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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. do
  4. print("FE Compatibility code by Mokiros")
  5. script.Parent = Player.Character
  6.  
  7. --RemoteEvent for communicating
  8. local Event = Instance.new("RemoteEvent")
  9. Event.Name = "UserInput_Event"
  10.  
  11. --Fake event to make stuff like Mouse.KeyDown work
  12. local function fakeEvent()
  13. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  14. t.connect = t.Connect
  15. return t
  16. end
  17.  
  18. --Creating fake input objects with fake variables
  19. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  20. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  21. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  22. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  23. end}
  24. --Merged 2 functions into one by checking amount of arguments
  25. CAS.UnbindAction = CAS.BindAction
  26.  
  27. --This function will trigger the events that have been :Connect()'ed
  28. local function te(self,ev,...)
  29. local t = m[ev]
  30. if t and t._fakeEvent and t.Function then
  31. t.Function(...)
  32. end
  33. end
  34. m.TrigEvent = te
  35. UIS.TrigEvent = te
  36.  
  37. Event.OnServerEvent:Connect(function(plr,io)
  38. if plr~=Player then return end
  39. if io.isMouse then
  40. m.Target = io.Target
  41. m.Hit = io.Hit
  42. else
  43. local b = io.UserInputState == Enum.UserInputState.Begin
  44. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  45. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  46. end
  47. for _,t in pairs(CAS.Actions) do
  48. for _,k in pairs(t.Keys) do
  49. if k==io.KeyCode then
  50. t.Function(t.Name,io.UserInputState,io)
  51. end
  52. end
  53. end
  54. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  55. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  56. end
  57. end)
  58. Event.Parent = NLS([==[
  59. local Player = game:GetService("Players").LocalPlayer
  60. local Event = script:WaitForChild("UserInput_Event")
  61.  
  62. local UIS = game:GetService("UserInputService")
  63. local input = function(io,a)
  64. if a then return end
  65. --Since InputObject is a client-side instance, we create and pass table instead
  66. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  67. end
  68. UIS.InputBegan:Connect(input)
  69. UIS.InputEnded:Connect(input)
  70.  
  71. local h,t
  72. --Give the server mouse data 30 times every second, but only if the values changed
  73. --If player is not moving their mouse, client won't fire events
  74. while wait(1/30) do
  75. if h~=Mouse.Hit or t~=Mouse.Target then
  76. h,t=Mouse.Hit,Mouse.Target
  77. Event:FireServer({isMouse=true,Target=t,Hit=h})
  78. end
  79. end]==],Player.Character)
  80. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  81. end
  82. --By Rufus14, based on the news script
  83. --Converted with ttyyuu12345's model to script plugin v4
  84. function sandbox(var,func)
  85. local env = getfenv(func)
  86. local newenv = setmetatable({},{
  87. __index = function(self,k)
  88. if k=="script" then
  89. return var
  90. else
  91. return env[k]
  92. end
  93. end,
  94. })
  95. setfenv(func,newenv)
  96. return func
  97. end
  98. cors = {}
  99. mas = Instance.new("Model",game:GetService("Lighting"))
  100. Model0 = Instance.new("Model")
  101. Model1 = Instance.new("Model")
  102. Model2 = Instance.new("Model")
  103. Model3 = Instance.new("Model")
  104. Part4 = Instance.new("Part")
  105. SpecialMesh5 = Instance.new("SpecialMesh")
  106. Decal6 = Instance.new("Decal")
  107. Part7 = Instance.new("Part")
  108. Part8 = Instance.new("Part")
  109. Part9 = Instance.new("Part")
  110. Part10 = Instance.new("Part")
  111. Part11 = Instance.new("Part")
  112. Humanoid12 = Instance.new("Humanoid")
  113. Pants13 = Instance.new("Pants")
  114. Shirt14 = Instance.new("Shirt")
  115. Part15 = Instance.new("Part")
  116. Part16 = Instance.new("Part")
  117. Part17 = Instance.new("Part")
  118. Part18 = Instance.new("Part")
  119. Part19 = Instance.new("Part")
  120. Part20 = Instance.new("Part")
  121. Decal21 = Instance.new("Decal")
  122. Part22 = Instance.new("Part")
  123. Part23 = Instance.new("Part")
  124. Part24 = Instance.new("Part")
  125. Part25 = Instance.new("Part")
  126. Part26 = Instance.new("Part")
  127. Part27 = Instance.new("Part")
  128. Part28 = Instance.new("Part")
  129. Part29 = Instance.new("Part")
  130. Part30 = Instance.new("Part")
  131. Part31 = Instance.new("Part")
  132. Sound32 = Instance.new("Sound")
  133. Model0.Name = "yes"
  134. Model0.Parent = mas
  135. Model1.Parent = Model0
  136. Model2.Name = "Desk Clerk"
  137. Model2.Parent = Model1
  138. Model3.Name = ""
  139. Model3.Parent = Model2
  140. Part4.Name = "Head"
  141. Part4.Parent = Model3
  142. Part4.BrickColor = BrickColor.new("Bright orange")
  143. Part4.Rotation = Vector3.new(122.489998, 87.8300018, -122.57)
  144. Part4.Anchored = true
  145. Part4.FormFactor = Enum.FormFactor.Symmetric
  146. Part4.Size = Vector3.new(2, 1, 1)
  147. Part4.CFrame = CFrame.new(82.2528687, 4.51328659, -12.3034115, -0.0204179976, 0.0319628231, 0.999280453, -0.00112551113, 0.999486923, -0.0319924727, -0.999790907, -0.00177792029, -0.0203715563)
  148. Part4.TopSurface = Enum.SurfaceType.Smooth
  149. Part4.Color = Color3.new(0.854902, 0.521569, 0.254902)
  150. Part4.Position = Vector3.new(82.2528687, 4.51328659, -12.3034115)
  151. Part4.Orientation = Vector3.new(1.82999992, 91.1699982, -0.0599999987)
  152. Part4.Color = Color3.new(0.854902, 0.521569, 0.254902)
  153. SpecialMesh5.Parent = Part4
  154. SpecialMesh5.Scale = Vector3.new(1.25, 1.25, 1.25)
  155. SpecialMesh5.Scale = Vector3.new(1.25, 1.25, 1.25)
  156. Decal6.Parent = Part4
  157. Decal6.Texture = "http://www.roblox.com/asset/?id=343377229"
  158. Part7.Name = "Left Arm"
  159. Part7.Parent = Model3
  160. Part7.BrickColor = BrickColor.new("Bright orange")
  161. Part7.Rotation = Vector3.new(122.489998, 87.8300018, -122.57)
  162. Part7.Anchored = true
  163. Part7.FormFactor = Enum.FormFactor.Symmetric
  164. Part7.Size = Vector3.new(1, 2, 1)
  165. Part7.CFrame = CFrame.new(82.2359238, 3.01647973, -10.800971, -0.0204179976, 0.0319628231, 0.999280453, -0.00112551113, 0.999486923, -0.0319924727, -0.999790907, -0.00177792029, -0.0203715563)
  166. Part7.Color = Color3.new(0.854902, 0.521569, 0.254902)
  167. Part7.Position = Vector3.new(82.2359238, 3.01647973, -10.800971)
  168. Part7.Orientation = Vector3.new(1.82999992, 91.1699982, -0.0599999987)
  169. Part7.Color = Color3.new(0.854902, 0.521569, 0.254902)
  170. Part8.Name = "Left Leg"
  171. Part8.Parent = Model3
  172. Part8.BrickColor = BrickColor.new("Bright orange")
  173. Part8.Rotation = Vector3.new(122.489998, 87.8300018, -122.57)
  174. Part8.Anchored = true
  175. Part8.FormFactor = Enum.FormFactor.Symmetric
  176. Part8.Size = Vector3.new(1, 2, 1)
  177. Part8.CFrame = CFrame.new(82.1529236, 1.01664805, -11.7966766, -0.0204179976, 0.0319628231, 0.999280453, -0.00112551113, 0.999486923, -0.0319924727, -0.999790907, -0.00177792029, -0.0203715563)
  178. Part8.BottomSurface = Enum.SurfaceType.Weld
  179. Part8.Color = Color3.new(0.854902, 0.521569, 0.254902)
  180. Part8.Position = Vector3.new(82.1529236, 1.01664805, -11.7966766)
  181. Part8.Orientation = Vector3.new(1.82999992, 91.1699982, -0.0599999987)
  182. Part8.Color = Color3.new(0.854902, 0.521569, 0.254902)
  183. Part9.Name = "Right Arm"
  184. Part9.Parent = Model3
  185. Part9.BrickColor = BrickColor.new("Bright orange")
  186. Part9.Rotation = Vector3.new(122.489998, 87.8300018, -122.57)
  187. Part9.Anchored = true
  188. Part9.FormFactor = Enum.FormFactor.Symmetric
  189. Part9.Size = Vector3.new(1, 2, 1)
  190. Part9.CFrame = CFrame.new(82.1751251, 3.01356697, -13.7993155, -0.0204179976, 0.0319628231, 0.999280453, -0.00112551113, 0.999486923, -0.0319924727, -0.999790907, -0.00177792029, -0.0203715563)
  191. Part9.Color = Color3.new(0.854902, 0.521569, 0.254902)
  192. Part9.Position = Vector3.new(82.1751251, 3.01356697, -13.7993155)
  193. Part9.Orientation = Vector3.new(1.82999992, 91.1699982, -0.0599999987)
  194. Part9.Color = Color3.new(0.854902, 0.521569, 0.254902)
  195. Part10.Name = "Right Leg"
  196. Part10.Parent = Model3
  197. Part10.BrickColor = BrickColor.new("Bright orange")
  198. Part10.Rotation = Vector3.new(122.489998, 87.8300018, -122.57)
  199. Part10.Anchored = true
  200. Part10.FormFactor = Enum.FormFactor.Symmetric
  201. Part10.Size = Vector3.new(1, 2, 1)
  202. Part10.CFrame = CFrame.new(82.1308594, 1.01605022, -12.7968903, -0.0204179976, 0.0319628231, 0.999280453, -0.00112551113, 0.999486923, -0.0319924727, -0.999790907, -0.00177792029, -0.0203715563)
  203. Part10.BottomSurface = Enum.SurfaceType.Weld
  204. Part10.Color = Color3.new(0.854902, 0.521569, 0.254902)
  205. Part10.Position = Vector3.new(82.1308594, 1.01605022, -12.7968903)
  206. Part10.Orientation = Vector3.new(1.82999992, 91.1699982, -0.0599999987)
  207. Part10.Color = Color3.new(0.854902, 0.521569, 0.254902)
  208. Part11.Name = "Torso"
  209. Part11.Parent = Model3
  210. Part11.BrickColor = BrickColor.new("Bright orange")
  211. Part11.Rotation = Vector3.new(122.489998, 87.8300018, -122.57)
  212. Part11.Anchored = true
  213. Part11.FormFactor = Enum.FormFactor.Symmetric
  214. Part11.Size = Vector3.new(2, 2, 1)
  215. Part11.CFrame = CFrame.new(82.2052231, 3.01486301, -12.2995224, -0.0204179976, 0.0319628231, 0.999280453, -0.00112551113, 0.999486923, -0.0319924727, -0.999790907, -0.00177792029, -0.0203715563)
  216. Part11.LeftSurface = Enum.SurfaceType.Weld
  217. Part11.RightSurface = Enum.SurfaceType.Weld
  218. Part11.Color = Color3.new(0.854902, 0.521569, 0.254902)
  219. Part11.Position = Vector3.new(82.2052231, 3.01486301, -12.2995224)
  220. Part11.Orientation = Vector3.new(1.82999992, 91.1699982, -0.0599999987)
  221. Part11.Color = Color3.new(0.854902, 0.521569, 0.254902)
  222. Humanoid12.Parent = Model3
  223. Humanoid12.NameOcclusion = Enum.NameOcclusion.NoOcclusion
  224. Humanoid12.RightLeg = Part10
  225. Humanoid12.LeftLeg = Part8
  226. Humanoid12.Torso = Part11
  227. Humanoid12.Health = 0
  228. Humanoid12.MaxHealth = 0
  229. Humanoid12.WalkSpeed = 0
  230. Pants13.Name = "Pants"
  231. Pants13.Parent = Model3
  232. Pants13.PantsTemplate = "rbxassetid://383017767"
  233. Shirt14.Name = "Shirt"
  234. Shirt14.Parent = Model3
  235. Shirt14.ShirtTemplate = "rbxassetid://383018226"
  236. Part15.Parent = Model0
  237. Part15.Material = Enum.Material.WoodPlanks
  238. Part15.BrickColor = BrickColor.new("Dark orange")
  239. Part15.Anchored = true
  240. Part15.Size = Vector3.new(26, 4, 1)
  241. Part15.CFrame = CFrame.new(68, 2, 22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  242. Part15.BottomSurface = Enum.SurfaceType.Smooth
  243. Part15.TopSurface = Enum.SurfaceType.Smooth
  244. Part15.Color = Color3.new(0.627451, 0.372549, 0.207843)
  245. Part15.Position = Vector3.new(68, 2, 22.5)
  246. Part15.Color = Color3.new(0.627451, 0.372549, 0.207843)
  247. Part16.Parent = Model0
  248. Part16.Material = Enum.Material.WoodPlanks
  249. Part16.BrickColor = BrickColor.new("Dark orange")
  250. Part16.Anchored = true
  251. Part16.Size = Vector3.new(26, 6, 1)
  252. Part16.CFrame = CFrame.new(68, 3, 20.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  253. Part16.BottomSurface = Enum.SurfaceType.Smooth
  254. Part16.TopSurface = Enum.SurfaceType.Smooth
  255. Part16.Color = Color3.new(0.627451, 0.372549, 0.207843)
  256. Part16.Position = Vector3.new(68, 3, 20.5)
  257. Part16.Color = Color3.new(0.627451, 0.372549, 0.207843)
  258. Part17.Parent = Model0
  259. Part17.Material = Enum.Material.WoodPlanks
  260. Part17.BrickColor = BrickColor.new("Dark orange")
  261. Part17.Anchored = true
  262. Part17.Size = Vector3.new(26, 5, 1)
  263. Part17.CFrame = CFrame.new(68, 2.5, 21.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  264. Part17.BottomSurface = Enum.SurfaceType.Smooth
  265. Part17.TopSurface = Enum.SurfaceType.Smooth
  266. Part17.Color = Color3.new(0.627451, 0.372549, 0.207843)
  267. Part17.Position = Vector3.new(68, 2.5, 21.5)
  268. Part17.Color = Color3.new(0.627451, 0.372549, 0.207843)
  269. Part18.Parent = Model0
  270. Part18.Material = Enum.Material.WoodPlanks
  271. Part18.BrickColor = BrickColor.new("Dark orange")
  272. Part18.Anchored = true
  273. Part18.Size = Vector3.new(26, 3, 1)
  274. Part18.CFrame = CFrame.new(68, 1.5, 23.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  275. Part18.BottomSurface = Enum.SurfaceType.Smooth
  276. Part18.TopSurface = Enum.SurfaceType.Smooth
  277. Part18.Color = Color3.new(0.627451, 0.372549, 0.207843)
  278. Part18.Position = Vector3.new(68, 1.5, 23.5)
  279. Part18.Color = Color3.new(0.627451, 0.372549, 0.207843)
  280. Part19.Parent = Model0
  281. Part19.Material = Enum.Material.WoodPlanks
  282. Part19.BrickColor = BrickColor.new("Dark orange")
  283. Part19.Anchored = true
  284. Part19.Size = Vector3.new(26, 7, 22)
  285. Part19.CFrame = CFrame.new(68, 3.5, 9, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  286. Part19.BottomSurface = Enum.SurfaceType.Smooth
  287. Part19.TopSurface = Enum.SurfaceType.Smooth
  288. Part19.Color = Color3.new(0.627451, 0.372549, 0.207843)
  289. Part19.Position = Vector3.new(68, 3.5, 9)
  290. Part19.Color = Color3.new(0.627451, 0.372549, 0.207843)
  291. Part20.Parent = Model0
  292. Part20.Material = Enum.Material.WoodPlanks
  293. Part20.BrickColor = BrickColor.new("Dark orange")
  294. Part20.Anchored = true
  295. Part20.Size = Vector3.new(1, 17, 22)
  296. Part20.CFrame = CFrame.new(80.5, 15.5, 9, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  297. Part20.BottomSurface = Enum.SurfaceType.Smooth
  298. Part20.TopSurface = Enum.SurfaceType.Smooth
  299. Part20.Color = Color3.new(0.627451, 0.372549, 0.207843)
  300. Part20.Position = Vector3.new(80.5, 15.5, 9)
  301. Part20.Color = Color3.new(0.627451, 0.372549, 0.207843)
  302. Decal21.Parent = Part20
  303. Decal21.Texture = "http://www.roblox.com/asset/?id=66598893"
  304. Decal21.Face = Enum.NormalId.Left
  305. Part22.Parent = Model0
  306. Part22.Material = Enum.Material.WoodPlanks
  307. Part22.BrickColor = BrickColor.new("Dark orange")
  308. Part22.Anchored = true
  309. Part22.Size = Vector3.new(26, 2, 1)
  310. Part22.CFrame = CFrame.new(68, 1, 24.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  311. Part22.BottomSurface = Enum.SurfaceType.Smooth
  312. Part22.TopSurface = Enum.SurfaceType.Smooth
  313. Part22.Color = Color3.new(0.627451, 0.372549, 0.207843)
  314. Part22.Position = Vector3.new(68, 1, 24.5)
  315. Part22.Color = Color3.new(0.627451, 0.372549, 0.207843)
  316. Part23.Parent = Model0
  317. Part23.Material = Enum.Material.WoodPlanks
  318. Part23.BrickColor = BrickColor.new("Dark orange")
  319. Part23.Anchored = true
  320. Part23.Size = Vector3.new(26, 1, 1)
  321. Part23.CFrame = CFrame.new(68, 0.5, 25.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  322. Part23.BottomSurface = Enum.SurfaceType.Smooth
  323. Part23.TopSurface = Enum.SurfaceType.Smooth
  324. Part23.Color = Color3.new(0.627451, 0.372549, 0.207843)
  325. Part23.Position = Vector3.new(68, 0.5, 25.5)
  326. Part23.Color = Color3.new(0.627451, 0.372549, 0.207843)
  327. Part24.Parent = Model0
  328. Part24.Material = Enum.Material.WoodPlanks
  329. Part24.BrickColor = BrickColor.new("Dark orange")
  330. Part24.Rotation = Vector3.new(-180, 0, -180)
  331. Part24.Anchored = true
  332. Part24.Size = Vector3.new(26, 1, 1)
  333. Part24.CFrame = CFrame.new(67.9999771, 0.5, -7.50000095, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  334. Part24.BottomSurface = Enum.SurfaceType.Smooth
  335. Part24.TopSurface = Enum.SurfaceType.Smooth
  336. Part24.Color = Color3.new(0.627451, 0.372549, 0.207843)
  337. Part24.Position = Vector3.new(67.9999771, 0.5, -7.50000095)
  338. Part24.Orientation = Vector3.new(0, 180, 0)
  339. Part24.Color = Color3.new(0.627451, 0.372549, 0.207843)
  340. Part25.Parent = Model0
  341. Part25.Material = Enum.Material.WoodPlanks
  342. Part25.BrickColor = BrickColor.new("Dark orange")
  343. Part25.Rotation = Vector3.new(-180, 0, -180)
  344. Part25.Anchored = true
  345. Part25.Size = Vector3.new(26, 2, 1)
  346. Part25.CFrame = CFrame.new(68, 1, -6.49999285, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  347. Part25.BottomSurface = Enum.SurfaceType.Smooth
  348. Part25.TopSurface = Enum.SurfaceType.Smooth
  349. Part25.Color = Color3.new(0.627451, 0.372549, 0.207843)
  350. Part25.Position = Vector3.new(68, 1, -6.49999285)
  351. Part25.Orientation = Vector3.new(0, 180, 0)
  352. Part25.Color = Color3.new(0.627451, 0.372549, 0.207843)
  353. Part26.Parent = Model0
  354. Part26.Material = Enum.Material.WoodPlanks
  355. Part26.BrickColor = BrickColor.new("Dark orange")
  356. Part26.Rotation = Vector3.new(-180, 0, -180)
  357. Part26.Anchored = true
  358. Part26.Size = Vector3.new(26, 3, 1)
  359. Part26.CFrame = CFrame.new(68.0000076, 1.5, -5.49998522, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  360. Part26.BottomSurface = Enum.SurfaceType.Smooth
  361. Part26.TopSurface = Enum.SurfaceType.Smooth
  362. Part26.Color = Color3.new(0.627451, 0.372549, 0.207843)
  363. Part26.Position = Vector3.new(68.0000076, 1.5, -5.49998522)
  364. Part26.Orientation = Vector3.new(0, 180, 0)
  365. Part26.Color = Color3.new(0.627451, 0.372549, 0.207843)
  366. Part27.Parent = Model0
  367. Part27.Material = Enum.Material.WoodPlanks
  368. Part27.BrickColor = BrickColor.new("Dark orange")
  369. Part27.Rotation = Vector3.new(-180, 0, -180)
  370. Part27.Anchored = true
  371. Part27.Size = Vector3.new(26, 5, 1)
  372. Part27.CFrame = CFrame.new(67.9999771, 2.5, -3.49998593, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  373. Part27.BottomSurface = Enum.SurfaceType.Smooth
  374. Part27.TopSurface = Enum.SurfaceType.Smooth
  375. Part27.Color = Color3.new(0.627451, 0.372549, 0.207843)
  376. Part27.Position = Vector3.new(67.9999771, 2.5, -3.49998593)
  377. Part27.Orientation = Vector3.new(0, 180, 0)
  378. Part27.Color = Color3.new(0.627451, 0.372549, 0.207843)
  379. Part28.Parent = Model0
  380. Part28.Material = Enum.Material.WoodPlanks
  381. Part28.BrickColor = BrickColor.new("Dark orange")
  382. Part28.Rotation = Vector3.new(-180, 0, -180)
  383. Part28.Anchored = true
  384. Part28.Size = Vector3.new(26, 6, 1)
  385. Part28.CFrame = CFrame.new(68.0000153, 3, -2.49999094, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  386. Part28.BottomSurface = Enum.SurfaceType.Smooth
  387. Part28.TopSurface = Enum.SurfaceType.Smooth
  388. Part28.Color = Color3.new(0.627451, 0.372549, 0.207843)
  389. Part28.Position = Vector3.new(68.0000153, 3, -2.49999094)
  390. Part28.Orientation = Vector3.new(0, 180, 0)
  391. Part28.Color = Color3.new(0.627451, 0.372549, 0.207843)
  392. Part29.Parent = Model0
  393. Part29.Material = Enum.Material.WoodPlanks
  394. Part29.BrickColor = BrickColor.new("Dark orange")
  395. Part29.Rotation = Vector3.new(-180, 0, -180)
  396. Part29.Anchored = true
  397. Part29.Size = Vector3.new(26, 4, 1)
  398. Part29.CFrame = CFrame.new(67.9999924, 2, -4.49998617, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  399. Part29.BottomSurface = Enum.SurfaceType.Smooth
  400. Part29.TopSurface = Enum.SurfaceType.Smooth
  401. Part29.Color = Color3.new(0.627451, 0.372549, 0.207843)
  402. Part29.Position = Vector3.new(67.9999924, 2, -4.49998617)
  403. Part29.Orientation = Vector3.new(0, 180, 0)
  404. Part29.Color = Color3.new(0.627451, 0.372549, 0.207843)
  405. Part30.Parent = Model0
  406. Part30.Material = Enum.Material.WoodPlanks
  407. Part30.BrickColor = BrickColor.new("Dark orange")
  408. Part30.Anchored = true
  409. Part30.Size = Vector3.new(2, 3, 5)
  410. Part30.CFrame = CFrame.new(58, 8.5, 9.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  411. Part30.BottomSurface = Enum.SurfaceType.Smooth
  412. Part30.TopSurface = Enum.SurfaceType.Smooth
  413. Part30.Color = Color3.new(0.627451, 0.372549, 0.207843)
  414. Part30.Position = Vector3.new(58, 8.5, 9.5)
  415. Part30.Color = Color3.new(0.627451, 0.372549, 0.207843)
  416. Part31.Name = "teleport"
  417. Part31.Parent = Model0
  418. Part31.Material = Enum.Material.WoodPlanks
  419. Part31.BrickColor = BrickColor.new("Dark orange")
  420. Part31.Transparency = 1
  421. Part31.Anchored = true
  422. Part31.CanCollide = false
  423. Part31.Size = Vector3.new(1, 1, 3)
  424. Part31.CFrame = CFrame.new(60, 10, 9.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  425. Part31.BottomSurface = Enum.SurfaceType.Smooth
  426. Part31.TopSurface = Enum.SurfaceType.Smooth
  427. Part31.Color = Color3.new(0.627451, 0.372549, 0.207843)
  428. Part31.Position = Vector3.new(60, 10, 9.5)
  429. Part31.Color = Color3.new(0.627451, 0.372549, 0.207843)
  430. Sound32.Parent = Part31
  431. Sound32.SoundId = "rbxassetid://169044296"
  432. Sound32.Volume = 10
  433. for i,v in pairs(mas:GetChildren()) do
  434. v.Parent = owner
  435. pcall(function() v:MakeJoints() end)
  436. end
  437. mas:Destroy()
  438. for i,v in pairs(cors) do
  439. spawn(function()
  440. pcall(v)
  441. end)
  442. end
  443. Sound32.Parent = game.Players.LocalPlayer.Character
  444. game.Players.LocalPlayer.Character.Humanoid.MaxHealth = math.huge
  445. game.Players.LocalPlayer.Character.Humanoid.Health = math.huge
  446. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 0
  447. game.Players.LocalPlayer.Character.Humanoid.JumpPower = 0
  448. game.Players.LocalPlayer.Character.Humanoid.Name = "lol"
  449. local ff = Instance.new("ForceField", game.Players.LocalPlayer.Character)
  450. ff.Visible = false
  451. game.Players.LocalPlayer.Character.Torso.CFrame = Part31.CFrame * CFrame.fromEulerAnglesXYZ(0,math.pi/2,0)
  452. function check()
  453. if Sound32.Parent == nil then
  454. Sound32.Parent = game.Players.LocalPlayer.Character
  455. end
  456. end
  457. game:GetService("RunService").Stepped:connect(check)
  458. cansilence = true
  459. function silence()
  460. if cansilence then
  461. cansilence = false
  462. local function search(instance)
  463. for i,v in pairs(instance:GetChildren()) do
  464. search(v)
  465. if v.ClassName == "Sound" then
  466. if v.Parent ~= game.Players.LocalPlayer.Character then
  467. v.Volume = 0
  468. end
  469. end
  470. end
  471. end
  472. search(workspace)
  473. wait(3)
  474. cansilence = true
  475. end
  476. end
  477. game:GetService("RunService").Stepped:connect(silence)
  478. wait(2)
  479. Sound32:Play()
  480. wait(1)
  481. local rhandclone = game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Clone()
  482. local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  483. rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
  484. rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
  485. rhandweld.C0 = CFrame.new(1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1)
  486. local lhandclone = game.Players.LocalPlayer.Character.Torso["Left Shoulder"]:Clone()
  487. local lhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  488. lhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
  489. lhandweld.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
  490. lhandweld.C0 = CFrame.new(-1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1)
  491. for i = 0,1 , 0.03 do
  492. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.286090851, -0.451931, 1, 0, 0, 0, 0.427819133, -0.903864264, 0, 0.903864324, 0.427819163),i)
  493. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.302461624, -0.459323883, 1, 0, 0, 0, 0.39507708, -0.918647885, 0, 0.918647945, 0.395077109),i)
  494. game:GetService("RunService").Stepped:wait()
  495. end
  496. wait(0.4)
  497. for i,v in pairs(workspace:GetChildren()) do
  498. if v.ClassName == "Model" then
  499. local humanoid = v:findFirstChildOfClass("Humanoid")
  500. if humanoid then
  501. local isntr15 = v:findFirstChild("Torso")
  502. if isntr15 then
  503. local leftshoulder = isntr15:findFirstChild("Left Shoulder")
  504. if leftshoulder then
  505. leftshoulder.C0 = leftshoulder.C0 * CFrame.fromEulerAnglesXYZ(0,0,-1.7)
  506. end
  507. local rightshoulder = isntr15:findFirstChild("Right Shoulder")
  508. if rightshoulder then
  509. rightshoulder.C0 = rightshoulder.C0 * CFrame.fromEulerAnglesXYZ(0,0,1.7)
  510. end
  511. end
  512. end
  513. end
  514. end
  515. for i = 1,135 do
  516. for i,v in pairs(workspace:GetChildren()) do
  517. if v.ClassName == "Model" then
  518. local humanoid = v:findFirstChildOfClass("Humanoid")
  519. if humanoid then
  520. local isntr15 = v:findFirstChild("Torso")
  521. if isntr15 then
  522. local leftshoulder = isntr15:findFirstChild("Left Shoulder")
  523. if leftshoulder then
  524. leftshoulder.C0 = leftshoulder.C0 * CFrame.fromEulerAnglesXYZ(1,0,0)
  525. end
  526. local rightshoulder = isntr15:findFirstChild("Right Shoulder")
  527. if rightshoulder then
  528. rightshoulder.C0 = rightshoulder.C0 * CFrame.fromEulerAnglesXYZ(1,0,0)
  529. end
  530. end
  531. end
  532. end
  533. end
  534. game:GetService("RunService").Stepped:wait()
  535. for i,v in pairs(workspace:GetChildren()) do
  536. if v.ClassName == "Model" then
  537. local humanoid = v:findFirstChildOfClass("Humanoid")
  538. if humanoid then
  539. local isntr15 = v:findFirstChild("Torso")
  540. if isntr15 then
  541. local leftshoulder = isntr15:findFirstChild("Left Shoulder")
  542. if leftshoulder then
  543. leftshoulder.C0 = leftshoulder.C0 * CFrame.fromEulerAnglesXYZ(-1,0,0)
  544. end
  545. local rightshoulder = isntr15:findFirstChild("Right Shoulder")
  546. if rightshoulder then
  547. rightshoulder.C0 = rightshoulder.C0 * CFrame.fromEulerAnglesXYZ(-1,0,0)
  548. end
  549. end
  550. end
  551. end
  552. end
  553. game:GetService("RunService").Stepped:wait()
  554. end
  555. for i,v in pairs(workspace:GetChildren()) do
  556. if v.ClassName == "Model" then
  557. local humanoid = v:findFirstChildOfClass("Humanoid")
  558. if humanoid then
  559. local isntr15 = v:findFirstChild("Torso")
  560. if isntr15 then
  561. local leftshoulder = isntr15:findFirstChild("Left Shoulder")
  562. if leftshoulder then
  563. leftshoulder.C0 = leftshoulder.C0 * CFrame.fromEulerAnglesXYZ(0,0,1.7)
  564. end
  565. local rightshoulder = isntr15:findFirstChild("Right Shoulder")
  566. if rightshoulder then
  567. rightshoulder.C0 = rightshoulder.C0 * CFrame.fromEulerAnglesXYZ(0,0,-1.7)
  568. end
  569. end
  570. end
  571. end
  572. end
  573. local c = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0
  574. for i = 1,16 do
  575. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = CFrame.fromEulerAnglesXYZ(math.random(-3,3),math.random(-3,3),math.random(-3,3))
  576. game:GetService("RunService").Stepped:wait()
  577. end
  578. local heed = game.Players.LocalPlayer.Character.Torso["Neck"]:Clone()
  579. local headweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  580. headweld.Part0 = game.Players.LocalPlayer.Character.Torso
  581. headweld.Part1 = game.Players.LocalPlayer.Character.Head
  582. headweld.C0 = headweld.C0 * CFrame.new(0,1.5,0)
  583. game.Players.LocalPlayer.Character.Torso.Neck:Remove()
  584. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = c
  585. game.Players.LocalPlayer.Character.Torso.CFrame = Part31.CFrame * CFrame.fromEulerAnglesXYZ(0,math.pi/2,0)
  586. for i = 0,1 , 0.03 do
  587. headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0, 0.784969389, 0, -0.619534552, 0, 1, 0, 0.619534552, 0, 0.784969389),i)
  588. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.97542191, 0.429611206, -0.379081726, 0.766475201, -0.642273843, 0, 0.117255248, 0.139929771, -0.983194172, 0.631479919, 0.753593981, 0.182562709),i)
  589. game:GetService("RunService").Stepped:wait()
  590. end
  591. wait(0.3)
  592. for i = 0,1 , 0.04 do
  593. headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0),i)
  594. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.500227928, -0.951133728, 1, 0, 0, 0, -0.000239185974, -0.999999881, 0, 0.99999994, -0.000239185989),i)
  595. game:GetService("RunService").Stepped:wait()
  596. end
  597. wait(0.3)
  598. for i = 0,1 , 0.04 do
  599. headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0),i)
  600. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.500227928, -0.951133728, 1, 0, 0, 0, -0.000239185974, -0.999999881, 0, 0.99999994, -0.000239185989),i)
  601. game:GetService("RunService").Stepped:wait()
  602. end
  603. wait(0.3)
  604. for i = 0,1 , 0.04 do
  605. headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0, 0.825439155, 0, 0.564491093, 0, 1, 0, -0.564491093, 0, 0.825439155),i)
  606. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(0.266101837, 0.500325203, -1.3588829, 0.741655886, 0.67078054, 0, 0.000160441297, -0.000177393682, -0.999999881, -0.67078048, 0.741655827, -0.000239185989),i)
  607. game:GetService("RunService").Stepped:wait()
  608. end
  609. for i = 1,165 do
  610. for i,v in pairs(workspace:GetChildren()) do
  611. if v.ClassName == "Model" then
  612. local humanoid = v:findFirstChildOfClass("Humanoid")
  613. if humanoid then
  614. local isntr15 = v:findFirstChild("HumanoidRootPart")
  615. if isntr15 and humanoid.Parent.Name ~= game.Players.LocalPlayer.Name then
  616. local leftshoulder = isntr15:findFirstChild("RootJoint")
  617. if leftshoulder then
  618. leftshoulder.C0 = leftshoulder.C0 * CFrame.fromEulerAnglesXYZ(math.random(-3,3),math.random(-3,3),math.random(-3,3))
  619. end
  620. end
  621. end
  622. end
  623. end
  624. game:GetService("RunService").Stepped:wait()
  625. end
  626. for i,v in pairs(workspace:GetChildren()) do
  627. if v.ClassName == "Model" then
  628. local humanoid = v:findFirstChildOfClass("Humanoid")
  629. if humanoid then
  630. local isntr15 = v:findFirstChild("HumanoidRootPart")
  631. if isntr15 and humanoid.Parent.Name ~= game.Players.LocalPlayer.Name then
  632. local leftshoulder = isntr15:findFirstChild("RootJoint")
  633. if leftshoulder then
  634. leftshoulder.C0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  635. end
  636. end
  637. end
  638. end
  639. end
  640. for i = 1,6 do
  641. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = CFrame.fromEulerAnglesXYZ(math.random(-3,3),math.random(-3,3),math.random(-3,3))
  642. wait(0.2)
  643. end
  644. wait(0.2)
  645. for i,v in pairs(workspace:GetChildren()) do
  646. if v.ClassName == "Model" then
  647. local humanoid = v:findFirstChildOfClass("Humanoid")
  648. if humanoid then
  649. local isntr15 = v:findFirstChild("Torso")
  650. if isntr15 then
  651. local leftshoulder = isntr15:findFirstChild("Left Shoulder")
  652. if leftshoulder then
  653. leftshoulder.C0 = leftshoulder.C0 * CFrame.fromEulerAnglesXYZ(0,0,-1.7)
  654. end
  655. local rightshoulder = isntr15:findFirstChild("Right Shoulder")
  656. if rightshoulder then
  657. rightshoulder.C0 = rightshoulder.C0 * CFrame.fromEulerAnglesXYZ(0,0,1.7)
  658. end
  659. end
  660. end
  661. end
  662. end
  663. for i = 1,90 do
  664. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = CFrame.fromEulerAnglesXYZ(math.random(-3,3),math.random(-3,3),math.random(-3,3))
  665. for i,v in pairs(workspace:GetChildren()) do
  666. if v.ClassName == "Model" then
  667. local humanoid = v:findFirstChildOfClass("Humanoid")
  668. if humanoid then
  669. local isntr15 = v:findFirstChild("Torso")
  670. if isntr15 then
  671. local leftshoulder = isntr15:findFirstChild("Left Shoulder")
  672. if leftshoulder then
  673. leftshoulder.C0 = leftshoulder.C0 * CFrame.fromEulerAnglesXYZ(1,0,0)
  674. end
  675. local rightshoulder = isntr15:findFirstChild("Right Shoulder")
  676. if rightshoulder then
  677. rightshoulder.C0 = rightshoulder.C0 * CFrame.fromEulerAnglesXYZ(1,0,0)
  678. end
  679. end
  680. end
  681. end
  682. end
  683. game:GetService("RunService").Stepped:wait()
  684. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = CFrame.fromEulerAnglesXYZ(math.random(-3,3),math.random(-3,3),math.random(-3,3))
  685. for i,v in pairs(workspace:GetChildren()) do
  686. if v.ClassName == "Model" then
  687. local humanoid = v:findFirstChildOfClass("Humanoid")
  688. if humanoid then
  689. local isntr15 = v:findFirstChild("Torso")
  690. if isntr15 then
  691. local leftshoulder = isntr15:findFirstChild("Left Shoulder")
  692. if leftshoulder then
  693. leftshoulder.C0 = leftshoulder.C0 * CFrame.fromEulerAnglesXYZ(-1,0,0)
  694. end
  695. local rightshoulder = isntr15:findFirstChild("Right Shoulder")
  696. if rightshoulder then
  697. rightshoulder.C0 = rightshoulder.C0 * CFrame.fromEulerAnglesXYZ(-1,0,0)
  698. end
  699. end
  700. end
  701. end
  702. end
  703. game:GetService("RunService").Stepped:wait()
  704. end
  705. for i,v in pairs(workspace:GetChildren()) do
  706. if v.ClassName == "Model" then
  707. local humanoid = v:findFirstChildOfClass("Humanoid")
  708. if humanoid then
  709. local isntr15 = v:findFirstChild("Torso")
  710. if isntr15 then
  711. local leftshoulder = isntr15:findFirstChild("Left Shoulder")
  712. if leftshoulder then
  713. leftshoulder.C0 = leftshoulder.C0 * CFrame.fromEulerAnglesXYZ(0,0,1.7)
  714. end
  715. local rightshoulder = isntr15:findFirstChild("Right Shoulder")
  716. if rightshoulder then
  717. rightshoulder.C0 = rightshoulder.C0 * CFrame.fromEulerAnglesXYZ(0,0,-1.7)
  718. end
  719. end
  720. end
  721. end
  722. end
  723. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  724. game.Players.LocalPlayer.Character.Torso.CFrame = Part31.CFrame * CFrame.fromEulerAnglesXYZ(0,math.pi/2,0)
  725. for i = 0,1 , 0.03 do
  726. headweld.C0 = headweld.C0:lerp(CFrame.new(0,1.5,0),i)
  727. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.286090851, -0.451931, 1, 0, 0, 0, 0.427819133, -0.903864264, 0, 0.903864324, 0.427819163),i)
  728. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.302461624, -0.459323883, 1, 0, 0, 0, 0.39507708, -0.918647885, 0, 0.918647945, 0.395077109),i)
  729. end
  730. wait(1.5)
  731. for i = 0,1 , 0.03 do
  732. headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.41679478, 0.276191711, 1, 0, 0, 0, 0.833590209, -0.552383304, 0, 0.552383304, 0.833590209),i)
  733. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.940694809, -0.236194611, 1, 0, 0, 0, -0.881389797, -0.472389609, 0, 0.472389638, -0.881389856),i)
  734. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.925769806, -0.262145996, 1, 0, 0, 0, -0.85153991, -0.524289608, 0, 0.524289668, -0.851539969),i)
  735. game:GetService("RunService").Stepped:wait()
  736. end
  737. --Converted with ttyyuu12345's model to script plugin v4
  738. function sandbox(var,func)
  739. local env = getfenv(func)
  740. local newenv = setmetatable({},{
  741. __index = function(self,k)
  742. if k=="script" then
  743. return var
  744. else
  745. return env[k]
  746. end
  747. end,
  748. })
  749. setfenv(func,newenv)
  750. return func
  751. end
  752. cors = {}
  753. mas = Instance.new("Model",game:GetService("Lighting"))
  754. Model0 = Instance.new("Model")
  755. Part1 = Instance.new("Part")
  756. SpecialMesh2 = Instance.new("SpecialMesh")
  757. Part3 = Instance.new("Part")
  758. SpecialMesh4 = Instance.new("SpecialMesh")
  759. Part5 = Instance.new("Part")
  760. Part6 = Instance.new("Part")
  761. SpecialMesh7 = Instance.new("SpecialMesh")
  762. Part8 = Instance.new("Part")
  763. SpecialMesh9 = Instance.new("SpecialMesh")
  764. Part10 = Instance.new("Part")
  765. Part11 = Instance.new("Part")
  766. SpecialMesh12 = Instance.new("SpecialMesh")
  767. Part13 = Instance.new("Part")
  768. SpecialMesh14 = Instance.new("SpecialMesh")
  769. Part15 = Instance.new("Part")
  770. SpecialMesh16 = Instance.new("SpecialMesh")
  771. Part17 = Instance.new("Part")
  772. SpecialMesh18 = Instance.new("SpecialMesh")
  773. Part19 = Instance.new("Part")
  774. SpecialMesh20 = Instance.new("SpecialMesh")
  775. Part21 = Instance.new("Part")
  776. SpecialMesh22 = Instance.new("SpecialMesh")
  777. Part23 = Instance.new("Part")
  778. Part24 = Instance.new("Part")
  779. Part25 = Instance.new("Part")
  780. SpecialMesh26 = Instance.new("SpecialMesh")
  781. Part27 = Instance.new("Part")
  782. Part28 = Instance.new("Part")
  783. SpecialMesh29 = Instance.new("SpecialMesh")
  784. Part30 = Instance.new("Part")
  785. SpecialMesh31 = Instance.new("SpecialMesh")
  786. Part32 = Instance.new("Part")
  787. Part33 = Instance.new("Part")
  788. Part34 = Instance.new("Part")
  789. SpecialMesh35 = Instance.new("SpecialMesh")
  790. Part36 = Instance.new("Part")
  791. SpecialMesh37 = Instance.new("SpecialMesh")
  792. Part38 = Instance.new("Part")
  793. SpecialMesh39 = Instance.new("SpecialMesh")
  794. Part40 = Instance.new("Part")
  795. Model41 = Instance.new("Model")
  796. Part42 = Instance.new("Part")
  797. Part43 = Instance.new("Part")
  798. Part44 = Instance.new("Part")
  799. Part45 = Instance.new("Part")
  800. Part46 = Instance.new("Part")
  801. Part47 = Instance.new("Part")
  802. Model48 = Instance.new("Model")
  803. Part49 = Instance.new("Part")
  804. Part50 = Instance.new("Part")
  805. Part51 = Instance.new("Part")
  806. Part52 = Instance.new("Part")
  807. Part53 = Instance.new("Part")
  808. Part54 = Instance.new("Part")
  809. Model55 = Instance.new("Model")
  810. Part56 = Instance.new("Part")
  811. SpecialMesh57 = Instance.new("SpecialMesh")
  812. Part58 = Instance.new("Part")
  813. SpecialMesh59 = Instance.new("SpecialMesh")
  814. Part60 = Instance.new("Part")
  815. SpecialMesh61 = Instance.new("SpecialMesh")
  816. Part62 = Instance.new("Part")
  817. SpecialMesh63 = Instance.new("SpecialMesh")
  818. Part64 = Instance.new("Part")
  819. SpecialMesh65 = Instance.new("SpecialMesh")
  820. Part66 = Instance.new("Part")
  821. SpecialMesh67 = Instance.new("SpecialMesh")
  822. Part68 = Instance.new("Part")
  823. SpecialMesh69 = Instance.new("SpecialMesh")
  824. Part70 = Instance.new("Part")
  825. Part71 = Instance.new("Part")
  826. SpecialMesh72 = Instance.new("SpecialMesh")
  827. Part73 = Instance.new("Part")
  828. SpecialMesh74 = Instance.new("SpecialMesh")
  829. Part75 = Instance.new("Part")
  830. Part76 = Instance.new("Part")
  831. SpecialMesh77 = Instance.new("SpecialMesh")
  832. Part78 = Instance.new("Part")
  833. SpecialMesh79 = Instance.new("SpecialMesh")
  834. Part80 = Instance.new("Part")
  835. SpecialMesh81 = Instance.new("SpecialMesh")
  836. Part82 = Instance.new("Part")
  837. Part83 = Instance.new("Part")
  838. SpecialMesh84 = Instance.new("SpecialMesh")
  839. Part85 = Instance.new("Part")
  840. Part86 = Instance.new("Part")
  841. SpecialMesh87 = Instance.new("SpecialMesh")
  842. Part88 = Instance.new("Part")
  843. Part89 = Instance.new("Part")
  844. Part90 = Instance.new("Part")
  845. SpecialMesh91 = Instance.new("SpecialMesh")
  846. Part92 = Instance.new("Part")
  847. Part93 = Instance.new("Part")
  848. SpecialMesh94 = Instance.new("SpecialMesh")
  849. Part95 = Instance.new("Part")
  850. SpecialMesh96 = Instance.new("SpecialMesh")
  851. Part97 = Instance.new("Part")
  852. Part98 = Instance.new("Part")
  853. Part99 = Instance.new("Part")
  854. Part100 = Instance.new("Part")
  855. Part101 = Instance.new("Part")
  856. Part102 = Instance.new("Part")
  857. Part103 = Instance.new("Part")
  858. Part104 = Instance.new("Part")
  859. Part105 = Instance.new("Part")
  860. Part106 = Instance.new("Part")
  861. SpecialMesh107 = Instance.new("SpecialMesh")
  862. Part108 = Instance.new("Part")
  863. SpecialMesh109 = Instance.new("SpecialMesh")
  864. Part110 = Instance.new("Part")
  865. Part111 = Instance.new("Part")
  866. SpecialMesh112 = Instance.new("SpecialMesh")
  867. Part113 = Instance.new("Part")
  868. Part114 = Instance.new("Part")
  869. Part115 = Instance.new("Part")
  870. Part116 = Instance.new("Part")
  871. SpecialMesh117 = Instance.new("SpecialMesh")
  872. Part118 = Instance.new("Part")
  873. SpecialMesh119 = Instance.new("SpecialMesh")
  874. Part120 = Instance.new("Part")
  875. SpecialMesh121 = Instance.new("SpecialMesh")
  876. Part122 = Instance.new("Part")
  877. SpecialMesh123 = Instance.new("SpecialMesh")
  878. Part124 = Instance.new("Part")
  879. SpecialMesh125 = Instance.new("SpecialMesh")
  880. Part126 = Instance.new("Part")
  881. SpecialMesh127 = Instance.new("SpecialMesh")
  882. Part128 = Instance.new("Part")
  883. SpecialMesh129 = Instance.new("SpecialMesh")
  884. Part130 = Instance.new("Part")
  885. Part131 = Instance.new("Part")
  886. SpecialMesh132 = Instance.new("SpecialMesh")
  887. Part133 = Instance.new("Part")
  888. SpecialMesh134 = Instance.new("SpecialMesh")
  889. Part135 = Instance.new("Part")
  890. Part136 = Instance.new("Part")
  891. SpecialMesh137 = Instance.new("SpecialMesh")
  892. Part138 = Instance.new("Part")
  893. Part139 = Instance.new("Part")
  894. Part140 = Instance.new("Part")
  895. Part141 = Instance.new("Part")
  896. SpecialMesh142 = Instance.new("SpecialMesh")
  897. Part143 = Instance.new("Part")
  898. SpecialMesh144 = Instance.new("SpecialMesh")
  899. Part145 = Instance.new("Part")
  900. Part146 = Instance.new("Part")
  901. SpecialMesh147 = Instance.new("SpecialMesh")
  902. Model0.Name = "one ford"
  903. Model0.Parent = mas
  904. Model0.PrimaryPart = Part95
  905. Part1.Name = "Smooth Block Model"
  906. Part1.Parent = Model0
  907. Part1.BrickColor = BrickColor.new("Bright yellow")
  908. Part1.Rotation = Vector3.new(180, 90, 0)
  909. Part1.Size = Vector3.new(1, 1.20000005, 1)
  910. Part1.CFrame = CFrame.new(84.5, 88.5000229, -4.5, 0, 0, 1, 0, -1, 0, 1, 0, 0)
  911. Part1.BackSurface = Enum.SurfaceType.Weld
  912. Part1.BottomSurface = Enum.SurfaceType.Weld
  913. Part1.TopSurface = Enum.SurfaceType.Smooth
  914. Part1.Color = Color3.new(0.960784, 0.803922, 0.188235)
  915. Part1.Position = Vector3.new(84.5, 88.5000229, -4.5)
  916. Part1.Orientation = Vector3.new(0, 90, 180)
  917. Part1.Color = Color3.new(0.960784, 0.803922, 0.188235)
  918. SpecialMesh2.Parent = Part1
  919. SpecialMesh2.MeshType = Enum.MeshType.Wedge
  920. Part3.Name = "Smooth Block Model"
  921. Part3.Parent = Model0
  922. Part3.BrickColor = BrickColor.new("Bright yellow")
  923. Part3.Rotation = Vector3.new(0, -90, 0)
  924. Part3.Size = Vector3.new(1, 1.20000005, 1)
  925. Part3.CFrame = CFrame.new(82.5, 88.5000229, -4.5, 0, 0, -1, -0, 1, 0, 1, 0, 0)
  926. Part3.BackSurface = Enum.SurfaceType.Weld
  927. Part3.BottomSurface = Enum.SurfaceType.Weld
  928. Part3.TopSurface = Enum.SurfaceType.Smooth
  929. Part3.Color = Color3.new(0.960784, 0.803922, 0.188235)
  930. Part3.Position = Vector3.new(82.5, 88.5000229, -4.5)
  931. Part3.Orientation = Vector3.new(0, -90, 0)
  932. Part3.Color = Color3.new(0.960784, 0.803922, 0.188235)
  933. SpecialMesh4.Parent = Part3
  934. SpecialMesh4.MeshType = Enum.MeshType.Wedge
  935. Part5.Name = "Smooth Block Model"
  936. Part5.Parent = Model0
  937. Part5.BrickColor = BrickColor.new("Black")
  938. Part5.Rotation = Vector3.new(0, -90, 0)
  939. Part5.Size = Vector3.new(1, 1.20000005, 4)
  940. Part5.CFrame = CFrame.new(80, 88.5000229, -5.5, 0, 0, -1, -0, 1, 0, 1, 0, 0)
  941. Part5.Color = Color3.new(0.105882, 0.164706, 0.207843)
  942. Part5.Position = Vector3.new(80, 88.5000229, -5.5)
  943. Part5.Orientation = Vector3.new(0, -90, 0)
  944. Part5.Color = Color3.new(0.105882, 0.164706, 0.207843)
  945. Part6.Name = "Smooth Block Model"
  946. Part6.Parent = Model0
  947. Part6.BrickColor = BrickColor.new("Bright yellow")
  948. Part6.Reflectance = 0.10000000149012
  949. Part6.Transparency = 0.40000000596046
  950. Part6.Rotation = Vector3.new(0, -90, 0)
  951. Part6.Size = Vector3.new(1, 1.20000005, 1)
  952. Part6.CFrame = CFrame.new(84.5, 88.5000229, -5.5, 0, 0, -1, -0, 1, 0, 1, 0, 0)
  953. Part6.BackSurface = Enum.SurfaceType.Weld
  954. Part6.BottomSurface = Enum.SurfaceType.Weld
  955. Part6.TopSurface = Enum.SurfaceType.Smooth
  956. Part6.Color = Color3.new(0.960784, 0.803922, 0.188235)
  957. Part6.Position = Vector3.new(84.5, 88.5000229, -5.5)
  958. Part6.Orientation = Vector3.new(0, -90, 0)
  959. Part6.Color = Color3.new(0.960784, 0.803922, 0.188235)
  960. SpecialMesh7.Parent = Part6
  961. SpecialMesh7.MeshType = Enum.MeshType.Wedge
  962. Part8.Name = "Smooth Block Model"
  963. Part8.Parent = Model0
  964. Part8.BrickColor = BrickColor.new("Bright yellow")
  965. Part8.Size = Vector3.new(10, 2.4000001, 1)
  966. Part8.CFrame = CFrame.new(80, 87.9000168, -12.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  967. Part8.BackSurface = Enum.SurfaceType.Weld
  968. Part8.BottomSurface = Enum.SurfaceType.Weld
  969. Part8.TopSurface = Enum.SurfaceType.Smooth
  970. Part8.Color = Color3.new(0.960784, 0.803922, 0.188235)
  971. Part8.Position = Vector3.new(80, 87.9000168, -12.5)
  972. Part8.Color = Color3.new(0.960784, 0.803922, 0.188235)
  973. SpecialMesh9.Parent = Part8
  974. SpecialMesh9.MeshType = Enum.MeshType.Wedge
  975. Part10.Name = "Left Front"
  976. Part10.Parent = Model0
  977. Part10.BrickColor = BrickColor.new("Black")
  978. Part10.Rotation = Vector3.new(180, 0, -180)
  979. Part10.FormFactor = Enum.FormFactor.Symmetric
  980. Part10.Friction = 0.30555599927902
  981. Part10.Shape = Enum.PartType.Cylinder
  982. Part10.Size = Vector3.new(3, 3, 3)
  983. Part10.CFrame = CFrame.new(83.5, 86.2000198, -8.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  984. Part10.BottomSurface = Enum.SurfaceType.Smooth
  985. Part10.RightSurface = Enum.SurfaceType.Motor
  986. Part10.TopSurface = Enum.SurfaceType.Smooth
  987. Part10.Color = Color3.new(0.105882, 0.164706, 0.207843)
  988. Part10.Position = Vector3.new(83.5, 86.2000198, -8.5)
  989. Part10.Orientation = Vector3.new(0, -180, 0)
  990. Part10.Color = Color3.new(0.105882, 0.164706, 0.207843)
  991. Part11.Name = "Smooth Block Model"
  992. Part11.Parent = Model0
  993. Part11.BrickColor = BrickColor.new("Medium blue")
  994. Part11.Transparency = 0.5
  995. Part11.Rotation = Vector3.new(-180, 0, -180)
  996. Part11.Size = Vector3.new(8, 2.4000001, 2)
  997. Part11.CFrame = CFrame.new(80, 90.7000198, -11, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  998. Part11.BottomSurface = Enum.SurfaceType.Weld
  999. Part11.TopSurface = Enum.SurfaceType.Smooth
  1000. Part11.Color = Color3.new(0.431373, 0.6, 0.792157)
  1001. Part11.Position = Vector3.new(80, 90.7000198, -11)
  1002. Part11.Orientation = Vector3.new(0, 180, 0)
  1003. Part11.Color = Color3.new(0.431373, 0.6, 0.792157)
  1004. SpecialMesh12.Parent = Part11
  1005. SpecialMesh12.MeshType = Enum.MeshType.Wedge
  1006. Part13.Name = "Smooth Block Model"
  1007. Part13.Parent = Model0
  1008. Part13.BrickColor = BrickColor.new("Bright yellow")
  1009. Part13.Rotation = Vector3.new(-180, 0, -180)
  1010. Part13.Size = Vector3.new(1, 2.4000001, 2)
  1011. Part13.CFrame = CFrame.new(84.5, 90.7000198, -11, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1012. Part13.BackSurface = Enum.SurfaceType.Weld
  1013. Part13.BottomSurface = Enum.SurfaceType.Weld
  1014. Part13.TopSurface = Enum.SurfaceType.Smooth
  1015. Part13.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1016. Part13.Position = Vector3.new(84.5, 90.7000198, -11)
  1017. Part13.Orientation = Vector3.new(0, 180, 0)
  1018. Part13.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1019. SpecialMesh14.Parent = Part13
  1020. SpecialMesh14.MeshType = Enum.MeshType.Wedge
  1021. Part15.Name = "Smooth Block Model"
  1022. Part15.Parent = Model0
  1023. Part15.BrickColor = BrickColor.new("Bright yellow")
  1024. Part15.Rotation = Vector3.new(0, 0, -180)
  1025. Part15.Size = Vector3.new(1, 2.4000001, 2)
  1026. Part15.CFrame = CFrame.new(84.5, 90.7000198, -13, -1, 0, 0, 0, -1, 0, 0, -0, 1)
  1027. Part15.BackSurface = Enum.SurfaceType.Weld
  1028. Part15.BottomSurface = Enum.SurfaceType.Weld
  1029. Part15.TopSurface = Enum.SurfaceType.Smooth
  1030. Part15.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1031. Part15.Position = Vector3.new(84.5, 90.7000198, -13)
  1032. Part15.Orientation = Vector3.new(0, 0, 180)
  1033. Part15.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1034. SpecialMesh16.Parent = Part15
  1035. SpecialMesh16.MeshType = Enum.MeshType.Wedge
  1036. Part17.Name = "Smooth Block Model"
  1037. Part17.Parent = Model0
  1038. Part17.BrickColor = BrickColor.new("Medium blue")
  1039. Part17.Transparency = 0.5
  1040. Part17.Rotation = Vector3.new(0, 0, -180)
  1041. Part17.Size = Vector3.new(8, 2.4000001, 2)
  1042. Part17.CFrame = CFrame.new(80, 90.7000198, -13, -1, 0, 0, 0, -1, 0, 0, -0, 1)
  1043. Part17.BottomSurface = Enum.SurfaceType.Smooth
  1044. Part17.TopSurface = Enum.SurfaceType.Smooth
  1045. Part17.Color = Color3.new(0.431373, 0.6, 0.792157)
  1046. Part17.Position = Vector3.new(80, 90.7000198, -13)
  1047. Part17.Orientation = Vector3.new(0, 0, 180)
  1048. Part17.Color = Color3.new(0.431373, 0.6, 0.792157)
  1049. SpecialMesh18.Parent = Part17
  1050. SpecialMesh18.MeshType = Enum.MeshType.Wedge
  1051. Part19.Name = "Smooth Block Model"
  1052. Part19.Parent = Model0
  1053. Part19.BrickColor = BrickColor.new("Bright yellow")
  1054. Part19.Rotation = Vector3.new(-180, 0, -180)
  1055. Part19.Size = Vector3.new(1, 2.4000001, 2)
  1056. Part19.CFrame = CFrame.new(75.5, 90.7000198, -11, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1057. Part19.BackSurface = Enum.SurfaceType.Weld
  1058. Part19.BottomSurface = Enum.SurfaceType.Weld
  1059. Part19.TopSurface = Enum.SurfaceType.Smooth
  1060. Part19.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1061. Part19.Position = Vector3.new(75.5, 90.7000198, -11)
  1062. Part19.Orientation = Vector3.new(0, 180, 0)
  1063. Part19.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1064. SpecialMesh20.Parent = Part19
  1065. SpecialMesh20.MeshType = Enum.MeshType.Wedge
  1066. Part21.Name = "Smooth Block Model"
  1067. Part21.Parent = Model0
  1068. Part21.BrickColor = BrickColor.new("Bright yellow")
  1069. Part21.Rotation = Vector3.new(-180, 0, -180)
  1070. Part21.FormFactor = Enum.FormFactor.Plate
  1071. Part21.Size = Vector3.new(10, 0.400000006, 6)
  1072. Part21.CFrame = CFrame.new(80, 89.3000183, -7, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1073. Part21.BackSurface = Enum.SurfaceType.Weld
  1074. Part21.BottomSurface = Enum.SurfaceType.Weld
  1075. Part21.TopSurface = Enum.SurfaceType.Smooth
  1076. Part21.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1077. Part21.Position = Vector3.new(80, 89.3000183, -7)
  1078. Part21.Orientation = Vector3.new(0, 180, 0)
  1079. Part21.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1080. SpecialMesh22.Parent = Part21
  1081. SpecialMesh22.MeshType = Enum.MeshType.Wedge
  1082. Part23.Name = "Smooth Block Model"
  1083. Part23.Parent = Model0
  1084. Part23.BrickColor = BrickColor.new("Bright yellow")
  1085. Part23.FormFactor = Enum.FormFactor.Plate
  1086. Part23.Size = Vector3.new(10, 0.400000006, 2)
  1087. Part23.CFrame = CFrame.new(80, 89.3000183, -11, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1088. Part23.TopSurface = Enum.SurfaceType.Weld
  1089. Part23.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1090. Part23.Position = Vector3.new(80, 89.3000183, -11)
  1091. Part23.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1092. Part24.Name = "Smooth Block Model"
  1093. Part24.Parent = Model0
  1094. Part24.BrickColor = BrickColor.new("Black")
  1095. Part24.Rotation = Vector3.new(0, -90, 0)
  1096. Part24.Size = Vector3.new(1, 1.20000005, 10)
  1097. Part24.CFrame = CFrame.new(80, 88.5000229, -6.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1098. Part24.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1099. Part24.Position = Vector3.new(80, 88.5000229, -6.5)
  1100. Part24.Orientation = Vector3.new(0, -90, 0)
  1101. Part24.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1102. Part25.Name = "Smooth Block Model"
  1103. Part25.Parent = Model0
  1104. Part25.BrickColor = BrickColor.new("Bright yellow")
  1105. Part25.Rotation = Vector3.new(0, -90, 0)
  1106. Part25.Size = Vector3.new(8, 1.20000005, 1)
  1107. Part25.CFrame = CFrame.new(85.5, 88.5000153, -8, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1108. Part25.BackSurface = Enum.SurfaceType.Weld
  1109. Part25.BottomSurface = Enum.SurfaceType.Weld
  1110. Part25.TopSurface = Enum.SurfaceType.Smooth
  1111. Part25.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1112. Part25.Position = Vector3.new(85.5, 88.5000153, -8)
  1113. Part25.Orientation = Vector3.new(0, -90, 0)
  1114. Part25.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1115. SpecialMesh26.Parent = Part25
  1116. SpecialMesh26.MeshType = Enum.MeshType.Wedge
  1117. Part27.Name = "Smooth Block Model"
  1118. Part27.Parent = Model0
  1119. Part27.BrickColor = BrickColor.new("Bright yellow")
  1120. Part27.Size = Vector3.new(10, 1.20000005, 2)
  1121. Part27.CFrame = CFrame.new(80, 88.5000153, -11, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1122. Part27.TopSurface = Enum.SurfaceType.Weld
  1123. Part27.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1124. Part27.Position = Vector3.new(80, 88.5000153, -11)
  1125. Part27.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1126. Part28.Name = "Smooth Block Model"
  1127. Part28.Parent = Model0
  1128. Part28.BrickColor = BrickColor.new("Bright yellow")
  1129. Part28.Rotation = Vector3.new(-180, -90, 0)
  1130. Part28.Size = Vector3.new(1, 1.20000005, 1)
  1131. Part28.CFrame = CFrame.new(78.5, 88.5000229, -4.5, 0, 0, -1, 0, -1, 0, -1, 0, 0)
  1132. Part28.BackSurface = Enum.SurfaceType.Weld
  1133. Part28.BottomSurface = Enum.SurfaceType.Weld
  1134. Part28.TopSurface = Enum.SurfaceType.Smooth
  1135. Part28.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1136. Part28.Position = Vector3.new(78.5, 88.5000229, -4.5)
  1137. Part28.Orientation = Vector3.new(0, -90, 180)
  1138. Part28.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1139. SpecialMesh29.Parent = Part28
  1140. SpecialMesh29.MeshType = Enum.MeshType.Wedge
  1141. Part30.Name = "Smooth Block Model"
  1142. Part30.Parent = Model0
  1143. Part30.BrickColor = BrickColor.new("Bright yellow")
  1144. Part30.Rotation = Vector3.new(180, 90, 0)
  1145. Part30.Size = Vector3.new(1, 1.20000005, 1)
  1146. Part30.CFrame = CFrame.new(81.5, 88.5000229, -4.5, 0, 0, 1, 0, -1, 0, 1, 0, 0)
  1147. Part30.BackSurface = Enum.SurfaceType.Weld
  1148. Part30.BottomSurface = Enum.SurfaceType.Weld
  1149. Part30.TopSurface = Enum.SurfaceType.Smooth
  1150. Part30.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1151. Part30.Position = Vector3.new(81.5, 88.5000229, -4.5)
  1152. Part30.Orientation = Vector3.new(0, 90, 180)
  1153. Part30.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1154. SpecialMesh31.Parent = Part30
  1155. SpecialMesh31.MeshType = Enum.MeshType.Wedge
  1156. Part32.Name = "Smooth Block Model"
  1157. Part32.Parent = Model0
  1158. Part32.BrickColor = BrickColor.new("Bright yellow")
  1159. Part32.Size = Vector3.new(12, 1.20000005, 2)
  1160. Part32.CFrame = CFrame.new(80, 87.3000183, -11, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1161. Part32.TopSurface = Enum.SurfaceType.Weld
  1162. Part32.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1163. Part32.Position = Vector3.new(80, 87.3000183, -11)
  1164. Part32.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1165. Part33.Name = "Smooth Block Model"
  1166. Part33.Parent = Model0
  1167. Part33.BrickColor = BrickColor.new("Bright yellow")
  1168. Part33.Size = Vector3.new(4, 2.4000001, 3)
  1169. Part33.CFrame = CFrame.new(80, 87.9000168, -8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1170. Part33.TopSurface = Enum.SurfaceType.Weld
  1171. Part33.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1172. Part33.Position = Vector3.new(80, 87.9000168, -8.5)
  1173. Part33.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1174. Part34.Name = "Smooth Block Model"
  1175. Part34.Parent = Model0
  1176. Part34.BrickColor = BrickColor.new("Bright yellow")
  1177. Part34.Size = Vector3.new(1, 1.20000005, 1)
  1178. Part34.CFrame = CFrame.new(85.5, 87.3000183, -12.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1179. Part34.BackSurface = Enum.SurfaceType.Weld
  1180. Part34.BottomSurface = Enum.SurfaceType.Weld
  1181. Part34.TopSurface = Enum.SurfaceType.Smooth
  1182. Part34.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1183. Part34.Position = Vector3.new(85.5, 87.3000183, -12.5)
  1184. Part34.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1185. SpecialMesh35.Parent = Part34
  1186. SpecialMesh35.MeshType = Enum.MeshType.Wedge
  1187. Part36.Name = "Smooth Block Model"
  1188. Part36.Parent = Model0
  1189. Part36.BrickColor = BrickColor.new("Bright yellow")
  1190. Part36.Reflectance = 0.10000000149012
  1191. Part36.Transparency = 0.40000000596046
  1192. Part36.Rotation = Vector3.new(180, 90, 0)
  1193. Part36.Size = Vector3.new(1, 1.20000005, 1)
  1194. Part36.CFrame = CFrame.new(82.5, 88.5000229, -5.5, 0, 0, 1, 0, -1, 0, 1, 0, 0)
  1195. Part36.BackSurface = Enum.SurfaceType.Weld
  1196. Part36.BottomSurface = Enum.SurfaceType.Weld
  1197. Part36.TopSurface = Enum.SurfaceType.Smooth
  1198. Part36.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1199. Part36.Position = Vector3.new(82.5, 88.5000229, -5.5)
  1200. Part36.Orientation = Vector3.new(0, 90, 180)
  1201. Part36.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1202. SpecialMesh37.Parent = Part36
  1203. SpecialMesh37.MeshType = Enum.MeshType.Wedge
  1204. Part38.Name = "Smooth Block Model"
  1205. Part38.Parent = Model0
  1206. Part38.BrickColor = BrickColor.new("Bright yellow")
  1207. Part38.Reflectance = 0.10000000149012
  1208. Part38.Transparency = 0.40000000596046
  1209. Part38.Rotation = Vector3.new(-180, -90, 0)
  1210. Part38.Size = Vector3.new(1, 1.20000005, 1)
  1211. Part38.CFrame = CFrame.new(77.5, 88.5000229, -5.5, 0, 0, -1, 0, -1, 0, -1, 0, 0)
  1212. Part38.BackSurface = Enum.SurfaceType.Weld
  1213. Part38.BottomSurface = Enum.SurfaceType.Weld
  1214. Part38.TopSurface = Enum.SurfaceType.Smooth
  1215. Part38.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1216. Part38.Position = Vector3.new(77.5, 88.5000229, -5.5)
  1217. Part38.Orientation = Vector3.new(0, -90, 180)
  1218. Part38.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1219. SpecialMesh39.Parent = Part38
  1220. SpecialMesh39.MeshType = Enum.MeshType.Wedge
  1221. Part40.Name = "Smooth Block Model"
  1222. Part40.Parent = Model0
  1223. Part40.BrickColor = BrickColor.new("Bright yellow")
  1224. Part40.Reflectance = 0.10000000149012
  1225. Part40.Transparency = 0.40000000596046
  1226. Part40.Rotation = Vector3.new(-180, 0, -180)
  1227. Part40.Size = Vector3.new(1, 1.20000005, 1)
  1228. Part40.CFrame = CFrame.new(83.5, 88.5000229, -5.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1229. Part40.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1230. Part40.Position = Vector3.new(83.5, 88.5000229, -5.5)
  1231. Part40.Orientation = Vector3.new(0, 180, 0)
  1232. Part40.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1233. Model41.Parent = Model0
  1234. Model41.PrimaryPart = Part42
  1235. Part42.Name = "Left Front"
  1236. Part42.Parent = Model41
  1237. Part42.BrickColor = BrickColor.new("Black")
  1238. Part42.Rotation = Vector3.new(0, 90, 0)
  1239. Part42.FormFactor = Enum.FormFactor.Symmetric
  1240. Part42.Friction = 0.30555599927902
  1241. Part42.Shape = Enum.PartType.Cylinder
  1242. Part42.Size = Vector3.new(1, 1, 1)
  1243. Part42.CFrame = CFrame.new(75.5, 86.2000122, -26.5, -0, 0, 1, -0, 1, 0, -1, 0, 0)
  1244. Part42.BottomSurface = Enum.SurfaceType.Smooth
  1245. Part42.LeftSurface = Enum.SurfaceType.Weld
  1246. Part42.RightSurface = Enum.SurfaceType.Weld
  1247. Part42.TopSurface = Enum.SurfaceType.Smooth
  1248. Part42.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1249. Part42.Position = Vector3.new(75.5, 86.2000122, -26.5)
  1250. Part42.Orientation = Vector3.new(0, 90, 0)
  1251. Part42.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1252. Part43.Name = "Left Front"
  1253. Part43.Parent = Model41
  1254. Part43.BrickColor = BrickColor.new("Black")
  1255. Part43.Rotation = Vector3.new(0, 90, 0)
  1256. Part43.FormFactor = Enum.FormFactor.Symmetric
  1257. Part43.Friction = 0.30555599927902
  1258. Part43.Shape = Enum.PartType.Cylinder
  1259. Part43.Size = Vector3.new(1, 1, 1)
  1260. Part43.CFrame = CFrame.new(75.5, 86.2000122, -29.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1261. Part43.BottomSurface = Enum.SurfaceType.Smooth
  1262. Part43.LeftSurface = Enum.SurfaceType.Weld
  1263. Part43.RightSurface = Enum.SurfaceType.Weld
  1264. Part43.TopSurface = Enum.SurfaceType.Smooth
  1265. Part43.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1266. Part43.Position = Vector3.new(75.5, 86.2000122, -29.5)
  1267. Part43.Orientation = Vector3.new(0, 90, 0)
  1268. Part43.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1269. Part44.Name = "Left Front"
  1270. Part44.Parent = Model41
  1271. Part44.BrickColor = BrickColor.new("Black")
  1272. Part44.Rotation = Vector3.new(0, 90, 0)
  1273. Part44.FormFactor = Enum.FormFactor.Symmetric
  1274. Part44.Friction = 0.30555599927902
  1275. Part44.Shape = Enum.PartType.Cylinder
  1276. Part44.Size = Vector3.new(1, 1, 1)
  1277. Part44.CFrame = CFrame.new(75.5, 86.2000122, -28.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1278. Part44.BottomSurface = Enum.SurfaceType.Smooth
  1279. Part44.LeftSurface = Enum.SurfaceType.Weld
  1280. Part44.RightSurface = Enum.SurfaceType.Weld
  1281. Part44.TopSurface = Enum.SurfaceType.Smooth
  1282. Part44.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1283. Part44.Position = Vector3.new(75.5, 86.2000122, -28.5)
  1284. Part44.Orientation = Vector3.new(0, 90, 0)
  1285. Part44.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1286. Part45.Name = "Left Front"
  1287. Part45.Parent = Model41
  1288. Part45.BrickColor = BrickColor.new("Black")
  1289. Part45.Rotation = Vector3.new(0, 90, 0)
  1290. Part45.FormFactor = Enum.FormFactor.Symmetric
  1291. Part45.Friction = 0.30555599927902
  1292. Part45.Shape = Enum.PartType.Cylinder
  1293. Part45.Size = Vector3.new(1, 1, 1)
  1294. Part45.CFrame = CFrame.new(75.5, 86.2000122, -27.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1295. Part45.BottomSurface = Enum.SurfaceType.Smooth
  1296. Part45.LeftSurface = Enum.SurfaceType.Weld
  1297. Part45.RightSurface = Enum.SurfaceType.Weld
  1298. Part45.TopSurface = Enum.SurfaceType.Smooth
  1299. Part45.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1300. Part45.Position = Vector3.new(75.5, 86.2000122, -27.5)
  1301. Part45.Orientation = Vector3.new(0, 90, 0)
  1302. Part45.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1303. Part46.Name = "Left Front"
  1304. Part46.Parent = Model41
  1305. Part46.BrickColor = BrickColor.new("Black")
  1306. Part46.Rotation = Vector3.new(0, 90, 0)
  1307. Part46.FormFactor = Enum.FormFactor.Symmetric
  1308. Part46.Friction = 0.30555599927902
  1309. Part46.Shape = Enum.PartType.Cylinder
  1310. Part46.Size = Vector3.new(1, 1, 1)
  1311. Part46.CFrame = CFrame.new(75.5, 86.2000122, -30.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1312. Part46.BottomSurface = Enum.SurfaceType.Smooth
  1313. Part46.LeftSurface = Enum.SurfaceType.Weld
  1314. Part46.RightSurface = Enum.SurfaceType.Weld
  1315. Part46.TopSurface = Enum.SurfaceType.Smooth
  1316. Part46.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1317. Part46.Position = Vector3.new(75.5, 86.2000122, -30.5)
  1318. Part46.Orientation = Vector3.new(0, 90, 0)
  1319. Part46.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1320. Part47.Name = "Left Front"
  1321. Part47.Parent = Model41
  1322. Part47.BrickColor = BrickColor.new("Black")
  1323. Part47.Rotation = Vector3.new(0, 90, 0)
  1324. Part47.FormFactor = Enum.FormFactor.Symmetric
  1325. Part47.Friction = 0.30555599927902
  1326. Part47.Shape = Enum.PartType.Cylinder
  1327. Part47.Size = Vector3.new(1, 1, 1)
  1328. Part47.CFrame = CFrame.new(75.5, 86.2000122, -31.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1329. Part47.BottomSurface = Enum.SurfaceType.Smooth
  1330. Part47.LeftSurface = Enum.SurfaceType.Weld
  1331. Part47.TopSurface = Enum.SurfaceType.Smooth
  1332. Part47.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1333. Part47.Position = Vector3.new(75.5, 86.2000122, -31.5)
  1334. Part47.Orientation = Vector3.new(0, 90, 0)
  1335. Part47.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1336. Model48.Parent = Model0
  1337. Model48.PrimaryPart = Part49
  1338. Part49.Name = "Left Front"
  1339. Part49.Parent = Model48
  1340. Part49.BrickColor = BrickColor.new("Black")
  1341. Part49.Rotation = Vector3.new(0, 90, 0)
  1342. Part49.FormFactor = Enum.FormFactor.Symmetric
  1343. Part49.Friction = 0.30555599927902
  1344. Part49.Shape = Enum.PartType.Cylinder
  1345. Part49.Size = Vector3.new(1, 1, 1)
  1346. Part49.CFrame = CFrame.new(84.5, 86.2000122, -26.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1347. Part49.BottomSurface = Enum.SurfaceType.Smooth
  1348. Part49.LeftSurface = Enum.SurfaceType.Weld
  1349. Part49.RightSurface = Enum.SurfaceType.Weld
  1350. Part49.TopSurface = Enum.SurfaceType.Smooth
  1351. Part49.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1352. Part49.Position = Vector3.new(84.5, 86.2000122, -26.5)
  1353. Part49.Orientation = Vector3.new(0, 90, 0)
  1354. Part49.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1355. Part50.Name = "Left Front"
  1356. Part50.Parent = Model48
  1357. Part50.BrickColor = BrickColor.new("Black")
  1358. Part50.Rotation = Vector3.new(0, 90, 0)
  1359. Part50.FormFactor = Enum.FormFactor.Symmetric
  1360. Part50.Friction = 0.30555599927902
  1361. Part50.Shape = Enum.PartType.Cylinder
  1362. Part50.Size = Vector3.new(1, 1, 1)
  1363. Part50.CFrame = CFrame.new(84.5, 86.2000122, -29.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1364. Part50.BottomSurface = Enum.SurfaceType.Smooth
  1365. Part50.LeftSurface = Enum.SurfaceType.Weld
  1366. Part50.RightSurface = Enum.SurfaceType.Weld
  1367. Part50.TopSurface = Enum.SurfaceType.Smooth
  1368. Part50.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1369. Part50.Position = Vector3.new(84.5, 86.2000122, -29.5)
  1370. Part50.Orientation = Vector3.new(0, 90, 0)
  1371. Part50.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1372. Part51.Name = "Left Front"
  1373. Part51.Parent = Model48
  1374. Part51.BrickColor = BrickColor.new("Black")
  1375. Part51.Rotation = Vector3.new(0, 90, 0)
  1376. Part51.FormFactor = Enum.FormFactor.Symmetric
  1377. Part51.Friction = 0.30555599927902
  1378. Part51.Shape = Enum.PartType.Cylinder
  1379. Part51.Size = Vector3.new(1, 1, 1)
  1380. Part51.CFrame = CFrame.new(84.5, 86.2000122, -28.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1381. Part51.BottomSurface = Enum.SurfaceType.Smooth
  1382. Part51.LeftSurface = Enum.SurfaceType.Weld
  1383. Part51.RightSurface = Enum.SurfaceType.Weld
  1384. Part51.TopSurface = Enum.SurfaceType.Smooth
  1385. Part51.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1386. Part51.Position = Vector3.new(84.5, 86.2000122, -28.5)
  1387. Part51.Orientation = Vector3.new(0, 90, 0)
  1388. Part51.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1389. Part52.Name = "Left Front"
  1390. Part52.Parent = Model48
  1391. Part52.BrickColor = BrickColor.new("Black")
  1392. Part52.Rotation = Vector3.new(0, 90, 0)
  1393. Part52.FormFactor = Enum.FormFactor.Symmetric
  1394. Part52.Friction = 0.30555599927902
  1395. Part52.Shape = Enum.PartType.Cylinder
  1396. Part52.Size = Vector3.new(1, 1, 1)
  1397. Part52.CFrame = CFrame.new(84.5, 86.2000122, -27.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1398. Part52.BottomSurface = Enum.SurfaceType.Smooth
  1399. Part52.LeftSurface = Enum.SurfaceType.Weld
  1400. Part52.RightSurface = Enum.SurfaceType.Weld
  1401. Part52.TopSurface = Enum.SurfaceType.Smooth
  1402. Part52.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1403. Part52.Position = Vector3.new(84.5, 86.2000122, -27.5)
  1404. Part52.Orientation = Vector3.new(0, 90, 0)
  1405. Part52.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1406. Part53.Name = "Left Front"
  1407. Part53.Parent = Model48
  1408. Part53.BrickColor = BrickColor.new("Black")
  1409. Part53.Rotation = Vector3.new(0, 90, 0)
  1410. Part53.FormFactor = Enum.FormFactor.Symmetric
  1411. Part53.Friction = 0.30555599927902
  1412. Part53.Shape = Enum.PartType.Cylinder
  1413. Part53.Size = Vector3.new(1, 1, 1)
  1414. Part53.CFrame = CFrame.new(84.5, 86.2000122, -30.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1415. Part53.BottomSurface = Enum.SurfaceType.Smooth
  1416. Part53.LeftSurface = Enum.SurfaceType.Weld
  1417. Part53.RightSurface = Enum.SurfaceType.Weld
  1418. Part53.TopSurface = Enum.SurfaceType.Smooth
  1419. Part53.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1420. Part53.Position = Vector3.new(84.5, 86.2000122, -30.5)
  1421. Part53.Orientation = Vector3.new(0, 90, 0)
  1422. Part53.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1423. Part54.Name = "Left Front"
  1424. Part54.Parent = Model48
  1425. Part54.BrickColor = BrickColor.new("Black")
  1426. Part54.Rotation = Vector3.new(0, 90, 0)
  1427. Part54.FormFactor = Enum.FormFactor.Symmetric
  1428. Part54.Friction = 0.30555599927902
  1429. Part54.Shape = Enum.PartType.Cylinder
  1430. Part54.Size = Vector3.new(1, 1, 1)
  1431. Part54.CFrame = CFrame.new(84.5, 86.2000122, -31.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1432. Part54.BottomSurface = Enum.SurfaceType.Smooth
  1433. Part54.LeftSurface = Enum.SurfaceType.Weld
  1434. Part54.TopSurface = Enum.SurfaceType.Smooth
  1435. Part54.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1436. Part54.Position = Vector3.new(84.5, 86.2000122, -31.5)
  1437. Part54.Orientation = Vector3.new(0, 90, 0)
  1438. Part54.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1439. Model55.Parent = Model0
  1440. Model55.PrimaryPart = Part58
  1441. Part56.Name = "Smooth Block Model"
  1442. Part56.Parent = Model55
  1443. Part56.BrickColor = BrickColor.new("Bright yellow")
  1444. Part56.Size = Vector3.new(1, 2.4000001, 2)
  1445. Part56.CFrame = CFrame.new(84.5, 90.7000122, -24, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1446. Part56.BackSurface = Enum.SurfaceType.Weld
  1447. Part56.BottomSurface = Enum.SurfaceType.Weld
  1448. Part56.TopSurface = Enum.SurfaceType.Smooth
  1449. Part56.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1450. Part56.Position = Vector3.new(84.5, 90.7000122, -24)
  1451. Part56.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1452. SpecialMesh57.Parent = Part56
  1453. SpecialMesh57.MeshType = Enum.MeshType.Wedge
  1454. Part58.Name = "Smooth Block Model"
  1455. Part58.Parent = Model55
  1456. Part58.BrickColor = BrickColor.new("Medium blue")
  1457. Part58.Transparency = 0.5
  1458. Part58.Size = Vector3.new(8, 2.4000001, 2)
  1459. Part58.CFrame = CFrame.new(80, 90.7000122, -24, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1460. Part58.BottomSurface = Enum.SurfaceType.Weld
  1461. Part58.TopSurface = Enum.SurfaceType.Smooth
  1462. Part58.Color = Color3.new(0.431373, 0.6, 0.792157)
  1463. Part58.Position = Vector3.new(80, 90.7000122, -24)
  1464. Part58.Color = Color3.new(0.431373, 0.6, 0.792157)
  1465. SpecialMesh59.Parent = Part58
  1466. SpecialMesh59.MeshType = Enum.MeshType.Wedge
  1467. Part60.Name = "Smooth Block Model"
  1468. Part60.Parent = Model55
  1469. Part60.BrickColor = BrickColor.new("Bright yellow")
  1470. Part60.Rotation = Vector3.new(-180, 0, 0)
  1471. Part60.Size = Vector3.new(1, 2.4000001, 2)
  1472. Part60.CFrame = CFrame.new(84.5, 90.7000198, -22, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  1473. Part60.BackSurface = Enum.SurfaceType.Weld
  1474. Part60.BottomSurface = Enum.SurfaceType.Weld
  1475. Part60.TopSurface = Enum.SurfaceType.Smooth
  1476. Part60.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1477. Part60.Position = Vector3.new(84.5, 90.7000198, -22)
  1478. Part60.Orientation = Vector3.new(0, 180, 180)
  1479. Part60.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1480. SpecialMesh61.Parent = Part60
  1481. SpecialMesh61.MeshType = Enum.MeshType.Wedge
  1482. Part62.Name = "Smooth Block Model"
  1483. Part62.Parent = Model55
  1484. Part62.BrickColor = BrickColor.new("Medium blue")
  1485. Part62.Transparency = 0.5
  1486. Part62.Rotation = Vector3.new(-180, 0, 0)
  1487. Part62.Size = Vector3.new(8, 2.4000001, 2)
  1488. Part62.CFrame = CFrame.new(80, 90.7000198, -22, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  1489. Part62.BottomSurface = Enum.SurfaceType.Smooth
  1490. Part62.TopSurface = Enum.SurfaceType.Smooth
  1491. Part62.Color = Color3.new(0.431373, 0.6, 0.792157)
  1492. Part62.Position = Vector3.new(80, 90.7000198, -22)
  1493. Part62.Orientation = Vector3.new(0, 180, 180)
  1494. Part62.Color = Color3.new(0.431373, 0.6, 0.792157)
  1495. SpecialMesh63.Parent = Part62
  1496. SpecialMesh63.MeshType = Enum.MeshType.Wedge
  1497. Part64.Name = "Smooth Block Model"
  1498. Part64.Parent = Model55
  1499. Part64.BrickColor = BrickColor.new("Bright yellow")
  1500. Part64.Size = Vector3.new(1, 2.4000001, 2)
  1501. Part64.CFrame = CFrame.new(75.5, 90.7000122, -24, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1502. Part64.BackSurface = Enum.SurfaceType.Weld
  1503. Part64.BottomSurface = Enum.SurfaceType.Weld
  1504. Part64.TopSurface = Enum.SurfaceType.Smooth
  1505. Part64.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1506. Part64.Position = Vector3.new(75.5, 90.7000122, -24)
  1507. Part64.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1508. SpecialMesh65.Parent = Part64
  1509. SpecialMesh65.MeshType = Enum.MeshType.Wedge
  1510. Part66.Name = "Smooth Block Model"
  1511. Part66.Parent = Model55
  1512. Part66.BrickColor = BrickColor.new("Bright yellow")
  1513. Part66.Rotation = Vector3.new(-180, 0, 0)
  1514. Part66.Size = Vector3.new(1, 2.4000001, 2)
  1515. Part66.CFrame = CFrame.new(75.5, 90.7000198, -22, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  1516. Part66.BackSurface = Enum.SurfaceType.Weld
  1517. Part66.BottomSurface = Enum.SurfaceType.Weld
  1518. Part66.TopSurface = Enum.SurfaceType.Smooth
  1519. Part66.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1520. Part66.Position = Vector3.new(75.5, 90.7000198, -22)
  1521. Part66.Orientation = Vector3.new(0, 180, 180)
  1522. Part66.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1523. SpecialMesh67.Parent = Part66
  1524. SpecialMesh67.MeshType = Enum.MeshType.Wedge
  1525. Part68.Name = "Smooth Block Model"
  1526. Part68.Parent = Model0
  1527. Part68.BrickColor = BrickColor.new("Bright yellow")
  1528. Part68.Rotation = Vector3.new(0, 0, -180)
  1529. Part68.FormFactor = Enum.FormFactor.Plate
  1530. Part68.Size = Vector3.new(1, 0.400000006, 1)
  1531. Part68.CFrame = CFrame.new(84.5, 89.7000122, -30.5, -1, 0, 0, 0, -1, 0, 0, -0, 1)
  1532. Part68.BackSurface = Enum.SurfaceType.Weld
  1533. Part68.BottomSurface = Enum.SurfaceType.Weld
  1534. Part68.TopSurface = Enum.SurfaceType.Smooth
  1535. Part68.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1536. Part68.Position = Vector3.new(84.5, 89.7000122, -30.5)
  1537. Part68.Orientation = Vector3.new(0, 0, 180)
  1538. Part68.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1539. SpecialMesh69.Parent = Part68
  1540. SpecialMesh69.MeshType = Enum.MeshType.Wedge
  1541. Part70.Name = "Smooth Block Model"
  1542. Part70.Parent = Model0
  1543. Part70.BrickColor = BrickColor.new("Bright yellow")
  1544. Part70.Rotation = Vector3.new(-180, 0, -90)
  1545. Part70.FormFactor = Enum.FormFactor.Plate
  1546. Part70.Size = Vector3.new(1, 0.400000006, 2)
  1547. Part70.CFrame = CFrame.new(86.1999969, 90.0000153, -31, 0, 1, 0, 1, 0, 0, 0, 0, -1)
  1548. Part70.BottomSurface = Enum.SurfaceType.Smooth
  1549. Part70.TopSurface = Enum.SurfaceType.Smooth
  1550. Part70.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1551. Part70.Position = Vector3.new(86.1999969, 90.0000153, -31)
  1552. Part70.Orientation = Vector3.new(0, 180, 90)
  1553. Part70.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1554. Part71.Name = "Smooth Block Model"
  1555. Part71.Parent = Model0
  1556. Part71.BrickColor = BrickColor.new("Bright yellow")
  1557. Part71.Rotation = Vector3.new(0, -90, 0)
  1558. Part71.Size = Vector3.new(11, 1.20000005, 1)
  1559. Part71.CFrame = CFrame.new(85.5, 88.5000153, -26.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1560. Part71.BottomSurface = Enum.SurfaceType.Weld
  1561. Part71.TopSurface = Enum.SurfaceType.Smooth
  1562. Part71.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1563. Part71.Position = Vector3.new(85.5, 88.5000153, -26.5)
  1564. Part71.Orientation = Vector3.new(0, -90, 0)
  1565. Part71.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1566. SpecialMesh72.Parent = Part71
  1567. SpecialMesh72.MeshType = Enum.MeshType.Wedge
  1568. Part73.Name = "Smooth Block Model"
  1569. Part73.Parent = Model0
  1570. Part73.BrickColor = BrickColor.new("Bright yellow")
  1571. Part73.Rotation = Vector3.new(0, 90, 0)
  1572. Part73.Size = Vector3.new(1, 1.20000005, 1)
  1573. Part73.CFrame = CFrame.new(77.5, 88.5000229, -4.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1574. Part73.BackSurface = Enum.SurfaceType.Weld
  1575. Part73.BottomSurface = Enum.SurfaceType.Weld
  1576. Part73.TopSurface = Enum.SurfaceType.Smooth
  1577. Part73.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1578. Part73.Position = Vector3.new(77.5, 88.5000229, -4.5)
  1579. Part73.Orientation = Vector3.new(0, 90, 0)
  1580. Part73.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1581. SpecialMesh74.Parent = Part73
  1582. SpecialMesh74.MeshType = Enum.MeshType.Wedge
  1583. Part75.Name = "Smooth Block Model"
  1584. Part75.Parent = Model0
  1585. Part75.BrickColor = BrickColor.new("Bright yellow")
  1586. Part75.Reflectance = 0.10000000149012
  1587. Part75.Transparency = 0.40000000596046
  1588. Part75.Rotation = Vector3.new(-180, 0, -180)
  1589. Part75.Size = Vector3.new(1, 1.20000005, 1)
  1590. Part75.CFrame = CFrame.new(76.5, 88.5000229, -5.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1591. Part75.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1592. Part75.Position = Vector3.new(76.5, 88.5000229, -5.5)
  1593. Part75.Orientation = Vector3.new(0, 180, 0)
  1594. Part75.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1595. Part76.Name = "Smooth Block Model"
  1596. Part76.Parent = Model0
  1597. Part76.BrickColor = BrickColor.new("Bright yellow")
  1598. Part76.Size = Vector3.new(1, 1.20000005, 1)
  1599. Part76.CFrame = CFrame.new(74.5, 87.3000183, -12.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1600. Part76.BackSurface = Enum.SurfaceType.Weld
  1601. Part76.BottomSurface = Enum.SurfaceType.Weld
  1602. Part76.TopSurface = Enum.SurfaceType.Smooth
  1603. Part76.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1604. Part76.Position = Vector3.new(74.5, 87.3000183, -12.5)
  1605. Part76.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1606. SpecialMesh77.Parent = Part76
  1607. SpecialMesh77.MeshType = Enum.MeshType.Wedge
  1608. Part78.Name = "Smooth Block Model"
  1609. Part78.Parent = Model0
  1610. Part78.BrickColor = BrickColor.new("Bright yellow")
  1611. Part78.Rotation = Vector3.new(-180, 0, -180)
  1612. Part78.Size = Vector3.new(1, 1.20000005, 1)
  1613. Part78.CFrame = CFrame.new(85.5, 87.3000183, -20.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1614. Part78.BottomSurface = Enum.SurfaceType.Weld
  1615. Part78.TopSurface = Enum.SurfaceType.Smooth
  1616. Part78.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1617. Part78.Position = Vector3.new(85.5, 87.3000183, -20.5)
  1618. Part78.Orientation = Vector3.new(0, 180, 0)
  1619. Part78.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1620. SpecialMesh79.Parent = Part78
  1621. SpecialMesh79.MeshType = Enum.MeshType.Wedge
  1622. Part80.Name = "Smooth Block Model"
  1623. Part80.Parent = Model0
  1624. Part80.BrickColor = BrickColor.new("Bright yellow")
  1625. Part80.Rotation = Vector3.new(-180, 0, -180)
  1626. Part80.Size = Vector3.new(1, 1.20000005, 1)
  1627. Part80.CFrame = CFrame.new(74.5, 87.3000183, -20.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1628. Part80.BottomSurface = Enum.SurfaceType.Weld
  1629. Part80.TopSurface = Enum.SurfaceType.Smooth
  1630. Part80.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1631. Part80.Position = Vector3.new(74.5, 87.3000183, -20.5)
  1632. Part80.Orientation = Vector3.new(0, 180, 0)
  1633. Part80.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1634. SpecialMesh81.Parent = Part80
  1635. SpecialMesh81.MeshType = Enum.MeshType.Wedge
  1636. Part82.Name = "Smooth Block Model"
  1637. Part82.Parent = Model0
  1638. Part82.BrickColor = BrickColor.new("Bright yellow")
  1639. Part82.Size = Vector3.new(4, 1.20000005, 11)
  1640. Part82.CFrame = CFrame.new(76, 86.1000137, -15.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1641. Part82.RightSurface = Enum.SurfaceType.Weld
  1642. Part82.TopSurface = Enum.SurfaceType.Weld
  1643. Part82.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1644. Part82.Position = Vector3.new(76, 86.1000137, -15.5)
  1645. Part82.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1646. Part83.Name = "Smooth Block Model"
  1647. Part83.Parent = Model0
  1648. Part83.BrickColor = BrickColor.new("Bright yellow")
  1649. Part83.Rotation = Vector3.new(-180, 0, 0)
  1650. Part83.Size = Vector3.new(12, 1.20000005, 1)
  1651. Part83.CFrame = CFrame.new(80, 86.1000137, -4.5, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  1652. Part83.BackSurface = Enum.SurfaceType.Weld
  1653. Part83.BottomSurface = Enum.SurfaceType.Weld
  1654. Part83.TopSurface = Enum.SurfaceType.Smooth
  1655. Part83.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1656. Part83.Position = Vector3.new(80, 86.1000137, -4.5)
  1657. Part83.Orientation = Vector3.new(0, 180, 180)
  1658. Part83.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1659. SpecialMesh84.Parent = Part83
  1660. SpecialMesh84.MeshType = Enum.MeshType.Wedge
  1661. Part85.Name = "Smooth Block Model"
  1662. Part85.Parent = Model0
  1663. Part85.BrickColor = BrickColor.new("Bright yellow")
  1664. Part85.Rotation = Vector3.new(-180, 0, -180)
  1665. Part85.CFrame = CFrame.new(84, 86.1000137, -25, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1666. Part85.BackSurface = Enum.SurfaceType.Weld
  1667. Part85.RightSurface = Enum.SurfaceType.Weld
  1668. Part85.TopSurface = Enum.SurfaceType.Weld
  1669. Part85.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1670. Part85.Position = Vector3.new(84, 86.1000137, -25)
  1671. Part85.Orientation = Vector3.new(0, 180, 0)
  1672. Part85.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1673. Part86.Name = "Smooth Block Model"
  1674. Part86.Parent = Model0
  1675. Part86.BrickColor = BrickColor.new("Bright yellow")
  1676. Part86.Rotation = Vector3.new(0, 0, -180)
  1677. Part86.Size = Vector3.new(8, 1.20000005, 6)
  1678. Part86.CFrame = CFrame.new(80, 86.1000137, -29, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  1679. Part86.BackSurface = Enum.SurfaceType.Weld
  1680. Part86.BottomSurface = Enum.SurfaceType.Weld
  1681. Part86.TopSurface = Enum.SurfaceType.Smooth
  1682. Part86.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1683. Part86.Position = Vector3.new(80, 86.1000137, -29)
  1684. Part86.Orientation = Vector3.new(0, 0, 180)
  1685. Part86.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1686. SpecialMesh87.Parent = Part86
  1687. SpecialMesh87.MeshType = Enum.MeshType.Wedge
  1688. Part88.Parent = Model0
  1689. Part88.BrickColor = BrickColor.new("Bright yellow")
  1690. Part88.Size = Vector3.new(4, 1.20000005, 21)
  1691. Part88.CFrame = CFrame.new(80, 86.1000137, -15.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1692. Part88.BottomSurface = Enum.SurfaceType.Smooth
  1693. Part88.TopSurface = Enum.SurfaceType.Weld
  1694. Part88.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1695. Part88.Position = Vector3.new(80, 86.1000137, -15.5)
  1696. Part88.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1697. Part89.Name = "Smooth Block Model"
  1698. Part89.Parent = Model0
  1699. Part89.BrickColor = BrickColor.new("Bright yellow")
  1700. Part89.Rotation = Vector3.new(-180, 0, -180)
  1701. Part89.Size = Vector3.new(4, 1.20000005, 11)
  1702. Part89.CFrame = CFrame.new(84, 86.1000137, -15.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1703. Part89.RightSurface = Enum.SurfaceType.Weld
  1704. Part89.TopSurface = Enum.SurfaceType.Weld
  1705. Part89.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1706. Part89.Position = Vector3.new(84, 86.1000137, -15.5)
  1707. Part89.Orientation = Vector3.new(0, 180, 0)
  1708. Part89.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1709. Part90.Name = "Smooth Block Model"
  1710. Part90.Parent = Model0
  1711. Part90.BrickColor = BrickColor.new("Bright yellow")
  1712. Part90.Rotation = Vector3.new(0, 0, -180)
  1713. Part90.Size = Vector3.new(1, 1.20000005, 6)
  1714. Part90.CFrame = CFrame.new(85.5, 86.1000137, -29, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  1715. Part90.BottomSurface = Enum.SurfaceType.Weld
  1716. Part90.TopSurface = Enum.SurfaceType.Smooth
  1717. Part90.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1718. Part90.Position = Vector3.new(85.5, 86.1000137, -29)
  1719. Part90.Orientation = Vector3.new(0, 0, 180)
  1720. Part90.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1721. SpecialMesh91.Parent = Part90
  1722. SpecialMesh91.MeshType = Enum.MeshType.Wedge
  1723. Part92.Name = "Smooth Block Model"
  1724. Part92.Parent = Model0
  1725. Part92.BrickColor = BrickColor.new("Bright yellow")
  1726. Part92.Rotation = Vector3.new(-180, 0, -180)
  1727. Part92.CFrame = CFrame.new(84, 86.1000137, -6, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1728. Part92.RightSurface = Enum.SurfaceType.Weld
  1729. Part92.TopSurface = Enum.SurfaceType.Weld
  1730. Part92.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1731. Part92.Position = Vector3.new(84, 86.1000137, -6)
  1732. Part92.Orientation = Vector3.new(0, 180, 0)
  1733. Part92.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1734. Part93.Name = "Smooth Block Model"
  1735. Part93.Parent = Model0
  1736. Part93.BrickColor = BrickColor.new("Bright yellow")
  1737. Part93.Rotation = Vector3.new(-180, 0, -180)
  1738. Part93.FormFactor = Enum.FormFactor.Plate
  1739. Part93.Size = Vector3.new(1, 0.400000006, 1)
  1740. Part93.CFrame = CFrame.new(84.5, 89.7000122, -29.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1741. Part93.BackSurface = Enum.SurfaceType.Weld
  1742. Part93.BottomSurface = Enum.SurfaceType.Weld
  1743. Part93.TopSurface = Enum.SurfaceType.Smooth
  1744. Part93.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1745. Part93.Position = Vector3.new(84.5, 89.7000122, -29.5)
  1746. Part93.Orientation = Vector3.new(0, 180, 0)
  1747. Part93.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1748. SpecialMesh94.Parent = Part93
  1749. SpecialMesh94.MeshType = Enum.MeshType.Wedge
  1750. Part95.Name = "Smooth Block Model"
  1751. Part95.Parent = Model0
  1752. Part95.BrickColor = BrickColor.new("Bright yellow")
  1753. Part95.Rotation = Vector3.new(-180, 0, -180)
  1754. Part95.FormFactor = Enum.FormFactor.Plate
  1755. Part95.Size = Vector3.new(10, 0.400000006, 9)
  1756. Part95.CFrame = CFrame.new(80, 92.1000214, -16.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1757. Part95.BackSurface = Enum.SurfaceType.Weld
  1758. Part95.BottomSurface = Enum.SurfaceType.Weld
  1759. Part95.TopSurface = Enum.SurfaceType.Smooth
  1760. Part95.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1761. Part95.Position = Vector3.new(80, 92.1000214, -16.5)
  1762. Part95.Orientation = Vector3.new(0, 180, 0)
  1763. Part95.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1764. SpecialMesh96.Parent = Part95
  1765. SpecialMesh96.MeshType = Enum.MeshType.Wedge
  1766. Part97.Name = "Smooth Block Model"
  1767. Part97.Parent = Model0
  1768. Part97.BrickColor = BrickColor.new("Bright yellow")
  1769. Part97.Size = Vector3.new(12, 1.20000005, 7)
  1770. Part97.CFrame = CFrame.new(80, 87.3000183, -27.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1771. Part97.TopSurface = Enum.SurfaceType.Weld
  1772. Part97.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1773. Part97.Position = Vector3.new(80, 87.3000183, -27.5)
  1774. Part97.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1775. Part98.Name = "Smooth Block Model"
  1776. Part98.Parent = Model0
  1777. Part98.BrickColor = BrickColor.new("Bright yellow")
  1778. Part98.Size = Vector3.new(4, 1.20000005, 3)
  1779. Part98.CFrame = CFrame.new(80, 87.3000183, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1780. Part98.TopSurface = Enum.SurfaceType.Weld
  1781. Part98.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1782. Part98.Position = Vector3.new(80, 87.3000183, -22.5)
  1783. Part98.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1784. Part99.Name = "Smooth Block Model"
  1785. Part99.Parent = Model0
  1786. Part99.BrickColor = BrickColor.new("Bright yellow")
  1787. Part99.Size = Vector3.new(12, 1.20000005, 3)
  1788. Part99.CFrame = CFrame.new(80, 87.3000183, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1789. Part99.TopSurface = Enum.SurfaceType.Weld
  1790. Part99.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1791. Part99.Position = Vector3.new(80, 87.3000183, -5.5)
  1792. Part99.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1793. Part100.Name = "Smooth Block Model"
  1794. Part100.Parent = Model0
  1795. Part100.BrickColor = BrickColor.new("Bright yellow")
  1796. Part100.CFrame = CFrame.new(76, 86.1000137, -6, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1797. Part100.RightSurface = Enum.SurfaceType.Weld
  1798. Part100.TopSurface = Enum.SurfaceType.Weld
  1799. Part100.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1800. Part100.Position = Vector3.new(76, 86.1000137, -6)
  1801. Part100.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1802. Part101.Name = "Smooth Block Model"
  1803. Part101.Parent = Model0
  1804. Part101.BrickColor = BrickColor.new("Bright yellow")
  1805. Part101.CFrame = CFrame.new(76, 86.1000137, -25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1806. Part101.FrontSurface = Enum.SurfaceType.Weld
  1807. Part101.RightSurface = Enum.SurfaceType.Weld
  1808. Part101.TopSurface = Enum.SurfaceType.Weld
  1809. Part101.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1810. Part101.Position = Vector3.new(76, 86.1000137, -25)
  1811. Part101.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1812. Part102.Name = "Right Front"
  1813. Part102.Parent = Model0
  1814. Part102.BrickColor = BrickColor.new("Black")
  1815. Part102.Rotation = Vector3.new(180, 0, -180)
  1816. Part102.FormFactor = Enum.FormFactor.Symmetric
  1817. Part102.Friction = 0.30555599927902
  1818. Part102.Shape = Enum.PartType.Cylinder
  1819. Part102.Size = Vector3.new(3, 3, 3)
  1820. Part102.CFrame = CFrame.new(76.5, 86.2000198, -8.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  1821. Part102.BottomSurface = Enum.SurfaceType.Smooth
  1822. Part102.LeftSurface = Enum.SurfaceType.Motor
  1823. Part102.TopSurface = Enum.SurfaceType.Smooth
  1824. Part102.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1825. Part102.Position = Vector3.new(76.5, 86.2000198, -8.5)
  1826. Part102.Orientation = Vector3.new(0, -180, 0)
  1827. Part102.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1828. Part103.Name = "Right Rear"
  1829. Part103.Parent = Model0
  1830. Part103.BrickColor = BrickColor.new("Black")
  1831. Part103.Rotation = Vector3.new(180, 0, -180)
  1832. Part103.FormFactor = Enum.FormFactor.Symmetric
  1833. Part103.Friction = 0.30555599927902
  1834. Part103.Shape = Enum.PartType.Cylinder
  1835. Part103.Size = Vector3.new(3, 3, 3)
  1836. Part103.CFrame = CFrame.new(76.5, 86.2000198, -22.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  1837. Part103.BottomSurface = Enum.SurfaceType.Smooth
  1838. Part103.LeftSurface = Enum.SurfaceType.Motor
  1839. Part103.TopSurface = Enum.SurfaceType.Smooth
  1840. Part103.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1841. Part103.Position = Vector3.new(76.5, 86.2000198, -22.5)
  1842. Part103.Orientation = Vector3.new(0, -180, 0)
  1843. Part103.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1844. Part104.Name = "Left Rear"
  1845. Part104.Parent = Model0
  1846. Part104.BrickColor = BrickColor.new("Black")
  1847. Part104.Rotation = Vector3.new(180, 0, -180)
  1848. Part104.FormFactor = Enum.FormFactor.Symmetric
  1849. Part104.Friction = 0.30555599927902
  1850. Part104.Shape = Enum.PartType.Cylinder
  1851. Part104.Size = Vector3.new(3, 3, 3)
  1852. Part104.CFrame = CFrame.new(83.5, 86.2000198, -22.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  1853. Part104.BottomSurface = Enum.SurfaceType.Smooth
  1854. Part104.RightSurface = Enum.SurfaceType.Motor
  1855. Part104.TopSurface = Enum.SurfaceType.Smooth
  1856. Part104.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1857. Part104.Position = Vector3.new(83.5, 86.2000198, -22.5)
  1858. Part104.Orientation = Vector3.new(0, -180, 0)
  1859. Part104.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1860. Part105.Name = "Smooth Block Model"
  1861. Part105.Parent = Model0
  1862. Part105.BrickColor = BrickColor.new("Bright yellow")
  1863. Part105.Size = Vector3.new(10, 1.20000005, 9)
  1864. Part105.CFrame = CFrame.new(80, 88.5000153, -25.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1865. Part105.TopSurface = Enum.SurfaceType.Weld
  1866. Part105.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1867. Part105.Position = Vector3.new(80, 88.5000153, -25.5)
  1868. Part105.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1869. Part106.Name = "Smooth Block Model"
  1870. Part106.Parent = Model0
  1871. Part106.BrickColor = BrickColor.new("Bright yellow")
  1872. Part106.Reflectance = 0.10000000149012
  1873. Part106.Transparency = 0.40000000596046
  1874. Part106.Rotation = Vector3.new(0, 90, 0)
  1875. Part106.Size = Vector3.new(1, 1.20000005, 1)
  1876. Part106.CFrame = CFrame.new(75.5, 88.5000229, -5.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1877. Part106.BackSurface = Enum.SurfaceType.Weld
  1878. Part106.BottomSurface = Enum.SurfaceType.Weld
  1879. Part106.TopSurface = Enum.SurfaceType.Smooth
  1880. Part106.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1881. Part106.Position = Vector3.new(75.5, 88.5000229, -5.5)
  1882. Part106.Orientation = Vector3.new(0, 90, 0)
  1883. Part106.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1884. SpecialMesh107.Parent = Part106
  1885. SpecialMesh107.MeshType = Enum.MeshType.Wedge
  1886. Part108.Name = "Smooth Block Model"
  1887. Part108.Parent = Model0
  1888. Part108.BrickColor = BrickColor.new("Bright yellow")
  1889. Part108.Rotation = Vector3.new(0, 0, -180)
  1890. Part108.Size = Vector3.new(1, 2.4000001, 2)
  1891. Part108.CFrame = CFrame.new(75.5, 90.7000198, -13, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  1892. Part108.BackSurface = Enum.SurfaceType.Weld
  1893. Part108.BottomSurface = Enum.SurfaceType.Weld
  1894. Part108.TopSurface = Enum.SurfaceType.Smooth
  1895. Part108.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1896. Part108.Position = Vector3.new(75.5, 90.7000198, -13)
  1897. Part108.Orientation = Vector3.new(0, 0, 180)
  1898. Part108.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1899. SpecialMesh109.Parent = Part108
  1900. SpecialMesh109.MeshType = Enum.MeshType.Wedge
  1901. Part110.Name = "Smooth Block Model"
  1902. Part110.Parent = Model0
  1903. Part110.BrickColor = BrickColor.new("Bright yellow")
  1904. Part110.FormFactor = Enum.FormFactor.Plate
  1905. Part110.Size = Vector3.new(10, 0.400000006, 7)
  1906. Part110.CFrame = CFrame.new(80, 89.3000107, -26.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1907. Part110.TopSurface = Enum.SurfaceType.Smooth
  1908. Part110.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1909. Part110.Position = Vector3.new(80, 89.3000107, -26.5)
  1910. Part110.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1911. Part111.Name = "Smooth Block Model"
  1912. Part111.Parent = Model0
  1913. Part111.BrickColor = BrickColor.new("Bright yellow")
  1914. Part111.Rotation = Vector3.new(-180, 0, -180)
  1915. Part111.FormFactor = Enum.FormFactor.Plate
  1916. Part111.Size = Vector3.new(10, 0.400000006, 2)
  1917. Part111.CFrame = CFrame.new(80, 89.3000107, -22, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1918. Part111.BackSurface = Enum.SurfaceType.Weld
  1919. Part111.BottomSurface = Enum.SurfaceType.Weld
  1920. Part111.TopSurface = Enum.SurfaceType.Smooth
  1921. Part111.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1922. Part111.Position = Vector3.new(80, 89.3000107, -22)
  1923. Part111.Orientation = Vector3.new(0, 180, 0)
  1924. Part111.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1925. SpecialMesh112.Parent = Part111
  1926. SpecialMesh112.MeshType = Enum.MeshType.Wedge
  1927. Part113.Name = "Smooth Block Model"
  1928. Part113.Parent = Model0
  1929. Part113.BrickColor = BrickColor.new("Bright red")
  1930. Part113.Reflectance = 0.10000000149012
  1931. Part113.Transparency = 0.40000000596046
  1932. Part113.Rotation = Vector3.new(-180, 0, -180)
  1933. Part113.Size = Vector3.new(1, 1.20000005, 2)
  1934. Part113.CFrame = CFrame.new(83.5, 88.5000153, -31, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1935. Part113.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1936. Part113.Position = Vector3.new(83.5, 88.5000153, -31)
  1937. Part113.Orientation = Vector3.new(0, 180, 0)
  1938. Part113.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1939. Part114.Name = "Smooth Block Model"
  1940. Part114.Parent = Model0
  1941. Part114.BrickColor = BrickColor.new("Bright red")
  1942. Part114.Reflectance = 0.10000000149012
  1943. Part114.Transparency = 0.40000000596046
  1944. Part114.Rotation = Vector3.new(-180, 0, -180)
  1945. Part114.Size = Vector3.new(1, 1.20000005, 2)
  1946. Part114.CFrame = CFrame.new(84.5, 88.5000153, -31, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1947. Part114.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1948. Part114.Position = Vector3.new(84.5, 88.5000153, -31)
  1949. Part114.Orientation = Vector3.new(0, 180, 0)
  1950. Part114.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1951. Part115.Name = "Smooth Block Model"
  1952. Part115.Parent = Model0
  1953. Part115.BrickColor = BrickColor.new("Bright red")
  1954. Part115.Reflectance = 0.10000000149012
  1955. Part115.Transparency = 0.40000000596046
  1956. Part115.Rotation = Vector3.new(-180, 0, -180)
  1957. Part115.Size = Vector3.new(1, 1.20000005, 2)
  1958. Part115.CFrame = CFrame.new(82.5, 88.5000153, -31, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1959. Part115.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1960. Part115.Position = Vector3.new(82.5, 88.5000153, -31)
  1961. Part115.Orientation = Vector3.new(0, 180, 0)
  1962. Part115.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1963. Part116.Name = "Smooth Block Model"
  1964. Part116.Parent = Model0
  1965. Part116.BrickColor = BrickColor.new("Bright yellow")
  1966. Part116.FormFactor = Enum.FormFactor.Plate
  1967. Part116.Size = Vector3.new(10, 0.400000006, 2)
  1968. Part116.CFrame = CFrame.new(80, 92.1000214, -22, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1969. Part116.BackSurface = Enum.SurfaceType.Weld
  1970. Part116.BottomSurface = Enum.SurfaceType.Weld
  1971. Part116.TopSurface = Enum.SurfaceType.Smooth
  1972. Part116.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1973. Part116.Position = Vector3.new(80, 92.1000214, -22)
  1974. Part116.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1975. SpecialMesh117.Parent = Part116
  1976. SpecialMesh117.MeshType = Enum.MeshType.Wedge
  1977. Part118.Name = "Smooth Block Model"
  1978. Part118.Parent = Model0
  1979. Part118.BrickColor = BrickColor.new("Bright yellow")
  1980. Part118.Rotation = Vector3.new(0, 90, 0)
  1981. Part118.Size = Vector3.new(11, 1.20000005, 1)
  1982. Part118.CFrame = CFrame.new(74.5, 88.5000153, -26.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1983. Part118.BottomSurface = Enum.SurfaceType.Weld
  1984. Part118.TopSurface = Enum.SurfaceType.Smooth
  1985. Part118.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1986. Part118.Position = Vector3.new(74.5, 88.5000153, -26.5)
  1987. Part118.Orientation = Vector3.new(0, 90, 0)
  1988. Part118.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1989. SpecialMesh119.Parent = Part118
  1990. SpecialMesh119.MeshType = Enum.MeshType.Wedge
  1991. Part120.Name = "Smooth Block Model"
  1992. Part120.Parent = Model0
  1993. Part120.BrickColor = BrickColor.new("Bright yellow")
  1994. Part120.Rotation = Vector3.new(-180, 0, -180)
  1995. Part120.Size = Vector3.new(10, 2.4000001, 1)
  1996. Part120.CFrame = CFrame.new(80, 87.9000168, -20.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1997. Part120.BottomSurface = Enum.SurfaceType.Weld
  1998. Part120.TopSurface = Enum.SurfaceType.Smooth
  1999. Part120.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2000. Part120.Position = Vector3.new(80, 87.9000168, -20.5)
  2001. Part120.Orientation = Vector3.new(0, 180, 0)
  2002. Part120.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2003. SpecialMesh121.Parent = Part120
  2004. SpecialMesh121.MeshType = Enum.MeshType.Wedge
  2005. Part122.Name = "Smooth Block Model"
  2006. Part122.Parent = Model0
  2007. Part122.BrickColor = BrickColor.new("Bright yellow")
  2008. Part122.Rotation = Vector3.new(-180, -90, 0)
  2009. Part122.Size = Vector3.new(1, 1.20000005, 1)
  2010. Part122.CFrame = CFrame.new(75.5, 88.5000229, -4.5, 0, 0, -1, 0, -1, 0, -1, 0, 0)
  2011. Part122.BackSurface = Enum.SurfaceType.Weld
  2012. Part122.BottomSurface = Enum.SurfaceType.Weld
  2013. Part122.TopSurface = Enum.SurfaceType.Smooth
  2014. Part122.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2015. Part122.Position = Vector3.new(75.5, 88.5000229, -4.5)
  2016. Part122.Orientation = Vector3.new(0, -90, 180)
  2017. Part122.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2018. SpecialMesh123.Parent = Part122
  2019. SpecialMesh123.MeshType = Enum.MeshType.Wedge
  2020. Part124.Name = "Smooth Block Model"
  2021. Part124.Parent = Model0
  2022. Part124.BrickColor = BrickColor.new("Bright yellow")
  2023. Part124.Rotation = Vector3.new(0, 90, 0)
  2024. Part124.Size = Vector3.new(8, 1.20000005, 1)
  2025. Part124.CFrame = CFrame.new(74.5, 88.5000153, -8, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  2026. Part124.BackSurface = Enum.SurfaceType.Weld
  2027. Part124.BottomSurface = Enum.SurfaceType.Weld
  2028. Part124.TopSurface = Enum.SurfaceType.Smooth
  2029. Part124.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2030. Part124.Position = Vector3.new(74.5, 88.5000153, -8)
  2031. Part124.Orientation = Vector3.new(0, 90, 0)
  2032. Part124.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2033. SpecialMesh125.Parent = Part124
  2034. SpecialMesh125.MeshType = Enum.MeshType.Wedge
  2035. Part126.Name = "Smooth Block Model"
  2036. Part126.Parent = Model0
  2037. Part126.BrickColor = BrickColor.new("Bright yellow")
  2038. Part126.Rotation = Vector3.new(-180, 0, -180)
  2039. Part126.FormFactor = Enum.FormFactor.Plate
  2040. Part126.Size = Vector3.new(12, 0.400000006, 1)
  2041. Part126.CFrame = CFrame.new(80, 90.1000137, -30.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2042. Part126.BackSurface = Enum.SurfaceType.Weld
  2043. Part126.BottomSurface = Enum.SurfaceType.Weld
  2044. Part126.LeftSurface = Enum.SurfaceType.Weld
  2045. Part126.RightSurface = Enum.SurfaceType.Weld
  2046. Part126.TopSurface = Enum.SurfaceType.Smooth
  2047. Part126.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2048. Part126.Position = Vector3.new(80, 90.1000137, -30.5)
  2049. Part126.Orientation = Vector3.new(0, 180, 0)
  2050. Part126.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2051. SpecialMesh127.Parent = Part126
  2052. SpecialMesh127.MeshType = Enum.MeshType.Wedge
  2053. Part128.Name = "Smooth Block Model"
  2054. Part128.Parent = Model0
  2055. Part128.BrickColor = BrickColor.new("Bright yellow")
  2056. Part128.Rotation = Vector3.new(0, 0, -180)
  2057. Part128.FormFactor = Enum.FormFactor.Plate
  2058. Part128.Size = Vector3.new(12, 0.400000006, 1)
  2059. Part128.CFrame = CFrame.new(80, 90.1000137, -31.5, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  2060. Part128.BackSurface = Enum.SurfaceType.Weld
  2061. Part128.BottomSurface = Enum.SurfaceType.Smooth
  2062. Part128.LeftSurface = Enum.SurfaceType.Weld
  2063. Part128.RightSurface = Enum.SurfaceType.Weld
  2064. Part128.TopSurface = Enum.SurfaceType.Smooth
  2065. Part128.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2066. Part128.Position = Vector3.new(80, 90.1000137, -31.5)
  2067. Part128.Orientation = Vector3.new(0, 0, 180)
  2068. Part128.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2069. SpecialMesh129.Parent = Part128
  2070. SpecialMesh129.MeshType = Enum.MeshType.Wedge
  2071. Part130.Name = "Smooth Block Model"
  2072. Part130.Parent = Model0
  2073. Part130.BrickColor = BrickColor.new("Bright yellow")
  2074. Part130.Rotation = Vector3.new(0, 0, 90)
  2075. Part130.FormFactor = Enum.FormFactor.Plate
  2076. Part130.Size = Vector3.new(1, 0.400000006, 2)
  2077. Part130.CFrame = CFrame.new(73.8000031, 90.0000153, -31, 0, -1, 0, 1, 0, 0, 0, 0, 1)
  2078. Part130.BottomSurface = Enum.SurfaceType.Smooth
  2079. Part130.TopSurface = Enum.SurfaceType.Smooth
  2080. Part130.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2081. Part130.Position = Vector3.new(73.8000031, 90.0000153, -31)
  2082. Part130.Orientation = Vector3.new(0, 0, 90)
  2083. Part130.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2084. Part131.Name = "Smooth Block Model"
  2085. Part131.Parent = Model0
  2086. Part131.BrickColor = BrickColor.new("Bright yellow")
  2087. Part131.Rotation = Vector3.new(-180, 0, -180)
  2088. Part131.FormFactor = Enum.FormFactor.Plate
  2089. Part131.Size = Vector3.new(1, 0.400000006, 1)
  2090. Part131.CFrame = CFrame.new(75.5, 89.7000122, -29.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2091. Part131.BackSurface = Enum.SurfaceType.Weld
  2092. Part131.BottomSurface = Enum.SurfaceType.Weld
  2093. Part131.TopSurface = Enum.SurfaceType.Smooth
  2094. Part131.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2095. Part131.Position = Vector3.new(75.5, 89.7000122, -29.5)
  2096. Part131.Orientation = Vector3.new(0, 180, 0)
  2097. Part131.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2098. SpecialMesh132.Parent = Part131
  2099. SpecialMesh132.MeshType = Enum.MeshType.Wedge
  2100. Part133.Name = "Smooth Block Model"
  2101. Part133.Parent = Model0
  2102. Part133.BrickColor = BrickColor.new("Bright yellow")
  2103. Part133.Rotation = Vector3.new(0, 0, -180)
  2104. Part133.FormFactor = Enum.FormFactor.Plate
  2105. Part133.Size = Vector3.new(1, 0.400000006, 1)
  2106. Part133.CFrame = CFrame.new(75.5, 89.7000122, -30.5, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  2107. Part133.BackSurface = Enum.SurfaceType.Weld
  2108. Part133.BottomSurface = Enum.SurfaceType.Weld
  2109. Part133.TopSurface = Enum.SurfaceType.Smooth
  2110. Part133.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2111. Part133.Position = Vector3.new(75.5, 89.7000122, -30.5)
  2112. Part133.Orientation = Vector3.new(0, 0, 180)
  2113. Part133.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2114. SpecialMesh134.Parent = Part133
  2115. SpecialMesh134.MeshType = Enum.MeshType.Wedge
  2116. Part135.Name = "Smooth Block Model"
  2117. Part135.Parent = Model0
  2118. Part135.BrickColor = BrickColor.new("Bright yellow")
  2119. Part135.Size = Vector3.new(12, 1.20000005, 1)
  2120. Part135.CFrame = CFrame.new(80, 87.3000183, -31.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2121. Part135.TopSurface = Enum.SurfaceType.Weld
  2122. Part135.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2123. Part135.Position = Vector3.new(80, 87.3000183, -31.5)
  2124. Part135.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2125. Part136.Name = "Smooth Block Model"
  2126. Part136.Parent = Model0
  2127. Part136.BrickColor = BrickColor.new("Bright yellow")
  2128. Part136.Rotation = Vector3.new(0, 0, -180)
  2129. Part136.Size = Vector3.new(1, 1.20000005, 6)
  2130. Part136.CFrame = CFrame.new(74.5, 86.1000137, -29, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  2131. Part136.BottomSurface = Enum.SurfaceType.Weld
  2132. Part136.TopSurface = Enum.SurfaceType.Smooth
  2133. Part136.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2134. Part136.Position = Vector3.new(74.5, 86.1000137, -29)
  2135. Part136.Orientation = Vector3.new(0, 0, 180)
  2136. Part136.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2137. SpecialMesh137.Parent = Part136
  2138. SpecialMesh137.MeshType = Enum.MeshType.Wedge
  2139. Part138.Name = "Smooth Block Model"
  2140. Part138.Parent = Model0
  2141. Part138.BrickColor = BrickColor.new("Bright red")
  2142. Part138.Reflectance = 0.10000000149012
  2143. Part138.Transparency = 0.40000000596046
  2144. Part138.Rotation = Vector3.new(-180, 0, -180)
  2145. Part138.Size = Vector3.new(1, 1.20000005, 2)
  2146. Part138.CFrame = CFrame.new(77.5, 88.5000153, -31, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2147. Part138.Color = Color3.new(0.768628, 0.156863, 0.109804)
  2148. Part138.Position = Vector3.new(77.5, 88.5000153, -31)
  2149. Part138.Orientation = Vector3.new(0, 180, 0)
  2150. Part138.Color = Color3.new(0.768628, 0.156863, 0.109804)
  2151. Part139.Name = "Smooth Block Model"
  2152. Part139.Parent = Model0
  2153. Part139.BrickColor = BrickColor.new("Bright red")
  2154. Part139.Reflectance = 0.10000000149012
  2155. Part139.Transparency = 0.40000000596046
  2156. Part139.Rotation = Vector3.new(-180, 0, -180)
  2157. Part139.Size = Vector3.new(1, 1.20000005, 2)
  2158. Part139.CFrame = CFrame.new(76.5, 88.5000153, -31, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2159. Part139.Color = Color3.new(0.768628, 0.156863, 0.109804)
  2160. Part139.Position = Vector3.new(76.5, 88.5000153, -31)
  2161. Part139.Orientation = Vector3.new(0, 180, 0)
  2162. Part139.Color = Color3.new(0.768628, 0.156863, 0.109804)
  2163. Part140.Name = "Smooth Block Model"
  2164. Part140.Parent = Model0
  2165. Part140.BrickColor = BrickColor.new("Black")
  2166. Part140.Rotation = Vector3.new(-180, 0, -180)
  2167. Part140.Size = Vector3.new(4, 1.20000005, 1)
  2168. Part140.CFrame = CFrame.new(80, 88.5000153, -30.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2169. Part140.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2170. Part140.Position = Vector3.new(80, 88.5000153, -30.5)
  2171. Part140.Orientation = Vector3.new(0, 180, 0)
  2172. Part140.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2173. Part141.Name = "Smooth Block Model"
  2174. Part141.Parent = Model0
  2175. Part141.BrickColor = BrickColor.new("Bright yellow")
  2176. Part141.Rotation = Vector3.new(0, -90, 0)
  2177. Part141.Size = Vector3.new(1, 1.20000005, 1)
  2178. Part141.CFrame = CFrame.new(78.5, 88.5000153, -31.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2179. Part141.BottomSurface = Enum.SurfaceType.Weld
  2180. Part141.TopSurface = Enum.SurfaceType.Smooth
  2181. Part141.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2182. Part141.Position = Vector3.new(78.5, 88.5000153, -31.5)
  2183. Part141.Orientation = Vector3.new(0, -90, 0)
  2184. Part141.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2185. SpecialMesh142.Parent = Part141
  2186. SpecialMesh142.MeshType = Enum.MeshType.Wedge
  2187. Part143.Name = "Smooth Block Model"
  2188. Part143.Parent = Model0
  2189. Part143.BrickColor = BrickColor.new("Bright yellow")
  2190. Part143.FormFactor = Enum.FormFactor.Plate
  2191. Part143.Size = Vector3.new(10, 0.400000006, 2)
  2192. Part143.CFrame = CFrame.new(80, 89.3000107, -31, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2193. Part143.BackSurface = Enum.SurfaceType.Weld
  2194. Part143.BottomSurface = Enum.SurfaceType.Weld
  2195. Part143.TopSurface = Enum.SurfaceType.Smooth
  2196. Part143.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2197. Part143.Position = Vector3.new(80, 89.3000107, -31)
  2198. Part143.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2199. SpecialMesh144.Parent = Part143
  2200. SpecialMesh144.MeshType = Enum.MeshType.Wedge
  2201. Part145.Name = "Smooth Block Model"
  2202. Part145.Parent = Model0
  2203. Part145.BrickColor = BrickColor.new("Bright red")
  2204. Part145.Reflectance = 0.10000000149012
  2205. Part145.Transparency = 0.40000000596046
  2206. Part145.Rotation = Vector3.new(-180, 0, -180)
  2207. Part145.Size = Vector3.new(1, 1.20000005, 2)
  2208. Part145.CFrame = CFrame.new(75.5, 88.5000153, -31, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2209. Part145.Color = Color3.new(0.768628, 0.156863, 0.109804)
  2210. Part145.Position = Vector3.new(75.5, 88.5000153, -31)
  2211. Part145.Orientation = Vector3.new(0, 180, 0)
  2212. Part145.Color = Color3.new(0.768628, 0.156863, 0.109804)
  2213. Part146.Name = "Smooth Block Model"
  2214. Part146.Parent = Model0
  2215. Part146.BrickColor = BrickColor.new("Bright yellow")
  2216. Part146.Rotation = Vector3.new(0, 90, 0)
  2217. Part146.Size = Vector3.new(1, 1.20000005, 1)
  2218. Part146.CFrame = CFrame.new(81.5, 88.5000153, -31.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  2219. Part146.BottomSurface = Enum.SurfaceType.Weld
  2220. Part146.TopSurface = Enum.SurfaceType.Smooth
  2221. Part146.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2222. Part146.Position = Vector3.new(81.5, 88.5000153, -31.5)
  2223. Part146.Orientation = Vector3.new(0, 90, 0)
  2224. Part146.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2225. SpecialMesh147.Parent = Part146
  2226. SpecialMesh147.MeshType = Enum.MeshType.Wedge
  2227. for i,v in pairs(mas:GetChildren()) do
  2228. v.Parent = game:GetService("Players").LocalPlayer.Character
  2229. pcall(function() v:MakeJoints() end)
  2230. end
  2231. mas:Destroy()
  2232. for i,v in pairs(cors) do
  2233. spawn(function()
  2234. pcall(v)
  2235. end)
  2236. end
  2237. wait(0.8)
  2238. for q,w in pairs(Part4.Parent:GetChildren()) do
  2239. if w.ClassName == "Part" then
  2240. w.Anchored = false
  2241. end
  2242. end
  2243. Part4:Destroy()
  2244. local oof = Instance.new("Sound", game.Players.LocalPlayer.Character)
  2245. oof.SoundId = "rbxassetid://958257111"
  2246. oof.Volume = 10
  2247. oof:Play()
  2248. for i = 0,1 , 0.03 do
  2249. headweld.C0 = headweld.C0:lerp(CFrame.new(0,1.5,0),i)
  2250. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.286090851, -0.451931, 1, 0, 0, 0, 0.427819133, -0.903864264, 0, 0.903864324, 0.427819163),i)
  2251. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.302461624, -0.459323883, 1, 0, 0, 0, 0.39507708, -0.918647885, 0, 0.918647945, 0.395077109),i)
  2252. game:GetService("RunService").Stepped:wait()
  2253. end
  2254. local llegclone = game.Players.LocalPlayer.Character.Torso["Left Hip"]:Clone()
  2255. game.Players.LocalPlayer.Character.Torso["Left Hip"]:Remove()
  2256. local llegweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  2257. llegweld.Part0 = game.Players.LocalPlayer.Character.Torso
  2258. llegweld.Part1 = game.Players.LocalPlayer.Character["Left Leg"]
  2259. llegweld.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) * CFrame.new(0,-1,0)
  2260. local rlegclone = game.Players.LocalPlayer.Character.Torso["Right Hip"]:Clone()
  2261. game.Players.LocalPlayer.Character.Torso["Right Hip"]:Remove()
  2262. local rlegweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  2263. rlegweld.Part0 = game.Players.LocalPlayer.Character.Torso
  2264. rlegweld.Part1 = game.Players.LocalPlayer.Character["Right Leg"]
  2265. rlegweld.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) * CFrame.new(0,-1,0)
  2266. local rootjointclone = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint:Clone()
  2267. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint:Remove()
  2268. local humanoidrootpart = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  2269. humanoidrootpart.Part0 = game.Players.LocalPlayer.Character.HumanoidRootPart
  2270. humanoidrootpart.Part1 = game.Players.LocalPlayer.Character.Torso
  2271. for i = 0,1 , 0.03 do
  2272. headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.36252594, -0.344352722, 1, 0, 0, 0, 0.725045741, 0.688700736, 0, -0.688700736, 0.725045741),i)
  2273. humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, -0.239933014, -0.237548828, 1, 0, 0, 0, 0.70356828, 0.710627675, 0, -0.710627675, 0.70356828),i)
  2274. rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1.70974731, -0.704460144, 1, 0, 0, 0, 0.70974654, -0.704457045, 0, 0.704457104, 0.709746599),i)
  2275. llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -1.70565796, -0.708557129, 1, 0, 0, 0, 0.70565784, -0.708552599, 0, 0.708552659, 0.705657899),i)
  2276. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.950016022, -0.217918396, 1, 0, 0, 0, -0.900032163, -0.435823351, 0, 0.435823381, -0.900032282),i)
  2277. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.949928284, -0.218093872, 1, 0, 0, 0, -0.899856925, -0.436185151, 0, 0.436185181, -0.899856925),i)
  2278. game:GetService("RunService").Stepped:wait()
  2279. end
  2280. game.Players.LocalPlayer.Character.Torso.CFrame = Part31.CFrame * CFrame.fromEulerAnglesXYZ(0,math.pi/2,0)
  2281. wait(2)
  2282. for i = 0,1 , 0.03 do
  2283. headweld.C0 = headweld.C0:lerp(CFrame.new(0,1.5,0),i)
  2284. humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0,0,0),i)
  2285. rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) * CFrame.new(0,-1,0),i)
  2286. llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) * CFrame.new(0,-1,0),i)
  2287. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.286090851, -0.451931, 1, 0, 0, 0, 0.427819133, -0.903864264, 0, 0.903864324, 0.427819163),i)
  2288. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.302461624, -0.459323883, 1, 0, 0, 0, 0.39507708, -0.918647885, 0, 0.918647945, 0.395077109),i)
  2289. game:GetService("RunService").Stepped:wait()
  2290. end
  2291. game.Players.LocalPlayer.Character.Torso.CFrame = Part31.CFrame * CFrame.fromEulerAnglesXYZ(0,math.pi/2,0)
  2292. wait(2)
  2293. local hit = Instance.new("Sound", game.Players.LocalPlayer.Character)
  2294. hit.SoundId = "rbxassetid://545219984"
  2295. hit.Volume = 3
  2296. for i = 1,70 do
  2297. for i = 0,1 , 0.03 do
  2298. headweld.C0 = headweld.C0:lerp(CFrame.new(0,1.5,0),i)
  2299. humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0,0,0),i)
  2300. rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) * CFrame.new(0,-1,0),i)
  2301. llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) * CFrame.new(0,-1,0),i)
  2302. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.286090851, -0.451931, 1, 0, 0, 0, 0.427819133, -0.903864264, 0, 0.903864324, 0.427819163),i)
  2303. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.302461624, -0.459323883, 1, 0, 0, 0, 0.39507708, -0.918647885, 0, 0.918647945, 0.395077109),i)
  2304. end
  2305. game:GetService("RunService").Stepped:wait()
  2306. hit:Play()
  2307. for i = 0,1 , 0.04 do
  2308. headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0),i)
  2309. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.500227928, -0.951133728, 1, 0, 0, 0, -0.000239185974, -0.999999881, 0, 0.99999994, -0.000239185989),i)
  2310. end
  2311. game:GetService("RunService").Stepped:wait()
  2312. end
  2313. wait(0.3)
  2314. for i = 1,12 do
  2315. humanoidrootpart.C0 = CFrame.fromEulerAnglesXYZ(math.random(-3,3),math.random(-3,3),math.random(-3,3))
  2316. game:GetService("RunService").Stepped:wait()
  2317. end
  2318. humanoidrootpart.C0 = CFrame.new(0,0,0)
  2319. game.Players.LocalPlayer.Character.Torso.CFrame = Part31.CFrame * CFrame.fromEulerAnglesXYZ(0,math.pi/2,0)
  2320. wait(2.7)
  2321. for i,v in pairs(workspace:GetChildren()) do
  2322. if v.ClassName == "Model" then
  2323. local humanoid = v:findFirstChildOfClass("Humanoid")
  2324. if humanoid then
  2325. local isntr15 = v:findFirstChild("Torso")
  2326. if isntr15 then
  2327. local leftshoulder = isntr15:findFirstChild("Left Shoulder")
  2328. if leftshoulder then
  2329. leftshoulder.C0 = leftshoulder.C0 * CFrame.fromEulerAnglesXYZ(0,0,-1.7)
  2330. end
  2331. local rightshoulder = isntr15:findFirstChild("Right Shoulder")
  2332. if rightshoulder then
  2333. rightshoulder.C0 = rightshoulder.C0 * CFrame.fromEulerAnglesXYZ(0,0,1.7)
  2334. end
  2335. end
  2336. end
  2337. end
  2338. end
  2339. for i = 1,50 do
  2340. for i,v in pairs(workspace:GetChildren()) do
  2341. if v.ClassName == "Model" then
  2342. local humanoid = v:findFirstChildOfClass("Humanoid")
  2343. if humanoid then
  2344. local isntr15 = v:findFirstChild("Torso")
  2345. if isntr15 then
  2346. local leftshoulder = isntr15:findFirstChild("Left Shoulder")
  2347. if leftshoulder then
  2348. leftshoulder.C0 = leftshoulder.C0 * CFrame.fromEulerAnglesXYZ(1,0,0)
  2349. end
  2350. local rightshoulder = isntr15:findFirstChild("Right Shoulder")
  2351. if rightshoulder then
  2352. rightshoulder.C0 = rightshoulder.C0 * CFrame.fromEulerAnglesXYZ(1,0,0)
  2353. end
  2354. end
  2355. end
  2356. end
  2357. end
  2358. game:GetService("RunService").Stepped:wait()
  2359. for i,v in pairs(workspace:GetChildren()) do
  2360. if v.ClassName == "Model" then
  2361. local humanoid = v:findFirstChildOfClass("Humanoid")
  2362. if humanoid then
  2363. local isntr15 = v:findFirstChild("Torso")
  2364. if isntr15 then
  2365. local leftshoulder = isntr15:findFirstChild("Left Shoulder")
  2366. if leftshoulder then
  2367. leftshoulder.C0 = leftshoulder.C0 * CFrame.fromEulerAnglesXYZ(-1,0,0)
  2368. end
  2369. local rightshoulder = isntr15:findFirstChild("Right Shoulder")
  2370. if rightshoulder then
  2371. rightshoulder.C0 = rightshoulder.C0 * CFrame.fromEulerAnglesXYZ(-1,0,0)
  2372. end
  2373. end
  2374. end
  2375. end
  2376. end
  2377. game:GetService("RunService").Stepped:wait()
  2378. end
  2379. for i,v in pairs(workspace:GetChildren()) do
  2380. if v.ClassName == "Model" then
  2381. local humanoid = v:findFirstChildOfClass("Humanoid")
  2382. if humanoid then
  2383. local isntr15 = v:findFirstChild("Torso")
  2384. if isntr15 then
  2385. local leftshoulder = isntr15:findFirstChild("Left Shoulder")
  2386. if leftshoulder then
  2387. leftshoulder.C0 = leftshoulder.C0 * CFrame.fromEulerAnglesXYZ(0,0,1.7)
  2388. end
  2389. local rightshoulder = isntr15:findFirstChild("Right Shoulder")
  2390. if rightshoulder then
  2391. rightshoulder.C0 = rightshoulder.C0 * CFrame.fromEulerAnglesXYZ(0,0,-1.7)
  2392. end
  2393. end
  2394. end
  2395. end
  2396. end
  2397. wait(1.6)
  2398. for i = 1,110 do
  2399. for i,v in pairs(workspace:GetChildren()) do
  2400. if v.ClassName == "Model" then
  2401. local humanoid = v:findFirstChildOfClass("Humanoid")
  2402. if humanoid then
  2403. local isntr15 = v:findFirstChild("HumanoidRootPart")
  2404. if isntr15 and humanoid.Parent.Name ~= game.Players.LocalPlayer.Name then
  2405. local leftshoulder = isntr15:findFirstChild("RootJoint")
  2406. if leftshoulder then
  2407. leftshoulder.C0 = leftshoulder.C0 * CFrame.fromEulerAnglesXYZ(math.random(-3,3),math.random(-3,3),math.random(-3,3))
  2408. end
  2409. end
  2410. end
  2411. end
  2412. end
  2413. game:GetService("RunService").Stepped:wait()
  2414. end
  2415. for i,v in pairs(workspace:GetChildren()) do
  2416. if v.ClassName == "Model" then
  2417. local humanoid = v:findFirstChildOfClass("Humanoid")
  2418. if humanoid then
  2419. local isntr15 = v:findFirstChild("HumanoidRootPart")
  2420. if isntr15 and humanoid.Parent.Name ~= game.Players.LocalPlayer.Name then
  2421. local leftshoulder = isntr15:findFirstChild("RootJoint")
  2422. if leftshoulder then
  2423. leftshoulder.C0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  2424. end
  2425. end
  2426. end
  2427. end
  2428. end
  2429. wait(3.5)
  2430. for i = 1,7 do
  2431. for i = 1,10 do
  2432. humanoidrootpart.C0 = humanoidrootpart.C0 * CFrame.new(0,0.3,0)
  2433. game:GetService("RunService").Stepped:wait()
  2434. end
  2435. for i = 1,10 do
  2436. humanoidrootpart.C0 = humanoidrootpart.C0 * CFrame.new(0,-0.3,0)
  2437. game:GetService("RunService").Stepped:wait()
  2438. end
  2439. end
  2440. for i = 1,12 do
  2441. humanoidrootpart.C0 = CFrame.fromEulerAnglesXYZ(math.random(-3,3),math.random(-3,3),math.random(-3,3))
  2442. game:GetService("RunService").Stepped:wait()
  2443. end
  2444. game.Players.LocalPlayer.Character.Torso.CFrame = Part31.CFrame * CFrame.fromEulerAnglesXYZ(0,math.pi/2,0)
  2445. for i = 0,1 , 0.03 do
  2446. headweld.C0 = headweld.C0:lerp(CFrame.new(0,1.5,0),i)
  2447. humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0,0,0),i)
  2448. rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) * CFrame.new(0,-1,0),i)
  2449. llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) * CFrame.new(0,-1,0),i)
  2450. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.286090851, -0.451931, 1, 0, 0, 0, 0.427819133, -0.903864264, 0, 0.903864324, 0.427819163),i)
  2451. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.302461624, -0.459323883, 1, 0, 0, 0, 0.39507708, -0.918647885, 0, 0.918647945, 0.395077109),i)
  2452. game:GetService("RunService").Stepped:wait()
  2453. end
  2454. game.Players.LocalPlayer.Character.Torso.CFrame = Part31.CFrame * CFrame.fromEulerAnglesXYZ(0,math.pi/2,0)
  2455. wait(4.4)
  2456. for i = 1,3 do
  2457. humanoidrootpart.C0 = CFrame.fromEulerAnglesXYZ(math.random(-3,3),math.random(-3,3),math.random(-3,3))
  2458. wait(0.2)
  2459. end
  2460. wait(0.2)
  2461. for i = 0,1 , 0.03 do
  2462. headweld.C0 = headweld.C0:lerp(CFrame.new(0,1.5,0),i)
  2463. humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0,0,0),i)
  2464. rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) * CFrame.new(0,-1,0),i)
  2465. llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) * CFrame.new(0,-1,0),i)
  2466. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.286090851, -0.451931, 1, 0, 0, 0, 0.427819133, -0.903864264, 0, 0.903864324, 0.427819163),i)
  2467. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.302461624, -0.459323883, 1, 0, 0, 0, 0.39507708, -0.918647885, 0, 0.918647945, 0.395077109),i)
  2468. end
  2469. for i,v in pairs(workspace:GetChildren()) do
  2470. if v.ClassName == "Model" then
  2471. local humanoid = v:findFirstChildOfClass("Humanoid")
  2472. if humanoid then
  2473. local isntr15 = v:findFirstChild("Torso")
  2474. if isntr15 then
  2475. local leftshoulder = isntr15:findFirstChild("Left Shoulder")
  2476. if leftshoulder then
  2477. leftshoulder.C0 = leftshoulder.C0 * CFrame.fromEulerAnglesXYZ(0,0,-1.7)
  2478. end
  2479. local rightshoulder = isntr15:findFirstChild("Right Shoulder")
  2480. if rightshoulder then
  2481. rightshoulder.C0 = rightshoulder.C0 * CFrame.fromEulerAnglesXYZ(0,0,1.7)
  2482. end
  2483. end
  2484. end
  2485. end
  2486. end
  2487. for i = 1,55 do
  2488. for i,v in pairs(workspace:GetChildren()) do
  2489. if v.ClassName == "Model" then
  2490. local humanoid = v:findFirstChildOfClass("Humanoid")
  2491. if humanoid then
  2492. local isntr15 = v:findFirstChild("Torso")
  2493. if isntr15 then
  2494. local leftshoulder = isntr15:findFirstChild("Left Shoulder")
  2495. if leftshoulder then
  2496. leftshoulder.C0 = leftshoulder.C0 * CFrame.fromEulerAnglesXYZ(1,0,0)
  2497. end
  2498. local rightshoulder = isntr15:findFirstChild("Right Shoulder")
  2499. if rightshoulder then
  2500. rightshoulder.C0 = rightshoulder.C0 * CFrame.fromEulerAnglesXYZ(1,0,0)
  2501. end
  2502. end
  2503. end
  2504. end
  2505. end
  2506. game:GetService("RunService").Stepped:wait()
  2507. for i,v in pairs(workspace:GetChildren()) do
  2508. if v.ClassName == "Model" then
  2509. local humanoid = v:findFirstChildOfClass("Humanoid")
  2510. if humanoid then
  2511. local isntr15 = v:findFirstChild("Torso")
  2512. if isntr15 then
  2513. local leftshoulder = isntr15:findFirstChild("Left Shoulder")
  2514. if leftshoulder then
  2515. leftshoulder.C0 = leftshoulder.C0 * CFrame.fromEulerAnglesXYZ(-1,0,0)
  2516. end
  2517. local rightshoulder = isntr15:findFirstChild("Right Shoulder")
  2518. if rightshoulder then
  2519. rightshoulder.C0 = rightshoulder.C0 * CFrame.fromEulerAnglesXYZ(-1,0,0)
  2520. end
  2521. end
  2522. end
  2523. end
  2524. end
  2525. game:GetService("RunService").Stepped:wait()
  2526. end
  2527. for i,v in pairs(workspace:GetChildren()) do
  2528. if v.ClassName == "Model" then
  2529. local humanoid = v:findFirstChildOfClass("Humanoid")
  2530. if humanoid then
  2531. local isntr15 = v:findFirstChild("Torso")
  2532. if isntr15 then
  2533. local leftshoulder = isntr15:findFirstChild("Left Shoulder")
  2534. if leftshoulder then
  2535. leftshoulder.C0 = leftshoulder.C0 * CFrame.fromEulerAnglesXYZ(0,0,1.7)
  2536. end
  2537. local rightshoulder = isntr15:findFirstChild("Right Shoulder")
  2538. if rightshoulder then
  2539. rightshoulder.C0 = rightshoulder.C0 * CFrame.fromEulerAnglesXYZ(0,0,-1.7)
  2540. end
  2541. end
  2542. end
  2543. end
  2544. end
  2545. wait(2.5)
  2546. for i = 0,0.3 , 0.002 do
  2547. humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.fromEulerAnglesXYZ(0,0,math.pi/2),i)
  2548. game:GetService("RunService").Stepped:wait()
  2549. end
  2550. for i = 0,0.3 , 0.002 do
  2551. humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0,0,0),i)
  2552. game:GetService("RunService").Stepped:wait()
  2553. end
  2554. game.Players.LocalPlayer.Character.Torso.CFrame = Part31.CFrame * CFrame.fromEulerAnglesXYZ(0,math.pi/2,0)
  2555. print("h")
  2556. for i = 1,8 do
  2557. humanoidrootpart.C0 = CFrame.fromEulerAnglesXYZ(math.random(-3,3),math.random(-3,3),math.random(-3,3))
  2558. wait(0.2)
  2559. end
  2560. for i = 1,3 do
  2561. humanoidrootpart.C0 = CFrame.fromEulerAnglesXYZ(math.random(-3,3),math.random(-3,3),math.random(-3,3))
  2562. wait(0.15)
  2563. end
  2564. wait(2)
  2565. for i = 0,0.3 , 0.002 do
  2566. humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.fromEulerAnglesXYZ(0,0,0),i)
  2567. game:GetService("RunService").Stepped:wait()
  2568. end
  2569. game.Players.LocalPlayer.Character.Torso.CFrame = Part31.CFrame * CFrame.fromEulerAnglesXYZ(0,math.pi/2,0)
  2570. wait(5.3)
  2571. while game:GetService("RunService").Stepped:wait() do
  2572. humanoidrootpart.C0 = CFrame.new(0,0,0) * CFrame.new(math.random(-1,1)/20,math.random(-1,1)/20,math.random(-1,1)/20)
  2573. end
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