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- private char[][] movePawn(char[][] state, String move) {
- //This function updates the state after the move
- role = translateMove(move)[0];
- int x1 = Integer.parseInt(translateMove(move)[1]);
- int y1 = Integer.parseInt(translateMove(move)[2]);
- int x2 = Integer.parseInt(translateMove(move)[3]);
- int y2 = Integer.parseInt(translateMove(move)[4]);
- state[x1][y1] = ' ';
- if (role == "white") state[x2][y2] = 'w';
- if (role == "black") state[x2][y2] = 'b';
- return state;
- }
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