18:42:45.949 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319
- 2018-01-11 18:42:45.949 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END
- 2018-01-11 18:42:45.951 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START
- 2018-01-11 18:42:45.982 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd.
- 2018-01-11 18:42:45.982 - Thread: 1 -> Win32_ComputerSystem.Model: To be filled by O.E.M.
- 2018-01-11 18:42:45.983 - Thread: 1 -> Virtualized: False
- 2018-01-11 18:42:45.987 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz
- 2018-01-11 18:42:45.989 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,141,903,360 bytes
- 2018-01-11 18:42:45.989 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 8,796,092,891,136 bytes
- 2018-01-11 18:42:45.989 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 12,416,503,808 bytes
- 2018-01-11 18:42:45.989 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 8,760,648,835,072 bytes
- 2018-01-11 18:42:45.994 - Thread: 1 -> Drive C: | Capacity: 120,031,539,200 bytes | Free space: 3,944,501,248 bytes
- 2018-01-11 18:42:45.995 - Thread: 1 -> Drive E: | Capacity: 1,000,199,942,144 bytes | Free space: 519,492,308,992 bytes
- 2018-01-11 18:42:45.995 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END
- 2018-01-11 18:42:45.996 - Thread: 1 -> MySandboxGame.Initialize() - START
- 2018-01-11 18:42:46.083 - Thread: 1 -> MyGuiGameControlsHelpers()
- 2018-01-11 18:42:46.107 - Thread: 8 -> Loading scenarios
- 2018-01-11 18:42:46.159 - Thread: 8 -> MyDefinitionManager.LoadScenarios() - END
- 2018-01-11 18:42:46.216 - Thread: 1 -> Havok: Physics.Init
- 2018-01-11 18:42:46.217 - Thread: 1 -> Havok: Version: Release(0), 1800, [S]
- 2018-01-11 18:42:46.223 - Thread: 1 -> HkGameName: SpaceEngineers Release
- 2018-01-11 18:42:46.244 - Thread: 1 -> MySandboxGame.LoadData() - START
- 2018-01-11 18:42:46.248 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
- 2018-01-11 18:42:46.574 - Thread: 1 -> Loading shadow textures definitions
- 2018-01-11 18:42:46.575 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
- 2018-01-11 18:42:49.049 - Thread: 1 -> Loading sound definitions
- 2018-01-11 18:42:49.055 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
- 2018-01-11 18:42:49.063 - Thread: 1 -> MyAudio.LoadData - START
- 2018-01-11 18:42:49.146 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (High Definition Audio Device) - Channel #: 2 - Sample rate: 44100
- 2018-01-11 18:42:49.444 - Thread: 14 -> MyDefinitionManager.PrepareBaseDefinitions() - START
- 2018-01-11 18:42:55.364 - Thread: 1 -> MyAudio.LoadData - END
- 2018-01-11 18:42:55.370 - Thread: 1 -> MyConfig.Save() - START
- 2018-01-11 18:42:55.371 - Thread: 1 -> Path: C:\Users\Nuttell\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2018-01-11 18:42:55.420 - Thread: 1 -> MyConfig.Save() - END
- 2018-01-11 18:42:55.434 - Thread: 1 -> MyGuiManager()
- 2018-01-11 18:42:55.640 - Thread: 1 -> MyConfig.Save() - START
- 2018-01-11 18:42:55.641 - Thread: 1 -> Path: C:\Users\Nuttell\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2018-01-11 18:42:55.683 - Thread: 1 -> MyConfig.Save() - END
- 2018-01-11 18:42:55.687 - Thread: 1 -> MyGuiManager.LoadContent() - START
- 2018-01-11 18:42:59.250 - Thread: 14 -> MyDefinitionManager.PrepareBaseDefinitions() - END
- 2018-01-11 18:43:03.317 - Thread: 1 -> MyGuiManager.LoadContent() - START
- 2018-01-11 18:43:03.318 - Thread: 1 -> MyGuiManager.LoadContent() - END
- 2018-01-11 18:43:03.318 - Thread: 1 -> MyGuiManager.LoadContent() - END
- 2018-01-11 18:43:03.330 - Thread: 1 -> Loading default controls
- 2018-01-11 18:43:03.495 - Thread: 1 -> MySandboxGame.LoadData() - END
- 2018-01-11 18:43:06.340 - Thread: 1 -> MySandboxGame.Initialize() - END
- 2018-01-11 18:43:06.359 - Thread: 1 -> Timer Frequency: 3312812
- 2018-01-11 18:43:06.359 - Thread: 1 -> Ticks per frame: 55214
- 2018-01-11 18:43:06.920 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1)
- 2018-01-11 18:43:06.921 - Thread: 1 -> Flares Intensity: 1.032287
- 2018-01-11 18:43:06.921 - Thread: 1 -> Field of view: 1.221731
- 2018-01-11 18:43:06.921 - Thread: 1 -> Render.GrassDensityFactor: 10
- 2018-01-11 18:43:06.921 - Thread: 1 -> Render.GrassDrawDistance: 4998
- 2018-01-11 18:43:06.921 - Thread: 1 -> Render.AntialiasingMode: FXAA
- 2018-01-11 18:43:06.921 - Thread: 1 -> Render.ShadowQuality: HIGH
- 2018-01-11 18:43:06.921 - Thread: 1 -> Render.AmbientOcclusionEnabled: True
- 2018-01-11 18:43:06.921 - Thread: 1 -> Render.TextureQuality: HIGH
- 2018-01-11 18:43:06.921 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16
- 2018-01-11 18:43:06.921 - Thread: 1 -> Render.VoxelShaderQuality: HIGH
- 2018-01-11 18:43:06.921 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH
- 2018-01-11 18:43:06.921 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH
- 2018-01-11 18:43:07.156 - Thread: 1 -> Analytics helper process start reported
- 2018-01-11 18:44:56.271 - Thread: 15 -> Loading available saves - START
- 2018-01-11 18:44:56.273 - Thread: 15 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Nuttell\AppData\Roaming\SpaceEngineers\Saves\76561198068350800'
- 2018-01-11 18:44:57.091 - Thread: 15 -> Loading available saves - END
- 2018-01-11 18:44:57.323 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2018-01-11 18:44:57.324 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2018-01-11 18:45:00.157 - Thread: 1 -> LoadSandbox() - Start
- 2018-01-11 18:45:00.158 - Thread: 1 -> LoadSession() - Start
- 2018-01-11 18:45:00.158 - Thread: 1 -> C:\Users\Nuttell\AppData\Roaming\SpaceEngineers\Saves\76561198068350800\Survival Tutorial series
- 2018-01-11 18:45:01.084 - Thread: 1 -> LoadSession() - End
- 2018-01-11 18:45:01.084 - Thread: 1 -> LoadSandbox() - End
- 2018-01-11 18:45:01.086 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2018-01-11 18:45:01.087 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2018-01-11 18:45:01.087 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2018-01-11 18:45:01.087 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2018-01-11 18:45:01.087 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2018-01-11 18:45:01.088 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2018-01-11 18:45:01.106 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START
- 2018-01-11 18:45:01.107 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END
- 2018-01-11 18:45:01.502 - Thread: 1 -> RunLoadingAction - START
- 2018-01-11 18:45:01.505 - Thread: 1 -> Loading session: C:\Users\Nuttell\AppData\Roaming\SpaceEngineers\Saves\76561198068350800\Survival Tutorial series
- 2018-01-11 18:45:02.152 - Thread: 1 -> GC Memory: 837,248,936 B
- 2018-01-11 18:45:02.158 - Thread: 1 -> Process Memory: 1,820,180,480 B
- 2018-01-11 18:45:03.603 - Thread: 1 -> MyScriptManager.LoadData() - START
- 2018-01-11 18:45:03.608 - Thread: 1 -> MyScriptManager.LoadData() - END
- 2018-01-11 18:45:03.614 - Thread: 1 -> MyDefinitionManager.LoadData() - START
- 2018-01-11 18:45:03.615 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
- 2018-01-11 18:45:03.617 - Thread: 1 -> d300b1e5f3e2e49434f18d3ca3308a9508135aed
- 2018-01-11 18:45:03.765 - Thread: 1 -> Loading scenarios
- 2018-01-11 18:45:03.766 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
- 2018-01-11 18:45:03.794 - Thread: 1 -> Loading voxel material definitions
- 2018-01-11 18:45:03.797 - Thread: 1 -> Loading voxel material definitions
- 2018-01-11 18:45:03.797 - Thread: 1 -> Loading voxel map storage definitions
- 2018-01-11 18:45:03.798 - Thread: 1 -> Loading transparent material properties
- 2018-01-11 18:45:03.800 - Thread: 1 -> Loading grid creators
- 2018-01-11 18:45:03.802 - Thread: 1 -> Loading stat definitions
- 2018-01-11 18:45:03.803 - Thread: 1 -> Loading sound categories
- 2018-01-11 18:45:03.805 - Thread: 1 -> Loading ship sound groups
- 2018-01-11 18:45:03.823 - Thread: 1 -> Loading ship sound groups
- 2018-01-11 18:45:03.823 - Thread: 1 -> Loading shadow textures definitions
- 2018-01-11 18:45:03.823 - Thread: 1 -> Loading resource distribution groups
- 2018-01-11 18:45:03.831 - Thread: 1 -> Loading pirate antennas
- 2018-01-11 18:45:03.833 - Thread: 1 -> Loading physical material properties
- 2018-01-11 18:45:03.838 - Thread: 1 -> Loading physical items
- 2018-01-11 18:45:03.842 - Thread: 1 -> Loading LCD texture categories
- 2018-01-11 18:45:03.859 - Thread: 1 -> Loading physical items
- 2018-01-11 18:45:03.864 - Thread: 1 -> Loading event definitions
- 2018-01-11 18:45:03.866 - Thread: 1 -> Loading gas property definitions
- 2018-01-11 18:45:03.866 - Thread: 1 -> Loading flare definitions
- 2018-01-11 18:45:03.868 - Thread: 1 -> Loading factions
- 2018-01-11 18:45:03.869 - Thread: 1 -> Loading environment items entries
- 2018-01-11 18:45:03.872 - Thread: 1 -> Loading component containers
- 2018-01-11 18:45:03.873 - Thread: 1 -> Loading entity components
- 2018-01-11 18:45:03.878 - Thread: 1 -> Loading emissive color definitions
- 2018-01-11 18:45:03.883 - Thread: 1 -> Loading emissive color default states
- 2018-01-11 18:45:03.886 - Thread: 1 -> Loading edges
- 2018-01-11 18:45:03.887 - Thread: 1 -> Loading drone behaviors
- 2018-01-11 18:45:03.890 - Thread: 1 -> Loading decal global definitions
- 2018-01-11 18:45:03.890 - Thread: 1 -> Loading decal definitions
- 2018-01-11 18:45:03.894 - Thread: 1 -> Loading environment items entries
- 2018-01-11 18:45:03.894 - Thread: 1 -> Loading debris
- 2018-01-11 18:45:03.896 - Thread: 1 -> Loading curve definitions
- 2018-01-11 18:45:03.899 - Thread: 1 -> Loading block positions
- 2018-01-11 18:45:03.902 - Thread: 1 -> Loading container types
- 2018-01-11 18:45:03.904 - Thread: 1 -> Loading configuration
- 2018-01-11 18:45:03.906 - Thread: 1 -> Loading components
- 2018-01-11 18:45:03.907 - Thread: 1 -> Loading character definitions
- 2018-01-11 18:45:03.919 - Thread: 1 -> Loading character definitions
- 2018-01-11 18:45:03.923 - Thread: 1 -> Loading agent definitions
- 2018-01-11 18:45:03.924 - Thread: 1 -> Loading blueprints
- 2018-01-11 18:45:03.927 - Thread: 1 -> Loading blueprint classes
- 2018-01-11 18:45:03.928 - Thread: 1 -> Loading blueprint class entries
- 2018-01-11 18:45:03.929 - Thread: 1 -> Loading category classes
- 2018-01-11 18:45:03.930 - Thread: 1 -> Loading sound definitions
- 2018-01-11 18:45:03.930 - Thread: 1 -> Loading sound definitions
- 2018-01-11 18:45:03.930 - Thread: 1 -> Loading sound definitions
- 2018-01-11 18:45:03.930 - Thread: 1 -> Loading sound definitions
- 2018-01-11 18:45:03.930 - Thread: 1 -> Loading sound definitions
- 2018-01-11 18:45:03.933 - Thread: 1 -> Loading animations
- 2018-01-11 18:45:03.936 - Thread: 1 -> Loading animations
- 2018-01-11 18:45:03.936 - Thread: 1 -> Loading ammo definitions
- 2018-01-11 18:45:03.937 - Thread: 1 -> Loading ammo magazines
- 2018-01-11 18:45:03.939 - Thread: 1 -> Loading behaviors
- 2018-01-11 18:45:03.943 - Thread: 1 -> Loading weapon definitions
- 2018-01-11 18:45:03.949 - Thread: 1 -> Loading environment item definitions
- 2018-01-11 18:45:03.953 - Thread: 1 -> Loading particle effect definitions
- 2018-01-11 18:45:04.047 - Thread: 1 -> Loading physical material properties
- 2018-01-11 18:45:04.053 - Thread: 1 -> Loading environment items definitions
- 2018-01-11 18:45:04.055 - Thread: 1 -> Loading environment items definitions
- 2018-01-11 18:45:04.056 - Thread: 1 -> Audio effects definitions
- 2018-01-11 18:45:04.060 - Thread: 1 -> Loading cube blocks
- 2018-01-11 18:45:04.179 - Thread: 1 -> Created block definitions
- 2018-01-11 18:45:04.197 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc
- 2018-01-11 18:45:04.198 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc
- 2018-01-11 18:45:04.198 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc
- 2018-01-11 18:45:04.198 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc
- 2018-01-11 18:45:04.198 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc
- 2018-01-11 18:45:04.198 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc
- 2018-01-11 18:45:04.198 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc
- 2018-01-11 18:45:04.198 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc
- 2018-01-11 18:45:04.198 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc
- 2018-01-11 18:45:04.198 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc
- 2018-01-11 18:45:04.198 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Space_Mine_mk.1.sbc
- 2018-01-11 18:45:04.198 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc
- 2018-01-11 18:45:04.198 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Ship_5727.sbc
- 2018-01-11 18:45:04.198 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Grid_1642.sbc
- 2018-01-11 18:45:04.198 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SmallShip_SingleBlock.sbc
- 2018-01-11 18:45:04.198 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small Ship 5418.sbc
- 2018-01-11 18:45:04.198 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SF-45.sbc
- 2018-01-11 18:45:04.198 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnShip.sbc
- 2018-01-11 18:45:04.198 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Renaissance.sbc
- 2018-01-11 18:45:04.198 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raven_MkII.sbc
- 2018-01-11 18:45:04.198 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RAVEN.sbc
- 2018-01-11 18:45:04.198 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Station_-_Scourge.sbc
- 2018-01-11 18:45:04.198 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Outpost_mk.1.sbc
- 2018-01-11 18:45:04.198 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raefftech_Base_Ship_(outdated).sbc
- 2018-01-11 18:45:04.198 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PZK_Coockie_monster_hull.sbc
- 2018-01-11 18:45:04.198 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Projector_small_ship.sbc
- 2018-01-11 18:45:04.198 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Projector_large_ship.sbc
- 2018-01-11 18:45:04.198 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PractiseShip.sbc
- 2018-01-11 18:45:04.198 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_9178.sbc
- 2018-01-11 18:45:04.198 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_8820.sbc
- 2018-01-11 18:45:04.198 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_7912.sbc
- 2018-01-11 18:45:04.198 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_6674.sbc
- 2018-01-11 18:45:04.198 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_6572.sbc
- 2018-01-11 18:45:04.198 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_5546.sbc
- 2018-01-11 18:45:04.198 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_417.sbc
- 2018-01-11 18:45:04.198 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform4328.sbc
- 2018-01-11 18:45:04.198 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Plataforma_1000.sbc
- 2018-01-11 18:45:04.198 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pitbull_Bomber.sbc
- 2018-01-11 18:45:04.198 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pirate_Base_Medium_mk.1.sbc
- 2018-01-11 18:45:04.198 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pirate_Base_Large_mk.2.sbc
- 2018-01-11 18:45:04.199 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PirateBase.sbc
- 2018-01-11 18:45:04.199 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Penguin_mk.1.sbc
- 2018-01-11 18:45:04.199 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ore_Detection_Station_mk.1.sbc
- 2018-01-11 18:45:04.199 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewStationPrefabSurvival.sbc
- 2018-01-11 18:45:04.199 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewStationPrefab.sbc
- 2018-01-11 18:45:04.199 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewSmallShipPrefabSurvival.sbc
- 2018-01-11 18:45:04.199 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewSmallShipPrefab.sbc
- 2018-01-11 18:45:04.199 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewLargeShipPrefabSurvival.sbc
- 2018-01-11 18:45:04.199 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewLargeShipPrefab.sbc
- 2018-01-11 18:45:04.199 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MoonEasyStation.sbc
- 2018-01-11 18:45:04.199 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Monolith.sbc
- 2018-01-11 18:45:04.199 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Molar_mk.1.sbc
- 2018-01-11 18:45:04.199 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining3.sbc
- 2018-01-11 18:45:04.199 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining2.sbc
- 2018-01-11 18:45:04.199 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining1.sbc
- 2018-01-11 18:45:04.199 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MinerSmallShip.sbc
- 2018-01-11 18:45:04.199 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military3.sbc
- 2018-01-11 18:45:04.199 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military2.sbc
- 2018-01-11 18:45:04.199 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military1.sbc
- 2018-01-11 18:45:04.199 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Medium-Sized_Explorer_Christine.sbc
- 2018-01-11 18:45:04.199 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MarsLander.sbc
- 2018-01-11 18:45:04.199 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MarsEasyStation.sbc
- 2018-01-11 18:45:04.199 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Longsword_Mk._9S.sbc
- 2018-01-11 18:45:04.199 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Large_Ship_1360.sbc
- 2018-01-11 18:45:04.199 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipUnderConstruction.sbc
- 2018-01-11 18:45:04.199 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedQS1.sbc
- 2018-01-11 18:45:04.199 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedCrashed.sbc
- 2018-01-11 18:45:04.199 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedBuilding.sbc
- 2018-01-11 18:45:04.199 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRed.sbc
- 2018-01-11 18:45:04.199 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipBlue.sbc
- 2018-01-11 18:45:04.199 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\King_Molar_mk.1.sbc
- 2018-01-11 18:45:04.199 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Kestral-Class_Assault_Fighter.sbc
- 2018-01-11 18:45:04.199 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Instigator_mk.1.sbc
- 2018-01-11 18:45:04.199 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Insinuator_mk.1.sbc
- 2018-01-11 18:45:04.199 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Informant_mk.1.sbc
- 2018-01-11 18:45:04.199 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Incisor_mk.1.sbc
- 2018-01-11 18:45:04.199 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Imperator_mk.1.sbc
- 2018-01-11 18:45:04.199 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Vulture_Fighter_Bomber.sbc
- 2018-01-11 18:45:04.199 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Defense_Platform_NPC.sbc
- 2018-01-11 18:45:04.199 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Cerberus_Destroyer_Mk.3.sbc
- 2018-01-11 18:45:04.199 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Hydrogen_Test_Drone.sbc
- 2018-01-11 18:45:04.199 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Grindbot_mk.1.sbc
- 2018-01-11 18:45:04.199 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GM2-411_Combat_Destroyer.sbc
- 2018-01-11 18:45:04.199 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GLU_Mule_A-1,_light_Freighter.sbc
- 2018-01-11 18:45:04.199 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GLU_Jaguar_B-1,_light_Interceptor.sbc
- 2018-01-11 18:45:04.199 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fleeting_Rival_mk.1.sbc
- 2018-01-11 18:45:04.199 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fighter2.sbc
- 2018-01-11 18:45:04.199 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fighter.sbc
- 2018-01-11 18:45:04.199 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Explorer.sbc
- 2018-01-11 18:45:04.199 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Eradicator_mk.1.sbc
- 2018-01-11 18:45:04.199 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Enforcer_mk.2.sbc
- 2018-01-11 18:45:04.199 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EasyStartSpacePirate.sbc
- 2018-01-11 18:45:04.199 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EasyStartPirate.sbc
- 2018-01-11 18:45:04.199 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EarthEasyStation.sbc
- 2018-01-11 18:45:04.199 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Dyad_mk.1.sbc
- 2018-01-11 18:45:04.199 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DSF3_Duchessa.sbc
- 2018-01-11 18:45:04.199 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drill_Ship_Moon_mk.1.sbc
- 2018-01-11 18:45:04.200 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drillbot_mk.1.sbc
- 2018-01-11 18:45:04.200 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drifting_Pursuant_mk.1.sbc
- 2018-01-11 18:45:04.200 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Dread_Hulk_Nefarious_[A2-9604-p].sbc
- 2018-01-11 18:45:04.200 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red04.sbc
- 2018-01-11 18:45:04.200 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red03.sbc
- 2018-01-11 18:45:04.200 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red02.sbc
- 2018-01-11 18:45:04.200 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red01.sbc
- 2018-01-11 18:45:04.200 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue04.sbc
- 2018-01-11 18:45:04.200 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue03.sbc
- 2018-01-11 18:45:04.200 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue02.sbc
- 2018-01-11 18:45:04.200 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue01.sbc
- 2018-01-11 18:45:04.200 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Deterrent_mk.1.sbc
- 2018-01-11 18:45:04.200 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cursor.sbc
- 2018-01-11 18:45:04.200 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-9.sbc
- 2018-01-11 18:45:04.200 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-8.sbc
- 2018-01-11 18:45:04.200 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-7.sbc
- 2018-01-11 18:45:04.200 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-6.sbc
- 2018-01-11 18:45:04.200 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-5.sbc
- 2018-01-11 18:45:04.200 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-4.sbc
- 2018-01-11 18:45:04.200 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-3.sbc
- 2018-01-11 18:45:04.200 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-2.sbc
- 2018-01-11 18:45:04.200 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-19.sbc
- 2018-01-11 18:45:04.200 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-18.sbc
- 2018-01-11 18:45:04.200 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-17.sbc
- 2018-01-11 18:45:04.200 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-16.sbc
- 2018-01-11 18:45:04.200 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-15.sbc
- 2018-01-11 18:45:04.200 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-14.sbc
- 2018-01-11 18:45:04.200 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-13.sbc
- 2018-01-11 18:45:04.200 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-12.sbc
- 2018-01-11 18:45:04.200 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-11.sbc
- 2018-01-11 18:45:04.200 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-10.sbc
- 2018-01-11 18:45:04.200 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-1.sbc
- 2018-01-11 18:45:04.200 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ContainerSpaceSmall1.sbc
- 2018-01-11 18:45:04.200 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Constructor_mk.1.sbc
- 2018-01-11 18:45:04.200 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ConstructionShip.sbc
- 2018-01-11 18:45:04.200 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Computer_Part_Factory_(No_Mods).sbc
- 2018-01-11 18:45:04.200 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Commercial_Salvager.sbc
- 2018-01-11 18:45:04.200 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Combatant mk.1_13 Weapons Ready.sbc
- 2018-01-11 18:45:04.200 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civil_Station.sbc
- 2018-01-11 18:45:04.200 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Carrier_[Infinity].sbc
- 2018-01-11 18:45:04.200 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CarrierShipProjector.sbc
- 2018-01-11 18:45:04.200 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo_Buddy_mk.1.sbc
- 2018-01-11 18:45:04.200 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CargoShip.sbc
- 2018-01-11 18:45:04.200 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Camera_Creep_mk.1.sbc
- 2018-01-11 18:45:04.200 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Bumblebee.sbc
- 2018-01-11 18:45:04.200 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buggy.sbc
- 2018-01-11 18:45:04.200 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc
- 2018-01-11 18:45:04.200 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc
- 2018-01-11 18:45:04.200 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc
- 2018-01-11 18:45:04.200 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc
- 2018-01-11 18:45:04.200 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc
- 2018-01-11 18:45:04.200 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc
- 2018-01-11 18:45:04.200 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc
- 2018-01-11 18:45:04.200 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc
- 2018-01-11 18:45:04.200 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc
- 2018-01-11 18:45:04.200 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc
- 2018-01-11 18:45:04.200 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc
- 2018-01-11 18:45:04.200 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc
- 2018-01-11 18:45:04.200 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc
- 2018-01-11 18:45:04.201 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc
- 2018-01-11 18:45:04.201 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc
- 2018-01-11 18:45:04.201 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc
- 2018-01-11 18:45:04.201 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc
- 2018-01-11 18:45:04.201 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc
- 2018-01-11 18:45:04.201 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc
- 2018-01-11 18:45:04.201 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc
- 2018-01-11 18:45:04.201 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc
- 2018-01-11 18:45:04.201 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc
- 2018-01-11 18:45:04.201 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc
- 2018-01-11 18:45:04.201 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc
- 2018-01-11 18:45:04.201 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc
- 2018-01-11 18:45:04.202 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc
- 2018-01-11 18:45:04.202 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc
- 2018-01-11 18:45:04.202 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc
- 2018-01-11 18:45:04.202 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc
- 2018-01-11 18:45:04.202 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc
- 2018-01-11 18:45:04.202 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc
- 2018-01-11 18:45:04.202 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc
- 2018-01-11 18:45:04.202 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc
- 2018-01-11 18:45:04.202 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc
- 2018-01-11 18:45:04.202 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc
- 2018-01-11 18:45:04.202 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc
- 2018-01-11 18:45:04.202 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc
- 2018-01-11 18:45:04.202 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc
- 2018-01-11 18:45:04.202 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc
- 2018-01-11 18:45:04.202 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc
- 2018-01-11 18:45:04.202 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The_Pilgrims_Curiosity.sbc
- 2018-01-11 18:45:04.202 - Thread: 1 -> Loading spawn groups
- 2018-01-11 18:45:04.207 - Thread: 1 -> Loading respawn ships
- 2018-01-11 18:45:04.208 - Thread: 1 -> Loading drop containers
- 2018-01-11 18:45:04.211 - Thread: 1 -> List of used mods (0) - START
- 2018-01-11 18:45:04.212 - Thread: 1 -> List of used mods - END
- 2018-01-11 18:45:04.256 - Thread: 1 -> MyAudio.UnloadData - START
- 2018-01-11 18:45:04.263 - Thread: 1 -> MyAudio.UnloadData - END
- 2018-01-11 18:45:04.263 - Thread: 1 -> MyAudio.LoadData - START
- 2018-01-11 18:45:04.279 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (High Definition Audio Device) - Channel #: 2 - Sample rate: 44100
- 2018-01-11 18:45:04.301 - Thread: 1 -> MyAudio.LoadData - END
- 2018-01-11 18:45:04.359 - Thread: 1 -> MyDefinitionManager.LoadData() - END
- 2018-01-11 18:45:04.365 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2018-01-11 18:45:04.380 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.6585.27489, Culture=neutral, PublicKeyToken=null
- 2018-01-11 18:45:04.381 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2018-01-11 18:45:04.381 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2018-01-11 18:45:04.392 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.6585.27508, Culture=neutral, PublicKeyToken=null
- 2018-01-11 18:45:04.622 - Thread: 1 -> MyTransparentGeometry.LoadData - START
- 2018-01-11 18:45:04.623 - Thread: 22 -> External debugger: listening...
- 2018-01-11 18:45:04.672 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.5
- 2018-01-11 18:45:06.230 - Thread: 1 -> MyExplosions.LoadData() - START
- 2018-01-11 18:45:06.241 - Thread: 1 -> MyExplosions.LoadData() - END
- 2018-01-11 18:45:06.241 - Thread: 1 -> MyMissiles.LoadContent() - START
- 2018-01-11 18:45:06.241 - Thread: 1 -> MyMissiles.LoadContent() - END
- 2018-01-11 18:45:06.244 - Thread: 1 -> Pre-loading neutral ship spawn groups...
- 2018-01-11 18:45:06.244 - Thread: 1 -> End pre-loading neutral ship spawn groups.
- 2018-01-11 18:45:06.244 - Thread: 1 -> MyLights.LoadData() - START
- 2018-01-11 18:45:06.246 - Thread: 1 -> MyLights.LoadData() - END
- 2018-01-11 18:45:06.325 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent
- 2018-01-11 18:45:06.402 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000-0 storage?:False
- 2018-01-11 18:45:06.406 - Thread: 14 -> Loading voxel storage from file 'C:\Users\Nuttell\AppData\Roaming\SpaceEngineers\Saves\76561198068350800\Survival Tutorial series\EarthLike-1779144428d120000-0.vx2'
- 2018-01-11 18:45:09.617 - Thread: 14 -> Info: Planet generator name: EarthLike
- 2018-01-11 18:45:09.623 - Thread: 14 -> Info: Planet init values: Planet init arguments:
- Storage name: EarthLike-1779144428d120000-0
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:-131072 Y:-131072 Z:-131072}
- Radius: 0
- AtmosphereRadius: 105000
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 1
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.01, 0.12]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 1
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = EarthLike
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2018-01-11 18:45:09.637 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False
- 2018-01-11 18:45:09.637 - Thread: 14 -> Loading voxel storage from file 'C:\Users\Nuttell\AppData\Roaming\SpaceEngineers\Saves\76561198068350800\Survival Tutorial series\Moon-1353915701d19000.vx2'
- 2018-01-11 18:45:11.833 - Thread: 14 -> Info: Planet generator name: Moon
- 2018-01-11 18:45:11.834 - Thread: 14 -> Info: Planet init values: Planet init arguments:
- Storage name: Moon-1353915701d19000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:0 Y:120000 Z:-130000}
- Radius: 0
- AtmosphereRadius: 16625
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: False
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.25
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon
- HasAtmosphere = False
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.03, 0.03]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = <null>
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.25
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = <null>
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Moon
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = <null>
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2018-01-11 18:45:11.834 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False
- 2018-01-11 18:45:11.834 - Thread: 14 -> Loading voxel storage from file 'C:\Users\Nuttell\AppData\Roaming\SpaceEngineers\Saves\76561198068350800\Survival Tutorial series\Alien-291759539d120000.vx2'
- 2018-01-11 18:45:14.328 - Thread: 14 -> Info: Planet generator name: Alien
- 2018-01-11 18:45:14.328 - Thread: 14 -> Info: Planet init values: Planet init arguments:
- Storage name: Alien-291759539d120000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:0 Y:0 Z:5600000}
- Radius: 0
- AtmosphereRadius: 105000
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 1.1
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.01, 0.12]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 1.1
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Alien
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2018-01-11 18:45:14.329 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False
- 2018-01-11 18:45:14.329 - Thread: 14 -> Loading voxel storage from file 'C:\Users\Nuttell\AppData\Roaming\SpaceEngineers\Saves\76561198068350800\Survival Tutorial series\Titan-2124704365d19000.vx2'
- 2018-01-11 18:45:15.638 - Thread: 14 -> Info: Planet generator name: Titan
- 2018-01-11 18:45:15.638 - Thread: 14 -> Info: Planet init values: Planet init arguments:
- Storage name: Titan-2124704365d19000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:20000 Y:210000 Z:5780000}
- Radius: 0
- AtmosphereRadius: 16625
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.25
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.03, 0.03]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.25
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Titan
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2018-01-11 18:45:15.639 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False
- 2018-01-11 18:45:15.639 - Thread: 14 -> Loading voxel storage from file 'C:\Users\Nuttell\AppData\Roaming\SpaceEngineers\Saves\76561198068350800\Survival Tutorial series\Mars-2044023682d120000.vx2'
- 2018-01-11 18:45:17.215 - Thread: 14 -> Info: Planet generator name: Mars
- 2018-01-11 18:45:17.216 - Thread: 14 -> Info: Planet init values: Planet init arguments:
- Storage name: Mars-2044023682d120000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:900000 Y:0 Z:1500000}
- Radius: 0
- AtmosphereRadius: 105000
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.9
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.01, 0.12]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.9
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Mars
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = <null>
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2018-01-11 18:45:17.216 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False
- 2018-01-11 18:45:17.216 - Thread: 14 -> Loading voxel storage from file 'C:\Users\Nuttell\AppData\Roaming\SpaceEngineers\Saves\76561198068350800\Survival Tutorial series\Europa-595048092d19000.vx2'
- 2018-01-11 18:45:18.668 - Thread: 14 -> Info: Planet generator name: Europa
- 2018-01-11 18:45:18.668 - Thread: 14 -> Info: Planet init values: Planet init arguments:
- Storage name: Europa-595048092d19000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:900000 Y:0 Z:1600000}
- Radius: 0
- AtmosphereRadius: 16625
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.25
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.03, 0.06]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.25
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Europa
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = <null>
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2018-01-11 18:45:18.670 - Thread: 14 -> Loading voxel storage from file 'C:\Users\Nuttell\AppData\Roaming\SpaceEngineers\Saves\76561198068350800\Survival Tutorial series\Asteroid_0_1647661048_1671761359.vx2'
- 2018-01-11 18:45:19.317 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0
- 2018-01-11 18:45:19.355 - Thread: 1 -> MySession.Static.LogSettings - START
- 2018-01-11 18:45:19.356 - Thread: 1 -> Name = Survival Tutorial series
- 2018-01-11 18:45:19.356 - Thread: 1 -> Description =
- 2018-01-11 18:45:19.356 - Thread: 1 -> GameDateTime = 01/01/2081 02:41:23
- 2018-01-11 18:45:19.356 - Thread: 1 -> Password =
- 2018-01-11 18:45:19.356 - Thread: 1 -> CurrentPath = C:\Users\Nuttell\AppData\Roaming\SpaceEngineers\Saves\76561198068350800\Survival Tutorial series
- 2018-01-11 18:45:19.356 - Thread: 1 -> WorkshopId =
- 2018-01-11 18:45:19.356 - Thread: 1 -> CameraController = MyCockpit {18BC679CEB75315} Cockpit 2
- 2018-01-11 18:45:19.356 - Thread: 1 -> ThumbPath = C:\Users\Nuttell\AppData\Roaming\SpaceEngineers\Saves\76561198068350800\Survival Tutorial series\thumb.jpg
- 2018-01-11 18:45:19.359 - Thread: 1 -> Settings:
- 2018-01-11 18:45:19.360 - Thread: 1 -> GameMode = Survival
- 2018-01-11 18:45:19.360 - Thread: 1 -> MaxPlayers = 4
- 2018-01-11 18:45:19.360 - Thread: 1 -> OnlineMode = OFFLINE
- 2018-01-11 18:45:19.360 - Thread: 1 -> AutoHealing = True
- 2018-01-11 18:45:19.360 - Thread: 1 -> WeaponsEnabled = True
- 2018-01-11 18:45:19.360 - Thread: 1 -> ThrusterDamage = True
- 2018-01-11 18:45:19.360 - Thread: 1 -> EnableSpectator = True
- 2018-01-11 18:45:19.360 - Thread: 1 -> EnableCopyPaste = False
- 2018-01-11 18:45:19.360 - Thread: 1 -> MaxFloatingObjects = 56
- 2018-01-11 18:45:19.360 - Thread: 1 -> MaxGridSize = 0
- 2018-01-11 18:45:19.360 - Thread: 1 -> MaxBlocksPerPlayer = 0
- 2018-01-11 18:45:19.360 - Thread: 1 -> CargoShipsEnabled = True
- 2018-01-11 18:45:19.360 - Thread: 1 -> EnvironmentHostility = NORMAL
- 2018-01-11 18:45:19.360 - Thread: 1 -> ShowPlayerNamesOnHud = True
- 2018-01-11 18:45:19.360 - Thread: 1 -> InventorySizeMultiplier = 10
- 2018-01-11 18:45:19.360 - Thread: 1 -> RefinerySpeedMultiplier = 10
- 2018-01-11 18:45:19.360 - Thread: 1 -> AssemblerSpeedMultiplier = 10
- 2018-01-11 18:45:19.360 - Thread: 1 -> AssemblerEfficiencyMultiplier = 10
- 2018-01-11 18:45:19.360 - Thread: 1 -> WelderSpeedMultiplier = 5
- 2018-01-11 18:45:19.360 - Thread: 1 -> GrinderSpeedMultiplier = 5
- 2018-01-11 18:45:19.360 - Thread: 1 -> ClientCanSave = False
- 2018-01-11 18:45:19.360 - Thread: 1 -> HackSpeedMultiplier = 0.33
- 2018-01-11 18:45:19.360 - Thread: 1 -> PermanentDeath = False
- 2018-01-11 18:45:19.360 - Thread: 1 -> DestructibleBlocks = True
- 2018-01-11 18:45:19.360 - Thread: 1 -> EnableScripts = True
- 2018-01-11 18:45:19.360 - Thread: 1 -> AutoSaveInMinutes = 5
- 2018-01-11 18:45:19.360 - Thread: 1 -> SpawnShipTimeMultiplier = 0.5
- 2018-01-11 18:45:19.360 - Thread: 1 -> ProceduralDensity = 0.5
- 2018-01-11 18:45:19.360 - Thread: 1 -> ProceduralSeed = 0
- 2018-01-11 18:45:19.360 - Thread: 1 -> DestructibleBlocks = True
- 2018-01-11 18:45:19.360 - Thread: 1 -> EnableIngameScripts = True
- 2018-01-11 18:45:19.360 - Thread: 1 -> ViewDistance = 20000
- 2018-01-11 18:45:19.360 - Thread: 1 -> Voxel destruction = True
- 2018-01-11 18:45:19.360 - Thread: 1 -> EnableStructuralSimulation = False
- 2018-01-11 18:45:19.360 - Thread: 1 -> MaxActiveFracturePieces = 50
- 2018-01-11 18:45:19.360 - Thread: 1 -> EnableContainerDrops = True
- 2018-01-11 18:45:19.360 - Thread: 1 -> MinDropContainerRespawnTime = 5
- 2018-01-11 18:45:19.360 - Thread: 1 -> MaxDropContainerRespawnTime = 20
- 2018-01-11 18:45:19.360 - Thread: 1 -> EnableTurretsFriendlyFire = False
- 2018-01-11 18:45:19.360 - Thread: 1 -> EnableSubgridDamage = False
- 2018-01-11 18:45:19.360 - Thread: 1 -> MySession.Static.LogSettings - END
- 2018-01-11 18:45:19.460 - Thread: 1 -> Session loaded
- 2018-01-11 18:45:19.461 - Thread: 1 -> RunLoadingAction - END
- 2018-01-11 18:45:19.461 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START
- 2018-01-11 18:45:19.677 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END
- 2018-01-11 18:45:19.677 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START
- 2018-01-11 18:45:19.678 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END
- 2018-01-11 18:45:19.690 - Thread: 1 -> Updating continues.
- 2018-01-11 18:45:19.741 - Thread: 1 -> GC Memory: 1,799,481,528 B
- 2018-01-11 18:45:44.299 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2018-01-11 18:45:44.300 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2018-01-11 18:45:47.207 - Thread: 1 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2018-01-11 18:45:47.256 - Thread: 1 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2018-01-11 18:45:47.257 - Thread: 1 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2018-01-11 18:45:47.259 - Thread: 1 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2018-01-11 18:45:47.260 - Thread: 1 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2018-01-11 18:45:47.374 - Thread: 1 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2018-01-11 18:45:47.376 - Thread: 1 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2018-01-11 18:45:47.377 - Thread: 1 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2018-01-11 18:45:47.526 - Thread: 1 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2018-01-11 18:45:47.528 - Thread: 1 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2018-01-11 18:45:47.808 - Thread: 1 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2018-01-11 18:45:48.458 - Thread: 1 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2018-01-11 18:45:48.626 - Thread: 1 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2018-01-11 18:45:49.742 - Thread: 1 -> GC Memory: 2,786,245,184 B
- 2018-01-11 18:46:19.743 - Thread: 1 -> GC Memory: 3,662,579,032 B
- 2018-01-11 18:46:49.759 - Thread: 1 -> GC Memory: 3,660,464,536 B
- 2018-01-11 18:47:19.760 - Thread: 1 -> GC Memory: 3,662,576,216 B
- 2018-01-11 18:47:29.389 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2018-01-11 18:47:35.389 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2018-01-11 18:47:41.389 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2018-01-11 18:47:49.775 - Thread: 1 -> GC Memory: 2,257,253,384 B
- 2018-01-11 18:47:50.072 - Thread: 1 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2'
- 2018-01-11 18:47:50.083 - Thread: 1 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2'
- 2018-01-11 18:47:50.084 - Thread: 1 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2'
- 2018-01-11 18:47:50.086 - Thread: 1 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2'
- 2018-01-11 18:47:50.087 - Thread: 1 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2'
- 2018-01-11 18:47:50.089 - Thread: 1 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2'
- 2018-01-11 18:47:50.091 - Thread: 1 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2'
- 2018-01-11 18:47:50.093 - Thread: 1 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2'
- 2018-01-11 18:47:50.789 - Thread: 1 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2018-01-11 18:47:51.290 - Thread: 1 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2018-01-11 18:48:19.784 - Thread: 1 -> GC Memory: 2,561,865,512 B
- 2018-01-11 18:48:31.016 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2018-01-11 18:48:31.017 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2018-01-11 18:48:48.873 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2018-01-11 18:48:48.874 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2018-01-11 18:48:49.784 - Thread: 1 -> GC Memory: 2,567,519,352 B
- 2018-01-11 18:48:53.950 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2018-01-11 18:48:53.951 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2018-01-11 18:48:54.450 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2018-01-11 18:48:54.451 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2018-01-11 18:49:04.435 - Thread: 1 -> Updating stopped.
- 2018-01-11 18:49:08.315 - Thread: 1 -> MyConfig.Save() - START
- 2018-01-11 18:49:08.315 - Thread: 1 -> Path: C:\Users\Nuttell\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2018-01-11 18:49:08.349 - Thread: 1 -> MyConfig.Save() - END
- 2018-01-11 18:49:08.354 - Thread: 1 -> MyConfig.Save() - START
- 2018-01-11 18:49:08.356 - Thread: 1 -> Path: C:\Users\Nuttell\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2018-01-11 18:49:08.387 - Thread: 1 -> MyConfig.Save() - END
- 2018-01-11 18:49:08.471 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2018-01-11 18:49:08.473 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2018-01-11 18:49:09.271 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2018-01-11 18:49:09.273 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2018-01-11 18:49:09.722 - Thread: 1 -> Updating continues.
- 2018-01-11 18:49:09.954 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2018-01-11 18:49:09.956 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2018-01-11 18:49:19.790 - Thread: 1 -> GC Memory: 2,574,488,456 B
- 2018-01-11 18:49:24.021 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2018-01-11 18:49:24.022 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2018-01-11 18:49:33.255 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2018-01-11 18:49:33.256 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2018-01-11 18:49:40.889 - Thread: 1 -> Updating stopped.
- 2018-01-11 18:49:46.997 - Thread: 1 -> Saving world - START
- 2018-01-11 18:49:46.998 - Thread: 1 -> Making world state snapshot.
- 2018-01-11 18:49:46.998 - Thread: 1 -> Before snapshot.: GC Memory: 2,526,346,368 B
- 2018-01-11 18:49:47.269 - Thread: 1 -> After snapshot.: GC Memory: 2,528,225,736 B
- 2018-01-11 18:49:47.272 - Thread: 1 -> Directory cleanup: GC Memory: 2,528,225,736 B
- 2018-01-11 18:49:47.272 - Thread: 1 -> Saving world - END
- 2018-01-11 18:49:47.278 - Thread: 14 -> Session snapshot save - START
- 2018-01-11 18:49:47.279 - Thread: 14 -> Checking file access for files in target dir.
- 2018-01-11 18:49:47.309 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2018-01-11 18:49:47.311 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2018-01-11 18:49:47.660 - Thread: 1 -> Updating continues.
- 2018-01-11 18:49:47.892 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2018-01-11 18:49:47.893 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2018-01-11 18:49:48.435 - Thread: 14 -> Session snapshot save - END
- 2018-01-11 18:49:49.793 - Thread: 1 -> GC Memory: 2,533,598,848 B
- 2018-01-11 18:50:01.310 - Thread: 1 -> Autosave initiated
- 2018-01-11 18:50:01.310 - Thread: 1 -> Character state: True
- 2018-01-11 18:50:01.310 - Thread: 1 -> IsServer: True
- 2018-01-11 18:50:01.310 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2018-01-11 18:50:01.310 - Thread: 1 -> Autosave
- 2018-01-11 18:50:01.310 - Thread: 1 -> Saving world - START
- 2018-01-11 18:50:01.311 - Thread: 1 -> Making world state snapshot.
- 2018-01-11 18:50:01.311 - Thread: 1 -> Before snapshot.: GC Memory: 2,534,488,264 B
- 2018-01-11 18:50:01.315 - Thread: 1 -> After snapshot.: GC Memory: 2,534,798,184 B
- 2018-01-11 18:50:01.315 - Thread: 1 -> Directory cleanup: GC Memory: 2,534,798,184 B
- 2018-01-11 18:50:01.315 - Thread: 1 -> Saving world - END
- 2018-01-11 18:50:01.316 - Thread: 14 -> Session snapshot save - START
- 2018-01-11 18:50:01.317 - Thread: 14 -> Checking file access for files in target dir.
- 2018-01-11 18:50:01.451 - Thread: 14 -> Session snapshot save - END
- 2018-01-11 18:50:19.793 - Thread: 1 -> GC Memory: 2,532,749,760 B
- 2018-01-11 18:50:43.843 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2018-01-11 18:50:43.844 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2018-01-11 18:50:49.794 - Thread: 1 -> GC Memory: 2,533,499,440 B
- 2018-01-11 18:51:19.811 - Thread: 1 -> GC Memory: 2,533,158,208 B
- 2018-01-11 18:51:49.812 - Thread: 1 -> GC Memory: 2,528,884,024 B
- 2018-01-11 18:52:19.812 - Thread: 1 -> GC Memory: 2,529,896,760 B
- 2018-01-11 18:52:33.578 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2018-01-11 18:52:34.226 - Thread: 1 -> Could not spawn event. Try 1 of 3
- 2018-01-11 18:52:43.579 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2018-01-11 18:52:43.579 - Thread: 1 -> Could not spawn event. Try 2 of 3
- 2018-01-11 18:52:49.813 - Thread: 1 -> GC Memory: 2,529,981,696 B
- 2018-01-11 18:52:53.578 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2018-01-11 18:52:53.600 - Thread: 1 -> Could not spawn event. Try 3 of 3
- 2018-01-11 18:53:03.579 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2018-01-11 18:53:04.141 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2018-01-11 18:53:04.141 - Thread: 1 -> Next activation in 00:13:44.2617376
- 2018-01-11 18:53:19.827 - Thread: 1 -> GC Memory: 2,529,299,392 B
- 2018-01-11 18:53:49.845 - Thread: 1 -> GC Memory: 2,530,452,376 B
- 2018-01-11 18:53:53.611 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2018-01-11 18:53:59.627 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2018-01-11 18:54:03.644 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2018-01-11 18:54:19.845 - Thread: 1 -> GC Memory: 2,627,925,984 B
- 2018-01-11 18:54:49.847 - Thread: 1 -> GC Memory: 2,620,468,624 B
- 2018-01-11 18:55:01.330 - Thread: 1 -> Autosave initiated
- 2018-01-11 18:55:01.330 - Thread: 1 -> Character state: True
- 2018-01-11 18:55:01.330 - Thread: 1 -> IsServer: True
- 2018-01-11 18:55:01.330 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2018-01-11 18:55:01.330 - Thread: 1 -> Autosave
- 2018-01-11 18:55:01.330 - Thread: 1 -> Saving world - START
- 2018-01-11 18:55:01.331 - Thread: 1 -> Making world state snapshot.
- 2018-01-11 18:55:01.331 - Thread: 1 -> Before snapshot.: GC Memory: 2,622,384,952 B
- 2018-01-11 18:55:01.457 - Thread: 1 -> After snapshot.: GC Memory: 2,623,285,600 B
- 2018-01-11 18:55:01.457 - Thread: 1 -> Directory cleanup: GC Memory: 2,623,285,600 B
- 2018-01-11 18:55:01.457 - Thread: 1 -> Saving world - END
- 2018-01-11 18:55:01.457 - Thread: 14 -> Session snapshot save - START
- 2018-01-11 18:55:01.458 - Thread: 14 -> Checking file access for files in target dir.
- 2018-01-11 18:55:01.558 - Thread: 14 -> Session snapshot save - END
- 2018-01-11 18:55:19.860 - Thread: 1 -> GC Memory: 2,624,391,376 B
- 2018-01-11 18:55:49.876 - Thread: 1 -> GC Memory: 2,622,550,776 B
- 2018-01-11 18:56:19.877 - Thread: 1 -> GC Memory: 2,623,155,488 B
- 2018-01-11 18:56:49.894 - Thread: 1 -> GC Memory: 2,622,322,280 B
- 2018-01-11 18:57:19.895 - Thread: 1 -> GC Memory: 2,623,369,336 B
- 2018-01-11 18:57:49.895 - Thread: 1 -> GC Memory: 2,622,138,656 B
- 2018-01-11 18:58:19.913 - Thread: 1 -> GC Memory: 2,620,731,784 B
- 2018-01-11 18:58:49.930 - Thread: 1 -> GC Memory: 2,621,511,168 B
- 2018-01-11 18:59:19.946 - Thread: 1 -> GC Memory: 2,622,710,440 B
- 2018-01-11 18:59:49.947 - Thread: 1 -> GC Memory: 2,622,848,472 B
- 2018-01-11 19:00:01.347 - Thread: 1 -> Autosave initiated
- 2018-01-11 19:00:01.347 - Thread: 1 -> Character state: True
- 2018-01-11 19:00:01.347 - Thread: 1 -> IsServer: True
- 2018-01-11 19:00:01.347 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2018-01-11 19:00:01.347 - Thread: 1 -> Autosave
- 2018-01-11 19:00:01.347 - Thread: 1 -> Saving world - START
- 2018-01-11 19:00:01.348 - Thread: 1 -> Making world state snapshot.
- 2018-01-11 19:00:01.348 - Thread: 1 -> Before snapshot.: GC Memory: 2,621,408,920 B
- 2018-01-11 19:00:01.350 - Thread: 1 -> After snapshot.: GC Memory: 2,621,712,024 B
- 2018-01-11 19:00:01.350 - Thread: 1 -> Directory cleanup: GC Memory: 2,621,712,024 B
- 2018-01-11 19:00:01.350 - Thread: 1 -> Saving world - END
- 2018-01-11 19:00:01.350 - Thread: 15 -> Session snapshot save - START
- 2018-01-11 19:00:01.351 - Thread: 15 -> Checking file access for files in target dir.
- 2018-01-11 19:00:01.454 - Thread: 15 -> Session snapshot save - END
- 2018-01-11 19:00:19.948 - Thread: 1 -> GC Memory: 2,623,073,096 B
- 2018-01-11 19:00:49.949 - Thread: 1 -> GC Memory: 2,621,346,624 B
- 2018-01-11 19:01:13.698 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2018-01-11 19:01:17.697 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2018-01-11 19:01:19.960 - Thread: 1 -> GC Memory: 2,812,302,760 B
- 2018-01-11 19:01:21.709 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2018-01-11 19:01:49.961 - Thread: 1 -> GC Memory: 2,811,489,144 B
- 2018-01-11 19:02:19.978 - Thread: 1 -> GC Memory: 2,811,866,712 B
- 2018-01-11 19:02:49.978 - Thread: 1 -> GC Memory: 2,810,673,112 B
- 2018-01-11 19:03:19.979 - Thread: 1 -> GC Memory: 2,808,734,696 B
- 2018-01-11 19:03:49.996 - Thread: 1 -> GC Memory: 2,809,108,104 B
- 2018-01-11 19:04:19.997 - Thread: 1 -> GC Memory: 2,807,789,120 B
- 2018-01-11 19:04:49.997 - Thread: 1 -> GC Memory: 2,808,937,664 B
- 2018-01-11 19:05:01.364 - Thread: 1 -> Autosave initiated
- 2018-01-11 19:05:01.364 - Thread: 1 -> Character state: True
- 2018-01-11 19:05:01.364 - Thread: 1 -> IsServer: True
- 2018-01-11 19:05:01.364 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2018-01-11 19:05:01.364 - Thread: 1 -> Autosave
- 2018-01-11 19:05:01.364 - Thread: 1 -> Saving world - START
- 2018-01-11 19:05:01.365 - Thread: 1 -> Making world state snapshot.
- 2018-01-11 19:05:01.365 - Thread: 1 -> Before snapshot.: GC Memory: 2,807,783,272 B
- 2018-01-11 19:05:01.491 - Thread: 1 -> After snapshot.: GC Memory: 2,811,221,600 B
- 2018-01-11 19:05:01.491 - Thread: 1 -> Directory cleanup: GC Memory: 2,811,221,600 B
- 2018-01-11 19:05:01.491 - Thread: 1 -> Saving world - END
- 2018-01-11 19:05:01.491 - Thread: 15 -> Session snapshot save - START
- 2018-01-11 19:05:01.492 - Thread: 15 -> Checking file access for files in target dir.
- 2018-01-11 19:05:01.590 - Thread: 15 -> Session snapshot save - END
- 2018-01-11 19:05:20.011 - Thread: 1 -> GC Memory: 2,812,475,864 B
- 2018-01-11 19:05:50.027 - Thread: 1 -> GC Memory: 2,811,234,272 B
- 2018-01-11 19:06:20.044 - Thread: 1 -> GC Memory: 2,809,923,256 B
- 2018-01-11 19:06:49.777 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2018-01-11 19:06:50.306 - Thread: 1 -> Could not spawn event. Try 1 of 3
- 2018-01-11 19:06:50.307 - Thread: 1 -> GC Memory: 2,809,683,184 B
- 2018-01-11 19:06:59.792 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2018-01-11 19:07:00.328 - Thread: 1 -> Could not spawn event. Try 2 of 3
- 2018-01-11 19:07:09.796 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2018-01-11 19:07:09.797 - Thread: 1 -> Could not spawn event. Try 3 of 3
- 2018-01-11 19:07:19.797 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2018-01-11 19:07:19.797 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2018-01-11 19:07:19.797 - Thread: 1 -> Next activation in 00:15:33.0834111
- 2018-01-11 19:07:20.314 - Thread: 1 -> GC Memory: 2,809,994,016 B
- 2018-01-11 19:07:50.315 - Thread: 1 -> GC Memory: 2,808,713,000 B
- 2018-01-11 19:08:20.315 - Thread: 1 -> GC Memory: 2,809,840,560 B
- 2018-01-11 19:08:47.798 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2018-01-11 19:08:50.316 - Thread: 1 -> GC Memory: 2,861,347,168 B
- 2018-01-11 19:08:51.798 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2018-01-11 19:08:55.798 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2018-01-11 19:09:20.333 - Thread: 1 -> GC Memory: 2,912,287,360 B
- 2018-01-11 19:09:50.333 - Thread: 1 -> GC Memory: 2,901,627,664 B
- 2018-01-11 19:10:01.367 - Thread: 1 -> Autosave initiated
- 2018-01-11 19:10:01.367 - Thread: 1 -> Character state: True
- 2018-01-11 19:10:01.367 - Thread: 1 -> IsServer: True
- 2018-01-11 19:10:01.367 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2018-01-11 19:10:01.367 - Thread: 1 -> Autosave
- 2018-01-11 19:10:01.367 - Thread: 1 -> Saving world - START
- 2018-01-11 19:10:01.368 - Thread: 1 -> Making world state snapshot.
- 2018-01-11 19:10:01.368 - Thread: 1 -> Before snapshot.: GC Memory: 2,901,759,112 B
- 2018-01-11 19:10:01.507 - Thread: 1 -> After snapshot.: GC Memory: 2,905,280,176 B
- 2018-01-11 19:10:01.508 - Thread: 1 -> Directory cleanup: GC Memory: 2,905,280,176 B
- 2018-01-11 19:10:01.508 - Thread: 1 -> Saving world - END
- 2018-01-11 19:10:01.509 - Thread: 14 -> Session snapshot save - START
- 2018-01-11 19:10:01.510 - Thread: 14 -> Checking file access for files in target dir.
- 2018-01-11 19:10:01.617 - Thread: 14 -> Session snapshot save - END
- 2018-01-11 19:10:20.344 - Thread: 1 -> GC Memory: 2,907,206,264 B
- 2018-01-11 19:10:50.362 - Thread: 1 -> GC Memory: 2,905,971,672 B
- 2018-01-11 19:11:20.378 - Thread: 1 -> GC Memory: 2,906,978,896 B
- 2018-01-11 19:11:50.378 - Thread: 1 -> GC Memory: 2,903,400,304 B
- 2018-01-11 19:12:20.379 - Thread: 1 -> GC Memory: 2,904,733,320 B
- 2018-01-11 19:12:50.380 - Thread: 1 -> GC Memory: 2,903,403,280 B
- 2018-01-11 19:13:20.396 - Thread: 1 -> GC Memory: 2,904,764,672 B
- 2018-01-11 19:13:50.397 - Thread: 1 -> GC Memory: 2,903,295,344 B
- 2018-01-11 19:14:20.398 - Thread: 1 -> GC Memory: 2,904,796,568 B
- 2018-01-11 19:14:37.847 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2018-01-11 19:14:41.847 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2018-01-11 19:14:47.847 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2018-01-11 19:14:50.399 - Thread: 1 -> GC Memory: 3,057,558,616 B
- 2018-01-11 19:15:01.383 - Thread: 1 -> Autosave initiated
- 2018-01-11 19:15:01.383 - Thread: 1 -> Character state: True
- 2018-01-11 19:15:01.383 - Thread: 1 -> IsServer: True
- 2018-01-11 19:15:01.383 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2018-01-11 19:15:01.383 - Thread: 1 -> Autosave
- 2018-01-11 19:15:01.383 - Thread: 1 -> Saving world - START
- 2018-01-11 19:15:01.384 - Thread: 1 -> Making world state snapshot.
- 2018-01-11 19:15:01.384 - Thread: 1 -> Before snapshot.: GC Memory: 3,058,477,752 B
- 2018-01-11 19:15:01.522 - Thread: 1 -> After snapshot.: GC Memory: 3,062,017,808 B
- 2018-01-11 19:15:01.522 - Thread: 1 -> Directory cleanup: GC Memory: 3,062,017,808 B
- 2018-01-11 19:15:01.522 - Thread: 1 -> Saving world - END
- 2018-01-11 19:15:01.522 - Thread: 14 -> Session snapshot save - START
- 2018-01-11 19:15:01.523 - Thread: 14 -> Checking file access for files in target dir.
- 2018-01-11 19:15:01.646 - Thread: 14 -> Session snapshot save - END
- 2018-01-11 19:15:20.408 - Thread: 1 -> GC Memory: 3,061,968,416 B
- 2018-01-11 19:15:50.409 - Thread: 1 -> GC Memory: 3,060,578,528 B
- 2018-01-11 19:16:20.426 - Thread: 1 -> GC Memory: 3,061,921,000 B
- 2018-01-11 19:16:50.426 - Thread: 1 -> GC Memory: 3,053,897,744 B
- 2018-01-11 19:17:20.427 - Thread: 1 -> GC Memory: 3,055,256,000 B
- 2018-01-11 19:17:50.444 - Thread: 1 -> GC Memory: 3,056,259,168 B
- 2018-01-11 19:18:20.445 - Thread: 1 -> GC Memory: 3,054,299,008 B
- 2018-01-11 19:18:50.462 - Thread: 1 -> GC Memory: 3,055,567,632 B
- 2018-01-11 19:19:20.479 - Thread: 1 -> GC Memory: 3,054,206,384 B
- 2018-01-11 19:19:50.480 - Thread: 1 -> GC Memory: 3,055,609,912 B
- 2018-01-11 19:20:01.396 - Thread: 1 -> Autosave initiated
- 2018-01-11 19:20:01.396 - Thread: 1 -> Character state: True
- 2018-01-11 19:20:01.396 - Thread: 1 -> IsServer: True
- 2018-01-11 19:20:01.396 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2018-01-11 19:20:01.396 - Thread: 1 -> Autosave
- 2018-01-11 19:20:01.396 - Thread: 1 -> Saving world - START
- 2018-01-11 19:20:01.397 - Thread: 1 -> Making world state snapshot.
- 2018-01-11 19:20:01.397 - Thread: 1 -> Before snapshot.: GC Memory: 3,054,657,968 B
- 2018-01-11 19:20:01.399 - Thread: 1 -> After snapshot.: GC Memory: 3,054,961,072 B
- 2018-01-11 19:20:01.399 - Thread: 1 -> Directory cleanup: GC Memory: 3,054,961,072 B
- 2018-01-11 19:20:01.399 - Thread: 1 -> Saving world - END
- 2018-01-11 19:20:01.399 - Thread: 15 -> Session snapshot save - START
- 2018-01-11 19:20:01.400 - Thread: 15 -> Checking file access for files in target dir.
- 2018-01-11 19:20:01.506 - Thread: 15 -> Session snapshot save - END
- 2018-01-11 19:20:15.896 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2018-01-11 19:20:20.480 - Thread: 1 -> GC Memory: 3,244,869,160 B
- 2018-01-11 19:20:21.896 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2018-01-11 19:20:25.902 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2018-01-11 19:20:50.486 - Thread: 1 -> GC Memory: 3,359,082,792 B
- 2018-01-11 19:21:20.487 - Thread: 1 -> GC Memory: 3,356,940,760 B
- 2018-01-11 19:21:50.488 - Thread: 1 -> GC Memory: 3,342,382,920 B
- 2018-01-11 19:22:20.504 - Thread: 1 -> GC Memory: 3,340,874,864 B
- 2018-01-11 19:22:50.505 - Thread: 1 -> GC Memory: 3,341,670,424 B
- 2018-01-11 19:22:53.921 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2018-01-11 19:22:53.922 - Thread: 1 -> Could not spawn event. Try 1 of 3
- 2018-01-11 19:23:03.938 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2018-01-11 19:23:03.938 - Thread: 1 -> Could not spawn event. Try 2 of 3
- 2018-01-11 19:23:13.937 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2018-01-11 19:23:13.963 - Thread: 1 -> Could not spawn event. Try 3 of 3
- 2018-01-11 19:23:20.523 - Thread: 1 -> GC Memory: 3,341,078,832 B
- 2018-01-11 19:23:23.938 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2018-01-11 19:23:23.938 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2018-01-11 19:23:23.938 - Thread: 1 -> Next activation in 00:09:17.6852560
- 2018-01-11 19:23:50.524 - Thread: 1 -> GC Memory: 3,340,842,536 B
- 2018-01-11 19:24:20.540 - Thread: 1 -> GC Memory: 3,341,917,848 B
- 2018-01-11 19:24:50.557 - Thread: 1 -> GC Memory: 3,342,778,672 B
- 2018-01-11 19:25:01.407 - Thread: 1 -> Autosave initiated
- 2018-01-11 19:25:01.407 - Thread: 1 -> Character state: True
- 2018-01-11 19:25:01.407 - Thread: 1 -> IsServer: True
- 2018-01-11 19:25:01.407 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2018-01-11 19:25:01.407 - Thread: 1 -> Autosave
- 2018-01-11 19:25:01.407 - Thread: 1 -> Saving world - START
- 2018-01-11 19:25:01.408 - Thread: 1 -> Making world state snapshot.
- 2018-01-11 19:25:01.408 - Thread: 1 -> Before snapshot.: GC Memory: 3,341,682,136 B
- 2018-01-11 19:25:01.563 - Thread: 1 -> After snapshot.: GC Memory: 3,345,383,064 B
- 2018-01-11 19:25:01.563 - Thread: 1 -> Directory cleanup: GC Memory: 3,345,383,064 B
- 2018-01-11 19:25:01.563 - Thread: 1 -> Saving world - END
- 2018-01-11 19:25:01.564 - Thread: 15 -> Session snapshot save - START
- 2018-01-11 19:25:01.565 - Thread: 15 -> Checking file access for files in target dir.
- 2018-01-11 19:25:01.667 - Thread: 15 -> Session snapshot save - END
- 2018-01-11 19:25:20.566 - Thread: 1 -> GC Memory: 3,346,072,328 B
- 2018-01-11 19:25:50.566 - Thread: 1 -> GC Memory: 3,344,744,112 B
- 2018-01-11 19:26:20.583 - Thread: 1 -> GC Memory: 3,345,734,544 B
- 2018-01-11 19:26:50.584 - Thread: 1 -> GC Memory: 3,342,434,536 B
- 2018-01-11 19:27:20.585 - Thread: 1 -> GC Memory: 3,342,602,744 B
- 2018-01-11 19:27:33.984 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2018-01-11 19:27:39.985 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2018-01-11 19:27:45.985 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2018-01-11 19:27:50.585 - Thread: 1 -> GC Memory: 3,343,717,768 B
- 2018-01-11 19:28:20.602 - Thread: 1 -> GC Memory: 3,344,191,728 B
- 2018-01-11 19:28:50.603 - Thread: 1 -> GC Memory: 3,342,760,456 B
- 2018-01-11 19:29:20.619 - Thread: 1 -> GC Memory: 3,344,006,904 B
- 2018-01-11 19:29:50.620 - Thread: 1 -> GC Memory: 3,342,349,512 B
- 2018-01-11 19:30:01.420 - Thread: 1 -> Autosave initiated
- 2018-01-11 19:30:01.420 - Thread: 1 -> Character state: True
- 2018-01-11 19:30:01.420 - Thread: 1 -> IsServer: True
- 2018-01-11 19:30:01.420 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2018-01-11 19:30:01.420 - Thread: 1 -> Autosave
- 2018-01-11 19:30:01.420 - Thread: 1 -> Saving world - START
- 2018-01-11 19:30:01.421 - Thread: 1 -> Making world state snapshot.
- 2018-01-11 19:30:01.421 - Thread: 1 -> Before snapshot.: GC Memory: 3,343,275,136 B
- 2018-01-11 19:30:01.423 - Thread: 1 -> After snapshot.: GC Memory: 3,343,586,400 B
- 2018-01-11 19:30:01.423 - Thread: 1 -> Directory cleanup: GC Memory: 3,343,586,400 B
- 2018-01-11 19:30:01.423 - Thread: 1 -> Saving world - END
- 2018-01-11 19:30:01.423 - Thread: 14 -> Session snapshot save - START
- 2018-01-11 19:30:01.424 - Thread: 14 -> Checking file access for files in target dir.
- 2018-01-11 19:30:01.529 - Thread: 14 -> Session snapshot save - END
- 2018-01-11 19:30:20.621 - Thread: 1 -> GC Memory: 3,342,463,680 B
- 2018-01-11 19:30:50.638 - Thread: 1 -> GC Memory: 3,343,316,616 B
- 2018-01-11 19:31:20.638 - Thread: 1 -> GC Memory: 3,342,028,744 B
- 2018-01-11 19:31:50.655 - Thread: 1 -> GC Memory: 3,342,965,648 B
- 2018-01-11 19:32:20.656 - Thread: 1 -> GC Memory: 3,341,509,208 B
- 2018-01-11 19:32:41.989 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2018-01-11 19:32:41.990 - Thread: 1 -> Could not spawn event. Try 1 of 3
- 2018-01-11 19:32:50.657 - Thread: 1 -> GC Memory: 3,343,012,688 B
- 2018-01-11 19:32:51.989 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2018-01-11 19:32:51.990 - Thread: 1 -> Could not spawn event. Try 2 of 3
- 2018-01-11 19:33:02.006 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2018-01-11 19:33:02.037 - Thread: 1 -> Could not spawn event. Try 3 of 3
- 2018-01-11 19:33:12.007 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2018-01-11 19:33:12.528 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2018-01-11 19:33:12.528 - Thread: 1 -> Next activation in 00:16:12.3306823
- 2018-01-11 19:33:20.663 - Thread: 1 -> GC Memory: 3,344,315,080 B
- 2018-01-11 19:33:50.664 - Thread: 1 -> GC Memory: 3,342,872,120 B
- 2018-01-11 19:34:20.665 - Thread: 1 -> GC Memory: 3,344,305,048 B
- 2018-01-11 19:34:40.015 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2018-01-11 19:34:44.014 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2018-01-11 19:34:50.014 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2018-01-11 19:34:50.665 - Thread: 1 -> GC Memory: 3,495,925,000 B
- 2018-01-11 19:35:01.432 - Thread: 1 -> Autosave initiated
- 2018-01-11 19:35:01.432 - Thread: 1 -> Character state: True
- 2018-01-11 19:35:01.432 - Thread: 1 -> IsServer: True
- 2018-01-11 19:35:01.432 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2018-01-11 19:35:01.432 - Thread: 1 -> Autosave
- 2018-01-11 19:35:01.432 - Thread: 1 -> Saving world - START
- 2018-01-11 19:35:01.433 - Thread: 1 -> Making world state snapshot.
- 2018-01-11 19:35:01.433 - Thread: 1 -> Before snapshot.: GC Memory: 3,497,334,248 B
- 2018-01-11 19:35:01.435 - Thread: 1 -> After snapshot.: GC Memory: 3,497,645,504 B
- 2018-01-11 19:35:01.435 - Thread: 1 -> Directory cleanup: GC Memory: 3,497,645,504 B
- 2018-01-11 19:35:01.435 - Thread: 1 -> Saving world - END
- 2018-01-11 19:35:01.435 - Thread: 14 -> Session snapshot save - START
- 2018-01-11 19:35:01.436 - Thread: 14 -> Checking file access for files in target dir.
- 2018-01-11 19:35:01.541 - Thread: 14 -> Session snapshot save - END
- 2018-01-11 19:35:20.666 - Thread: 1 -> GC Memory: 3,500,264,432 B
- 2018-01-11 19:35:50.684 - Thread: 1 -> GC Memory: 3,498,824,016 B
- 2018-01-11 19:36:20.684 - Thread: 1 -> GC Memory: 3,499,283,120 B
- 2018-01-11 19:36:50.700 - Thread: 1 -> GC Memory: 3,495,538,208 B
- 2018-01-11 19:37:20.701 - Thread: 1 -> GC Memory: 3,494,947,080 B
- 2018-01-11 19:37:50.702 - Thread: 1 -> GC Memory: 3,493,333,952 B
- 2018-01-11 19:38:20.718 - Thread: 1 -> GC Memory: 3,493,927,872 B
- 2018-01-11 19:38:50.719 - Thread: 1 -> GC Memory: 3,495,037,648 B
- 2018-01-11 19:39:20.751 - Thread: 1 -> GC Memory: 3,493,859,648 B
- 2018-01-11 19:39:50.753 - Thread: 1 -> GC Memory: 3,495,301,704 B
- 2018-01-11 19:40:01.436 - Thread: 1 -> Autosave initiated
- 2018-01-11 19:40:01.436 - Thread: 1 -> Character state: True
- 2018-01-11 19:40:01.436 - Thread: 1 -> IsServer: True
- 2018-01-11 19:40:01.436 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2018-01-11 19:40:01.436 - Thread: 1 -> Autosave
- 2018-01-11 19:40:01.436 - Thread: 1 -> Saving world - START
- 2018-01-11 19:40:01.437 - Thread: 1 -> Making world state snapshot.
- 2018-01-11 19:40:01.437 - Thread: 1 -> Before snapshot.: GC Memory: 3,493,260,960 B
- 2018-01-11 19:40:01.600 - Thread: 1 -> After snapshot.: GC Memory: 3,497,008,592 B
- 2018-01-11 19:40:01.601 - Thread: 1 -> Directory cleanup: GC Memory: 3,497,008,592 B
- 2018-01-11 19:40:01.601 - Thread: 1 -> Saving world - END
- 2018-01-11 19:40:01.601 - Thread: 15 -> Session snapshot save - START
- 2018-01-11 19:40:01.602 - Thread: 15 -> Checking file access for files in target dir.
- 2018-01-11 19:40:01.704 - Thread: 15 -> Session snapshot save - END
- 2018-01-11 19:40:20.770 - Thread: 1 -> GC Memory: 3,495,642,656 B
- 2018-01-11 19:40:46.054 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2018-01-11 19:40:50.053 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2018-01-11 19:40:50.771 - Thread: 1 -> GC Memory: 3,637,719,792 B
- 2018-01-11 19:40:56.053 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2018-01-11 19:41:20.772 - Thread: 1 -> GC Memory: 3,688,153,400 B
- 2018-01-11 19:41:50.788 - Thread: 1 -> GC Memory: 3,672,579,312 B
- 2018-01-11 19:42:20.789 - Thread: 1 -> GC Memory: 3,674,178,352 B
- 2018-01-11 19:42:50.791 - Thread: 1 -> GC Memory: 3,672,618,920 B
- 2018-01-11 19:43:20.791 - Thread: 1 -> GC Memory: 3,673,301,944 B
- 2018-01-11 19:43:50.808 - Thread: 1 -> GC Memory: 3,672,163,888 B
- 2018-01-11 19:44:20.825 - Thread: 1 -> GC Memory: 3,671,875,304 B
- 2018-01-11 19:44:50.842 - Thread: 1 -> GC Memory: 3,673,115,496 B
- 2018-01-11 19:45:01.442 - Thread: 1 -> Autosave initiated
- 2018-01-11 19:45:01.442 - Thread: 1 -> Character state: True
- 2018-01-11 19:45:01.442 - Thread: 1 -> IsServer: True
- 2018-01-11 19:45:01.442 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2018-01-11 19:45:01.442 - Thread: 1 -> Autosave
- 2018-01-11 19:45:01.442 - Thread: 1 -> Saving world - START
- 2018-01-11 19:45:01.443 - Thread: 1 -> Making world state snapshot.
- 2018-01-11 19:45:01.443 - Thread: 1 -> Before snapshot.: GC Memory: 3,672,925,208 B
- 2018-01-11 19:45:01.620 - Thread: 1 -> After snapshot.: GC Memory: 3,676,725,200 B
- 2018-01-11 19:45:01.620 - Thread: 1 -> Directory cleanup: GC Memory: 3,676,725,200 B
- 2018-01-11 19:45:01.620 - Thread: 1 -> Saving world - END
- 2018-01-11 19:45:01.621 - Thread: 15 -> Session snapshot save - START
- 2018-01-11 19:45:01.621 - Thread: 15 -> Checking file access for files in target dir.
- 2018-01-11 19:45:01.722 - Thread: 15 -> Session snapshot save - END
- 2018-01-11 19:45:20.856 - Thread: 1 -> GC Memory: 3,675,997,584 B
- 2018-01-11 19:45:50.857 - Thread: 1 -> GC Memory: 3,677,076,264 B
- 2018-01-11 19:46:18.140 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2018-01-11 19:46:20.858 - Thread: 1 -> GC Memory: 3,675,778,392 B
- 2018-01-11 19:46:24.140 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2018-01-11 19:46:30.140 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2018-01-11 19:46:50.858 - Thread: 1 -> GC Memory: 3,825,630,288 B
- 2018-01-11 19:47:20.875 - Thread: 1 -> GC Memory: 3,824,962,768 B
- 2018-01-11 19:47:50.892 - Thread: 1 -> GC Memory: 3,826,467,512 B
- 2018-01-11 19:48:20.893 - Thread: 1 -> GC Memory: 3,824,178,424 B
- 2018-01-11 19:48:50.893 - Thread: 1 -> GC Memory: 3,822,892,944 B
- 2018-01-11 19:49:20.894 - Thread: 1 -> GC Memory: 3,824,152,696 B
- 2018-01-11 19:49:26.160 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2018-01-11 19:49:26.160 - Thread: 1 -> Could not spawn event. Try 1 of 3
- 2018-01-11 19:49:36.177 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2018-01-11 19:49:36.179 - Thread: 1 -> Could not spawn event. Try 2 of 3
- 2018-01-11 19:49:46.176 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2018-01-11 19:49:46.177 - Thread: 1 -> Could not spawn event. Try 3 of 3
- 2018-01-11 19:49:50.895 - Thread: 1 -> GC Memory: 3,823,699,288 B
- 2018-01-11 19:49:56.177 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2018-01-11 19:49:56.177 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2018-01-11 19:49:56.177 - Thread: 1 -> Next activation in 00:15:56.6045987
- 2018-01-11 19:50:01.445 - Thread: 1 -> Autosave initiated
- 2018-01-11 19:50:01.445 - Thread: 1 -> Character state: True
- 2018-01-11 19:50:01.445 - Thread: 1 -> IsServer: True
- 2018-01-11 19:50:01.445 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2018-01-11 19:50:01.445 - Thread: 1 -> Autosave
- 2018-01-11 19:50:01.445 - Thread: 1 -> Saving world - START
- 2018-01-11 19:50:01.446 - Thread: 1 -> Making world state snapshot.
- 2018-01-11 19:50:01.446 - Thread: 1 -> Before snapshot.: GC Memory: 3,822,918,064 B
- 2018-01-11 19:50:01.616 - Thread: 1 -> After snapshot.: GC Memory: 3,826,713,704 B
- 2018-01-11 19:50:01.616 - Thread: 1 -> Directory cleanup: GC Memory: 3,826,713,704 B
- 2018-01-11 19:50:01.616 - Thread: 1 -> Saving world - END
- 2018-01-11 19:50:01.616 - Thread: 14 -> Session snapshot save - START
- 2018-01-11 19:50:01.617 - Thread: 14 -> Checking file access for files in target dir.
- 2018-01-11 19:50:01.725 - Thread: 14 -> Session snapshot save - END
- 2018-01-11 19:50:20.902 - Thread: 1 -> GC Memory: 3,826,144,200 B
- 2018-01-11 19:50:50.903 - Thread: 1 -> GC Memory: 3,824,774,368 B
- 2018-01-11 19:51:20.920 - Thread: 1 -> GC Memory: 3,825,983,824 B
- 2018-01-11 19:51:50.921 - Thread: 1 -> GC Memory: 3,825,070,032 B
- 2018-01-11 19:52:20.922 - Thread: 1 -> GC Memory: 3,823,735,360 B
- 2018-01-11 19:52:28.204 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2018-01-11 19:52:32.213 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2018-01-11 19:52:38.213 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2018-01-11 19:52:50.931 - Thread: 1 -> GC Memory: 4,008,473,904 B
- 2018-01-11 19:53:20.932 - Thread: 1 -> GC Memory: 4,005,030,800 B
- 2018-01-11 19:53:50.948 - Thread: 1 -> GC Memory: 4,003,738,560 B
- 2018-01-11 19:54:20.949 - Thread: 1 -> GC Memory: 4,005,128,728 B
- 2018-01-11 19:54:50.950 - Thread: 1 -> GC Memory: 4,003,533,160 B
- 2018-01-11 19:55:01.450 - Thread: 1 -> Autosave initiated
- 2018-01-11 19:55:01.450 - Thread: 1 -> Character state: True
- 2018-01-11 19:55:01.450 - Thread: 1 -> IsServer: True
- 2018-01-11 19:55:01.450 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2018-01-11 19:55:01.450 - Thread: 1 -> Autosave
- 2018-01-11 19:55:01.450 - Thread: 1 -> Saving world - START
- 2018-01-11 19:55:01.451 - Thread: 1 -> Making world state snapshot.
- 2018-01-11 19:55:01.451 - Thread: 1 -> Before snapshot.: GC Memory: 4,003,478,936 B
- 2018-01-11 19:55:01.633 - Thread: 1 -> After snapshot.: GC Memory: 4,007,373,904 B
- 2018-01-11 19:55:01.633 - Thread: 1 -> Directory cleanup: GC Memory: 4,007,373,904 B
- 2018-01-11 19:55:01.633 - Thread: 1 -> Saving world - END
- 2018-01-11 19:55:01.634 - Thread: 15 -> Session snapshot save - START
- 2018-01-11 19:55:01.634 - Thread: 15 -> Checking file access for files in target dir.
- 2018-01-11 19:55:01.737 - Thread: 15 -> Session snapshot save - END
- 2018-01-11 19:55:20.953 - Thread: 1 -> GC Memory: 4,006,822,208 B
- 2018-01-11 19:55:50.970 - Thread: 1 -> GC Memory: 4,007,328,480 B
- 2018-01-11 19:56:20.986 - Thread: 1 -> GC Memory: 4,005,849,176 B
- 2018-01-11 19:56:51.004 - Thread: 1 -> GC Memory: 4,004,938,888 B
- 2018-01-11 19:57:21.004 - Thread: 1 -> GC Memory: 4,006,037,880 B
- 2018-01-11 19:57:51.005 - Thread: 1 -> GC Memory: 4,003,710,208 B
- 2018-01-11 19:58:21.006 - Thread: 1 -> GC Memory: 4,004,279,984 B
- 2018-01-11 19:58:51.023 - Thread: 1 -> GC Memory: 4,005,172,968 B
- 2018-01-11 19:59:21.040 - Thread: 1 -> GC Memory: 4,004,398,496 B
- 2018-01-11 19:59:51.056 - Thread: 1 -> GC Memory: 4,005,630,568 B
- 2018-01-11 19:59:52.306 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2018-01-11 19:59:56.306 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2018-01-11 20:00:01.468 - Thread: 1 -> Autosave initiated
- 2018-01-11 20:00:01.468 - Thread: 1 -> Character state: True
- 2018-01-11 20:00:01.468 - Thread: 1 -> IsServer: True
- 2018-01-11 20:00:01.468 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2018-01-11 20:00:01.468 - Thread: 1 -> Autosave
- 2018-01-11 20:00:01.468 - Thread: 1 -> Saving world - START
- 2018-01-11 20:00:01.469 - Thread: 1 -> Making world state snapshot.
- 2018-01-11 20:00:01.469 - Thread: 1 -> Before snapshot.: GC Memory: 4,197,115,200 B
- 2018-01-11 20:00:01.471 - Thread: 1 -> After snapshot.: GC Memory: 4,197,426,784 B
- 2018-01-11 20:00:01.471 - Thread: 1 -> Directory cleanup: GC Memory: 4,197,426,784 B
- 2018-01-11 20:00:01.471 - Thread: 1 -> Saving world - END
- 2018-01-11 20:00:01.471 - Thread: 14 -> Session snapshot save - START
- 2018-01-11 20:00:01.472 - Thread: 14 -> Checking file access for files in target dir.
- 2018-01-11 20:00:01.599 - Thread: 14 -> Session snapshot save - END
- 2018-01-11 20:00:02.318 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2018-01-11 20:00:21.069 - Thread: 1 -> GC Memory: 4,213,672,344 B
- 2018-01-11 20:00:51.086 - Thread: 1 -> GC Memory: 4,226,916,232 B
- 2018-01-11 20:01:21.086 - Thread: 1 -> GC Memory: 4,228,242,240 B
- 2018-01-11 20:01:51.087 - Thread: 1 -> GC Memory: 4,192,871,120 B
- 2018-01-11 20:02:21.088 - Thread: 1 -> GC Memory: 4,194,098,312 B
- 2018-01-11 20:02:51.089 - Thread: 1 -> GC Memory: 4,193,329,704 B
- 2018-01-11 20:03:21.105 - Thread: 1 -> GC Memory: 4,193,698,584 B
- 2018-01-11 20:03:51.106 - Thread: 1 -> GC Memory: 4,194,599,648 B
- 2018-01-11 20:04:21.123 - Thread: 1 -> GC Memory: 4,192,276,288 B
- 2018-01-11 20:04:51.139 - Thread: 1 -> GC Memory: 4,193,469,360 B
- 2018-01-11 20:05:01.473 - Thread: 1 -> Autosave initiated
- 2018-01-11 20:05:01.473 - Thread: 1 -> Character state: True
- 2018-01-11 20:05:01.473 - Thread: 1 -> IsServer: True
- 2018-01-11 20:05:01.473 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2018-01-11 20:05:01.473 - Thread: 1 -> Autosave
- 2018-01-11 20:05:01.473 - Thread: 1 -> Saving world - START
- 2018-01-11 20:05:01.474 - Thread: 1 -> Making world state snapshot.
- 2018-01-11 20:05:01.474 - Thread: 1 -> Before snapshot.: GC Memory: 4,192,549,104 B
- 2018-01-11 20:05:01.666 - Thread: 1 -> After snapshot.: GC Memory: 4,196,566,016 B
- 2018-01-11 20:05:01.666 - Thread: 1 -> Directory cleanup: GC Memory: 4,196,566,016 B
- 2018-01-11 20:05:01.666 - Thread: 1 -> Saving world - END
- 2018-01-11 20:05:01.667 - Thread: 15 -> Session snapshot save - START
- 2018-01-11 20:05:01.667 - Thread: 15 -> Checking file access for files in target dir.
- 2018-01-11 20:05:01.772 - Thread: 15 -> Session snapshot save - END
- 2018-01-11 20:05:21.152 - Thread: 1 -> GC Memory: 4,196,991,216 B
- 2018-01-11 20:05:51.153 - Thread: 1 -> GC Memory: 4,195,525,056 B
- 2018-01-11 20:05:54.369 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2018-01-11 20:05:54.369 - Thread: 1 -> Could not spawn event. Try 1 of 3
- 2018-01-11 20:06:04.369 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2018-01-11 20:06:04.369 - Thread: 1 -> Could not spawn event. Try 2 of 3
- 2018-01-11 20:06:14.369 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2018-01-11 20:06:14.369 - Thread: 1 -> Could not spawn event. Try 3 of 3
- 2018-01-11 20:06:21.153 - Thread: 1 -> GC Memory: 4,196,782,136 B
- 2018-01-11 20:06:24.370 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2018-01-11 20:06:24.370 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2018-01-11 20:06:24.370 - Thread: 1 -> Next activation in 00:11:47.2298702
- 2018-01-11 20:06:51.154 - Thread: 1 -> GC Memory: 4,193,316,320 B
- 2018-01-11 20:07:00.370 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2018-01-11 20:07:04.371 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2018-01-11 20:07:10.371 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2018-01-11 20:07:21.156 - Thread: 1 -> GC Memory: 4,281,818,664 B
- 2018-01-11 20:07:51.173 - Thread: 1 -> GC Memory: 4,285,012,856 B
- 2018-01-11 20:08:21.173 - Thread: 1 -> GC Memory: 4,279,176,960 B
- 2018-01-11 20:08:51.189 - Thread: 1 -> GC Memory: 4,279,923,344 B
- 2018-01-11 20:09:21.190 - Thread: 1 -> GC Memory: 4,281,287,680 B
- 2018-01-11 20:09:51.206 - Thread: 1 -> GC Memory: 4,279,721,416 B
- 2018-01-11 20:10:01.490 - Thread: 1 -> Autosave initiated
- 2018-01-11 20:10:01.490 - Thread: 1 -> Character state: True
- 2018-01-11 20:10:01.490 - Thread: 1 -> IsServer: True
- 2018-01-11 20:10:01.490 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2018-01-11 20:10:01.490 - Thread: 1 -> Autosave
- 2018-01-11 20:10:01.490 - Thread: 1 -> Saving world - START
- 2018-01-11 20:10:01.491 - Thread: 1 -> Making world state snapshot.
- 2018-01-11 20:10:01.491 - Thread: 1 -> Before snapshot.: GC Memory: 4,278,853,624 B
- 2018-01-11 20:10:01.697 - Thread: 1 -> After snapshot.: GC Memory: 4,282,952,728 B
- 2018-01-11 20:10:01.697 - Thread: 1 -> Directory cleanup: GC Memory: 4,282,952,728 B
- 2018-01-11 20:10:01.697 - Thread: 1 -> Saving world - END
- 2018-01-11 20:10:01.697 - Thread: 15 -> Session snapshot save - START
- 2018-01-11 20:10:01.698 - Thread: 15 -> Checking file access for files in target dir.
- 2018-01-11 20:10:01.798 - Thread: 15 -> Session snapshot save - END
- 2018-01-11 20:10:21.216 - Thread: 1 -> GC Memory: 4,283,249,904 B
- 2018-01-11 20:10:51.217 - Thread: 1 -> GC Memory: 4,281,605,976 B
- 2018-01-11 20:11:21.218 - Thread: 1 -> GC Memory: 4,283,003,744 B
- 2018-01-11 20:11:51.218 - Thread: 1 -> GC Memory: 4,280,777,448 B
- 2018-01-11 20:12:21.235 - Thread: 1 -> GC Memory: 4,281,073,456 B
- 2018-01-11 20:12:51.236 - Thread: 1 -> GC Memory: 4,281,719,504 B
- 2018-01-11 20:13:21.252 - Thread: 1 -> GC Memory: 4,281,447,856 B
- 2018-01-11 20:13:51.269 - Thread: 1 -> GC Memory: 4,280,156,608 B
- 2018-01-11 20:13:52.519 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2018-01-11 20:13:56.518 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2018-01-11 20:14:00.519 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2018-01-11 20:14:21.270 - Thread: 1 -> GC Memory: 4,426,977,152 B
- 2018-01-11 20:14:51.271 - Thread: 1 -> GC Memory: 4,428,710,912 B
- 2018-01-11 20:15:01.504 - Thread: 1 -> Autosave initiated
- 2018-01-11 20:15:01.504 - Thread: 1 -> Character state: True
- 2018-01-11 20:15:01.504 - Thread: 1 -> IsServer: True
- 2018-01-11 20:15:01.504 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2018-01-11 20:15:01.504 - Thread: 1 -> Autosave
- 2018-01-11 20:15:01.504 - Thread: 1 -> Saving world - START
- 2018-01-11 20:15:01.504 - Thread: 1 -> Making world state snapshot.
- 2018-01-11 20:15:01.504 - Thread: 1 -> Before snapshot.: GC Memory: 4,419,593,464 B
- 2018-01-11 20:15:01.704 - Thread: 1 -> After snapshot.: GC Memory: 4,423,673,080 B
- 2018-01-11 20:15:01.704 - Thread: 1 -> Directory cleanup: GC Memory: 4,423,673,080 B
- 2018-01-11 20:15:01.704 - Thread: 1 -> Saving world - END
- 2018-01-11 20:15:01.704 - Thread: 14 -> Session snapshot save - START
- 2018-01-11 20:15:01.705 - Thread: 14 -> Checking file access for files in target dir.
- 2018-01-11 20:15:01.825 - Thread: 14 -> Session snapshot save - END
- 2018-01-11 20:15:21.273 - Thread: 1 -> GC Memory: 4,422,190,736 B
- 2018-01-11 20:15:51.274 - Thread: 1 -> GC Memory: 4,423,590,272 B
- 2018-01-11 20:16:21.291 - Thread: 1 -> GC Memory: 4,422,321,960 B
- 2018-01-11 20:16:51.291 - Thread: 1 -> GC Memory: 4,421,232,016 B
- 2018-01-11 20:17:21.292 - Thread: 1 -> GC Memory: 4,419,859,624 B
- 2018-01-11 20:17:51.309 - Thread: 1 -> GC Memory: 4,421,183,480 B
- 2018-01-11 20:18:12.525 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2018-01-11 20:18:12.526 - Thread: 1 -> Could not spawn event. Try 1 of 3
- 2018-01-11 20:18:21.310 - Thread: 1 -> GC Memory: 4,421,844,512 B
- 2018-01-11 20:18:22.526 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2018-01-11 20:18:22.526 - Thread: 1 -> Could not spawn event. Try 2 of 3
- 2018-01-11 20:18:23.812 - Thread: 1 -> Updating stopped.
- 2018-01-11 21:02:20.194 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2018-01-11 21:02:20.195 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2018-01-11 21:02:20.628 - Thread: 1 -> Updating continues.
- 2018-01-11 21:02:20.629 - Thread: 1 -> GC Memory: 4,424,479,808 B
- 2018-01-11 21:02:20.629 - Thread: 1 -> Autosave initiated
- 2018-01-11 21:02:20.629 - Thread: 1 -> Character state: True
- 2018-01-11 21:02:20.629 - Thread: 1 -> IsServer: True
- 2018-01-11 21:02:20.629 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2018-01-11 21:02:20.629 - Thread: 1 -> Autosave
- 2018-01-11 21:02:20.629 - Thread: 1 -> Saving world - START
- 2018-01-11 21:02:20.630 - Thread: 1 -> Making world state snapshot.
- 2018-01-11 21:02:20.630 - Thread: 1 -> Before snapshot.: GC Memory: 4,424,479,808 B
- 2018-01-11 21:02:20.634 - Thread: 1 -> After snapshot.: GC Memory: 4,422,326,864 B
- 2018-01-11 21:02:20.634 - Thread: 1 -> Directory cleanup: GC Memory: 4,422,326,864 B
- 2018-01-11 21:02:20.634 - Thread: 1 -> Saving world - END
- 2018-01-11 21:02:20.635 - Thread: 15 -> Session snapshot save - START
- 2018-01-11 21:02:20.635 - Thread: 15 -> Checking file access for files in target dir.
- 2018-01-11 21:02:20.753 - Thread: 15 -> Session snapshot save - END
- 2018-01-11 21:02:20.861 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2018-01-11 21:02:20.862 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2018-01-11 21:02:29.569 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2018-01-11 21:02:29.570 - Thread: 1 -> Could not spawn event. Try 3 of 3
- 2018-01-11 21:02:39.580 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2018-01-11 21:02:39.580 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2018-01-11 21:02:39.580 - Thread: 1 -> Next activation in 00:09:59.5583050
- 2018-01-11 21:02:50.630 - Thread: 1 -> GC Memory: 5,234,784,888 B
- 2018-01-11 21:03:01.055 - Thread: 1 -> Updating stopped.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement