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- $${
- if(pds);
- log("&6[MP]&f Bora Dj &cOff")
- unset(pds);
- stop();
- else;
- log("&6[MP]&f Bora Dj &aOn");
- set(pds);
- ACHIEVEMENTGET("§6[MP]§f Br siriricar",56);
- #chests=10;
- &cd1=cd1;
- &vcd1=vcd1;
- #n1=1;
- #rola=1;
- do;
- INC(#chests);
- do();
- &cd1=cd1;
- &vcd2=vcd1;
- #n1=1;
- else;
- if(%#rola%=1);
- do();
- echo(/home %&cd1%%#n1%);
- log("&6[MP]&f Ultimo bau: %#n1%");
- wait(2100ms);
- key(use);
- wait(1700ms);
- for(#i,0,53);
- slotclick(%#i%,l,true);
- wait(10ms);
- if(%#id%>349);
- getslotitem(%#i%,#id,#stack);
- endif;
- next;
- gui(inventory);
- getslotitem(9,#idi,#stacki);
- gui();
- if(%#stacki%=0);
- if(%#n1%>=10);
- #stacki=5;
- #n1=1;
- #chests=10;
- log(rola);
- #rola=2;
- else;
- INC(#n1, 1);
- endif;
- endif;
- endif;
- wait(1);
- until(%#stacki%!=0);
- log("&6[MP]&f Bau esvaziado.");
- wait(100ms);
- echo("/home %&vcd%");
- log("&6[MP]&f Ultimo bau: %#n1%");
- wait(1300ms);
- keydown(JUMP);wait(100ms);keyup(JUMP);
- wait(100ms);
- wait(300ms);
- ifmatches(%HIT%,PLAYER);
- SET(&jogador, %HITNAME%, );
- LOGTO("[%DATE%][%SERVER%] trolls.txt","[%TIME%] O player %&jogador% o impediu de vender seus itens as %TIME% do dia %DATE%");
- endif;
- do(2);
- key(ATTACK);
- wait(240ms);
- loop;
- endif;
- until(%#n1%=%#chests%);
- #n1=1;
- endif;
- ///PARTE 2
- else;
- if(%#rola%=2);
- &cd1=cd2;
- &vcd1=vcd2;
- #n1=1;
- do();
- &cd1=cd1;
- &vcd2=vcd1;
- #n1=1;
- do();
- echo(/home %&cd1%%#n1%);
- log("&6[MP]&f Ultimo bau: %#n1%");
- wait(2100ms);
- key(use);
- wait(1700ms);
- for(#i,0,53);
- slotclick(%#i%,l,true);
- wait(10ms);
- if(%#id%>349);
- getslotitem(%#i%,#id,#stack);
- endif;
- next;
- gui(inventory);
- getslotitem(9,#idi,#stacki);
- gui();
- if(%#stacki%=0);
- if(%#n1%=%#chests%);
- #stacki=500;
- #rola=3;
- else;
- INC(#n1, 1);
- endif;
- endif;
- endif;
- wait(1);
- until(%#stacki%!=0);
- log("&6[MP]&f Bau esvaziado.");
- wait(100ms);
- echo("/home %&vcd%");
- log("&6[MP]&f Ultimo bau: %#n1%");
- wait(1300ms);
- keydown(JUMP);wait(100ms);keyup(JUMP);
- wait(100ms);
- wait(300ms);
- ifmatches(%HIT%,PLAYER);
- SET(&jogador, %HITNAME%, );
- LOGTO("[%DATE%][%SERVER%] trolls.txt","[%TIME%] O player %&jogador% o impediu de vender seus itens as %TIME% do dia %DATE%");
- endif;
- do(2);
- key(ATTACK);
- wait(240ms);
- loop;
- endif;
- until(%#n1%=%#chests%);
- #n1=1;
- endif;
- //FIM PARTE 2
- ///PARTE 3
- else;
- if(%#rola%=3);
- &cd1=cd3;
