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  1. Log uploaded on Friday, June 15, 2018, 7:25:18 PM
  2. Loaded mods:
  3. Core: (no assemblies)
  4. Craftable Plasteel - B18: (no assemblies)
  5. Increased Stack: (no assemblies)
  6. Quarry: Quarry(1.0.0.0)
  7. Fast Spreading Grass: (no assemblies)
  8. SS Bigger Batteries: 0Harmony(1.0.9.0), ClassLibrary(0.0.0.0)
  9. Mercer's Backpacks + Nano Suit: (no assemblies)
  10. MoreSteelFromSlag - x300: (no assemblies)
  11. Medical Training: (no assemblies)
  12. (B18) Predator Turret 日本語化: (no assemblies)
  13. More Vanilla Turrets [B18]: (no assemblies)
  14. HugsLib[4.1.1]: 0Harmony(1.0.9.1), HugsLib(0.18.0.0)
  15. Bulk Craft Everything [v18]: (no assemblies)
  16. 【B18】Animal straw bed: (no assemblies)
  17. advanced powergeneration b18: sd_adv_powergen(1.0.6358.26410)
  18. Storage Crates: CompressionMod(1.0.0.0)
  19. Fire Extinguisher [B18]: (no assemblies)
  20. SS Researchable Stat Upgrades: 0Harmony(1.0.9.0), ResearchableStatUpgrades(0.17.0.0)
  21. Assorted Armaments (0.18): (no assemblies)
  22. [CP] The U.S. Military Kit (B18): MiniCCL(1.0.0.0)
  23. Zombieland Storyteller: (no assemblies)
  24. Organized Research Tab: OrganizedResearch(1.0.1.0)
  25. [B18][WIP] Professor Schmilv's RimMon: 0Harmony(1.0.9.1), ProfSchmilvsPokemon(0.0.0.0)
  26. More Furniture [B18]: (no assemblies)
  27. Prisoner Harvesting: (no assemblies)
  28. 管理员武器 AdminiWeaphons: (no assemblies)
  29. BOOM Explosions? (NO, THANKS): (no assemblies)
  30. AC-Smart Speed: AcSmartSpeed(1.0.0.0)
  31. EdB Prepare Carefully: 0Harmony(1.0.9.1), EdBPrepareCarefully(0.18.2.0)
  32. VGP Soylent Production の日本語翻訳追加: (no assemblies)
  33. RoboJack: (no assemblies)
  34. Natural Wells (LateGame Solution): (no assemblies)
  35. Base Robots: 0Harmony(1.0.9.1), BaseRobot(0.0.0.0)
  36. Cleaning Bot: (no assemblies)
  37. Hauling Bot: (no assemblies)
  38. Cut blighted plants: BlightedPlantsCut(1.0.0.0)
  39. Resource Replicator: ModCheck(1.6.0.0)
  40. Sappers? (NO, THANKS): (no assemblies)
  41. Machine gun defense: AAguns(0.15.1.0)
  42.  
  43. Active Harmony patches:
  44. Alert_NeedBatteries.NeedBatteries: post: SSDetours.Patch_NeedBatteries.Postfix
  45. CompPower.PostSpawnSetup: PRE: ProfSchmilvsPokemon.HarmonyPatches.PostSpawnSetup_Prefix
  46. CompUseEffect_Artifact.DoEffect: TRANS: ResearchableStatUpgrades.Patch.Transpiler2
  47. CompUseEffect_LearnSkill.DoEffect: TRANS: ResearchableStatUpgrades.Patch.Transpiler2
  48. DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
  49. Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
  50. EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
  51. Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
  52. Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
  53. Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
  54. ITab_Pawn_Character.FillTab: PRE: ProfSchmilvsPokemon.HarmonyPatches.FillTab_Prefix
  55. IncidentWorker_ShortCircuit.TryExecuteWorker: post: [0]SSDetours.IncidentWorker_SSShortCircuit.Postfix
  56. LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
  57. MainMenuDrawer.MainMenuOnGUI: post: ModCheck.DoneLoading.Postfix
  58. Map.ConstructComponents: PRE: ProfSchmilvsPokemon.HarmonyPatches.ConstructComponents_Prefix post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
  59. Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
  60. Map.MapPostTick: PRE: ProfSchmilvsPokemon.HarmonyPatches.MapPostTick_Prefix
  61. MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
  62. ModContentPack.LoadDefs: PRE: ModCheck.LoadAllMods.Prefix TRANS: ModCheck.LoadAllMods.Transpiler
  63. ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
  64. Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
  65. Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
  66. Page_SelectStoryteller.CanDoNext: PRE: ProfSchmilvsPokemon.HarmonyPatches.CanDoNext_Prefix
  67. Pawn_NeedsTracker.ShouldHaveNeed: post: BaseRobot.Need_Battery_Patch.Postfix
  68. PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
  69. Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
  70. Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
  71. StorytellerUI.DrawStorytellerSelectionInterface: post: ProfSchmilvsPokemon.HarmonyPatches.DrawStorytellerSelectionInterface_Postfix
  72. Thing.SpawnSetup: TRANS: ResearchableStatUpgrades.Patch.Transpiler1
  73. UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
  74. Harmony versions present: UnlimitedHugs.HugsLib:1.0.9.1, rimworld.ProfSchmilvsPokemon:1.0.9.1, com.rimworld.modcheck:1.0.9.1, com.spdskatr.biggerbatteries.injector:1.0.9.0, com.spdskatr.rsu.fixes:1.0.9.0, EdB.PrepareCarefully:1.0.9.1, com.github.harmony.rimworld.baserobots:1.0.9.1
  75.  
  76. Platform information: (hidden, hold Shift while publishing to include)
  77.  
  78. Log file contents:
  79. Initialize engine version: 5.6.3p1 (9c92e827232b)
  80. GfxDevice: [Renderer information redacted]
  81. Begin MonoManager ReloadAssembly
  82. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  83. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  84. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  85. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  86. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  87. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  88. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  89. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  90. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  91. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  92. desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
  93. RimWorld 0.18.1722 rev1198
  94.  
  95. Duplicate def-linked translation key: Turret_Mortar.label
  96.  
  97. Duplicate def-linked translation key: Turret_Mortar.description
  98.  
  99. Duplicate def-linked translation key: Turret_Mortar_Blueprint.label
  100.  
  101. Duplicate def-linked translation key: Turret_Mortar_Frame.label
  102.  
  103. Duplicate def-linked translation key: Artillery_Mortar.label
  104.  
  105. Duplicate def-linked translation key: Artillery_Mortar.description
  106.  
  107. Duplicate def-linked translation key: Turret_Mortar.label
  108.  
  109. Duplicate def-linked translation key: Turret_Mortar.description
  110.  
  111. Duplicate def-linked translation key: Turret_Mortar_Blueprint.label
  112.  
  113. Duplicate def-linked translation key: Turret_Mortar_Frame.label
  114.  
  115. Duplicate def-linked translation key: Artillery_Mortar.label
  116.  
  117. Duplicate def-linked translation key: Artillery_Mortar.description
  118.  
  119. Failed to find any texture while constructing Multi(initPath=Things/Building/PhenoDrill/Bench/PhenoDrill, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
  120.  
  121. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  122. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  123. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  124.  
  125. Failed to find any texture while constructing Multi(initPath=Things/Building/PhenoDrill/Bench/PhenoDrill, color=RGBA(0.500, 0.500, 1.000, 0.350), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
  126.  
  127. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  128. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  129. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  130.  
  131. Def-linked translation error: Exception getting field at path Wealth.graphLabelY in RimWorld.HistoryAutoRecorderGroupDef: System.InvalidOperationException: Field graphLabelY does not exist in type RimWorld.HistoryAutoRecorderGroupDef.
  132. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  133.  
  134. Def-linked translation error: Exception getting field at path Population.graphLabelY in RimWorld.HistoryAutoRecorderGroupDef: System.InvalidOperationException: Field graphLabelY does not exist in type RimWorld.HistoryAutoRecorderGroupDef.
  135. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  136.  
  137. Def-linked translation error: Exception getting field at path ColonistMood.graphLabelY in RimWorld.HistoryAutoRecorderGroupDef: System.InvalidOperationException: Field graphLabelY does not exist in type RimWorld.HistoryAutoRecorderGroupDef.
  138. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  139.  
  140. Def-linked translation error: Found no Verse.RoomStatDef named SurgerySuccessChanceFactor to match SurgerySuccessChanceFactor.label
  141.  
  142. Def-linked translation error: Found no Verse.RulePackDef named NamerFactionPlayerRandomized to match NamerFactionPlayerRandomized.rulePack.rulesStrings.0
  143.  
  144. Def-linked translation error: Exception getting field at path NamerFactionOutlander.rulePack.rulesStrings.11 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.NamerFactionOutlander.rulePack.rulesStrings.11 at index 11 but the original list only has 11 entries (so the max index is 10).
  145. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  146.  
  147. Def-linked translation error: Exception getting field at path NamerFactionOutlander.rulePack.rulesStrings.12 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.NamerFactionOutlander.rulePack.rulesStrings.12 at index 12 but the original list only has 11 entries (so the max index is 10).
  148. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  149.  
  150. Def-linked translation error: Exception getting field at path NamerFactionOutlander.rulePack.rulesStrings.13 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.NamerFactionOutlander.rulePack.rulesStrings.13 at index 13 but the original list only has 11 entries (so the max index is 10).
  151. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  152.  
  153. Def-linked translation error: Found no RimWorld.StatDef named StonecuttingSpeed to match StonecuttingSpeed.label
  154.  
  155. Def-linked translation error: Found no RimWorld.StatDef named StonecuttingSpeed to match StonecuttingSpeed.description
  156.  
  157. Def-linked translation error: Found no RimWorld.StatDef named MeleeWeapon_DamageAmount to match MeleeWeapon_DamageAmount.label
  158.  
  159. Def-linked translation error: Found no RimWorld.StatDef named MeleeWeapon_DamageAmount to match MeleeWeapon_DamageAmount.description
  160.  
  161. Def-linked translation error: Found no RimWorld.StatDef named MeleeWeapon_Cooldown to match MeleeWeapon_Cooldown.label
  162.  
  163. Def-linked translation error: Found no RimWorld.StatDef named MeleeWeapon_Cooldown to match MeleeWeapon_Cooldown.description
  164.  
  165. Def-linked translation error: Found no Verse.ThingDef named TableShort_Blueprint_Install to match TableShort_Blueprint_Install.label
  166.  
  167. Def-linked translation error: Found no Verse.ThingDef named TableLong_Blueprint_Install to match TableLong_Blueprint_Install.label
  168.  
  169. Def-linked translation error: Found no Verse.ThingDef named FueledGenerator_Blueprint to match FueledGenerator_Blueprint.label
  170.  
  171. Def-linked translation error: Found no Verse.ThingDef named FueledGenerator_Frame to match FueledGenerator_Frame.label
  172.  
  173. Def-linked translation error: Found no Verse.ThingDef named Turret_MortarBomb_Blueprint_Install to match Turret_MortarBomb_Blueprint_Install.label
  174.  
  175. Def-linked translation error: Found no Verse.ThingDef named Turret_MortarIncendiary_Blueprint_Install to match Turret_MortarIncendiary_Blueprint_Install.label
  176.  
  177. Def-linked translation error: Found no Verse.ThingDef named Turret_MortarEMP_Blueprint_Install to match Turret_MortarEMP_Blueprint_Install.label
  178.  
  179. Def-linked translation error: Found no RimWorld.ThoughtDef named ColonistAbandoned to match ColonistAbandoned.stages.0.label
  180.  
  181. Def-linked translation error: Found no RimWorld.ThoughtDef named ColonistAbandoned to match ColonistAbandoned.stages.0.description
  182.  
  183. Def-linked translation error: Found no RimWorld.ThoughtDef named ColonistAbandonedToDie to match ColonistAbandonedToDie.stages.0.label
  184.  
  185. Def-linked translation error: Found no RimWorld.ThoughtDef named ColonistAbandonedToDie to match ColonistAbandonedToDie.stages.0.description
  186.  
  187. Def-linked translation error: Found no RimWorld.ThoughtDef named PrisonerAbandonedToDie to match PrisonerAbandonedToDie.stages.0.label
  188.  
  189. Def-linked translation error: Found no RimWorld.ThoughtDef named PrisonerAbandonedToDie to match PrisonerAbandonedToDie.stages.0.description
  190.  
  191. Def-linked translation error: Found no RimWorld.ThoughtDef named BondedAnimalAbandoned to match BondedAnimalAbandoned.stages.0.label
  192.  
  193. Def-linked translation error: Found no RimWorld.ThoughtDef named BondedAnimalAbandoned to match BondedAnimalAbandoned.stages.0.description
  194.  
  195. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.0.label
  196.  
  197. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.0.description
  198.  
  199. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.3.label
  200.  
  201. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.3.description
  202.  
  203. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.4.label
  204.  
  205. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.4.description
  206.  
  207. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.5.label
  208.  
  209. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.5.description
  210.  
  211. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.6.label
  212.  
  213. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.6.description
  214.  
  215. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.7.label
  216.  
  217. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.7.description
  218.  
  219. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.8.label
  220.  
  221. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.8.description
  222.  
  223. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.9.label
  224.  
  225. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.9.description
  226.  
  227. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.0.label
  228.  
  229. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.0.description
  230.  
  231. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.1.label
  232.  
  233. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.1.description
  234.  
  235. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.4.label
  236.  
  237. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.4.description
  238.  
  239. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.5.label
  240.  
  241. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.5.description
  242.  
  243. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.6.label
  244.  
  245. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.6.description
  246.  
  247. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.7.label
  248.  
  249. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.7.description
  250.  
  251. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.8.label
  252.  
  253. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.8.description
  254.  
  255. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.9.label
  256.  
  257. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.9.description
  258.  
  259. Def-linked translation error: Found no RimWorld.ThoughtDef named SharedBedroom to match SharedBedroom.stages.0.label
  260.  
  261. Def-linked translation error: Found no RimWorld.ThoughtDef named SharedBedroom to match SharedBedroom.stages.0.description
  262.  
  263. Def-linked translation error: Found no RimWorld.WorkGiverDef named PatientGoToBedEmergency to match PatientGoToBedEmergency.label
  264.  
  265. Def-linked translation error: Found no RimWorld.WorkGiverDef named PatientGoToBedEmergency to match PatientGoToBedEmergency.verb
  266.  
  267. Def-linked translation error: Found no RimWorld.WorkGiverDef named PatientGoToBedEmergency to match PatientGoToBedEmergency.gerund
  268.  
  269. Def-linked translation error: Found no RimWorld.WorkGiverDef named PatientGoToBed to match PatientGoToBed.label
  270.  
  271. Def-linked translation error: Found no RimWorld.WorkGiverDef named PatientGoToBed to match PatientGoToBed.verb
  272.  
  273. Def-linked translation error: Found no RimWorld.WorkGiverDef named PatientGoToBed to match PatientGoToBed.gerund
  274.  
  275. Def-linked translation error: Found no Verse.WorkTypeDef named PatientEmergency to match PatientEmergency.labelShort
  276.  
  277. Def-linked translation error: Found no Verse.WorkTypeDef named PatientEmergency to match PatientEmergency.description
  278.  
  279. Def-linked translation error: Found no Verse.WorkTypeDef named PatientEmergency to match PatientEmergency.pawnLabel
  280.  
  281. Def-linked translation error: Found no Verse.WorkTypeDef named PatientEmergency to match PatientEmergency.gerundLabel
  282.  
  283. Def-linked translation error: Found no Verse.WorkTypeDef named PatientEmergency to match PatientEmergency.verb
  284.  
  285. Couldn't load backstory SpaceTraveler4: System.Exception: Backstory not found matching identifier SpaceTraveler4
  286. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  287. Full XML text:
  288.  
  289. <SpaceTraveler4>
  290. <title>Viajante espacial</title>
  291. <titleShort>Espacial</titleShort>
  292. <desc>NAME deixou sua casa para trás, se voltando para as estrelas. Ele trabalhou seu caminho de planeta para planeta, assumindo os trabalhos que ele poderia encontrar para ganhar passagem para a frente, raramente ficava com uma nave por muito tempo. Eventualmente ele obteve sua própria nave e gradualmente atraiu uma tripulação silenciosa mas eficaz.</desc>
  293. </SpaceTraveler4>
  294.  
  295. Couldn't load backstory ShunnedGirl18: System.Exception: Backstory not found matching identifier ShunnedGirl18
  296. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  297. Full XML text:
  298.  
  299. <ShunnedGirl18>
  300. <title>Menina afastada</title>
  301. <titleShort>Afastada</titleShort>
  302. <desc>NAME nasceu em uma família pequena e pobre. Ela foi intimidada implacavelmente, espancada e odiada. Quando ela cresceu, ela desenvolveu um interesse em armas de fogo. Ela geralmente estudava nos livros, mas ocasionalmente conseguiu obter algum tempo de prática com a coisa real. NAME mais tarde descobriu um talento para a arte e começou a se ensinar como desenhar e pintar.</desc>
  303. </ShunnedGirl18>
  304.  
  305. Couldn't load backstory ArtStudent43: System.Exception: Backstory not found matching identifier ArtStudent43
  306. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  307. Full XML text:
  308.  
  309. <ArtStudent43>
  310. <title>Estudante de arte</title>
  311. <titleShort>Artista</titleShort>
  312. <desc>Depois de anos de prática, NAME foi capaz de se matricular em uma universidade de arte e levar suas habilidades ainda mais. Ela procurou trabalhar na indústria da arte depois de se formar com boas notas. Ela fez alguns progressos com as comissões privadas, conseguindo fazer uma vida digna de sua arte.</desc>
  313. </ArtStudent43>
  314.  
  315. Couldn't load backstory ToxicChild46: System.Exception: Backstory not found matching identifier ToxicChild46
  316. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  317. Full XML text:
  318.  
  319. <ToxicChild46>
  320. <title>Criança tóxica</title>
  321. <titleShort>Tóxica</titleShort>
  322. <desc>Crescendo em um planeta industrial, NAME começou a trabalhar em uma fábrica de produtos químicos com a idade de seis anos. Anos de exposição a toxinas industriais lhe deixaram com cicatrizes físicas e mentais. HECAP eventualmente explodiu a instalação e escapou do planeta em uma nave de carga roubada.</desc>
  323. </ToxicChild46>
  324.  
  325. Couldn't load backstory CriminalTinker97: System.Exception: Backstory not found matching identifier CriminalTinker97
  326. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  327. Full XML text:
  328.  
  329. <CriminalTinker97>
  330. <title>Funileiro criminal</title>
  331. <titleShort>Funileiro</titleShort>
  332. <desc>NAME se juntou a uma tripulação de mercenários, ajudando a manter o reator de fusão deles e armas nucleares. HECAP rapidamente se tornou a mão direita de seu líder e assumiu quando surgiu a oportunidade, conectando o chuveiro do líder ao ácido de eliminação de resíduos da nave.</desc>
  333. </CriminalTinker97>
  334.  
  335. Couldn't load backstory Dreamer99: System.Exception: Backstory not found matching identifier Dreamer99
  336. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  337. Full XML text:
  338.  
  339. <Dreamer99>
  340. <title>Sonhador</title>
  341. <titleShort>Sonhador</titleShort>
  342. <desc>Desde que seu pai esteve frequentemente ausente, NAME assumiu o papel de homem da casa. Ele aprendeu o valor do trabalho duro, mas nunca teve realmente uma infância.
  343.  
  344. Todos os dias, NAME sonhava em deixar sua casa e explorar novos mundos.</desc>
  345. </Dreamer99>
  346.  
  347. Couldn't load backstory PirateSurveyor66: System.Exception: Backstory not found matching identifier PirateSurveyor66
  348. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  349. Full XML text:
  350.  
  351. <PirateSurveyor66>
  352. <title>Pirata agrimensor</title>
  353. <titleShort>Agrimensor</titleShort>
  354. <desc>Como um agrimensor para Geotek Corporation, o trabalho de NAME era procurar novos locais de salvamento. No entanto, seu verdadeiro desejo era encontrar um artefato antigo entre as ruínas para vender no mercado negro.
  355.  
  356. Quando ele finalmente tropeçou em um, a empresa tentou recuperá-lo à força. NAME escapou com sua recompensa e começou uma vida de pirataria.</desc>
  357. </PirateSurveyor66>
  358.  
  359. Couldn't load backstory StarSquire21: System.Exception: Backstory not found matching identifier StarSquire21
  360. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  361. Full XML text:
  362.  
  363. <StarSquire21>
  364. <title>Escudeiro estrelar</title>
  365. <titleShort>Escudeiro</titleShort>
  366. <desc>Nascido em um mundo medieval, a primeira memória de NAME é olhar para o céu da noite.
  367.  
  368. Desde então, HE sonhou com escoltamento para um cavaleiro entre os céus cheios de estrelas. Seu foco nesta visão lhe deixou um pouco único de espírito.</desc>
  369. </StarSquire21>
  370.  
  371. Couldn't load backstory MilitaryChild34: System.Exception: Backstory not found matching identifier MilitaryChild34
  372. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  373. Full XML text:
  374.  
  375. <MilitaryChild34>
  376. <title>Criança militar</title>
  377. <titleShort>Militar</titleShort>
  378. <desc>NAME cresceu em uma família com um rico fundo militar. Seus anos de adolescência foram gastos em sistema de viagem para o sistema onde seus pais foram implantados.
  379.  
  380. HECAP se alistou aos 18 anos, seguindo a tradição de sua família.</desc>
  381. </MilitaryChild34>
  382.  
  383. Couldn't load backstory AWOLSoldier46: System.Exception: Backstory not found matching identifier AWOLSoldier46
  384. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  385. Full XML text:
  386.  
  387. <AWOLSoldier46>
  388. <title>Soldado ASLO</title>
  389. <titleShort>Soldado</titleShort>
  390. <desc>NAME era um soldado de infantaria.
  391.  
  392. Quando HECAP foi informado de sua atribuição para a Guerra de Xennoa-Zartza, HECAP decidiu que não queria ser um soldado. Ele foi capaz de escapar via jato espacial militar.</desc>
  393. </AWOLSoldier46>
  394.  
  395. Couldn't load backstory FallenOfficial88: System.Exception: Backstory not found matching identifier FallenOfficial88
  396. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  397. Full XML text:
  398.  
  399. <FallenOfficial88>
  400. <title>Oficial caído</title>
  401. <titleShort>Oficial</titleShort>
  402. <desc>NAME era um funcionário de um governo autocrático.
  403.  
  404. Quando seus superiores exigiram que HE participasse de atrocidades, NAME se demitiu e escapou de seu mundo natal com nada além das roupas em suas costas.</desc>
  405. </FallenOfficial88>
  406.  
  407. Couldn't load backstory Squire51: System.Exception: Backstory not found matching identifier Squire51
  408. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  409. Full XML text:
  410.  
  411. <Squire51>
  412. <title>Escudeiro</title>
  413. <titleShort>Escudeiro</titleShort>
  414. <desc>Nascido de uma família nobre em um mundo medieval, NAME se tornou um escudeiro. Seu treinamento envolveu falcoaria, esgrima e luta livre - muitas vezes feito usando armadura.
  415.  
  416. Em batalha, seu trabalho era garantir que os cavaleiros fossem atendidos e a armadura deles fosse bem polida.</desc>
  417. </Squire51>
  418.  
  419. Couldn't load backstory Knight23: System.Exception: Backstory not found matching identifier Knight23
  420. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  421. Full XML text:
  422.  
  423. <Knight23>
  424. <title>Cavaleiro</title>
  425. <titleShort>Cavaleiro</titleShort>
  426. <desc>Quando NAME veio de idade, foi dada uma espada abençoada por um sumo sacerdote.
  427.  
  428. Sua determinação e foco na batalha lhe estabeleceu como um cavaleiro. Ao longo de seu tempo, suas histórias foram contadas em arte e folclore. Por humildade, HE nunca contou as histórias por si próprio.</desc>
  429. </Knight23>
  430.  
  431. Couldn't load backstory JoywireAddict71: System.Exception: Backstory not found matching identifier JoywireAddict71
  432. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  433. Full XML text:
  434.  
  435. <JoywireAddict71>
  436. <title>Viciado(a) ara. da alegria</title>
  437. <titleShort>Viciado(a)</titleShort>
  438. <desc>Os pais ricos de NAME forneceram tudo o que HE sempre quis. Depois de descobrir arames da alegria, HE ficou obcecado(a). Quando seus pais perceberam o que aconteceu, eles lhe cortaram fora.
  439.  
  440. Indiferente e muitas vezes violenta(a), HE procurou seu próximo arame da alegria fixo por qualquer meio possível.</desc>
  441. </JoywireAddict71>
  442.  
  443. Couldn't load backstory ChildChemist73: System.Exception: Backstory not found matching identifier ChildChemist73
  444. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  445. Full XML text:
  446.  
  447. <ChildChemist73>
  448. <title>Químico(a) infantil</title>
  449. <titleShort>Químico(a)</titleShort>
  450. <desc>Uma criança do mundo médio, NAME foi fixado(a) em descobrir exatamente como tudo funcionava.
  451.  
  452. HECAP coletou objetos raros e realizou experimentos perigosos neles. Aprofundando nestas experiências, HE se tornou isolado(a) do resto do mundo. HECAP só deixou sua área de pesquisa para coletar mais materiais.</desc>
  453. </ChildChemist73>
  454.  
  455. Couldn't load backstory DischargedSoldier36: System.Exception: Backstory not found matching identifier DischargedSoldier36
  456. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  457. Full XML text:
  458.  
  459. <DischargedSoldier36>
  460. <title>Soldado descarregado</title>
  461. <titleShort>Soldado</titleShort>
  462. <desc>NAME se prostituiu para financiar seus hábitos de drogas. Como uma fuga, HE se juntou às forças armadas e aprendeu a lutar.
  463.  
  464. Muito esperto para o exército, HE questionava e muitas vezes discordava das decisões de seus superiores. Isto eventualmente levou a sua dispensa desonrosa lhe deixou com um chip em seu ombro.</desc>
  465. </DischargedSoldier36>
  466.  
  467. Couldn't load backstory MidworldLoner78: System.Exception: Backstory not found matching identifier MidworldLoner78
  468. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  469. Full XML text:
  470.  
  471. <MidworldLoner78>
  472. <title>Solitário do m. médio</title>
  473. <titleShort>Solitário</titleShort>
  474. <desc>Nascido em um mundo médio escassamente povoado, NAME tinha alguns amigos. HECAP preferiu prosseguir suas paixões na solidão, quer se trate de consertar com sua motocicleta, assistir vidcasts longos sobre a nova tecnologia, ou alinhar suas figurinhas e derrubá-las com sua arma de pelota.</desc>
  475. </MidworldLoner78>
  476.  
  477. Couldn't load backstory MilitaryGunsmith58: System.Exception: Backstory not found matching identifier MilitaryGunsmith58
  478. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  479. Full XML text:
  480.  
  481. <MilitaryGunsmith58>
  482. <title>Armeiro militar</title>
  483. <titleShort>Armeiro</titleShort>
  484. <desc>Inspirado por um pedaço de propaganda particularmente evocativo, NAME se inscreveu para os militares na esperança de encontrar a glória. Para sua consternação, no entanto, seus testes de aptidão lhe colocaram na loja de máquinas em vez de na linha de frente.
  485.  
  486. Mais tarde, quando ele viu as filas de sacos de corpos voltando para casa, ele mais tarde percebeu o quão sortudo ele era.</desc>
  487. </MilitaryGunsmith58>
  488.  
  489. Couldn't load backstory CaravanTraveler8: System.Exception: Backstory not found matching identifier CaravanTraveler8
  490. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  491. Full XML text:
  492.  
  493. <CaravanTraveler8>
  494. <title>Viajante de caravana</title>
  495. <titleShort>Viajante</titleShort>
  496. <desc>NAME nasceu em uma família nômade de comerciantes de caravana em um mundo isolado. Seu pai, o líder da caravana, lhe ensinou o comércio de caravana. Como ele era capaz de trocar ou caçar toda a sua comida, ele nunca teve que se preocupar em fazer qualquer trabalho agrícola.
  497.  
  498. Mais tarde, seu pai se aposentou para uma fazenda e ofereceu a NAME a posição de líder da caravana.</desc>
  499. </CaravanTraveler8>
  500.  
  501. Couldn't load backstory Caravaneer75: System.Exception: Backstory not found matching identifier Caravaneer75
  502. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  503. Full XML text:
  504.  
  505. <Caravaneer75>
  506. <title>Caravaneiro</title>
  507. <titleShort>Caravaneiro</titleShort>
  508. <desc>NAME foi o líder de uma caravana de comércio nômade. Era seu dever negociar acordos comerciais e assegurar a segurança de sua caravana de salteadores e bandidos de estrada. Ele se tornou um mestre na gestão de mercadorias, traçando rotas, e marcando bons negócios.</desc>
  509. </Caravaneer75>
  510.  
  511. SS Bigger Batteries information for modders(not an error)
  512. This mod uses Harmony postfixes(non-destructive) on the following methods:
  513. RimWorld.IncidentWorker_ShortCircuit.TryExecute,
  514. RimWorld.Alert_NeedBatteries.NeedBatteries
  515.  
  516. STACK TRACE BELOW
  517.  
  518.  
  519.  
  520. Researchable Stat Upgrades :: Fix(es) initialized (abolished spawn stack count truncation entirely, fixed bug where using neurotrainers/artifacts more than once caused whole stack to deplete)
  521.  
  522. Could not load UnityEngine.Texture2D at Things/Building/PhenoDrill/Overlay/full in any active mod or in base resources.
  523.  
  524. MatFrom with null sourceTex.
  525.  
  526. Could not load UnityEngine.Texture2D at Things/Building/PhenoDrill/Overlay/notFull in any active mod or in base resources.
  527.  
  528. MatFrom with null sourceTex.
  529.  
  530. Could not load UnityEngine.Texture2D at Things/Building/PhenoDrill/Overlay/ok in any active mod or in base resources.
  531.  
  532. MatFrom with null sourceTex.
  533.  
  534. Could not load UnityEngine.Texture2D at Things/Building/PhenoDrill/Overlay/ko in any active mod or in base resources.
  535.  
  536. MatFrom with null sourceTex.
  537.  
  538. Could not load UnityEngine.Texture2D at Things/Building/PhenoDrill/Overlay/door in any active mod or in base resources.
  539.  
  540. MatFrom with null sourceTex.
  541.  
  542. Could not load UnityEngine.Texture2D at Things/Building/PhenoDrill/Overlay/vat in any active mod or in base resources.
  543.  
  544. MatFrom with null sourceTex.
  545.  
  546. Could not load UnityEngine.Texture2D at Things/Building/PhenoDrill/Overlay/claw in any active mod or in base resources.
  547.  
  548. MatFrom with null sourceTex.
  549.  
  550. Collection cannot init: No textures found at path Things/Building/PhenoDrill/Overlay/dna
  551.  
  552. AcSmartSpeed injected.
  553.  
  554. Apparel Stuff Color detours loaded, hopefully correct
  555.  
  556. Setting up 1 worker threads for Enlighten.
  557. Initialize engine version: 5.6.3p1 (9c92e827232b)
  558. GfxDevice: creating device client; threaded=1
  559. Direct3D:
  560. Version: Direct3D 9.0c [igdumd32.dll 9.17.10.4229]
  561. Renderer: Intel(R) HD Graphics
  562. Vendor: Intel
  563. VRAM: 848 MB (via DXGI)
  564. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  565. Begin MonoManager ReloadAssembly
  566. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  567. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  568. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  569. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  570. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  571. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  572. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  573. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  574. Thread -> id: 20c -> priority: 1
  575. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  576. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  577. desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
  578. RimWorld 0.18.1722 rev1198
  579.  
  580. XML error: Could not find parent node named "Thing_BaseRechargeStation" for node "ThingDef". Full node: <ThingDef Class="BaseRobot.ThingDef_BaseRobot_Building_RechargeStation" ParentName="Thing_BaseRechargeStation"><defName>RoboJack_RechargeStation</defName><label>RoboJack Charging Station</label><description>This station comes equipped with a specialized robot.</description><graphicData><texPath>Things/Building/RoboJack_RechargeStation/RoboJackRechargeStation</texPath><graphicClass>Graphic_Multi</graphicClass><shaderType>CutoutComplex</shaderType><drawSize>(1.7,1.7)</drawSize><damageData><rect>(0.05,0.05,0.95,0.95)</rect></damageData></graphicData><size>(2,2)</size><recipeMaker><workSpeedStat>SmithingSpeed</workSpeedStat><workSkill>Crafting</workSkill><effectWorking>Smith</effectWorking><soundWorking>Recipe_Smith</soundWorking><recipeUsers><li>TableMachining</li></recipeUsers><workAmount>10000</workAmount><unfinishedThingDef>UnfinishedComponent</unfinishedThingDef></recipeMaker><costList><Steel>100</Steel><Component>4</Component></costList><minifiedDef>AIRobot_MinifiedRechargeStation</minifiedDef><fillPercent>0.25</fillPercent><statBases><MaxHitPoints>50</MaxHitPoints><Beauty>0</Beauty><WorkToMake>3000</WorkToMake><MarketValue>1600</MarketValue><Mass>10</Mass></statBases><secondaryGraphicPath>Things/Building/RoboJack_RechargeStation/RechargeStation_Empty</secondaryGraphicPath><spawnThingDef>RoboJack</spawnThingDef><rechargeEfficiency>1.0</rechargeEfficiency></ThingDef>
  581.  
  582. XML error: Could not find parent node named "DisabledBase" for node "ThingDef". Full node: <ThingDef ParentName="DisabledBase"><defName>RoboJack_disabled</defName><label>RoboJack (disabled)</label><description>This RoboJack is disabled.</description><graphicData><texPath>Things/RoboJack/RoboJack_disabled</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(1.7,1.7)</drawSize></graphicData><statBases><WorkToMake>3000</WorkToMake><Mass>50</Mass></statBases><soundDrop>ChunkRock_Drop</soundDrop><butcherProducts><Steel>55</Steel></butcherProducts><costList><Steel>35</Steel><Component>5</Component></costList></ThingDef>
  583.  
  584. XML error: Could not find parent node named "Thing_BaseRobot" for node "ThingDef". Full node: <ThingDef Class="BaseRobot.ThingDef_BaseRobot" ParentName="Thing_BaseRobot"><defName>RoboJack</defName><label>RoboJack</label><description>A robot lumberjack.</description><uiIconPath>Things/Pawn/Humanlike/UI/IconHuman</uiIconPath><statBases><MarketValue>5000</MarketValue><MoveSpeed>8</MoveSpeed><Flammability>0.2</Flammability><ComfyTemperatureMin>-100</ComfyTemperatureMin><ComfyTemperatureMax>100</ComfyTemperatureMax><LeatherAmount>0</LeatherAmount></statBases><verbs><li><verbClass>Verb_MeleeAttack</verbClass><defaultCooldownTime>0.30</defaultCooldownTime><meleeDamageBaseAmount>1</meleeDamageBaseAmount><meleeDamageDef>Scratch</meleeDamageDef><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup></li></verbs><race><body>BaseRobot</body><baseBodySize>0.5</baseBodySize><baseHungerRate>0.0</baseHungerRate><baseHealthScale>7.0</baseHealthScale></race><robotWorkTypes><li><workTypeDef>PlantCutting</workTypeDef><priority>1</priority></li></robotWorkTypes><destroyedDef>RoboJack_disabled</destroyedDef><allowLearning>false</allowLearning></ThingDef>
  585.  
  586. Duplicate def-linked translation key: Turret_Mortar.label
  587.  
  588. Duplicate def-linked translation key: Turret_Mortar.description
  589.  
  590. Duplicate def-linked translation key: Turret_Mortar_Blueprint.label
  591.  
  592. Duplicate def-linked translation key: Turret_Mortar_Frame.label
  593.  
  594. Duplicate def-linked translation key: Artillery_Mortar.label
  595.  
  596. Duplicate def-linked translation key: Artillery_Mortar.description
  597.  
  598. Duplicate def-linked translation key: Turret_Mortar.label
  599.  
  600. Duplicate def-linked translation key: Turret_Mortar.description
  601.  
  602. Duplicate def-linked translation key: Turret_Mortar_Blueprint.label
  603.  
  604. Duplicate def-linked translation key: Turret_Mortar_Frame.label
  605.  
  606. Duplicate def-linked translation key: Artillery_Mortar.label
  607.  
  608. Duplicate def-linked translation key: Artillery_Mortar.description
  609.  
  610. Failed to find any texture while constructing Multi(initPath=Things/Building/PhenoDrill/Bench/PhenoDrill, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
  611.  
  612. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  613. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  614. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  615.  
  616. Could not load UnityEngine.Texture2D at Things/RoboJack/Rotary_Saw in any active mod or in base resources.
  617.  
  618. MatFrom with null sourceTex.
  619.  
  620. Failed to find any texture while constructing Multi(initPath=Things/Building/PhenoDrill/Bench/PhenoDrill, color=RGBA(0.500, 0.500, 1.000, 0.350), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
  621.  
  622. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  623. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  624. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  625.  
  626. Def-linked translation error: Exception getting field at path Wealth.graphLabelY in RimWorld.HistoryAutoRecorderGroupDef: System.InvalidOperationException: Field graphLabelY does not exist in type RimWorld.HistoryAutoRecorderGroupDef.
  627. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  628.  
  629. Def-linked translation error: Exception getting field at path Population.graphLabelY in RimWorld.HistoryAutoRecorderGroupDef: System.InvalidOperationException: Field graphLabelY does not exist in type RimWorld.HistoryAutoRecorderGroupDef.
  630. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  631.  
  632. Def-linked translation error: Exception getting field at path ColonistMood.graphLabelY in RimWorld.HistoryAutoRecorderGroupDef: System.InvalidOperationException: Field graphLabelY does not exist in type RimWorld.HistoryAutoRecorderGroupDef.
  633. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  634.  
  635. Def-linked translation error: Found no Verse.RoomStatDef named SurgerySuccessChanceFactor to match SurgerySuccessChanceFactor.label
  636.  
  637. Def-linked translation error: Found no Verse.RulePackDef named NamerFactionPlayerRandomized to match NamerFactionPlayerRandomized.rulePack.rulesStrings.0
  638.  
  639. Def-linked translation error: Exception getting field at path NamerFactionOutlander.rulePack.rulesStrings.11 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.NamerFactionOutlander.rulePack.rulesStrings.11 at index 11 but the original list only has 11 entries (so the max index is 10).
  640. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  641.  
  642. Def-linked translation error: Exception getting field at path NamerFactionOutlander.rulePack.rulesStrings.12 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.NamerFactionOutlander.rulePack.rulesStrings.12 at index 12 but the original list only has 11 entries (so the max index is 10).
  643. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  644.  
  645. Def-linked translation error: Exception getting field at path NamerFactionOutlander.rulePack.rulesStrings.13 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.NamerFactionOutlander.rulePack.rulesStrings.13 at index 13 but the original list only has 11 entries (so the max index is 10).
  646. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  647.  
  648. Def-linked translation error: Found no RimWorld.StatDef named StonecuttingSpeed to match StonecuttingSpeed.label
  649.  
  650. Def-linked translation error: Found no RimWorld.StatDef named StonecuttingSpeed to match StonecuttingSpeed.description
  651.  
  652. Def-linked translation error: Found no RimWorld.StatDef named MeleeWeapon_DamageAmount to match MeleeWeapon_DamageAmount.label
  653.  
  654. Def-linked translation error: Found no RimWorld.StatDef named MeleeWeapon_DamageAmount to match MeleeWeapon_DamageAmount.description
  655.  
  656. Def-linked translation error: Found no RimWorld.StatDef named MeleeWeapon_Cooldown to match MeleeWeapon_Cooldown.label
  657.  
  658. Def-linked translation error: Found no RimWorld.StatDef named MeleeWeapon_Cooldown to match MeleeWeapon_Cooldown.description
  659.  
  660. Def-linked translation error: Found no Verse.ThingDef named TableShort_Blueprint_Install to match TableShort_Blueprint_Install.label
  661.  
  662. Def-linked translation error: Found no Verse.ThingDef named TableLong_Blueprint_Install to match TableLong_Blueprint_Install.label
  663.  
  664. Def-linked translation error: Found no Verse.ThingDef named FueledGenerator_Blueprint to match FueledGenerator_Blueprint.label
  665.  
  666. Def-linked translation error: Found no Verse.ThingDef named FueledGenerator_Frame to match FueledGenerator_Frame.label
  667.  
  668. Def-linked translation error: Found no Verse.ThingDef named Turret_MortarBomb_Blueprint_Install to match Turret_MortarBomb_Blueprint_Install.label
  669.  
  670. Def-linked translation error: Found no Verse.ThingDef named Turret_MortarIncendiary_Blueprint_Install to match Turret_MortarIncendiary_Blueprint_Install.label
  671.  
  672. Def-linked translation error: Found no Verse.ThingDef named Turret_MortarEMP_Blueprint_Install to match Turret_MortarEMP_Blueprint_Install.label
  673.  
  674. Def-linked translation error: Found no RimWorld.ThoughtDef named ColonistAbandoned to match ColonistAbandoned.stages.0.label
  675.  
  676. Def-linked translation error: Found no RimWorld.ThoughtDef named ColonistAbandoned to match ColonistAbandoned.stages.0.description
  677.  
  678. Def-linked translation error: Found no RimWorld.ThoughtDef named ColonistAbandonedToDie to match ColonistAbandonedToDie.stages.0.label
  679.  
  680. Def-linked translation error: Found no RimWorld.ThoughtDef named ColonistAbandonedToDie to match ColonistAbandonedToDie.stages.0.description
  681.  
  682. Def-linked translation error: Found no RimWorld.ThoughtDef named PrisonerAbandonedToDie to match PrisonerAbandonedToDie.stages.0.label
  683.  
  684. Def-linked translation error: Found no RimWorld.ThoughtDef named PrisonerAbandonedToDie to match PrisonerAbandonedToDie.stages.0.description
  685.  
  686. Def-linked translation error: Found no RimWorld.ThoughtDef named BondedAnimalAbandoned to match BondedAnimalAbandoned.stages.0.label
  687.  
  688. Def-linked translation error: Found no RimWorld.ThoughtDef named BondedAnimalAbandoned to match BondedAnimalAbandoned.stages.0.description
  689.  
  690. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.0.label
  691.  
  692. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.0.description
  693.  
  694. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.3.label
  695.  
  696. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.3.description
  697.  
  698. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.4.label
  699.  
  700. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.4.description
  701.  
  702. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.5.label
  703.  
  704. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.5.description
  705.  
  706. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.6.label
  707.  
  708. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.6.description
  709.  
  710. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.7.label
  711.  
  712. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.7.description
  713.  
  714. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.8.label
  715.  
  716. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.8.description
  717.  
  718. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.9.label
  719.  
  720. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.9.description
  721.  
  722. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.0.label
  723.  
  724. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.0.description
  725.  
  726. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.1.label
  727.  
  728. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.1.description
  729.  
  730. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.4.label
  731.  
  732. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.4.description
  733.  
  734. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.5.label
  735.  
  736. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.5.description
  737.  
  738. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.6.label
  739.  
  740. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.6.description
  741.  
  742. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.7.label
  743.  
  744. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.7.description
  745.  
  746. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.8.label
  747.  
  748. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.8.description
  749.  
  750. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.9.label
  751.  
  752. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.9.description
  753.  
  754. Def-linked translation error: Found no RimWorld.ThoughtDef named SharedBedroom to match SharedBedroom.stages.0.label
  755.  
  756. Def-linked translation error: Found no RimWorld.ThoughtDef named SharedBedroom to match SharedBedroom.stages.0.description
  757.  
  758. Def-linked translation error: Found no RimWorld.WorkGiverDef named PatientGoToBedEmergency to match PatientGoToBedEmergency.label
  759.  
  760. Def-linked translation error: Found no RimWorld.WorkGiverDef named PatientGoToBedEmergency to match PatientGoToBedEmergency.verb
  761.  
  762. Def-linked translation error: Found no RimWorld.WorkGiverDef named PatientGoToBedEmergency to match PatientGoToBedEmergency.gerund
  763.  
  764. Def-linked translation error: Found no RimWorld.WorkGiverDef named PatientGoToBed to match PatientGoToBed.label
  765.  
  766. Def-linked translation error: Found no RimWorld.WorkGiverDef named PatientGoToBed to match PatientGoToBed.verb
  767.  
  768. Def-linked translation error: Found no RimWorld.WorkGiverDef named PatientGoToBed to match PatientGoToBed.gerund
  769.  
  770. Def-linked translation error: Found no Verse.WorkTypeDef named PatientEmergency to match PatientEmergency.labelShort
  771.  
  772. Def-linked translation error: Found no Verse.WorkTypeDef named PatientEmergency to match PatientEmergency.description
  773.  
  774. Def-linked translation error: Found no Verse.WorkTypeDef named PatientEmergency to match PatientEmergency.pawnLabel
  775.  
  776. Def-linked translation error: Found no Verse.WorkTypeDef named PatientEmergency to match PatientEmergency.gerundLabel
  777.  
  778. Def-linked translation error: Found no Verse.WorkTypeDef named PatientEmergency to match PatientEmergency.verb
  779.  
  780. Couldn't load backstory SpaceTraveler4: System.Exception: Backstory not found matching identifier SpaceTraveler4
  781. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  782. Full XML text:
  783.  
  784. <SpaceTraveler4>
  785. <title>Viajante espacial</title>
  786. <titleShort>Espacial</titleShort>
  787. <desc>NAME deixou sua casa para trás, se voltando para as estrelas. Ele trabalhou seu caminho de planeta para planeta, assumindo os trabalhos que ele poderia encontrar para ganhar passagem para a frente, raramente ficava com uma nave por muito tempo. Eventualmente ele obteve sua própria nave e gradualmente atraiu uma tripulação silenciosa mas eficaz.</desc>
  788. </SpaceTraveler4>
  789.  
  790. Couldn't load backstory ShunnedGirl18: System.Exception: Backstory not found matching identifier ShunnedGirl18
  791. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  792. Full XML text:
  793.  
  794. <ShunnedGirl18>
  795. <title>Menina afastada</title>
  796. <titleShort>Afastada</titleShort>
  797. <desc>NAME nasceu em uma família pequena e pobre. Ela foi intimidada implacavelmente, espancada e odiada. Quando ela cresceu, ela desenvolveu um interesse em armas de fogo. Ela geralmente estudava nos livros, mas ocasionalmente conseguiu obter algum tempo de prática com a coisa real. NAME mais tarde descobriu um talento para a arte e começou a se ensinar como desenhar e pintar.</desc>
  798. </ShunnedGirl18>
  799.  
  800. Couldn't load backstory ArtStudent43: System.Exception: Backstory not found matching identifier ArtStudent43
  801. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  802. Full XML text:
  803.  
  804. <ArtStudent43>
  805. <title>Estudante de arte</title>
  806. <titleShort>Artista</titleShort>
  807. <desc>Depois de anos de prática, NAME foi capaz de se matricular em uma universidade de arte e levar suas habilidades ainda mais. Ela procurou trabalhar na indústria da arte depois de se formar com boas notas. Ela fez alguns progressos com as comissões privadas, conseguindo fazer uma vida digna de sua arte.</desc>
  808. </ArtStudent43>
  809.  
  810. Couldn't load backstory ToxicChild46: System.Exception: Backstory not found matching identifier ToxicChild46
  811. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  812. Full XML text:
  813.  
  814. <ToxicChild46>
  815. <title>Criança tóxica</title>
  816. <titleShort>Tóxica</titleShort>
  817. <desc>Crescendo em um planeta industrial, NAME começou a trabalhar em uma fábrica de produtos químicos com a idade de seis anos. Anos de exposição a toxinas industriais lhe deixaram com cicatrizes físicas e mentais. HECAP eventualmente explodiu a instalação e escapou do planeta em uma nave de carga roubada.</desc>
  818. </ToxicChild46>
  819.  
  820. Couldn't load backstory CriminalTinker97: System.Exception: Backstory not found matching identifier CriminalTinker97
  821. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  822. Full XML text:
  823.  
  824. <CriminalTinker97>
  825. <title>Funileiro criminal</title>
  826. <titleShort>Funileiro</titleShort>
  827. <desc>NAME se juntou a uma tripulação de mercenários, ajudando a manter o reator de fusão deles e armas nucleares. HECAP rapidamente se tornou a mão direita de seu líder e assumiu quando surgiu a oportunidade, conectando o chuveiro do líder ao ácido de eliminação de resíduos da nave.</desc>
  828. </CriminalTinker97>
  829.  
  830. Couldn't load backstory Dreamer99: System.Exception: Backstory not found matching identifier Dreamer99
  831. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  832. Full XML text:
  833.  
  834. <Dreamer99>
  835. <title>Sonhador</title>
  836. <titleShort>Sonhador</titleShort>
  837. <desc>Desde que seu pai esteve frequentemente ausente, NAME assumiu o papel de homem da casa. Ele aprendeu o valor do trabalho duro, mas nunca teve realmente uma infância.
  838.  
  839. Todos os dias, NAME sonhava em deixar sua casa e explorar novos mundos.</desc>
  840. </Dreamer99>
  841.  
  842. Couldn't load backstory PirateSurveyor66: System.Exception: Backstory not found matching identifier PirateSurveyor66
  843. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  844. Full XML text:
  845.  
  846. <PirateSurveyor66>
  847. <title>Pirata agrimensor</title>
  848. <titleShort>Agrimensor</titleShort>
  849. <desc>Como um agrimensor para Geotek Corporation, o trabalho de NAME era procurar novos locais de salvamento. No entanto, seu verdadeiro desejo era encontrar um artefato antigo entre as ruínas para vender no mercado negro.
  850.  
  851. Quando ele finalmente tropeçou em um, a empresa tentou recuperá-lo à força. NAME escapou com sua recompensa e começou uma vida de pirataria.</desc>
  852. </PirateSurveyor66>
  853.  
  854. Couldn't load backstory StarSquire21: System.Exception: Backstory not found matching identifier StarSquire21
  855. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  856. Full XML text:
  857.  
  858. <StarSquire21>
  859. <title>Escudeiro estrelar</title>
  860. <titleShort>Escudeiro</titleShort>
  861. <desc>Nascido em um mundo medieval, a primeira memória de NAME é olhar para o céu da noite.
  862.  
  863. Desde então, HE sonhou com escoltamento para um cavaleiro entre os céus cheios de estrelas. Seu foco nesta visão lhe deixou um pouco único de espírito.</desc>
  864. </StarSquire21>
  865.  
  866. Couldn't load backstory MilitaryChild34: System.Exception: Backstory not found matching identifier MilitaryChild34
  867. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  868. Full XML text:
  869.  
  870. <MilitaryChild34>
  871. <title>Criança militar</title>
  872. <titleShort>Militar</titleShort>
  873. <desc>NAME cresceu em uma família com um rico fundo militar. Seus anos de adolescência foram gastos em sistema de viagem para o sistema onde seus pais foram implantados.
  874.  
  875. HECAP se alistou aos 18 anos, seguindo a tradição de sua família.</desc>
  876. </MilitaryChild34>
  877.  
  878. Couldn't load backstory AWOLSoldier46: System.Exception: Backstory not found matching identifier AWOLSoldier46
  879. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  880. Full XML text:
  881.  
  882. <AWOLSoldier46>
  883. <title>Soldado ASLO</title>
  884. <titleShort>Soldado</titleShort>
  885. <desc>NAME era um soldado de infantaria.
  886.  
  887. Quando HECAP foi informado de sua atribuição para a Guerra de Xennoa-Zartza, HECAP decidiu que não queria ser um soldado. Ele foi capaz de escapar via jato espacial militar.</desc>
  888. </AWOLSoldier46>
  889.  
  890. Couldn't load backstory FallenOfficial88: System.Exception: Backstory not found matching identifier FallenOfficial88
  891. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  892. Full XML text:
  893.  
  894. <FallenOfficial88>
  895. <title>Oficial caído</title>
  896. <titleShort>Oficial</titleShort>
  897. <desc>NAME era um funcionário de um governo autocrático.
  898.  
  899. Quando seus superiores exigiram que HE participasse de atrocidades, NAME se demitiu e escapou de seu mundo natal com nada além das roupas em suas costas.</desc>
  900. </FallenOfficial88>
  901.  
  902. Couldn't load backstory Squire51: System.Exception: Backstory not found matching identifier Squire51
  903. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  904. Full XML text:
  905.  
  906. <Squire51>
  907. <title>Escudeiro</title>
  908. <titleShort>Escudeiro</titleShort>
  909. <desc>Nascido de uma família nobre em um mundo medieval, NAME se tornou um escudeiro. Seu treinamento envolveu falcoaria, esgrima e luta livre - muitas vezes feito usando armadura.
  910.  
  911. Em batalha, seu trabalho era garantir que os cavaleiros fossem atendidos e a armadura deles fosse bem polida.</desc>
  912. </Squire51>
  913.  
  914. Couldn't load backstory Knight23: System.Exception: Backstory not found matching identifier Knight23
  915. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  916. Full XML text:
  917.  
  918. <Knight23>
  919. <title>Cavaleiro</title>
  920. <titleShort>Cavaleiro</titleShort>
  921. <desc>Quando NAME veio de idade, foi dada uma espada abençoada por um sumo sacerdote.
  922.  
  923. Sua determinação e foco na batalha lhe estabeleceu como um cavaleiro. Ao longo de seu tempo, suas histórias foram contadas em arte e folclore. Por humildade, HE nunca contou as histórias por si próprio.</desc>
  924. </Knight23>
  925.  
  926. Couldn't load backstory JoywireAddict71: System.Exception: Backstory not found matching identifier JoywireAddict71
  927. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  928. Full XML text:
  929.  
  930. <JoywireAddict71>
  931. <title>Viciado(a) ara. da alegria</title>
  932. <titleShort>Viciado(a)</titleShort>
  933. <desc>Os pais ricos de NAME forneceram tudo o que HE sempre quis. Depois de descobrir arames da alegria, HE ficou obcecado(a). Quando seus pais perceberam o que aconteceu, eles lhe cortaram fora.
  934.  
  935. Indiferente e muitas vezes violenta(a), HE procurou seu próximo arame da alegria fixo por qualquer meio possível.</desc>
  936. </JoywireAddict71>
  937.  
  938. Couldn't load backstory ChildChemist73: System.Exception: Backstory not found matching identifier ChildChemist73
  939. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  940. Full XML text:
  941.  
  942. <ChildChemist73>
  943. <title>Químico(a) infantil</title>
  944. <titleShort>Químico(a)</titleShort>
  945. <desc>Uma criança do mundo médio, NAME foi fixado(a) em descobrir exatamente como tudo funcionava.
  946.  
  947. HECAP coletou objetos raros e realizou experimentos perigosos neles. Aprofundando nestas experiências, HE se tornou isolado(a) do resto do mundo. HECAP só deixou sua área de pesquisa para coletar mais materiais.</desc>
  948. </ChildChemist73>
  949.  
  950. Couldn't load backstory DischargedSoldier36: System.Exception: Backstory not found matching identifier DischargedSoldier36
  951. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  952. Full XML text:
  953.  
  954. <DischargedSoldier36>
  955. <title>Soldado descarregado</title>
  956. <titleShort>Soldado</titleShort>
  957. <desc>NAME se prostituiu para financiar seus hábitos de drogas. Como uma fuga, HE se juntou às forças armadas e aprendeu a lutar.
  958.  
  959. Muito esperto para o exército, HE questionava e muitas vezes discordava das decisões de seus superiores. Isto eventualmente levou a sua dispensa desonrosa lhe deixou com um chip em seu ombro.</desc>
  960. </DischargedSoldier36>
  961.  
  962. Couldn't load backstory MidworldLoner78: System.Exception: Backstory not found matching identifier MidworldLoner78
  963. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  964. Full XML text:
  965.  
  966. <MidworldLoner78>
  967. <title>Solitário do m. médio</title>
  968. <titleShort>Solitário</titleShort>
  969. <desc>Nascido em um mundo médio escassamente povoado, NAME tinha alguns amigos. HECAP preferiu prosseguir suas paixões na solidão, quer se trate de consertar com sua motocicleta, assistir vidcasts longos sobre a nova tecnologia, ou alinhar suas figurinhas e derrubá-las com sua arma de pelota.</desc>
  970. </MidworldLoner78>
  971.  
