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Gaming Contest [NFS MW] Rules

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Jun 25th, 2018
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  1. • Gaming Contest [NFS MW] Rules:
  2. ---------------------------------
  3. 1. Only individual registration is allowed.
  4. 2. Participant should be from (NEUB) CSE department students.
  5. 3. Registration Fee: 200 Taka.
  6. 4. Each participant has to fill up the registration form with appropriate information and need to submit the filled up form with registration fee to the event coordinator.
  7. 5. Game Type: Circuit.
  8. 6. Game Mode: Multiplayer (6 Participants).
  9. 7. Each game top two winner will forward for next round.
  10. 8. Participant can bring his/her own gaming gadgets. No gadgets will be provided by the organizer (except keyboard and mouse).
  11. 9. The matches will be played by knocked out system.
  12. 10. Each participant will get 5 minutes to set up personal gadgets with referee’s notification.
  13. 11. If the participant is found to be delaying the match for non-technical reasons, the referee can disqualify the participant.
  14. 12. At the end of each match, players must maintain the final screens and receive confirmation from a referee.
  15. 13. Graphic settings such as motion blur can be set using external utilities.
  16. 14. The use of Porsche GT and BMW M3 are NOT allowed.
  17. 15. Visual upgrade allowed.
  18. 16. Part, Performance (Pro, Super Pro and Ultimate) allowed, Junkman not allowed.
  19. 17. Personal save files are NOT allowed.
  20. 18. Cars may be tuned before racing each course.
  21. 19. Courses: Diamond, Dunwich Bay, Heritage Heights, Bay Bridge, East Park.
  22. 20. Each course may be modified by the organizer. Players will be informed of any such changes before the game.
  23. 21. Track Direction: Forward.
  24. 22. N2O are not allowed.
  25. 23. Collision Detection: Off.
  26. 24. Performance Matching: Off.
  27. 25. Game Moment Camera: Off.
  28. 26. Car Damage: Off.
  29. 27. Rearview Mirror: Player's own discretion.
  30. 28. Units: Player’s own discretion.
  31. 29. Disconnection: Any disconnection of the connection between match players due to System, Network, PC, and/or Power problems/issues.
  32. 30. Intentional Disconnection: Upon judgment by the referee, any offending player will be charged with a loss by forfeit.
  33. 31. If the disconnection is deemed to be unintentional by the referee, the match will be restarted. If any player does not agree to a match restart, that player will lose by default.
  34. 32. Use of any cheat program, intentional disconnection, and use of any settings exceeding standard and permitted settings may cause the disqualification.
  35. 33. If the match is disrupted due to unnecessary chatting, the player may be given a warning or lose by default at the referee’s sole discretion.
  36. 34. Upon discovery of any player committing any violations regarded as unfair play, that player will be disqualified from the tournament.
  37. 35. Two warnings constitute being disqualified from the tournament.
  38. 36. Organizing committee holds the right to change the rules without prior notice.
  39. 37. Referee’s decision is final.
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