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- for i,v in pairs(getconnections(game:GetService("Players").LocalPlayer.Idled)) do
- v:Disable()
- end
- local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"))()
- local Notification = loadstring(game:HttpGet("https://raw.githubusercontent.com/Jxereas/UI-Libraries/main/notification_gui_library.lua", true))()
- getgenv().FlySpeed = 500;
- getgenv().AutoOpen = false;
- getgenv().AutoFastOpen = false;
- local Sound = Instance.new("Sound",game:GetService("SoundService"))
- Sound.SoundId = "rbxassetid://232127604"
- local Boar = Instance.new("Sound",game:GetService("SoundService"))
- Boar.SoundId = "rbxassetid://362658601"
- Boar.Volume = 10
- local FruitSound = Instance.new("Sound",game:GetService("SoundService"))
- FruitSound.SoundId = "rbxassetid://1385472784"
- FruitSound.Volume = 10
- local Main = Library.CreateLib("SCRIPT BY ZETOIRQUE", "Ocean")
- local RealMainTab = Main:NewTab("Main")
- local CodeSection = RealMainTab:NewSection("Codes")
- local OpenSection = RealMainTab:NewSection("Auto-Open")
- local MainTab = Main:NewTab("Player")
- local OtherTab = Main:NewTab("Settings")
- local OtherSection = OtherTab:NewSection("Other")
- local SettingsSection = OtherTab:NewSection("Settings")
- local CustomisationSection = OtherTab:NewSection("Customisation")
- local player = game.Players.LocalPlayer
- local char = player.Character
- local uis = game:GetService("UserInputService")
- --MainTabScripts
- function AllCode()
- local args = {[1] = "Codes",[2] = "Redeem",[3] = {["Code"] = "190KWOWBRUH"}}
- game:GetService("ReplicatedStorage").Replicator:InvokeServer(unpack(args))
- local args = {[1] = "Codes",[2] = "Redeem",[3] = {["Code"] = "FUNNYNUMBER"}}
- game:GetService("ReplicatedStorage").Replicator:InvokeServer(unpack(args))
- local args = {[1] = "Codes",[2] = "Redeem",[3] = {["Code"] = "SHUTDOWNLUCK"}}
- game:GetService("ReplicatedStorage").Replicator:InvokeServer(unpack(args))
- local args = {[1] = "Codes",[2] = "Redeem",[3] = {["Code"] = "CANTSTOP"}}
- game:GetService("ReplicatedStorage").Replicator:InvokeServer(unpack(args))
- local args = {[1] = "Codes",[2] = "Redeem",[3] = {["Code"] = "DUBMINER"}}
- game:GetService("ReplicatedStorage").Replicator:InvokeServer(unpack(args))
- local args = {[1] = "Codes",[2] = "Redeem",[3] = {["Code"] = "NEVERSTOP"}}
- game:GetService("ReplicatedStorage").Replicator:InvokeServer(unpack(args))
- local args = {[1] = "Codes",[2] = "Redeem",[3] = {["Code"] = "YESSIRBIG200!"}}
- game:GetService("ReplicatedStorage").Replicator:InvokeServer(unpack(args))
- local args = {[1] = "Codes",[2] = "Redeem",[3] = {["Code"] = "ITKEEPSCOMING!"}}
- game:GetService("ReplicatedStorage").Replicator:InvokeServer(unpack(args))
- local args = {[1] = "Codes",[2] = "Redeem",[3] = {["Code"] = "LIT210"}}
- game:GetService("ReplicatedStorage").Replicator:InvokeServer(unpack(args))
- local args = {[1] = "Codes",[2] = "Redeem",[3] = {["Code"] = "BRO220K"}}
- game:GetService("ReplicatedStorage").Replicator:InvokeServer(unpack(args))
- end
- function AutoOpenFunc()
- task.spawn(function()
- while AutoOpen == true do
- if game:GetService("Players").LocalPlayer["MAIN_DATA"].Gems.Value >= 50 then
- if game:GetService("Players").LocalPlayer.PlayerGui.UI.Spin.Topbar.TxT.Text == "Fruit : Dough" or game:GetService("Players").LocalPlayer.PlayerGui.UI.Spin.Topbar.TxT.Text == "Fruit : TSRrubber" or game:GetService("Players").LocalPlayer.PlayerGui.UI.Spin.Topbar.TxT.Text == "Fruit : Dragon" or game:GetService("Players").LocalPlayer.PlayerGui.UI.Spin.Topbar.TxT.Text == "Fruit : TSRrubber" then
- FruitSound:Play()
- else
- local args = {[1] = "FruitsHandler",[2] = "Spin",[3] = {}}
- game:GetService("ReplicatedStorage").Replicator:InvokeServer(unpack(args))
- end
- else
- Boar:Play()
- end
- wait(6)
- end
- end)
- end
- function AutoFastOpenFunc()
- task.spawn(function()
- while AutoFastOpen == true do
- if game:GetService("Players").LocalPlayer["MAIN_DATA"].Gems.Value >= 50 then
- if game:GetService("Players").LocalPlayer.PlayerGui.UI.Spin.Topbar.TxT.Text == "Fruit : Dough" or game:GetService("Players").LocalPlayer.PlayerGui.UI.Spin.Topbar.TxT.Text == "Fruit : TSRrubber" or game:GetService("Players").LocalPlayer.PlayerGui.UI.Spin.Topbar.TxT.Text == "Fruit : Dragon" or game:GetService("Players").LocalPlayer.PlayerGui.UI.Spin.Topbar.TxT.Text == "Fruit : TSRrubber" then
- FruitSound:Play()
- else
- local args = {[1] = "FruitsHandler",[2] = "Spin",[3] = {["Type"] = "Fast"}}
- game:GetService("ReplicatedStorage").Replicator:InvokeServer(unpack(args))
- end
- else
- Boar:Play()
- end
- wait(2)
- end
- end)
- end
- --UI SCRIPTS:
- CodeSection:NewButton("Redeem-All-Codes", "", function()
- AllCode()
- end)
- OpenSection:NewToggle("Auto-Open", "", function(state)
- if state then
- AutoOpen = true
- AutoOpenFunc()
- else
- AutoOpen = false
- AutoOpenFunc()
- Boar:Stop()
- end
- end)
- OpenSection:NewToggle("Auto-Fast-Open", "", function(state)
- if state then
- AutoFastOpen = true
- AutoFastOpenFunc()
- else
- AutoFastOpen = false
- AutoFastOpenFunc()
- Boar:Stop()
- end
- end)
- --Other Section
- OtherSection:NewButton("Rejoin Server", "Make You Rejoin The Server Where You Are",function()
- game:GetService("TeleportService"):TeleportToPlaceInstance(game.PlaceId, game.JobId, game.Players.LocalPlayer)
- end)
- SettingsSection:NewKeybind("ToggleUI", "", Enum.KeyCode.LeftAlt, function()
- Library:ToggleUI()
- end)
- local themes = {
- SchemeColor = Color3.fromRGB(46, 48, 43),
- Background = Color3.fromRGB(13, 15, 12),
- Header = Color3.fromRGB(36, 38, 35),
- TextColor = Color3.fromRGB(152, 99, 53),
- ElementColor = Color3.fromRGB(24, 24, 24)
- }
- for theme, color in pairs(themes) do
- CustomisationSection:NewColorPicker(theme, "Change your "..theme, color, function(color3)
- Library:ChangeColor(theme, color3)
- end)
- end
- Sound:Play()
- Notification.new("success", "Script Fully Load !", "Script By Zetoirque.", true, 3)
- wait(1)
- Notification.new("info", "Information", "Press Play To Load The Player Tab Things !!", true, 5)
- --FlyScript
- repeat wait()
- until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild("Head") and game.Players.LocalPlayer.Character:findFirstChild("Humanoid")
- local mouse = game.Players.LocalPlayer:GetMouse()
- repeat wait() until mouse
- local plr = game.Players.LocalPlayer
- local torso = plr.Character.Head
- local flying = false
- local deb = true
- local ctrl = {f = 0, b = 0, l = 0, r = 0}
- local lastctrl = {f = 0, b = 0, l = 0, r = 0}
- local maxspeed = 400
- local speed = 0
- function Fly()
- plr = game.Players.LocalPlayer
- torso = plr.Character.Head
- local bg = Instance.new("BodyGyro", torso)
- bg.P = 9e4
- bg.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- bg.cframe = torso.CFrame
- local bv = Instance.new("BodyVelocity", torso)
- bv.velocity = Vector3.new(0,0.1,0)
- bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
- repeat wait()
- plr.Character.Humanoid.PlatformStand = true
- if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*FlySpeed
- lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
- elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*FlySpeed
- else
- bv.velocity = Vector3.new(0,0.1,0)
- end
- bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0)
- until not flying
- ctrl = {f = 0, b = 0, l = 0, r = 0}
- lastctrl = {f = 0, b = 0, l = 0, r = 0}
- speed = 0
- bg:Destroy()
- bv:Destroy()
- plr.Character.Humanoid.PlatformStand = false
- end
- mouse.KeyDown:connect(function(key)
- if key:lower() == "w" then
- ctrl.f = 1
- elseif key:lower() == "s" then
- ctrl.b = -1
- elseif key:lower() == "a" then
- ctrl.l = -1
- elseif key:lower() == "d" then
- ctrl.r = 1
- end
- end)
- mouse.KeyUp:connect(function(key)
- if key:lower() == "w" then
- ctrl.f = 0
- elseif key:lower() == "s" then
- ctrl.b = 0
- elseif key:lower() == "a" then
- ctrl.l = 0
- elseif key:lower() == "d" then
- ctrl.r = 0
- end
- end)
- local TPImportantePlace = RealMainTab:NewSection("Importante Place")
- local BossSection = RealMainTab:NewSection("Boss")
- local MainSection = MainTab:NewSection("Player Modification")
- local FlySection = MainTab:NewSection("Fly")
- local TpSection = MainTab:NewSection("TP")
- BossSection:NewButton("Tp To Kaido", "", function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-4165.23877, 1599.54797, 232.516251, -0.0875455886, -4.66348915e-08, -0.996160507, 6.9751664e-08, 1, -5.29446211e-08, 0.996160507, -7.41189154e-08, -0.0875455886)
- end)
- TPImportantePlace:NewButton("Tp To Dressrosa", "", function()
- game:GetService("TeleportService"):Teleport(9224601490, game.Players.LocalPlayer)
- end)
- TPImportantePlace:NewButton("Tp To Kuma", "", function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-2710.53857, 164.125946, 411.70816, -0.999971747, -5.65768978e-08, -0.00751561299, -5.66099878e-08, 1, 4.18996748e-09, 0.00751561299, 4.61530769e-09, -0.999971747)
- end)
- --ClickTPVar
- local shifthold = false
- local ClickTP = false
- --ClickTPScript
- mouse.Button1Down:Connect(function()
- if shifthold then
- if ClickTP == true then
- game:GetService("Players").LocalPlayer.Character:MoveTo(mouse.Hit.p)
- end
- end
- end)
- uis.InputBegan:Connect(function(input, process)
- if ClickTP == true then
- if input.KeyCode == Enum.KeyCode.LeftAlt then
- shifthold = true
- end
- end
- end)
- uis.InputEnded:Connect(function(input, process)
- if ClickTP == true then
- if input.KeyCode == Enum.KeyCode.LeftAlt then
- shifthold = false
- end
- end
- end)
- MainSection:NewSlider("WalkSpeed", "", 500, 15, function(s)
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = s
- end)
- MainSection:NewSlider("JumpHeigh", "", 500, 7, function(s)
- game.Players.LocalPlayer.Character.Humanoid.JumpHeight = s
- end)
- MainSection:NewToggle("Click-TP", "", function(state)
- if state then
- ClickTP = true
- shifthold = false
- else
- ClickTP = false
- shifthold = false
- end
- end)
- FlySection:NewKeybind("Fly", "", Enum.KeyCode.H, function()
- if flying == true then
- flying = false
- else
- flying = true
- Fly()
- end
- end)
- FlySection:NewSlider("FlySpeed", "", 400, 10, function(s)
- FlySpeed = s
- end)
- FlySection:NewToggle("No-Clip", "", function(state)
- if state then
- for i, v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if v:IsA("BasePart") then
- v.CanCollide = false
- end
- end
- else
- for i, v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if v:IsA("BasePart") then
- v.CanCollide = true
- end
- end
- end
- end)
- local oldList = {"Click The Refresh Button To See The Players"}
- local dropdown = TpSection:NewDropdown("Tp To a Player","", oldList, function(r)
- if r == oldList[1] then
- Notification.new("info", "Information", "Click The Refresh Button To Start Using This", true, 5)
- elseif game.Players:FindFirstChild(tostring(r)).Character then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players:FindFirstChild(tostring(r)).Character.HumanoidRootPart.CFrame
- else
- Notification.new("warning", "Warning", "You Can't Actually TP To This Player, Try To Refresh", true, 5)
- end
- end)
- local dropdown2 = TpSection:NewDropdown("Watch A Player","", oldList, function(r)
- if r == oldList[1] then
- Notification.new("info", "Information", "Click The Refresh Button To Start Using This", true, 5)
- elseif game.Players:FindFirstChild(tostring(r)).Character then
- workspace.CurrentCamera.CameraSubject = game.Players:FindFirstChild(tostring(r)).Character.Humanoid
- else
- Notification.new("warning", "Warning", "You Can't Actually Watch This Player, Try To Refresh", true, 5)
- end
- end)
- TpSection:NewButton("Refresh Player Dropdown", "Refreshes Dropdown", function()
- local players = {}
- for i, v in pairs(game.Players:GetChildren()) do
- players[i] = v.Name
- end
- dropdown:Refresh(players)
- dropdown2:Refresh(players)
- end)
- wait(1)
- Sound:Play()
- Notification.new("success", "Script Fully Load !", "Script By Zetoirque.", true, 3)
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