  972. Couldn't load backstory MilitaryGunsmith58: System.Exception: Backstory not found matching identifier MilitaryGunsmith58
  973. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  974. Full XML text:
  975.  
  976. <MilitaryGunsmith58>
  977. <title>Armeiro militar</title>
  978. <titleShort>Armeiro</titleShort>
  979. <desc>Inspirado por um pedaço de propaganda particularmente evocativo, NAME se inscreveu para os militares na esperança de encontrar a glória. Para sua consternação, no entanto, seus testes de aptidão lhe colocaram na loja de máquinas em vez de na linha de frente.
  980.  
  981. Mais tarde, quando ele viu as filas de sacos de corpos voltando para casa, ele mais tarde percebeu o quão sortudo ele era.</desc>
  982. </MilitaryGunsmith58>
  983.  
  984. Couldn't load backstory CaravanTraveler8: System.Exception: Backstory not found matching identifier CaravanTraveler8
  985. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  986. Full XML text:
  987.  
  988. <CaravanTraveler8>
  989. <title>Viajante de caravana</title>
  990. <titleShort>Viajante</titleShort>
  991. <desc>NAME nasceu em uma família nômade de comerciantes de caravana em um mundo isolado. Seu pai, o líder da caravana, lhe ensinou o comércio de caravana. Como ele era capaz de trocar ou caçar toda a sua comida, ele nunca teve que se preocupar em fazer qualquer trabalho agrícola.
  992.  
  993. Mais tarde, seu pai se aposentou para uma fazenda e ofereceu a NAME a posição de líder da caravana.</desc>
  994. </CaravanTraveler8>
  995.  
  996. Couldn't load backstory Caravaneer75: System.Exception: Backstory not found matching identifier Caravaneer75
  997. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  998. Full XML text:
  999.  
  1000. <Caravaneer75>
  1001. <title>Caravaneiro</title>
  1002. <titleShort>Caravaneiro</titleShort>
  1003. <desc>NAME foi o líder de uma caravana de comércio nômade. Era seu dever negociar acordos comerciais e assegurar a segurança de sua caravana de salteadores e bandidos de estrada. Ele se tornou um mestre na gestão de mercadorias, traçando rotas, e marcando bons negócios.</desc>
  1004. </Caravaneer75>
  1005.  
  1006. SS Bigger Batteries information for modders(not an error)
  1007. This mod uses Harmony postfixes(non-destructive) on the following methods:
  1008. RimWorld.IncidentWorker_ShortCircuit.TryExecute,
  1009. RimWorld.Alert_NeedBatteries.NeedBatteries
  1010.  
  1011. STACK TRACE BELOW
  1012.  
  1013.  
  1014.  
  1015. Researchable Stat Upgrades :: Fix(es) initialized (abolished spawn stack count truncation entirely, fixed bug where using neurotrainers/artifacts more than once caused whole stack to deplete)
  1016.  
  1017. Could not load UnityEngine.Texture2D at Things/Building/PhenoDrill/Overlay/full in any active mod or in base resources.
  1018.  
  1019. MatFrom with null sourceTex.
  1020.  
  1021. Could not load UnityEngine.Texture2D at Things/Building/PhenoDrill/Overlay/notFull in any active mod or in base resources.
  1022.  
  1023. MatFrom with null sourceTex.
  1024.  
  1025. Could not load UnityEngine.Texture2D at Things/Building/PhenoDrill/Overlay/ok in any active mod or in base resources.
  1026.  
  1027. MatFrom with null sourceTex.
  1028.  
  1029. Could not load UnityEngine.Texture2D at Things/Building/PhenoDrill/Overlay/ko in any active mod or in base resources.
  1030.  
  1031. MatFrom with null sourceTex.
  1032.  
  1033. Could not load UnityEngine.Texture2D at Things/Building/PhenoDrill/Overlay/door in any active mod or in base resources.
  1034.  
  1035. MatFrom with null sourceTex.
  1036.  
  1037. Could not load UnityEngine.Texture2D at Things/Building/PhenoDrill/Overlay/vat in any active mod or in base resources.
  1038.  
  1039. MatFrom with null sourceTex.
  1040.  
  1041. Could not load UnityEngine.Texture2D at Things/Building/PhenoDrill/Overlay/claw in any active mod or in base resources.
  1042.  
  1043. MatFrom with null sourceTex.
  1044.  
  1045. Collection cannot init: No textures found at path Things/Building/PhenoDrill/Overlay/dna
  1046.  
  1047. AcSmartSpeed injected.
  1048.  
  1049. Apparel Stuff Color detours loaded, hopefully correct
  1050.  
  1051. Setting up 1 worker threads for Enlighten.
  1052. Thread -> id: 51c -> priority: 1
  1053. Initialize engine version: 5.6.3p1 (9c92e827232b)
  1054. GfxDevice: creating device client; threaded=1
  1055. Direct3D:
  1056. Version: Direct3D 9.0c [igdumd32.dll 9.17.10.4229]
  1057. Renderer: Intel(R) HD Graphics
  1058. Vendor: Intel
  1059. VRAM: 848 MB (via DXGI)
  1060. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  1061. Begin MonoManager ReloadAssembly
  1062. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  1063. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  1064. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  1065. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  1066. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  1067. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  1068. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  1069. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  1070. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  1071. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  1072. desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
  1073. RimWorld 0.18.1722 rev1198
  1074.  
  1075. XML error: Could not find parent node named "Thing_BaseRechargeStation" for node "ThingDef". Full node: <ThingDef Class="BaseRobot.ThingDef_BaseRobot_Building_RechargeStation" ParentName="Thing_BaseRechargeStation"><defName>RoboJack_RechargeStation</defName><label>RoboJack Charging Station</label><description>This station comes equipped with a specialized robot.</description><graphicData><texPath>Things/Building/RoboJack_RechargeStation/RoboJackRechargeStation</texPath><graphicClass>Graphic_Multi</graphicClass><shaderType>CutoutComplex</shaderType><drawSize>(1.7,1.7)</drawSize><damageData><rect>(0.05,0.05,0.95,0.95)</rect></damageData></graphicData><size>(2,2)</size><recipeMaker><workSpeedStat>SmithingSpeed</workSpeedStat><workSkill>Crafting</workSkill><effectWorking>Smith</effectWorking><soundWorking>Recipe_Smith</soundWorking><recipeUsers><li>TableMachining</li></recipeUsers><workAmount>10000</workAmount><unfinishedThingDef>UnfinishedComponent</unfinishedThingDef></recipeMaker><costList><Steel>100</Steel><Component>4</Component></costList><minifiedDef>AIRobot_MinifiedRechargeStation</minifiedDef><fillPercent>0.25</fillPercent><statBases><MaxHitPoints>50</MaxHitPoints><Beauty>0</Beauty><WorkToMake>3000</WorkToMake><MarketValue>1600</MarketValue><Mass>10</Mass></statBases><secondaryGraphicPath>Things/Building/RoboJack_RechargeStation/RechargeStation_Empty</secondaryGraphicPath><spawnThingDef>RoboJack</spawnThingDef><rechargeEfficiency>1.0</rechargeEfficiency></ThingDef>
  1076.  
  1077. XML error: Could not find parent node named "DisabledBase" for node "ThingDef". Full node: <ThingDef ParentName="DisabledBase"><defName>RoboJack_disabled</defName><label>RoboJack (disabled)</label><description>This RoboJack is disabled.</description><graphicData><texPath>Things/RoboJack/RoboJack_disabled</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(1.7,1.7)</drawSize></graphicData><statBases><WorkToMake>3000</WorkToMake><Mass>50</Mass></statBases><soundDrop>ChunkRock_Drop</soundDrop><butcherProducts><Steel>55</Steel></butcherProducts><costList><Steel>35</Steel><Component>5</Component></costList></ThingDef>
  1078.  
  1079. XML error: Could not find parent node named "Thing_BaseRobot" for node "ThingDef". Full node: <ThingDef Class="BaseRobot.ThingDef_BaseRobot" ParentName="Thing_BaseRobot"><defName>RoboJack</defName><label>RoboJack</label><description>A robot lumberjack.</description><uiIconPath>Things/Pawn/Humanlike/UI/IconHuman</uiIconPath><statBases><MarketValue>5000</MarketValue><MoveSpeed>8</MoveSpeed><Flammability>0.2</Flammability><ComfyTemperatureMin>-100</ComfyTemperatureMin><ComfyTemperatureMax>100</ComfyTemperatureMax><LeatherAmount>0</LeatherAmount></statBases><verbs><li><verbClass>Verb_MeleeAttack</verbClass><defaultCooldownTime>0.30</defaultCooldownTime><meleeDamageBaseAmount>1</meleeDamageBaseAmount><meleeDamageDef>Scratch</meleeDamageDef><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup></li></verbs><race><body>BaseRobot</body><baseBodySize>0.5</baseBodySize><baseHungerRate>0.0</baseHungerRate><baseHealthScale>7.0</baseHealthScale></race><robotWorkTypes><li><workTypeDef>PlantCutting</workTypeDef><priority>1</priority></li></robotWorkTypes><destroyedDef>RoboJack_disabled</destroyedDef><allowLearning>false</allowLearning></ThingDef>
  1080.  
  1081. Duplicate def-linked translation key: Turret_Mortar.label
  1082.  
  1083. Duplicate def-linked translation key: Turret_Mortar.description
  1084.  
  1085. Duplicate def-linked translation key: Turret_Mortar_Blueprint.label
  1086.  
  1087. Duplicate def-linked translation key: Turret_Mortar_Frame.label
  1088.  
  1089. Duplicate def-linked translation key: Artillery_Mortar.label
  1090.  
  1091. Duplicate def-linked translation key: Artillery_Mortar.description
  1092.  
  1093. Duplicate def-linked translation key: Turret_Mortar.label
  1094.  
  1095. Duplicate def-linked translation key: Turret_Mortar.description
  1096.  
  1097. Duplicate def-linked translation key: Turret_Mortar_Blueprint.label
  1098.  
  1099. Duplicate def-linked translation key: Turret_Mortar_Frame.label
  1100.  
  1101. Duplicate def-linked translation key: Artillery_Mortar.label
  1102.  
  1103. Duplicate def-linked translation key: Artillery_Mortar.description
  1104.  
  1105. Could not load UnityEngine.Texture2D at Things/RoboJack/Rotary_Saw in any active mod or in base resources.
  1106.  
  1107. MatFrom with null sourceTex.
  1108.  
  1109. Def-linked translation error: Exception getting field at path Wealth.graphLabelY in RimWorld.HistoryAutoRecorderGroupDef: System.InvalidOperationException: Field graphLabelY does not exist in type RimWorld.HistoryAutoRecorderGroupDef.
  1110. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  1111.  
  1112. Def-linked translation error: Exception getting field at path Population.graphLabelY in RimWorld.HistoryAutoRecorderGroupDef: System.InvalidOperationException: Field graphLabelY does not exist in type RimWorld.HistoryAutoRecorderGroupDef.
  1113. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  1114.  
  1115. Def-linked translation error: Exception getting field at path ColonistMood.graphLabelY in RimWorld.HistoryAutoRecorderGroupDef: System.InvalidOperationException: Field graphLabelY does not exist in type RimWorld.HistoryAutoRecorderGroupDef.
  1116. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  1117.  
  1118. Def-linked translation error: Found no Verse.RoomStatDef named SurgerySuccessChanceFactor to match SurgerySuccessChanceFactor.label
  1119.  
  1120. Def-linked translation error: Found no Verse.RulePackDef named NamerFactionPlayerRandomized to match NamerFactionPlayerRandomized.rulePack.rulesStrings.0
  1121.  
  1122. Def-linked translation error: Exception getting field at path NamerFactionOutlander.rulePack.rulesStrings.11 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.NamerFactionOutlander.rulePack.rulesStrings.11 at index 11 but the original list only has 11 entries (so the max index is 10).
  1123. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  1124.  
  1125. Def-linked translation error: Exception getting field at path NamerFactionOutlander.rulePack.rulesStrings.12 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.NamerFactionOutlander.rulePack.rulesStrings.12 at index 12 but the original list only has 11 entries (so the max index is 10).
  1126. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  1127.  
  1128. Def-linked translation error: Exception getting field at path NamerFactionOutlander.rulePack.rulesStrings.13 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.NamerFactionOutlander.rulePack.rulesStrings.13 at index 13 but the original list only has 11 entries (so the max index is 10).
  1129. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  1130.  
  1131. Def-linked translation error: Found no RimWorld.StatDef named StonecuttingSpeed to match StonecuttingSpeed.label
  1132.  
  1133. Def-linked translation error: Found no RimWorld.StatDef named StonecuttingSpeed to match StonecuttingSpeed.description
  1134.  
  1135. Def-linked translation error: Found no RimWorld.StatDef named MeleeWeapon_DamageAmount to match MeleeWeapon_DamageAmount.label
  1136.  
  1137. Def-linked translation error: Found no RimWorld.StatDef named MeleeWeapon_DamageAmount to match MeleeWeapon_DamageAmount.description
  1138.  
  1139. Def-linked translation error: Found no RimWorld.StatDef named MeleeWeapon_Cooldown to match MeleeWeapon_Cooldown.label
  1140.  
  1141. Def-linked translation error: Found no RimWorld.StatDef named MeleeWeapon_Cooldown to match MeleeWeapon_Cooldown.description
  1142.  
  1143. Def-linked translation error: Found no Verse.ThingDef named TableShort_Blueprint_Install to match TableShort_Blueprint_Install.label
  1144.  
  1145. Def-linked translation error: Found no Verse.ThingDef named TableLong_Blueprint_Install to match TableLong_Blueprint_Install.label
  1146.  
  1147. Def-linked translation error: Found no Verse.ThingDef named FueledGenerator_Blueprint to match FueledGenerator_Blueprint.label
  1148.  
  1149. Def-linked translation error: Found no Verse.ThingDef named FueledGenerator_Frame to match FueledGenerator_Frame.label
  1150.  
  1151. Def-linked translation error: Found no Verse.ThingDef named Turret_MortarBomb_Blueprint_Install to match Turret_MortarBomb_Blueprint_Install.label
  1152.  
  1153. Def-linked translation error: Found no Verse.ThingDef named Turret_MortarIncendiary_Blueprint_Install to match Turret_MortarIncendiary_Blueprint_Install.label
  1154.  
  1155. Def-linked translation error: Found no Verse.ThingDef named Turret_MortarEMP_Blueprint_Install to match Turret_MortarEMP_Blueprint_Install.label
  1156.  
  1157. Def-linked translation error: Found no RimWorld.ThoughtDef named ColonistAbandoned to match ColonistAbandoned.stages.0.label
  1158.  
  1159. Def-linked translation error: Found no RimWorld.ThoughtDef named ColonistAbandoned to match ColonistAbandoned.stages.0.description
  1160.  
  1161. Def-linked translation error: Found no RimWorld.ThoughtDef named ColonistAbandonedToDie to match ColonistAbandonedToDie.stages.0.label
  1162.  
  1163. Def-linked translation error: Found no RimWorld.ThoughtDef named ColonistAbandonedToDie to match ColonistAbandonedToDie.stages.0.description
  1164.  
  1165. Def-linked translation error: Found no RimWorld.ThoughtDef named PrisonerAbandonedToDie to match PrisonerAbandonedToDie.stages.0.label
  1166.  
  1167. Def-linked translation error: Found no RimWorld.ThoughtDef named PrisonerAbandonedToDie to match PrisonerAbandonedToDie.stages.0.description
  1168.  
  1169. Def-linked translation error: Found no RimWorld.ThoughtDef named BondedAnimalAbandoned to match BondedAnimalAbandoned.stages.0.label
  1170.  
  1171. Def-linked translation error: Found no RimWorld.ThoughtDef named BondedAnimalAbandoned to match BondedAnimalAbandoned.stages.0.description
  1172.  
  1173. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.0.label
  1174.  
  1175. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.0.description
  1176.  
  1177. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.3.label
  1178.  
  1179. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.3.description
  1180.  
  1181. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.4.label
  1182.  
  1183. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.4.description
  1184.  
  1185. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.5.label
  1186.  
  1187. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.5.description
  1188.  
  1189. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.6.label
  1190.  
  1191. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.6.description
  1192.  
  1193. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.7.label
  1194.  
  1195. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.7.description
  1196.  
  1197. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.8.label
  1198.  
  1199. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.8.description
  1200.  
  1201. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.9.label
  1202.  
  1203. Def-linked translation error: Found no RimWorld.ThoughtDef named Bedroom to match Bedroom.stages.9.description
  1204.  
  1205. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.0.label
  1206.  
  1207. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.0.description
  1208.  
  1209. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.1.label
  1210.  
  1211. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.1.description
  1212.  
  1213. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.4.label
  1214.  
  1215. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.4.description
  1216.  
  1217. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.5.label
  1218.  
  1219. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.5.description
  1220.  
  1221. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.6.label
  1222.  
  1223. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.6.description
  1224.  
  1225. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.7.label
  1226.  
  1227. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.7.description
  1228.  
  1229. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.8.label
  1230.  
  1231. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.8.description
  1232.  
  1233. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.9.label
  1234.  
  1235. Def-linked translation error: Found no RimWorld.ThoughtDef named Barracks to match Barracks.stages.9.description
  1236.  
  1237. Def-linked translation error: Found no RimWorld.ThoughtDef named SharedBedroom to match SharedBedroom.stages.0.label
  1238.  
  1239. Def-linked translation error: Found no RimWorld.ThoughtDef named SharedBedroom to match SharedBedroom.stages.0.description
  1240.  
  1241. Def-linked translation error: Found no RimWorld.WorkGiverDef named PatientGoToBedEmergency to match PatientGoToBedEmergency.label
  1242.  
  1243. Def-linked translation error: Found no RimWorld.WorkGiverDef named PatientGoToBedEmergency to match PatientGoToBedEmergency.verb
  1244.  
  1245. Def-linked translation error: Found no RimWorld.WorkGiverDef named PatientGoToBedEmergency to match PatientGoToBedEmergency.gerund
  1246.  
  1247. Def-linked translation error: Found no RimWorld.WorkGiverDef named PatientGoToBed to match PatientGoToBed.label
  1248.  
  1249. Def-linked translation error: Found no RimWorld.WorkGiverDef named PatientGoToBed to match PatientGoToBed.verb
  1250.  
  1251. Def-linked translation error: Found no RimWorld.WorkGiverDef named PatientGoToBed to match PatientGoToBed.gerund
  1252.  
  1253. Def-linked translation error: Found no Verse.WorkTypeDef named PatientEmergency to match PatientEmergency.labelShort
  1254.  
  1255. Def-linked translation error: Found no Verse.WorkTypeDef named PatientEmergency to match PatientEmergency.description
  1256.  
  1257. Def-linked translation error: Found no Verse.WorkTypeDef named PatientEmergency to match PatientEmergency.pawnLabel
  1258.  
  1259. Def-linked translation error: Found no Verse.WorkTypeDef named PatientEmergency to match PatientEmergency.gerundLabel
  1260.  
  1261. Def-linked translation error: Found no Verse.WorkTypeDef named PatientEmergency to match PatientEmergency.verb
  1262.  
  1263. Couldn't load backstory SpaceTraveler4: System.Exception: Backstory not found matching identifier SpaceTraveler4
  1264. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  1265. Full XML text:
  1266.  
  1267. <SpaceTraveler4>
  1268. <title>Viajante espacial</title>
  1269. <titleShort>Espacial</titleShort>
  1270. <desc>NAME deixou sua casa para trás, se voltando para as estrelas. Ele trabalhou seu caminho de planeta para planeta, assumindo os trabalhos que ele poderia encontrar para ganhar passagem para a frente, raramente ficava com uma nave por muito tempo. Eventualmente ele obteve sua própria nave e gradualmente atraiu uma tripulação silenciosa mas eficaz.</desc>
  1271. </SpaceTraveler4>
  1272.  
  1273. Couldn't load backstory ShunnedGirl18: System.Exception: Backstory not found matching identifier ShunnedGirl18
  1274. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  1275. Full XML text:
  1276.  
  1277. <ShunnedGirl18>
  1278. <title>Menina afastada</title>
  1279. <titleShort>Afastada</titleShort>
  1280. <desc>NAME nasceu em uma família pequena e pobre. Ela foi intimidada implacavelmente, espancada e odiada. Quando ela cresceu, ela desenvolveu um interesse em armas de fogo. Ela geralmente estudava nos livros, mas ocasionalmente conseguiu obter algum tempo de prática com a coisa real. NAME mais tarde descobriu um talento para a arte e começou a se ensinar como desenhar e pintar.</desc>
  1281. </ShunnedGirl18>
  1282.  
  1283. Couldn't load backstory ArtStudent43: System.Exception: Backstory not found matching identifier ArtStudent43
  1284. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  1285. Full XML text:
  1286.  
  1287. <ArtStudent43>
  1288. <title>Estudante de arte</title>
  1289. <titleShort>Artista</titleShort>
  1290. <desc>Depois de anos de prática, NAME foi capaz de se matricular em uma universidade de arte e levar suas habilidades ainda mais. Ela procurou trabalhar na indústria da arte depois de se formar com boas notas. Ela fez alguns progressos com as comissões privadas, conseguindo fazer uma vida digna de sua arte.</desc>
  1291. </ArtStudent43>
  1292.  
  1293. Couldn't load backstory ToxicChild46: System.Exception: Backstory not found matching identifier ToxicChild46
  1294. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  1295. Full XML text:
  1296.  
  1297. <ToxicChild46>
  1298. <title>Criança tóxica</title>
  1299. <titleShort>Tóxica</titleShort>
  1300. <desc>Crescendo em um planeta industrial, NAME começou a trabalhar em uma fábrica de produtos químicos com a idade de seis anos. Anos de exposição a toxinas industriais lhe deixaram com cicatrizes físicas e mentais. HECAP eventualmente explodiu a instalação e escapou do planeta em uma nave de carga roubada.</desc>
  1301. </ToxicChild46>
  1302.  
  1303. Couldn't load backstory CriminalTinker97: System.Exception: Backstory not found matching identifier CriminalTinker97
  1304. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  1305. Full XML text:
  1306.  
  1307. <CriminalTinker97>
  1308. <title>Funileiro criminal</title>
  1309. <titleShort>Funileiro</titleShort>
  1310. <desc>NAME se juntou a uma tripulação de mercenários, ajudando a manter o reator de fusão deles e armas nucleares. HECAP rapidamente se tornou a mão direita de seu líder e assumiu quando surgiu a oportunidade, conectando o chuveiro do líder ao ácido de eliminação de resíduos da nave.</desc>
  1311. </CriminalTinker97>
  1312.  
