Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- case west: {
- if ((backpack player) isEqualTo "B_Carryall_cbr") then {
- (unitbackpack player) setObjectTextureGlobal [0,""];
- };
- if ((uniform player) in ["U_BG_Guerrilla_6_1", "U_BG_Guerrilla_6_1"]) then {
- if ((uniform player) isEqualTo "U_BG_Guerrilla_6_1") then {
- if ((FETCH_CONST(life_coplevel) >= 0) && (FETCH_CONST(life_coplevel) <= 1)) exitWith {
- player setObjectTextureGlobal [0, "textures\uniforms\PC.paa"];
- };
- if (FETCH_CONST(life_coplevel) isEqualTo 2) then {
- player setObjectTextureGlobal [0, "textures\uniforms\SGT.paa"];
- };
- if (FETCH_CONST(life_coplevel) isEqualTo 3) then {
- player setObjectTextureGlobal [0, "textures\uniforms\Insp.paa"];
- };
- if (FETCH_CONST(life_coplevel) isEqualTo 4) then {
- player setObjectTextureGlobal [0, "textures\uniforms\cInspt.paa"];
- };
- if ((FETCH_CONST(life_coplevel) >= 5) && (FETCH_CONST(life_coplevel) <= 5)) exitWith {
- player setObjectTextureGlobal [0, "textures\uniforms\SUPT.paa"];
- };
- if ((FETCH_CONST(life_coplevel) >= 6) && (FETCH_CONST(life_coplevel) <= 6)) exitWith {
- player setObjectTextureGlobal [0, "textures\uniforms\CSupt.paa"];
- };
- if ((FETCH_CONST(life_coplevel) >= 7) && (FETCH_CONST(life_coplevel) <= 7)) exitWith {
- player setObjectTextureGlobal [0, "textures\uniforms\Commander.paa"];
- };
- if ((FETCH_CONST(life_coplevel) >= 8) && (FETCH_CONST(life_coplevel) <= 8)) exitWith {
- player setObjectTextureGlobal [0, "textures\uniforms\DC.paa"];
- };
- if ((FETCH_CONST(life_coplevel) >= 9) && (FETCH_CONST(life_coplevel) <= 9)) exitWith {
- player setObjectTextureGlobal [0, "textures\uniforms\DAC.paa"];
- };
- if (FETCH_CONST(life_coplevel) isEqualTo 10) then {
- player setObjectTextureGlobal [0, "textures\uniforms\C.paa"];
- };
- };
- };
- };
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement