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- Version v1.4.1:
- General Changes:
- - Added a hotkey for selling.
- - Selling has been disabled in Master Mode.
- Glitch/Bug Fixes:
- - Sporadic Reloading can be purchased on Hard Mode once again.
- Version 1.4.0:
- New Additions:
- - Added a new tower, Brewing Station, which improves your tower's stats.
- - Added a new map, Loop, where enemies must loop around the center circle twice.
- - Added a 2x speed option, because this game was just far too slow.
- - Added a new hotkey for abilities in Robotic Mode (Shift + Enter)
- - Added Classic Mode (found somewhere in the main menu)
- General Changes:
- - Greatly improved targeting.
- - Changed the visual placement marker slightly.
- - Boss children now spawn with decreased health if the parent boss had less than 0 health remaining.
- - Increased the health ramping for Endless Mode.
- - More than 3 Oceanic Ships can no longer appear in the River Challenge.
- - Map Toughness renamed to Map Difficulty.
- - Changed Octogon Shooter's ability pattern.
- - Rounds 1, 2, 3, 4, 11, 18, 24, 41, 44, 94, and 98 were updated.
- - Non-bosses no longer have a stun resistance cap.
- - Hard Crusher stun cap increased from 1s to 0.5s.
- - Extreme Crushers are now immune to stuns and slows.
- - Ultimate Crusher health increased from 999,999 to 1,500,000.
- Glitch/Bug Fixes:
- - Sharpshooter now works properly on Bladesaw.
- - Octogon Shooter's ability no longer continue if the Octogon Shooter is sold.
- - Pathing fixed for smaller enemies on #OOF.
- - Aura Boosters with varied top path upgrades no longer stack.
- - Cash Producer is no longer buffed by Aura Booster. (It didn't do anything in the first place.)
- - Oceanic Ship can no longer be placed on fake track on #OOF.
- - Water tiles are now usable again when clearing all towers on screen in Sandbox.
- Balance Changes:
- - Crossbow's ability self boost decreased from 5x to 4x.
- - Crossbow's ability doubles other Crossbow attack rate.
- - Sporadic Reloading's attack rate decreased from 0.13s to 0.17s.
- - Sporadic Reloading's pierce increased from 4 to 6.
- - Sporadic Reloading's cost reduced from $4000 to $3000.
- - Sporadic Reloading's ability quadruples other Crossbow attack rate.
- - Octogon Shooter's ability pierce increased from 5 to 8.
- - Blazing Cover's damage increased from 3 to 4.
- - Blazing Cover's boss damage increased from 3 to 12.
- - Blazing Cover's ability damage increased from 3 to 5.
- - Blazing Cover's ability pierce increased from 5 to 8.
- - Cannon's 2/x/x boss damage decreased from 10 to 8.
- - Cannon's x/x/2 boss damage decreased from 5 to 4.
- - Cannon's 2/x/2 Grouped Explosions now gain the damage of Violent Explosions.
- - Cannon's ability damage increased from 200 to 300.
- - Bombing Range's explosions can now hurt explosive-immune enemies.
- - Bombing Range's ability can now hurt explosive-immune enemies.
- - Bombing Range's ability damage increased from 600 to 900.
- - Take Down Machine's take down rate decreased from 5 attacks to 15 attacks.
- - Take Down Machine's attack rate increased from 0.75s to 0.25s.
- - Take Down Machine now doubles other Oceanic Ship attack rate.
- - Take Down Machine cost reduced from $15000 to $12000.
- - Take Down Machine's arrow damage increased from 1 to 2.
- - Machine Gun's x/x/2 boss orbs now damage sharp-immune enemies.
- - Machine Gun's ability damage increased from 500 to 750.
- - Machine Gun's ability pulse rate increased from 0.5s to 0.4s.
- - Machine Gun's ability blast radius increased from 180 to 300.
- - Annihilator's ability damage increased from 1000 to 1500.
- - Annihilator's ability pulse rate increased from 0.5s to 0.4s.
- - Annihilator's ability blast radius increased from 300 to 480.
- - Super Charged damage increased by 67%.
- - Aura Booster's x/2/x now increases ability recharge by 25% instead of shooting out a lane projectile.
- - Aura Booster's x/2/x cost decreased from $10000 to $7500.
- - Aura Booster's x/2/x renamed to Recharger.
- - Aura Booster's x/x/1 now gains the old x/2/x effect.
- - Aura Booster's x/x/1 no longer increases projectile pierce by 1.
- - Aura Booster's x/x/1 renamed to Sharp Shooter.
- - Aura Booster's x/x/2 increases lane projectile damage, pierce, and fire rate.
- - Aura Booster's x/x/2 no longer increases projectile damage and pierce by 1.
- - Aura Booster's x/x/2 renamed to Improved Shots.
- - Super Powers increases recharge effect to 50%.
- - Super Powers no longer increases projectile damage by 2 and pierce by 1.
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