  1313. Couldn't load backstory Dreamer99: System.Exception: Backstory not found matching identifier Dreamer99
  1314. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  1315. Full XML text:
  1316.  
  1317. <Dreamer99>
  1318. <title>Sonhador</title>
  1319. <titleShort>Sonhador</titleShort>
  1320. <desc>Desde que seu pai esteve frequentemente ausente, NAME assumiu o papel de homem da casa. Ele aprendeu o valor do trabalho duro, mas nunca teve realmente uma infância.
  1321.  
  1322. Todos os dias, NAME sonhava em deixar sua casa e explorar novos mundos.</desc>
  1323. </Dreamer99>
  1324.  
  1325. Couldn't load backstory PirateSurveyor66: System.Exception: Backstory not found matching identifier PirateSurveyor66
  1326. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  1327. Full XML text:
  1328.  
  1329. <PirateSurveyor66>
  1330. <title>Pirata agrimensor</title>
  1331. <titleShort>Agrimensor</titleShort>
  1332. <desc>Como um agrimensor para Geotek Corporation, o trabalho de NAME era procurar novos locais de salvamento. No entanto, seu verdadeiro desejo era encontrar um artefato antigo entre as ruínas para vender no mercado negro.
  1333.  
  1334. Quando ele finalmente tropeçou em um, a empresa tentou recuperá-lo à força. NAME escapou com sua recompensa e começou uma vida de pirataria.</desc>
  1335. </PirateSurveyor66>
  1336.  
  1337. Couldn't load backstory StarSquire21: System.Exception: Backstory not found matching identifier StarSquire21
  1338. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  1339. Full XML text:
  1340.  
  1341. <StarSquire21>
  1342. <title>Escudeiro estrelar</title>
  1343. <titleShort>Escudeiro</titleShort>
  1344. <desc>Nascido em um mundo medieval, a primeira memória de NAME é olhar para o céu da noite.
  1345.  
  1346. Desde então, HE sonhou com escoltamento para um cavaleiro entre os céus cheios de estrelas. Seu foco nesta visão lhe deixou um pouco único de espírito.</desc>
  1347. </StarSquire21>
  1348.  
  1349. Couldn't load backstory MilitaryChild34: System.Exception: Backstory not found matching identifier MilitaryChild34
  1350. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  1351. Full XML text:
  1352.  
  1353. <MilitaryChild34>
  1354. <title>Criança militar</title>
  1355. <titleShort>Militar</titleShort>
  1356. <desc>NAME cresceu em uma família com um rico fundo militar. Seus anos de adolescência foram gastos em sistema de viagem para o sistema onde seus pais foram implantados.
  1357.  
  1358. HECAP se alistou aos 18 anos, seguindo a tradição de sua família.</desc>
  1359. </MilitaryChild34>
  1360.  
  1361. Couldn't load backstory AWOLSoldier46: System.Exception: Backstory not found matching identifier AWOLSoldier46
  1362. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  1363. Full XML text:
  1364.  
  1365. <AWOLSoldier46>
  1366. <title>Soldado ASLO</title>
  1367. <titleShort>Soldado</titleShort>
  1368. <desc>NAME era um soldado de infantaria.
  1369.  
  1370. Quando HECAP foi informado de sua atribuição para a Guerra de Xennoa-Zartza, HECAP decidiu que não queria ser um soldado. Ele foi capaz de escapar via jato espacial militar.</desc>
  1371. </AWOLSoldier46>
  1372.  
  1373. Couldn't load backstory FallenOfficial88: System.Exception: Backstory not found matching identifier FallenOfficial88
  1374. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  1375. Full XML text:
  1376.  
  1377. <FallenOfficial88>
  1378. <title>Oficial caído</title>
  1379. <titleShort>Oficial</titleShort>
  1380. <desc>NAME era um funcionário de um governo autocrático.
  1381.  
  1382. Quando seus superiores exigiram que HE participasse de atrocidades, NAME se demitiu e escapou de seu mundo natal com nada além das roupas em suas costas.</desc>
  1383. </FallenOfficial88>
  1384.  
  1385. Couldn't load backstory Squire51: System.Exception: Backstory not found matching identifier Squire51
  1386. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  1387. Full XML text:
  1388.  
  1389. <Squire51>
  1390. <title>Escudeiro</title>
  1391. <titleShort>Escudeiro</titleShort>
  1392. <desc>Nascido de uma família nobre em um mundo medieval, NAME se tornou um escudeiro. Seu treinamento envolveu falcoaria, esgrima e luta livre - muitas vezes feito usando armadura.
  1393.  
  1394. Em batalha, seu trabalho era garantir que os cavaleiros fossem atendidos e a armadura deles fosse bem polida.</desc>
  1395. </Squire51>
  1396.  
  1397. Couldn't load backstory Knight23: System.Exception: Backstory not found matching identifier Knight23
  1398. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  1399. Full XML text:
  1400.  
  1401. <Knight23>
  1402. <title>Cavaleiro</title>
  1403. <titleShort>Cavaleiro</titleShort>
  1404. <desc>Quando NAME veio de idade, foi dada uma espada abençoada por um sumo sacerdote.
  1405.  
  1406. Sua determinação e foco na batalha lhe estabeleceu como um cavaleiro. Ao longo de seu tempo, suas histórias foram contadas em arte e folclore. Por humildade, HE nunca contou as histórias por si próprio.</desc>
  1407. </Knight23>
  1408.  
  1409. Couldn't load backstory JoywireAddict71: System.Exception: Backstory not found matching identifier JoywireAddict71
  1410. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  1411. Full XML text:
  1412.  
  1413. <JoywireAddict71>
  1414. <title>Viciado(a) ara. da alegria</title>
  1415. <titleShort>Viciado(a)</titleShort>
  1416. <desc>Os pais ricos de NAME forneceram tudo o que HE sempre quis. Depois de descobrir arames da alegria, HE ficou obcecado(a). Quando seus pais perceberam o que aconteceu, eles lhe cortaram fora.
  1417.  
  1418. Indiferente e muitas vezes violenta(a), HE procurou seu próximo arame da alegria fixo por qualquer meio possível.</desc>
  1419. </JoywireAddict71>
  1420.  
  1421. Couldn't load backstory ChildChemist73: System.Exception: Backstory not found matching identifier ChildChemist73
  1422. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  1423. Full XML text:
  1424.  
  1425. <ChildChemist73>
  1426. <title>Químico(a) infantil</title>
  1427. <titleShort>Químico(a)</titleShort>
  1428. <desc>Uma criança do mundo médio, NAME foi fixado(a) em descobrir exatamente como tudo funcionava.
  1429.  
  1430. HECAP coletou objetos raros e realizou experimentos perigosos neles. Aprofundando nestas experiências, HE se tornou isolado(a) do resto do mundo. HECAP só deixou sua área de pesquisa para coletar mais materiais.</desc>
  1431. </ChildChemist73>
  1432.  
  1433. Couldn't load backstory DischargedSoldier36: System.Exception: Backstory not found matching identifier DischargedSoldier36
  1434. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  1435. Full XML text:
  1436.  
  1437. <DischargedSoldier36>
  1438. <title>Soldado descarregado</title>
  1439. <titleShort>Soldado</titleShort>
  1440. <desc>NAME se prostituiu para financiar seus hábitos de drogas. Como uma fuga, HE se juntou às forças armadas e aprendeu a lutar.
  1441.  
  1442. Muito esperto para o exército, HE questionava e muitas vezes discordava das decisões de seus superiores. Isto eventualmente levou a sua dispensa desonrosa lhe deixou com um chip em seu ombro.</desc>
  1443. </DischargedSoldier36>
  1444.  
  1445. Couldn't load backstory MidworldLoner78: System.Exception: Backstory not found matching identifier MidworldLoner78
  1446. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  1447. Full XML text:
  1448.  
  1449. <MidworldLoner78>
  1450. <title>Solitário do m. médio</title>
  1451. <titleShort>Solitário</titleShort>
  1452. <desc>Nascido em um mundo médio escassamente povoado, NAME tinha alguns amigos. HECAP preferiu prosseguir suas paixões na solidão, quer se trate de consertar com sua motocicleta, assistir vidcasts longos sobre a nova tecnologia, ou alinhar suas figurinhas e derrubá-las com sua arma de pelota.</desc>
  1453. </MidworldLoner78>
  1454.  
  1455. Couldn't load backstory MilitaryGunsmith58: System.Exception: Backstory not found matching identifier MilitaryGunsmith58
  1456. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  1457. Full XML text:
  1458.  
  1459. <MilitaryGunsmith58>
  1460. <title>Armeiro militar</title>
  1461. <titleShort>Armeiro</titleShort>
  1462. <desc>Inspirado por um pedaço de propaganda particularmente evocativo, NAME se inscreveu para os militares na esperança de encontrar a glória. Para sua consternação, no entanto, seus testes de aptidão lhe colocaram na loja de máquinas em vez de na linha de frente.
  1463.  
  1464. Mais tarde, quando ele viu as filas de sacos de corpos voltando para casa, ele mais tarde percebeu o quão sortudo ele era.</desc>
  1465. </MilitaryGunsmith58>
  1466.  
  1467. Couldn't load backstory CaravanTraveler8: System.Exception: Backstory not found matching identifier CaravanTraveler8
  1468. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  1469. Full XML text:
  1470.  
  1471. <CaravanTraveler8>
  1472. <title>Viajante de caravana</title>
  1473. <titleShort>Viajante</titleShort>
  1474. <desc>NAME nasceu em uma família nômade de comerciantes de caravana em um mundo isolado. Seu pai, o líder da caravana, lhe ensinou o comércio de caravana. Como ele era capaz de trocar ou caçar toda a sua comida, ele nunca teve que se preocupar em fazer qualquer trabalho agrícola.
  1475.  
  1476. Mais tarde, seu pai se aposentou para uma fazenda e ofereceu a NAME a posição de líder da caravana.</desc>
  1477. </CaravanTraveler8>
  1478.  
  1479. Couldn't load backstory Caravaneer75: System.Exception: Backstory not found matching identifier Caravaneer75
  1480. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  1481. Full XML text:
  1482.  
  1483. <Caravaneer75>
  1484. <title>Caravaneiro</title>
  1485. <titleShort>Caravaneiro</titleShort>
  1486. <desc>NAME foi o líder de uma caravana de comércio nômade. Era seu dever negociar acordos comerciais e assegurar a segurança de sua caravana de salteadores e bandidos de estrada. Ele se tornou um mestre na gestão de mercadorias, traçando rotas, e marcando bons negócios.</desc>
  1487. </Caravaneer75>
  1488.  
  1489. SS Bigger Batteries information for modders(not an error)
  1490. This mod uses Harmony postfixes(non-destructive) on the following methods:
  1491. RimWorld.IncidentWorker_ShortCircuit.TryExecute,
  1492. RimWorld.Alert_NeedBatteries.NeedBatteries
  1493.  
  1494. STACK TRACE BELOW
  1495.  
  1496.  
  1497.  
  1498. Researchable Stat Upgrades :: Fix(es) initialized (abolished spawn stack count truncation entirely, fixed bug where using neurotrainers/artifacts more than once caused whole stack to deplete)
  1499.  
  1500. AcSmartSpeed injected.
  1501.  
  1502. Apparel Stuff Color detours loaded, hopefully correct
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