- &vcd1=vcd3;
- #n1=1;
- do();
- &cd1=cd1;
- &vcd2=vcd1;
- #n1=1;
- do();
- echo(/home %&cd1%%#n1%);
- log("&6[MP]&f Ultimo bau: %#n1%");
- wait(2100ms);
- key(use);
- wait(1700ms);
- for(#i,0,53);
- slotclick(%#i%,l,true);
- wait(10ms);
- if(%#id%>349);
- getslotitem(%#i%,#id,#stack);
- endif;
- next;
- gui(inventory);
- getslotitem(9,#idi,#stacki);
- gui();
- if(%#stacki%=0);
- if(%#n1%=%#chests%);
- #stacki=500;
- #rola=4;
- else;
- INC(#n1, 1);
- endif;
- endif;
- endif;
- wait(1);
- until(%#stacki%!=0);
- log("&6[MP]&f Bau esvaziado.");
- wait(100ms);
- echo("/home %&vcd%");
- log("&6[MP]&f Ultimo bau: %#n1%");
- wait(1300ms);
- keydown(JUMP);wait(100ms);keyup(JUMP);
- wait(100ms);
- wait(300ms);
- ifmatches(%HIT%,PLAYER);
- SET(&jogador, %HITNAME%, );
- LOGTO("[%DATE%][%SERVER%] trolls.txt","[%TIME%] O player %&jogador% o impediu de vender seus itens as %TIME% do dia %DATE%");
- endif;
- do(2);
- key(ATTACK);
- wait(240ms);
- loop;
- endif;
- until(%#n1%=%#chests%);
- #n1=1;
- endif;
- //FIM PARTE 3
- ///PARTE 4
- else;
- if(%#rola%=4);
- &cd1=cd4;
- &vcd1=vcd4;
- #n1=1;
- do();
- &cd1=cd1;
- &vcd2=vcd1;
- #n1=1;
- do();
- echo(/home %&cd1%%#n1%);
- log("&6[MP]&f Ultimo bau: %#n1%");
- wait(2100ms);
- key(use);
- wait(1700ms);
- for(#i,0,53);
- slotclick(%#i%,l,true);
- wait(10ms);
- if(%#id%>349);
- getslotitem(%#i%,#id,#stack);
- endif;
- next;
- gui(inventory);
- getslotitem(9,#idi,#stacki);
- gui();
- if(%#stacki%=0);
- if(%#n1%=%#chests%);
- #stacki=500;
- #rola=5;
- else;
- INC(#n1, 1);
- endif;
- endif;
- endif;
- wait(1);
- until(%#stacki%!=0);
- log("&6[MP]&f Bau esvaziado.");
- wait(100ms);
- echo("/home %&vcd%");
- log("&6[MP]&f Ultimo bau: %#n1%");
- wait(1300ms);
- keydown(JUMP);wait(100ms);keyup(JUMP);
- wait(100ms);
- wait(300ms);
- ifmatches(%HIT%,PLAYER);
- SET(&jogador, %HITNAME%, );
- LOGTO("[%DATE%][%SERVER%] trolls.txt","[%TIME%] O player %&jogador% o impediu de vender seus itens as %TIME% do dia %DATE%");
- endif;
- do(2);
- key(ATTACK);
- wait(240ms);
- loop;
- endif;
- until(%#n1%=%#chests%);
- #n1=1;
- endif;
- //FIM PARTE 4
- ///PARTE 5
- else;
- if(%#rola%=5);
- &cd1=cd5;
- &vcd1=vcd5;
- #n1=1;
- do();
- &cd1=cd1;
- &vcd2=vcd1;
- #n1=1;
- do();
- echo(/home %&cd1%%#n1%);
- log("&6[MP]&f Ultimo bau: %#n1%");
- wait(2100ms);
- key(use);
- wait(1700ms);
- for(#i,0,53);
- slotclick(%#i%,l,true);
- wait(10ms);
- if(%#id%>349);
- getslotitem(%#i%,#id,#stack);
- endif;
- next;
- gui(inventory);
- getslotitem(9,#idi,#stacki);
- gui();
- if(%#stacki%=0);
- if(%#n1%=%#chests%);
- #stacki=500;
- #rola=6;
- else;
- INC(#n1, 1);
- endif;
- endif;
- endif;
- wait(1);
- until(%#stacki%!=0);
- log("&6[MP]&f Bau esvaziado.");
- wait(100ms);
- echo("/home %&vcd%");
- log("&6[MP]&f Ultimo bau: %#n1%");
- wait(1300ms);
- keydown(JUMP);wait(100ms);keyup(JUMP);
- wait(100ms);
- wait(300ms);
- ifmatches(%HIT%,PLAYER);
- SET(&jogador, %HITNAME%, );
- LOGTO("[%DATE%][%SERVER%] trolls.txt","[%TIME%] O player %&jogador% o impediu de vender seus itens as %TIME% do dia %DATE%");
- endif;
- do(2);
- key(ATTACK);
- wait(240ms);
- loop;
- endif;
- until(%#n1%=%#chests%);
- #n1=1;
- endif;
- //FIM PARTE 5
- ///PARTE 6
- else;
- if(%#rola%=6);
- &cd1=cd6;
- &vcd1=vcd6;
- #n1=1;
- do();
- &cd1=cd1;
- &vcd2=vcd1;
- #n1=1;
- do();
- echo(/home %&cd1%%#n1%);
- log("&6[MP]&f Ultimo bau: %#n1%");
- wait(2100ms);
- key(use);
- wait(1700ms);
- for(#i,0,53);
- slotclick(%#i%,l,true);
- wait(10ms);
- if(%#id%>349);
- getslotitem(%#i%,#id,#stack);
- endif;
- next;
- gui(inventory);
- getslotitem(9,#idi,#stacki);
- gui();
- if(%#stacki%=0);
- if(%#n1%=%#chests%);
- #stacki=500;
- #rola=7;
- else;
- INC(#n1, 1);
- endif;
- endif;
- endif;
- wait(1);
- until(%#stacki%!=0);
- log("&6[MP]&f Bau esvaziado.");
- wait(100ms);
- echo("/home %&vcd%");
- log("&6[MP]&f Ultimo bau: %#n1%");
- wait(1300ms);
- keydown(JUMP);wait(100ms);keyup(JUMP);
- wait(100ms);
- wait(300ms);
- ifmatches(%HIT%,PLAYER);
- SET(&jogador, %HITNAME%, );
- LOGTO("[%DATE%][%SERVER%] trolls.txt","[%TIME%] O player %&jogador% o impediu de vender seus itens as %TIME% do dia %DATE%");
- endif;
- do(2);
- key(ATTACK);
- wait(240ms);
- loop;
- endif;
- until(%#n1%=%#chests%);
- #n1=1;
- endif;
- //FIM PARTE 6
- ///PARTE 7
- else;
- if(%#rola%=7);
- &cd1=cd7;
- &vcd1=vcd7;
- #n1=1;
- do();
- &cd1=cd1;
- &vcd2=vcd1;
- #n1=1;
- do();
- echo(/home %&cd1%%#n1%);
- log("&6[MP]&f Ultimo bau: %#n1%");
- wait(2100ms);
- key(use);
- wait(1700ms);
- for(#i,0,53);
- slotclick(%#i%,l,true);
- wait(10ms);
- if(%#id%>349);
- getslotitem(%#i%,#id,#stack);
- endif;
- next;
- gui(inventory);
- getslotitem(9,#idi,#stacki);
- gui();
- if(%#stacki%=0);
- if(%#n1%=%#chests%);
- #stacki=500;
- #rola=8;
- else;
- INC(#n1, 1);
- endif;
- endif;
- endif;
- wait(1);
- until(%#stacki%!=0);
- log("&6[MP]&f Bau esvaziado.");
- wait(100ms);
- echo("/home %&vcd%");
- log("&6[MP]&f Ultimo bau: %#n1%");
- wait(1300ms);
- keydown(JUMP);wait(100ms);keyup(JUMP);
- wait(100ms);
- wait(300ms);
- ifmatches(%HIT%,PLAYER);
- SET(&jogador, %HITNAME%, );
- LOGTO("[%DATE%][%SERVER%] trolls.txt","[%TIME%] O player %&jogador% o impediu de vender seus itens as %TIME% do dia %DATE%");
- endif;
- do(2);
- key(ATTACK);
- wait(240ms);
- loop;
- endif;
- until(%#n1%=%#chests%);
- #n1=1;
- endif;
- //FIM PARTE 7
- ///PARTE 8
- else;
- if(%#rola%=8);
- &cd1=cd8;
- &vcd1=vcd8;
- #n1=1;
- do();
- &cd1=cd1;
- &vcd2=vcd1;
- #n1=1;
- do();
- echo(/home %&cd1%%#n1%);
- log("&6[MP]&f Ultimo bau: %#n1%");
- wait(2100ms);
- key(use);
- wait(1700ms);
- for(#i,0,53);
- slotclick(%#i%,l,true);
- wait(10ms);
- if(%#id%>349);
- getslotitem(%#i%,#id,#stack);
- endif;
- next;
- gui(inventory);
- getslotitem(9,#idi,#stacki);
- gui();
- if(%#stacki%=0);
- if(%#n1%=%#chests%);
- #stacki=500;
- #rola=9;
- else;
- INC(#n1, 1);
- endif;
- endif;
- endif;
- wait(1);
- until(%#stacki%!=0);
- log("&6[MP]&f Bau esvaziado.");
- wait(100ms);
- echo("/home %&vcd%");
- log("&6[MP]&f Ultimo bau: %#n1%");
- wait(1300ms);
- keydown(JUMP);wait(100ms);keyup(JUMP);
- wait(100ms);
- wait(300ms);
- ifmatches(%HIT%,PLAYER);
- SET(&jogador, %HITNAME%, );
- LOGTO("[%DATE%][%SERVER%] trolls.txt","[%TIME%] O player %&jogador% o impediu de vender seus itens as %TIME% do dia %DATE%");
- endif;
- do(2);
- key(ATTACK);
- wait(240ms);
- loop;
- endif;
- until(%#n1%=%#chests%);
- #n1=1;
- endif;
- //FIM PARTE 8
- ///PARTE 9
- else;
- if(%#rola%=9);
- &cd1=cd9;
- &vcd1=vcd9;
- #n1=1;
- do();
- &cd1=cd1;
- &vcd2=vcd1;
- #n1=1;
- do();
- echo(/home %&cd1%%#n1%);
- log("&6[MP]&f Ultimo bau: %#n1%");
- wait(2100ms);
- key(use);
- wait(1700ms);
- for(#i,0,53);
- slotclick(%#i%,l,true);
- wait(10ms);
- if(%#id%>349);
- getslotitem(%#i%,#id,#stack);
- endif;
- next;
- gui(inventory);
- getslotitem(9,#idi,#stacki);
- gui();
- if(%#stacki%=0);
- if(%#n1%=%#chests%);
- #stacki=500;
- #rola=10;
- else;
- INC(#n1, 1);
- endif;
- endif;
- endif;
- wait(1);
- until(%#stacki%!=0);
- log("&6[MP]&f Bau esvaziado.");
- wait(100ms);
- echo("/home %&vcd%");
- log("&6[MP]&f Ultimo bau: %#n1%");
- wait(1300ms);
- keydown(JUMP);wait(100ms);keyup(JUMP);
- wait(100ms);
- wait(300ms);
- ifmatches(%HIT%,PLAYER);
- SET(&jogador, %HITNAME%, );
- LOGTO("[%DATE%][%SERVER%] trolls.txt","[%TIME%] O player %&jogador% o impediu de vender seus itens as %TIME% do dia %DATE%");
- endif;
- do(2);
- key(ATTACK);
- wait(240ms);
- loop;
- endif;
- until(%#n1%=%#chests%);
- #n1=1;
- endif;
- //FIM PARTE 9
- ///PARTE 10
- else;
- if(%#rola%=10);
- &cd1=cd10;
- &vcd1=vcd10;
- #n1=1;
- do();
- &cd1=cd1;
- &vcd2=vcd1;
- #n1=1;
- do();
- echo(/home %&cd1%%#n1%);
- log("&6[MP]&f Ultimo bau: %#n1%");
- wait(2100ms);
- key(use);
- wait(1700ms);
- for(#i,0,53);
- slotclick(%#i%,l,true);
- wait(10ms);
- if(%#id%>349);
- getslotitem(%#i%,#id,#stack);
- endif;
- next;
- gui(inventory);
- getslotitem(9,#idi,#stacki);
- gui();
- if(%#stacki%=0);
- if(%#n1%=%#chests%);
- #stacki=500;
- #rola=11;
- else;
- INC(#n1, 1);
- endif;
- endif;
- endif;
- wait(1);
- until(%#stacki%!=0);
- log("&6[MP]&f Bau esvaziado.");
- wait(100ms);
- echo("/home %&vcd%");
- log("&6[MP]&f Ultimo bau: %#n1%");
- wait(1300ms);
- keydown(JUMP);wait(100ms);keyup(JUMP);
- wait(100ms);
- wait(300ms);
- ifmatches(%HIT%,PLAYER);
- SET(&jogador, %HITNAME%, );
- LOGTO("[%DATE%][%SERVER%] trolls.txt","[%TIME%] O player %&jogador% o impediu de vender seus itens as %TIME% do dia %DATE%");
- endif;
- do(2);
- key(ATTACK);
- wait(240ms);
- loop;
- endif;
- until(%#n1%=%#chests%);
- #n1=1;
- endif;
- //FIM PARTE 10
- ///PARTE 11
- else;
- if(%#rola%=11);
- &cd1=cd11;
- &vcd1=vcd11;
- #n1=1;
- do();
- &cd1=cd1;
- &vcd2=vcd1;
- #n1=1;
- do();
- echo(/home %&cd1%%#n1%);
- log("&6[MP]&f Ultimo bau: %#n1%");
- wait(2100ms);
- key(use);
- wait(1700ms);
- for(#i,0,53);
- slotclick(%#i%,l,true);
- wait(10ms);
- if(%#id%>349);
- getslotitem(%#i%,#id,#stack);
- endif;
- next;
- gui(inventory);
- getslotitem(9,#idi,#stacki);
- gui();
- if(%#stacki%=0);
- if(%#n1%=%#chests%);
- #stacki=500;
- #rola=1;
- else;
- INC(#n1, 1);
- endif;
- endif;
- endif;
- wait(1);
- until(%#stacki%!=0);
- log("&6[MP]&f Bau esvaziado.");
- wait(100ms);
- echo("/home %&vcd%");
- log("&6[MP]&f Ultimo bau: %#n1%");
- wait(1300ms);
- keydown(JUMP);wait(100ms);keyup(JUMP);
- wait(100ms);
- wait(300ms);
- ifmatches(%HIT%,PLAYER);
- SET(&jogador, %HITNAME%, );
- LOGTO("[%DATE%][%SERVER%] trolls.txt","[%TIME%] O player %&jogador% o impediu de vender seus itens as %TIME% do dia %DATE%");
- endif;
- do(2);
- key(ATTACK);
- wait(240ms);
- loop;
- endif;
- until(%#n1%=%#chests%);
- #n1=1;
- endif;
- //FIM PARTE 11
- endif; //parte11
- endif; //parte10
- endif; //parte9
- endif; //parte8
- endif; //parte7
- endif; //parte6
- endif; //parte5
- endif; //parte4
- endif; //parte3
- endif; //parte2
- endif; //parte1
- loop;
- endif;
- }$$
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