bypass001

svgsharpness

Nov 15th, 2025
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  1. <svg width="0" height="0" style="position:absolute;left:-9999px" aria-hidden="true">
  2.   <defs>
  3.     <filter id="richSharpenBright" filterUnits="objectBoundingBox" x="-10%" y="-10%" width="120%" height="120%">
  4.       <feConvolveMatrix in="SourceGraphic" order="3"
  5.        kernelMatrix="0 -1 0 -1 5 -1 0 -1 0"
  6.        divisor="1" bias="0" edgeMode="duplicate" result="sharpened" />
  7.       <feColorMatrix in="sharpened" type="matrix" result="colorBoost"
  8.        values="
  9.          1.12 0    0    0   0
  10.          0    1.08 0    0   0
  11.          0    0    1.04 0   0
  12.          0    0    0    1   0" />
  13.       <feColorMatrix in="colorBoost" type="matrix" result="tinted"
  14.        values="
  15.          1 0 0 0 0.02
  16.          0 1 0 0 0.01
  17.          0 0 1 0 0
  18.          0 0 0 1 0" />
  19.       <feComponentTransfer in="tinted" result="brightCopy">
  20.         <feFuncR type="linear" slope="1.08" intercept="0.02"/>
  21.         <feFuncG type="linear" slope="1.08" intercept="0.02"/>
  22.         <feFuncB type="linear" slope="1.08" intercept="0.02"/>
  23.       </feComponentTransfer>
  24.       <feBlend in="tinted" in2="brightCopy" mode="screen" result="screened"/>
  25.       <feComponentTransfer in="screened">
  26.         <feFuncR type="gamma" amplitude="1" exponent="1" offset="0"/>
  27.         <feFuncG type="gamma" amplitude="1" exponent="1" offset="0"/>
  28.         <feFuncB type="gamma" amplitude="1" exponent="1" offset="0"/>
  29.       </feComponentTransfer>
  30.     </filter>
  31.   </defs>
  32. </svg>
  33.  
Tags: svg
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